Let's give this LP stuff a try, shall we?The idea for making this LP came to me on a whim yesterday upon ranting about an especially bad piece of translation I came across in this game, and here we are now. I apologize for the rather poor image-quality, but since I don't have the means to record off the PS3 directly I have to take pictures of the TV. But things are recognizable, so it should work out~
Let's get this out of the way first: Yes, this game is bad. Really bad.
The characters are not making much sense, the battle system is just plain weird, the story (as far as I have played, which isn't that much) doesn't seem too interesting so far, and the aspect of "strip the girls" is shoved into your face perpetually.
Is it absolutely horrid and unplayable? Depends, maybe for some it is, for me it isn't. It entertains me, but nontheless it's objectively bad.
I got the game because recently I finished Ar Tonelico 2, and I liked it a lot. So with the expectation that at least the Cosmospheres and the music should be pretty nice, I got the sequel, and now here I am making this LP. As such you will often compare this game to my still fresh impression of AT2.
Note that this LP will not focus on the battle aspects as much as I want to focus on showing off the badness that are the characters, their interaction, and especially the weird Cosmospheres, as well as some rather ridiculous translations in the game.
Note that I am in the early stages of the game only, so my perception of it may very well change later, but I have a certain point that I want to reach with this LP at least :3
So let's dive right into the badness that is
Ar Tonelico Quoga - Knell of Ar CielAfter the first
intro-movie and choosing to start a New Game we see the proper Opening, which tells us a bit about the premise.
If you have played an Ar Tonelico game before, you will know the situation of the world:
Through "Lyrics", aka singing songs, the people of the world used to communicate with the Goddess, but at some point they stopped and the Goddess abandoned them.
The world was drowned in clouds known as the Sea of Death, and the remaining humans live on giant towers, sharing what little land they have.
In one of those towers lives a boy, whose fate it will be to protect the maiden that sings, whom he has yet to meet...
Thus starts
~PHASE ONE - GAMMA SUBLIMED~ (don't you ask me what *that* is supposed to mean)
We start off with our main character, Aoto, a young steeplejack apprentice, getting woken up by his adoptive father, Steeps.
Our first impression of Aoto is that of a lazy bum. Steeps scolds him for not taking care of the work he is supposed to do, and Aoto claims he is already done with it. After giving him a new task, to repair the "Paper Scissors"
(really, what?) that were damaged in a mudslide, Steeps leaves.
So what does Aoto do?
He complains more and goes back to sleep. Our hero, ladies and gentlemen, don't you already love him.
Let's make a little comparison here, to explain why I can't stand Aoto: In Ar Tonelico 2 you took control of Croix, a twentysomething year old trained soldier. I liked him because, unlike most RPG-heroes, he was quite mature. He was a person that you could believe to become a hero. Aoto is, simply said, a kid, and nothing more.Aoto falls asleep and we cut to a black screen and some voices talking. We hear someone telling someone else that "It's the end of the line for them" and a girl begging a "Mr. Kihara" to be alright.
Because he's an RPG-hero, Aoto wakes up and immediately decides he has to check it out. Clearly that is the most reasonable thing to do in a situation that sounds very much like a battle. Who would ever think of calling adults that might be capable of fighting?
Is that just me or do those two girls look like Yuna from Final Fantasy X?So upon witnessing the armor-clad woman facing off against two other women and one.... whatever that is, Aoto immediately recognizes the attackers as the "Clustanian Army". Does the game ever tell us more about who that is? Nope, not at all.
The in-game encyclopedia does though, as does the manual, so here's the info you need:
Clustania is an organization comprised purely of Beta-Type Reyvateils, and it controls the world. They govern through terror, and their ultimate weapon is their policy of Cleansing, in which they exterminate rebels on a genocidal scale. They also have most cities under their control and regularly abduct innocent children to brainwash and use as Divers, which is called Purification.
Reyvateils are the most important beings in any Ar Tonelico game.
The manual tells us they are artificial female beings capable of wielding supernatural powers by singing Song Magic.
Genocides and child abductions, can they be any more blatantly evil? The goal of this setup was probably to set a counter-point to Ar Tonelico 2 where Reyvateils were oppressed by the humans. However in AT2 the situation was quite a bit more complex, neither of the opposing forces was completely right or outright evil.
Let's hope Clustania doesn't stay as one-dimensional as it is presented to us here, else we are in for a boring, predictable, stereotypical story.So Aoto jumps in and tells the Clustanians to stop, then makes the big mistake of telling that crossdresser that "He's way too big and size isn't the only thing to decide a man's worth"
(blatant innuendo anyone?)The big pile of muscle claims to be a girl, which really is less disturbing to accept than the idea that a guy stuffed some big cups under his clothes to make it appear like he has breasts. Aoto defends himself by saying he "calls them as he sees them". I suppose tolerance to gender-problems is not something they teach a steeplejack.
The warrior-girl joins in to ask Aoto who he is, which leads to this hilarious claim. Do you hate Aoto yet? Because I sure do. So that lazy and intolerant guy here just claims to be a good and selfless person, good going. Nevermind that in the whole scene he hasn't bothered to ask if the *guy lying on the ground is alright*. Apparently if it doesn't have breasts it's not of interest to Aoto.
We get to our first battle, which is fairly easy. I will explain the battle system later, when we have access to all main features. So far it is nothing more than running around, landing hits and either running or standing still (to auto-defend) when muscle-girl strikes.
Why is a steeplejack apprentice that uses his tools as a weapon so strong he can beat a trained soldier? Because he's the hero, why else?
After beating her we learn that the muscle-mountain's name is "Mute", a name she doesn't live up to at all.
Aoto also taunts her about how she lost despite being a Reyvateil. Now here's a quesiton Aoto, if you acknowledge she's a Reyvateil, something that only females can be, why do you insist on calling her a man?
Mute is dragged away by her soldiers, and the warrior-girl tells Aoto to "take care of the rest", before promptly transforming into...
... a small girl with puffy clothes. Can I get the warrior-girl back?
Since the girl doesn't appear to be busty on the first glance she's of no interest to Aoto, so he finally decides to actually pay attention to the guy dying on the ground. Could he have been saved if Aoto had called for help immediately? Probably.
Of course by now it's too late, so the man tells Aoto not to waste his time trying to get help.
The man's name is Kihara and he tells Aoto that the girl, who we learn is named Saki, is on the run from the Clustanians.
Because no dying man is a proper dying man without leaving questions, he pulls out a necklace and hands it to Aoto, insisting that he brings it to Kihara's son. Aoto recognizes the necklace as being similar to one that he got from his father. Oh my, a mysterious item! Could it be a Deus Ex Machina for later in the plot?
Before Aoto can ask about the son's name or location, Kihara dies, leaving more questions than he gave answers.
Saki wakes up, having no idea what's going on, and then breaking down crying as she sees Kihara's corpse. The pair is joined by two men, who recognize Saki and Kihara. Why do *they* know the two who can only have arrived in the village recently, or possibly were only just arriving? No explanation is ever given. If everyone in the village knew about the two people staying there, then we have to wonder if Aoto ever leaves the house.
Furthermore, those two villagers know that the army is after Saki and are apparently willing to help her escape, endangering themselves in the process. They tell Aoto to take Saki to the Airbus station and catch a ride to escape. Of course no explanation is ever given for why those guys knew Saki and why they consider her important enough to risk the safety of the village. We shall call them plot-furthering-machine A and B henceforth, though we will never see them again anyway.
And we end this first part of the LP with Aoto telling Saki his name and dragging her off to the bus-station, claiming she was entrusted to him.
Saki, of course, immediately fully trusts the guy that she only just now met as he was standing over the corpse of her savior and protector Kihara.
Surely she will never run into any troubles with *that* kind of character.
So we end this first part of the LP with our two main-idiots, pardon, -characters running off.
Part 2 will come later today~