Author Topic: Ran Quest Overtime: A Z-Machine Sidestory  (Read 52480 times)

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #450 on: September 05, 2010, 02:50:38 AM »
> Are our shots persisting at all?
> Either way, start concentrating fire at where the danmaku seems densest
> Keep up the micromovement dodging. Be prepared to move around bullets that come uncomfortably close, but carefully


Hello Purvis

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  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #451 on: September 05, 2010, 03:04:39 AM »
> Are our shots persisting at all?
> Either way, start concentrating fire at where the danmaku seems densest
> Keep up the micromovement dodging. Be prepared to move around bullets that come uncomfortably close, but carefully

>They fly away with a moderate amount of speed, but not so quickly as to keep you from overlapping them.
>You fire where the danmaku is most dense. You really cannot see the results of this.
>You take another hit to your side despite your best efforts to keep dodging. You card is holding, but you don't know for how long.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #452 on: September 05, 2010, 03:07:36 AM »
> Continue firing around there
> Try to move slowly backwards from the Yama's voice
> "Yeesh, this is a tough fight."
> Micrododge as we move back.


Hello Purvis

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  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #453 on: September 05, 2010, 03:34:33 AM »
> Continue firing around there
> Try to move slowly backwards from the Yama's voice
> "Yeesh, this is a tough fight."
> Micrododge as we move back.

>You continue to focus your shots toward where the danmaku is thickest, and move slowly away from her.
>"I hope you didn't expect me to be a pushover, Ran,"
>You continue to try to dodge, and handle yourself decently for the the time being.Things get a little lighter as you move back.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #454 on: September 05, 2010, 03:37:20 AM »
> Does her voice seem to come from where the danmaku is thickest?
> If not, try to shoot the source of her voice
> If so, keep on firing there.
> Continue micrododging, moving back carefully and slightly.


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #455 on: September 05, 2010, 03:48:27 AM »
> Does her voice seem to come from where the danmaku is thickest?
> If not, try to shoot the source of her voice
> If so, keep on firing there.
> Continue micrododging, moving back carefully and slightly.

>It is close by.
>You continue to focus where the the voice comes from, not really able to see how well you're doing, while backing away.
>Then you a strange sound in Shikeiki's direction, followed by laughter that is slightly maniacal.
>"What did you just do!?" the Yama cries, as the Danmaku begins to slacken.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #456 on: September 05, 2010, 03:55:55 AM »
> "...wait, you DIDN'T know everything?"
> If we can see the Yama, shoot her!
> Pay mind to dodging in our current position.


Hello Purvis

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  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #457 on: September 05, 2010, 04:03:46 AM »
> "...wait, you DIDN'T know everything?"
> If we can see the Yama, shoot her!
> Pay mind to dodging in our current position.

>"I knew," the Yama cries, "But I didn't expect her to sneak up on me then!"
>The cloud has cleared up greatly, but it doesn't seem like she's paying attention to you anymore.
>Beyond, and below the Yama, you can see Aya, grinning like a madwoman.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #458 on: September 05, 2010, 04:07:05 AM »
> "It's Aya. Do you REALLY think she'd miss? She just needed a distraction. Lord knows how she gets the REST of her shots. I knew I had paid off my blundering to Aya the minute you engaged with me. Need we continue this or should I just go?"


Hello Purvis

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  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #459 on: September 05, 2010, 04:18:31 AM »
> "It's Aya. Do you REALLY think she'd miss? She just needed a distraction. Lord knows how she gets the REST of her shots. I knew I had paid off my blundering to Aya the minute you engaged with me. Need we continue this or should I just go?"

>You are reasonably certain that Shikieiki is no longer listening to you, as she fires upon Aya.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #460 on: September 05, 2010, 04:20:09 AM »
> Well, we completed our mission
> Let's just kinda fly away now
> Flash a thumbs up to Aya as we go
> Cancel our card
> Actually, let's watch the fight from the woods
> Make a note to ask Aya what color they are when she's less engaged.


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #461 on: September 05, 2010, 04:32:30 AM »
> Well, we completed our mission
> Let's just kinda fly away now
> Flash a thumbs up to Aya as we go
> Cancel our card
> Actually, let's watch the fight from the woods
> Make a note to ask Aya what color they are when she's less engaged.

>You consider your part of the deal done, and depart after cancelling your card.
>You try to give Aya a thumbs up, but you think she is too busy dodging around blasts of judgment rods to really notice.
>You draw back to the forest to watch. It seems wherein you tried to work within the danmaku, Aya avoids it altogether. You also see her camera flash every now and again.

>_

MysTeariousYukari

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  • Hooray~
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #462 on: September 05, 2010, 04:58:29 AM »
> Mutter to ourself "Jeez... that tengu..."
> Ponder, if the Yama says that we wouldn't exactly get a "favorable afterlife" based on what we have done, what may be the best way to repent?

Hello Purvis

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  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #463 on: September 05, 2010, 05:13:03 AM »
> Mutter to ourself "Jeez... that tengu..."
> Ponder, if the Yama says that we wouldn't exactly get a "favorable afterlife" based on what we have done, what may be the best way to repent?

>She really is devoted, isn't she? Or maybe obsessed.
>You think back on your past deeds. There was the whole invading the moon thing you helped out with. Things like that.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #464 on: September 05, 2010, 01:30:42 PM »
> Meh, how much life do we probably have left anyway?
> Can't we repent tomorrow or something?


Hello Purvis

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  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #465 on: September 05, 2010, 07:03:56 PM »
> Meh, how much life do we probably have left anyway?
> Can't we repent tomorrow or something?

>It's kind of hard to say. But you think you could continue to last a long time.
>You probably could. You're not sure if it's worth as much credit, though.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #466 on: September 05, 2010, 07:07:09 PM »
> We have time, let's just watch. I mean, hell, we've bested Yuka, distracted the Yama, we need a break.
> Yukari can read our mind, can't she? So she'll know about this, won't she?


Hello Purvis

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  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #467 on: September 05, 2010, 07:41:52 PM »
> We have time, let's just watch. I mean, hell, we've bested Yuka, distracted the Yama, we need a break.
> Yukari can read our mind, can't she? So she'll know about this, won't she?

>You decide the best thing to do is enjoy the show. As you watch, you can see Aya's dodging technique isn't nearly as good as yours on the small scale; she gets hit with things that you think you could have easily dodged. Her speed, however, lets her evade a lot of things entirely that you simply couldn't. Still, it's fairly clear that the battle, as it were, is Shikieiki's to lose. You see Aya's camera flash every so often. The Yama seems to have given up shouting and lecturing, and has just focused solely on blasting the tengu from the sky. You get the feeling she might not be sated with just Aya.
>Yukari has a kind of mental connection with you that she could use to view your thoughts. However, she also considers it highly distasteful and seldom does it outside of emergencies. That said, you imagine she would find the story highly entertaining.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #468 on: September 05, 2010, 07:49:04 PM »
> Yes, I imagine she will. Might be something to bring up once we know we're ok
> If Aya seems to be almost down and out, cut and run.


Hello Purvis

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  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #469 on: September 05, 2010, 08:09:50 PM »
> Yes, I imagine she will. Might be something to bring up once we know we're ok
> If Aya seems to be almost down and out, cut and run.

>You decide it may be a tale to tell, but first you need to get away.
>You watch a little while longer. Aya seems to enjoy living dangerously, as she has a tendency to swoop far too close to the Yama for your comfort. And in the process, she tends to pay the price. You're reasonably certain she's not going to last much longer by this.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #470 on: September 05, 2010, 08:18:41 PM »
> Yeah, we should probably go now
> The fight was fun to watch but now we need to save our tails.


Hello Purvis

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  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #471 on: September 05, 2010, 08:37:35 PM »
> Yeah, we should probably go now
> The fight was fun to watch but now we need to save our tails.

>This might be a good idea.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #472 on: September 05, 2010, 08:39:22 PM »
> Do we have any more quests?
> If not, let's go back home.


Hello Purvis

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  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #473 on: September 05, 2010, 08:50:43 PM »
> Do we have any more quests?
> If not, let's go back home.

>You believe you've finished up everything.
>With that in mind, you make the flight back home. It is, thankfully, a peaceful trip. There is no one to bother you, and nothing unusual happens. You land by the front door of your home, and find the lights are off inside.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #474 on: September 05, 2010, 08:52:16 PM »
> Is this unusual?
> If not, just carefully and quietly go in and get to bed
> If it is, be on guard


Hello Purvis

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  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #475 on: September 05, 2010, 11:09:08 PM »
> Is this unusual?
> If not, just carefully and quietly go in and get to bed
> If it is, be on guard

>It is not. You think everyone's just gone to bed.
>You head inside, and slink off to bed. It takes you a little while to fall asleep, but you're satisfied that you got your job well done. There's no way Aya could complain about what happened, at least not enough to abandon her side of the bargain. And if she should fall through, you have the feeling that, after all your efforts, Yukari would look the other way if you burned her house down. You also find yourself pondering out how you're going to remake your lost spellcards.
>You wake up the next morning to find Chen poking you in the shoulder, asking when it is going to be time for breakfast. Aside from sleeping in a bit, the day proceeds more or less normally. Chen disappears to go to school, then to play with her friends. Glancing out the window, you are a little relieved to see Byakuren and her friends have moved their ship elsewhere. You really didn't want to have to deal with gawkers coming around, especially with Yukari trying to sleep. You clean up the house, then make a trip to Kourindou and then to the village to stock up on more groceries. Checking the Bunbunmaru News, you find no mention of Yukari sleepwalking whatsoever, just speculation of her involvement with the events of yesterday. Returning home, you find a curious envelop on the front porch. You take it inside and find it contains a small note and a number of photographs.
>The note reads: "Didn't know what hit her. -Aya. P.S. Delivering those pictures to the big girl with the hair, don't worry about it."
>There are a few sets of pictures inside. The first set seems to be a collection the pictures she took of Byakuren. The ones where she asked Byakuren to smile as though they were real photos are actually quite nice. The second set are a couple of scattered upskirt shots of Byakuren and Yuka, no doubt going right to her gallery. You wonder where she got the opportunity for the former. The bulk of the collection, however, is devoted to various pictures of Shikieiki. Quite a few of them are upskirt, some just of her in the middle of the fight and looking rather furious, and toward the end...of the Yama with her clothing shredded and ruined far beyond any semblance of maintaining modesty. How the hell did she do that!? The last set are several of you. This isn't terribly surprising.
>You are tempted to throw them out, but knowing that Yukari would enjoy seeing them with the story you keep them around. Life proceeds as normal. You are somewhat paranoid about the Yama kicking down you door, but this never seems to happen. After a few days, Yukari rouses, full of stories about having the best dream. Predictably, these parallel a lot of your experiences with her from her time spent sleepwalking. Upon explaining things she is rather touched by all the trouble you went through on her behalf, kisses you on the cheek, and apologizes for all the trouble she caused you. You don't think this has ever happened before! Well, at least not all these things at once. She also has quite a few good laughs about your efforts to preserve her good name, and forbids you from ever tossing the photographs away; taking them from you for safekeeping. Later you find she has displayed some of them in her room, and at one point you find her looking at one of the particularly explicit photos of the Yama and cackling to herself. Someday Chen is going to ask you why she has those. ...Or perhaps not. Chen can be very perceptive when it comes to Yukari's oddities.
>Soon after Yukari awakens, you are sent on an errand to Hakugyokurou, to retrieve a kind of tea that Yukari finds herself craving. Upon arriving, you find yourself obligated to attend dinner and keep Yuyuko company. It is not unpleasant, but you do find it kind of tedious: Yuyuko is someone you have to be in the mood to entertain. You are not able to return home until late at night. The next morning, you find the Bunbunmari news is no longer in circulation, and a special edition of the Kakashi Spirit News proclaiming the conviction of Aya Shameimaru. You notice a small mention of an accomplice that could not be apprehended at the time of the trial. Now that the case is closed, you should be fine as far as the tengu are concerned. Hopefully the Yama won't decide to take matters into her own hands.
>You have gotten a happy end!
>Credits:
>Original Inspiration: TranceHime
>Programming, Music, Typos, Database Errors: Purvis Hobotech
>Great Player: You!
>See you next phantasm

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #476 on: September 05, 2010, 11:16:00 PM »
YAY! Victory!

>Unlock Music Room
> Music: Fighting Yuka
> Music: Fighting the Yama
> Music: What did I just say? (telling Aya about Yukari)
> Music: Wait, she knew? (The Yama telling us we were lying)
> Music: Gapped to Makai!?
> Music: Yuki and Mai fight
> Music: Chasing Yukari
> Question: How'd the tea party with Yuka go? Was she particularly pissed at us?


Kilgamayan

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Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #477 on: September 05, 2010, 11:17:21 PM »
> Congratulations on finally finishing this 5-month excursion.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #478 on: September 05, 2010, 11:19:57 PM »
Oh, right
> Music: Aya to the...rescue? {Yama fight)
> Question: Did Ran ever solve P = NP with that link :P?


Solais

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Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #479 on: September 05, 2010, 11:26:35 PM »
Finally over. 'Tis was some great Gaiden game, going with the Prequel trend, retconning some of the stuff. :V

Still, it was good.