Maidens of the Kaleidoscope
~Hakurei Shrine~ => Touhou Addict Recovery Center => Topic started by: KomeijiKoishi on May 19, 2009, 02:23:13 PM
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http://www.youtube.com/watch?v=wjxC9XVUSSI&feature=related
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ultra hack mode version2?
omg
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They've gone a little too far, even for tool-assist.
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I've seen extra stages easier than that!
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They've gone a little too far, even for tool-assist.
Psh, forget tool-assist, they've gone too far even for haxcheats.
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Going too far means that for some players out there, there's an orgasmic need to be BEATEN by a game they want it to be infinitely more harder.
In other words, the syndrome of "I'm a Tenshist Sadomasochist with Video Games."
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Going too far means that for some players out there, there's an orgasmic need to be BEATEN by a game they want it to be infinitely more harder.
In other words, the syndrome of "I'm a Tenshist Sadomasochist with Video Games."
I have to painfully agree...either that, or I am incredibly patient.
(http://img144.imageshack.us/img144/1508/45825519.gif)
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I lol'd at the swarm of fairies that were still there when Nazrin showed up.
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(http://img144.imageshack.us/img144/1508/45825519.gif)
You're not patient, or you're admitting that Spelunky is an awesome and addicting game that doesn't let you down no matter how many ridiculous deaths you have.
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True...I am so close to the last boss now...so close.
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"Is there a way to be even more hard?"
"Is there a way to be even harder?"
Choose one, not both.
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"Is there a way to be even more hard?"
"Is there a way to be even harder?"
Choose one, not both.
"Is there a way to be even more harder?"
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Why I wanna make a Chester-A-Bum-joke now?
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I applause you for a hilarious four-way joke
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bloody hell, thats what Touhou would be like if it was made by Cave
i mean, there were fairies attacking during the cutscenes. thats crazy
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thread could be alternatively named "what the TH games could be like, if ZUN enjoyed higher difficulties and had the means to test these properly"; note that this doesn't necessarily turn TH games into Cave ones; the style (patterns, stages, bosses, cutscenes) would still be different (and having different styles/games means we have more gaming options to have fun with)
Though crossovers (not limited to Cave) would indeed be very welcome :D (kind of, you're a drawer, and wants to see how other drawers would draw your characters :p)
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Kogasa... That danmaku is fucking Godly. I want to play this, legit or otherwise.
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ah the number of bullets makes it look fun.
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UFO? Hard Hacks? ALREADY?
T.T My understanding of humanity somehow feels shaken but I can't place why
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UFO? Hard Hacks? ALREADY?
T.T My understanding of humanity somehow feels shaken but I can't place why
the insane is that this is version 2
for the previous one refer here (http://www.youtube.com/watch?v=pzVZbu2uc5k&eurl=http%3A%2F%2Fforums.animesuki.com%2Fshowthread.php%3Ft%3D63000%26page%3D26&feature=player_embedded)
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When you think about it realistically, that should be the normal speed in real battle.
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I'm more interested in how to edit the ecl files.
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I've seen this before haha. It's pretty intense actually.
Man, it must feel great to bomb with so many bullets on screen. You'll be like "HELL YEAH BITCHES CAN'T TOUCH THIS"
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I've seen this before haha. It's pretty intense actually.
Man, it must feel great to bomb with so many bullets on screen. You'll be like "HELL YEAH BITCHES CAN'T TOUCH THIS"
Considering the guy didn't get past stage 2 even with the help of TAS and frequent bombspamming, he was probably thinking more along the lines of "Hahahaha oh what. Fuck this."
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I'm more interested in how to edit the ecl files.
hmn the IN/SA ultra mode was made with SpoilerAL btw