and peace return to our gensokyo :V
Peace, or destruction? :V
On another note, Antorory kindly translated what he could from the change log and after some quick English fixes, I'm going to post it for him.
Do note there might still be some ambiguities, grammar problems or potentially incorrectly translations.
0.986 --- aFix -> 0.986 --- aFixx
- Fixed Mugetsu getting 200 bonus damage from her [D] skill
0.986 --- a -> 0.986 --- aFix
- Fixed a lot of bugs with Mugetsu [e.g. infinite number of projectile shot from her [R] skill or endless stun duration]
- Fixed a lot of bugs with Daiyousei [e.g. [R] skill being able to target enemy girls]
- Fixed Yukkuri model which was too small [right now it can click normally]
- Fixed Lily White/Black's description at the revival fountain
- Fixed Rinnosuke's Pride description
- Fixed Rinnosuke's Pride effect description
- Fixed White Wolf from Momiji's [D] skill not returning to its master if it is more than 1000 range away
- Fixed Momiji's [D] skill description [White Wolf's statistics]
- Changed text color in some new skills
- Fixed Gensokyo Bus Ticket's price description
- Mugetsu's [R] skill freeze duration reduced from 4.5 -> 3.5 [in reality it wasn't changed yet] NOTE: Affects invulnerable, magic immune and cycloned units
- Shizuha's [D] skill entangle effect changed from disabling attack/movement -> disabling skills/item skills/movement (still not changed)
- Daiyousei's [D] skill will face and attack the target after blinking
- Yukkuri Mother's Max HP reduced from 800 -> 400 HP
- Changed 200 Point bonus from random -> Free Item: Reimu's Poster is given instead
0.985j2 -> 0.986 --- a
- Added new girl : Mugetsu
- Added new girl : Daiyousei
- Added a new mechanism for calculating Point loss for each death:
*Each time your girl dies = Lose 80 + [10 * LVL of your girl which died] [Based on original data]
*Additional conditions in this version:
If the dying girl has [death score * 0.5] > ([kill score] + [assist score] * 0.5), the player loses 75% of the Points meant to be lost
If the dying girl has [death score * 0.4] > ([kill score] + [assist score] * 0.5), the player loses 50% of the Points meant to be lost
If the dying girl has [death score * 0.3] > ([kill score] + [assist score] * 0.5), the player loses 25% of the Points meant to be lost
- Girl's damage taken reduced from 90% -> 85%
- Item shop changed side from Neutral -> Allied with their base
- Reimu's [R] skill cooldown rescaled from 12 sc -> 15/14/13/12 sc
- Reimu's [R] skill duration increased from 2/3/4/5 -> 3/4/5/6
- Increased Marisa's [Innate] cooldown reduction ability from 4 sc -> 6 sc
- Cirno's cast point reduced by 0.10
- Koakuma's [D] skill scaling factor reduced from 1.60 -> 1.50
- Sakuya's [F] skill mana cost reduced from 110 MP -> 90 MP
- Remilia's [R] skill backward collision damage's base damage reduced from 40/70/100/130 -> 40/80/120/160
- Remilia's [R] skill backward collision damage's scaling factor reduced from 1.20 -> 1.50
- Flandre's [R] skill no longer reduces ASPD, reduces MS based on level and reduces certain debuffs applied to Flandre during its duration
- Ran's [Innate] cooldown increased from 30 sc -> 60 sc
- Ran's [R] skill cast range reduced from 550 range -> 450 range
- Ran's [R] skill bounce range reduced from 325/400/475/550 range -> 225/300/375/450 range
- Wriggle's [D] skill silence duration increased from 1.5/2.0/2.5/3.0 sc -> 2.0/2.5/3.0/3.5 sc
- Wriggle's [F] skill mana cost reduced from 100 MP -> 70 MP
- Wriggle's [W] skill scaling factor increased from 1.0 -> 1.3
- Wriggle's [W] skill animation speed moves faster
- Reisen's [F] skill cooldown reduced from 6 sc -> 5 sc
- Eirin's [F] skill healing/damage spray increased from 75/150/225/300 -> 100/200/300/400
- Kaguya's [F] skill cast range increased from 400 range -> 500 range
- Renko's [D] skill scaling factor increased from 0.3 -> 0.35
- Renko's [F] skill scaling factor increased from 0.3 -> 0.35
- Renko's [R] skill scaling factor increased from 0.3 -> 0.35
- Akyu's [D] skill cooldown reduced from 12.0/10.5/9.0/7.5 sc -> 10/8.5/7.0/5.5 sc
- Akyu's [W] skill disable duration increased from 3.0/4.0/5.0 sc -> 4.0/5.0/6.0 sc
- Komachi's [D] skill no longer gives any Max HP
- Komachi's [R] skill damage per soul reduced from 40 + [2.5% x target's max hp] -> 20 + [2.5% x target's max hp]
- Komachi's [W] skill cooldown increased from 100/75/50 sc -> 125/100/75 sc
- Shikieiki's [F] skill stun duration increased from 1.0/1.4/1.8/2.2 sc -> 1.0/1.5/2.0/2.5 sc
- Shikieiki's [W] skill now gives 2 sins to the target with 330 duration for each sin
- Shizuha's [D] skill entangle duration increased from 1.0/1.5/2.0/2.5 sc -> 1.5/2.0/2.5/3.0 sc
- Shizuha's [R] skill bonus damage increased from 2/4/6/8 -> 4/8/12/16
- Suwako's base STR increased from 20 + 2.0 -> 22 + 2.22
- Suwako's base AGI increased from 20 + 2.0 -> 22 + 2.22
- Suwako's base INT increased from 20 + 2.0 -> 22 + 2.22
- White Wolf from Momiji's [D] skill can no longer move more than 1000 range away from Momiji [it will teleported back to its master immediately if it does]
- White Wolf from Momiji's [D] skill base attack speed decreased from 1.30 -> 1.60
- Yamame's [Innate] base damage increased from 8 -> 16
- Yamame's [R] skill spread effect after target's death increased from 1 target -> 2 target
- Koishi's [F] skill mana burning ability increased from 16/24/32/40 per hit -> 18/27/36/45 per hit
- Koishi's [W] skill ATK and ASPD gain increased from 50/100/150 -> 80/120/160
- Nazrin's [Innate] extra Point gain reduced from 5 P -> 3 P
- Shou's [D] skill scaling factor increased from 1.1 -> 1.5
- Shou's [E,F] skill scaling factor increased from 1.0 -> 1.2
- Nue's [F] skill reduces all incoming damage by 25% during the aiming period
- Nue's [R] skill extra EXP gain increased from 15/20/25/30 -> 18/24/30/36
- Hatate's [R] skill ASPD gain increased from 300% -> 400%
- Luna Child's [W] skill damage per unit hit increased from 25/30/35 per target -> 40/51/62 per target
- Removed Concordia
- Removed Xinhua Staff
- Jiao Shou?s Mask changed -> Rinnosuke's Pride (with the effect that reduces all consumable item prices by 17%)
- Yukkuri vision reduced from 400 range -> 30 range
- Bad Girl Card duration increased from 7.5 sc -> 8.5 sc
- Gensokyo Bus Ticket's price increased from 65 P -> 85 P
- Red Llama Boot changed from + 8 STR -> + 200 Max HP
- Green Llama Boot changed from + 8 AGI -> + 12 ATK
- Blue Llama Boot changed from + 8 INT -> + 5 MDF
- Phoenix Wing magic damage dealt increased from 30 -> 45
- Misfortune Charm base damage increased from 50 -> 100
- All ward prices and number of wards you get upon purchase is reduced by half