Maidens of the Kaleidoscope

~Beyond the Border~ => Daiyousei's Cold Storage => Topic started by: Suikama on September 25, 2009, 03:39:07 PM

Title: A video wherein Slaves uses Train Danmaku
Post by: Suikama on September 25, 2009, 03:39:07 PM
FUCK YEAH TRAINS!
 (http://www.youtube.com/watch?v=DAJaJj362MM)
(http://img33.imageshack.us/img33/8269/yeahg.png)
Btw ilu Drake (http://www.shrinemaiden.org/forum/index.php?topic=1260.0)
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Zengar Zombolt on September 25, 2009, 03:41:45 PM
TRAIN DANMAKU IN HD
HAHAHA
AWESOME
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Sapz on September 25, 2009, 03:44:33 PM
That is kickass.
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Drake on September 25, 2009, 03:45:28 PM
I can't watch it because of university internet ;_;
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Pako on September 25, 2009, 03:46:52 PM
This is beautifull, so beautifull.
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Mounting Jaggis on September 25, 2009, 03:53:18 PM
DERAILED!

The train's hitbox is hard to determine. The whole character can be covered by the train and not get hit. Can you either make the sprite smaller or the hitbox bigger?
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: ♛ Apher-Forte on September 25, 2009, 03:59:18 PM
LOL
http://www.youtube.com/watch?v=ENHP89mLWOY

Slaves video was followed a recommendation of this rather historic interview.
Derailed indeed.

I love it, that means there is progress~
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Suikama on September 25, 2009, 04:10:33 PM
DERAILED!

The train's hitbox is hard to determine. The whole character can be covered by the train and not get hit. Can you either make the sprite smaller or the hitbox bigger?
Hitboxes in danmakufu are automatically determined, plus they're always square/circular in shape, so there's not much I can do in the regard :/

Usually large things have smaller hitboxes anyways. (Aside from Nukes and Brofists)
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Mounting Jaggis on September 25, 2009, 04:16:40 PM
DERAILED!

The train's hitbox is hard to determine. The whole character can be covered by the train and not get hit. Can you either make the sprite smaller or the hitbox bigger?
Hitboxes in danmakufu are automatically determined, plus they're always square/circular in shape, so there's not much I can do in the regard :/

Usually large things have smaller hitboxes anyways. (Aside from Nukes and Brofists)

Is there a debug mode that lets you see the bullet's hitboxes? At least seeing an image with the hitbox should help people determine where the hitbox is when playing.
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Suikama on September 25, 2009, 04:17:38 PM
DERAILED!

The train's hitbox is hard to determine. The whole character can be covered by the train and not get hit. Can you either make the sprite smaller or the hitbox bigger?
Hitboxes in danmakufu are automatically determined, plus they're always square/circular in shape, so there's not much I can do in the regard :/

Usually large things have smaller hitboxes anyways. (Aside from Nukes and Brofists)

Is there a debug mode that lets you see the bullet's hitboxes?
Not that I'm aware of. Danmakufu is not good at all when it comes to features like these.
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Ruka on September 25, 2009, 04:28:12 PM
Deceptive. The train hitbox is much smaller than it appears.
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Naut on September 25, 2009, 04:34:51 PM
omg train hitbox

Code: [Select]
task train(x, y, a, v){

let obj = Obj_Create(OBJ_SHOT);
Obj_SetPosition(obj, x, y);
Obj_SetAngle(obj, a);
Obj_SetSpeed(obj, v);
ObjShot_SetGraphic(obj, TRAINWHATEVER);
Obj_SetCollisionToPlayer(obj, false);

while(!ObjBeDeleted(obj)){

   if(GetPlayerX < Obj_GetX(obj) + 150 && GetPlayerX > Obj_GetX(obj) - 150 && GetPlayerY < Obj_GetY(obj) + 80 && GetPlayerY > Obj_GetY(obj) - 80){
      ShootDownPlayer;
   }
   yield;
   }
}

Launch trains everywhere with rectangular hitboxes. Adjust the values how you see fit, yo.

Also, lol trains. Needs Yukari somewhere.
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Suikama on September 25, 2009, 04:34:58 PM
Pretty much. Like I said before, the hitbox is circular in shape, so only the middle of the train can hurt you.

Still, one they act to block your vision, and two the last attack would pretty much be impossible if they were any bigger. It's not like they're so small to be negligible since I do get hit once.
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Suikama on September 25, 2009, 04:35:25 PM
omg train hitbox

Code: [Select]
task train(x, y, a, v){

let obj = Obj_Create(OBJ_SHOT);
Obj_SetPosition(obj, x, y);
Obj_SetAngle(obj, a);
Obj_SetSpeed(obj, v);
ObjShot_SetGraphic(obj, TRAINWHATEVER);
Obj_SetCollisionToPlayer(obj, false);

while(!ObjBeDeleted(obj)){

   if(GetPlayerX < Obj_GetX(obj) + 150 && GetPlayerX > Obj_GetX(obj) - 150 && GetPlayerY < Obj_GetY(obj) + 80 && GetPlayerY > Obj_GetY(obj) - 80){
      ShootDownPlayer;
   }
   yield;
   }
}

Launch trains everywhere with rectangular hitboxes. Adjust the values how you see fit, yo.

Also, lol trains. Needs Yukari somewhere.
Oh shit I forgot about object bullets

ilu Naut <3
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Slaves on September 25, 2009, 05:28:06 PM
DAMN

i'm at school so i can't watch this ;_;

but if i can give a bit of advice, considering that trains aren't going everywhere, how about adding some more bullets to make the card look prettier?

i was thinking something like the red bullets Koishi shoots during Ancestors Standing Beside Your bed(the ones after the lasers)
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Slowpoke on September 25, 2009, 05:31:57 PM
Replacing the klaxon horns with train horns is genius.

Lol, related videos.
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Matsuri on September 25, 2009, 05:35:11 PM
Trainmaku.

This is beyond epic.
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Moerin on September 25, 2009, 05:38:28 PM
Well, I can't say it doesn't deliver what it promises...

Awesome~
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Helepolis on September 25, 2009, 06:13:38 PM
You know you can work around the circular hitbox. Give the train regular circle hitbox but don't make it extend outside the image. Now add invisible lasers as a box around the train (The train will spawn above the lasers anyway I think )

This way you can form perfect square hitbox, worth the experiment.

Edit: Oh bah >.< forgot about Naut's superiour suggestion ( something is really wrong with my eyes lately. I need to visit an eye doctor ? )
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Nobu on September 25, 2009, 06:58:22 PM
I have no words, this is too sweet.

Also, related videos:

Chris Rock about black slaves
MALCOLM X: OUR HISTORY WAS DESTROYED BY SLAVERY
Young Nepalese girls become sex slaves - 11 Apr
Sex Slaves - Italy
Slave Trading - Sudan
Argentina's sex slaves 25 Oct 07
Slaves - 46 Min Documentary
Sex Slaves - Israel/Palestine

Oh Slaves
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Tengukami on September 25, 2009, 07:03:03 PM
God that was beautiful.

UPLOAD TO NICO!
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Slaves on September 25, 2009, 08:38:39 PM
DAMN

i'm at school so i can't watch this ;_;

but if i can give a bit of advice, considering that trains aren't going everywhere, how about adding some more bullets to make the card look prettier?

i was thinking something like the red bullets Koishi shoots during Ancestors Standing Beside Your bed(the ones after the lasers)

nevermind that, i finally got to watch it. :V

Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Drake on September 25, 2009, 10:39:25 PM
my god why is your fps so flippy
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Nine West on September 25, 2009, 11:16:40 PM
YES
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Doomsday on September 26, 2009, 12:05:35 AM
woah. what is this and why is it so epic
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Slaves on September 26, 2009, 12:08:39 AM
woah. what is this and why is it so epic

this is a Party Train motherfucker
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Nine West on September 26, 2009, 12:12:24 AM
woah. what is this and why is it so epic

this is a Party Train motherfucker

Ijiyatsu.
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: N-Forza on September 26, 2009, 12:18:32 AM
Yep, that was certainly a lot of trains.
Title: Re: A video wherein Slaves uses Train Danmaku
Post by: Suikama on September 26, 2009, 04:04:58 PM
my god why is your fps so flippy
I can't get 60 fps while recording :<