Author Topic: The Cell Evolution Forum Competition: Evolve your way to victory!  (Read 33137 times)

Der_Bright_Poster

Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #120 on: September 06, 2015, 05:04:09 PM »
Okay I would like to have the mitochondria for sure. I'd also like to try and get into a symbiotic relationship with DNAbc, try and get my cells into those blobs and form neural transmitters to gain information from individual cells. If I could.  ??? Yeah that's what I'd like to try to do. :derp:

Failure McFailFace

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #121 on: September 06, 2015, 11:24:18 PM »
Round 7 shit i forgot to change the round number

The P. betes Is the first named species to go extinct. It is only known from fossil records.

Event: N/A (still trying to survive fallout)

I HAVE A QUEST

Become the first species to become multicellular, and you can win one of these 3 great prizes!

  • Free super evolution on your next trait
  • 3 extra mutations (can be spread out over 3 turns or used all at once) (no modifiers)
  • Change any player's roll to any number (1-8)


Once you have gone multicellular, you can request a renaming for your species. Same for getting on land, but that's going to be in a while. :3



Miniking
Species Name: P. parvusrex
Roll: 6 = 6 --> Better

The P. parvusrex evolves its brain cell, expanding it to throughout the colony, along with extensions of itself that only transmit signals. The brain core grows larger. The colony now has a simple nervous system. It can't detect anything at the moment yet, only if its hungry or if its being attacked. The colony grows several times larger.

Traits: Cilia, oxygen filter, mitochondria, binding proteins, attractive chemicals, simple nervous system
Appearance: cillia-covered blob ~5mm
Environment: Deep ocean
Conservation Status: VU


Mr_Bob
Species Name: P. bobus
Roll: 3 = 3 --> none

The P. bobus is the same as before.

Traits: Cilia, glucose filter, glycolysis, fermentation, low thermal tolerance, chemosynthesis
Appearance: Same as P. Parvusrex
Environment: Deep ocean
Conservation Status: EN


Sirvup
Species Name: P. kasum
Roll: 2 = 2 --> Very bad

The cells specialize, but due to an error, the cells in the center are the waste-emitters, leading to the center cells being damaged from waste.

Traits: mitochondria, fast glucose digestion, glycogen/starch forming, pseudopods, symbiotic relationship w/ K. purvis, poison blocking
Appearance: same as ancestors
Environment: Deep ocean
Conservation Status: VU


Ps
Species Name: P. pes
Roll: 3 = 3 --> none

The P. pes is the same as its ancestors.

Traits: More efficient glucose digestion, stiff membrane, vacuoles, mitochondria
Appearance: same as ancestors
Environment: Deep ocean
Conservation Status: EN


Raitaki
Species Name: P. tonitus
Roll: 5 +2 = 7 --> Better

The P. tonitus develops some very good receptors for detecting waste from mitochondria. Using this, it can find a "trail" of waste for it to follow to its prey.

Traits: Energy-inefficient water propulsion, propulsion using water bubbles and transfer proteins, digestive enzymes, protein cell membrane, photosensitive eyespot, waste-detection
Appearance: same as ancestors
Environment: deep ocean
Conservation Status: VU


Kasu
Species Name: K. purvis
Roll: 4 +2 = 6 --> better

The K. purvis uses specialized proteins within the colony to shuffle cells around, along with allowing it to make pseudopods to move around.

Traits: Convert glucose to glycogen/starch quickly, efficient glucose -> energy conversion, mitochondria, symbiotic relationship w/ P. kasus, poison immunity, waste removal system/poison release, pseudopods
Appearance: blob ~10um
Environment: Deep ocean
Conservation Status: VU


PX
Species Name: P. peksum
Roll: 2 +2 = 4 --> not expected

The P. peksum uses its absorption cells behind the outer wall to absorb more materials from the outer water, causing the colony to grow many times larger.

Traits: Increased division, engulfing other cells, cell wall, transfer of materials, specialized cells, flagellum tail
Appearance: Colonies look like polygons ~10 cm.
Environment: Deep ocean
Conservation Status: VU


LaserTurtle
Species Name: P. turturus
Roll:



Traits: Photosynthesis, flagellum, pressure sensor, mitochondria
Appearance: Green blob with blobs coming off it
Environment: Middle ocean
Conservation Status: NT


DNAbc
Species Name: P. danacabus
Roll: 3 +2 -1 +2 = 7 --> Better than expected

The P. danabacus, as the P. betes dies off, manages to absorb it as its own. Danabacus gains betes's stretchy membrane, and its poison-generating capabilities. The P. danabacus, due to a mutation while integrating the P. betes's DNA, makes the species able to use pseudopods as a valid method of engulfing other species.

Traits: mitochondria, ER, food filtration, circulatory system, poison, pseudopods
Appearance: blobs ~3mm
Environment: deep ocean
Conservation Status: NT


Garatina93
Species Name: P. garatinus
Roll: 5 +2 = 7 --> Better

The P. garatinus diversifies in a similar way to the P. peksum, but with a hole in the wall for its pilus.

Traits: Cilia, mitochondria, pilus, cell wall, binding protein
Appearance: Blob with cillia
Environment: deep ocean
Conservation Status: EN


Evil_Nazgul0616
Species Name: P. nazgus
Roll: 3 +2 = 5 --> As expected

The P. nazgus can now process its proteins.

Traits: flagellum, lysosomes, golgi body
Appearance: same as ancestors with flagellum
Environment: deep ocean
Conservation Status: EN


Raikaria
Species Name: P. raikus
Roll: 2 +2 +2 -1 = 5 --> As expected

The P. raikus develops a large vacuole within the cell filled with waste gases from its mitochondria. It floats up to the surface, with its abnormally thick cell wall keeping the colony from busting. It would start floating on the surface, if not for the layer of pumice on the surface. Luckily, the colonies drift into a clear spot in the pumice, giving the colony the light needed to grow.

Traits: chloroplasts, thick cell wall, waste transfer, mitochondria, photoreceptors
Appearance: Green, geometric fuzzy thing ~1cm
Environment: Ocean surface
Conservation Status: VU


Der_Bright_Poster
Species Name: P. clarus
Roll: Mitochondria: 2 = 2 --> Very bad
Symbiotic: 6 = 6 --> better
Colony invasion: 3 = 3 --> no effect
Information receptors: 2 = 2 --> Very bad

The P. clarus is a new species on Jensok. Its mitochondria are very inefficient, and it can't detect anything from its receptors on its membrane.

On the other hand, it hangs around the P. danabacus for spare food.

Traits: bad mitochondria, relationship w/ DNAbc, bad information receptors
Appearance: same as ancestors
Environment: deep ocean
Conservation Status: EN
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PX

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #122 on: September 07, 2015, 12:35:31 AM »
Sonar
+2 next poster qmyon
« Last Edit: December 16, 2015, 04:57:00 AM by Failure McFailFace »

qMyon

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #123 on: September 07, 2015, 12:52:55 AM »
Oh wow, I can't believe I didn't notice this - can I join up, late as it is?

Edit:Well, if I can.....

Develop mitochondria, excretory pathways, flagellae, chemosynthesis and stick-togetherness.
« Last Edit: September 07, 2015, 01:01:09 AM by qMyon »

LaserTurtle

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #124 on: September 07, 2015, 12:54:05 AM »
I go out camping for 2 days and I already miss a round!
>Improve clumping. To survive, I must actually be sorta multicellular!
>+2 to the next poster dnabc
« Last Edit: December 16, 2015, 04:57:18 AM by Failure McFailFace »
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

DNAbc

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #125 on: September 07, 2015, 12:56:32 AM »
>develop simple central command and chemoreceptors, let's get that multicellular quest going!

Edit:
>Upgrade metabolism to multiply and increase in number, thus allowing different parts of my colonies to specialize separately in food collection, protein synthesis and respiration

Hopefully the circulatory system should allow this to work even if I will have a much smaller surface area to volume ratio after this augment.

>+2 next poster der bright
« Last Edit: December 16, 2015, 04:57:35 AM by Failure McFailFace »
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Der_Bright_Poster

Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #126 on: September 07, 2015, 01:16:21 AM »
I would like to develop poison resistance to DNAbcs poisons/ toxins. +2 to DNAbc
« Last Edit: September 08, 2015, 07:18:23 PM by Der_Bright_Poster »

DNAbc

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #127 on: September 07, 2015, 01:28:39 AM »
How about a +2 for me for the time being? I kinda want to establish a mutually benefitial relationship since we can achieve the wincon together by me specializing in food collection for both of us+you synthesizing other sensory and nervous systems so we can estsblish interdependence, this means we will roll less and take less risks, and I will  change my roll to offer protection by enveloping you in my vast colonies without digesting you, or sth like that so you wouldn't need to.

In fact, I am totally cool with winning together, so if there's anybody else who's also looking to seek food/refuge with me (since my species seems the most well off nutritionally) I am happy to cooperate, just make it clear so ill know what changes I should make to my roll if someone else's interested in this proposal
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Kasu

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #128 on: September 07, 2015, 01:40:43 AM »
> Develop a method of increasing the colony-size by using the poison we produce to attract others from our species.
> +2 to Purvis.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #129 on: September 07, 2015, 04:44:01 AM »
> Develop Sex Pilus
> -1 Kasu because he smells

Neovereign

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #130 on: September 07, 2015, 05:10:15 AM »
The ParvusRex are a mysterious union. One day, they harm their surroundings, the next they benefit the unknown. It's all for adaption. >+2 to DNAbc's colony. May you not struggle to adapt and defy the RNG. [In non philosophical terms: You can has my +2's for awhile. :3 ]
>Increase population!
« Last Edit: September 07, 2015, 05:11:57 AM by Miniking »

Evil_Nazgul0616

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #131 on: September 07, 2015, 05:44:50 AM »
Time to start on the path to multicellularism!

>Develop special proteins on the sides of the cell membrane that allow individuals of my species to clump to each other in such a way that all the flagella are facing the same direction. (Basically allowing me to form colonies with minimum sacrifice to mobility, if it works, my colonies should look like small discs with a bunch of flagella sticking out of one side.)

>+2 to the first person to +2 me. raikaria
>If nobody +2's me, then +2 to Miniking instead.
« Last Edit: December 16, 2015, 04:58:14 AM by Failure McFailFace »

Raikaria

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #132 on: September 07, 2015, 06:22:28 AM »
> Create product transfer network and specialize to do so; outer cells being waste removal [Which they are already good at], while inner cells adapt to store excess energy.

+2 to Evil_Nazgul0616. He happens to be both endangered and offering an incentive.


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I don't even remember who put the above in my sig. [Wasn't me] Nor do I understand why I keep it here anymore.
Those two facts sum me up pretty well.

DNAbc

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #133 on: September 07, 2015, 03:30:15 PM »
Miniking, is that a request to develop mutualism? I am pretty sure I can still change my roll to accommodate your super nice gesture.

Fake edit: in fact I am just gonna change it now anyway bc NICE PEOPLE ARE NICE THANKS
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Giratina93

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #134 on: September 08, 2015, 04:04:50 AM »
Ah, things are going well now. So close to being a multicellular thing... but what is next? What?

> Time to head on up toward the surface! Low pressure tolerance, HO!

> -1 to PX. You shall not be the first!

« Last Edit: September 08, 2015, 04:08:48 AM by Giratina93 »
Why... why must weak humans destroy their world? Why can they not preserve that which they see so dear to them? Why must all life perish before immortality?

Der_Bright_Poster

Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #135 on: September 08, 2015, 07:22:01 PM »
Yes DNAbc we support each other to become one large super organism for the time being to get that bonus together. There shall be a jellyfish in no time.

Ps

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #136 on: September 09, 2015, 01:30:07 AM »
>Weaponize the hydrogen peroxide we've been storing in vacuoles
>+2 to LaserTurtle

Hello Purvis

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #137 on: September 09, 2015, 11:02:22 AM »
>Time to mutate those waste emitters outward, until they are in a less annoyingsome place.
>+2 to Kasu

O4rfish

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #138 on: September 10, 2015, 07:48:38 AM »
>Weaponize the hydrogen peroxide we've been storing in vacuoles
Sorry, but this site is for Touhou.


Not Bleach.
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

DNAbc

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #139 on: September 10, 2015, 03:08:27 PM »
Sorry, but this site is for Touhou.


Not Bleach.
Thats awfully conceited
>Link to my Steam Account: Add me! http://steamcommunity.com/id/9898981-02
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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #140 on: September 10, 2015, 10:55:39 PM »
Damn Oarfish.

Failure McFailFace

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #141 on: September 11, 2015, 01:53:53 AM »
Sorry, but this site is for Touhou.


Not Bleach.
feel free to join if you want
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

O4rfish

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #142 on: September 11, 2015, 10:03:22 AM »
Tempting, but I couldn't possibly live up to my reputation as king of herrings and eater of zooplankton.
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Failure McFailFace

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #143 on: September 11, 2015, 11:43:35 AM »
Tempting, but I couldn't possibly live up to my reputation as king of herrings and eater of zooplankton.
you don't need to
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

DNAbc

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #144 on: September 12, 2015, 05:05:08 PM »
update when
>Link to my Steam Account: Add me! http://steamcommunity.com/id/9898981-02
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Failure McFailFace

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #145 on: September 12, 2015, 11:10:06 PM »
update when
when i have the time

these posts take about an hour to do, an hour that i don't have now that school's in session
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

Hello Purvis

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #146 on: September 12, 2015, 11:38:10 PM »
He's not kidding. I've run one of these games and they are insanely time consuming to write up. Dude's doing a couple pages every update.

DNAbc

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #147 on: September 13, 2015, 12:46:38 AM »
True, sorry for being pushy I suppose
>Link to my Steam Account: Add me! http://steamcommunity.com/id/9898981-02
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Failure McFailFace

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Re: The Cell Evolution Forum Competition: Evolve your way to victory!
« Reply #148 on: December 16, 2015, 04:48:55 AM »
Reflecting a rule change on the forum I originally got this from, there will be no more +1/2s. I just roll a 1d6 then add 1.

Toxins are like this: When you roll, that's the number of points of toxin you have aka how effective it is. When you decide to roll for better toxins, whatever's your next roll gets added on. So if you roll a 5 for a toxin, then decide to improve it and get a 3, then your toxin is worth 8.

List of possible rolls:
2: Worse
3: No effect
4: Not what expected
5: Exactly what expected
6/7: SUPER EVOLUTION
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear