//FWIW, going forward I can be automatically assumed to be a 'no' vote on any time rewind that does not involve preventing the outright death of a character. I find time rewinds exceedingly lazy, unfun, and honestly rude to the GM in that they are effortless problem-erasers instead of creative problem-solvers.
//So, uh, go ahead and move forward as you all see fit with that vote in mind. I'm going to bed.
//To provide a counter argument:
//1. We've been doing it less and less as this game has gone on. Hell, I think the last time we rewound time to save someone else's skin was... way back in whatever part we found Yaia, was it?
//2. This is an emergency.
//3. As with Yaia, only mere seconds have passed since the incident occurred,
//4. This
could (though not necessarily) be a matter of life and death
//5. This is also a matter of trust, since there were witnesses, so the blame will very likely be shifted to us, and it would harm our chances of ever making good terms with the cops or reuniting Micheal and his wife.
//6. And while I agree that it
could be rude to the GM, I'd also like to point out that he has never disallowed such actions or tried to seal the time travel aspect or take our Sakuya magic away. And it also seems like he actively encourages "preventative measures" because he is a
skillful master of causing paranoia (Which isn't a bad thing, and I love it.
Though just one in-game day where we can take a break from all the shit hitting the fan would be ni- *stabbed*)