Author Topic: Sakuya Quest 4 - A Z-Machine Adventure  (Read 65759 times)

Kilgamayan

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #510 on: July 06, 2016, 11:16:59 AM »
> "So do you. You just ran behind the tree with it."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #511 on: July 06, 2016, 11:34:49 AM »
> "So do you. You just ran behind the tree with it."

>"Yeah but I'm not dead and you're not carrying me! That one is!"

>_

Kilgamayan

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #512 on: July 06, 2016, 11:43:10 AM »
> "Ah, that body is not dead. She is merely unconscious, having lost a duel."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #513 on: July 06, 2016, 11:48:32 AM »
> "Ah, that body is not dead. She is merely unconscious, having lost a duel."

>"She looks deadish, don't you think?" says the faerie, peeking around the tree, the pulling her head back suddenly.

>_

Kilgamayan

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #514 on: July 06, 2016, 11:53:19 AM »
> "Perhaps a little, but she still breathes."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #515 on: July 06, 2016, 12:34:46 PM »
> "Perhaps a little, but she still breathes."

>"Don't bury her here! There's cilantro here!" the faerie says.

>_

Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #516 on: July 06, 2016, 12:37:32 PM »
> "Of course. We merely wish to find the martial arts dojo in this area, perhaps a bit to the east."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #517 on: July 06, 2016, 12:38:40 PM »
> "Of course. We merely wish to find the martial arts dojo in this area, perhaps a bit to the east."

>"What?" says the faerie. "Is that a sutra? Are you quoting sutras?"

>_

Kilgamayan

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #518 on: July 06, 2016, 12:45:17 PM »
> "No. It is a building. Are there any buildings near here to the east?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #519 on: July 06, 2016, 12:47:03 PM »
> "No. It is a building. Are there any buildings near here to the east?"

>The faerie peeks around the tree again. "There's the Fight House."

>_

Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #520 on: July 06, 2016, 12:50:03 PM »
> Smile.
> "That's the one I'm looking for, yes. How far from here is it?"
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #521 on: July 06, 2016, 12:52:24 PM »
> Smile.
> "That's the one I'm looking for, yes. How far from here is it?"

>"It's a really long long ways that way," she says, pointing east.  "By the la-wait!" her eyes widen. "You can't bury her there! You'll get kicked!"

>_

Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #522 on: July 06, 2016, 12:55:46 PM »
> "Do not worry, I won't bury her there either. I won't bury her anywhere. Have a good day, little one."
> Take flight and head back east toward the lake.
> "My apologies, Alice. In retrospect, searching around the lake area first would have been the best thing to do."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #523 on: July 06, 2016, 01:11:12 PM »
> "Do not worry, I won't bury her there either. I won't bury her anywhere. Have a good day, little one."
> Take flight and head back east toward the lake.
> "My apologies, Alice. In retrospect, searching around the lake area first would have been the best thing to do."

>"I imagine old memories are hard to shake," says Alice. "Or recent ones, I suppose."
>You return to the lake area within a minute or so.

>_

Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #524 on: July 06, 2016, 01:28:33 PM »
> Land on the eastern shore of the lake and look east into the forest.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #525 on: July 06, 2016, 02:50:38 PM »
> Land on the eastern shore of the lake and look east into the forest.

>Looking around, you don't see any immediate signs of such a building, but you do pick out a few foot paths here and there.

>_

Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #526 on: July 06, 2016, 02:51:30 PM »
> Head to the closest footpath.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #527 on: July 06, 2016, 03:12:33 PM »
> Head to the closest footpath.

>You make your way toward the closest path. It is certainly well worn, the ground hardened and showing the odd footprint left over from a rainstorm in the past. What stands out more, however, is that some of the surrounding foliage along the road has been flattened by something recently; perhaps a wagon with large wheels?

>_

Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #528 on: July 06, 2016, 03:16:06 PM »
> Curious! Maybe one of those wheeled machines from Apex made its way here.
> Follow this path.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #529 on: July 06, 2016, 03:21:25 PM »
> Curious! Maybe one of those wheeled machines from Apex made its way here.
> Follow this path.

>It's certainly possible.
>You follow the path. It twists this way and that, going between large trees and around large tangles of underbrush. After a couple minutes, you see a small buildings ahead.

>_

Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #530 on: July 06, 2016, 03:30:35 PM »
> How are Juza and Alice doing?
> "I suspect this is it."
> Head to the front of said building.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #531 on: July 06, 2016, 03:52:01 PM »
> How are Juza and Alice doing?
> "I suspect this is it."
> Head to the front of said building.

>Alice is following quietly, Juza seems to still be unconscious.
>Alice nods. "So it seems."
>you make your way to toward the front of the building. It is a simple one-story structure made of old wood, covered with a patchwork of repairs here and there. The roof dips low to the ground, colored the same green as the surrounding boughs. You aren't surprised that you had a hard time finding it from above, what little would peek through blends in nicely. The front doors are made of paper and are slid open, while all the windows are propped open as well. You can hear the sounds of a fight inside, but there don't seem to be any hints of anger to it.
>Near the front doors, under a tree, is a huge metal think on wheels, that would look at home in Apex. It has two front wheels about as large as you are at the back, and smaller ones at the front, made of thick metal. A sort of platform with a large wheel and a number of levers takes up the back, from what you've seen of Apex machinery, presumably the pilot rides there. The entire thing is heavily covered in rust. and it is a testament to the quality of the metal that it even holds up under its own weight.

>_

Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #532 on: July 06, 2016, 04:05:21 PM »
> Point at the machine.
> "What is that?"
> Whatever Alice's answer is, once she responds, have a peek inside through the open front doors.
« Last Edit: July 06, 2016, 04:10:39 PM by Suwako Moriya »
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #533 on: July 06, 2016, 04:40:34 PM »
> Point at the machine.
> "What is that?"
> Whatever Alice's answer is, once she responds, have a peek inside through the open front doors.

>"I've seen it tilling and harrowing fields from time to time, when I was more active" says Alice, "But I am not sure what it is aside from that."
>You peek through the front doors, and see there are a number of youkai within, gathered around a mat as two rabbit youkai seem to be squaring off. They don't seem to have noticed you yet.

>_

>_

Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #534 on: July 06, 2016, 04:44:45 PM »
> Do any of the youkai look familiar?
> Is there a place nearby the entrance for personal belongings, such as shoes?
> Have a look around the interior of the building for anything of interest.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #535 on: July 06, 2016, 05:07:22 PM »
> Do any of the youkai look familiar?
> Is there a place nearby the entrance for personal belongings, such as shoes?
> Have a look around the interior of the building for anything of interest.

>None of them look familiar.
>You note that shoes and such have been place on a rug to the side.
>Looking around, you note there are some punching bags set up, and a few mannequins off to the side. The floor is covered with bamboo mats and cushions. The walls have several hangings on them, with beautifully drawn words on them. Others are pictures of palaces and fantastic creatures.
>You note that one of the youkai, who is off to the side watching the match, bears a sash with a golden star on it.

>_

Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #536 on: July 06, 2016, 05:11:33 PM »
> Does this gold star youkai have any animal qualities at all, such as non-human ears? Or do they appear to be purely humanoid?
> Enter properly, removing our shoes and placing them in the proper location.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #537 on: July 06, 2016, 05:33:59 PM »
> Does this gold star youkai have any animal qualities at all, such as non-human ears? Or do they appear to be purely humanoid?
> Enter properly, removing our shoes and placing them in the proper location.

>The gold star youkai looks fully human, you don't think you'd be able to tell her apart from one if you weren't used to how youkai feel. She has dark hair, and is wearing a simple peasant's dress embroidered with odd, blob-like patterns along the skirt.
>You enter and remove your shoes. Alice follows, and kicks her off as the gathered youkai look toward you. A couple give cries of alarm. The fight comes to a stop, as one rabbit catches the other's fist, then both stop and look toward you.
>"Place her on the mat nearest mat," calls out the star-wearing youkai. "Yana, the medical supplies, please!"
>"Yes, sensei!" says another youkai, a large, square-jawed woman with curly blonde hair and a foreign accent, wearing a curious sort of slip-over dress that reminds you somewhat of Minoriko's clothing.

>_

Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #538 on: July 06, 2016, 05:54:48 PM »
> "Ah, she has merely lost a danmaku duel. But your hospitality is appreciated."
> Look to Alice.
> "Go ahead and put her down where they say."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #539 on: July 06, 2016, 06:13:21 PM »
> "Ah, she has merely lost a danmaku duel. But your hospitality is appreciated."
> Look to Alice.
> "Go ahead and put her down where they say."

>"Well then," says the gold star youkai. "No need to worry, Yana."
>She then looks to the two rabbits and says, "You two have a break. Go get something to drink."
>Alice places the unconscious woman on a mat. The gathered youkai watch you both with open interest, save for the rabbits who scurry off to follow their master's orders.

>_