Author Topic: Sword Quest IX - A Z-Machine Adventure  (Read 59314 times)

Hello Purvis

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  • Hello Jerry
Sword Quest IX - A Z-Machine Adventure
« on: August 08, 2015, 03:12:04 AM »

>You are Youmu Konpaku, Hakugyokurou?s finest half-ghost!
>Yours is a life at once placid and harried. On one hand, few places are really as peaceful as Hakugyokorou, and it is very easy to take life at your own pace. On the other hand, you are also the retainer of Lady Saigyouji, which can be quite hectic sometimes. While you would never say she is a cruel or unfair master, there are times when she can ask a lot from you. Or when her guests can be a royal pain. As well, you can sometimes have your hands full dealing with Hakugyokurou itself; being an estate the size of a city, sometimes it is difficult to organize proper maintenance.Still, you wouldn?t trade it for anything.
>You are a student of the Konpaku School of swordplay; presently the only one that you know of. When you can find the time, and have the energy, you focus on perfecting your art and pushing yourself further and further into it. Yuyuko sometimes jokes that you are a bit obsessed, but you feel that it is something you must do. And you?re not that obsessed... You also take a lot of joy in gardening, and you would like to think that Hakugyokurou is that much brighter for your devotion to it.
>As a half-ghost, you are privileged to have one foot within the netherworld, so to speak. While most people see ghosts as simple white blobs, you can see them as the people they are, and communicate with them. You have a tendency to favor uncomplicated answers to problems, and this sometimes leads you to be impatient. You?re trying to learn from that, though! You do sometimes have a tendency to get lost with regards to complicated things; particularly if Yuyuko herself happens to be involved. She can talk circles around you when she feels like it. As much as you hate to admit it, she is frequently right whenever the two of you disagree, so you try to have faith in her.
>You have been asked by Yuyuko to find a group of five people to act in a play she has written: One who is very tall, one who is medium-sized with red hair, one who does NOT have black hair,  one who is in really good shape, and one who is Reimu. This lead you to Gensokyo, where you encountered a reclusive by the name of Meira, who claimed to have descended from the hereditary rulers of this land. You appraised some swords for her and received a little money for it before continuing on your way to the human village. There, you managed to convince Byakuren to consider joining the play, and were quickly roped into hunting a missing satori by the name of Koishi. With a bit of diligence and luck, you were able to track her down despite her tricks, and managed to make contact with her! In the process, however, you found that the aura of death clings strongly to her, and quickly deduced that she was not far from death. With the assistance of Utsuho and Parsee, you managed to convince her to return with you to the Netherworld. Yuyuko was happy to look over Koishi, and equally happy to declare she was dying from her mind degrading due to her attempts to completely shut out her nature. While trying to make Koishi comfortable with the idea of taking steps toward recovery, you were disturbed by Seiga breaking into Hakugyokurou and ultimately robbing the Saigyou Ayakashi of its essence, leaving the tree to begin to die. You were unable to halt her escape, and while you did capture her Jiangshi servant, you had few leads.
>You decided to tell Reimu about things, and then managed to talk her down from getting involved. Yukari was there as well, and you managed to convince her to investigate the Saigyou Ayakashi and take care of matters at home. Afterward, you met with Marisa, and she agreed to look into the the old mausoleum and meet back up with you in town, while you followed a path that Miko traced out, first heading to Eientei, then underground. You manage to meet with Miko at the entrance, and learned of her story and difficulties she had. You then went underground and confirmed that Nue did not have Miko's sword. You then visited the Palace of the Earth Spirits and toward them about Koishi, and learned of Satori's own difficulties. On the way out, you got drawn into a difficult duel with an oni, which you managed to win rather elegantly and received some kind of box from her. From there, you went back to Hakgyokurou, only to learn the Prismrivers had detained Miko.
>Once home, you learned a bit more about the tree's situation, and updated your underground guests on what happened. This lead to some trouble, as Koishi ran and presumably hid before you could bring Miko to her. After attempting to find her and realizing it was futile, you departed once more for the human village, to confirm Byakuren for the play. She was gone, but you met a curious woman named Kotohime who seemed determined to arrest you, before becoming fascinated with your ghost half. She agreed to be in the play without preamble, and showed you her home. She seems to be determined to follow you as well, as you went about your business. You met with Miko, and investigated the idea that Yuuka might be involved with things after confirming she has some mind of partner.
>It turned out you were half right. It seems that Yuuka did entertain Seiga for a time, before growing tired of her and Seiga moving on. You searched around the major northern areas of Gensokyo, hoping to find some evidence of Seiga's whereabouts, with little luck. All you were able to find was that she was seen leading a horse toward the nearby woods earlier. Playing on a hunch, you made your way toward Meira's home and found that she and her recently-acquired horse were gone. You returned to the Hakurei Shrine in hopes of learning more from Miko, and found that you beat her to the punch. So you returned to investigate further, and found little other than a few straw dummies had seen recent use and that you think she may have left behind the sword she was wearing. Returning again, you had a brief conversation with Miko's followers before Miko herself returned, and confirmed that Meira is working with Seiga, on some plot to try and unify the humans of Gensokyo. On Reimu's urging, you've flown toward the Sanzu River to try and stop her. Finding her near the banks, you tried to talk her down, and the situation quickly deteriorated. 
>You've since been involved in a protracted battle as she drew more and more upon the power that Seiga bequeathed her, becoming more and more dangerous to fight. Presently you have broken away, as a thickly cloying odor of cherry blossoms began to waft around her. She is chasing you, but you are still faster than she is.

> Which side, from our perspective?

>She is holding her sword in her right hand.

>_



Kilgamayan

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Re: Sword Quest IX - A Z-Machine Adventure
« Reply #1 on: August 08, 2015, 03:25:22 AM »
> Oh, so she's given up the two-handed hold and her left hand is now free?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IX - A Z-Machine Adventure
« Reply #2 on: August 08, 2015, 03:35:07 AM »
> Oh, so she's given up the two-handed hold and her left hand is now free?

>So it seems, she appears to be focused on running.

>_

Kilgamayan

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Re: Sword Quest IX - A Z-Machine Adventure
« Reply #3 on: August 08, 2015, 04:21:31 AM »
> How quickly can we stop, turn around, and resume running?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IX - A Z-Machine Adventure
« Reply #4 on: August 08, 2015, 04:39:45 AM »
> How quickly can we stop, turn around, and resume running?

>It would take a couple seconds if you intended to run the opposite direction that you are now, mostly from the stopping.

>_

Kilgamayan

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Re: Sword Quest IX - A Z-Machine Adventure
« Reply #5 on: August 08, 2015, 11:15:39 AM »
> What about changing our angle of running?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IX - A Z-Machine Adventure
« Reply #6 on: August 08, 2015, 04:42:30 PM »
> What about changing our angle of running?

>After stopping? That would take a bit longer. Or if you mean turning, that depends on how much you intend to turn.

>_

Kilgamayan

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Re: Sword Quest IX - A Z-Machine Adventure
« Reply #7 on: August 08, 2015, 04:51:36 PM »
> If we wanted to gradually change our angle of running so we're running in an arc, how much speed would that lose?
> What if we wanted to do a sharp 90 degree turn?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IX - A Z-Machine Adventure
« Reply #8 on: August 08, 2015, 11:02:28 PM »
> If we wanted to gradually change our angle of running so we're running in an arc, how much speed would that lose?
> What if we wanted to do a sharp 90 degree turn?

>Very little to none, depending on the angle of the turn.
> A sharp turn would require you to skid to a halt. Also Meira might be able to close some distance by trying to run diagonal toward you. How much depends on a number of factors.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest IX - A Z-Machine Adventure
« Reply #9 on: August 08, 2015, 11:21:30 PM »
> Is Meira directly behind us, or is she behind us to one side?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IX - A Z-Machine Adventure
« Reply #10 on: August 08, 2015, 11:38:08 PM »
> Is Meira directly behind us, or is she behind us to one side?

>Directly behind, though maybe a tad to the left.

>_

Kilgamayan

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Re: Sword Quest IX - A Z-Machine Adventure
« Reply #11 on: August 09, 2015, 12:39:20 AM »
> Gently arc our running to the right a bit.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IX - A Z-Machine Adventure
« Reply #12 on: August 09, 2015, 12:41:03 AM »
> Gently arc our running to the right a bit.

>You curve to the right, continuing to pull ahead. You are not too far from the banks of the river now; was Meira trying to pin you against that earlier?

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest IX - A Z-Machine Adventure
« Reply #13 on: August 09, 2015, 12:50:14 AM »
> How much of a lead to we have on Meira now?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IX - A Z-Machine Adventure
« Reply #14 on: August 09, 2015, 12:52:47 AM »
> How much of a lead to we have on Meira now?

>Several yards, you think.

>_

Kilgamayan

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Re: Sword Quest IX - A Z-Machine Adventure
« Reply #15 on: August 09, 2015, 12:55:39 AM »
> How much time is that, in terms of her speed?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IX - A Z-Machine Adventure
« Reply #16 on: August 09, 2015, 01:49:46 AM »
> How much time is that, in terms of her speed?

>Probably a second or two.

>_

Kilgamayan

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Re: Sword Quest IX - A Z-Machine Adventure
« Reply #17 on: August 09, 2015, 01:51:26 AM »
> So if we stopped and turned around, she'd already be right on top of us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IX - A Z-Machine Adventure
« Reply #18 on: August 09, 2015, 01:57:50 AM »
> So if we stopped and turned around, she'd already be right on top of us?

>Likely.

>_

Kilgamayan

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Re: Sword Quest IX - A Z-Machine Adventure
« Reply #19 on: August 09, 2015, 02:05:27 AM »
> Keep running in our current direction for three seconds, then make another game note.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IX - A Z-Machine Adventure
« Reply #20 on: August 09, 2015, 02:10:00 AM »
> Keep running in our current direction for three seconds, then make another game note.

>You do so, and open up another second or so, you think. Maybe three fourths of one.

>_

Kilgamayan

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Re: Sword Quest IX - A Z-Machine Adventure
« Reply #21 on: August 09, 2015, 03:12:43 AM »
> Let's say we wanted to end this before it got any worse by stabbing Meira in the base of the neck, committing to such a stab regardless of how she acts, including slashing at us. If we get slashed in, say, the side, how much ability would we have to ignore the pain for a split enough second to make sure we see the stab through to the end?
> would we improve these chances if we stabbed with a two=handed grip instead of one?
« Last Edit: August 09, 2015, 03:17:04 AM by Kilgamyon »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IX - A Z-Machine Adventure
« Reply #22 on: August 09, 2015, 03:24:48 AM »
> Let's say we wanted to end this before it got any worse by stabbing Meira in the base of the neck, committing to such a stab regardless of how she acts, including slashing at us. If we get slashed in, say, the side, how much ability would we have to ignore the pain for a split enough second to make sure we see the stab through to the end?
> would we improve these chances if we stabbed with a two=handed grip instead of one?

>It would really come down to how well you can maneuver into and with the attack. Taking a sword blow is no joking matter, and you run a serious risk of her taking you down while taking her down. If you could parry it at all, it would certainly help. However, a two-handed strike would be much stronger and more likely to do damage enough to end the fight, but this would prevent any kind of defensive action with the other sword, obviously.

>_

Kilgamayan

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Re: Sword Quest IX - A Z-Machine Adventure
« Reply #23 on: August 09, 2015, 04:04:34 AM »
> How long does Companion take to activate?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IX - A Z-Machine Adventure
« Reply #24 on: August 09, 2015, 04:20:47 AM »
> How long does Companion take to activate?

>It will take you a couple seconds.

>_

Kilgamayan

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Re: Sword Quest IX - A Z-Machine Adventure
« Reply #25 on: August 09, 2015, 04:26:55 AM »
Bah. We're fast enough that we can duplicate this lead again if we really need to.

> Prepare ourselves for an overwhelming scent of cherry blossoms.
> Stop and face Meira properly in a defensive stance.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest IX - A Z-Machine Adventure
« Reply #26 on: August 09, 2015, 05:04:39 AM »
> Prepare ourselves for an overwhelming scent of cherry blossoms.
> Stop and face Meira properly in a defensive stance.

>You stop, turn, and prepare yourself. The scent of cherries overwhelms you, and Meira slows to a jog, taking her sword in both hands and preparing what seems to be a slash from your right to your left.

>_

Kilgamayan

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Re: Sword Quest IX - A Z-Machine Adventure
« Reply #27 on: August 09, 2015, 05:10:16 AM »
> Dart in toward Meira, holding our right-hand sword to the side of our body, with our hand practically up against our right hip, so that the sword is pointing diagonally forward. Our goal is not to stab at Meira with this sword; it's only job is to serve as a slash shield.
> At the same time, launch a thrust at the base of Meira's neck with our left-hand sword.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest IX - A Z-Machine Adventure
« Reply #28 on: August 09, 2015, 05:45:28 AM »
> Dart in toward Meira, holding our right-hand sword to the side of our body, with our hand practically up against our right hip, so that the sword is pointing diagonally forward. Our goal is not to stab at Meira with this sword; it's only job is to serve as a slash shield.
> At the same time, launch a thrust at the base of Meira's neck with our left-hand sword.

>You move Roukanken to intercept Meira's attack, and it comes with incredible speed. You brace your sword, and just barely manage to deflect the attack away. Without the bracing, she might well have powered through.
>However, your real focus is ahead, and you jab Hakurouken forward, trusting the finer control from its lighter weight. Meira sees this coming, and she does what she can to throw herself aside, but her momentum, and commitment to her attack, plays against her favor. Your strike hits home, a bit off center but still solidly, as she tumbles to the ground. It is to her credit that she manages to catch herself at all, or avoid falling on her weapon.
>You have to take a moment to slow yourself as well, and avoid tripping over her as she falls.

>_

Kilgamayan

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Re: Sword Quest IX - A Z-Machine Adventure
« Reply #29 on: August 09, 2015, 10:39:36 AM »
> Take that moment, then.
> Does Meira look like she's able to continue?
> How's that cherry blossom smell?
« Last Edit: August 09, 2015, 03:56:27 PM by Kilgamyon »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"