Author Topic: (Skyseas of Gensokyo) Nazrin Quest (Part 13)  (Read 61555 times)

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #510 on: May 17, 2015, 08:48:56 PM »
>Let's have a douse of the area around us and towards the ridge, let's see what we can scan. If anything.

>You stop and do a thorough dowse of the area around you. Your senses feel less acute than usual, and your mind slower to interpret them, but you still manage to piece together a decent picture of your surroundings, even if it takes longer than normal.
>Your immediate vicinity contains nothing of interest that you can notice - some trace quantities of various common minerals, but nothing unusual. Towards the mountains, you sense increasing quantities of natural iron and some nickel - maybe not enough to be economically viable, though still distinctly higher than elsewhere. The mountains themselves stand out clearly to your senses, being the massive chucks of rock that they are, rising far above their surroundings. You also detect what you think is a small stream the better part of a mile to the northwest; it seems to be the largest body of water nearby, though still tiny in absolute terms. Nothing beyond this catches your attention.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #511 on: May 17, 2015, 10:41:37 PM »
I'm inclined to avoid any serious rock climbing unless it's necessary, with the condition we're in.

Hello Purvis

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  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #512 on: May 17, 2015, 10:53:13 PM »
YEah. Let's hit the stream and follow it. Flowers tend to need a lot of water, and so do we.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #513 on: May 17, 2015, 10:56:48 PM »
Makes sense. And hey, you never know. Maybe we'll strike lucky and find a helpful mermaid. (Ain't I optimistic.)

>Head towards the stream.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #514 on: May 18, 2015, 04:32:18 AM »
>Head towards the stream.

>You elect to investigate the stream, tracking northwest through dense scrub and over rugged forested hills. If you were hoping to avoid climbing by choosing this direction, you may have been a little premature; the terrain grows increasingly difficult as you progress, and without a useful map, you are often left to cut directly through obstacles rather than efficiently navigate around them. There is a brief moment where you crest the barren top of a rocky outcropping and get a decent view of the surrounding mile or so, but all you can see are more trees and hills, the vista blanketed thickly with dark green between spurs of rocky brown. A few lone birds stalk the treetops, their forms so distant as to be mere specks of dark swirling upon the bright blue sky. The terrain is so uneven here that the stream you are pursuing is completely obscured behind the dense curtain of wilderness, though you know it to be less than half a mile away now. But at least the height lets you plan your route better, and avoid any further climbs before your destination, and after another short walk followed by a slide down a gravel-strewn slope, you reach the banks of a small river. A tawny rabbit bounds away upon your arrival.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #515 on: May 18, 2015, 04:56:02 AM »
>Mutter. "Nice to see you, too."
>Find a place near the water to have a sit down and catch our breath and wash our face, and ponder the visible routes to determine the path of least resistance.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #516 on: May 18, 2015, 05:07:55 AM »
>Mutter. "Nice to see you, too."
>Find a place near the water to have a sit down and catch our breath and wash our face, and ponder the visible routes to determine the path of least resistance.

>You mutter at the rabbit as you hear it rustle safely away into the underbrush, then perch yourself on a small rock by the water's edge and have a rest. You wash some of the sweat off your face, have a drink, refill your canteens, and munch on a few nuts.
>The trees crowd fairly close to the river in either direction, but while the banks are fairly rocky, they're also shallow and look like easier traveling than most other places you've been today. The stream bends such that you can't see more than a couple hundred meters in either direction, and neither seems more obviously appealing than the other. From your appraisal of the wider terrain and your earlier dowsing, you think the river runs vaguely from south to north-northeast.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #517 on: May 18, 2015, 05:53:58 AM »
>Produce rods. Take a quick scan in both directions.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #518 on: May 18, 2015, 06:40:02 AM »
>Produce rods. Take a quick scan in both directions.

>You take out your dowsing rods and have another scan. There's really not much useful to report that differs from your first scan, aside from a possible branch in the river further south. Still, nothing in particular catches your attention.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #519 on: May 18, 2015, 06:51:20 AM »
What do we think, P, Nor'east?

EDIT: Wanted to get one last one before I crashed.

>Let's try heading downstream, then. NNE.
« Last Edit: May 18, 2015, 07:36:11 AM by Namusour »

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #520 on: May 18, 2015, 10:10:17 AM »
>Let's try heading downstream, then. NNE.

>You follow the flow of the river as it winds away to the north, stepping carefully along the waterworn stones that line its bank. Sometimes the trees recede far enough to allow you easy walking along the shore, while more than once you are force to skirt around angular rocks still being washed by the current. A trio of squabbling finches scatter as you duck beneath the tree in which they are perched and a second rabbit eyes you warily from the other bank of the river as you pass by. Every now and again you catch sight of motion or sound in the river itself as a tiny fish darts through its waters. Two hours in, you spot a cluster of berry bushes and break for a light lunch, but this makes the most noteworthy discovery until you reach the river's end.
>About three hours after you started following the river, the interminable forest which framed it gives way abruptly to open sky and the water cascades down over the island's edge. Trees still press close to its sides, leaving you only a narrow view of the sky beyond, but you can narrowly spot a more prominent peninsula of land extending to the northwest without getting uncomfortably close to the edge yourself. Living Braston, you've been close to the open sky more times than you can count, but there's something distinctly more leery about it when there's no guard railings, and the terrain all the way out to the edge is little but water and angular rocks. Particularly when your confidence in your balance is steadily waning.

Hello Purvis

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  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #521 on: May 18, 2015, 06:35:03 PM »
>Well, if the forest has given way, let's look down along both sides of it and see what there is to see. Cling onto a tree or a sturdy rock if we fear this gets us too close to the edge.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #522 on: May 18, 2015, 11:20:17 PM »
>Well, if the forest has given way, let's look down along both sides of it and see what there is to see. Cling onto a tree or a sturdy rock if we fear this gets us too close to the edge.

>The trees do extend nearly to the edge, except directly in front of the river, but nonetheless you shimmy a little closer to the abyss for a better look, holding onto some sturdy tree branches for security. The air is light and breezy out here, tousling your hair as you examine what lies in both directions. The edge of island continues eastward in a relatively straight line until a small spur - maybe half a mile distant - conceals whatever terrain lies beyond. To the west, there is a small peninsula that sweeps a good ways to the north, slowing rising higher into a bare plateau with only a few lone trees topping it. The peninsula itself is perhaps a mile away, and extends for several more to the north. The open sky is clear, and without the shimmer of aether currents, except very close to the edge; either there are none which reach this place, or they are quite faint.

Hello Purvis

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  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #523 on: May 20, 2015, 06:25:51 AM »
>How far off course do we feel like we are from where we estimated the field should be? Can we follow this river on our map at all?"

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #524 on: May 20, 2015, 06:32:43 AM »
>How far off course do we feel like we are from where we estimated the field should be? Can we follow this river on our map at all?"

>The search area, even narrowed down as much as you could, still covers hundreds of square kilometers. You have no idea where, within this, the garden might lie - assuming your directions up to this point are even correct. The level of detail on your map at this distance is extremely vague, and there is no indication of this stream that you can notice. Mind you, it is small and shallow enough that you could ford it easily at any point along its length so far.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #525 on: May 20, 2015, 06:49:51 AM »
>All right, Nazrin, you're a treasure hunter. This is what you do. What do your instincts say is the right way to go?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #526 on: May 20, 2015, 07:42:20 AM »
>All right, Nazrin, you're a treasure hunter. This is what you do. What do your instincts say is the right way to go?

>If you knew that, the circle on your map would be much, much smaller.

Hello Purvis

  • *
  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #527 on: May 20, 2015, 08:02:44 AM »
>Do we have the tools and knowhow do do a proper sun sighting and translate that to map coordinates?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #528 on: May 20, 2015, 08:58:42 AM »
>Do we have the tools and knowhow do do a proper sun sighting and translate that to map coordinates?

>You lack specialized navigational tools beyond your compass, and the accuracy of your map at this distance from settlement is sketchy at best; you're practiced at positioning yourself relative to even subtle terrain features, but there's simply not much to go on here. That being said, you can use your dowsing skills to ascertain a very approximate distance from certain characteristic mineral signatures and use this to track your relative position as you move around, sketching in a few extra details as you go. It should be well within your skills to broadly partition off the terrain and search it systematically, though the degree of tree and hill cover will necessitate doing this in narrow sweeps or risk missing something. It would be nice if you knew how large this garden was supposed to be....

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #529 on: May 20, 2015, 10:47:22 AM »
>Or that we had more time to work with.
>Inventory.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #530 on: May 20, 2015, 07:01:55 PM »
>Or that we had more time to work with.

>More time would be nice. It's gotten to the point where you can no longer write off your deterioration to ordinary fatigue or uncomfortable bedding.

>Inventory.

>Kumokirimaru (worn at side)
>Prism Pendant (around neck)
>Seeker's Badge (pinned to chest)
>273 Val Razuan guilders
>Compass
>Traveling pack
>Traveling rations
>2 canteens (partially filled with water)
>Lockpicks
>4 kunai
>Picture of Sokrates
>Fuwafuwa Heart Droplet
>Antique Val Razuan 1 guilder coin
>Dowsing rods
>Tie-dyed umbrella
>Spool of baling twine
>Bottle of Kumokirimaru-imbued medicine
>Empty sachet
>List of physicians' contact addresses
>Neu's note
>Pencil
>100 feet of rope
>2 glowsticks
>2 torches
>Small heatstone
>Basic grappling hook
>Blue ribbon
>Two spare outfits (one somewhat damaged)
>Piece of peppermint-raspberry chewing gum
>Recipe for Athran's Vigor
>Potted Bittercress
>Chitsuki Ukizaki's business card
>Heavy black cloak

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #531 on: May 21, 2015, 12:52:34 AM »
I've just had a radical thought.

>In our time, have we ever heard of anyone living in a cave that opens out into open air? A house, as it were, in the side of the island?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #532 on: May 21, 2015, 01:21:53 AM »
>In our time, have we ever heard of anyone living in a cave that opens out into open air? A house, as it were, in the side of the island?

>You've seen just such a geological formation yourself, while on an excursion to a small island south of Estval during your apprenticeship. The place was dotted with shallow, well-lit caves like swiss cheese, and many opened up onto the clear sky; it was quite a striking view, if you're honest. They'd held a sort of treasure hunt among them as part of your wilderness navigation training. You won decisively. You never saw anyone actually living there, mind, but you've heard of stranger.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #533 on: May 21, 2015, 02:19:28 AM »
>And thus far, we've detected no signs of anything out of the ordinary out over the edge in our vicinity, correct? Either with our mundane or mystic senses?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #534 on: May 21, 2015, 02:34:02 AM »
>And thus far, we've detected no signs of anything out of the ordinary out over the edge in our vicinity, correct? Either with our mundane or mystic senses?

>That is correct. It looks like perfectly normal sky, as you have observed more times than you can count.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #535 on: May 21, 2015, 02:49:26 AM »
>What about vines or tree roots that extend down or out of the side of the island, ones suitable for climbing?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #536 on: May 21, 2015, 02:52:25 AM »
>What about vines or tree roots that extend down or out of the side of the island, ones suitable for climbing?

>There is only a little organic matter protruding beyond the island's edge and certainly not enough to safely hold onto. You do, however, have a grappling hook and a great deal of rope if, for some reason, you wanted to descend over the edge a little.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #537 on: May 21, 2015, 03:18:31 AM »
>Maybe if we have to. But rappelling down into infinity isn't something we should do right now unless we have to.
>And since we don't have to, at least as far as we can tell, that leaves us with more mundane terrain.
>Let's strike out west, vaguely in the direction of that plateau.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #538 on: May 22, 2015, 01:45:43 AM »
>Maybe if we have to. But rappelling down into infinity isn't something we should do right now unless we have to.
>And since we don't have to, at least as far as we can tell, that leaves us with more mundane terrain.
>Let's strike out west, vaguely in the direction of that plateau.

>You decide you're not especially in the mood to dangle precipitously over the abyss today, and instead head west, looking to find a way onto that plateau. This turns out to be less straightforward than you'd hoped, thanks to a ridge of jagged rock and a series of miniscule ponds that you are forced to slowly circumnavigate. Between the rise and fall of the terrain and the continually thick tree cover, more than an hour passes before you reach the peninsula, and almost another more before you can be wholly certain you're actually on it, when the trees thin just enough to catch occasional glimpses of the open sky to either side. The slope of the terrain is mild at first, but grows slowly steeper as you progress, and the final half mile is demanding enough to make you pause to rest more than once.
>When at last you crest the tree line and emerge onto the flat of the plateau, you are immediately braced by a fierce wind that sets your hair fluttering. Just a handful of stalwart trees find purchase on this windswept sheet of rock and gravel, their forms gnarled and stocky, but the view is absolutely striking. Everywhere but behind, you are encircled by the endless sky, and beneath you in all directions spreads out an expanse of a hundred shades of green, dotted with deep red and ribbons of blue. You can see clear to the mountains in the south, distant hulking spectres of granite that loom impassively above forest-capped hills. You can see the thin cascade of water sparkle in the sunlight where the river you just left tumbles over the island's edge, and two more just like it further to the west. You can even see the faintest hint of the tallgrass meadow you crossed last night, far to the southeast, in the shadow of the slopes beyond.
>Across hill and valley and sheltered pond, your eye wanders, taking in the landmarks and building a map inside your head to complement the one in your hands. There are still a dozen hills obscuring a dozen more valleys that you cannot see, but this is by far the best vantage you've had yet of the lands in which the garden rests and in which you must find it. Somehow.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 13)
« Reply #539 on: May 22, 2015, 10:16:36 PM »
>No obvious or immediate signs of our target, though?
>Come to think of it, have we seen any signs of other sapient individuals passing this way since we left Kagerou?