Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: ?q on October 15, 2009, 02:10:25 AM

Title: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: ?q on October 15, 2009, 02:10:25 AM
This game is Fantastic Fighting Game!
Girls do their best and are preparing Please watch warmly until they are ready.
Fallow youkai secretly join themselves!  You must interrupt this unity.


Alive, the Portal way:
1) Affinity (Shizuha Aki)
2) Edible (Rumia)
3) Nietz (Minoriko Aki)
4) Ramus (Wriggle Nightbug)
5) Roukanken (Rika)
6) Serpentarius (Yamame Kurodani)
7) ShiningDrake (Sara)
8) UncertainKitten (Nazrin)
9) Zakeri/Five Magic Stones (Letty Whiterock)

Dead, the Fire Emblem way:
[Your name could be here!  Watch this space!  Yuyuko's holding a $ale!]

Important Links, not the Zelda way:
Beginning of Day 1 (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg128849#msg128849)
Beginning of Day 2 (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg129950#msg129950)
Beginning of Day 3 (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg131026#msg131026)
Beginning of Day 4 (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg132410#msg132410)
Beginning of Day 5 (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg133737#msg133737)
Beginning of Day 6 (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg134857#msg134857)
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: ?q on October 15, 2009, 02:11:07 AM
I cannot post in a locked topic.  What.  The heck.

-----

Game Rules (abridged):
1)  All of the usual rules apply to this game.  If you do not know what these rules are, read them in the Queue thread.  If there is any misunderstanding, please PM me - preferably before it becomes a problem.  If you misunderstand and claim the rules aren't clear, I will modkill you with extreme prejudice.

2)  What you will receive from me at the start of the game are base role PMs.  These include your alignment and whatever innate abilities I choose to give you.  In the first post, I will include a list of characters you may choose from to complete your role in this game.  Finders keepers and first-come-first-served, so confirm quickly or resign yourself to whining that your favorite ice fairy/bucket loli/yukkuri/inevitable forbiddan fairy got taken.

3)  Each RL day (from here on "day" and "night" mean "RL day" and "time when I update the thread", respectively) you may choose to do one of the following.
--Tackle someone - Hurt someone.
--Show Benevolence to someone - Heal someone.
--Declare a Spell Card - Trade your ability to Tackle/Benevolence for a shield and a new ability
--Use a Spell Card ability - This depends on the spell card :P
All of these actions are declared inthread.
3a)  In regards to healing:  You may go over your initial amount of HP, but I will cap it at HP+3.

4)  Everything resolves when I update the thread each night.  Yes, this means that you can "deathbomb" (declare a spell card to avoid getting knocked out) or Kefit someone (attack someone on the same day you are killed).
4a)  If everyone dies, scum wins.  Utsuho laughs at you.

5)  If I cannot update the thread every night for some reason, please do not panic.  It will probably not kill you to wait until morning or something.  In the event that I do not return to the site for a few days, then you may start panicking.

6)  So about Spell Cards.
--Declaring one takes up your action for the day.
--All spell cards are one-use.
--Your name will appear in red in damage counts while it lasts.
--Any damage you take will go against your spell card's durability, not your HP.  Your spell card will break if you take at least as much damage as your card's durability.  Overflow damage will count against your HP.
--Spell cards will automatically fade after a certain number of days.
--While in a spell card trance the only ability you can use is the one associated with the spell card.  You can, of course, choose not to target anyone.

7)  When you reach 0HP, you're dead (or will be when I update the thread).  There may exist some "last shot" spell cards that only activate at the border of life and death, though.

8 )  Because of the nature of the game all actions are final and non-negotiable.  While I would kind of like it if you flavor up your hurts and heals (STOP: HELEPOLIS), if I can't tell what you want to do, I won't count it at all.  The mod's decision is final and if at all possible nothing will be done retroactively, so don't confuse me.

9)  Some definitions:
**Set a barrier around someone for X damage - If someone attacks your target or your target attacks someone other than you, the attacker will take X damage.
**Spread X damage - You may distribute X damage any way you like (i.e. spreading two damage could involve doing 1 to one player, 1 to another, and 2 to a third).
**Take X less damage from attacks - After all the damage done to you is totaled, X is subtracted from that total for the overall hurting you took today.

10)  The base Town Role PM looks like this:
Quote
~NAME~

You're Town.  Find the scum and kill them before they do the same to you.

Please confirm in-thread.  I wish you the best of luck.

This is a sample character Role PM.
Quote
~NAME~

Welcome to Super Touhou RPG, Parsee Mizuhashi.  Please try to contain your hate haet long enough to read this Role PM.

(I) Hit Points.  You start the game with 8 HP.

(I) Generally Fed Up With People.  You may Tackle two people per day.

(B) Benevolence?  You are incapable of healing anyone.  :]

(T) Tackle.  Your Tackle inflicts 1 damage.

(S) Tongue-Cut Sparrow "Large Box and Small Box" (4, 3 days).  Any player who attacks you has a 50% chance of being counterattacked for 1.5 times the power of their attack (rounded down).  This applies even if your spell card breaks today.

Please confirm in-thread.  I wish you the best of luck.
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: ?q on October 15, 2009, 02:15:53 AM
I'm randomizing Role PMs now.
When you receive yours, please confirm in-thread and choose from one of the following characters.

A) Rika - Taken by Roukanken!
B) Orange
C) Sara - Taken by ShiningDrake!
D) Rumia - Taken by Edible!
E) Letty Whiterock - Taken by Five Magic Stones!
F) Wriggle Nightbug - Taken by Ramus!
G) Shizuha Aki - Taken by Affinity!
H) Minoriko Aki - Taken by Nietz!
I) Kisume
J) Yamame Kurodani - Taken by Serpentarius!
K) Nazrin - Taken by UncertainKitten!

I will have the character Role PMs sent to you as soon as I can get them out... which if it's not too soon will be tomorrow morning :P

----

All Role PMs have been sent, so--
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: Nietz on October 15, 2009, 02:29:06 AM
/confirm
/Minoriko
/Good Night
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: UncertainJakutten on October 15, 2009, 02:29:29 AM
/confirm

Vote umu

she knows why.
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: Edible on October 15, 2009, 02:30:06 AM
Confirmed.

I choose... Rumia!
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: UncertainJakutten on October 15, 2009, 02:33:07 AM
Also, why is there no ORin? I demand Orin!

...K) Nazrin
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: WHMZakeri on October 15, 2009, 02:35:55 AM
LETTYLETTYLETTYLETTYLETTY

/confirm
/Yuki-onna
/LET'S (white)ROCK
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: UncertainJakutten on October 15, 2009, 02:37:56 AM
/confimed.
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: WHMZakeri on October 15, 2009, 02:39:36 AM
Also, why is there no ORin? I demand Orin!
LOLstage5boss.
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: Edible on October 15, 2009, 02:40:28 AM
Confirmed PART TWO!
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: UncertainJakutten on October 15, 2009, 02:40:48 AM
LOLstage5boss.

Yeah I know :(

I still wanna be Orin!
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: WHMZakeri on October 15, 2009, 03:09:42 AM
Eat your cheeze.
/Confirm Itchy knee-san.
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: Seian Verian on October 15, 2009, 03:21:09 AM
/confirm

And I'll take Sara.
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: Affinity on October 15, 2009, 04:45:07 AM
Interesting.  /confirm

I'll pick Shizuha.  Darn you Neitz.
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: Serp on October 15, 2009, 05:31:27 AM
Confirmed.  I'll take Yamame.
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: FinnKaenbyou on October 15, 2009, 10:49:31 AM
/confirmed as Rika. I WAS A STAGE 1 BOSS WELL BEFORE ANY OF YOU WHIPPERSNAPPERS. T_T
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: ?q on October 15, 2009, 12:12:07 PM
We're still waiting on Waki Miko Ramus...  He gets another 13 hours.

Also, added Rule 3a).
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: Nietz on October 15, 2009, 12:16:35 PM
Confirm role.
Darn you Neitz.
:-*

Also, ##Vote Pesco
Because I promised Rou.
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: KomeijiKoishi on October 15, 2009, 01:03:14 PM
If I can still join... Orange, please.
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: ?q on October 15, 2009, 01:17:41 PM
You can join iff Ramus doesn't show up.
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: Pesco on October 15, 2009, 02:32:50 PM
Gosh durn it. Why don't you speak up earlier :/
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: FinnKaenbyou on October 15, 2009, 03:22:26 PM
/confirmed again.

This is where I would put up a Rika avatar, but there's pretty much no decent art of her so :V
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: UncertainJakutten on October 15, 2009, 05:33:41 PM
/confirmed again.

This is where I would put up a Rika avatar, but there's pretty much no decent art of her so :V

Put up a Bernkastel avatar instead.
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: FinnKaenbyou on October 15, 2009, 05:34:14 PM
Put up a Bernkastel avatar instead.
That's the opposite of SCIENCE and is therefore hypocrisy.
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: Seian Verian on October 15, 2009, 06:49:38 PM
/confirm role as Sara? (I assume this is what was meant by "confirm in thread")

Not changing my avatar though :P

Still kinda early. Ramus has 5 more hours I think.
(Yellow is Pesco's colour btw)
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: UncertainJakutten on October 15, 2009, 08:20:51 PM
That's the opposite of SCIENCE and is therefore hypocrisy.

But
RIKA IS BERNKASTEL! YOU HEARD IT FROM ME FIRST!
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: Seian Verian on October 15, 2009, 08:43:27 PM
Quote from: Edit to my post
Still kinda early. Ramus has 5 more hours I think.
(Yellow is Pesco's colour btw)

Erm... Wait, what's kinda early?  ??? Were we not supposed to be confirming who we're playing yet? *confused*

u? hasn't notified me that you were in yet. I'm used to seeing names in not-orange.
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: 8lue Wizard on October 15, 2009, 09:16:52 PM
u? hasn't notified me that you were in yet.

Alive, the Portal way:
...
7) ShiningDrake

>.> *coughcough*

Don't post if you're not in the game pls. My mistake for confusing him with someone else.
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: Seian Verian on October 15, 2009, 10:30:21 PM
Quote from: Pesco
I'm used to seeing names in not-orange.[/color]

But Nietz, Affinity and Zakeri all have names in orange too :P

They're regulars
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: Seian Verian on October 15, 2009, 10:31:54 PM
EBWOP: (Am I using this right? Just going by what I saw in other games though I wasn't in them...) Oops, messed up the coding on the quote XDD
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: Pesco on October 15, 2009, 10:34:13 PM
I'm not sure who has or hasn't got their roles yet, so I'll send it all out again.
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: WHMZakeri on October 15, 2009, 10:56:44 PM
ITT: People may or may not exist based on the color of their name.

Pesco may or may not be a good mod.

If I know you already have your role PM, I'm not sending it again.

Birthday thread
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: Ramus on October 15, 2009, 11:03:15 PM
/confirm

WRIGGLEWRIGGLEWRIGGLEWRIGGLEWRIGGLEWRIGGLEWRIGGLEWRIGGLEWRIGGLEWRIGGLEWRIGGLEWRIGGLEWRIGGLEWRIGGLEWRIGGLEWRIGGLEWRIGGLEWRIGGLE
Title: Re: Super Touhou RPG ~ Pregame and Loli Auction!
Post by: Pesco on October 15, 2009, 11:05:16 PM
I believe everyone has their Roles now. You may begin making sweet love hurting each other now.

It is Day 1
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: Ramus on October 15, 2009, 11:10:47 PM
Oh joy healing.  Alas, I'll probably be doing a shit-ton of that because I see everyone as friendly.  I'll attempt to resist the urge.

Anyway, GO RNG!  Random.org gave me a number 1 through 9, and I got 6.  That's serp.

##Vote: Serp

The Random Number God(dess) is never wrong.
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: ?q on October 15, 2009, 11:27:09 PM
Vote Count:
Serpentarius (L-14) ~ Ramus
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: Edible on October 15, 2009, 11:56:50 PM
Let's get this show on the road.

@Mods: Voting is an option?  Or is u? just being silly?
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: Ramus on October 16, 2009, 12:03:59 AM
I figured it's run like a normal game + the hurt others as an additional way to kill someone.  Unless, this is a case of call a hit point a smeerp (http://tvtropes.org/pmwiki/pmwiki.php/Main/CallAHitPointASmeerp).
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: ?q on October 16, 2009, 12:07:12 AM
Or is u? just being silly?
I'm being silly.
Lynching is not an option in this game.
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: Ramus on October 16, 2009, 12:16:12 AM
Ah.  Well, um, I don't tackle anyone yet then?

Still calling Serp out for being scummy.  Don't make me kick you!
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: Edible on October 16, 2009, 12:19:03 AM
That brings to mind more questions, though...

@Mods: Is this effectively a Nightless setup, or is there a Night "phase" at some stage?  If the former, may we assume that scum can talk during the day?

You will read Rule 3 and be glad This is a Nightless setup.  You can assume whatever you want about the scum.
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: Serp on October 16, 2009, 05:30:05 AM
Alright, there's one thing I'd like to confirm.  Are actions only resolved at the end of the day?  So if I were to post bold tag octothorpe octothorpe colon Tackle Ramus unbold tag, then later in the day I were to decide that I'd rather heal him instead, I could make that change of action any time before the end of the day, right?

I believe actions resolve immediately, but you guys will only see the effects at the end of each day.
Thou shalt read Rules 4 and 8 and be glad.

4)  Everything resolves when I update the thread each night.  Yes, this means that you can "deathbomb" (declare a spell card to avoid getting knocked out) or Kefit someone (attack someone on the same day you are killed).

8 )  Because of the nature of the game all actions are final and non-negotiable. (As in, once you submit an action you can't take it back)
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: FinnKaenbyou on October 16, 2009, 07:16:12 AM
I assumed that u? was saying Serp had 14 HP left (which is...a lot). Or are HP values hidden from public viewing?
Jokepost was indeed a jokepost (Serp would take more votes than there are players to lynch, therefore voting people is useless).  HP values are hidden.

In any case, I would random vote, but I'm sort of nervous about it given that I apparently tackle for 3 damage. And can't heal.

...Well, what do you expect? I'm driving a goddamn tank.

You're up early
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: Ramus on October 16, 2009, 01:20:26 PM
Yeah, I figured so.  Kinda sucks since you can't threaten without actually hitting someone, which means tackling must be done with more caution.  That being said, I'll just use voting as the finger of pointing to who I think is scummy.
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: Affinity on October 16, 2009, 01:41:46 PM
Oh boy, this is a totally new experience for me.   Well then.

##Threaten: Ramus

a.k.a placeholder vote
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: UncertainJakutten on October 16, 2009, 01:55:05 PM
##hurt: u?

Damn straight!

ow
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: WHMZakeri on October 16, 2009, 09:06:12 PM
to help get this game moving, I'm going to tackle someone randomly tomorrow. There will be a condition to remove yourself from my list of people I want to tackle that is unrelated to the game. See if you can find out what it is. You all have until midnight tonight EST. :V

Also, how is everyone~?

Tewi might give a special for First Blood :3
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: UncertainJakutten on October 16, 2009, 09:08:52 PM
I'm doing great.

I'll probably tackle someone for the lulz when I feel like it.
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: FinnKaenbyou on October 16, 2009, 09:12:11 PM
I WOULD be willing to throw out the first tackle, but the main problem is that because it hits so hard it's not the sort of thing I want to throw around randomly. >_>
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: WHMZakeri on October 16, 2009, 09:28:01 PM
I just don't want this to be like all of the other nightless games where "Geez, how long until we have to start worrying about the mafia kill?" *DEAD BODY* "OH SHI-"
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: UncertainJakutten on October 16, 2009, 09:30:05 PM
Quote
I just don't want this to be like all of the other nightless games where "Geez, how long until we have to start worrying about the mafia kill?" *DEAD BODY* "OH SHI-"

I think this is genuine nightless. In a battle like mafia you usually can't give the scum kills like that.

Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: FinnKaenbyou on October 16, 2009, 09:39:47 PM
Oh, to hell with it.

##Tank Tackle: UncertainKitten

'Tackling when I feel like it' sounds like 'I want to look like I'm getting things started, but I don't actually want to'.

Anyone who objects should probably prioritise healing, because this is gonna hurt.

You get a Tewi edit in your post. e we
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: Edible on October 16, 2009, 09:48:23 PM
I'd like to discuss the following:

Should we divulge our stats?  Knowing each other's HP may allow us to keep each other alive until we think we've found scum.  Knowing who can do what damage and who can heal may be useful, too.  I'm just not sure how much this information would benefit scum.
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: UncertainJakutten on October 16, 2009, 09:54:27 PM
Thanks, Rou

Tackle Rou

Yes, this is purely OMGUS. And yes, I will do it three more times.

Since that was purely uncalled for.

(Oddly enough I came into this thread ready to tackle someone :P)
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: WHMZakeri on October 16, 2009, 10:04:59 PM
you sure it's a good idea to telegraph your moves in this game?
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: UncertainJakutten on October 16, 2009, 10:10:37 PM
Quote
you sure it's a good idea to telegraph your moves in this game?

Well, I could change my mind. I think Rou should sit there and take his beating for fucking Tanking me.

I'm just a mouse yanno!
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: Nietz on October 16, 2009, 10:14:12 PM
Since that was purely uncalled for.
His reason sounded decent for early game, your "tackle for the lulz" attitude was kind of fishy.
And so is using self-righteous indignation as a preemptive excuse to pummel Rou, for that matter.
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: Seian Verian on October 16, 2009, 10:16:46 PM
I get the sense that this game is going to be pretty much pure chaos...
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: UncertainJakutten on October 16, 2009, 10:19:52 PM
Quote
His reason sounded decent for early game, your "tackle for the lulz" attitude was kind of fishy.
And so is using self-righteous indignation as a preemptive excuse to pummel Rou, for that matter.

And you aren't calling out Zak on the former? As for the latter, it takes 24 hours to recharge as far as I understand, right? Odds are, he'll just get healed while I attack him

However, I just lost THREE FUCKING LIFE in one hit. That will take quite awhile to heal.
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: FinnKaenbyou on October 16, 2009, 10:25:33 PM
Jeez, UK, way to overreact. >_>

If 3 damage is such a problem for you, why'd you attack me rather than healing yourself?
Title: Re: Super Touhou RPG ~ Day 2 *Glomps*
Post by: Pesco on October 16, 2009, 10:36:03 PM
UncertainKitten has taken 3 damage.
Umu has taken 1 damage.

Everyone else has taken no damage.

It is now Day 2.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Ramus on October 16, 2009, 10:43:40 PM
##Heal UK

And, mods.

##UK tackle Rou did happen yet, Roukanken has taken no damage apparently.  '3'  Can you update that one?

There is no mistake

And so begins my game being the healer.  (Bonus points for intimate healing (http://tvtropes.org/pmwiki/pmwiki.php/Main/IntimateHealing).)
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Ramus on October 16, 2009, 10:47:11 PM
Well gee, either moves without ## don't count or UK is incapable of doing damage.  YOU DECIDE.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: FinnKaenbyou on October 16, 2009, 10:48:43 PM
Yeah, I'm sort of mad that I had to come in and start the action with the freaking TANK.

Also, Ramus: Being in a tank, I can take a little punishment before people start hurting me, y'know?

...And in other news, are you healing UK because you think she took too big a hit, or because she isn't scum?
Title: Re: Super Touhou RPG ~ Day 1 Begins!
Post by: Nietz on October 16, 2009, 10:50:57 PM
And you aren't calling out Zak on the former?
Actually, yes, I was going to call him on that before I got to your exchange of blows.
His point was was more concrete and to the fact, but it's essentially the same "announcing intend to maybe act" declaration.
you sure it's a good idea to telegraph your moves in this game?
You announced aloud your future actions as well, didn't you?

Quote
As for the latter, it takes 24 hours to recharge as far as I understand, right? Odds are, he'll just get healed while I attack him
Then you would keep attacking him even if it was clear we didn't want him to die? Wouldn't that be a waste of town's healing resources?

Though it seems it didn't work...
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Ramus on October 16, 2009, 10:54:35 PM
...And in other news, are you healing UK because you think she took too big a hit, or because she isn't scum?

Semi-first.  I hate offense being taken too soon in the game, which tends to lead to people doing stupid things.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Seian Verian on October 16, 2009, 10:59:47 PM
You know what, I agree with Ramus. Given how this particular game works, it was a rather obviously bad move to simply attack UK like that, especially given that Rou DOES SO MUCH FREAKING DAMAGE!

##Give Cheese to Nazrin (Heal UK)
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Nietz on October 16, 2009, 11:00:01 PM
Yeah, I'm sort of mad that I had to come in and start the action with the freaking TANK.
Then why did you do it? Just after you said you didn't want to use it. And then you just said for people to go ahead and heal her.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Affinity on October 16, 2009, 11:03:50 PM
##Tackle: Ramus

Healing someone on your own accord does not seem right especially when the defendant has announced her intention to hit Rou 2 more times, even if the hits were ineffectual.  Same comment goes to Drake (holo rare).

Also, Rou is a darned bully or something.  Would be cool if there was a death of a thousand paper cuts in this game.  On the opposing side, I clearly wanted to tackle Ramus, so why did you say that you needed to start the action like that?  Can't you just 'call' for action in this game?

And Zak, why are you questioning only UK without questioning me?
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: FinnKaenbyou on October 16, 2009, 11:33:18 PM
Then why did you do it? Just after you said you didn't want to use it. And then you just said for people to go ahead and heal her.
Well, the problem is that there were a lot of people saying 'I'll willing to tackle', but no-one actually was. It's like the difference between a vote and an FoS.
Plus it was an hour until the end of the day, and no-one had done anything. There was only so long I could sit around and ask people to make less risky moves.
Thirdly, the point about the mafia needing to have SOME form of attack. I'm willing to agree with Zak they must have SOME way of hurting us, otherwise Town could endlessly heal itself and never lose.

On the opposing side, I clearly wanted to tackle Ramus
Herein lies the problem. Wanting to do it and actually doing it are two different things.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: FinnKaenbyou on October 16, 2009, 11:34:58 PM
EBWOP: I said people should heal her if they disagreed with me, rather than attack me and risk leaving UK closer to death if they think she's Town.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 16, 2009, 11:42:46 PM
Quote
Jeez, UK, way to overreact. >_>

If 3 damage is such a problem for you, why'd you attack me rather than healing yourself?

How much life do you think I have? I'll give you a hint. You were just shy of half my life with ONE HIT.

Thank you Ramus. Quite likely a format problem.

Quote
Actually, yes, I was going to call him on that before I got to your exchange of blows.
His point was was more concrete and to the fact, but it's essentially the same "announcing intend to maybe act" declaration.

Nice covering this now. After I called you out on it.

I screwed up by calling you out so early.

Quote
Then you would keep attacking him even if it was clear we didn't want him to die? Wouldn't that be a waste of town's healing resources?

If it were made clear that he was off limits, for a VERY Damned good reason, yes, I'd lay off.

I'd just find a way to vig him next game ^-^

And thank you Drake.

Quote
Then why did you do it? Just after you said you didn't want to use it. And then you just said for people to go ahead and heal her.

This is a good question.

Quote
Healing someone on your own accord does not seem right especially when the defendant has announced her intention to hit Rou 2 more times, even if the hits were ineffectual.  Same comment goes to Drake (holo rare).

Nyeh, obviously I screwed up. For now I'll cool down though.

Since I'm already partway there

##heal UncertainKitten

Quote
Well, the problem is that there were a lot of people saying 'I'll willing to tackle', but no-one actually was. It's like the difference between a vote and an FoS.

This is weak as hell. There's also a difference between one vote and three. Thank god other people can "unvote" for you.

Quote
Thirdly, the point about the mafia needing to have SOME form of attack. I'm willing to agree with Zak they must have SOME way of hurting us, otherwise Town could endlessly heal itself and never lose.

Ok?


Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: WHMZakeri on October 16, 2009, 11:52:20 PM
Quote
You announced aloud your future actions as well, didn't you?
"Attacking someone tomorrow" is too vague to be a legitimate telegraph. My point was Rou could just use his shield and whatever attacks UK makes would be useless. near as I can say, UK doesn't seem to be as interested in revenge as she lead on

Quote
And Zak, why are you questioning only UK without questioning me?
You didn't say something to the effect of "I'm going to be attacking you for the next three days straight."

Also, I do realize I have a "say something now, wait later to act" thing going on, but considering the condition I put up, my hands are tied until midnight at the earliest. Though It looks like we're making progress anyway so I might not get a chance to use this excuse.

I don't think Rou is scummy for what he did. We're not really use to the set-up, so the way things progressed, it seemed like everyone was like the newb that didn't want to leave his vote on someone in case they get lynched and are town.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Edible on October 16, 2009, 11:55:34 PM
@UK: u?'s own example had him attacking someone without double octothorpes, so I think your attack went through (assuming you're not BSing us).  Rou stated he can "take a little punishment" before getting damaged, which implies he has a shield or something?

Anyway, I think Rou should lay off the cannon blasts unless he thinks he's found scum.  That's not a vote you're throwing around.  I also dislike that you're basically saying we should waste our days healing UK just because you wanted to attack her on a whim.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 16, 2009, 11:57:21 PM
Quote
My point was Rou could just use his shield and whatever attacks UK makes would be useless. near as I can say, UK doesn't seem to be as interested in revenge as she lead on

Well, duh, I cooled off. Stepping away actually DOES work.

Quote
I don't think Rou is scummy for what he did. We're not really use to the set-up, so the way things progressed, it seemed like everyone was like the newb that didn't want to leave his vote on someone in case they get lynched and are town.

I'm not inclined to give him town cred OR scummy points for what he did...well...let me rephrase that. I give him slight scum points because I think he was horribly irresponsible, but I don't think it's completely scummy. I was, however, pissed when he first attacked me hence my messed up attack.

Quote
@UK: u?'s own example had him attacking someone without double octothorpes, so I think your attack went through (assuming you're not BSing us).  Rou stated he can "take a little punishment" before getting damaged, which implies he has a shield or something?

I missed the shield thing. Well, that would explain a lot. That's REALLY a pain in the ass.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: FinnKaenbyou on October 17, 2009, 12:03:02 AM
How much life do you think I have? I'll give you a hint. You were just shy of half my life with ONE HIT.
And given that no-one had bothered to mention anything like how much health they had...what would we gain from sitting and doing nothing?

Quote
This is weak as hell. There's also a difference between one vote and three. Thank god other people can "unvote" for you.
There's also a difference between one vote and no votes. We learn something from one vote. We don't from no votes.

Quote
Ok?
Therefore
a) We need to act or the mafia will come from behind and beat the crap out of us.
b) Your outright denial of mafia-specific powers seemed to almost promote the current apathy we're suffering from. T_T

Quote
I also dislike that you're basically saying we should waste our days healing UK just because you wanted to attack her on a whim.
Oh god what is this.
Misrep on two separate points in one sentence:
- I'm not saying people should heal UK for no reason, I'm saying they should heal her if they thought my case against her was bad.
- I didn't attack her on a whim - I gave reasoning for why I didn't like what she'd said, and given that it was Day 1 and no-one else had done anything I think I had a good enough reason to act.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Edible on October 17, 2009, 12:11:05 AM
- I'm not saying people should heal UK for no reason, I'm saying they should heal her if they thought my case against her was bad.

Keep in mind that you attacking UK, and us healing her, prevents us from doing anything else the rest of the day.

Quote
- I didn't attack her on a whim - I gave reasoning for why I didn't like what she'd said, and given that it was Day 1 and no-one else had done anything I think I had a good enough reason to act.

That's still a whim, though... unfortunately, this particular line of discussion isn't going to go anywhere, since at least you took some initiative.  I'll call it a fair point and drop it.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 12:13:25 AM
Quote
And given that no-one had bothered to mention anything like how much health they had...what would we gain from sitting and doing nothing?

And why would we mention that? Is there any reason to claim healths? Actually, is there any reason to not claim healths? I wanna hear both sides.

Quote
There's also a difference between one vote and no votes. We learn something from one vote. We don't from no votes.

But three votes is OVERKILL.

I really don't understand why this is so hard to understand.

Quote
Therefore
a) We need to act or the mafia will come from behind and beat the crap out of us.
b) Your outright denial of mafia-specific powers seemed to almost promote the current apathy we're suffering from. T_T

I suppose? I'm merely going by other games of this sort.

Quote
- I didn't attack her on a whim - I gave reasoning for why I didn't like what she'd said, and given that it was Day 1 and no-one else had done anything I think I had a good enough reason to act.

The thing is, that would have been fine. If you dealt ONE damage. But since you deal THREE damage, you need 3 times as strong a case to attack ANYONE without being anti-town at the least.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: FinnKaenbyou on October 17, 2009, 12:20:43 AM
Keep in mind that you attacking UK, and us healing her, prevents us from doing anything else the rest of the day.
Protip: Even if 3 people heal UK today, there are still 6 other players. Don't act like I've killed off Day 2 entirely.

Better yet, look what's happened. We're talking.

Quote
I suppose? I'm merely going by other games of this sort.
You mean like Crawl? Where scum had multiple NKs they could cash in at once?

Quote
The thing is, that would have been fine. If you dealt ONE damage. But since you deal THREE damage, you need 3 times as strong a case to attack ANYONE without being anti-town at the least.
So I should just sit back and hope that other people do something to get the game started. That's a good idea, yeah. >_>
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Edible on October 17, 2009, 12:26:08 AM
And why would we mention that? Is there any reason to claim healths? Actually, is there any reason to not claim healths? I wanna hear both sides.

I had asked this earlier, as well.  I think it was ignored.

I'd like to discuss the following:

Should we divulge our stats?  Knowing each other's HP may allow us to keep each other alive until we think we've found scum.  Knowing who can do what damage and who can heal may be useful, too.  I'm just not sure how much this information would benefit scum.

Here's what I think.

Since we know everyone has HP, and everyone has an attack, and everyone has a heal, we should be able to reveal these things without scum making more use of the knowledge than us.  What we shouldn't reveal is if we have a trick up our sleeve like a cop or something.  This would allow us to attribute proper weight to each person's "vote".  I also don't really see a reason for us to divulge our spellcards, though.

The real issue here is that we don't know how scum operates.  I can only assume they have some sort of vig ability like in Crawl, but that's also because it's the only nightless game I've played so far.  There exists the possibility that giving out our base stats may allow scum to eliminate us somehow.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 12:31:30 AM
Quote
I had asked this earlier, as well.  I think it was ignored.

I vaguely remembered but not who.

Quote
Since we know everyone has HP, and everyone has an attack, and everyone has a heal, we should be able to reveal these things without scum making more use of the knowledge than us.  What we shouldn't reveal is if we have a trick up our sleeve like a cop or something.  This would allow us to attribute proper weight to each person's "vote".  I also don't really see a reason for us to divulge our spellcards, though.

I think I agree with this.

Quote
The real issue here is that we don't know how scum operates.  I can only assume they have some sort of vig ability like in Crawl, but that's also because it's the only nightless game I've played so far.  There exists the possibility that giving out our base stats may allow scum to eliminate us somehow.

Possibly. there IS a chance they have hidden weapons. I doubt they have outright kills though.

Quote
You mean like Crawl? Where scum had multiple NKs they could cash in at once?

Crawl was completely different. All it has in common with this game is nightless.

What I meant was War of Heaven or whatever on MS. That was a hurt/heal game. Alas, I don't have a complete understanding of that setup as I merely skimmed it.

Quote
So I should just sit back and hope that other people do something to get the game started. That's a good idea, yeah. >_>

With great power comes great responsibility. (http://tvtropes.org/pmwiki/pmwiki.php/Main/ComesGreatResponsibility)
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Nietz on October 17, 2009, 12:33:59 AM
- I'm not saying people should heal UK for no reason, I'm saying they should heal her if they thought my case against her was bad.
That's almost as bad. Instead of presenting convincing arguments to support her death, you were just encouraging dissenters to act and negate both sides' efforts.

Quote
- I didn't attack her on a whim - I gave reasoning for why I didn't like what she'd said, and given that it was Day 1 and no-one else had done anything I think I had a good enough reason to act.
As I said, I agree that your reason for suspicion was somewhat decent. The problem is that you did exactly what you said you didn't want to do one post (and less than half an hour) earlier.

Jeez, UK, way to overreact. >_>

If 3 damage is such a problem for you, why'd you attack me rather than healing yourself?
How much life do you think I have? I'll give you a hint. You were just shy of half my life with ONE HIT.
Wouldn't that be actually another reason to focus on healing first before striking back?

The real issue here is that we don't know how scum operates.  I can only assume they have some sort of vig ability like in Crawl, but that's also because it's the only nightless game I've played so far.  There exists the possibility that giving out our base stats may allow scum to eliminate us somehow.
That's my concern as well. Should scum have some way of dealing damage stealthly, allowing them to keep tabs on our health would help them know who they could off easily.

Also, Drake, any other thoughts besides predicting chaos in the game?
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 12:38:11 AM
Quote
Wouldn't that be actually another reason to focus on healing first before striking back?

Rage, etc.

Also wasn't sure if we could heal ourselves.

Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: FinnKaenbyou on October 17, 2009, 12:38:31 AM
I have a few suspicions about the setup, but I don't know if it's worth putting everyone's information into the open for. My point was that I had no idea how much health UK had. Heck, I still don't - we have to trust her when she says she has 6 health, don't we?

As for scum, I had a couple of theories.

- Scum get a NK after X days.
- Each scum gets their own attack, which effectively charges for every day they don't use it. So activate it on D4, it hits for 4-damage. Then it resets to 0. Obviously, it's secret.

Honestly, though, I don't know for sure. The people who'd suffer the most from this plan are the ones with low HP, so it might be a good idea to keep it in the dark until someone gets dangerously low. Maybe not even then if there's a good reason.

Quote
That's almost as bad. Instead of presenting convincing arguments to support her death, you were just encouraging dissenters to act and negate both sides' efforts.
D1. What more could I really have said against her at the time?

Quote
As I said, I agree that your reason for suspicion was somewhat decent. The problem is that you did exactly what you said you didn't want to do one post (and less than half an hour) earlier.
I didn't want to, but I had to because no-one else was. If I left it to deadline there was the risk of everyone sending in a tackle at once and utter chaos.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: FinnKaenbyou on October 17, 2009, 12:39:47 AM
EBWOP: I would have hoped dissenters on the UK case had a good reason for disagreeing rather than being neutral or just thinking 'that's a lot of damage'. You know, like Ramus and Drake seem to have done.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 12:42:52 AM
Quote
I have a few suspicions about the setup, but I don't know if it's worth putting everyone's information into the open for. My point was that I had no idea how much health UK had. Heck, I still don't - we have to trust her when she says she has 6 health, don't we?

Where did I say this? I most certainly do not have 6 health.

Quote
- Each scum gets their own attack, which effectively charges for every day they don't use it. So activate it on D4, it hits for 4-damage. Then it resets to 0. Obviously, it's secret.

IIRC War of Heaven had something like this.

Or was that Unreal Tournament (also another hurt/heal game)

Either way that mechanic is quite possible. Thanks for reminding me.

Quote
I didn't want to, but I had to because no-one else was. If I left it to deadline there was the risk of everyone sending in a tackle at once and utter chaos.

I feel this reasoning is weak. Especially for three damage.

Rou, you can't play impulsively. You can argue that your initial attack wasn't impulsive but at the reasoning level you gave and the level of the attack you used, there is too much disproportion for it to not be impulsive.



Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: WHMZakeri on October 17, 2009, 12:43:50 AM
Quote from: edible
Keep in mind that you attacking UK, and us healing her, prevents us from doing anything else the rest of the day.
Umm ... chill. Seriously.

No one said that you had to heal UK. How certain are you that she's even town and thus we should be healing her back to full health? Everyone's been given a hurt/heal factor (although varying) and we should only be healing people because we think they are town, not because they just got fired at by a giant cannon.

Quote
But three votes is OVERKILL.

I really don't understand why this is so hard to understand.
Two things are made clear:
1. Rou has no control over the amount of vote he sets out at any one time. It will always be three.
2. No one else is doing anything, and Rou can't force other people to vote.

Cut the drama.

onto playing the setup: I'm not really big on revealing our stats, but it's inevitable we're going to be letting others onto our stats eventually (e.g. Rou has 3 attack, UK has 1 attack and 7 hp, just observations from the way they reacted to each other.) so I'm not sure if it's worth it in the long run to keep it hidden.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: FinnKaenbyou on October 17, 2009, 12:48:44 AM
Where did I say this? I most certainly do not have 6 health.
Oh, damn. I misread 72 and thought you said I'd taken half your life in one hit. My bad.

Quote
Rou, you can't play impulsively. You can argue that your initial attack wasn't impulsive but at the reasoning level you gave and the level of the attack you used, there is too much disproportion for it to not be impulsive
Well, sorry that I don't like the idea of 'oh crap, I hit for a lot of damage, I'd better just sit here until someone else gets things started'. I tried to hold myself to it, but things just weren't going anywhere, were they?
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 12:49:46 AM
Quote
1. Rou has no control over the amount of vote he sets out at any one time. It will always be three.
2. No one else is doing anything, and Rou can't force other people to vote.

To 2: That was about to change. But there is no proof of that so I'll cede it
To 1: THAT'S WHY HE FUCKING HOLDS HIS FIRE! WHY IS THIS SO HARD FOR YOU PEOPLE TO UNDERSTAND!

Quote
7 hp,

Still wrong.

Quote
Oh, damn. I misread 72 and thought you said I'd taken half your life in one hit. My bad.

You came damn close.

Quote
Well, sorry that I don't like the idea of 'oh crap, I hit for a lot of damage, I'd better just sit here until someone else gets things started'. I tried to hold myself to it, but things just weren't going anywhere, were they?

Well, sometimes you have to do things you don't like so you don't cause bigger problems than you solve.

Why the hell am I lecturing you on this? I'm the most impulsive damn factor IN this game and I think what you did was ridiculous.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Seian Verian on October 17, 2009, 12:53:48 AM
<_< The reason I healed UK was partially because of the amount of damage, and partially because WHY THE HELL ARE YOU ATTACKING SO SOON FOR SOMETHING LIKE THAT WHEN YOU CAN'T JUST TAKE IT BACK?! This isn't like a normal mafia game, where you can just vote someone and take it back, you should be more careful about what you do. And while the amount of damage isn't what made it a problem, it really did make it even worse, and you're wasting everyone else's time and resources when you do something like that.

It is true that we didn't have to heal her, but in my case, I thought it was a better way of disagreeing with the action than attacking you. Heck, you did encourage people who disagreed to heal her.

As far as stats... I think it would be a good idea to reveal the amount of health we all have. Maybe seeing each other's health stats actually would make it less likely for someone to do something like what Rou did. Kinda like when someone doesn't want to put someone else at L-1 if they're not sure in other games or something like that.

"Warning: 4 new replies have been made while you were typing this post"

Nothing else to add except that if Rou actually wanted to get something started, HE COULD HAVE JUST ACTUALLY SAID HIS PROBLEM INSTEAD OF DOING A RIDICULOUSLY POWERFUL ATTACK HE COULDN'T UNDO!
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: FinnKaenbyou on October 17, 2009, 01:00:37 AM
The amount of damage I can do has, in my opinion, been blown wildly out of proportion. From what UK is saying, I'd still need a good two shots on her for a KO, and that's assuming no-one heals her. So saying 'it's a big move you can't take back' is really overreacting, since it can be patched up with a few heals (more than some attacks, but still relatively managable).

Quote from: Drake
HE COULD HAVE JUST ACTUALLY SAID HIS PROBLEM INSTEAD OF DOING A RIDICULOUSLY POWERFUL ATTACK HE COULDN'T UNDO!
My entire point is that actions speak louder than words. Plenty of people had said they were willing to attack, but none of them actually DID, and there was no obvious sign of that changing.

Also, if I'd just given opinions and not tackled anyone, I'd be accused of cheerleading. Lose-lose situation, so I may as well take the option that generates discussion.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 01:02:26 AM
Quote
The amount of damage I can do has, in my opinion, been blown wildly out of proportion. From what UK is saying, I'd still need a good two shots on her for a KO, and that's assuming no-one heals her. So saying 'it's a big move you can't take back' is really overreacting, since it can be patched up with a few heals (more than some attacks, but still relatively managable).

3 heals for every attack you do, disabling whoever is healing for that day. How can you possibly think this is pro town with your WEAK reasoning?

Quote
My entire point is that actions speak louder than words. Plenty of people had said they were willing to attack, but none of them actually DID, and there was no obvious sign of that changing.

Also, if I'd just given opinions and not tackled anyone, I'd be accused of cheerleading. Lose-lose situation, so I may as well take the option that generates discussion.

And drops someone to close to half health. Real fucking smart. You actually wouldn't have been accused of cheerleading quite likely. Most people here would probably recognize your tankity tankness is TOO FUCKING POWERFUL FOR WEAK D1 REASONS!
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Ramus on October 17, 2009, 01:04:36 AM
##Tackle: Ramus

Healing someone on your own accord does not seem right especially when the defendant has announced her intention to hit Rou 2 more times, even if the hits were ineffectual.  Same comment goes to Drake (holo rare).

I thus give you people an example of what I don't want.  Very little basis against me healing, and from what I've seen, UK is incapable of dealing damage so far.  Perhaps she can, but I haven't seen that yet.  Would you like to tackle me again out of ignorance?  Or tackle me because I decided to heal instead of hit someone?


Care on Roukanken: He stepped in too early and used his offensive character to kick start the game.  I give him props for that.  He had a lot more guts than the rest of us, and the only fault he has is that he has a strong character.  I'm willing to put down that Roukanken is very towny right now for at least doing something.

That being said, I still recommend holding back on the fire power for now, since 3 HP is crap load.


ALSO:  UK and Roukanken, STFU now, you're detracting into a flame war which tends to remove attention from the scummies.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 01:08:00 AM
Quote
ALSO:  UK and Roukanken, STFU now, you're detracting into a flame war which tends to remove attention from the scummies.

I refuse. Unless Rou gives me decent reasoning for his actions, apologizes for them, or proves sufficiently that this will be a useless deadlock.

Quote
He stepped in too early and used his offensive character to kick start the game.  I give him props for that.  He had a lot more guts than the rest of us, and the only fault he has is that he has a strong character.  I'm willing to put down that Roukanken is very towny right now for at least doing something.

I refuse. To give him credit either way. I'm not sure if townie Rou would be so fucking retarded, to be honest.

Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Seian Verian on October 17, 2009, 01:09:08 AM
The amount of damage I can do has, in my opinion, been blown wildly out of proportion. From what UK is saying, I'd still need a good two shots on her for a KO, and that's assuming no-one heals her. So saying 'it's a big move you can't take back' is really overreacting, since it can be patched up with a few heals (more than some attacks, but still relatively managable).

Yes, a good two shots more. That's because though it takes out NEARLY HALF HER HEALTH, it doesn't quite reach that point. Let's put it in perspective though... You have THREE TIMES AS MUCH ATTACK POWER as some other people have. That means that it's three times as much of a problem if you're wrong. Three times as good if you're right, but the odds are that you are going to be wrong, especially with reasoning like that!

Quote
My entire point is that actions speak louder than words.

And what if those actions happen to be rather obviously not a good idea?
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 01:09:50 AM
Quote
Yes, a good two shots more. That's because though it takes out NEARLY HALF HER HEALTH, it doesn't quite reach that point. Let's put it in perspective though... You have THREE TIMES AS MUCH ATTACK POWER as some other people have. That means that it's three times as much of a problem if you're wrong. Three times as good if you're right, but the odds are that you are going to be wrong, especially with reasoning like that!

Thank you. Maybe this will get it through his skull, which is quite obviously as thick as his armor.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Ramus on October 17, 2009, 01:10:30 AM
Roukanken, go apologize to UK for hitting her.  That's not we do at school.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 01:11:57 AM
I'd like to state that I will not look at this thread for an hour. Because quite obviously I can't argue without stooping to attacks on my fellow players' intelligence.

I will hopefully have cooled off by then and can argue without the personal strikes.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: WHMZakeri on October 17, 2009, 01:12:58 AM
Quote
Why the hell am I lecturing you on this? I'm the most impulsive damn factor IN this game and I think what you did was ridiculous.

This is actually a good point. You've got someone who given the chance will kill someone as soon as possible for any reason she can muster, even if it's just a gut feeling from looking at the name's list, who is whining about being targeted by an attack that didn't even take off half of her life total, which is basically this game's equivalent of L-3 in a normal 9 player game.

Now that this has been put into perspective, I'd like to call out UK's overreaction as unusual self-preservation.

Cut: Drake's response makes me feel better about his heal. Ramus not so much now.

CUTCUTCUT ;_;
Quote
The amount of damage I can do has, in my opinion, been blown wildly out of proportion. From what UK is saying, I'd still need a good two shots on her for a KO, and that's assuming no-one heals her. So saying 'it's a big move you can't take back' is really overreacting, since it can be patched up with a few heals (more than some attacks, but still relatively managable).
I agree with this too. Healing is basically this game's equivalent of Unvoting, so it's not as if this is "SERIOUS BUSINESS PERMANENT DAMAGE OH NOES T_T". Heck, If everyone heals UK, and then Rou attacks her again, there's a more than likely chance that the end result would be her hp total would be exactly what it was at before this started (due to the Max = Start+3 rule)

four more cuts stop effing posting you guys ;_;
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: WHMZakeri on October 17, 2009, 01:17:41 AM
...okay, now that I'm not trying to post something, you guys can start posting again >.>;
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Ramus on October 17, 2009, 01:18:00 AM
Yes, but healing is not quite like unvoting as someone else can do damage and you can heal for them, so it's like a massive vote shifting game.  More so, this can be abused so that anyone townie will spend time healing instead of hurting, giving the Mafia time to do whatever they want.  So, while an opening hit is nice and all, it's not to be continued.

#100 reply GET

EDIT:

FUCK

#101 GET
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Seian Verian on October 17, 2009, 01:24:21 AM
Healing is basically this game's equivalent of Unvoting, so it's not as if this is "SERIOUS BUSINESS PERMANENT DAMAGE OH NOES T_T".

Unvoting in other games doesn't prevent you from voting. And that's usually because you change your mind about something, not because you disagree with something someone else did. If Rou attacks, and two, three other people heal, there's very little happening other than wasted time. It's at the VERY least annoying when time is wasted on something like this, but, if the scum have some way of attacking outside of just the normal hurt/heal mechanics, then it actually would benefit them if we waste our actions.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Ramus on October 17, 2009, 01:35:13 AM
Just telling you guys I'm off for the night.  Please don't tackle me in my sleep.  And I think I'll wake up tomorrow and immediately skip over the UK and Roukanken slap fight for the real meat of the discussion.

On final note:

(http://1.bp.blogspot.com/_mo1o1BSDKks/Sea1p04NicI/AAAAAAAAAIw/a4aIJtC-t30/s400/mafiawarsseriousbusiness.jpg)
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: WHMZakeri on October 17, 2009, 01:36:36 AM
People also seem to be ignoring the fact that Rou has only voted once. Seriously, this is blown so out of proportion - he made one tackle that ended up as three votes, not even taking out half of her life, and the backlash in immense. People are treating this as if he plans to attack her every day until she dies. Everyone that complains about having to waste their days healing UK makes it sound like we're going to lose the game because Rou apparently put a draining leech on her and that effectively takes out three townies for the rest of the game who now have to heal her every day. If that is the case, tell me, and I'll consider the verbal attacks on Rou justified, but if he doesn't attack anyone for two days, it's effective the exact same strength as any normal attack this game.

Response to Drake: So then don't waste your time healing UK. Everyone who even glances through this game knows she's lost three hp, and other people are less likely to vote for her without better reasoning because of it. like I said, Rou voting for one day out of three is exactly the same as a normal attacker voting once every day, and I trust he at least has the responsibility to not fling around such a heavy vote (Heck, he even said beforehand that he didn't want to without a good enough reason, and that reason was jumpstarting the game.)
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: WHMZakeri on October 17, 2009, 01:51:49 AM
Now that I think about it, I have a good point. Ramus, Drake, if you both think it's a waste of time healing someone that Rou targeted, then why are you wasting time healing someone that Rou targeted? More importantly, why does the blame for someone wasting their vote on healing Rou's target fall onto Rou, instead of the people who are choosing to heal Rou's target?
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Ramus on October 17, 2009, 01:58:10 AM
Now that I think about it, I have a good point. Ramus, Drake, if you both think it's a waste of time healing someone that Rou targeted, then why are you wasting time healing someone that Rou targeted? More importantly, why does the blame for someone wasting their vote on healing Rou's target fall onto Rou, instead of the people who are choosing to heal Rou's target?

Gut reaction, mostly.  HP counts are still unknown, and again, like I said, I don't need anything too drastic happening early game for a stupid kill.  Basically, all healing after the first time should be useless.  In theory anyway.  It'll probably fall apart a couple of days into the game.

And I'll get off now.  Mafia has already made me stay up half an hour later than usual...
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 02:10:16 AM
Been close nuff to an hour. I'm calm enough to leave the personal attacks out of this now...

Quote
This is actually a good point. You've got someone who given the chance will kill someone as soon as possible for any reason she can muster, even if it's just a gut feeling from looking at the name's list, who is whining about being targeted by an attack that didn't even take off half of her life total, which is basically this game's equivalent of L-3 in a normal 9 player game.

Now that this has been put into perspective, I'd like to call out UK's overreaction as unusual self-preservation.

How convenient.

I disagree with your argument since more is lost than a regular "triplevote"

Quote
I agree with this too. Healing is basically this game's equivalent of Unvoting, so it's not as if this is "SERIOUS BUSINESS PERMANENT DAMAGE OH NOES T_T". Heck, If everyone heals UK, and then Rou attacks her again, there's a more than likely chance that the end result would be her hp total would be exactly what it was at before this started (due to the Max = Start+3 rule)

Healing still takes actions we probably shouldn't waste for reasoning already stated.

Quote
Unvoting in other games doesn't prevent you from voting. And that's usually because you change your mind about something, not because you disagree with something someone else did. If Rou attacks, and two, three other people heal, there's very little happening other than wasted time. It's at the VERY least annoying when time is wasted on something like this, but, if the scum have some way of attacking outside of just the normal hurt/heal mechanics, then it actually would benefit them if we waste our actions.

Drake once again eloquently states my point :S

Quote
And I think I'll wake up tomorrow and immediately skip over the UK and Roukanken slap fight for the real meat of the discussion.

Careful, I like to slip important things amongst the noise so no one looks at it. It's fun ^-^

Zak 104: I disagree that his reason was good enough to justify the attack. Further, I don't think it's as blown out of proportion as you say, but I agree my reaction was a little over the top. I was a little addled when I reacted...I...should be ok for now.

Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: ?q on October 17, 2009, 02:11:00 AM
*fw33!~*

Double octothorpes aren't necessary just because I'm not used to them.  I'm assuming that if you put bold something that looks remotely like
Hurt/Heal: Someone
that you actually mean it.

Also, Ramus will be modkilled if he again compares Mafia to Mafia Wars.  actually not, but it needed to be said

*fw33!~*
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Seian Verian on October 17, 2009, 02:31:46 AM
Now that I think about it, I have a good point. Ramus, Drake, if you both think it's a waste of time healing someone that Rou targeted, then why are you wasting time healing someone that Rou targeted? More importantly, why does the blame for someone wasting their vote on healing Rou's target fall onto Rou, instead of the people who are choosing to heal Rou's target?

I said this earlier, I thought it was a better way to disagree with what Rou did than attacking him, or even just saying it point-blank. My point was that if nothing ends up getting done because of a move like what Rou did, then it isn't a good thing. It was NOT that healing her was a waste of time in itself, it was that THE ENTIRE SITUATION was a waste of time if we ended up right where we started. I didn't see any real reason to believe UK was scum, so I didn't want to leave her at such reduced health like that.

 Technically, the odds are that UK is town, since there have to be more town than scum, so odds were that leaving UK as she was and not doing anything was WORSE than just having nothing happen because we end up where we started.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Affinity on October 17, 2009, 02:39:33 AM
Quote
UK is incapable of dealing damage so far.  Perhaps she can, but I haven't seen that yet.  Would you like to tackle me again out of ignorance?  Or tackle me because I decided to heal instead of hit someone?

Do not look at the consequences of her actions, but rather, what happens.  She clearly wanted to hurt Rou as much as she hurt him (though she might say that is the adrenaline talking) at the time of your tackle, making her just as bad as Rou from your point of view (whether or not she can do damage does not factor in).  Calling this line of reasoning ignorance is rather strawmanny.

Drake's reasoning seems better than Ramus'

And I don't like Rou going 'what I did was okay because no one else will do what I did just now' especially when I was in the same position to do what he did when he made this post (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg129891#msg129891).  Granted, I was not able to come back before the day ended, but knowing that his shot was rather powerful, he should not have used it and goad the actions of 3 other townies for healing, especially others were alright with taking the less powerful shot.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 02:46:46 AM
Quote
Do not look at the consequences of her actions, but rather, what happens.  She clearly wanted to hurt Rou as much as she hurt him (though she might say that is the adrenaline talking) at the time of your tackle, making her just as bad as Rou from your point of view (whether or not she can do damage does not factor in).  Calling this line of reasoning ignorance is rather strawmanny.

Oh, I agree that my attack was impulsive. Just three times less damaging, so three times more ok.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Serp on October 17, 2009, 05:00:49 AM
You folks should be treating this more like a standard mafia game.  We've got an informed minority versus an uninformed majority, and the only way for the latter to kill the former is by hurting those they find suspicious.  You should generally expect an unlimited nightvig to attack someone every night, right?  Healing is, very generally speaking, anti-town, because it surrenders control of the game to scum.

It raised my eyebrow when Rou gave up such an early, unasked-for ability claim, but I don't find anything scummy about his subsequent actions.  Even with no way to place a vote without taking it back, there still need to be some actions beyond fingers of suspicion.  There's a fine line between doing something stupid to turn the early game into a circus and doing something that can't be ignored for the purpose of starting up discussion, but I think Rou tackling UK falls into the latter category.

UncertainKitten was basically asking to get tackled with how lightly she seemed to be taking the game early on, and now she's tunneling without any apparent consideration for actually catching scum.  I don't like the kneejerk OMGUS, lampshading or no, and the subsequent attempted self-heal isn't any better.  Drake and Ramus earn my suspicion for acting as though UK were townie enough to deserve healing - it could be protecting a scumbuddy, it could betray a scum mindset, or it could just be an honest unfamiliarity with effective Hurt and Heal strategy.

We should be dropping people down into the HP range where they're in mortal peril, two or three at a time if possible.  Chances are that we'll put a mafioso in danger that way, and scum will be forced to play their hand one way or the other, and we can clear some players and cast further suspicion on others.  Unless we do that, then we're just trading empty words until scum can angle around to pick each of us off.  I want to see some more tackling.

##Infect Nazrin's Cheese with Listeria monocytogenes (Tackle UncertainKitten)
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: FinnKaenbyou on October 17, 2009, 11:26:25 AM
Quote
3 heals for every attack you do, disabling whoever is healing for that day. How can you possibly think this is pro town with your WEAK reasoning?
It's more pro-town than letting people continue to do nothing, if you ask me.

Quote
And drops someone to close to half health. Real fucking smart. You actually wouldn't have been accused of cheerleading quite likely. Most people here would probably recognize your tankity tankness is TOO FUCKING POWERFUL FOR WEAK D1 REASONS!
Oh god, it's so powerful that I'd need to do it for three days straight to kill you. Take it easy, UK.

Quote
Very little basis against me healing, and from what I've seen, UK is incapable of dealing damage so far.
Healing UK effectively means you think she's Town because you don't want her to die. You then heal her on the basis that 'she took too big a hit', which is a waste of a heal unless you have a reason to believe her.

Quote
I refuse. Unless Rou gives me decent reasoning for his actions, apologizes for them, or proves sufficiently that this will be a useless deadlock.
Why is 'because otherwise nothing is going to happen' not a good enough reason, exactly?

Quote
You have THREE TIMES AS MUCH ATTACK POWER as some other people have. That means that it's three times as much of a problem if you're wrong. Three times as good if you're right, but the odds are that you are going to be wrong, especially with reasoning like that!
Stop acting like I'm a vig. She's hardly at death's door, is she?

Quote
And what if those actions happen to be rather obviously not a good idea?
Still gets people talking and starts the game, doesn't it?

Quote
Roukanken, go apologize to UK for hitting her.  That's not we do at school.
I'd apologise if she'd done something, anything, to make me think what I'd done was a bad idea. All I see is her basically overreacting in a game where tackles really aren't as absolute as she makes out to be.

Quote
More so, this can be abused so that anyone townie will spend time healing instead of hurting, giving the Mafia time to do whatever they want.
This is exactly the problem I have here. Why are people so paranoid about having everyone at absolutely perfect health? It's like being scared because you have one or two votes on you.

Quote
Unvoting in other games doesn't prevent you from voting.
We also have about 3 days where normally we'd have one. I'd say it just about evens out.

Quote
I disagree with your argument since more is lost than a regular "triplevote"
But we are probably capable to lose more at this point. Because, well, it's a setup where you get a new vote every day.

Quote
Healing still takes actions we probably shouldn't waste for reasoning already stated.
What are the odds of everyone having made some sort of action by the end of the day? Pretty low, I'm willing to guess.

Quote
My point was that if nothing ends up getting done because of a move like what Rou did, then it isn't a good thing.
So to prove this point, you...healed UK and thus made sure that nothing got done?

Quote
We should be dropping people down into the HP range where they're in mortal peril, two or three at a time if possible.  Chances are that we'll put a mafioso in danger that way
The way you word this, it sounds like you want to pick these people at random. T_T

Anyway, because the whole UK/Rou catfight isn't accomplishing anything...

Revving Up The Engine: Edible

Has produced nothing today other than 'Rou should calm down because his tank is OP' and needless setup speculation. I don't approve.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: WHMZakeri on October 17, 2009, 11:46:10 AM
Quote
Oh, I agree that my attack was impulsive. Just three times less damaging, so three times more ok.

If you divide a negative number by three, it's still a negative number. I'm not even willing to place Rou's vote as three times as damaging since he at least had reasoning provided for why you might be scum. Yes, it was weak reasoning, but your reasoning for attacking him was OMGUS Pure and simple - absolutely nothing to do with scum hunting in the first place.

Quote
I said this earlier, I thought it was a better way to disagree with what Rou did than attacking him, or even just saying it point-blank. My point was that if nothing ends up getting done because of a move like what Rou did, then it isn't a good thing. It was NOT that healing her was a waste of time in itself, it was that THE ENTIRE SITUATION was a waste of time if we ended up right where we started. I didn't see any real reason to believe UK was scum, so I didn't want to leave her at such reduced health like that.
I understand where you are coming from, but you have to understand that the point you make of Rou forcing people to Heal UK sort of falls flat on it's face once you realize that Rou never actually forced anyone to Heal UK. In the end, you and Ramus both chose to heal UK. Apparently, for the fact that you both thought healing UK was a necessary waste of time when it really was not necessary.

Quote
Technically, the odds are that UK is town, since there have to be more town than scum, so odds were that leaving UK as she was and not doing anything was WORSE than just having nothing happen because we end up where we started.
Technically this is true. I've never seen anyone win a Mafia game on technical probabilities however. In fact, just going off of Technical probabilities, the town is much more likely to lose, because if every lynch was randomly selected, there would always be more than a 50% chance of a townie dying.

This is why we're suppose to be attacking each other with logic and reasoning - so that we can form information. Rou at least tried to hunt for scum with his vote, so it doesn't make sense to fault him for it, but UK didn't have any reasoning for attack Rou other than he was responcible for a loss of three hitpoints. More importantly, people started jumping on the Heal UK wagon with little thought other than "Wow, Rou did a lot of damage and UK is mad." which seems too much like needless defense.

Finally, you're once again failing to include the human factor. Rou is not an automatic vote UK machine. And he is probably the only one this game that even has three attack. If I'm getting the math from UK's clues right, there would need to be at least three people, two of which with 2 attack, that would have to jump onto UK WHILE ignoring the fact that she had lost three HP already. In fact, if UK is a townie, and this actually did happen, then we as town should be THANKFUL it happened because it's almost a sure thing that someone is scum on that wagon.

We have to keep in mind that this is a Mafia game, not a popularity contest.

Speaking of which, only two people on this entire site actually fulfilled the condition I mentioned yesterday. Those two people were Umu and Pesco, the Mods. I didn't even tell them what the condition was, but they were the only ones who did it.

and the condition was to WISH ME A HAPPY BIRTHDAY byakuren H. hijiri you guys, I feel so lonely now. ;_;

Also, Serpentarius is right in that in this game the town has a unique ability to put massive pressure on more than one person at a time. Right now my biggest suspicions are UK and Ramus (I'm getting an innocent feeling from the way Drake is phrasing his response, so he's not as bad as Ramus in my view)

Ramus's 66 is also very highly suspect. Rou asks what to me looks like a very legitimate question, but Ramus avoids answering it and instead says he doesn't want to see anyone step on someone else's toes. The lack of justification until after Drake's post is also suspect.

##Slap with a Frozen Tuna: Ramus

and finally:
Quote
UncertainKitten has taken 3 damage.
u? has taken 1 damage.

Everyone else has taken no damage.

It is now Day 2.
I think I know why UK's hit didn't work on Rou.

Cut: That's going to take too long to read...
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: WHMZakeri on October 17, 2009, 11:52:57 AM
Edit: Okay, I read it. It's bulk is basically what I said except in concise response form instead of rant form.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: ?q on October 17, 2009, 12:01:50 PM
Revving Up The Engine: Edible
Is this a hurt?
Hm... Maybe after the next damage count the ##s need to be reinstated.

Also @Zakeri:  Your birthday isn't listed on this site.  Curiously, you listed it on that other site - that's how I found out.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Ramus on October 17, 2009, 12:04:23 PM
Also, Ramus will be modkilled if he again compares Mafia to Mafia Wars.  actually not, but it needed to be said

;_;
I don't even know what Mafia Wars is.
It's a viciously popular/annoying facebook application.
(yo dawg I heard you like wasting time so we put apps in your facebook so you can waste time while you waste time)


@Serp #112

It's a nice idea, but you're failing to factor in the spellcards.  We really have no idea what anyone is capable of with spellcards.  I'm pretty sure if Roukanken can do 3 damage with a single blow, we've got far more devastating means of destruction in this game.  So getting someone in mortal peril will cause them to pull out that spellcard, and hit a townie, which could be even worse.



Finally, Affinity, you've made two posts, both of which have been potshots at me, one of them tackling me without actual reason.

Quote
Drake's reasoning seems better than Ramus'

Your latest post.  Explain.

And your #69 post, on page 2:

Quote
Healing someone on your own accord does not seem right especially when the defendant has announced her intention to hit Rou 2 more times, even if the hits were ineffectual.  Same comment goes to Drake (holo rare).

Why me over Drake?  More so, what's wrong with my reason that I don't want anyone to die too soon because of a stupid accusations, like the UK and Roukanken fight.  In fact, if you really don't like what I'm doing build a case on it instead of making tiny little posts once or twice a day.





Finally, I foresee this game ending with a townie and mafiat squaring off in a duel.  That'll be badass.


EDIT:

Quote
Ramus's 66 is also very highly suspect. Rou asks what to me looks like a very legitimate question, but Ramus avoids answering it and instead says he doesn't want to see anyone step on someone else's toes. The lack of justification until after Drake's post is also suspect.

Fuck this, this is not a game to be a nice guy, because everyone else ends up being morons about it.  (More so, you guys need a sense of humor to go with it.)  Affinity, I demand you talk now.

##tackle Affinity
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Serp on October 17, 2009, 12:23:31 PM
The way you word this, it sounds like you want to pick these people at random. T_T

If we didn't have any evidence to go on, then I'd settle for it, but evidence always piles up one way or the other, so the point is moot.

Quote from: Zakeri
I think I know why UK's hit didn't work on Rou.

Oh, you think that UK blew her load on u? and was spent when it came time to hit Rou's tank?  If that's the case, I don't know why Rou would claim that his tank protects him from a limited amount of damage.  Of course, it could just be a huge coincidence, but I'm inclined to bet that it was blocked by Rou's claimed protection ability...  Odd as it is for him to have that in addition to a three-point cannon.  Oh well, I'm not going to try to outguess the mod with setup speculation this early in the game, but it's worth noting.

Quote from: u?
Hm... Maybe after the next damage count the ##s need to be reinstated.

I'm Serpentarius and I approve this message.

Quote from: Ramus
It's a nice idea, but you're failing to factor in the spellcards.  We really have no idea what anyone is capable of with spellcards.  I'm pretty sure if Roukanken can do 3 damage with a single blow, we've got far more devastating means of destruction in this game.  So getting someone in mortal peril will cause them to pull out that spellcard, and hit a townie, which could be even worse.

Well, we don't know just what sorts of abilities are granted by spellcards at this point, but as I see it, even if most of them end up dealing lots of damage, the odds of a townie hitting a scum with it are significant enough that if the townie is agreed upon to be the best bet at killing scum, and is going to die anyway, forcing him to activate his spellcard first is probably for the best.  Heck, the townie in peril might just end up vindicating himself by killing off scum.  And if it's scum that get pressured into using their spellcards before they die...  Well, better to force it and then finish them off than to let them choose the tactically most effective time.

Quote from: Ramus
Finally, I foresee this game ending with a townie and mafiat squaring off in a duel.  That'll be badass.

Badass as it might be, I hope you'll forgive me if I try to avoid that.

Also, this umu = u? wordfilter is going to bite us on the ass the next time someone aims for the moe sound effect.
Aww, but I like getting attention :(
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Ramus on October 17, 2009, 12:59:05 PM
Quote
Well, we don't know just what sorts of abilities are granted by spellcards at this point, but as I see it, even if most of them end up dealing lots of damage, the odds of a townie hitting a scum with it are significant enough that if the townie is agreed upon to be the best bet at killing scum, and is going to die anyway, forcing him to activate his spellcard first is probably for the best.  Heck, the townie in peril might just end up vindicating himself by killing off scum.  And if it's scum that get pressured into using their spellcards before they die...  Well, better to force it and then finish them off than to let them choose the tactically most effective time.

Fair enough, after all, we really can't do much about what we don't know.

Quote
Badass as it might be, I hope you'll forgive me if I try to avoid that.

Yes, I know.  But still...
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: WHMZakeri on October 17, 2009, 01:20:03 PM
Also @Zakeri:  Your birthday isn't listed on this site.  Curiously, you listed it on that other site - that's how I found out.
Really? I just checked and I do have it entered on my profile. Is there another option I missed or something?
Unless I'm bad at MotK - which is a possibility - I only see your age.
Plus there's nothing obvious here that says HAY ITS MY BIRTHDAY.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 02:13:01 PM
Serpy's post bothers me, and it's not for the tackle...it...reminds me of how he acted last game. FURTHER, that "let's get people into mortal peril" strategy seems to be a nice way to get townies in the danger zone for scum to pick off if there is a hidden hurt mechanic.

The more I think about it the more I want to tack Serpentarius...

Quote
It's more pro-town than letting people continue to do nothing, if you ask me.

Too bad two people declared they would do something, and one of them was about to only to find she had been tanked.

Quote
Oh god, it's so powerful that I'd need to do it for three days straight to kill you. Take it easy, UK.

Most people would need 8, to take someone out on their own.

Yes, that is a big difference.

Now, I'll grant that people would see what you are doing, but there's also the fact that there could be hidden attacks, as has been stated before. So suddenly 3 days to kill me could become two or one.

Quote
Why is 'because otherwise nothing is going to happen' not a good enough reason, exactly?

Because you can't prove that for one, and there is actually proof AGAINST it, by several of the posts at the time, and for two, the Great power/great responsibility I brought up and you IGNORED.

Quote
Stop acting like I'm a vig. She's hardly at death's door, is she?

Not at the moment, no. No thanks to you.

Quote
Still gets people talking and starts the game, doesn't it?

When other people could have done it for less cost you self righteous prick.

Quote
I'd apologise if she'd done something, anything, to make me think what I'd done was a bad idea. All I see is her basically overreacting in a game where tackles really aren't as absolute as she makes out to be.

I might not be so pissed at you if you'd actually have taken two fucking seconds to think that if you have 3 times as much attack power as normal, you need three times as good a reason to hurt someone?

Quote
This is exactly the problem I have here. Why are people so paranoid about having everyone at absolutely perfect health? It's like being scared because you have one or two votes on you.

Not quite. Usually scum aren't suspected to have the power to secretly vote. Over and over again.

Quote
The way you word this, it sounds like you want to pick these people at random. T_T

This is the first thing I like in your post. You noticed too?

Quote
If you divide a negative number by three, it's still a negative number. I'm not even willing to place Rou's vote as three times as damaging since he at least had reasoning provided for why you might be scum. Yes, it was weak reasoning, but your reasoning for attacking him was OMGUS Pure and simple - absolutely nothing to do with scum hunting in the first place.

I have to cede this point. I don't completely cede it since I think that the more power you have the better reasoning you need, but we're going nowhere.

Quote
Finally, you're once again failing to include the human factor. Rou is not an automatic vote UK machine. And he is probably the only one this game that even has three attack. If I'm getting the math from UK's clues right, there would need to be at least three people, two of which with 2 attack, that would have to jump onto UK WHILE ignoring the fact that she had lost three HP already. In fact, if UK is a townie, and this actually did happen, then we as town should be THANKFUL it happened because it's almost a sure thing that someone is scum on that wagon.

This is the best logic I've seen thus far.

Quote
Also, Serpentarius is right in that in this game the town has a unique ability to put massive pressure on more than one person at a time. Right now my biggest suspicions are UK and Ramus (I'm getting an innocent feeling from the way Drake is phrasing his response, so he's not as bad as Ramus in my view)

You just gained scum points. Agreeing with someone that might be trying to get us into scum sniping range.

If we want to put massive pressure on a person they DAMN well better have done something scummy.

Quote

It's a nice idea, but you're failing to factor in the spellcards.  We really have no idea what anyone is capable of with spellcards.  I'm pretty sure if Roukanken can do 3 damage with a single blow, we've got far more devastating means of destruction in this game.  So getting someone in mortal peril will cause them to pull out that spellcard, and hit a townie, which could be even worse.

Ah...that's another good point I didn't consider. Thank you Ramus.

Quote
If we didn't have any evidence to go on, then I'd settle for it, but evidence always piles up one way or the other, so the point is moot.

++ scum serpy

Quote
Well, we don't know just what sorts of abilities are granted by spellcards at this point, but as I see it, even if most of them end up dealing lots of damage, the odds of a townie hitting a scum with it are significant enough that if the townie is agreed upon to be the best bet at killing scum, and is going to die anyway, forcing him to activate his spellcard first is probably for the best.  Heck, the townie in peril might just end up vindicating himself by killing off scum.  And if it's scum that get pressured into using their spellcards before they die...  Well, better to force it and then finish them off than to let them choose the tactically most effective time.

I really hate to drag out the same old hypothetical again and again, but this doesn't account for scum sniping, which I heavily suspect exists.

In any case, as I said I would, ##Tackle: serpentarius

Who knows, maybe it'll get the game- oh wait.

But more seriously I'm getting scum vibes from both Serpy's attitude and suggestions.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: ?q on October 17, 2009, 02:18:51 PM
A reminder:  You get one action per damage count.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 02:23:00 PM
Quote
A reminder:  You get one action per damage count.

Oh...wait...I thought I attempted to heal before the day change...

OK, now I get it.

Sorry, misunderstood that the damage count came RIGHT when the day changed.

Alright, I highly encourage cool people to tackle serp, but not too much for the time being. My reasoning isn't that strong, but well worth a damage or two.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: WHMZakeri on October 17, 2009, 03:07:49 PM
Quote
You just gained scum points. Agreeing with someone that might be trying to get us into scum sniping range.

If we want to put massive pressure on a person they DAMN well better have done something scummy.

Townies will die. It happens in more mafia games than you think. kanakodwi.gif

sure, we could just go infinity days everyone just healing ourselves, and no one would die. Then the mod would get pissed of and everyone would lose. Or if the mod was smart, the mafia would eventually be able to use their secret votes on the people who's heals do absolutely nothing, and we'd only be closer to finding scum due to changes in technical probability. Or, instead, we could go ahead and start tackling people for scummy behavior.

I don't see what exactly is wrong with Serp's proposed plan unless I've missed something.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 03:26:25 PM
Quote
Townies will die. It happens in more mafia games than you think. kanakodwi.gif

Which is why we have CASES

Quote

sure, we could just go infinity days everyone just healing ourselves, and no one would die. Then the mod would get pissed of and everyone would lose. Or if the mod was smart, the mafia would eventually be able to use their secret votes on the people who's heals do absolutely nothing, and we'd only be closer to finding scum due to changes in technical probability. Or, instead, we could go ahead and start tackling people for scummy behavior.

This I agree with.

Quote
I don't see what exactly is wrong with Serp's proposed plan unless I've missed something.

From my understanding, he was advocating putting people in peril for pretty much no reason so we could get evidence.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: WHMZakeri on October 17, 2009, 03:31:57 PM
I thought it was implied that the people we would be putting in peril would be people we thought were scum. Of course, that just might be my common sense talking. :V
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 03:53:03 PM
I thought it was implied that the people we would be putting in peril would be people we thought were scum. Of course, that just might be my common sense talking. :V

Well, one would like to think that. But in a later post I quoted Serpy said he would go with random.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Nietz on October 17, 2009, 05:31:25 PM
OK, now I think UK is looking far worse than Rou for this whole thing. I still think Rou's action was excessive, but he had some understandable reasons for it, and it also does feel too proactive an action for scum so early on.
UK on the other hand seems to be doing everything she can to capitalize on Rous action to look like an injured victim, blowing the thing out of proportion and attacking everyone who disagrees with her. I would even guess that she's playing the "angry Kitten" role on purpose to justify it.

While I agree with most things Serpentarius said, I'm not comfortable with the idea of dropping multiple players into low HP. I agree that it will make the game  more agile but, not knowing how scum operates, I think it's too risky to leave a lot of potential targets around that could be easily taken out by them. Specially early in the game when suspicions on players are not yet so well established. It might be a better idea later on when we have more of a clue about the scum modus operandi and which players are more scummy/confirmed.

I also don't like Ramus very much. Mostly because he heals UK like it's the obvious thing to do and proceeds to act like both UK and Rou are obvTown without questioning or analyzing their actions. 

I will also say right now that I don't intend to tackle so soon unless it's necessary, since it's detrimental to my healing ability.

Quote
Also, this umu = u? wordfilter is going to bite us on the ass the next time someone aims for the moe sound effect.
Aww, but I like getting attention :(
u​mu...
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 05:39:57 PM
Quote
UK on the other hand seems to be doing everything she can to capitalize on Rous action to look like an injured victim, blowing the thing out of proportion and attacking everyone who disagrees with her. I would even guess that she's playing the "angry Kitten" role on purpose to justify it.

Heh, no, actually. But it's not like you'll believe me.

Quote
OK, now I think UK is looking far worse than Rou for this whole thing. I still think Rou's action was excessive, but he had some understandable reasons for it, and it also does feel too proactive an action for scum so early on.

Did I ever say Rou was scum? I don't think so. I said it was slightly scummy, but mostly a null tell. But very stupid.

I think this has been beat to death.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Ramus on October 17, 2009, 05:51:15 PM
I also don't like Ramus very much. Mostly because he heals UK like it's the obvious thing to do and proceeds to act like both UK and Rou are obvTown without questioning or analyzing their actions. 

I guess I wasn't too clear about that.  Well, the healing I found to be obvious for reasons I believe I've already explained.  If you have a problem about me not liking the game moving too fast, then say so.  Roukanken, however, I figured was town via meta.  He's always quick to react when he's town as to move the game along, even if the action is reckless.  Scum Rou though tends to be more laid back.  UK, I'm not feeling anything too scummy or too townie from her.  Just a strong sense of Tsundere and drama for being the first hit.

Affinity is the only one annoying me right now, and that's because he just pops on scene, agrees with previous posters rather quickly and with little analysis, attacks me for an unclear reason, especially when he picks me over Drake for again, unclear reasons.  He later comes back and says that he believes Drake a bit more than me as a semi-justification and then disappears again.

Least to say, my radar is going off on him and maybe Drake depending on how things play out.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Edible on October 17, 2009, 06:57:18 PM
(A warning: I might be here for part of today, but I'll be on a plane tomorrow.  Once I get to the hotel I'll check in again.)

Has produced nothing today other than 'Rou should calm down because his tank is OP' and needless setup speculation. I don't approve.

My apologies for attempting to get everyone on the same page so we can start effectively hunting scum.  And "needless setup speculation"?  I'd like to point out that it was YOUR reckless actions that caused us to go off on this tangent in the first place.  See, you say you were justified in your actions by randomly shooting UK for the sake of discussion, but then you get angry at us for reacting to your random shot?  Do you know how stupid this looks?

I still notice that no one has addressed the disclosure issue that was brought up.  I guess we're just going to twiddle our thumbs, then.  On the other hand, I suppose it doesn't matter - if someone's in low-HP peril, they'll probably come out and say it.

I heavily dislike Serp's assertion  (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg130284#msg130284) that healing is anti-town.  That entire post feels like he knows more about the game setup than we do.

##Chew On The Neck: Serp
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 07:14:52 PM
Quote
I still notice that no one has addressed the disclosure issue that was brought up.  I guess we're just going to twiddle our thumbs, then.  On the other hand, I suppose it doesn't matter - if someone's in low-HP peril, they'll probably come out and say it.

This is true...

Quote
I heavily dislike Serp's assertion that healing is anti-town.  That entire post feels like he knows more about the game setup than we do.

Thank you! I'm glad someone else sees it.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Ramus on October 17, 2009, 07:35:18 PM
Let's play reread the thread and rules:

Quote
7)  When you reach 0HP, you're dead (or will be when I update the thread).  There may exist some "last shot" spell cards that only activate at the border of life and death, though.

Exactly why we don't want to get many people down to low HP at once.  If there's such a thing as a counter bomb (read "there may exist" as "There is"), and it's in the hands of the Mafia, town is going to take some hurting for it.

Quote
6)  So about Spell Cards.
--Declaring one takes up your action for the day.
--All spell cards are one-use.
--Your name will appear in red in damage counts while it lasts.
--Any damage you take will go against your spell card's durability, not your HP.  Your spell card will break if you take at least as much damage as your card's durability.  Overflow damage will count against your HP.
--Spell cards will automatically fade after a certain number of days.
--While in a spell card trance the only ability you can use is the one associated with the spell card.  You can, of course, choose not to target anyone.

Compounded with the fact that spellcards are a one shot deal.  So we only get to guess what they can do before they go off.  Think of it as a random effect NUKE.  This makes killing someone and surviving crapshoot unless it's done fast, meaning that if we weaken someone, they may find themselves down to one option of using the spellcard.  And note, that both townies and scum will have a reason to do this, but only scum will have 100% accuracy for hitting someone they know is an enemy.  Thus, the pressure tactic doesn't work in this set up.

Quote
5)  If I cannot update the thread every night for some reason, please do not panic.  It will probably not kill you to wait until morning or something.  In the event that I do not return to the site for a few days, then you may start panicking.

Assume u? is dead in this case.
And I am very much alive

Quote
Alive, the Portal way:
1) Affinity (Shizuha Aki)  <-- Low posting
2) Edible (Rumia) <-- High posting
3) Nietz (Minoriko Aki) <-- Moderate Posting
4) Ramus (Wriggle Nightbug) <-- High Posting
5) Roukanken (Rika) <-- High posting
6) Serpentarius (Yamame Kurodani) <-- Low posting
7) ShiningDrake (Sara) <--Moderate Posting
8) UncertainKitten (Nazrin) <-- High Posting
9) Zakeri/Five Magic Stones (Letty Whiterock) <-- High Posting

General level of activity in thread.  May not be the most accurate since I can't get an actual count and the lives of the players are not valuable enough to me to go through the thread and count.  Just here for public use, as I've seen people have genius moments using posting density to find scum.  I've never pulled that off.



Final Theory:

The Pesco Vigilante Set Up

Remember when Pesco suggested a Texas styled set up where everyone get a single bullet to shoot with?  In theory, that game could be beaten in a single day confirming a townie and then having everyone take turns shooting each other until the single townie remained.  This game can work largely the same way UNDER A FEW CONDITIONS.

The way I see scum killing working right now, if they have that, is that they get a OHKO shot every time someone dies.  If that's the case, this won't work unless we can get all kills in before scum are allowed to declare a kill, meaning that eight people die in under 24 hours or less.  High unlikely, least to say.

Spell cards.  I've already stated my paranoia about this things.  They can and will kill you.  I'll bet on it.  These can have all too drastic turns on the plan.

If those both work out in our favor, then the Town would have a ~66 to 80 percent chance of winning this by having everyone pick an opponent and fighting to the death, one on one.  If no one has a super over powered character (read, something tankier than Roukanken) then it should end up being a death match where it's a likely possible of a townie coming out on top.


However, there's too many unknowns and I can't recommend going about this like that yet.  We need to confirm what the Mafia can or can not do.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Seian Verian on October 17, 2009, 08:38:43 PM
We should be dropping people down into the HP range where they're in mortal peril

'Kay, let's start with you.

##Stomp the spider (Tackle Serp)

As other people have said, if the scum really do have an extra way to attack, then this would make townies vulnerable. Doing this randomly, as he said he wouldn't mind, would make this even worse.

I don't have anything else to add right now, but I'm gonna re-read things again.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: WHMZakeri on October 17, 2009, 08:42:08 PM
Quote
Exactly why we don't want to get many people down to low HP at once.  If there's such a thing as a counter bomb (read "there may exist" as "There is"), and it's in the hands of the Mafia, town is going to take some hurting for it.
If there's a Counterbomb option, and the Mafia has it, then ... what? Then we hope the mafia is inactive and doesn't notice that they are going to die when we lynch them?

Quote
Compounded with the fact that spellcards are a one shot deal.  So we only get to guess what they can do before they go off.  Think of it as a random effect NUKE.  This makes killing someone and surviving crapshoot unless it's done fast, meaning that if we weaken someone, they may find themselves down to one option of using the spellcard.  And note, that both townies and scum will have a reason to do this, but only scum will have 100% accuracy for hitting someone they know is an enemy.  Thus, the pressure tactic doesn't work in this set up.
Actually, rereading these rules, it's much more comforting to know them, because watch:
Quote
--Any damage you take will go against your spell card's durability, not your HP.  Your spell card will break if you take at least as much damage as your card's durability.  Overflow damage will count against your HP.
judging from this rule (and from my spellcard) All spellcards have a lasting, passive effect. In full, these effects may be just as devastating as you say it is, but if we choose to lynch somebody we think is scum and they use this card as a last measure, well, it would only take two or three people who haven't voted that day to end the effect prematurely.

but, if this will be the case, then it basically means that we'll be lynching probably only one person a day. And instead of an L-1 claim, we get a spellcard activation. This setup may actually be more balanced than we think.

Quote
Assume u? is dead in this case.
OH GOD. WHY DID THIS HAVE TO HAPPEN!? Oh, u?, you were always so kind...
Wait, one person would miss me?  :)

Quote
Final Theory:

The Pesco Vigilante Set Up

that's an unusually high percentage of winning, and I can't help but feel that the setup wouldn't be that broken if we followed your plan. I'm not exactly sure what the numbers in your equation will be. I do agree we need to figure out what the mafia has in place of a nightkill, because if we assume it'stime related tick damage, then we should be pulling forward with as many possible lynches as we can so we can shoot them off quick and easy, but if it's one kill per lynch, we need to treat this more like a regular mafia game where we all agree to target one person at a time. I think it would be much safer to test Ramus's theory on the nightkill first TBH.

Setup speculation is nice, but really we need to go about finding out what is actually happening behind the scenes rather than spouting random theories.

Also, I just realized my entire posts is based on a post that just cut me. does anyone remember what I was going to say beforehand?
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: UncertainJakutten on October 17, 2009, 08:47:17 PM
Quote
If there's a Counterbomb option, and the Mafia has it, then ... what? Then we hope the mafia is inactive and doesn't notice that they are going to die when we lynch them?

Or attack all at once, near end day.
You're just asking for a calculation error. Day will end when we have the tally up and if someone cuts me posting the count with an activation, more power to them.

Quote
but, if this will be the case, then it basically means that we'll be lynching probably only one person a day. And instead of an L-1 claim, we get a spellcard activation. This setup may actually be more balanced than we think.

Never thought it was unbalanced. I trust u? :P



Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Ramus on October 17, 2009, 08:55:05 PM
Quote
Also, I just realized my entire posts is based on a post that just cut me. does anyone remember what I was going to say beforehand?

Beats me.  The knowledge of knowing what you were going to say literally beats me for knowing it.  ;_;

Quote
If there's a Counterbomb option, and the Mafia has it, then ... what? Then we hope the mafia is inactive and doesn't notice that they are going to die when we lynch them?

No, we kill off people one by one like would a normal Mafia game.

Quote
judging from this rule (and from my spellcard) All spellcards have a lasting, passive effect. In full, these effects may be just as devastating as you say it is, but if we choose to lynch somebody we think is scum and they use this card as a last measure, well, it would only take two or three people who haven't voted that day to end the effect prematurely.

There's actually a few non-passive if I read the rules right.

Quote
--Use a Spell Card ability - This depends on the spell card :P

Quote
--While in a spell card trance the only ability you can use is the one associated with the spell card.  You can, of course, choose not to target anyone.

Not sure what that means though.
Means you can't tackle or heal unless your spellcard says you can

Quote
but, if this will be the case, then it basically means that we'll be lynching probably only one person a day. And instead of an L-1 claim, we get a spellcard activation. This setup may actually be more balanced than we think.

BREAK THE GAME TO MAKE IT BETTER

Quote
that's an unusually high percentage of winning, and I can't help but feel that the setup wouldn't be that broken if we followed your plan. I'm not exactly sure what the numbers in your equation will be. I do agree we need to figure out what the mafia has in place of a nightkill, because if we assume it'stime related tick damage, then we should be pulling forward with as many possible lynches as we can so we can shoot them off quick and easy, but if it's one kill per lynch, we need to treat this more like a regular mafia game where we all agree to target one person at a time. I think it would be much safer to test Ramus's theory on the nightkill first TBH.

I never said it was a good plan.  After all, it's not a matter of the game being balanced or not, it's just that this takes a different pattern of thinking.  And besides, any good GM will have something set up to avoid most game breaking theory.  And since Pesco is a mod, I'm not sure how much of a hand he's had in it.


EDIT:  Youmu, I think she meant as in attack all at once.  In(this)game days and normal Mafia days are being used interchangeably.
Pesco knows what she meant and days will end when the books are balanced.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Ramus on October 17, 2009, 09:05:32 PM
So Pesco is definitely yellow and Youmu is green?

That clears some things up.

*does not modkill Ramus for using our colors* :P
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: FinnKaenbyou on October 17, 2009, 09:34:43 PM
Quote
My apologies for attempting to get everyone on the same page so we can start effectively hunting scum.  And "needless setup speculation"?  I'd like to point out that it was YOUR reckless actions that caused us to go off on this tangent in the first place.  See, you say you were justified in your actions by randomly shooting UK for the sake of discussion, but then you get angry at us for reacting to your random shot?  Do you know how stupid this looks?

This post reeks AtE, which is something I never see from Edible. My point is that your contribution to the discussion consisted of nothing much beyond 'Rou needs to stop firing because [drama]he's wasting so much time[/drama]'. You proceed to drop the point a post later and say, well, nothing else before disappearing for a day and jumping on the Serp wagon.

That said, Serp saying 'randomly weakening people is okay if we have no leads' when we've already got PLENTY TO WORK WITH is also ringing alarms, along with attacking UK who is (no offense) a pretty easy target today. Serp is already taking a few hits, so don't mind if I help out with my suspect.
Edible jumping on with one point when people like UK had made out a pretty long attack against him feels a little like bussing, really.

##Tank Tackle: Edible
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: FinnKaenbyou on October 17, 2009, 09:36:34 PM
EBWOP: And sorry, Zak. Happy birthday.

Kinda late for that :P
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Pesco on October 17, 2009, 09:46:08 PM
Ramus has taken 2 damage
UK has taken 1 damage
Umu has taken 1 damage
Serp has taken 1 damage
Edible has taken 3 damage

Other people have taken no damage.

It is now Day 3.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Edible on October 17, 2009, 09:49:06 PM
You proceed to drop the point a post later and say, well, nothing else before disappearing for a day and jumping on the Serp wagon.

I'm not going to waste any more time trying to get you to think before you shoot.

Also, thanks for the hilarious misrep about my activity.  My last post was nowhere near a day after the post before that.

I spent most of yesterday trying to organize the game so we could all think along the same lines, so we could more easily apply standard logic to the game.  You spent most of yesterday having a catfight with UK, as I recall.

Also, thanks for the "people like UK" comment - until I bit him as well, only UK had done damage to Serp today.  Why are you making so many obvious mistakes to make me look bad?

Serp has taken 1 damage

Okay, apparently only one of us (out of 3?) managed to damage Serp yesterday.  Hmm.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 17, 2009, 09:53:21 PM
FYI, IDK AtE, WTF is it?

AKA, what is AtE?


And Serp, tanks, awesome.  That might shoot a few holes in my plan if he's scum.
Still demanding that Affinity talks.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Nietz on October 17, 2009, 09:55:35 PM
An I arrive 15 minutes late and miss the day change again, screw this.
##Heal Nietz
I'll read this stuff later.

Sorry, shifted day change a bit earlier so that I don't need to stay up too late every day.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: FinnKaenbyou on October 17, 2009, 09:57:10 PM
Also, thanks for the hilarious misrep about my activity.  My last post was nowhere near a day after the post before that.
Given I saw you online several hours earlier and you said nothing...

Quote
I spent most of yesterday trying to organize the game so we could all think along the same lines, so we could more easily apply standard logic to the game.  You spent most of yesterday having a catfight with UK, as I recall.

Talk general points all you like. When it comes to actually advancing, you need to make accusations. The fact that every word coming out of your mouth spews AtE irritates me a lot.

Quote
Also, thanks for the "people like UK" comment - until I bit him as well, only UK had done damage to Serp today.  Why are you making so many obvious mistakes to make me look bad?
The case stands that UK managed to make a sizable case on Serp. Why did you only produce one line of reasoning before hopping on?

Quote
Okay, apparently only one of us (out of 3?) managed to damage Serp yesterday.  Hmm.
UK and Drake had already used their actions for the day.

Ramus: AtE = Appeal to Emotion. AKA deliberately acting angry or offended in an attempt to win people over.

Nietz: Okay good god WHAT.
You heal yourself FOR NO REASON WHEN YOU TOOK NO DAMAGE AT ALL?
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: FinnKaenbyou on October 17, 2009, 09:59:44 PM
EBWOP: Yeah I'm gonna have to go for a while. I sorta have a friend who I need to get back to hanging out with. -_-
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 17, 2009, 10:03:21 PM
*Gives the thumbs up to Roukanken*

Enjoy it.  Also, the title "Tent Ankles" seems to be a play on words of Tank Tackle.  Finally, while the Pathos comment is correct, I fail to see how it makes Edible all that scummy (maybe moldy though).

My puns are not so arb. 10 tackles or tentacles.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Seian Verian on October 17, 2009, 10:04:00 PM
If I'd already used up my action for the day (this game keeps confusing me <_<) then I'll say it again.

##Stomp the spider
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 17, 2009, 10:06:55 PM
Quick request:  Can we refer to people by their current forum name.  I hate having to go to the first page and look up who's playing as what character.

Sure, if I know who you're talking about.
I think the only one that's different is Zakeri/Five Magic Stones.

People shouldn't be changing their names during Mafia games anyway.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Seian Verian on October 17, 2009, 10:09:18 PM
I'd already stated before that it meant "Tackle Serp"...
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 17, 2009, 10:12:24 PM
My views really haven't changed. Serpy hasn't taken enough damage

##Tackle Serpy

That means he'll have taken 3 damage. If he would like, he should warn us if this takes him down a bit low.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Edible on October 17, 2009, 10:15:46 PM
Given I saw you online several hours earlier and you said nothing...

I'm only going to say things when I have something worthwhile to say.  Commenting on your tirade vs UK (which is now turning into a tirade vs me, thanks for that) wouldn't do anyone any good.  I also doubt you saw me on earlier than ~2PM EST, because I wasn't awake then.

The case stands that UK managed to make a sizable case on Serp. Why did you only produce one line of reasoning before hopping on?

UK made some good points.  I added on to her case with a point she may have overlooked, and one I happened to find more significant.  I seem to recall that's how we play Mafia around here.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: WHMZakeri on October 17, 2009, 11:30:07 PM
Quote
That means he'll have taken 3 damage. If he would like, he should warn us if this takes him down a bit low.

OH MY GOD! THREE DAMAGE?! WHAT ARE YOU THINKING? THAT'S ABSOLUTELY CRAZY, YOU SHOULD BE THINKING MORE CAREFULLY ABOUT THIS!

I know this is rather uncalled for, but it'll keep nagging at me if I don't post this exaggerated reenactment of UK's day two behavior right now.

that said, I understand what the case on Serpentaruis is, but I'm thinking he really is taking a bit too much damage for what it's worth. I want to let Serpentarius come on and explain for himself what I see in his posts, but if he takes any more damage without better reasoning, I will step in.

My feeling is that some of the people tackling Serp, or wanting to tackle Serp is largely playing off of a misrepresentation of his words. Out of all the people attacking him, I think the only person who's reasoning I can't disagree with is Edible's 131.
Quote
I heavily dislike Serp's assertion  that healing is anti-town.  That entire post feels like he knows more about the game setup than we do.

Aside from that, Ramus hasn't done anything to make me feel easier on him. Since my tackle, all he's done is a tackle on Affinity, near useless set up speculation (that distracted me no less, shame on you!) and later another call for Affinity to respond. He hasn't done anything to rest my suspicion on him so far.

I'll decide my action for today later.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 17, 2009, 11:34:31 PM
Aside from that, Ramus hasn't done anything to make me feel easier on him. Since my tackle, all he's done is a tackle on Affinity, near useless set up speculation (that distracted me no less, shame on you!) and later another call for Affinity to respond. He hasn't done anything to rest my suspicion on him so far.

What was your problem with me again?
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 17, 2009, 11:35:16 PM
Quote
OH MY GOD! THREE DAMAGE?! WHAT ARE YOU THINKING? THAT'S ABSOLUTELY CRAZY, YOU SHOULD BE THINKING MORE CAREFULLY ABOUT THIS!

I know this is rather uncalled for, but it'll keep nagging at me if I don't post this exaggerated reenactment of UK's day two behavior right now.

At least it wasn't all at once by one person ^-^

And it had far better reasoning.

Quote
that said, I understand what the case on Serpentaruis is, but I'm thinking he really is taking a bit too much damage for what it's worth. I want to let Serpentarius come on and explain for himself what I see in his posts, but if he takes any more damage without better reasoning, I will step in.

I agree, actually.

Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: ?q on October 17, 2009, 11:56:57 PM
Confetti edits added to Page 5.
The only really important ones are:

Yes, I'm the one in lime green and Pesco's the one in yellow.
You can use different names for people as long as I know who you're talking about.  The only person who has a different name is Zakeri IIRC.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: FinnKaenbyou on October 18, 2009, 01:32:16 AM
Quote
I'm only going to say things when I have something worthwhile to say.  Commenting on your tirade vs UK (which is now turning into a tirade vs me, thanks for that) wouldn't do anyone any good.  I also doubt you saw me on earlier than ~2PM EST, because I wasn't awake then.
I saw that you were last active at 11am my time. T_T

And deciding that 'UK vs Rou wasn't worth commenting on' is a terrible attitude to take because - get this - there was nothing else to talk about. It's talking about things like that that gives us real topics of conversation.

Quote
UK made some good points.  I added on to her case with a point she may have overlooked, and one I happened to find more significant.  I seem to recall that's how we play Mafia around here.
Points for patronisation, first of all. My main problem is given that most of your earlier content was setup speculation/attempted manipulation, I sort of expected a little more out of your first actual vote.

Jeez, I'm mad because I have valid reasons to attack about hald the players right now. I don't like UK for going nuts over one vote, I don't like Edible for agreeing with UK on every point, exaggerating the situation as much as she did and spending more time reading into the setup than actually playing it, I don't like Serp for saying 'healing = obvscum' and saying we should just get a whole bunch of people down to low HP at random, and I don't like Nietz for engaging in blatant self-preservation. (Seriously, why is no-one even considering his last post? Valuing himself ahead of attacking potential targets is blatant obvscum, isn't it?)

Of all the above, I'd probably like to tackle Nietz first right now because his actions are so absurdly out of order. Edible is next, with Serp/UK in third equal.

Drake has been sort of 'eh' this whole game, but it looks like a new player trying their hardest so they're getting a tentative clear. Ramus also gets this to an extent since he's pretty rusty.

Don't think Zak's been that bad so far. Affinity needs to talk more.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Affinity on October 18, 2009, 01:47:13 AM
@Ramus:

Quote
More so, what's wrong with my reason that I don't want anyone to die too soon because of a stupid accusations, like the UK and Roukanken fight.  In fact, if you really don't like what I'm doing build a case on it instead of making tiny little posts once or twice a day.

I agree with Serp's 'no-healing' playstyle at the moment.  And lol at building cases because that's what I have been doing all along.  Rou hit UK.  UK at that time announced her intention to hit Rou 3 times, so what makes UK better than Roukanken or even less scummy?  Your view is to simply cancel out their actions so as to make UK have a better chance IF she's town, but your action has no scumhunting value attached to it at all, making you give the impression that you are scum trying to skip on the scumhunting.  This is further excaberated by the facts that

1. You merely healed UK without explanation until prompted, not commenting on how their catfight was one.
2. The only one you find suspicious now is me, and this is bordering on OMGUS since, well, UK voted Rou and Rou voted for UK for no good reasons on D1, and you do not see them as scummy at all.  You have absolutely no opinions on anyone else.

Drake is better as he fits neither of the two points above.  I also agree with what Zakeri said, that he sounded more genuine, though I'm not entirely happy with him either.

---

On Serp, I have to agree with Zakeri that people seem to be misinterpreting his words, but I will leave him to defend himself.  I agree with his idea that healing should be relegated only to very special circumstances, and that the only 'healing' which is to be done is in choosing who to tackle.  Note that on each person, every subsequent tackle should be harder and harder to do as in voting; it's not as if Rou would tackle UK automatically again without good reasons in future days; if he did, he would be considered scummy.  By healing and hurting, town is simply wasting its actions and going nowhere.

Furthermore, Serp has only stated a playstyle and he gets so much flak for it without any regards to his case on UK.  I find this horribly laughable, or laughably horrible, and I find all participants on that wagon scummy.  Especially UK and Drake.  Edible sounds better, but not by much.  I agree with his points on Rou, a la this post (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg130178#msg130178).

---

On an off-note, I think the game is getting a little messy, but mostly on the part of the players.  I would suggest that mods stick to deadlines to the minute and that players take note because gah, sorting out the actions people seem to be doing is irritating.
I'm working this out with Pesqomod presently.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 02:41:35 AM
Quote
I don't like UK for going nuts over one vote Three damage from one source for weak ass reasoning

Fixed for you my dearest Rou ^-^

Quote
with Serp/UK in third equal.

At least master and servant are together :P

Quote
Furthermore, Serp has only stated a playstyle and he gets so much flak for it without any regards to his case on UK

What case? The one that was probably really fucking retarded?
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: Nietz on October 18, 2009, 02:48:06 AM
Nietz: Okay good god WHAT.
You heal yourself FOR NO REASON WHEN YOU TOOK NO DAMAGE AT ALL?
You will read Rule 3a and be glad. Healing myself is the only action right now I can be sure is helping a townie, I should have done it Day 1 or 2, but I was pissed for missing the chance and did it anyway.

I haven't changed my opinion on UK, a lot of OMGUS and a lot of RAGE to justify contradictory actions. As I said before, I think it's very likely that she's acting like that on purpose to get away with causing as much damage as possible.

As was going to talk Serp's case on UK and his idea, but the noticed they were exactly the same things I already said (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg130660#msg130660). He hasn't elaborated or explained his point further since then, and yet people are pilling up damage on him. The validity of his idea aside, I don't like how he's become such an easy target for saying something disagreeable.

I can agree with Rou's case on Edible as well, he was doing mostly setup speculation and telling people how they should act before, then suddenly he jumps on Serp's wagon just adding that what Serp did (setup speculation and telling people how they should act) was scummy. The point of using personal attacks on Rou is also a valid one.

Of these three, UK is probably the best choice for lynch for being, if not terribly scummy, outright anti-town. I'm inclined to think Edible looks worse than Serp, but I'd rather wait for Serp to post more. And I also want to see what Ramus has to say now that Affinity has answered.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 02:50:39 AM
Quote
I haven't changed my opinion on UK, a lot of OMGUS and a lot of RAGE to justify contradictory actions. As I said before, I think it's very likely that she's acting like that on purpose to get away with causing as much damage as possible.

There's no way to really refute this, is there? But can you prove it?

Quote
As was going to talk Serp's case on UK and his idea, but the noticed they were exactly the same things I already said. He hasn't elaborated or explained his point further since then, and yet people are pilling up damage on him. The validity of his idea aside, I don't like how he's become such an easy target for saying something disagreeable.

Hey, what are the odds of having 3 scum in a 9 player set up? Cause we got em in Serpy, Zak, and Nietz right thar ^-^

Quote

Of these three, UK is probably the best choice for lynch for being, if not terribly scummy, outright anti-town.

Please further your explanation of this, scummy boy.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: WHMZakeri on October 18, 2009, 03:27:21 AM
Confetti edits added to Page 5.
The only really important ones are:

Yes, I'm the one in lime green and Pesco's the one in yellow.
You can use different names for people as long as I know who you're talking about.  The only person who has a different name is Zakeri IIRC.
I think he was talking about people using character names (Nazrin, Etc.)

Quote from: Ramus
What was your problem with me again?
Healing UK without considering her alignment, the way you danced around answering Rou's question in post 66, maybe something else I might have forgotten. I think I also mentioned that you only really talk about Affinity.

Quote
Of all the above, I'd probably like to tackle Nietz first right now because his actions are so absurdly out of order. Edible is next, with Serp/UK in third equal.
Neitz healed himself in response to the day phase changing, so I think he just got fed up with missing out on the action, and used the healing as a placeholder so he doesn't miss doing something today. It might be worth a tap since this says a lot about his involvement with the game.

cut:
Quote from: UK
Adhominim on Serp
umm ... okay.

Quote
I haven't changed my opinion on UK, a lot of OMGUS and a lot of RAGE to justify contradictory actions. As I said before, I think it's very likely that she's acting like that on purpose to get away with causing as much damage as possible.
I have to agree with this, considering evidence of this presented itself seven minutes earlier. was it really called for to describe a case on yourself as "Retarded"?

Quote
Hey, what are the odds of having 3 scum in a 9 player set up? Cause we got em in Serpy, Zak, and Nietz right thar ^-^

...okay, am I really seeing this?
could you at least ... you know ... provide reasoning for why we are all scum at the same time?
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 03:47:16 AM
Quote
...okay, am I really seeing this?
could you at least ... you know ... provide reasoning for why we are all scum at the same time?

You two are the only two I see rallying directly for Serp's cause, as well as attacking me for attacking him. It's a classic chainsaw.

Quote
umm ... okay.

Hmm?


Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Serp on October 18, 2009, 06:46:55 AM
Quote from: UncertainKitten
Quote from: Zakeri
I thought it was implied that the people we would be putting in peril would be people we thought were scum. Of course, that just might be my common sense talking.
Well, one would like to think that. But in a later post I quoted Serpy said he would go with random.

Here's the relevant quote, in context:

Quote from: Serpentarius
Quote from: Roukanken
The way you word this, it sounds like you want to pick these people at random. T_T
If we didn't have any evidence to go on, then I'd settle for it, but evidence always piles up one way or the other, so the point is moot.

I hardly even know what to say.  I can only read this as deliberate misrep, and I can't imagine how anyone could honestly see that statement as scummy.  UncertainKitten is trying too hard to scrape up scummy points from decent statements, and if she had just called her tackle a pressure tactic, I might have called it a fair point, but her rhetoric alternates between acting like she really wants to see me lynched, and trying to avoid contradicting her earlier point about not bringing anyone's health low without decisive proof of scumminess.  I don't see any townie intent here.  People parroting this point like it actually makes sense aren't much better.

Quote from: Nietz
While I agree with most things Serpentarius said, I'm not comfortable with the idea of dropping multiple players into low HP. I agree that it will make the game  more agile but, not knowing how scum operates, I think it's too risky to leave a lot of potential targets around that could be easily taken out by them. Specially early in the game when suspicions on players are not yet so well established. It might be a better idea later on when we have more of a clue about the scum modus operandi and which players are more scummy/confirmed.

I don't think this is any more risky than bringing two players to L-2 or L-3, and the only reason we limit ourselves to two players in that case is that it's impossible to put more on the edge when each player has only one vote.  I'm not saying that we should necessarily bring three people close to death, but I do think it's an option we should consider.  Going for the triple lynch D1 in Yume Nikki mafia is probably what led us to such a quick victory.

Quote from: Ramus
Compounded with the fact that spellcards are a one shot deal.  So we only get to guess what they can do before they go off.  Think of it as a random effect NUKE.  This makes killing someone and surviving crapshoot unless it's done fast, meaning that if we weaken someone, they may find themselves down to one option of using the spellcard.  And note, that both townies and scum will have a reason to do this, but only scum will have 100% accuracy for hitting someone they know is an enemy.  Thus, the pressure tactic doesn't work in this set up.

So, uh, what's your proposed alternative?  Don't lynch anyone at all?

Quote from: Roukanken
That said, Serp saying 'randomly weakening people is okay if we have no leads' when we've already got PLENTY TO WORK WITH is also ringing alarms, along with attacking UK who is (no offense) a pretty easy target today.

Does the fact that I explicitly said that attacking people at random is not necessary due to having evidence to work with mean anything to you? :V  And considering that a significant fraction of the players are apparently so certain that she's town that they're willing to heal her, I don't think you can really call her an easy target.

Regarding the "healing = anti-town" comment, there's a reason I prefixed that with "very generally speaking."  There are situations where healing is a good thing.  The beginning of the game is not one of them.  In a standard mafia game with nine living players, it takes five votes in a single day to lynch someone.  It looks like most players start with over half a dozen HP.  Dropping a few hurts on people we find even vaguely scummy just puts them in the running to get lynched, and makes sure that everyone must weigh in either for or against that lynch.  Healing them to full effectively removes them from danger, which should only be done if you have good reason to think them town - and no, simple statistical likelihood doesn't count.  As to the point that I look scummy for actually acting on my setup speculation, that seems like the sort of point calculated to scare the town into inaction.

So, we have UncertainKitten making a case on me based on disliking my strategy in Hurt and Heal games.  Never mind that I'm far from the only person to believe in this strategy - since I put my neck out there making my stance explicit, she would have you believe that I'm most likely to be scum among all the players.  Then, despite her tentative claim that her case on me isn't that strong in 123, she pushes my bandwagon into the lead when it becomes clear that others are actually buying her BS...  Yet when called out on it, in 155, she agrees that I'm taking too much damage.  Even after she's the one who attacked me last. :V  And now, she tries to disuade people from agreeing with my strategy by claiming that it makes them obvscumbuddies.  I have a hard time seeing any of this as sincere case, and that means it's a scummy tactic.  Hence, I'm willing to lynch UK.

##Tackle UncertainKitten

Other notes:  ShiningDrake is acting ridiculously opportunistic, and is the obvious pick for UK's scumbuddy.  I'm seeing Ramus as more strategically misguided than scummy, as his actions so far are at least internally consistent with his claimed mindset, and scum-Ramus would probably have taken the opportunity to jump on my wagon (a point which is contingent on my own townflip, I know, but it's worth mentioning).  Nietz's selfheal makes me reflexively facepalm, but I guess if he's not intending to take any other action today, and he actually is a townie, then it's better than nothing.  I don't think it's any worse than the bystanderism that's reigning so far.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Affinity on October 18, 2009, 09:07:43 AM
@Ramus:

Why don't you heal Edible since Rou tackled him?  After all, it's 'early' in the game, and you don't have a problem with him (or anyone else except me for that matter).

---

@Zakeri:

What you said on Ramus:

Quote
I think it would be much safer to test Ramus's theory on the nightkill first TBH.

Setup speculation is nice, but really we need to go about finding out what is actually happening behind the scenes rather than spouting random theories.

Quote
Since my tackle, all he's done is a tackle on Affinity, near useless set up speculation (that distracted me no less, shame on you!) and later another call for Affinity to respond.

Zakeri, why this change? 
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: FinnKaenbyou on October 18, 2009, 10:43:03 AM
Quote
I agree with Serp's 'no-healing' playstyle at the moment.
And...despite this, you have absolutely no problem with Nietz self-healing at the start of the day? Delicious paradox is delicious.

UK - Once again, tank tackles aren't that bad. You're not dead, you're not dying, and other people are attacking you right now, so why are you still coming back to me? I don't even understand why you're continuing this point anymore given that you have said several times that you think it's a nulltell.

Quote
You will read Rule 3a and be glad. Healing myself is the only action right now I can be sure is helping a townie, I should have done it Day 1 or 2, but I was pissed for missing the chance and did it anyway.
No. No, no, NO. This is horrible reasoning right now. This is being able to remove votes from the tally, and promptly removing votes from yourself (when in no danger whatsoever) because 'it's the only thing I can do that's sure to help a townie'.
My point is that the Town objective is to kill Mafiosi. The Mafia objective is to not die. Guess which of these causes healing helps out more. T_T

Quote
There's no way to really refute this, is there? But can you prove it?
Translation: "I admit that my argument contains a good deal of OMGUS and RAEG, but because you can't PROVE that I'm not being genuine you can't do anything to me! ^_^"
This line alone is sending UK back up my suspicion list.

Quote
Please further your explanation of this, scummy boy.
I also adore how you suddenly decide that Nietz is scum from, well, literally nowhere. As in besides you saying he's scum here (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg131594#msg131594), you made no mention of him anywhere at all beforehand. Are you honestly trying to argue that 'attacking me for making a really stupid rage OMGUS case against Rou makes you obvscum' or are you just desperation bussing?

Quote from: Zak
Neitz healed himself in response to the day phase changing, so I think he just got fed up with missing out on the action, and used the healing as a placeholder so he doesn't miss doing something today.
Given that he's already explained himself as doing it simply because it'll help out a Townie, I don't think this reasoning really works.

If we're going all the way with UK today, I'll lend a hand to the cause. These last few posts from her have killed off the last doubts I had about her.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: FinnKaenbyou on October 18, 2009, 10:45:10 AM
EBWOP: Actually, Nietz, for a better analogy, this is like a doc who does nothing but protect himself.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Affinity on October 18, 2009, 11:45:10 AM
Eh, I didn't read Nietz's post recently and read his self-heal as more of an attempt to a last minute action of sorts for D2 to use up that day's action.  Alright, I'll concede and I will say that Nietz's self-heal is rather bad, though I feel that if I only had 15 minutes left in the day or something I would heal myself just to use up that free action.

Of course, this is counterbalanced by your rather silly call for people to heal UK if they thought that your action was wrong, but oh well.  Also, way to go 180 on what you said about Serp without answering his counters, which is again, standard Rou play.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Affinity on October 18, 2009, 11:52:28 AM
UK's denial of the standard points that have been put forward here and the 'Nietz, Serp, and Zak are scum and I don't care about what they are saying about people are than me' attitude makes poor Aki rather sad, and this is rather deserving of a vote.  Yoshi has also entered my radar with that awful 'agreeing with UK Serp is bad' stance that he had at the end of D2.  Thus,

##Tackle: UK
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 18, 2009, 12:38:03 PM
@Ramus:

I agree with Serp's 'no-healing' playstyle at the moment.  And lol at building cases because that's what I have been doing all along.  Rou hit UK.  UK at that time announced her intention to hit Rou 3 times, so what makes UK better than Roukanken or even less scummy?  Your view is to simply cancel out their actions so as to make UK have a better chance IF she's town, but your action has no scumhunting value attached to it at all, making you give the impression that you are scum trying to skip on the scumhunting.  This is further excaberated by the facts that

1. You merely healed UK without explanation until prompted, not commenting on how their catfight was one.
2. The only one you find suspicious now is me, and this is bordering on OMGUS since, well, UK voted Rou and Rou voted for UK for no good reasons on D1, and you do not see them as scummy at all.  You have absolutely no opinions on anyone else.

Drake is better as he fits neither of the two points above.  I also agree with what Zakeri said, that he sounded more genuine, though I'm not entirely happy with him either.

I've decided on UK and Roukanken via metagaming.  Hate me for that if you want, but let's face it, Roukanken always plays as the rash acting townie and UK is just dramatic about stuff.  The drama doesn't actually mean jack and it's just UK feeling an extreme need to OMGUS Roukanken because of a slight panic.  She's since blown it out of proportion to get justification for it.  Roukanken I find townie out of repetition, UK I find neutral for the lack of doing much besides attacking Roukanken.  I've seen both town and scum focus on one target using circular logic and ad hominem.  I don't really see reason to bat an eye towards either right now.

EDIT:  Ignore the above about UK, I just saw her scumdar claim.  I need to have another look at this before deciding my position on her.

1.  Some slight hypocrisy that you happened to tackle me without stating reasons clearly first either.  Make that major hypocrisy.  Last time I checked, you didn't explain yourself about tackling me too clearly until I gave a few prompts.
2.  Just because I haven't posted all of the people who I think are scummy doesn't mean I don't find anyone scummy.  Now, if you can give a reason to actually make those thoughts public, then sure, I'll do so, but understand, I don't feel much need to give possible scum headway knowing that I'm the target to go for.  AKA, don't play your hand until you know you're ready.

I just happen to dislike you the most since you seem to be lurking and just took a potshot at me.  That may be some OMGUS, but let's face it, until today, you've largely been lurking.  And I don't really see any reason to be believe you came out besides me calling you out.

Quote
So, uh, what's your proposed alternative?  Don't lynch anyone at all?

I've already explained this one.  You put many bullets into (tackle?) the person quickly so that that person died before having a chance to off one of us. Which means you'll have to kill off people all at once to avoid these problems.

Quote
Why don't you heal Edible since Rou tackled him?  After all, it's 'early' in the game, and you don't have a problem with him (or anyone else except me for that matter).

You and I have different interpretations of early game.  At this point, it's a few days in and at least people are grounded where they are in their opinions.  This is not early game since people are reasoning things instead of shouting at UK and Roukanken for their little drama.  And to be honest, looking at my own character, 3 HP is a lot of damage and had me a bit taken a back for at the beginning.  However, now I can see it's not all that much as apparently people have sufficient HP to survive some hits and more so, people are being cautious about how they're using their tackles.



And yes Zakeri, your change, why did that happen?

On Nietz's healing.  I find it kinda pointless and stupid, but I really can't draw anything from it as I see both legit townie and scum reasons to heal yourself.  But the thing is, I see it more townie at this point to save the action for something more worthwhile, so a kinda negative view on Nietz right now, but not enough to run with it.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 18, 2009, 12:42:04 PM
Okay, UK's know attempting to play the smart ass in which you post clever one liners and get an internet accent.  Can I request a reason why you're doing that UK?







And Serp, when did you stop being Mafian?
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Edible on October 18, 2009, 01:21:12 PM
I'm sitting in an airport waiting for a connecting flight.  Go me!

Regarding the "healing = anti-town" comment, there's a reason I prefixed that with "very generally speaking."  There are situations where healing is a good thing.  The beginning of the game is not one of them.  In a standard mafia game with nine living players, it takes five votes in a single day to lynch someone.  It looks like most players start with over half a dozen HP.  Dropping a few hurts on people we find even vaguely scummy just puts them in the running to get lynched, and makes sure that everyone must weigh in either for or against that lynch.  Healing them to full effectively removes them from danger, which should only be done if you have good reason to think them town - and no, simple statistical likelihood doesn't count.  As to the point that I look scummy for actually acting on my setup speculation, that seems like the sort of point calculated to scare the town into inaction.

Thank you for clarifying.  I didn't really view your statement like this originally.  So your basic strategy is to keep people in the red zone unless we're confident they're town, which is kind of the opposite approach of the one I would take - keeping everyone healthy and announcing intent to assault once we've discussed our target for the "day".  I'm willing to try either one, but it looks like the former is more natural progression for this setup, whereas mine is trying to cement it into more standard rules of mafia.

Reread of certain individuals pending, but my flight is boarding soon so I'm not sure if I'll have time to chime in again before leaving.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 01:35:53 PM
Quote
I hardly even know what to say.  I can only read this as deliberate misrep, and I can't imagine how anyone could honestly see that statement as scummy.  UncertainKitten is trying too hard to scrape up scummy points from decent statements, and if she had just called her tackle a pressure tactic, I might have called it a fair point, but her rhetoric alternates between acting like she really wants to see me lynched, and trying to avoid contradicting her earlier point about not bringing anyone's health low without decisive proof of scumminess.  I don't see any townie intent here.  People parroting this point like it actually makes sense aren't much better.

Actually, it wasn't really misrep. At best, misread. And no, I don't see any alternation. I'd like you lynched eventually. I'd like a better idea of the set up before that and rather NOT have you spellcard off on us and kill a townie.

FURTHER, I know my reasoning was weak, but it was the best I had. Further, I'm more worried about you sounding the same as last game, to be honest.

Quote
So, we have UncertainKitten making a case on me based on disliking my strategy in Hurt and Heal games.  Never mind that I'm far from the only person to believe in this strategy - since I put my neck out there making my stance explicit, she would have you believe that I'm most likely to be scum among all the players.  Then, despite her tentative claim that her case on me isn't that strong in 123, she pushes my bandwagon into the lead when it becomes clear that others are actually buying her BS...  Yet when called out on it, in 155, she agrees that I'm taking too much damage.  Even after she's the one who attacked me last. :V  And now, she tries to disuade people from agreeing with my strategy by claiming that it makes them obvscumbuddies.  I have a hard time seeing any of this as sincere case, and that means it's a scummy tactic.  Hence, I'm willing to lynch UK.

-UncertainKitten is making a case disliking your cavalier theory that taking people down to low health is a GOOD IDEA with unknown scum abilities. Edible actually had a very good point that you seem to know more about the set up than you should.

-UncertainKitten didn't just dislike that, but also disliked how you sounded in tone, but that would probably get her lynched quicker.

-UncertainKitten in 155 does not contradict previous statements, but instead has STATED she doesn't want the wagon to go too fast so that you can respond as well as tell us if you were in peril.

-UncertainKitten will appeal to meta and state that she would not have much trouble finding scummy statements to frame people with were she looking for them, as evidenced by last game.

I disagree with your case and you should feel bad. Further, I feel that you are doing the very things you accuse me of. I am a little more fine with you dying.

Quote
UK - Once again, tank tackles aren't that bad. You're not dead, you're not dying, and other people are attacking you right now, so why are you still coming back to me? I don't even understand why you're continuing this point anymore given that you have said several times that you think it's a nulltell.

Haven't we dropped this already? And the reason I haven't dropped it is because YOU haven't dropped it.

If we both drop it it's dead, lok?

Quote
Translation: "I admit that my argument contains a good deal of OMGUS and RAEG, but because you can't PROVE that I'm not being genuine you can't do anything to me! ^_^"
This line alone is sending UK back up my suspicion list.

More like how the FUCK am I supposed to refute "faking emotional reactions"

I can't! So I'm merely counterattacking with the fact he can't prove it and I'd prefer more solid evidence.

Quote
I also adore how you suddenly decide that Nietz is scum from, well, literally nowhere. As in besides you saying he's scum here, you made no mention of him anywhere at all beforehand. Are you honestly trying to argue that 'attacking me for making a really stupid rage OMGUS case against Rou makes you obvscum' or are you just desperation bussing?

You know I bus far better than that.

Actually, I wasn't very lucid then. So I'll conveniently backstep and go back to Serpy Zak like I was originally thinking. And before you say something about how I've never mentioned Zakeri before, I'll freely admit you're right and say so?

Quote
If we're going all the way with UK today, I'll lend a hand to the cause. These last few posts from her have killed off the last doubts I had about her.

Honestly, it's a statement like this that makes me think you're town. I'll state that I really hope you don't repeat last games performance and get yourself rightly lynched as a townie.

Quote
UK's denial of the standard points that have been put forward here and the 'Nietz, Serp, and Zak are scum and I don't care about what they are saying about people are than me' attitude makes poor Aki rather sad, and this is rather deserving of a vote.  Yoshi has also entered my radar with that awful 'agreeing with UK Serp is bad' stance that he had at the end of D2.  Thus,

I admit that was ill advised on those three. Please explain why my denial of the "standard points" is bad?

Honestly, I don't understand why this game is pissing me off so much. I shouldn't be so reactive, I agree. And it's just digging me deeper. While I don't expect you all to lay off, I'll at least try to be more lucid and less RAEG.

Quote
Okay, UK's know attempting to play the smart ass in which you post clever one liners and get an internet accent.  Can I request a reason why you're doing that UK?

???

Ah well, try not to kill me before I return from church.

Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: FinnKaenbyou on October 18, 2009, 01:56:53 PM
Of course, this is counterbalanced by your rather silly call for people to heal UK if they thought that your action was wrong, but oh well.  Also, way to go 180 on what you said about Serp without answering his counters, which is again, standard Rou play.
Firstly, there's a difference between healing someone who you feel is being unfairly attacked late in the day, and healing yourself early in the day therefore removing your ability to help out in discussion. Also his whole 'I was going to contribute but it's too late now so I'm not going to bother commenting' reeks of laziness, which is anti-Town.
And not mentioning Serp <> going 180. I feel his earlier point is still iffy, but given that he's got some decent reasoning behind it there's definitely a lot
worse out there. Namely, UK, Edible and Nietz.

Quote
FURTHER, I know my reasoning was weak, but it was the best I had.
And you're mad at how I attacked you for...weak reasoning. Hm.

Quote
-UncertainKitten is making a case disliking your cavalier theory that taking people down to low health is a GOOD IDEA with unknown scum abilities. Edible actually had a very good point that you seem to know more about the set up than you should.
To be fair, this is verging on paranoia. This is like 'what if scum have hidden votes, we can't let people get ANY VOTES AT ALL'. It was the seeming randomness of it that worried me, not the actual process of weakening people.

Quote
-UncertainKitten will appeal to meta and state that she would not have much trouble finding scummy statements to frame people with were she looking for them, as evidenced by last game.
Okay, seriously. WHAT IS THIS. Are you trying to argue that if you were scum you'd actually be doing more attacking?

Quote
I can't! So I'm merely counterattacking with the fact he can't prove it and I'd prefer more solid evidence.
Well, the easy way to solve this problem is by not RAGING, isn't it. T_T

Quote
You know I bus far better than that.
After the last game, implying that anyone in MotK is competent (myself included) is probably the worst mistake I could make. This bleeds 'too scummy to be scum'.

Quote
ctually, I wasn't very lucid then. So I'll conveniently backstep and go back to Serpy Zak like I was originally thinking. And before you say something about how I've never mentioned Zakeri before, I'll freely admit you're right and say so?
'Admitting my mistakes before I make them makes it okay! ^_^'
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Serp on October 18, 2009, 02:06:19 PM
Quote from: Ramus
2.  Just because I haven't posted all of the people who I think are scummy doesn't mean I don't find anyone scummy.  Now, if you can give a reason to actually make those thoughts public, then sure, I'll do so, but understand, I don't feel much need to give possible scum headway knowing that I'm the target to go for.  AKA, don't play your hand until you know you're ready.

Withholding your opinions is anti-town on multiple levels.  Firstly, for all we know, you could get OHKO'd any moment, and whatever analysis you've done on the game so far would then be lost.  Secondly, if you don't list who you find scummy and your reasons why, then the town has fewer clues to determine whether you're town or scum.  Thirdly, if you don't push for the lynches of people you find scummy, and resist the lynches of those you don't find scummy, then even if you're a townie, you're just dead weight, i.e. vigbait. 

This may be Hurt and Heal, but that doesn't mean you can just sit back and expect to be called helpful to the town.  We're still playing mafia.

Quote from: Ramus
I've already explained this one.  You put many bullets into (tackle?) the person quickly so that that person died before having a chance to off one of us. Which means you'll have to kill off people all at once to avoid these problems.

Tackles only resolve at the end of the day.  If someone is brought to zero HP during the day, and then activates his spellcard, then he'll still be able to get it off.  The only way to lynch someone without giving him that chance would be to pile a bunch of votes on him at the end of the day, so that the actions that killed him would be resolved before he had a chance to see them.  Leaving someone at full health, then publicly (that is, in full view of the accused) planning to pile on him during a particular day, does nothing to prevent him from using his spellcard.

Quote from: Ramus
And Serp, when did you stop being Mafian?

What do you mean?

Quote from: Edible
Thank you for clarifying.  I didn't really view your statement like this originally.  So your basic strategy is to keep people in the red zone unless we're confident they're town, which is kind of the opposite approach of the one I would take - keeping everyone healthy and announcing intent to assault once we've discussed our target for the "day".  I'm willing to try either one, but it looks like the former is more natural progression for this setup, whereas mine is trying to cement it into more standard rules of mafia.

Well, it's probably a bad idea to keep everyone in the red zone, but as I see it, keeping two or three people there at once basically just increases the likelihood that scum will end up playing their hand to save a scumbuddy.

Quote from: UncertainKitten
Actually, it wasn't really misrep. At best, misread. And no, I don't see any alternation. I'd like you lynched eventually. I'd like a better idea of the set up before that and rather NOT have you spellcard off on us and kill a townie.

This makes no sense.  If you think I'm scum, you should be pushing to lynch me.  If anything, lynching me slowly instead of quickly only gives me a larger window of opportunity to fire off my spellcard.  And I don't see how we can learn anything else about the setup without lynching someone, so shouldn't you be pushing to get it over with already?
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: WHMZakeri on October 18, 2009, 03:12:13 PM
Quote
You two are the only two I see rallying directly for Serp's cause, as well as attacking me for attacking him. It's a classic chainsaw.
So basically, you make a case on Serpentarius that largely consists of completely misrepresenting something Serpentarius said, and anyone who notices that you basically just twisted his words around to force him to sound scummy is automatically Serpentarius's Scum Buddy, whether or not the Town:Scum ratio is balanced.

This makes perfect Sense.

Quote
So, we have UncertainKitten making a case on me based on disliking my strategy in Hurt and Heal games.  Never mind that I'm far from the only person to believe in this strategy
Oh, don't worry about that. She's got that covered.

I'm agree with the Case on UK now, as if it wasn't glaringly obvious.

Quote from: Affinity
Zakeri, why this change?
I knew someone would bring that up, which is why I put what I said in parenthesis. I admit, I will get caught up in the moment when it comes to setup speculation, but the point still stands that Ramus does not seem interested enough in finding and lynching, well, anyone besides the first person who targeted him.

Quote from: UK's 173
The Case on Serpentarius
Your first point is basically that Edible had a good point
Your second point is actually just the first point worded in a way that would get hate on you, so there's no reason to include it.
The rest is just defense, half of which is both meta and brought up by you, so it is subject to wifom.

Quote from: UK
Honestly, it's a statement like this that makes me think you're town. I'll state that I really hope you don't repeat last games performance and get yourself rightly lynched as a townie.
Would it be too rude to call this out on appeal to Naivete?

Rou and Serp have already picked up on the other points I wanted to make against UK and Ramus (Rou's "Admiting to mistakes does not solve mistakes" and Serp's "not providing all analysis" I both agree with).

I'm willing to throw my full weight behind a UK lynch today.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 18, 2009, 03:48:32 PM
Quote
Withholding your opinions is anti-town on multiple levels.  Firstly, for all we know, you could get OHKO'd any moment, and whatever analysis you've done on the game so far would then be lost.  Secondly, if you don't list who you find scummy and your reasons why, then the town has fewer clues to determine whether you're town or scum.  Thirdly, if you don't push for the lynches of people you find scummy, and resist the lynches of those you don't find scummy, then even if you're a townie, you're just dead weight, i.e. vigbait.

This may be Hurt and Heal, but that doesn't mean you can just sit back and expect to be called helpful to the town.  We're still playing mafia.

Hmmm... true.  I guess I've really forgotten how to play this game properly.  Here's my list and reasons why:

1.  Affinity:  Tackling on an early post with limited reason to do so.  Unlike Roukanken, I still don't find he's justified himself in why he's done it.  Not to mention I have a personal vendetta against anyone who lurks as this has caused me to lose enough Mafia games.  He's also a jerk.
2.  UK:  Recently anyway, I've seen a lack of effort at analyzing the situation, scum hunting, or even getting past the Roukanken tackle.  She's a bitch.
3.  Serp:  I'm not sure how you can agree with me on not keeping everyone in red but not agree with taking down someone quickly.  If someone is down to zero HP, I'm pretty sure they can't activate a spellcard.  While they may be able to talk before the end of the day, that person is pretty dead.  Basically, you're on the list for being a logic bomb.  Also, you failed to answer a perfectly simple question, so can you try again?  When did you stop being a Mafian?
4.  Nietz, keeping himself alive by using healing first thing in the day.  Congrats, you wasted your power to kill a Mafian.  To boot, I'm sure Nietz knows that special roles shouldn't do things like to avoid attention, so the self-preservation screams something is wrong.  However, I can't get him on anything besides that since he hasn't done anything else scummy.
5.  Zakeri 5:  Calls me out on giving a simplistic answer to the question about healing given by Roukanken.  You can K.I.S.S. my ass if that's such a bad thing.  Has some rather contradictory positions through the game so far about whether or not healing is good or bad.  Overall, fails to establish a position on what he feels is right or wrong in my opinion.
6.  Edible:  Kinda moldy and not that edible.  I need to look him over again as nothing comes to mind but I haven't been paying him as much attention as I should have been.
7.  Drake, I actually like Drake.  He's logic is consistent and hasn't really done anything that I can call anti-town.  Heck, he's better than me since he can getting away with being the nice guy and healing someone.
8.  Roukanken:  Again, townie by meta.  If I need to explain this one more time I'll tackle someone.
9.  Ramus:  Generally trying to be sarcastic and straightforward at the same time.  He really annoys me for healing UK and taking that approach that everyone is innocent until proven otherwise.  Completely detrimental to the town since he prefers to look at percentages of winning via straight up logic instead of psychology like this game is made for.  Needs to give deeper explanations in general when asked a question and needs to get off his rear to go hunt scum.  He's also immature.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Serp on October 18, 2009, 03:53:43 PM
3.  Serp:  I'm not sure how you can agree with me on not keeping everyone in red but not agree with taking down someone quickly.  If someone is down to zero HP, I'm pretty sure they can't activate a spellcard.  While they may be able to talk before the end of the day, that person is pretty dead.  Basically, you're on the list for being a logic bomb.

Re-read Rule 4.  The logical error is on your end.  So, with that out of the way, where would you put me on your list of suspicions?

Quote from: Ramus
Also, you failed to answer a perfectly simple question, so can you try again?  When did you stop being a Mafian?

I don't do nonsense questions, however simple.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 18, 2009, 03:57:58 PM
Hmm, well, I guess you're right.  Regardless, that list was in no particular order, it was just whoever first came to mind.

And there's nothing nonsensical about the question.  It's a simple question with a straightforward answer. Now quit avoiding the question and answer to the best of your abilities.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 05:14:00 PM
Quote
And you're mad at how I attacked you for...weak reasoning. Hm.

One: My reasoning was stronger, while still weak
Two: I deal one damage, you deal three
Three: I said earlier that the reason I was irritated at your weak reasoning was the fact that you should have three times better reasoning if you are going to attack someone for three times the damage.

Quote
To be fair, this is verging on paranoia. This is like 'what if scum have hidden votes, we can't let people get ANY VOTES AT ALL'. It was the seeming randomness of it that worried me, not the actual process of weakening people.

To be fair, I never said that. We have the same beef with Serpy, it seems. I was irritated that he seemed to want to just throw people down without regard to what the scum might have. Further, he wanted to drop several people at once. Considering how hard it is to get town to agree to ONE lynch, I can't imagine the fun of trying to get more.

Quote
Okay, seriously. WHAT IS THIS. Are you trying to argue that if you were scum you'd actually be doing more attacking?

Actually, I wouldn't be as constrained by trying to actually find scum rather than throw the book at everyone until someone broke. That's what I'm saying.

Quote
Well, the easy way to solve this problem is by not RAGING, isn't it. T_T

Well, I've stopped for the time being, haven't I?

Quote
After the last game, implying that anyone in MotK is competent (myself included) is probably the worst mistake I could make. This bleeds 'too scummy to be scum'.

Please, don't credit me with that. If I'm scummy, kill me. If I'm not, don't.

Don't try to WIFOM yourself out of it with such a weak "tell"

Quote
'Admitting my mistakes before I make them makes it okay! ^_^'

So, you want me to stop raging but...you do misreps like that in a condescending manner that would almost INTENTIONALLY incite me? gj, gj.

At any rate, never said it made them ok. I'm usually the one calling people out on that. I'm merely stating that it wasn't a lucid move. I even lampshade the fact I'm backstepping so you can make your attacks for free ^-^

Quote
This makes no sense.  If you think I'm scum, you should be pushing to lynch me.  If anything, lynching me slowly instead of quickly only gives me a larger window of opportunity to fire off my spellcard.  And I don't see how we can learn anything else about the setup without lynching someone, so shouldn't you be pushing to get it over with already?

Because my reasoning was weak. I'm not entirely confident in it, but I'm hoping that the more you talk the more evidence I'll get. Not sure what to think right now...because I'm actually beginning to see your point :S

Quote
So basically, you make a case on Serpentarius that largely consists of completely misrepresenting something Serpentarius said, and anyone who notices that you basically just twisted his words around to force him to sound scummy is automatically Serpentarius's Scum Buddy, whether or not the Town:Scum ratio is balanced.

Well, it's nightless, so unless the scum are packing some major heat you'd expect more scum than a usual 9 player game. At any rate, I disagree that I misrepped intentionally, and further I don't see anything where you are supposedly pointing out this misrep, merely defending his claims.

Quote
I'm agree with the Case on UK now, as if it wasn't glaringly obvious.

Then kill me. I'm about to get an aneurysm :S

Quote
Your first point is basically that Edible had a good point
Your second point is actually just the first point worded in a way that would get hate on you, so there's no reason to include it.
The rest is just defense, half of which is both meta and brought up by you, so it is subject to wifom.

ok? Am I supposed to say something to this?

Quote
Would it be too rude to call this out on appeal to Naivete?

Huh? Elaborate? It's more of an appeal to emotion actually.

Quote
I'm willing to throw my full weight behind a UK lynch today.

Then
Do
It

Quote
2.  UK:  Recently anyway, I've seen a lack of effort at analyzing the situation, scum hunting, or even getting past the Roukanken tackle.  She's a bitch.

Elaborate?



Bascially, I'ma gonna go with the AtE that will have everyone facepalming after they finish killing me. This game is pissing me off, I'm town but I'm failing so hard at showing it I'm about ready to ragequit but won't because that would be even more discourteous to you all then I've already been. I'll try to get thoughts on players before you all kill me. I'd also like the people threatening to do something to actually, yanno, do it rather than just talk about it so that after I flip you can claim you didn't actually attack me or something fucktarded like that.



Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Seian Verian on October 18, 2009, 05:31:53 PM
...Okay, I have no idea what the heck is going on! I'm going to try and reread stuff, but I don't think I have a good chance of actually noticing anything relevant... Not that there won't be, just that I tend to frequently miss very glaringly obvious things until they're pointed out. I'll admit, that already happened a couple times so far in this game... Though that's not a valid excuse for failing especially since all of you only have my word for that >_<

It's not helping that Mafia in general tends to be a little bit confusing for me...
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 18, 2009, 05:58:35 PM
It's not helping that Mafia in general tends to be a little bit confusing for me...

That's the point of the game. It's basically made to be one big psychology study game set up so that you win by stressing out other people and making them do stupid things, thus removing the fun from The Game so that You Lose The Game.



UK, two questions please:

1.  Why do you think we shouldn't lynch/tackle you?  Do not factor whether or not you're a townie or mafian into this.  Why it's a mistake on the town's part.

2.  Are you ready to rage quit?
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 06:04:29 PM
Quote
1.  Why do you think we shouldn't lynch/tackle you?  Do not factor whether or not you're a townie or mafian into this.  Why it's a mistake on the town's part.

It's only a mistake because they'll be losing a townie.

Given my play, my lynch is the proper decision. I acknowledge this. The best I can do is try to be helpful til I die.

Oh, and spellcard scum when the time comes.

Quote
2.  Are you ready to rage quit?

Yes, quite honestly, but I'm not such a "bitch" as you say as to flat out do it. I agreed to this game, I dug my own pit, why should I say that I'm going to take my ball and go home just because things aren't going my way?
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 18, 2009, 06:12:05 PM
Actually, that entire post was more or less sarcasm with a few serious points.  However, last time I checked, townies died when they are killed, yes?  That means time wasted.  Now granted, redemption isn't for everyone, but I think I'd prefer that we used our unlimited time days to work chinks out of flawed plans.  Wow, I like my reference to pop culture too much.

Third question:

3.  Who do you suspect to be scum and why?
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 06:16:05 PM
Quote
3.  Who do you suspect to be scum and why?

Hmm...good question.

I've already said Serpy, but I'm rethinking that potential. Zak also rubs me the wrong way but that might just be reactionaryness. Nietz as well to an extent, as I said.

I think I need to reread and am not sure when I feel like doing it. I'll try to do it in a timely fashion though. Today or tomorrow ish. I have a challenge to do today, don't I?
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Seian Verian on October 18, 2009, 06:17:24 PM
I don't think I'm gonna be able to finish that reread yet. (got distracted so I haven't already finished it >_<) I have to head to my piano recital now. I'll be back in a few hours, hopefully there will be something I can make sense of then... Preferably without TOO much extra stuff to read through being added...
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Pesco on October 18, 2009, 06:18:22 PM
Reminder that day end will be 24 hours from my last one.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Nietz on October 18, 2009, 06:21:33 PM
There's no way to really refute this, is there? But can you prove it?
I'm not a mind-reader to prove exactly why you are doing this, but your actions themselves are plain for anyone to see.
You started the game nonchalantly then when Rou attacked you for it you started a huge drama based on the amount of damage he gave you, and when Serp effectively calls you for doing it, you then turn on him. Since a case on Serp actually develops, though rather for his suggestion of lowering HP of players than for his attack on you, you keep pressing him and even start to seemingly blindly call obvscum on anyone else who opposes you. When then the backlash for your actions that starts to get worse on you than Serp, you back off and say you'll try to cool down.
Whether you actually are pissed of or no (and you could be as either town or scum anyway), the obvious result still is of hiding awfully anti-town play behind player meta. In case you are genuinely in a bad mood streak, well it's too bad, because as much as find bitchy UK to be charming in a way, it's still leaning heavily in the scummy behavioral territory.

No. No, no, NO. This is horrible reasoning right now. This is being able to remove votes from the tally, and promptly removing votes from yourself (when in no danger whatsoever) because 'it's the only thing I can do that's sure to help a townie'.
Look, you need to stop holding on to that hits=votes analogy, even if it's a comfortable one. You can't expect to win the game if you are playing the wrong game to begin with. If the other players openly decide that I (or anyone else) should die, self-healing it's not gonna help. But having a higher HP can potentially help if scum has some other damaging ability. Besides, as I said before my tackle is somewhat detrimental to my healing afterwards.
Quote
My point is that the Town objective is to kill Mafiosi. The Mafia objective is to not die. Guess which of these causes healing helps out more. T_T
Once again, are we talking about the same game?
Quote from:  Mafiascum Wiki Newbie Guide
The Mafia's goal is to kill the innocents, while the Town's goal is to kill the Mafia.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Edible on October 18, 2009, 06:22:58 PM
Just checked into the hotel, then I'm off to work.  I won't have access to the game from there, probably, so I'll return much later this evening.

In the meantime, since I may as well do -something- today:

##Apply Adorable Bandaid: Edible

I'd rather not be sitting around at half life.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 06:32:29 PM
Quote
Whether you actually are pissed of or no (and you could be as either town or scum anyway), the obvious result still is of hiding awfully anti-town play behind player meta. In case you are genuinely in a bad mood streak, well it's too bad, because as much as find bitchy UK to be charming in a way, it's still leaning heavily in the scummy behavioral territory.

Not much I can say about that.

In the end you have to decide. Are you trying to kill anti town players in a 9 player set up, or are you trying to actually find scum? Because anti-town != scummy, and I advise you to consider that difference before I'm finished off.

Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 18, 2009, 06:49:02 PM
Hmm...good question.

I've already said Serpy, but I'm rethinking that potential. Zak also rubs me the wrong way but that might just be reactionaryness. Nietz as well to an extent, as I said.

I think I need to reread and am not sure when I feel like doing it. I'll try to do it in a timely fashion though. Today or tomorrow ish. I have a challenge to do today, don't I?

Please do so.  Playing the sane townie leader role only works if I have people willing to stop being argument for a moment and actually think like a hive mind.  (Take note people, this is how I play.)


Nietz...

Look, you need to stop holding on to that hits=votes analogy, even if it's a comfortable one. You can't expect to win the game if you are playing the wrong game to begin with. If the other players openly decide that I (or anyone else) should die, self-healing it's not gonna help. But having a higher HP can potentially help if scum has some other damaging ability. Besides, as I said before my tackle is somewhat detrimental to my healing afterwards. Once again, are we talking about the same game?

I'm going to have to call bullshit on that one.  The Mafia gains an advantage from healing themselves since they have to survive a game outnumbered.  Meaning each Mafia life is more precious than a townie's.  Townies, while cheap, are ultimately disposable in comparison.  Get into the right mindset.  That move could have been used in a better way.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 07:04:40 PM
Quote
Please do so.  Playing the sane townie leader role only works if I have people willing to stop being argument for a moment and actually think like a hive mind.

You have a way with words.

Despite them I'll still cooperate, despite the rising belligerence they cause in me ^-^

Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: WHMZakeri on October 18, 2009, 07:36:14 PM
One: My reasoning was stronger, while still weak
Two: I deal one damage, you deal three
Three: I said earlier that the reason I was irritated at your weak reasoning was the fact that you should have three times better reasoning if you are going to attack someone for three times the damage.
One: Your reasoning was faulty, at best.
Two: Your attack was the third one on Serp. Your attack dealt three damage.
Three: as evidenced by number one, Rou's attack was more justified. As a corollery to point two, your reasoning should also have been three times better.
Four: Can we please stop referencing Rou's Random vote? I know "He keeps bringing it up" but you really have no good points left to use in that argument. If you just ignore it, people will forget about it, and you might actually seem less scummy.

Quote
ok? Am I supposed to say something to this?
You don't really have to, I was just arguing your case on Serp. Either a better case or a point ceded would suffice.

Quote
Huh? Elaborate? It's more of an appeal to emotion actually.
It's a subset of AtE, Appeal to Naivete is just the term I made up for scum sometimes butter up a townie to win over their vote. I'm still not sure if that's what's happening, but it looks disjointed how you suddenly become moe moe to Rou in that post.

deadline is apparently in two hours. I'll check back shortly before then.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 07:49:23 PM
Quote
Two: Your attack was the third one on Serp. Your attack dealt three damage.

I think these are two different things. Because I didn't unilaterally decide Serp should take three damage. Two other people hit him of their own accord.

Quote
Three: as evidenced by number one, Rou's attack was more justified. As a corollery to point two, your reasoning should also have been three times better.

When two is faulty three can be ignored.

Quote
Four: Can we please stop referencing Rou's Random vote? I know "He keeps bringing it up" but you really have no good points left to use in that argument. If you just ignore it, people will forget about it, and you might actually seem less scummy.

Why should I care how I look? I should care more about hurting scum, I think. As for ignoring it or whatever, I'll try to be more concise and ignore things that have no bearing on the conversation.

Quote
You don't really have to, I was just arguing your case on Serp. Either a better case or a point ceded would suffice.

I refuse for the time being

Quote
It's a subset of AtE, Appeal to Naivete is just the term I made up for scum sometimes butter up a townie to win over their vote. I'm still not sure if that's what's happening, but it looks disjointed how you suddenly become moe moe to Rou in that post.

Moe moe to Rou?

I think I was actually insulting him and calling him a bad townie.



Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 18, 2009, 07:57:22 PM
Now perhaps it's just me UK, but the best way to defend yourself is to track down a Mafian, not just constantly defend yourself.  AKA great offense makes a perfect defense.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 08:08:47 PM
Now perhaps it's just me UK, but the best way to defend yourself is to track down a Mafian, not just constantly defend yourself.  AKA great offense makes a perfect defense.

Oh, I agree. I just really don't feel like rereading right now. I said I'd reread soon. I will. Either tonight or tomorrow.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: FinnKaenbyou on October 18, 2009, 08:18:52 PM
Quote
So, you want me to stop raging but...you do misreps like that in a condescending manner that would almost INTENTIONALLY incite me? gj, gj.
When you're the one spewing utter garbage, I have the right to be irritated if you ask me.

Oh, I agree. I just really don't feel like rereading right now. I said I'd reread soon. I will. Either tonight or tomorrow.
Buying time. A few hours ago you were saying that you should be lynched, now you're insisting on a few days longer. Make your mind up.

Quote
Besides, as I said before my tackle is somewhat detrimental to my healing afterwards.
When did you mention this, exactly?
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 08:25:05 PM
Quote
Buying time. A few hours ago you were saying that you should be lynched, now you're insisting on a few days longer. Make your mind up.

Oh, it's up to you all. And please don't inflate claims. After all, isn't that what I'm in trouble for? I'm asking for tomorrow, is all.

I won't die til the end of that day anyway unless you all bum rush me now.

Quote
When you're the one spewing utter garbage, I have the right to be irritated if you ask me.

That's a lot of how I feel when I read your posts ^-^.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: FinnKaenbyou on October 18, 2009, 08:29:26 PM
Okay, forget it. I'm sick of waiting. Waiting is exactly what scum wants us to do.

I don't see a single person arguing UK's innocence here other than UK herself, so logically the only sensible move is to get rid of her.

##Tank Tackle: UncertainKitten

I'm not sure if that's enough to finish her. If it isn't, I wouldn't mind a few other people throwing some tackles in for good measure, because the longer we take to actually lynch someone the better the odds that scum will get something as a reward for our laziness.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 08:34:25 PM
Hmm...how many tackles have I taken today?

Ah well, I dunno. Try not to desecrate my body too badly when you facepalm at my flip.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 08:38:28 PM
Ah, I'm down to two health.

Well then, for the sake of not dying so quickly and at least TRYING to get a shot at scum if it lives...

(I'm not even sure if I CAN do this)

##Activate Spell Card Search Sign "Gold Detector"

If you all DON'T want that going off tomorrow, you need to figure out how much damage it can take.

I see no reason to help scum out with picking off my last hope of potentially hitting them.



Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: WHMZakeri on October 18, 2009, 08:47:20 PM
Meh, I've waited long enough, and I'm not convinced the spellcard is going to be helping town as much as she holds for.

##Tackle: UncertainKitten
For being a big, fat meanie-head :p
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 08:49:29 PM
Meh, I've waited long enough, and I'm not convinced the spellcard is going to be helping town as much as she holds for.

##Tackle: UncertainKitten
For being a big, fat meanie-head :p

To be honest, given my life expectancy this card will be useless.

Well, I mean, it'll deal 2 whole damage, but the other effect won't help me much.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: FinnKaenbyou on October 18, 2009, 08:49:35 PM
UK just won herself a new level of failure.

Let's see here.

Damage done to her so far = 4.

Plus me and Serp makes it 8 minimum, and she apparently has 2 left.

So 3 away from 10 is not nearly half health, and now she's pulling out a spellcard and intimidating us not to attack her. I say this is a good enough reason to just blitz her, myself given that she's contradicting herself all over the shop. >_>
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 08:52:09 PM
UK just won herself a new level of failure.

Let's see here.

Damage done to her so far = 4.

Plus me and Serp makes it 8 minimum, and she apparently has 2 left.

So 3 away from 10 is not nearly half health, and now she's pulling out a spellcard and intimidating us not to attack her. I say this is a good enough reason to just blitz her, myself given that she's contradicting herself all over the shop. >_>

There were three heals on me, remember Rou?

I started today with 7 health IIRC

You and serp is 4. I think there was one other tackle on me. I forget who.

And intimidating you not to attack me?

Where is this again?

If you mean

Quote
If you all DON'T want that going off tomorrow, you need to figure out how much damage it can take.

That's hardly intimidating. It's more like "Well, why the hell should I just roll over and die for you people?"
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 18, 2009, 08:55:37 PM
Okay, UK, what does the card do?
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: WHMZakeri on October 18, 2009, 08:56:59 PM
there's five damage done to UK today, and she started at 7 HP, so she is in fact down to 2 now.

I'm not sure how spellcard durability works and if we get to see the results.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 08:59:22 PM
Quote
Okay, UK, what does the card do?

Nothing much. I get to "learn something" about my target.

Which could be anything from a stat to alignment in my eyes.

Actually, I thought it did something else at first, hence why I didn't immediately reveal.

Now that I've read it and realized this, I actually ask that I not be tackled anymore until I've used it on the offchance that it's an investigation.

Hell, I'm feeling generous today! I'd like everyone to post who I should target with it. Realize I may not get any useful information, but I think it's worth a shot.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 18, 2009, 09:01:28 PM
Basically, when you activate a spellcard, it acts like a shield, meaning you can damage it.  I believe that knocking it down to zero deactivates it.  Extra damage carries over to the user's HP.

Time for more questions:

4.  Who would you point that spellcard at if you got a chance to shoot the load off?

5.  Who would you point that spellcard at if it's not Roukanken?


EDIT:  Okay, nice.  Pick a lurker, either Edible or Affinity.  You know who I'd pick.

6.  Is that what the spellcard actually does?
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 09:04:48 PM
Quote

4.  Who would you point that spellcard at if you got a chance to shoot the load off?

5.  Who would you point that spellcard at if it's not Roukanken?

If I got the chance and I wasn't leaving it to town, probably Serpy. I think he can take the damage and the ability would be quite useful.

Quote
EDIT:  Okay, nice.  Pick a lurker, either Edible or Affinity.  You know who I'd pick.

That's one anyway

Quote
6.  Is that what the spellcard actually does?

As I said, I have no idea what "Something" is. I would HOPE, it being a spellcard, it's alignment. You know, a one shot to get something random like HP or abilities would suck SO HARD.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 09:05:39 PM
Oh, btw, I screwed up.

I can't activate my card yet.

As such, I am at one life. Think VERY carefully about killing me, please, if I'm not already dead.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 09:06:39 PM
EBWOP: Actually, if you agree with me using my spellcard tomorrow and have a good target, I'd actually appreciate a heal.

After that I really don't care what you do to me.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: WHMZakeri on October 18, 2009, 09:14:30 PM
Oh, btw, I screwed up.

I can't activate my card yet.

As such, I am at one life. Think VERY carefully about killing me, please, if I'm not already dead.

Umm ... Fuck.

If it's an investigation of some sort, then it really really would have been nice to know that before I attacked. Especially since you just now said your activation doesn't start until the phase turn.

This is a bigger screw up than you realize.  :-[
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 09:16:04 PM
Umm ... Fuck.

If it's an investigation of some sort, then it really really would have been nice to know that before I attacked. Especially since you just now said your activation doesn't start until the phase turn.

This is a bigger screw up than you realize.  :-[

I misread, ok?

I thought it was an ability steal. I know I screwed up badly. I seem to have been doing a lot of that lately.

Don't tell me you hit for two damage...

Or more.

We really need to heal me if this is the case.

And yes, I also misunderstood activation/usage.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 18, 2009, 09:20:49 PM
A morally ambiguous situation in which making the wrong choice can be utterly detrimental to the town?  One where if I do stand up for UK and something goes badly, I shall be a martyr of no cause?  A damned townie?  Or where I can finally prove that healing may in fact be what truly helps the town?  Where my efforts in saving UK will ultimately lead to the first Mafia kill?

##Heal UK if spellcard does not activate.

We've got all of the time in the world, I can wait two days to see what UK pulls out.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: WHMZakeri on October 18, 2009, 09:21:13 PM
Quote
Don't tell me you hit for two damage...

Yes, this is sort of why I put the embarrassed smiley face in my post. :(

My attack is one, however if I fulfill a certain condition, I can double my attack for the day. So, there is in fact a tangible difference between when I vote to pressure and when I vote to lynch.

I'm pretty sure healing doesn't work once you hit 0HP, but could we please get one on her?
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 09:24:03 PM
Tewi says healing counts no matter what my HP is.

Quote
My attack is one, however if I fulfill a certain condition, I can double my attack for the day. So, there is in fact a tangible difference between when I vote to pressure and when I vote to lynch.

I understand.

Quote
A morally ambiguous situation in which making the wrong choice can be utterly detrimental to the town?  One where if I do stand up for UK and something goes badly, I shall be a martyr of no cause?  A damned townie?  Or where I can finally prove that healing may in fact be what truly helps the town?  Where my efforts in saving UK will ultimately lead to the first Mafia kill?

##Heal UK if spellcard does not activate.

Thank you.

Actually, saving me has benefits regardless of my alignment given my spellcard.

If I'm scum, you at least have an extra piece of information. If I'm town, you (hopefully) have an innocent or a guilty.

Honestly...I really apologize for screwing up so badly on that level with misreading my role PM...well, misremembering.

But at any rate, when I flip you will probably be vindicated. I mean, assuming we kill me after my spellcard goes off.



Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: FinnKaenbyou on October 18, 2009, 09:25:20 PM
Quote from: D2 Phase Change
UK has taken 1 damage
T_T

We've got all of the time in the world, I can wait two days to see what UK pulls out.
Why are we so sure we have all the time in the world, exactly? T_T

UK's latest reasoning is bullshit. It implies that if she's scum she'd be telling the TRUTH about whatever info she got. So yeah, I'd still rather we lynched her ASAP, but no-one listens to me. T_T
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 09:27:40 PM
Quote
UK's latest reasoning is bullshit. It implies that if she's scum she'd be telling the TRUTH about whatever info she got. So yeah, I'd still rather we lynched her ASAP, but no-one listens to me. T_T

That actually doesn't matter.

Because if I do get an alignment, if I say someone is scum who isn't, well, you lose a townie and get a scum in exchange. That's a fair trade. If I say someone is town who isn't, well, you get less information, of course, but you can to a degree use my connections to decide if I'm more likely lying or not.

It's less benefit to leave me alive as scum than as town, yes, I agree.

But I argue there is still benefit regardless of my alignment. I also know that I'm town and will give you a true result. I also plan to be killed after I use it. Unless you all find reason to spare me.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: FinnKaenbyou on October 18, 2009, 09:30:49 PM
When the alternative is getting a scum for nothing? Yeah that's bad.

Forgive me for not blindly wanting to follow the cop. T_T
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 09:32:49 PM
When the alternative is getting a scum for nothing? Yeah that's bad.

Forgive me for not blindly wanting to follow the cop. T_T

Heh, it's even worse than that.

We don't even know if I'm a cop per se. My ability is worded as such to be ambiguous. I'm merely guessing.

But I told you a paraphrase of the wording, so there's that.

There's the fact you DO NOT KNOW my alignment, tunneling aside. You'd be losing a townie with an interesting ability if you killed me. Thus far I've failed to convince you of that. At any rate, it's probably safer to heal me and at least get a result before I die.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Pesco on October 18, 2009, 09:34:55 PM
Ramus has taken 2 damage
UK has taken 6 damage
Umu has taken 1 damage
Serp has taken 3 damage
Edible has taken 2 damage
Nietz has taken -2 damage

It is now Day 4.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: UncertainJakutten on October 18, 2009, 09:36:00 PM
So I lived!

Yay

1 life ftw!

I'm not putting up the spellcard til I have a target. Even if I'm killed it won't take effect til the end of D4 if I understand properly.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 18, 2009, 09:36:41 PM
Why are we so sure we have all the time in the world, exactly? T_T

Because no one has been shot yet.  So, there for statistics say that no one will get shot ever until someone is actually shot in which then we haul ass.  Until then, hakuna matata (http://www.youtube.com/watch?v=ejEVczA8PLU), take it is.  In fact, it might be viable to tie the game.

Quote
UK's latest reasoning is bullshit. It implies that if she's scum she'd be telling the TRUTH about whatever info she got. So yeah, I'd still rather we lynched her ASAP, but no-one listens to me. T_T

Hey ho, the way I've look at it, you're just angry at UK for a OMGUS.  I personally just see it as a townie doing very poorly.

EDIT:  PUT ON THE SPELLCARD IDIOT.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 18, 2009, 09:38:41 PM
EBWOP: Oh...wait...if I died today I wouldn't be able to say my results when I use the spellcard...

I guess basically we'll just have to make sure I stay on the brink of death by end of day.

When town has mostly agreed on a target I'll fire it off so it doesn't get wasted.

Quote
EDIT:  PUT ON THE SPELLCARD IDIOT.

Bad idea. If I get targetted, by say...Rou, who WOULD take out my spellcard in one hit, all this work would be for naught.

I will hit it after we have a target. Understand?
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: WHMZakeri on October 18, 2009, 09:41:45 PM
alright, so things turned out like this after all.

I'm starting to calm down now. I don't think we should lynch UK until we get an investigation from her. If she ends up being town, we know we have an accurate result, and if she ends up being scum, then we can safely ignore it.

for now, I'm taking a break. I've tired myself out for today worrying.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 18, 2009, 09:43:20 PM
alright, so things turned out like this after all.

I'm starting to calm down now. I don't think we should lynch UK until we get an investigation from her. If she ends up being town, we know we have an accurate result, and if she ends up being scum, then we can safely ignore it.

for now, I'm taking a break. I've tired myself out for today worrying.

I'm sorry, Zak. I didn't mean to cause so much trouble :S.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: FinnKaenbyou on October 18, 2009, 09:48:24 PM
Why is everyone assuming we're getting an investigation, exactly? Rather than her, say, charging a vig shot?

Also, people, do some math. Total damage UK's taken so far = 4 + 1 + 6 = 11. And ALL of that was before she activated her spellcard, so she's talking bull.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 18, 2009, 09:52:08 PM
Why is everyone assuming we're getting an investigation, exactly? Rather than her, say, charging a vig shot?

Also, people, do some math. Total damage UK's taken so far = 4 + 1 + 6 = 11. And ALL of that was before she activated her spellcard, so she's talking bull.

How about you do some math and count how many times I've been healed

Not once (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg129956#msg129956)

Not twice (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg129969#msg129969)

Not three times (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg130007#msg130007)

But FOUR (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg132396#msg132396)

Now, dearest Rou, while I know you are a denizen of Cirno's perfect Math Classroom, even YOU should be able to do this one.

What is 11-4?

Now, take that result, let's call it x.

What is 8-x?

I'll thank you to pay more attention in the future.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Serp on October 18, 2009, 09:52:39 PM
Yeah, I'm thinking that we should at least keep UncertainKitten alive long enough to report a result.  Even if she's scum and this spellcard is actually a powerful attack, I'm not in danger of dying unless its damage is really high, and I doubt that anyone else is in danger either.  Since we've basically picked UncertainKitten to be lynched, I think we shouldn't bring anyone else to low HP 'till this issue is resolved.

Rou:  We have confirmation as of this morning that UK has six damage on her.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 18, 2009, 09:53:26 PM
Yeah, I'm thinking that we should at least keep UncertainKitten alive long enough to report a result.  Even if she's scum and this spellcard is actually a powerful attack, I'm not in danger of dying unless its damage is really high, and I doubt that anyone else is in danger either.  Since we've basically picked UncertainKitten to be lynched, I think we shouldn't bring anyone else to low HP 'till this issue is resolved.

Rou:  We have confirmation as of this morning that UK has six damage on her.

7 actually.

I'm at one life unless I HORRIBLY miscalculated.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 18, 2009, 09:59:30 PM
Why is everyone assuming we're getting an investigation, exactly? Rather than her, say, charging a vig shot?

Also, people, do some math. Total damage UK's taken so far = 4 + 1 + 6 = 11. And ALL of that was before she activated her spellcard, so she's talking bull.

Hmm, but there is an inconsistency among damage counts. u? counted total damage without heals on D2 as far as I can tell. Pesco counted damage-heals.

Nah we're consistent

What a twist!
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: FinnKaenbyou on October 18, 2009, 10:01:42 PM
Rou:  We have confirmation as of this morning that UK has six damage on her.
Oh...wait. That's a tallied count? I thought it was just the damage/healing done over the day. :/
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 18, 2009, 10:02:38 PM
Then...hmm...let me recount.

Oh...wait. That's a tallied count? I thought it was just the damage/healing done over the day. :/

Oh wait...is it?

Then I misunderstood again :S...

Argh...let me recount a few things...
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: ?q on October 18, 2009, 10:03:38 PM
The previous damage count has been independently verified and is accurate.

All damage counts are final tallies of how many HP each player has gained/lost overall.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 18, 2009, 10:06:32 PM
...

Yanno what? Both you and I are idiots Rou.

Me for misunderstanding both vote counts and where you were getting your numbers, and you for misunderstanding damage counts.

Further, where did I miscount my damage? I thought I'd been attacked for 7, not 6 :S
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Ramus on October 18, 2009, 10:10:40 PM
Oh wow, so you technically get invincibility until the end of the day.  That's generally bad for town but not in this case.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 18, 2009, 10:12:42 PM
Oh wow, so you technically get invincibility until the end of the day.  That's generally bad for town but not in this case.

You didn't know that?

Or do you mean with spellcards. Remember ,damage spills over if the shield is broken.

Ramus, did you ever say you heal for 2 or something? I vaguely remember something like this but I'm not sure :S
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Ramus on October 18, 2009, 10:16:26 PM
I don't heal for two.  Alas, despite being the kind of person I am, I only get to heal for 1 HP.  But who cares about the math. You're alive, yes?

Let's get those votes in people:

Affinity: 1 (Ramus)
Serp: 1 (UK?)

Who do you want investigated?
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 18, 2009, 10:17:15 PM
Alternatively, someone is lying about their damage.

I don't think Ramus should volunteer the information about how much he heals for...despite the fact he's breadcrumbed it pretty much all game if I'm reading him right.

I don't heal for two.  Alas, despite being the kind of person I am, I only get to heal for 1 HP.  But who cares about the math. You're alive, yes?

Let's get those votes in people:

Affinity: 1 (Ramus)
Serp: 1 (UK?)

Who do you want investigated?

It means someone is lying about damage or someone has a hidden ability to heal.

Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 18, 2009, 10:18:02 PM
EBWOP: forget that line about Ramus healing for two/breadcrumbs.

At any rate, are you sure you filled your condition Zak?
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Ramus on October 18, 2009, 10:38:55 PM
I don't think Ramus should volunteer the information about how much he heals for...despite the fact he's breadcrumbed it pretty much all game if I'm reading him right.

We'll call it obfuscating stupidity (http://tvtropes.org/pmwiki/pmwiki.php/Main/ObfuscatingStupidity) and not me trying to purposefully invoke tropes (http://tvtropes.org/pmwiki/pmwiki.php/Main/InvokedTrope) or shamelessly referencing pop culture (http://tvtropes.org/pmwiki/pmwiki.php/Main/ObligatoryTropeOverdosedReference) so that you pay more attention to those actions instead of me (http://tvtropes.org/pmwiki/pmwiki.php/Main/MagnificentBastard) discovering who the scum are and who the townie are (http://tvtropes.org/pmwiki/pmwiki.php/Main/NotSoSmallRole) and ultimately ending the game by uncovering to the public who the Mafia consists of (http://tvtropes.org/pmwiki/pmwiki.php/Main/TheReveal), gunning them down (http://tvtropes.org/pmwiki/pmwiki.php/Main/ThereIsNoKillLikeOverkill), and therefore being awesome (http://tvtropes.org/pmwiki/pmwiki.php/SugarWiki/CrowningMomentOfAwesome?from=Main.CrowningMomentOfAwesome) with some nice rock in the background (http://tvtropes.org/pmwiki/pmwiki.php/SugarWiki/CrowningMusicOfAwesome?from=Main.CrowningMusicOfAwesome).  In so, I will prove that I am a harmless badass (http://tvtropes.org/pmwiki/pmwiki.php/Main/BadassPacifist).
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 18, 2009, 10:45:52 PM
We'll call it obfuscating stupidity (http://tvtropes.org/pmwiki/pmwiki.php/Main/ObfuscatingStupidity) and not me trying to purposefully invoke tropes (http://tvtropes.org/pmwiki/pmwiki.php/Main/InvokedTrope) or shamelessly referencing pop culture (http://tvtropes.org/pmwiki/pmwiki.php/Main/ObligatoryTropeOverdosedReference) so that you pay more attention to those actions instead of me (http://tvtropes.org/pmwiki/pmwiki.php/Main/MagnificentBastard) discovering who the scum are and who the townie are (http://tvtropes.org/pmwiki/pmwiki.php/Main/NotSoSmallRole) and ultimately ending the game by uncovering to the public who the Mafia consists of (http://tvtropes.org/pmwiki/pmwiki.php/Main/TheReveal), gunning them down (http://tvtropes.org/pmwiki/pmwiki.php/Main/ThereIsNoKillLikeOverkill), and therefore being awesome (http://tvtropes.org/pmwiki/pmwiki.php/SugarWiki/CrowningMomentOfAwesome?from=Main.CrowningMomentOfAwesome) with some nice rock in the background (http://tvtropes.org/pmwiki/pmwiki.php/SugarWiki/CrowningMusicOfAwesome?from=Main.CrowningMusicOfAwesome).  In so, I will prove that I am a harmless badass (http://tvtropes.org/pmwiki/pmwiki.php/Main/BadassPacifist).

Do you really want to (http://tvtropes.org/pmwiki/pmwiki.php/Main/YouDoNOTWantToKnow) play trope links (http://tvtropes.org/pmwiki/pmwiki.php/Main/TemptingFate) against me? (http://tvtropes.org/pmwiki/pmwiki.php/Main/ThisCannotBe) Let me remind you (http://tvtropes.org/pmwiki/pmwiki.php/Main/RecapEpisode) I did (http://tvtropes.org/pmwiki/pmwiki.php/Main/AWizardDidIt) an all orange paragraph (http://tvtropes.org/pmwiki/pmwiki.php/Main/AllBlueEntry) in a prior game once. (http://tvtropes.org/pmwiki/pmwiki.php/Main/PreviouslyOn)
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Ramus on October 18, 2009, 10:56:31 PM
Did I just say that out load?  FUCK! (http://tvtropes.org/pmwiki/pmwiki.php/Main/Ptitlensfzkfi4?from=Main.DidIJustSayThatOutLoud)
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Nietz on October 18, 2009, 11:07:20 PM
Well, this got interesting.
 
In the end you have to decide. Are you trying to kill anti town players in a 9 player set up, or are you trying to actually find scum? Because anti-town != scummy, and I advise you to consider that difference before I'm finished off.
Maybe the right term is anti-play rather than anti-town, since - if I remember well - last time you acted like this you not only were scum but actually were caught because of it.

The point is kinda moot now anyway, since you claim to be ready to die after using your spellcard. I'm a slave to curiosity so I'm willing to let you use it. But for what you've said, I don't believe this spellcard is likely to reveal alignment. I also think you'd better use it soon to show it's not an excuse to buy time. (Though if you ask me for a target I'd say Edible.)
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Ramus on October 18, 2009, 11:10:56 PM
Affinity: 1 (Ramus)
Serp: 1 (UK?)
Edible: 1 (Nietz)
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: FinnKaenbyou on October 18, 2009, 11:23:46 PM
Well, if we have to keep UK alive, I'd say we put the investigation on Edible.

Meanwhile, I assume that we actually ARE going to find someone to tackle today? Wasting a day waiting for UK's results doesn't sound very pro-active.
Title: Re: Super Touhou RPG ~ Day 3 Tent Ankles
Post by: Ramus on October 18, 2009, 11:29:27 PM
We've been over this already, Roukanken.

So, therefore statistics say that no one will get shot ever until someone is actually shot in which then we haul ass.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 18, 2009, 11:53:54 PM
Quote
Maybe the right term is anti-play rather than anti-town, since - if I remember well - last time you acted like this you not only were scum but actually were caught because of it.

Yeah, that was last time. And the time before I believe I was town. The time before that I was scum. And the first game I played was me like that as town.

Quote

The point is kinda moot now anyway, since you claim to be ready to die after using your spellcard. I'm a slave to curiosity so I'm willing to let you use it. But for what you've said, I don't believe this spellcard is likely to reveal alignment. I also think you'd better use it soon to show it's not an excuse to buy time.

I'm just waiting for everyone to show up.

And how does something about a player not reveal alignment?


Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Edible on October 19, 2009, 01:24:43 AM
Let's see how much I can type before I pass out.  I'm trying far too hard to keep up with this game when I've been awake for close to 30 hours.

Given my play, my lynch is the proper decision. I acknowledge this. The best I can do is try to be helpful til I die.

I get bad vibes from this post.  Since when does UK give up, like... ever?

Rou, if (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg131446) you (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg131967#msg131967) use (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg132399#msg132399) T_T (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg132405#msg132405) one (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg131912#msg131912) more time I will have you arrested (http://img11.imageshack.us/img11/8852/chrishansenl.jpg).  Anyway, if UK flips scum, you're practically cleared.  I seriously doubt it's a bussing attempt between you two.  Since her flip will be the biggest indicator of your alignment, and I'm leaning scum on UK now thanks to her more recent posts (see above), I think a more in-depth look at you can wait a little while.

Drake seemed fine up until recently, but I think he fell off my radar; plz 2 moar post <3.  Zak and Ramus have been producing quality material, though Ramus seems a bit too fixated with Affinity and vice versa.

And now it's time to pass out.  Christ.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 19, 2009, 01:26:15 AM
Quote
I get bad vibes from this post.  Since when does UK give up, like... ever?

I've done it like once before because I was sick of the game. That's about where I'm at now.

My question is do you support my death before I use my spellcard or after? FURTHER, who do you want me to target?
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Edible on October 19, 2009, 01:34:45 AM
I knew I forgot something.

Unless you're stalling for time or something, I see no reason for you to not go ahead with your spellcard idea - we have nothing to lose.  Assuming we lynch you anyway, I think investigating either Affinity or Ramus would be your best bet, since they've kinda been in their own little world.  Scanning Rou would be silly, and I'm feeling fewer scum vibes from Serp.

Hrm.  Between the two, I think I'd pick Affinity on a hunch.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 19, 2009, 01:36:28 AM
Quote
Unless you're stalling for time or something, I see no reason for you to not go ahead with your spellcard idea - we have nothing to lose.  Assuming we lynch you anyway, I think investigating either Affinity or Ramus would be your best bet, since they've kinda been in their own little world.  Scanning Rou would be silly, and I'm feeling fewer scum vibes from Serp.

I'm using my spellcard before the day ends. But I'm not going to use it without everyone giving an opinion. From there I'll pick whoever has the most votes.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Nietz on October 19, 2009, 01:56:28 AM
And how does something about a player not reveal alignment?
If it works like you implied, I would expect it much more likely to reveal any other of the player stats. An alignment-revealing effect would be pretty useless if the character had been picked up by a scum player.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 19, 2009, 02:00:28 AM
Quote
If it works like you implied, I would expect it much more likely to reveal any other of the player stats. An alignment-revealing effect would be pretty useless if the character had been picked up by a scum player.

Well, besides the fact that it lets them claim cop. Maybe I'm being optimistic. We'll find out
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Affinity on October 19, 2009, 02:01:41 AM
@Ramus:

Quote
He's also a jerk.

For questioning you, no less. 

Also, calling me lurking is also pretty ineffectual given that you originally only had your case on me.  Content is not based on the number of times that you have posted (quite a bit which has been used on meaningless setup speculation), but rather who is scum and why, and until your 177, which is just parroting of previous opinions and 'meta' without analysis.  Rather bad questioning too.

Other gripes:

Quote
She's since blown it out of proportion to get justification for it.  Roukanken I find townie out of repetition, UK I find neutral for the lack of doing much besides attacking Roukanken.  I've seen both town and scum focus on one target using circular logic and ad hominem.  I don't really see reason to bat an eye towards either right now.

1. Oversimplification of events.  Funny is that this directly contradicts this post (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg132021#msg132021), where you label her as scummy all of a sudden.  Represents fluidity of opinions.

Quote
You and I have different interpretations of early game.  At this point, it's a few days in and at least people are grounded where they are in their opinions.  This is not early game since people are reasoning things instead of shouting at UK and Roukanken for their little drama.  And to be honest, looking at my own character, 3 HP is a lot of damage and had me a bit taken a back for at the beginning.  However, now I can see it's not all that much as apparently people have sufficient HP to survive some hits and more so, people are being cautious about how they're using their tackles.

2. You are not answering the question on Edible.  This has nothing to do with early game or whatever, it's about the reasons for attacking and healing, which you have casually handwaved as 'non-earlygame'.  Analysis please.  Rou supposedly attacked him for 'AtE', which seems like a weak reason, for 3 HP no less.  And about people being cautious about how they are using their tackles, how so?  On the contrary, more people are tackling.  I don't find this satisfactory.

---

On UK's flip, I agree with Zak that it wouldn't hurt to see what might happen.  I'm okay with anyone, including myself, but if I were to vote someone, it would be Edible, since he doesn't seem to have much topic presence at all in this game.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Seian Verian on October 19, 2009, 02:37:38 AM
Alright, I just got back home and finished reading what has been posted since I left. I think I'm gonna vote Serp to be investigated. I don't really have any other comments to make, I completely fail at telling who seems to be scum and who doesn't. I haven't really noticed a whole lot this game, and when looking at other games, people I thought were scum turned out to not be, so... Bleh.

Though I'm gonna work on rereading what happened BEFORE I left as well, maybe see if I can actually notice anything...
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 19, 2009, 02:39:30 AM
Affinity: 2 (Ramus, Edible)
Serp: 2 (UK?, Drake)
Edible: 3 (Nietz, Affinity, Rou)

2 more people, people.

Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Seian Verian on October 19, 2009, 03:36:46 AM
Alright... Finished my reread. After doing so, I've noticed something that stands out... Or rather, someone. Specifically, Serp. In my opinion, there's something suspicious about saying that it would EVER be okay to go and attack people completely randomly, even if you point out that it doesn't apply in this situation.

Also, he sounded suspiciously like you're actually complaining when people begin to take his advice. He suggested getting people down into dangerous levels, right? And yet, by his own admission in a more recent post, he isn't even that close to dying! So why does it sound like he actually has a PROBLEM when people are attacking him?

I'm not completely sure he's scum, but that's for two simple reasons: 1) The people who I thought were scummiest in the past weren't, and 2) I tend to be unsure either way, whether or not I really should be. I'm not going to keep second-guessing myself and end up doing nothing, and I think that if you want people to be at dangerously low levels of health, then you shouldn't be protesting when it happens!

In short: ##Wrap spider in own web (Tackle Serp)

So Serp, have a response?
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Seian Verian on October 19, 2009, 04:09:11 AM
EBWOP: Ignore the typos please... (like switching from "he" to "you" when referring to Serp)
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: WHMZakeri on October 19, 2009, 04:27:05 AM
I'm not exactly certain where the numbers came from. I'm very certain I fulfilled my condition.

Still tired and about to go to bed.

Anyway, between Affinity, Serp, and Edible, Affinity has more presence than either of them since he's carrying on a discussion against Ramus, who he thinks is scummy (and I personally still agree). I also still don't see a case on Serp that I agree with fully, as oppose to the one Rou made on edible. That means I'm throwing my vote on Edible to be investigated.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Serp on October 19, 2009, 01:22:19 PM
Also, he sounded suspiciously like you're actually complaining when people begin to take his advice. He suggested getting people down into dangerous levels, right? And yet, by his own admission in a more recent post, he isn't even that close to dying! So why does it sound like he actually has a PROBLEM when people are attacking him?

Where exactly do I "sound like" I'm protesting being attacked?  I'm protesting people following a baseless case on me.  Also, why are you trying to bring me closer to death when we've already decided on who's going to be lynched next?  If UncertainKitten is scum, then she's going to use her spellcard to try and kill a townie, and even if she's town, she's admitted that her card causes damage in addition to whatever else it does.  If you really want it to be used to verify my innocence, then don't bring me into the range where the investigation will kill me.

##Heal Serpentarius

I'm requesting that no one attack me again until UncertainKitten's spellcard fires off, because this looks to me like it could be a scum ploy to bring me into the range where her card will kill me.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Serp on October 19, 2009, 01:24:45 PM
EBWOP:  Additionally, since it looks like the two top contenders for who UncertainKitten will use her spellcard on are myself and Edible, and it looks like no one but Drake considers me to be viable case anymore, I think an investigation of Edible would be more helpful.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Seian Verian on October 19, 2009, 04:55:42 PM
Hm... That's interesting... A range where the investigation will kill you? If both of you have been telling the truth, then that's hardly the case. She said that it dealt TWO points of damage. There's a rather large gap (as in, more than one point) between that and "really high" which is what you said that the damage would have to be to kill you. So unless you've been misleading us or UK is saying that her damage is less than it actually is, I don't think it's likely to be the case. And remember that UK is playing freaking NAZRIN, how much damage do you think she'll be doing either way? It's not like she drives a tank~

As far as "having decided who's going to be lynched next" UK only needs like... What, two attacks to take her out? Heck, just O
NE more tank tackle from Rou would be pretty much guaranteed to take her out at this point. What's wrong with having a second person available to lynch if need be? Or are you saying that you can't POSSIBLY be worth keeping at anywhere remotely approaching danger, despite saying that it would have been a good idea to keep multiple people around critical?

Also, on your point of if the spellcard would kill you... How does it apply now even if your health was pathetically low? Are you expecting people to change their votes? There's four on Edible, two on you and Affinity. Unless UK completely disregards votes, I don't think it's gonna apply <_<
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Serp on October 19, 2009, 06:16:18 PM
Hm... That's interesting... A range where the investigation will kill you? If both of you have been telling the truth, then that's hardly the case. She said that it dealt TWO points of damage. There's a rather large gap (as in, more than one point) between that and "really high" which is what you said that the damage would have to be to kill you. So unless you've been misleading us or UK is saying that her damage is less than it actually is, I don't think it's likely to be the case. And remember that UK is playing freaking NAZRIN, how much damage do you think she'll be doing either way? It's not like she drives a tank~

. . .

Also, on your point of if the spellcard would kill you... How does it apply now even if your health was pathetically low? Are you expecting people to change their votes? There's four on Edible, two on you and Affinity. Unless UK completely disregards votes, I don't think it's gonna apply <_<

Remember that part where I said that I think UK is the most likely player to be scum, which is the whole reason we're lynching her?  If that's the case, I don't think she's going to tell us the truth about how much damage this attack deals, and I don't think she's going to listen to our suggestion of who to hit with it.

Quote from: ShiningDrake
As far as "having decided who's going to be lynched next" UK only needs like... What, two attacks to take her out? Heck, just O
NE more tank tackle from Rou would be pretty much guaranteed to take her out at this point. What's wrong with having a second person available to lynch if need be? Or are you saying that you can't POSSIBLY be worth keeping at anywhere remotely approaching danger, despite saying that it would have been a good idea to keep multiple people around critical?

Bringing multiple people to critical is good when we're deciding who's going to get lynched, and putting pressure on them.  Keeping them both at critical while we lynch one of them is probably not such a good idea, because if the one we're lynching is scum, and the other isn't, then it might allow the scum to kill the other candidate with his spellcard.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Edible on October 19, 2009, 06:36:51 PM
Lunch break lunch break tee hee.

Since it looks like I'm going to get copped by UK's card, I'm going to go ahead and blow my spellcard to use its shield to hopefully prevent however much damage her card does.  When I get cleared as town, I doubt anyone will be attacking me, so it's best to use it now.

##Declare!
Pesco had this action target Serpentarius.  (Yes, yes, I know.)
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Seian Verian on October 19, 2009, 06:59:11 PM
Why am I half-expecting Edible's card to nullify the secondary effect of UK's card as well? It would be just perfect if we ended up going absolutely nowhere with this...
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: WHMZakeri on October 19, 2009, 07:20:35 PM
I doubt that would happen unless it was a roleblock effect attached to his card.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 19, 2009, 08:57:51 PM
Ok, can someone get the votes for me? Are we targetting Edible? I think he has four votes as opposed to everyone else having less than that. Someone confirm as I JUST got online now. Boring story about that one...I'm just glad I didn't miss day end.

I don't like Edible activating his spellcard though. If my ability is blocked by it, kill him after we kill me.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Seian Verian on October 19, 2009, 09:03:58 PM
Yeah, Edible has four votes, Affinity and Serp have two each. Basically, without vote changes, no one else is ending up with the right number of votes.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 19, 2009, 09:05:27 PM
Ok, so we aren't counting my vote. I just wanted someone with the most votes

##declare spellcard
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 19, 2009, 09:06:45 PM
actually, my timing was decent. From what I understand you can't use the ability til the next day.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 19, 2009, 09:11:30 PM
ok, clarification recieved.

##Search Sign "Gold Detector": Edible
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: FinnKaenbyou on October 19, 2009, 09:45:05 PM
Or it could be him activating a card to hit Town after he gets revealed as scum.

Either way, really not much we can do until the phase change hits. -_-

People that haven't done anything yet can get in a quick action while I tally the books and sort out shit
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 19, 2009, 09:47:53 PM
Or it could be him activating a card to hit Town after he gets revealed as scum.

Either way, really not much we can do until the phase change hits. -_-

People that haven't done anything yet can get in a quick action while I tally the books and sort out shit

If you think this, break his shield. If not, then heal/don't act.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 19, 2009, 09:48:41 PM
Actually...thinking on it, we need to break Edible's shield. There are too many factors. He can be healed the two damage I deal rather than risk him blowing off a scum card or roleblock my ability.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Seian Verian on October 19, 2009, 09:51:47 PM
I agree completely. I was actually typing something to that effect before you cut me XD ...I'd tackle him myself if I hadn't used up my action today on Serp...
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: FinnKaenbyou on October 19, 2009, 09:56:09 PM
Honestly, this could be anything - Scum UK killing off Town!Edible before her death, Town UK targeting Scum Edible and him reacting, Scum UK getting Townie cred by picking off Scum Edible...

Given this, making a move in any direction and being wrong is probably going to be disastrous, and it's a WIFOM of the highest calibre. I know I'm probably chickening out at the worst time, but I can't attack either of you with confidence right now.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: UncertainJakutten on October 19, 2009, 09:57:23 PM
Honestly, this could be anything - Scum UK killing off Town!Edible before her death, Town UK targeting Scum Edible and him reacting, Scum UK getting Townie cred by picking off Scum Edible...

Given this, making a move in any direction and being wrong is probably going to be disastrous, and it's a WIFOM of the highest calibre. I know I'm probably chickening out at the worst time, but I can't attack either of you with confidence right now.

How much HP do you think Edible has? How much damage has he taken? Honestly, he can be healed and at least then we eliminate factors.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Pesco on October 19, 2009, 10:01:36 PM
Ramus has taken 2 damage
UK has taken 6 damage
Umu has taken 1 damage
Serp has taken 5 damage
Edible has taken 3 damage
Nietz has taken -2 damage

It is now Day 5
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: FinnKaenbyou on October 19, 2009, 10:02:58 PM
Quote
I'd rather not be sitting around at half life.

So Edible has 6 HP. Another hit from me + whatever damage your card does could easily kill him.

Cut by phase change...and nothing seems to have happened. Edible took one damage, nothing happened to UK...the hell?
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Seian Verian on October 19, 2009, 10:06:09 PM
...You honestly think that Edible would have been finished off? Hello, HE HAS A SPELLCARD SHIELDING HIM!!! Who knows, maybe his spellcard has MORE than three points of health! Do you seriously think that a spellcard wielded by a MOUSE youkai would have finished him off? That would seriously be major weirdness on the mods' part if that was the case...
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 19, 2009, 10:06:25 PM
Edible has 7 HP.

/me sighs

Most useless
spellcard

EVER

Just...kill me now :(
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: FinnKaenbyou on October 19, 2009, 10:07:04 PM
...I don't know where to begin on this. -_-
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 19, 2009, 10:11:38 PM
...I don't know where to begin on this. -_-

I told you we had a chance of this happening. I was hoping it wouldn't be the case.

At any rate, why should my HP have changed?
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 19, 2009, 10:20:04 PM
How... anticlimactic.

I personally say keep UK alive.  At this point, she's teetering at 1 HP.  So long as she doesn't lash out against anyone, I can see her being useful.  If anyone kills her, good chance that person is very scummy.  However, no one is to heal her and she is not to attack anyone else unless we've agreed that person is scum.  If we do ultimately decide UK is scum, we can kick her off.  If she gets tsundere again with someone, we just kick her out to avoid problems.  After all, with her spellcard more or less spent at this point, she's harmless unless we let her be dangerous.

Now, as far as Edible.  I do not believe UK's action was useless.  On second thought, I'd like to know what Edible was expecting.  Last time I checked, he's still at full HP PLUS the spellcard.  Perhaps if UK was Marisa or Yuyuko, I see why he'd do that, but that's getting meta.  I demand to know three things:

1.  What does your spellcard do?

2.  Why did you activate it?  I mean really, FULL HP.  Even if you were severely hurt, if anyone decided to attack you at that point, we'd know that person was scum.

3.  Do you think Roukanken now thinks you're scum?
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Seian Verian on October 19, 2009, 10:26:22 PM
I agree that we should probably keep UK alive for now. And Edible wasn't at full health... But still PRETTY FREAKING HIGH! Damage count says he'd taken 3 damage, which means... Wait, his max HP was TEN?! I think we should probably try to get rid of Edible's spellcard before he does anything with it...

However, since I also think that we shouldn't kill off UK just yet, it would be a good idea to reduce the chance of her being finished off.

##Give Nazrin more cheese

Rou could still OHKO her, but this keeps anyone with only 1 damage from doing so...
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: FinnKaenbyou on October 19, 2009, 10:27:33 PM
At any rate, why should my HP have changed?
I was thinking that if you were Town and Edible was scum, he'd have taken the opportunity to activate his card and kill you off since he was at risk of getting his affiliation exposed.

Then again, given that you apparently aren't a cop...-_-

Drake: This leads to a necessary clarification. UK, were you given Edible's current HP, or his maximum HP?
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 19, 2009, 10:29:31 PM
ACtually, didn't he take 3 damage from Rou earlier?

Ah well...

If you want to keep me alive (and I'm teetering at 2 HP, btw. We never did figure out why), that's fine, I'll try to get an analysis up later, either tonight or tomorrow (didn't expect to get on so late today)

Quote
I agree that we should probably keep UK alive for now. And Edible wasn't at full health... But still PRETTY FREAKING HIGH! Damage count says he'd taken 3 damage, which means... Wait, his max HP was TEN?! I think we should probably try to get rid of Edible's spellcard before he does anything with it...

his STARTING HP was 7. being at 4 HP after Rou's tackle actually makes it fair he used a spellcard block.

Quote
However, since I also think that we shouldn't kill off UK just yet, it would be a good idea to reduce the chance of her being finished off.

##Give Nazrin more cheese

Why did you do this? Keeping me low was best. It made me rather fettered.

Someone hurt me for one to counteract drake. I don't think he's SCUMMY for it but I don't think it's town to heal me in direct contradiction to what is quite likely the best course of action.

Quote
I was thinking that if you were Town and Edible was scum, he'd have taken the opportunity to activate his card and kill you off since he was at risk of getting his affiliation exposed.

He DECLARED. he did NOT target.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 19, 2009, 10:31:23 PM
Drake, don't heal UK.  I've already given my reasons why.  -___-

Oh right, max HP or current, UK?

EDIT: Drat Roukanken beating me to it.


And Edible, make a move with that spellcard before telling us your reasons and what it does and I swear and I'll whip out my own and whoop your ass so hard.

EDIT2:  Hmm, I still want to hear what Edible has to say about activating his spellcard.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Edible on October 19, 2009, 10:34:30 PM
It only detects HP?  Man. :V  I was hoping we'd have a multi-shot cop or something.

Anyway, yeah - I have 7 total HP.  In the interests of disclosure, my spellcard has a 3-point shield that absorbs damage, so I should not have taken any damage from UK's poke (@Mods: did I misunderstand the way the spellcard worked or something?).  It also lets me take less damage from attacks in general.  I wasn't sure how much damage UK did, but I figured a spellcard that increased damage would have increased it by a lot.

@Ramus: See above.  I activated it for defensive purposes, since apparently the main purpose behind UK's attack was to detect my alignment.  I was not at full HP since Rou had run me over in a previous day (I was at 4 HP, then healed myself for 1).

@Rou: She was given my total HP.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 19, 2009, 10:37:48 PM
As I said, I only dealt 2 damage. Unfortunately with damage reduction this isn't confirmed.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 19, 2009, 10:38:57 PM
How much reduction, Edible?  We need Roukanken on the scene to hit Edible to confirm this.  Don't worry, it's only your spellcard anyway, it's a limited shield.

And mods, will we find out how much a spellcard is damaged for?

Not telling. All the updates will be the same as before.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Seian Verian on October 19, 2009, 10:39:16 PM
I didn't think it was best to leave it where literally ANYONE could OHKO her. She's still not a threat either way with her spellcard gone. Unless I'm misjudging things, (which, admittedly, is quite possible_ a lot of people here wouldn't mind her being finished off either way, and I wouldn't be surprised if someone took it into their own hands. Making it so that she has more than 1 health while still quite low means that it's less likely for a single person to simply decide to finish her off.

Sorry if you all think that leaving her with 2 HP is too much <_<;
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 19, 2009, 10:42:17 PM
I didn't think it was best to leave it where literally ANYONE could OHKO her. She's still not a threat either way with her spellcard gone. Unless I'm misjudging things, (which, admittedly, is quite possible_ a lot of people here wouldn't mind her being finished off either way, and I wouldn't be surprised if someone took it into their own hands. Making it so that she has more than 1 health while still quite low means that it's less likely for a single person to simply decide to finish her off.

Sorry if you all think that leaving her with 2 HP is too much <_<;

3 HP. I've told everyone several times I started with 8. I apparently took 6 damage. So far the discrepancy between damage taken and damage shown has NOT been explained. but I was at 2 HP at the start of yesterday and today, as I told you.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Nietz on October 19, 2009, 10:42:28 PM
Edible has 7 HP.

Most useless
spellcard

EVER

Just...kill me now :(
Predictable, but still disappointing.
I confess I'm also getting cold
left
feet about killing UK. I would have expected ScumKitten to lash against a town as soon as she got another action. (Actually.. she could still do this during any time since the damage is only tallied at the day's end. meh)
I do get some resigned townie vibes from her reaction to Edible's declaration and her results. But since part of me still believes it could be a huge scum gambit, Im still thinking it would be safer to put this mousey kitty down.
Though for now I'm willing to compromise with Ramus' suggestion of leaving her alive with low HP as long as she "behaves herself".
But seriously Drake, that heal was unneeded, when did you become such an UK fanboy?

@uµ: Is it possible for the player to choose to interrupt their spellcard prematurely?
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Nietz on October 19, 2009, 10:43:40 PM
Damn. Can someone fix the spoiler closing tag?
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Edible on October 19, 2009, 10:50:44 PM
How much reduction, Edible? 

Like I said, 3 points.  The effect of the spellcard allows for one damage to be removed from an attack.

No offense, UK, but I also think you're the best target to be put to sleep, so to speak.  The only reason you were kept alive yesterday was due to your cop-esque claim.

How big is your spellcard's shield?  I think we have to break it before we can feed you the last cheese you'll be eating in this game.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 19, 2009, 10:52:30 PM
Quote
No offense, UK, but I also think you're the best target to be put to sleep, so to speak.  The only reason you were kept alive yesterday was due to your cop-esque claim.

How big is your spellcard's shield?  I think we have to break it before we can feed you the last cheese you'll be eating in this game.

3 HP shield. I think it's down after I've used a spell card, but damage it anyway if you decide I need to die.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 19, 2009, 10:56:33 PM
Edible, biting the cheese has got to be the worst stealth pun you could pick.  Now, honestly, how much of threat do you think UK can be?  She does anything remotely odd, we just tackle her into submission.  She's borderline with HP anyway and I don't believe you've given any concrete reason to knock UK off.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: FinnKaenbyou on October 19, 2009, 10:58:01 PM
Edible, two points.

1. If this card allowed you to take less damage in general overall, why didn't you activate it on Day 1? Logically that'd be the best tactic.
2. More obviously, isn't a card that specialises in survival notably scum-oriented?

I don't like this claim. Given that spellcards are basically shields anyway, saying that's all it does feel particularly off to me.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 19, 2009, 11:00:04 PM
Edible, two points.

1. If this card allowed you to take less damage in general overall, why didn't you activate it on Day 1? Logically that'd be the best tactic.
2. More obviously, isn't a card that specialises in survival notably scum-oriented?

I don't like this claim. Given that spellcards are basically shields anyway, saying that's all it does feel particularly off to me.

One problem. Spellcards were determined by choice, and AFTER alignment.

You cannot claim a spellcard is scummy.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: FinnKaenbyou on October 19, 2009, 11:02:00 PM
Can't ascertain that each character didn't have a Town card and a scum card, and the one they got was relevant to their affiliation. After all, a scum player getting a cop role is just plain stupid, which is why people were willing to go along with your claim.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Serp on October 19, 2009, 11:03:21 PM
Uh, folks?

Serp has taken 3 damage
In short: ##Wrap spider in own web (Tackle Serp)
##Heal Serpentarius
Serp has taken 5 damage

Something hurt me.  It's either a scum ability, or it's a spellcard.

@Mods:  Can spellcards be targeted by private message, or must all commands be posted in public?
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 19, 2009, 11:04:51 PM
Quote
@Mods:  Can spellcards be targeted by private message, or must all commands be posted in public?

/me loads a gun and shoots herself in the foot.

From what Pesco was telling me the first time I tried declaring, they can be targetted by PM.

I did not choose this option and I targetted Edible in public. This should be evidenced by me knowing his HP before he claimed it.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 19, 2009, 11:05:31 PM
Think of when you got the Youmu doctor role in PatchCon Mafia, Roukanken.

(Sorry, just felt a need to point that one out.)


EDIT:  But do you have anything concrete to back that up?  Granted, I'm all for set up speculation, but geez, that's overly meta.

EDIT2:  TO THE PREVIOUS DAY!  Because of Serp's comment.  Or Drake does three damage.  I don't know, did tackle anyone before?

EDIT3:  Er, what?
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Seian Verian on October 19, 2009, 11:07:16 PM
A scummy spellcard?

*ShiningDrake is cut by UK before he can speak*

Okay... But-

*Cut by Rou*

<_<; I was about to mention this but only to say that this would only be at all worthy of consideration IF WE ACTUALLY KNEW IT WAS BEING DONE...

*cut by Serp and UK*

...Crud. So basically, scum really DO have a hidden way to damage people if attacks can be done via PM.

*cut by Ramus*

This is reminding me of watching the rate of posting in the last game...
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 19, 2009, 11:08:12 PM
Heh, nothing.

Well, I see a few possibilities:

1.  Scum actually can snipe.

2.  Edible or UK did something sneaky.

I'll be back to expand on that later.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Seian Verian on October 19, 2009, 11:09:15 PM
Didn't notice Ramus' comment about damage. No, I only do one point.

*cut*

...
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 19, 2009, 11:17:19 PM
How much damage do you typically do?  We can confirm this by hitting Nietz who's been racking up some extra HP.  I doubt he'll be in danger if you even do 4 damage, he's two over the top.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Seian Verian on October 19, 2009, 11:21:05 PM
You're... Talking to me, right? First, I already used up my action today if you don't recall, so I can't test this right now, and second, I already told you that my damage is one point... Unless there's some kind of hidden ability I wasn't told about, then that's all I'm gonna do at once ever...
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 19, 2009, 11:24:26 PM
Shit and damn.  I need time to think about this.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Nietz on October 19, 2009, 11:26:43 PM
Something hurt me.  It's either a scum ability, or it's a spellcard.
See? That's exactly why I was against keeping people with low health.
I get some question/scenarios from it:
If UK is town, wouldn't scum target her before she could use her spellcard?
Or would they target Serp to further frame her?
If Serp is scum, could he or his buddy target him with this purpose?

How much damage do you typically do?  We can confirm this by hitting Nietz who's been racking up some extra HP.  I doubt he'll be in danger if you even do 4 damage, he's two over the top.
Meh, my initial HP wasn't so great. But I guess I wouldn't mind doing this to test Drake, but if he's lying about his damage he'll be found sooner or later anyway.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Seian Verian on October 19, 2009, 11:29:16 PM
I just thought of something.

@Mods: Is it possible that a character might have hidden abilities that even their players aren't told about?
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Edible on October 19, 2009, 11:33:24 PM
1. If this card allowed you to take less damage in general overall, why didn't you activate it on Day 1? Logically that'd be the best tactic.

Because, like all spellcards, mine has a duration?  I was trying to save it for a good time.

I'm not covering the second question because:

Can't ascertain that each character didn't have a Town card and a scum card, and the one they got was relevant to their affiliation. After all, a scum player getting a cop role is just plain stupid, which is why people were willing to go along with your claim.

A scum player getting a cop role is stupid, but entirely possible.  Remember Ramus' last game?  Jan-san was a scum cop.

From what Pesco was telling me the first time I tried declaring, they can be targetted by PM.

Wait, what?  ... Can you elaborate on this?  o_O

Why in the world would you have tried to declare in private?  When did this conversation come up?

I think UK just slipped.

Regarding Serp's damage, it's entirely possible the mod screwed up the count.  I'd wait for confirmation.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Affinity on October 19, 2009, 11:35:47 PM
I'm all for finishing off UK, to be honest.  We don't know how this game works, and I think a few flips are in order even at the expense of a townie (if she's one), so that the game can move on.  Because... telling us HP is not really useful information and can be attributed to either town or scum.  Kind of funny that HP is gold, though.  In lieu of her past actions, I think this is the right course of action unless he does something townie (as opposed to killing her 'only' when she does something wrong).

##Tackle: UK

---

Serp's extra damage might be due to scum actions, but really, argh.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Affinity on October 19, 2009, 11:37:00 PM
EBWOP:

Furthermore, I feel that a UK flip will tell us much more about Ramus, Drake, and to some extent, Rou.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 19, 2009, 11:43:51 PM
Quote
Wait, what?  ... Can you elaborate on this?  o_O

Why in the world would you have tried to declare in private?  When did this conversation come up?

I think UK just slipped.

I did NOT try to declare in private. Thank you for twisting my words.

What happened was when I declared my spell card, Pesco told me to PM a target to him and Umu, implying it could be done secretly.

I told him that I wasn't going to do that. I asked him why he asked and I think the response was something to the effect that you should declare a target when you declare a spellcard. Which was odd because I know spellcards have a shield so why should we immediately use them?

Quote
I'm all for finishing off UK, to be honest.  We don't know how this game works, and I think a few flips are in order even at the expense of a townie (if she's one), so that the game can move on.  Because... telling us HP is not really useful information and can be attributed to either town or scum.  Kind of funny that HP is gold, though.  In lieu of her past actions, I think this is the right course of action unless he does something townie (as opposed to killing her 'only' when she does something wrong).

Well, as long as I post thoughts before the next damage count it should be ok.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: ?q on October 19, 2009, 11:46:49 PM
Spell cards are declared publicly.
I don't understand SDrake's question.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 19, 2009, 11:52:47 PM
Spell cards are declared publicly.
I don't understand SDrake's question.

The Pesco confused me :S.

I guess if it were PM'd it'd be declared by the mods.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: WHMZakeri on October 19, 2009, 11:53:35 PM
keep in mind that ScumDrake could be hiding an ability similar to my own.

I'm not convinced that the attack would come from Edible's spellcard. If Edible were town, I'm certain he would have at least announced that he had to attack someone and would have us consider that his vote for the day, and As Scum, it would be rather gutsy to target someone other than UK. Unless there's three scum, I doubt they would chance an investigation on one.

It could be a part of UK's card. I remember a potential split the damage effect, but it's hard to say if that applies to her, and if she is scum, she won't admit it.

And despite all of this, it could just be a function of the Scum nightkill replacement. if this is the case, then why was there only two damage? it could be a subtle "Serp is targeted by the nightkill, he's cleared." Or it could be just that the mafia really does kill that slowly.

There's way too many things this could mean, so it's probably a really bad idea to dwell upon it.

Also, why are we letting UK off for good behavior? I thought part of the appeal of lynching was to get some hard evidence - namely alignment flips.

Cut: SDrake is asking if there are abilities a player could have that was not defined to them. For the record, there should never be any unless we're playing a bastard mod, which we are not.

Also, thanks for catching that Affinity.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Serp on October 20, 2009, 12:11:27 AM
See? That's exactly why I was against keeping people with low health.

Point taken, but I've only supported bringing people who we're on the point of lynching anyway down low.  The only reason I was that badly hurt in the first place was that UK and Drake both kept attacking me.  At this point, I think it's very likely that one or both of them are scum.

Also, you're right to note the WIFOM about all this, as long as you acknowledge that this was almost certainly a scum action, whether spellcard or faction ability.  umu's answer looks like it's intentionally designed to not reveal anything about individual spellcards - they're all declared publicly, but their targets might be declared privately.  I doubt that we'll receive any further clarification on this point either way.

Keep in mind that spellcards have duration, and judging by my own card, I assume that they can be used every single day until they've been broken.  In fact, my spellcard specifies that its effect can still come into play on the day that it is broken.  I see no reason to assume that either of the currently activated spellcards are any different, and if the attack on me was actually a scum intrinsic ability rather than a spellcard, then it's even more likely that it'll be followed up.  So, if the damage on me today was caused by a scum spellcard, and I'm not sufficiently healed to cease to be a plausible kill, then I'm going to die this evening, regardless of whether UK's and/or Edible's spellcards are broken.  Therefore, I'm requesting to be healed.

##Heal: Serpentarius

Now, I think we should at least break UK's card, even on the off chance that she's town and telling the truth, because it really doesn't seem to grant us anything at all useful.  I think we should lynch her as well, but since she supposedly has 3 HP left plus 3 HP on her spellcard, and since I think you should prioritize keeping me from having to declare my own spellcard over lynching her right now, that'll probably have to wait 'till tomorrow.  Rou, I support you shooting her with your tank.

Edible is pretty much just as likely a culprit for attacking me as UK, but since a scumflip for her would be sufficient to explain the attack on me, and she looks more likely to be scum than he does, we should get her flip before factoring any of this into his scumminess.  Even if UK flips town, Edible isn't necessarily scum - with my quickness to heal myself yesterday, scum might've figured that I had only six HP, and so they could have used their intrinsic ability on me to frame the two spellcard users and off me at the same time.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 20, 2009, 12:14:40 AM
At this point, I think that the damage count is spellcard related, especially since it hasn't occurred until now and scum would be pushing their luck if they only started using it today.  However, sorry UK, but you're a liability to the town at this point.  It may be Edible doing it and not you, but you're closer to death and agreed to be killed for information.

Geez, this sucks.  Anything you'd like to say first?  And finally, I request to tackle last.  I only do one damage unless the person has two HP left and no spellcard in effect in which then I do two.  It'll save some time.

Or I can heal Serp for 1 HP.  Whatever works.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 20, 2009, 12:24:47 AM
Fair enough. I'll post thoughts before the next damage count, whether you all kill me or not.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: FinnKaenbyou on October 20, 2009, 12:24:56 AM
Anyone else noticed that this game has basically devolved into 'reading the power roles'? T_T

I'm fine with shooting UK should the need arise. I'm slightly worried this whole thing between those two was an act, anyway. :/
I'll leave it until later in the day, though.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Nietz on October 20, 2009, 12:48:21 AM
@umu: Two clarifications:
- Can players opt to end their spellcards premeturely?
- Just to be sure, spellcards do or do not act on a target the same Day they're declared (or it varies according to each)?


Also, I'm fine with healing Serp, just to be on the safe side:
##Give delicious grape wine (don't ask were it comes from): Serpentarius
(It's worth 2HP of heal, just so you know.)
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: ?q on October 20, 2009, 01:00:46 AM
@u?: Two clarifications:
- Can players opt to end their spellcards premeturely?
- Just to be sure, spellcards do or do not act on a target the same Day they're declared (or it varies according to each)?
1) No, although this is something that will be considered in future games.
2) Players should not be able to use their (active) spell card abilities the day they are declared.
With that said, we may as well keep going as is.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 20, 2009, 01:08:38 AM
Anyone else noticed that this game has basically devolved into 'reading the power roles'? T_T

I'm fine with shooting UK should the need arise. I'm slightly worried this whole thing between those two was an act, anyway. :/
I'll leave it until later in the day, though.

Roukanken, listen to what you're saying.  If UK is a mafian and so am I, wouldn't have been safer to bus her to than attract attention to myself?  The mafian count can only be, what? Three at most but more likely two.

If I'm townie and she's mafian, how can it be an act?  I've literally been trying to make UK useful the second half of this game and making you two shut up with the OMGUS.  Yet you're still taking shots at it.

If I'm mafian and she's townie, why the heck did I save her?  It would have been cleaner to have ignored the problem and let UK die.

If we're both townie, then, well, that's what I'm hoping for.

More so, if UK was mafian, wouldn't it have been better for her to say that Edible was townie, then die, and make the town worried about Edible being townie or not?  Better yet, wouldn't it have been safer for her to just police someone without a town vote in case they did pick another mafian?  I don't know the full detail, but this reeks of either poorly set up or paranoia/poor analysis on your part and maybe others.

EDIT: So wait, did UK actually activate that power that comes with her spellcard or not?  Was that a slip up on Pesco's part?  SO FRICKIN' CONFUSED.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 20, 2009, 01:11:40 AM
Quote
EDIT: So wait, did UK actually activate that power that comes with her spellcard or not?  Was that a slip up on Pesco's part?  SO FRICKIN' CONFUSED.

I think Pesco fucked up. I questioned him but he was like "you can do it that way"

You think correctly.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: FinnKaenbyou on October 20, 2009, 01:16:05 AM
Ramus, I was referring to UK and Edible. >_>
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 20, 2009, 11:05:33 AM
Okay...

Anyway, since a few things have been cleared up, Roukanken, why do you think Edible and UK are working together past the fact that they both might be scum?
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: FinnKaenbyou on October 20, 2009, 12:08:55 PM
Anyway, since a few things have been cleared up, Roukanken, why do you think Edible and UK are working together past the fact that they both might be scum?
Uh...that's EXACTLY why I think they're working together. This whole spellcard drama might be an elaborate act to separate them from one another, and it's interesting that as soon as I pointed out that Edible's card looked rather scummy UK came to his defense.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 20, 2009, 01:39:28 PM
Uh...that's EXACTLY why I think they're working together. This whole spellcard drama might be an elaborate act to separate them from one another, and it's interesting that as soon as I pointed out that Edible's card looked rather scummy UK came to his defense.

This is ridiculous! I "came to his defense" because your argument was nothing better than a pile of horseshit. I'm surprised you didn't get called out on it more.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Serp on October 20, 2009, 05:51:46 PM
Rou, are you going to break UncertainKitten's spellcard or not?
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: FinnKaenbyou on October 20, 2009, 05:56:36 PM
UK: The reason I don't like that statement is that you seem so certain that this isn't possible, in the same way you insisted that there wasn't any sort of Mafia kill. Sounds like additional knowledge to me.

So yeah, to hell with it. You survived on your copclaim, and now that has proven to be false. Indeed, on top of your screaming as soon as you were attacked, believing you're really a character with a crummy card like that who also only has 1 attack/heal with only 8 HP is, in all, rather hard to believe.

##Tank Tackle: UncertainKitten
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 20, 2009, 06:14:08 PM
UK: The reason I don't like that statement is that you seem so certain that this isn't possible, in the same way you insisted that there wasn't any sort of Mafia kill. Sounds like additional knowledge to me.

So yeah, to hell with it. You survived on your copclaim, and now that has proven to be false. Indeed, on top of your screaming as soon as you were attacked, believing you're really a character with a crummy card like that who also only has 1 attack/heal with only 8 HP is, in all, rather hard to believe.

##Tank Tackle: UncertainKitten

What I'm certain of is that his spellcard does NOT implicate him. I am not certain of his alignment. I only know my own. I don't see how you got anything besides this out of my statements regarding Edible. As for insisting there's no mafia kill, well, have you seen one yet? Further, does that make sense in a hurt heal set up? I've actually played one, you haven't.

At any rate, trying to game the set up is probably the worst reason to kill me. But, I grant there are a plethora of other reasons so I won't get all up in arms about it.

Just about the only thing that irritates me is that pretty much all your justifications for finishing me off today have been craplogic, when there already is a quite decent case on me.

This, in fact, worries me a little bit.

Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Seian Verian on October 20, 2009, 06:18:31 PM
...I wake up and look at this topic to find... This. Rou is being a total idiot, giving arguments that make NO SENSE WHATSOEVER and complaining about being called out on it (which I sort of did too) and Serp keeps trying to get Rou to tackle UK to break her spell card... When I'm pretty sure it's already broken and it's going to finish her off!

*cut*

...Are you serious? I mean... You're actually considering her abilities and health to be scummy? And you're still considering the same with Edible? ...I honestly have no idea what to say. Are you really that... I mean... ARGH!

Whatever... At least we'll get info when UK flips...

*cut again*

...I keep being cut <_<;

The things Roukanken can not cut ar*tanked*
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: FinnKaenbyou on October 20, 2009, 06:26:43 PM
Pre-emptively calling out Drake for a MASSIVE chainsaw.

Also, UK, your accusation doesn't make any sense. If I were scum trying to get you lynched, wouldn't I stick with the reasons that people had already accepted rather than try to go for more?
And if you end up flipping Town I'll be angrier at Umu than anything. I mean come on, this setup has me in a tank hitting three times harder than other people with added damage resistance, and I'm meant to believe you have nothing to make up for it?

If she hasn't been finished off yet, does anyone feel like tackling UK for that last bit of HP or whatever she has left?
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 20, 2009, 06:28:07 PM
Quote
Also, UK, your accusation doesn't make any sense. If I were scum trying to get you lynched, wouldn't I stick with the reasons that people had already accepted rather than try to go for more?

WIFOM. Perhaps you are feeling like it's not quite good enough. Not that you'd admit it. If you were scum, you'd know I was town and you'd feel more compelled to bring up more and more "reasons" for me to die.

Quote
And if you end up flipping Town I'll be angrier at u? than anything. I mean come on, this setup has me in a tank hitting three times harder than other people with added damage resistance, and I'm meant to believe you have nothing to make up for it?

Better get your RAEG ready.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: FinnKaenbyou on October 20, 2009, 06:33:52 PM
WIFOM. Perhaps you are feeling like it's not quite good enough. Not that you'd admit it. If you were scum, you'd know I was town and you'd feel more compelled to bring up more and more "reasons" for me to die.
Despite the fact that more or less everyone is chiming in? Making a further effort to incriminate you would only draw unnecessary attention, IMO.

Then again, apparently I can't defend myself because everything boils down to WIFOM. >_>
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 20, 2009, 06:37:18 PM
Despite the fact that more or less everyone is chiming in? Making a further effort to incriminate you would only draw unnecessary attention, IMO.

Then again, apparently I can't defend myself because everything boils down to WIFOM. >_>

You can. That defense is just a horrible one.

I'm not saying you are doing it on purpose. I'm saying you are in the process of fucking up if you are scum.

/me sighs

I guess I'll try to do that reread now. WoT incoming.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Seian Verian on October 20, 2009, 06:41:52 PM
He's not "in the process of messing up" and not only if he's scum. Half the things he says qualify as "messing up" IMO <_< Just because, you know, complete lack of any kind of sense in his arguments and whatever...

...Yes, I'm getting annoyed. Yes, I probably should stop looking at this topic for a while. It's just, even just facepalming at Rou is better than being bored for me <_<;
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Serp on October 20, 2009, 07:20:16 PM
Serp keeps trying to get Rou to tackle UK to break her spell card... When I'm pretty sure it's already broken and it's going to finish her off!

Prior to Rou's attack, UncertainKitten had been tackled once and healed once.  She claimed to have two HP left at the start of the day, and her spell card's durability was claimed to be three.  She should still have two HP left.  And as to finishing her off, if we don't do it today, we're probably going to do it tomorrow, right?  That seems to be the consensus, and I agree with it, so we might as well get it out of the way, before scum gets another chance to screw with us.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 20, 2009, 08:00:05 PM
I refuse to finish UK off until she gets done rereading and posting whatever she needs to.

Meantime, Roukanken, you... I'm positive you're town.  But, hah... ready for some advice?  Your biggest problem is your use of fallacies. Here's a list of ones that I can suggest thinking about:

False Dilemma (http://en.wikipedia.org/wiki/False_dilemma): I rarely ever see you pick out more than two possible outcomes.  To work this one out, I strongly recommend to force yourself to see at least four possible outcomes.

Begging the Question (http://en.wikipedia.org/wiki/Begging_the_question): You start with your conclusion and work in a circle to get there.  Pick a person you think is scummy and work up a structure of arguments to make that person scummy.  It can't just be they're acting scummy.  You need why that action is scummy.  Trust me, this one is hard to get, it took me forever to grasp it.  Your argument should never be based on the target definitely being townie or scummy, otherwise you get narrow minded hunts.

Ad Hominem (http://en.wikipedia.org/wiki/Ad_hominem): Actually, you're pretty clean compared to others here, but still, you've got some.


Actually, everyone should take a good look here: http://tvtropes.org/pmwiki/pmwiki.php/Main/YouFailLogicForever

GREAT source for logic and reasoning.  Also, take discrete math while you're at it, fun class, great information.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 20, 2009, 08:24:38 PM
I'm still irritated by Rou's shift of opinion between post 49 and 52. But that's been beaten to death.

Nietz 57 bothers me a bit. But again, we've beaten this to death

ShiningDrake 58 bothers me a bit and hasn't been touched much. It's not really commenting on anything :S

Nietz 68 asks the same question I was thinking when Rou said he didn't want to tank, etc.

Affinity 69 also bothers me. I don't think the reasoning was all that sound. Especially since he seems to play both sides at the end.

Oh by the way, obviously D1 my attack on umu counted, hence why Rou wasn't hurt. Wasn't sure if that got established

Rou's self righteous attitude in 79 also feels...off.

By 80 I'm getting the impression Edible has spoken more about the set up than anything else.

Drake 90 feels sincere

Rou's projection in 91 is inaccurate and feels bad

I feel Zak 99 is forced.

Zak 104 feels a LOT like minimizing what Rou did...it's subtle

Affinity 110 I don't think I responded to. I think that the consequences of actions ARE rather important to consider, and also there is a difference between what was said and what actually happened.

Rereading Serpy 112 I honestly...see his point :S

Zak 114 is better than his last post on the subject. I'm not sure I agree with his views on Ramus, but he explains his views on me being attacked FAR better. Rather, more decently.

Ramus 117 feels like a decent counter to serp, and the attack on Affinity feels justified. Too bad you already acted

Serpy 118...is also reasonable.

I love how I ended up proving Nietz 128's point :S

Edible 131 is fair, but I think the assertation about healing is a bit of a stretch

Drake and Ramus' lockstep...bothers me slightly. Notice that Drake has followed Ramus in a lot of actions...

I'd like a clarification on Rou 139. Are you proposing Edible and Serp are both scum?

Rou 145 is interesting. I'm not sure I like his initial assertation that I had a sizable case on Serp that he subsequently takes back

I would have preferred examples of misrep in Zak 153. Rather than just asserting it

Rou 157 feels bad. Mostly for the trivialization of basically the entire game

Affinity 158 is bad. He acts like my declaration was just as bad as actually doing it. I don't like this. His attack on Ramus was slightly elaborated on but...not sure if it feels good. However, he does have a fair point that letting Serp defend himself is best, so I retract my complaint about Zak 153

Nietz 160 starts off bad with trying to assert the unprovable. It feels like trying to take a free shot. Also, wanting to lynch someone for anti-townness as opposed to scumminess also feels bad.

Serpy 164 bothers me. I think it's mostly because I meant one thing and presented it as something else. Namely the damage thing. I didn't mean to agree he had taken too much damage, just that he should return and elaborate before there are more tackles.

Affinity 165 feels like baiting. Especially since, yanno, Ramus CAN'T do more than one action. Oh, and the fact that he got chewed out for healing me. Why would he heal someone else when most of the group disagrees with healing?

Rou 166 feels like opportunism at it's finest. The only problem though is that amongst the rather intentional attacks on me...he does have fair points. But...it still rubs me the wrong way.

Affinity 168 feels like a poke on Rou without doing anything about instead handwaving it. The admission on Nietz feels rather...regretful as well. I don't know what to make of this

AFfinity 169: Who's yoshi again?

Rou 174 involves misrep on me as well as getting rather involved in catfighting me. way to tunnel Rou.

Zak 176 makes me want to ask for what that misrep is. He then misreps my points.

Nietz 188 is a subtle change in opinion, but well explained.

Zak 193: Weren't those points directed at Rou? Why are you answering for him when you wouldn't answer for Serp?

Rou 218 feels bad. At this point I think he's attacking me because I irritated him as opposed to any real townie motivation

Rou 228 was already covered. It still irritates me.

Affinity 256: I want to know why fluidity of opinions is bad?

Drake 259: Hmm...this actually seems somewhat decent and not follow the leader. I'm not sure if I agree with the case per se.

Serpy 262 feels off, but I'm not sure why

Drake 287 unsettles me, especially given it's right after RAmus

Edible 291: What made you think I was multishot?

Rou 301 is the bad Edilogic

Further, I fail to see how my 302 is defending him more than pointing out your logic fail

Rou 303 is...an interesting theory but I heavily doubt it. I missed it earlier

Affinity 316 feels rather bad. He's disregarding general town consensus

Rou 325: It has? Seems to me you're the only person who does that.

Drake 342: I mean making scum slips

Serpy 343: I don't think I have a spellcard shield after using the card. But whatever

Anyway, Ramus, I'm drawing the exact opposite conclusion on Rou.

I have a feeling he's actually scum utilizing his meta. I've basically gone through what I had trouble with. A fuckton of inconsistency, the whole thing earlier I mentioned about how he seems to be trying to pile on more to justify his attacks, and further his tunneling and desperate desire to justify his initial attack on me. It feels like there's a lot of insincerity.

If there are two scum...I'm actually leaning towards Zak scum. I don't have much he's directly done except that inconsistency where he'll answer for Rou and not serp, and other things I mentioned in the wall.

Actually, I'm also willing to put Affinity forth as possible scum either with Zak/Rou or just with Rou. Namely, it feels like he hasn't had decent reasoning for attacking Ramus, and also appears to poke Rou without doing anything about him several times.

If I were to attack a suspect, I'd attack Rou. Since I'm going to die anyway, I might as well act on this

Tackle: Roukanken









Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 20, 2009, 08:33:07 PM
D:

So much... umm, so yeah, I'm going to be doing some reading.  Regardless, that's a contribution, and I'm kicking off kitten until I get done with that list and all of the posts it points to.  That probably won't be in this Mafia day, so for lack of anything better to do, I've been sitting at 2 HP less than full, so...

##Lick own wounds
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 20, 2009, 08:34:25 PM
D:

So much... umm, so yeah, I'm going to be doing some reading.  Regardless, that's a contribution, and I'm kicking off kitten until I get done with that list and all of the posts it points to.  That probably won't be in this Mafia day, so for lack of anything better to do, I've been sitting at 2 HP less than full, so...

##Lick own wounds

Sorry, the WoT is my secret, supa ineffective weapon. It doesn't do much but it at least lets you see what I'm thinking in stream of consciousness format.

I should probably compile data on how often I've caught scum this way. To see if it's actually decent enough to be better than random.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 20, 2009, 08:51:36 PM
Roukanken 49&52:  Don't bother me much, again, that's Rou meta for me.

Nietz 57: Same reason as above.

Drake 58: I fail to see how this is an indicator.

Nietz 68: So what?

Affinity 69: SEX and yes, that's pretty much what I've thought about with Affinity.  Would also be the there is only middle ground fallacy here.

D1:  Yeah, I figured that out.  Doesn't stop it from being dumb.

Rou 79:  Strikes me as pissed off more than anything, which really gives no clarification.

Ed 80: Hmm... one question before I go off to dinner.

Edible:  What else does your card do besides give you +1 defense?
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: UncertainJakutten on October 20, 2009, 08:55:51 PM
Quote
Nietz 68: So what?

Reflects well on him.

Quote
Drake 58: I fail to see how this is an indicator.

Mostly follow the leader makes it easier to blend in. He could potentially be scum.


Quote
Rou 79:  Strikes me as pissed off more than anything, which really gives no clarification.

I feel he usually tries harder to not get trapped like that, especially after being bitten by it in a previous game.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Edible on October 20, 2009, 09:14:10 PM
Edible:  What else does your card do besides give you +1 defense?

That's all.  No fancy effects like UK.

We're almost out of time today, I think.  UK's flip should point us in a good direction once we know her alignment.

Is there anyone else here to poke her?
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 20, 2009, 09:15:49 PM
Quote
Mostly follow the leader makes it easier to blend in. He could potentially be scum.
Ah, good point.  I'll be sure to keep that in mind.


Drake 90:  I assume that means truthful, in which sure, if he did that based on emotion.  Else, he may be acting and using pathos (AKA AtE or the pathetic fallacy) to clear himself.  I'll assume the former for now.

Rou's 91: Again, metaing, Roukanken is frustrated by past games and is angry with already being under fire in this one.  Still going to call it non-indicator.

Zak 99:  Vague words, what do you mean by forced?

Zak 104:  Not that subtle.  He does essentially join Roukanken and helps to end the slap fight.  However, until you tell me what you mean by forced in the previous post, I can't comment much here.

Affinity 110:  I tend to go by AtE of a person being important in general.  It's one of the three basic methods of argument, and one of those isn't even really usable in Mafia (attack by using social standard and correctness.)

Serpy 112: I'm still trying to figure out if I'm for or against low HP at this point.


Respond to those please.

EDIT:  So is that a permanent one defense throughout the game or not?
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Nietz on October 20, 2009, 09:17:15 PM
I have a feeling he's actually scum utilizing his meta. I've basically gone through what I had trouble with. A fuckton of inconsistency, the whole thing earlier I mentioned about how he seems to be trying to pile on more to justify his attacks, and further his tunneling and desperate desire to justify his initial attack on me. It feels like there's a lot of insincerity.
Ironically, you vehemently denied when I accused you of using your meta.
And also ironically, I had the same idea on Rou. Invasion Mafia clearly showed that he's very well capable of using craplogic as a townie, so he could be using it now under a meta disguise. The thing is, I don't think is likely for him to actually try pull it off on purpose (yes, I do think you'd be more likely to do it than him), so I can't really base any concrete suspicion on him yet. Not before your flip, in any case.

And yes, while I though Ramus' idea of keeping UK alive was worthwhile, at this point I don't think it's really going to work. Seems we really need to get UK out of the way or the game won't progress, most of the cases around are linked to her flip.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Edible on October 20, 2009, 09:18:24 PM
Oh, right.

Quote
Edible 291: What made you think I was multishot?

Your spellcard ability allowed you to target a user to deal damage, right?  I'm pretty sure the rules mentioned somewhere that you could use that ability as long as your spellcard persisted, or something, as it replaced your normal attacks.  Thus I was under the impression that you could target more than one person over the life of your spellcard, assuming you were actually a cop.

@Ramus: Nope, just until my spellcard expires in two days.  Or it breaks, I guess.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Edible on October 20, 2009, 09:18:47 PM
Nietz, did you use an action today?
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Edible on October 20, 2009, 09:20:34 PM
EBWOP: I guess you did. -_-;

Well, UK, you may live by virtue of no one else being around to kill you.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: FinnKaenbyou on October 20, 2009, 09:23:48 PM
Oh for the love of Kanako.

PROTIP: WE CAN'T WIN THIS GAME WITHOUT KILLING ANYONE. T_T
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 20, 2009, 09:26:20 PM
Zak 114: His argument is better for attacking since he gives sufficient words for it.  Despite this, the attack against me is one paragraph long, and even then, three lines long.  Every time someone has attacked it me, it was with little justification and that drives me up a wall.

Ramus 117:  I'm going to have to take back that argument against Serp until I see what more spell cards can do.  And again, I still feel Affinity is going under the radar, lurking, and generally not giving enough reason behind his actions.

Serpy 118:  Again, all reasonable.  I've retracted my statement on the spellcards.

Nietz 128: Ah... no comment.



Oh hey, Edible, I'm calling bullshit on that.  I demand to know what else your spellcard does.  Now.


EDIT2:  We can tie though.  <3
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Affinity on October 20, 2009, 09:27:29 PM
@Ramus:

If you want to complain about my case, reply to my latest post (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg132717#msg132717) instead of nodding your head blindly and cheerleading, please.  I don't see the fallacies you extol.  The fact that you are also clinging on to the disadvantages to 69 is also rather funny, really.  Other than that you, don't seem to be doing all that much in pointing out fallacies without following up on them.

Furthermore he does not follow up on his list of suspicions here (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg132021#msg132021) here at all.

And Ramus, why are you defending against UK about other people, when they could best be answered by those people in question themselves. 

---

@UK:

Quote
Affinity 69 also bothers me. I don't think the reasoning was all that sound. Especially since he seems to play both sides at the end.

Elaborate on the second part.

Quote
Affinity 158 is bad. He acts like my declaration was just as bad as actually doing it.

Since I'm not a very utilitarian person, I disagree with you on this.  You would also be calling most of town 'bad' in a way because this is what most of the town think; and primarily why you are liable to be lynched soon.  Intent is just as, if not, more important than the consequences of your actions because some factors that bring those intentions to realization are rather left to chance (especially in this game), but your intentions are clear and solid the moment you utter them.  As for going back on Nietz, isn't that calling me out on the fluidity of opinions?

Quote
Affinity 165 feels like baiting. Especially since, yanno, Ramus CAN'T do more than one action

What?  He healed you because Rou though you had bad reasons for attacking him and yet feels that you are town.  He did not heal Edible, without even elaborating why even though these two situations are similar, even going so far to say things which are irrelevant to the topic at hand, about 'the playstyle changing' and stuff when the main focus was Roukanken's actions.

Quote
Affinity 256: I want to know why fluidity of opinions is bad?

Idea goes that changing your opinions when there has been a minimal change in that guy's actions screams insecurity.  Scum, who have to go to lengths to fake an opinion, is thus

Quote
Affinity 316 feels rather bad. He's disregarding general town consensus

Worst point ever.  So... by not doing what town is doing... I'm scummy?  What?  This is my view about you, that flips are needed and are beneficial for town, which was justified.  And you don't, for example, call Zakeri out for agreeing with me... it seems that you are skimming without analysis.  Might as well say that I was scum for attacking Ramus from the very beginning.

Quote
point about Rou being handwaved

It's his choice not to reply despite two or more instances, and labeling those two or more instances as 'handwaves' is a rather dubious action.

---

Not convinced by the wall.  And nope, I'm all out of actions. 
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Edible on October 20, 2009, 09:31:35 PM
Oh hey, Edible, I'm calling bullshit on that.  I demand to know what else your spellcard does.  Now.

Well, technically I can use my other actions - the standard 1 damage/heal thing.  My card didn't specify that I lost them during the card's active phase, so.  Why are you so upset about this?
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Pesco on October 20, 2009, 09:36:24 PM
Ramus has taken 1 damage
UK has taken 6 damage
u? has taken 1 damage
Serp has taken 2 damage
Edible has taken 3 damage
Nietz has taken -2 damage

It is now Day 6
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Edible on October 20, 2009, 09:38:33 PM
Thanks for updating half an hour before you updated it yesterday, pesco.

... And wtf, 9 damage on UK?  I thought she said she had 8 hp?

This IS the normal update time. Yesterday was delayed.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: FinnKaenbyou on October 20, 2009, 09:40:01 PM
Requesting clarification from Pesco. Is the damage from the spellcard included in the count, or is that 9 HP of raw damage UK just took?

The previous damage count has been independently verified and is accurate.

All damage counts are final tallies of how many HP each player has gained/lost overall.
Title: Re: Super Touhou RPG ~ Day 5 We're still alive
Post by: Ramus on October 20, 2009, 09:41:09 PM
Oh, that's simple Affinity, I'd like to see the list individually myself and get my own information.  It's just a neat format to work with.  But to humor you, let's answer #256.

1.  Dislike me all you want for keeping people alive to talk, but I'm currently finding that we're making plenty of progress right now.  For example, Edible.  I honestly didn't have a clue about him before due to a lack of defining posts, now though, I believe I at least have a trail.  And besides, fluidity of positions is what defines my playstyle.  The best debater is one who can argue both sides.  Same goes here, if I can work both sides, I get a clearer understanding of what is going on.

2.  First off, I'll point out the fallacy that just because there's more tackles doesn't mean more carelessness.  I still stand by my point, if people are reasoning why they're tackling instead of just doing so for the lulz/game start/ whatever, then I good with that.  Yes, even with Roukanken, bite me for it, I believe that humanity is not inherently stupid.  And besides, at that point, I couldn't get a solid grasp on Edible so I couldn't form an opinion on him.  If you want my opinion on Edible now, then I think he's hiding something.

Has that answered everything?

Edible 131:  Yes, can we find out why Serp's post is so fishy here Edible?

GAH!  Too many postings not enough time.

EDIT:  It's a weak card.  You expect me to believe that that is supposed be in a game where your character is not the greatest in HP, has a low HP card, low defense bonus against 2 and 3 damage shots, where you only do 1 damage and 1 healing?  You either got the really short straw or are hiding something.  Tell me, if that card is active, does it shield you against having certain facts about you being detected?  You're Rumia after all.  Also, what's the name of your spellcard?
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: FinnKaenbyou on October 20, 2009, 09:50:58 PM
Ramus: You realise that, if anything, UK has made the same claim but weaker. She doesn't even have the defense bonus. So why is Edible and Edible alone accountable?
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Edible on October 20, 2009, 09:54:01 PM
"Dark Sign "Demarcation" (3, 4 days)"

The flavor text also made fun of me for being plain ol' Rumia instead of EX-Rumia, so I think I'm supposed to be somewhat weak.

You must have one hell of a card yourself.  Or maybe you're just vastly misunderstanding how this game is balanced - not that I claim to know that myself.  I thought my spellcard ability was pretty cool. :(

I'd also like to point out that UK's card DID work against me.  It just didn't do what she said (or thought?) it did.  Though it did seem to penetrate my spellcard's shield (unless pesco screwed it up again).

More when I'm not at work.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Ramus on October 20, 2009, 10:05:28 PM
Stupid list is too long.  I'll just comment on those that I do have a defined opinion on now.




Affinity 158: Not sure you're happy with the answers I've given to these yet, so...
1.  This is coming from the guy who tackled me with little more than "I like Drake's reasoning better than Ramus's."  Now ignoring that, would you like me to justify everything I say with a paragraph of reasoning?  If it makes you feel better, I'll keep a three to one word ratio of explanation to action or statement.
2.  How fast do you expect to me to find scum?  Sure, I can latch onto the Roukanken and UK slapfight, but I've seen enough times that that's just two townies going at it.  It annoys me how you people demand I immediately find some group of people to attack, that's asking for error.  The only reason I latched onto you first was the fact that you immediately brought yourself to my attention by attacking me without much reason behind it.

Nietz160:  Going to have to agree with UK here.  Killing poorly working townies has proven to be detrimental to games before.  It's best to focus on scum.


Let's look up that word in the dictionary:

1.  Delimit
2.  To set apart: to distinguish


Delimit:

To fix or define the limits of.


Okay, I'm stuck.


And Roukanken, I believe UK's card is a "luck" card, meaning that the something you find out is random and might be something lame or something good, balancing it out.

And for the press, my card sucks.  Just not as hard as Edible's.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Ramus on October 20, 2009, 10:06:16 PM
Oh right, before I forget, what stopping you people from killing UK again?  Hmm?
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Ramus on October 20, 2009, 10:07:10 PM
Fricking hit post instead of preview.

Anyway, for so many people being so anti-UK, why don't you just attack her already?  I'm feeling some hypocrisy rising up here.  It's a new day after all and if you guys really find her a threat, knock her out.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: UncertainJakutten on October 20, 2009, 10:07:53 PM
Quote
Drake 90:  I assume that means truthful, in which sure, if he did that based on emotion.  Else, he may be acting and using pathos (AKA AtE or the pathetic fallacy) to clear himself.  I'll assume the former for now.

Not false, yes, correct

Quote
Rou's 91: Again, metaing, Roukanken is frustrated by past games and is angry with already being under fire in this one.  Still going to call it non-indicator.

Mmn...I really don't like these meta clears

Quote
Zak 99:  Vague words, what do you mean by forced?

It feels like he's trying to force what I'm saying into something else...or something like that...I really don't have a good word for it. I just...felt there was something off about how he used my own words.

Quote
Zak 104:  Not that subtle.  He does essentially join Roukanken and helps to end the slap fight.  However, until you tell me what you mean by forced in the previous post, I can't comment much here.

Well, subtle enough so I missed it the first time. as for helping to end the slap fight I don't think that was his goal

110 and 112 have no answer

Quote
Ironically, you vehemently denied when I accused you of using your meta.
And also ironically, I had the same idea on Rou. Invasion Mafia clearly showed that he's very well capable of using craplogic as a townie, so he could be using it now under a meta disguise. The thing is, I don't think is likely for him to actually try pull it off on purpose (yes, I do think you'd be more likely to do it than him), so I can't really base any concrete suspicion on him yet. Not before your flip, in any case.

And yes, while I though Ramus' idea of keeping UK alive was worthwhile, at this point I don't think it's really going to work. Seems we really need to get UK out of the way or the game won't progress, most of the cases around are linked to her flip.

That's not really irony. But it's amusing. I do agree I need to die soon, I just thought I'd get what I got out before it happened

Quote
Your spellcard ability allowed you to target a user to deal damage, right?  I'm pretty sure the rules mentioned somewhere that you could use that ability as long as your spellcard persisted, or something, as it replaced your normal attacks.  Thus I was under the impression that you could target more than one person over the life of your spellcard, assuming you were actually a cop.

I was under the impression that once you used your card you were out of trance. I was, however, apparently wrong. As evidenced by me being alive to post this.

Quote
Well, UK, you may live by virtue of no one else being around to kill you.

I thought I was already dead. This is irritating

Quote
Zak 114: His argument is better for attacking since he gives sufficient words for it.  Despite this, the attack against me is one paragraph long, and even then, three lines long.  Every time someone has attacked it me, it was with little justification and that drives me up a wall.

It'd be more precise to say I don't think his attack is insincere, nor is it unsupported.

Quote
Nietz 128: Ah... no comment.

I should have left it out, to be honest. It wasn't germane to finding scum

Quote
Elaborate on the second part.

Ok. It feels like you agree I shouldn't have been hit so hard but you hit someone for healing me despite that agreement.

Quote
Since I'm not a very utilitarian person, I disagree with you on this.  You would also be calling most of town 'bad' in a way because this is what most of the town think; and primarily why you are liable to be lynched soon.  Intent is just as, if not, more important than the consequences of your actions because some factors that bring those intentions to realization are rather left to chance (especially in this game), but your intentions are clear and solid the moment you utter them.  As for going back on Nietz, isn't that calling me out on the fluidity of opinions?

Provide evidence that the town's issue with me was my declared intentions.

Or evidence that most of the town agrees that intentions are just as bad as consequences. I agree intent is useful. However, I don't think and intention is on the same level as an action.

Quote
What?  He healed you because Rou though you had bad reasons for attacking him and yet feels that you are town.  He did not heal Edible, without even elaborating why even though these two situations are similar, even going so far to say things which are irrelevant to the topic at hand, about 'the playstyle changing' and stuff when the main focus was Roukanken's actions.

I'm not sure I understand your point as compared to mine?

Quote
Idea goes that changing your opinions when there has been a minimal change in that guy's actions screams insecurity.  Scum, who have to go to lengths to fake an opinion, is thus

Fair but I didn't see evidence of this.

Quote
Worst point ever.  So... by not doing what town is doing... I'm scummy?  What?  This is my view about you, that flips are needed and are beneficial for town, which was justified.  And you don't, for example, call Zakeri out for agreeing with me... it seems that you are skimming without analysis.  Might as well say that I was scum for attacking Ramus from the very beginning.

Not necessarily. And Zak didn't back it up with an action. We get to the difference between intent and consequence. You actually tackled me. Zak, merely expressed the opinion. You didn't leave town any time to decide if I was to be kept alive or not.

I'd actually say this is one of my strongest points.

Quote
It's his choice not to reply despite two or more instances, and labeling those two or more instances as 'handwaves' is a rather dubious action.

Um...what?

This doesn't address my point at all.

I am dissatisfied with AFfinity's "defense"

Quote
1.  Dislike me all you want for keeping people alive to talk, but I'm currently finding that we're making plenty of progress right now.  For example, Edible.  I honestly didn't have a clue about him before due to a lack of defining posts, now though, I believe I at least have a trail.  And besides, fluidity of positions is what defines my playstyle.  The best debater is one who can argue both sides.  Same goes here, if I can work both sides, I get a clearer understanding of what is going on.

Do you mean fluidity the way Affinity means it or...?

Quote
It's a weak card.  You expect me to believe that that is supposed be in a game where your character is not the greatest in HP, has a low HP card, low defense bonus against 2 and 3 damage shots, where you only do 1 damage and 1 healing?  You either got the really short straw or are hiding something.  Tell me, if that card is active, does it shield you against having certain facts about you being detected?  You're Rumia after all.  Also, what's the name of your spellcard?

Why is this fishy? Rou has a point about the fact that I'm technically weaker I think?

Quote
I'd also like to point out that UK's card DID work against me.  It just didn't do what she said (or thought?) it did.  Though it did seem to penetrate my spellcard's shield (unless pesco screwed it up again).

Hmm :S


As for questioning my health. All I know is I started with 8 HP. My spellcard had a shield worth three.

I can only guess that damage is tallied as totals, as what pesco quoted seems to imply.


Quote
And Roukanken, I believe UK's card is a "luck" card, meaning that the something you find out is random and might be something lame or something good, balancing it out.

That would be my guess. Since apparently we can fire as long as we are in trance?


Oh right, before I forget, what stopping you people from killing UK again?  Hmm?

Cold feet? I should be 2 HP off.

Oh, hey, Rou has a shield. My tackle did no damage to him. I am displeased with this.

Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: FinnKaenbyou on October 20, 2009, 10:17:21 PM
*stabs himself with Hakurouken to kill off his uncertainty*

##Tank Tackle: UncertainKitten

The reason I was so reluctant is that really I just desperately feel that I could put my vote ANYWHERE today and it'd be well placed. -_-
Seriously, I've hit the usual 'Got a good reason to suspect everyone, have no idea where the hell to go' brick wall. I'm paranoid that I'm wrong about UK, but for the last few games I've been paranoid about every choice I make so I may as well run with it.

As a last point - UK tackled me yesterday. Pointlessly. She knew that from D1. Feels like she's trying to connect herself to me, thus making my attack on her look like a bus.

Honestly, though, I sort of which I hadn't signed up. I just have no enthusiasm for the game right now. >_>
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: UncertainJakutten on October 20, 2009, 10:20:49 PM
Quote
As a last point - UK tackled me yesterday. Pointlessly. She knew that from D1. Feels like she's trying to connect herself to me, thus making my attack on her look like a bus.

Fallacy. I did NOT know attacking you would deal no damage, because I had never done it before

When I TRIED, it turned out I already attacked Umu

Quote
I'm paranoid that I'm wrong about UK, but for the last few games I've been paranoid about every choice I make so I may as well run with it.

You are, but don't sweat. Pretty much everyone else is wrong about me as well, as will soon be evidenced

Quote
Seriously, I've hit the usual 'Got a good reason to suspect everyone, have no idea where the hell to go' brick wall.

Can I see a list of this?
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Seian Verian on October 20, 2009, 10:21:53 PM
Honestly, though, I sort of which I hadn't signed up. I just have no enthusiasm for the game right now. >_>

It's actually reaching this point with me as well. I'm not sure whether I want to stay or not... I never have any idea what's going on, and I'm wanting to scream in frustration off and on...
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Ramus on October 20, 2009, 10:24:05 PM
So much text going back and forth, getting so annoying...

Quote
Mmn...I really don't like these meta clears

Bite me, that's how I work.

Quote
It feels like he's trying to force what I'm saying into something else...or something like that...I really don't have a good word for it. I just...felt there was something off about how he used my own words.

Force fit your words into a mold you don't believed they fit in?  Maybe, I need to look some more.

Quote
Do you mean fluidity the way Affinity means it or...?

I have no clue anymore.  You people use vague words.

Quote
Why is this fishy? Rou has a point about the fact that I'm technically weaker I think?

Already given my reason on this.  If nothing else, I as a game designer feel that a game should be more balanced that what I'm currently seeing.  If I'm wrong, well, it's going hurt.


Gah, too much of this.  I'm going to take a break for a while.  Expect to see me later.


Quote
Honestly, though, I sort of which I hadn't signed up. I just have no enthusiasm for the game right now. >_>

AH HA HA HA HA.

Welcome to Mafia.  This game isn't meant to be fun.  I'm sure everyone wonders why they joined the game at some point or another because it's about making people miserable and forcing down on them to find out information.  Once you're under pressure, it stops being fun.  Even less so when your survive depends on the opinion of morons who fail to take note of certain details or just like bandwagon without reason even though they're townie.  This game is anything BUT fun.  You're best off not playing it and I'm wondering why I'm playing it right now.  Ain't it a blast?  Alas, I'll still last through because the game is exciting enough to make up for the lack of fun and the total frustration.  Like a drama really.   And when it's over, I'm really hoping to grab that title of magnificent bastard.  Until then, I keep playing as I am.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: FinnKaenbyou on October 20, 2009, 10:29:05 PM
Quote
Can I see a list of this?
Edible - Card that screams scum, general lack of input early days
Ramus - Insistence that the pair of us are both Town on meta
Nietz - Self-preservation for no reason
Drake - Screaming at Serp all game and healing UK despite even UK herself saying not to
Serp - 'Hey, things are getting hectic, I'll just WASTE MY ACTION HEALING MYSELF BECAUSE APPARENTLY THE MAFIA ARE OUT TO GET ME'
Zak - Seriously where the hell has he been
Affinity - See Zak.

AH HA HA
This game is anything BUT fun.  You're best off not playing it and I'm wondering why I'm playing it right now.  Ain't it a blast?
I suppose it's nice to know I'm not alone, but if the GAME isn't FUN, aren't we sort of missing the point? When did Mafia just turn into a chore rather than a hobby?
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: FinnKaenbyou on October 20, 2009, 10:29:57 PM
EBWOP: And I don't really get this feeling of excitement that you do. More a sense of dread as I panic about whether or not I've screwed up. >_>
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Ramus on October 20, 2009, 10:33:51 PM
It one of those things where you've done all this hard work and it's mentally rewarding to finally make the big move that wins the game or whatever, regardless of what side you're on.  It's great to be on the upside of things at times.  And besides, I can only find the game exciting because I fail to take it seriously.  If you guys shoot me, then, well, I get on with life.  Until then, it's a joy ride.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Affinity on October 20, 2009, 10:34:24 PM
@Ramus:

Quote
And besides, fluidity of positions is what defines my playstyle.  The best debater is one who can argue both sides.

While the worst of debaters are those who don't know which side to be on, and that's the same with townies and their standards.  You are of this category in all regards except on me.  If you have no good reason to change your opinion, then you are scummy for it, simple as that.  In this case, what you cited here...

Quote
UK I find neutral for the lack of doing much besides attacking Roukanken.  I've seen both town and scum focus on one target using circular logic and ad hominem.  I don't really see reason to bat an eye towards either right now.

UK did was something early game, concrete and unchangeable.  Therefore, your opinion should be itself, concrete.  However, before that post, you explicitly said that UK was scummy in your list here (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg132021#msg132021), and then you negate what you said by saying things about what UK did early game.  Therefore, your opinions are ineffectual, and this is not the mark of a skilled debater.

Quote
First off, I'll point out the fallacy that just because there's more tackles doesn't mean more carelessness.

This is directly at odds with what you said earlier here (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg131941#msg131941).  I was merely pointing the fact that there were more tackles to counter the following point.

Quote
However, now I can see it's not all that much as apparently people have sufficient HP to survive some hits and more so, people are being cautious about how they're using their tackles.

Quote
I still stand by my point, if people are reasoning why they're tackling instead of just doing so for the lulz/game start/ whatever, then I good with that.

Any sort of reasoning?  ...Rou's first had some reasoning attached to it, so obviously, that is not the case.  It's more of good/bad rather than present/not present, and it's up to you to define the earlier if you are that intent on healing.

---

@UK:

On Ramus' case, look above, I guess.

Quote
It feels like you agree I shouldn't have been hit so hard but you hit someone for healing me despite that agreement.

Fair and your feeling is correct.  But what's wrong with that?  You announced your intent to attack Rou three more times, so do we heal Rou too, or what?  So you are on equal footing with Rou, and thus you should not have been healed.  It's consistent.  You actually tackled, so you 'executed' that action in a sense, even though no damage was done.

Quote
Provide evidence that the town's issue with me was my declared intentions.

Serp tackled twice for kneejerk OMGUS, for example.  Rou and Zakeri have cited things which are wrong with you, and if you want, people can raise their hands if they thought this too. 

Quote
Not necessarily. And Zak didn't back it up with an action. We get to the difference between intent and consequence. You actually tackled me. Zak, merely expressed the opinion. You didn't leave town any time to decide if I was to be kept alive or not.

Let's go on with today then, with your intentions/consequences shtick.  And there's time now, isn't there?  It was not an outright hammer, but an action.  Might as well accuse Drake or even Ramus for healing you without letting town decide either, which you did not.

Quote
Um...what?

This doesn't address my point at all.

I put that point to Rou, twice.  Rou did not respond.  I can't do anything, and it is not my fault for that.  Those points something I will keep for the future, however, in my assessment of him.

---

@Rou:

If you are that adamant about my non-existence, answer this point (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg130178#msg130178).  And, off-topically speaking, this game is fun and you are all jerks for thinking that this is not so.  It's also a huge insult to the mod in saying that you find this game unfun during the game itself, who took all the effort to organize it, by the way, and I really look down on that behavior.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Affinity on October 20, 2009, 10:36:26 PM
EBWOP:

UK, why aren't you, or anyone else scummy for, say, tackling Rou without our consensus?
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Ramus on October 20, 2009, 10:45:09 PM
Quote
It's also a huge insult to the mod in saying that you find this game unfun during the game itself, who took all the effort to organize it, by the way, and I really look down on that behavior.

Oh gee, if you're really going to take it to heart, then sorry.  I still enjoy the game and have an odd definition of fun.  That being said, you will admit it tends to get overwhelming at times, and when a game gets to be too much, that's when people will complain.  Never mind that Star Fox Adventures was a fun game up until the trial of strength, it sucks because of that single point in the game.  That being said, I enjoy the game, but I'm going to take a break for an hour or so.

That means I'll answer you later Affinity.
Title: Re: Super Touhou RPG ~ Day 2 *Glomp*
Post by: FinnKaenbyou on October 20, 2009, 10:46:38 PM
And I don't like Rou going 'what I did was okay because no one else will do what I did just now' especially when I was in the same position to do what he did when he made this post (http://www.shrinemaiden.org/forum/index.php?topic=3088.msg129891#msg129891).  Granted, I was not able to come back before the day ended, but knowing that his shot was rather powerful, he should not have used it and goad the actions of 3 other townies for healing, especially others were alright with taking the less powerful shot.
I already made this point on D1/2 - I wasn't fine with people simply saying they'd do it, like everyone had been for the whole day. You were saying you wanted to tackle, but you didn't actually tackle.

Quote
It one of those things where you've done all this hard work and it's mentally rewarding to finally make the big move that wins the game or whatever, regardless of what side you're on.  It's great to be on the upside of things at times.  And besides, I can only find the game exciting because I fail to take it seriously.  If you guys shoot me, then, well, I get on with life.  Until then, it's a joy ride.
I think the problem for me is that I basically don't have any confidence in my own ability right now. I'm not trying to say that the game isn't fun, I'm saying that it's a fault on my part. My problem is that after a long string of unsuccessful games, I'm really not very proud when it comes to my track record, so for every move I make I've basically got a voice in the back of my head saying 'Have I screwed up again?'.

I'm not trying to point fingers at the mods right now. Indeed, I apologise to Umu right now if that's how it's coming across. I just don't have enough pride to really get into the swing of things, I guess. >_>
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: UncertainJakutten on October 20, 2009, 10:48:55 PM
Quote
Bite me, that's how I work.

If Rou flips scum you might want to rethink those :P

Quote
Force fit your words into a mold you don't believed they fit in?  Maybe, I need to look some more..

Something like that

Quote
I have no clue anymore.  You people use vague words.

Affinity defined fluidity

Quote

Welcome to Mafia.  This game isn't meant to be fun.  I'm sure everyone wonders why they joined the game at some point or another because it's about making people miserable and forcing down on them to find out information.  Once you're under pressure, it stops being fun.  Even less so when your survive depends on the opinion of morons who fail to take note of certain details or just like bandwagon without reason even though they're townie.  This game is anything BUT fun.  You're best off not playing it and I'm wondering why I'm playing it right now.  Ain't it a blast?  Alas, I'll still last through because the game is exciting enough to make up for the lack of fun and the total frustration.  Like a drama really.   And when it's over, I'm really hoping to grab that title of magnificent bastard.  Until then, I keep playing as I am.

I'm having fun in an offsite game that I'm under pressure in

This one is just irritating. I think a lot of it has to do with how arguments are presented, something that admittedly seems to get rough here

Quote
Edible - Card that screams scum, general lack of input early days
Ramus - Insistence that the pair of us are both Town on meta
Nietz - Self-preservation for no reason
Drake - Screaming at Serp all game and healing UK despite even UK herself saying not to
Serp - 'Hey, things are getting hectic, I'll just WASTE MY ACTION HEALING MYSELF BECAUSE APPARENTLY THE MAFIA ARE OUT TO GET ME'
Zak - Seriously where the hell has he been
Affinity - See Zak.

Your logic on Edible is reasonably debunked until there is evidence otherwise. Do you have anything else?
Why does this make Ramus scummy?
The rest seem reasonable

Quote
It one of those things where you've done all this hard work and it's mentally rewarding to finally make the big move that wins the game or whatever, regardless of what side you're on.  It's great to be on the upside of things at times.  And besides, I can only find the game exciting because I fail to take it seriously.  If you guys shoot me, then, well, I get on with life.  Until then, it's a joy ride.

And this is basically how you should play mafia
/hypocrisy

Quote
Fair and your feeling is correct.  But what's wrong with that?  You announced your intent to attack Rou three more times, so do we heal Rou too, or what?  So you are on equal footing with Rou, and thus you should not have been healed.  It's consistent.  You actually tackled, so you 'executed' that action in a sense, even though no damage was done.

I executed the first attack. If it HAD worked I'd assume that Rou would be healed as well. That was still only 1/3rd of the initial thing. It definitely feels like you are attacking Ramus for something that you agree with on some level.

Quote
Serp tackled twice for kneejerk OMGUS, for example.  Rou and Zakeri have cited things which are wrong with you, and if you want, people can raise their hands if they thought this too.

Those were actual actions, not intentions. I disagree it was knee jerk OMGUS, as I stated before. It was however bad reasoning.

Quote
Let's go on with today then, with your intentions/consequences shtick.  And there's time now, isn't there?  It was not an outright hammer, but an action.  Might as well accuse Drake or even Ramus for healing you without letting town decide either, which you did not.

Strawman.

There was a consensus in place that I was to be left alive and not killed.

There, however, was NO consensus when I was healed Day 2. Notice that I called Drake out for healing me as well.

Quote
I put that point to Rou, twice.  Rou did not respond.  I can't do anything, and it is not my fault for that.  Those points something I will keep for the future, however, in my assessment of him.

You completely missed my point then. My point was that you handwave Rou's actions as him being Rou, despite implied accusation.

Quote
It's also a huge insult to the mod in saying that you find this game unfun during the game itself, who took all the effort to organize it, by the way, and I really look down on that behavior.

I doubt the mod is the reason it's unfun in these player's eyes

Quote
UK, why aren't you, or anyone else scummy for, say, tackling Rou without our consensus?

There was no prior consensus for not attacking Rou at all.

Understand the differences.




Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: FinnKaenbyou on October 20, 2009, 10:53:12 PM
Quote
Your logic on Edible is reasonably debunked until there is evidence otherwise. Do you have anything else?
Does 'he hasn't said anything useful other than trying to read into the setup' qualify?

Quote
Why does this make Ramus scummy?
Because, well, meta can be exploited. He wrote off the argument too quickly...like he's trying to get credit for avoiding Town/Town rather than actually considering all the possibilities.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: FinnKaenbyou on October 20, 2009, 10:54:15 PM
EBWOP: And that's assuming the worst-case scenario that you're Town - if you're scum then his hastiness to heal you on D2 is also extremely suspicious, right behind Drake jumping on your Serp suspicions and insisting you were totally clear.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Serp on October 20, 2009, 10:55:49 PM
Serp - 'Hey, things are getting hectic, I'll just WASTE MY ACTION HEALING MYSELF BECAUSE APPARENTLY THE MAFIA ARE OUT TO GET ME'

Uh, Rou, you're aware that I was at -5 HP at the time, right?  And that on that same day, scum did attack me and brought me to -6 HP, right?  'Cause it looks to me like you're trying really hard to be sarcastic here, but I have no idea why.  >_>

Not too much to comment on, here.  Lots of words, not much content.  I'll look over it after UK's flip to try and get some more impressions, but since our next course of action is already set, pretty much any of it could be a deliberate act.  The analysis fence from UK is to be expected either way.  If she flips scum, then it's all WIFOM.  If she flips town, then I guess I'll try to compare my notes to it.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: FinnKaenbyou on October 20, 2009, 11:09:04 PM
Uh, Rou, you're aware that I was at -5 HP at the time, right?  And that on that same day, scum did attack me and brought me to -6 HP, right?  'Cause it looks to me like you're trying really hard to be sarcastic here, but I have no idea why.  >_>
Unless being at -6HP put you at a direct risk of death if you were attacked again, it's more proactive to attack than defend.

Plus, why would scum attack you - for 1 damage, take note - when a) you were already taking hits anyway, and b) there were several people at the time who were arguing for your death? Reeks of potential gambit, but then again in my current mindstate so does everything. T_T
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: WHMZakeri on October 20, 2009, 11:11:26 PM
I'm largely having problem with enjoying this game right now, too. There always seems to be a lul about 96 hours into the game that lasts until we lose about half the players of the game. Twice in a row actually, I've looked up at the clock and go "Oh shoot, the phase change was an hour ago :V"

I'm ignoring UK until I get an alignment from her. Although, I would be happy with an explanation for someone why she's -1 HP in The Great Blowhole and not Kicking the Kisume.

Ramus is getting ever more worrying for me. I'll have to go reread him first though.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Seian Verian on October 20, 2009, 11:13:38 PM
Er... I think I remember Serp mentioning something about his having only six health, which if I'm understanding that right, and if he's telling the truth, means that having taken six points of damage would have finished him off if he hadn't healed himself...
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: FinnKaenbyou on October 20, 2009, 11:21:24 PM
Er... I think I remember Serp mentioning something about his having only six health, which if I'm understanding that right, and if he's telling the truth, means that having taken six points of damage would have finished him off if he hadn't healed himself...
Quote from: Serp
Even if UK flips town, Edible isn't necessarily scum - with my quickness to heal myself yesterday, scum might've figured that I had only six HP, and so they could have used their intrinsic ability on me to frame the two spellcard users and off me at the same time.
Doesn't say he actually HAS only 6 HP. >_>
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Serp on October 20, 2009, 11:21:42 PM
Unless being at -6HP put you at a direct risk of death if you were attacked again, it's more proactive to attack than defend.

Just how many HP do you think I have?  Right now, it's public knowledge that I have more than 6.  I'm not going to say any more than that, so that scum don't know how hurt I'll have to be before they can kill me off.

Quote from: Roukanken
Plus, why would scum attack you - for 1 damage, take note

2 damage.  I was at -5 before I healed myself to -4.  Scum attacked me and brought me to -6.

Quote from: Roukanken
when a) you were already taking hits anyway, and b) there were several people at the time who were arguing for your death? Reeks of potential gambit, but then again in my current mindstate so does everything. T_T

"Several?"  Well, we have UK, who is widely agreed to be the scummiest player alive right now.  We have Drake, who had been tunneling on me all game with crap logic, and Edible redacted his case when I explained the statement he found scummy at the time.  It looks to me like you're struggling to find a reason to suspect everyone.  It's one thing to keep an open mind, and it's another to keep everyone primed for mislynch.  When you list everyone as scummy, you're the one who looks scummiest for it.

Cut by Drake:  Maybe I would have died, maybe I wouldn't have.  The point is that I was completely justified in thinking that scum were going to try to finish me off, because that's exactly what they did.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: FinnKaenbyou on October 21, 2009, 12:02:33 AM
Quote
2 damage.  I was at -5 before I healed myself to -4.  Scum attacked me and brought me to -6.
2 isn't really that much better. I'd have assumed scum had something that was much more likely to kill, really.

When you list everyone as scummy, you're the one who looks scummiest for it.
Herein lies the problem that's more or less killing my interest in Mafia. I get suspicious of everyone, so I more or less end up picking one target and running with it. >_>
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: UncertainJakutten on October 21, 2009, 12:29:02 AM
Does 'he hasn't said anything useful other than trying to read into the setup' qualify?
Because, well, meta can be exploited. He wrote off the argument too quickly...like he's trying to get credit for avoiding Town/Town rather than actually considering all the possibilities.

Acceptable

Quote
Not too much to comment on, here.  Lots of words, not much content.  I'll look over it after UK's flip to try and get some more impressions, but since our next course of action is already set, pretty much any of it could be a deliberate act.  The analysis fence from UK is to be expected either way.  If she flips scum, then it's all WIFOM.  If she flips town, then I guess I'll try to compare my notes to it.

I disagree with your assertations that it lacks content

Quote
I'm ignoring UK until I get an alignment from her. Although, I would be happy with an explanation for someone why she's -1 HP in The Great Blowhole and not Kicking the Kisume.

Spellcard shield is my only guess

The damage inflicted to your spell card should not have been visible, so *fixed*
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: WHMZakeri on October 21, 2009, 01:11:51 AM
Quote
  Maybe I would have died, maybe I wouldn't have.  The point is that I was completely justified in thinking that scum were going to try to finish me off, because that's exactly what they did.
Except for the fact that they didn't. This either means that Scum have an incredibly ineffective replacement for the nightkill, or that someone is playing WiFoM games here.

Quote
The damage inflicted to your spell card should not have been visible, so *fixed*
Quote
UK has taken 6 damage
okay~
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Edible on October 21, 2009, 03:21:05 AM
I got called back into work. :/

Let's see what I can respond to quickly:

Oh right, before I forget, what stopping you people from killing UK again?  Hmm?

I only deal 1 damage, so I couldn't kill her.  I was hoping someone else would show up before pesco did to help me do so, but pesco showed up 30 minutes earlier than he did the previous day.  This statement really manages to irk me, though, considering you healed yourself instead of helping us gather information by sacrificing the scummiest-looking person we have.  You get scum points for intentionally dragging the game out then rubbing it in like this - your abrupt interrogation of my abilities worries me as well, to be honest.

As a last point - UK tackled me yesterday. Pointlessly. She knew that from D1. Feels like she's trying to connect herself to me, thus making my attack on her look like a bus.

It could be a last-ditch effort to throw dirt on you, I guess, but it's too little too late.  You're practically guaranteed to be town if UK is scum (and if you're both scum I'm eating my hatribbon)

And when it's over, I'm really hoping to grab that title of magnificent bastard.  Until then, I keep playing as I am.

This entire post rubs me the wrong way.  You're basically saying "screw logical analysis, I'll use meta clears because it's HOW I ROLL", then following it up with crazy ego flaunting that doesn't serve ANY pro-town purpose.  You then top it off with a post that implies you don't give a crap about the game.  Way to inspire confidence in your scumhunting.

Ramus reread pending time to do so.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: UncertainJakutten on October 21, 2009, 03:41:40 AM
I go. I will not be back til around 4ish PM EST my tiem.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Serp on October 21, 2009, 11:24:10 AM
Quote from: Zakeri
Except for the fact that they didn't. This either means that Scum have an incredibly ineffective replacement for the nightkill, or that someone is playing WiFoM games here.

And now you completely forget that I could well have taken damage from a scum spellcard.  We still have no idea about whether scum have some equivalent to a NK.

I fully acknowledged the WIFOM of the situation shortly after I brought this up.  I'm not asking for a fullclear.  My problem is when people act as though healing myself when I had been put to -5 HP by the tunneling of two of the game's scummier players, and when two spellcards had just been declared, is somehow scummy in itself.  I fully explained my reasoning in Post 262.  If you're suddenly finding a flaw in it now, then point it out.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Affinity on October 21, 2009, 12:40:04 PM
@UK:

Quote
If it HAD worked I'd assume that Rou would be healed as well. That was still only 1/3rd of the initial thing.

You can't split things into threes.

Quote
You completely missed my point then. My point was that you handwave Rou's actions as him being Rou, despite implied accusation.

Quote me on this.

Quote
There was a consensus in place that I was to be left alive and not killed.

There, however, was NO consensus when I was healed Day 2. Notice that I called Drake out for healing me as well.

Okay.  But no, just because everyone is finding a person innocent does not mean that I have to go with them as well.  I have my own opinions and the townie right to exert them at will.  Note that what you said here is also dubious, since I would have said what I thought first before 'this consensus' comes up, making me scummy because I came to the scene late.  Furthermore, Zak, Rou, me, Nietz,  Edible and Serp have all called for your lynch at that time, which is 6 out of 8, so there was no consensus in the first place.

---

@Rou:

Looking at the deadlines, it seems that you tackled one-and-a-half hours before the day ended, which makes my accusation far less reasonable.  Okay, I'll backtrack here.

---

##Tackle ShiningDrake for merely going on and on about Serp (using ineffectual logic, no less), without even commenting on anyone else's actions.  Same goes for Nietz too, who is falling into this area.  I await the flip.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Seian Verian on October 21, 2009, 04:01:57 PM
...Going on and on about Serp all game? What?  First, I only really commented on his actions... Oh, about twice. Maybe three times depending on how you look at it. I also commented on Rou... Specifically that he's a FREAKING IDIOT!

And most of the reason I'm not commenting on people is that I HAVE NO FREAKING CLUE WHAT'S GOING ON WITH THIS GAME!!!! Everything is so confusing, I can't keep track of every little thing everyone does or make sense of it to figure out if it's scummy or not... ARGH! I'm currently battling with whether to ask to be replaced or what... Because I'm not sure this is worth it... Since this started, I keep waking up to find something else to frustrate/confuse/annoy me...

This is NOT as fun as it looked when I was just reading as a spectator -_-;

Would you like to alight the rollercoaster in mid-ride? :V
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Ramus on October 21, 2009, 06:08:05 PM
Recommendation:  Pick someone you don't like (or leave it to the RNG to decide) and track all of the posts of that person.  Attempt to pick up something scummy from there (or if you're like me, you're better at picking out who's townie).

Quote from: Edible
I only deal 1 damage, so I couldn't kill her.  I was hoping someone else would show up before pesco did to help me do so, but pesco showed up 30 minutes earlier than he did the previous day.  This statement really manages to irk me, though, considering you healed yourself instead of helping us gather information by sacrificing the scummiest-looking person we have.  You get scum points for intentionally dragging the game out then rubbing it in like this - your abrupt interrogation of my abilities worries me as well, to be honest.

Do you really find it scummy that I protect someone I honestly believe to be townie?  But I guess that's not the point, the point is that I'm not more gory and killing people, after all, protecting someone is scummy.  Now then, onto you, maybe it's just me, but you only jumped into this debate when you were targeted by UK.  Before then, you merely hopped around and made some comments.  In fact, you were completely off radar until someone (I forget who) pointed out your lack of presence.  I'm going to take the fallacy that lurking equals scumminess and point it at you despite this being wrong.  Lurking just merely means you're either undecided about who to chase or are busy in real life.  Makes you scummy none the less.

Quote
This entire post rubs me the wrong way.  You're basically saying "screw logical analysis, I'll use meta clears because it's HOW I ROLL", then following it up with crazy ego flaunting that doesn't serve ANY pro-town purpose.  You then top it off with a post that implies you don't give a crap about the game.  Way to inspire confidence in your scumhunting.

DAMN STRAIGHT!  That's how I roll!  I'm here to find townies and chew bubblegum.  And I'm all out of gum.  Meta is totally illogical despite using the analysis of repetitive actions of players and seeing if it's consist!  Because it's illogical, I'll use it.  FUCK YEAH.  What now?  I don't give a crap about the game?!  MADNESS!  I love Mafia.  Nothing quite like shooting people for being poor at playing townie instead of being Mafian.  I LOVE IT SO MUUUUUCCCCCHHHHHH.

Note:  If you still say scum hunting, then you've missed the point.  If you haven't noticed, I don't look for scum.  I look for townies.  Which leads me to who is scum.  If you got a problem with that, then oh well.




Anyway, Edible's argument is built upon fallacies.  For example:
Quote
You get scum points for intentionally dragging the game out then rubbing it in like this
Classic example of Pirates and Global Warming.  We have less pirates in the world.  The world is getting warmer.  Therefore, we need more pirates to cool it down.  I'm dragging the game on slowly.  Therefore I'm scummy.  Now, last time I checked, we still have no concrete way of telling whether or not scum get daily potshots at people or not, until that connection is made, I fail to see how this makes me scummy.

Before you ask, the damage on Serp, I'm willing to bet was by you.  See now, if UK actually hit you, we would've seen it today by Pesco's mistake.  More so, she was able to correctly guess your HP.  I'm going to take the chance and say that HP ranges seem to be 6-9 and say that she had a 25% chance of getting that right.  I can only assume her card did exactly as it said.  If she was actually mafian, then there are two possibilities:

1.  She got lucky with a guess.
2.  She's in work with you and so knows how much HP you have.  I'll willing to give benefit of the doubt here though (like I always do with everyone, see a trend?).

So I'm concluding UK is townie, right?  Well, if she targeted you, then that's where her card effect went.  You were the only other person to activate a spellcard and because of Pesco's unclearness, I'm sure that you would've been able to activate that card and use its ability on someone else on the same day, privately.

Quote
6)  So about Spell Cards.
--Declaring one takes up your action for the day.
--All spell cards are one-use.
--Your name will appear in red in damage counts while it lasts.
--Any damage you take will go against your spell card's durability, not your HP.  Your spell card will break if you take at least as much damage as your card's durability.  Overflow damage will count against your HP.
--Spell cards will automatically fade after a certain number of days.
--While in a spell card trance the only ability you can use is the one associated with the spell card.  You can, of course, choose not to target anyone.

See, u? never talks about how to declare an action with spellcard.  I believe Pesco or UK already mentioned it being doable by PM.  Can I get mod clarification on that one?  Pesco, would you have allowed card skill activation by PM?  Regardless, if that's true, like I said, you're the only other person with a spellcard active, you would've been the person to use it and secretly attack Serp.

Past tense. I asked for target confirmation by PM in the event of it being unclear in thread.

In short:

1.  UK used spell card to find out Edible's HP.  Confirmed by Edible to be right.
2.  Damage done to Serp without any given reason.
3.  UK and Edible both have spellcards active.
4.  UK used her own spellcard, confirmed by Edible again with the HP count.  So she's probably unable to hit a second target with an attack.
5.  Edible used ability granted by his card to attack Serp (for reasons unknown)

This works if:  Mafia can't do damage secretly and UK and Edible aren't both scum.


Well, you guys demanded, let's see what happens if UK dies. After all, that should answer several questions, right?  RIGHT?!  Or am I still looking at set up too much?  Sorry for not using unreliable analysis of people's current and ever changing actions to find out who's scum or not.  After all, using what people do constantly between games is always a bad idea.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Ramus on October 21, 2009, 06:31:35 PM
I also commented on Rou... Specifically that he's a FREAKING IDIOT!

That's Ad Hominem, my good sir.  Now if you tell us what makes him an idiot, then it wouldn't be Ad Hominem.  That's a good place to start on figuring out scum.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Seian Verian on October 21, 2009, 06:50:00 PM
The reason I think Rou is an idiot in this game (besides meta for him admitting so himself in another game <_< >_>) is mostly because he keeps insisting that SPELLCARDS can be scummy -_-; I mean seriously, what the hell? That MIGHT be worthy of SOME consideration if we actually knew of there being a difference between scum and town spellcards, but as it is, the way he keeps seeming to insist that it's scummy is ridiculous <_<;
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Ramus on October 21, 2009, 06:56:30 PM
Past tense. I asked for target confirmation by PM in the event of it being unclear in thread.

Huh, well, let's go ahead and dig myself a little deeper.  If by meta logic, Rumia can attack by darkness and be unnoticed, then Edible may be able to attack by PM.  Other than that, Edible is clear to me.  And least to say, I doubt that a card would have that ability.

Excuse me as I go and seek someone else out.
Title: Re: Super Touhou RPG ~ Day 4 Hurt me some more
Post by: Ramus on October 21, 2009, 07:13:39 PM
##Declare!
Pesco had this action target Serpentarius.  (Yes, yes, I know.)

Oh wait.  Here we go.  Serp got hit for damage, as proven by a mod.  Edible, can you explain why you've been hiding this ability?
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Ramus on October 21, 2009, 07:17:52 PM
While I'm on a roll that's heading for an inevitable end, why did you target Serp?  And what exactly does the PM say the second half of the spellcard do?  Damage amount included please.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Edible on October 21, 2009, 07:23:36 PM
Because I'm scum and the mods have been fucking everything up all game.

I had no plans to target anyone with the ability, since that's not how it worked.  Pesco arbitrarily decided to target Serpentarius since I didn't specify a target and he, the co-mod, misunderstood how spellcards worked.  umu then decided to spell out exactly how the damage was allocated to Serp after I confirmed with him that he wouldn't clarify it in-game, which prompted me to lie about the ability.

So yep, I'm done with this game.  I'm very tempted to call it here, to be honest.  There have been entirely too many fuckups by the moderators.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Ramus on October 21, 2009, 07:31:09 PM
Hmm... welp.  If the game continues...

I believe I've just proved UK's innocence.
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Edible on October 21, 2009, 07:37:49 PM
It won't.
Title: Re: Super Touhou RPG ~ Abandoned due to many mod (Pesco) screwups
Post by: Pesco on October 21, 2009, 07:39:19 PM
GAME CALLED
SHUT UP
STOP POSTING


Mods lose.

Post-game discussion from here on.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Edible on October 21, 2009, 07:41:58 PM
It was an interesting concept, but needed to be fleshed out more to prevent some of the problems that arose.

Scum's ability was weak to the point where we didn't even use it all game, even after it was literally doubled in potency.  I'm sure other balance issues will arise as the character abilities come to light (sup Rou).
Title: Re: Super Touhou RPG ~ Day 6 Shit some bricks
Post by: Ramus on October 21, 2009, 07:43:45 PM
I don't regret being a jerk in this one.  It made people annoyed with me, just enough to be anti-town and therefore not the person to shoot, but also townie enough to not be lynched.  Roukanken is still town, I'll bet.  As is UK.  Drake too while we're at it.

Affinity is still my first guess to scum.  Second being Zakeri for dropping off of radar at times.

And Edible I suspecting before I even knew of the Serp damage.  As always, lurking and spellcard activation are key notes for me.

Break the Game to Make it Better.


Can we post our character profile?

EDIT:  What was the scum ability?
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Pesco on October 21, 2009, 07:44:42 PM
The role PMs as I had them.

-------
@@ ONE
-------

Quote

    ~NAME~

    Welcome to Super Touhou RPG, Rika Takahashi.  You are currently piloting your fearsome Flower Tank.  Please ignore the snickering in the background.

    (I) Armor.  You take 1 less damage from attacks.

    (I) Hit Points.  You start the game with 6 HP.

    (B) The Aggressive Girl's Visionary Dream.  ...does not involve healing anyone.  You are not capable of Benevolence.

    (T) Tank Tackle.  When you get tackled by a tank, it hurts.  Your Tackle inflicts 3 damage.

    (S) Overheat. (3, 5 days)  You lose any HP you had remaining (after using this Spell Card, you will die).  On the first two days of this spell you may choose a player and inflict 2 damage to them, as well as having a 50% chance of taking -1 damage.  On the remaining three days you will uncontrollably attack everyone with a 25% chance per player of inflicting 1 damage.

    Please confirm in-thread.  I wish you the best of luck.


--------
@@ TWO
--------

Quote

    ~NAME~

    Welcome to Super Touhou RPG... um... who are you?  From the way you're looking at me, you aren't Hong Meiling... Orange, maybe?  You never told us your name.

    (I) Secret Proletariat Talk.  You may speak to Sara ( ____ ) outside the thread in this QuickTopic.  You do not know Sara's alignment.

    (I) Hit Points.  You start the game with 7 HP.

    (B) Benevolence.  Your Benevolence heals 1 damage.

    (T) Flaming Tackle.  Your Tackle inflicts 2 damage.

    (S) Extreme Pellet Typhoon. (2, 4 days)  On the day after you declare this card, inflict 1 damage to the target of your choice.  On the day after that, spread 3 damage however you like.  On the day after that, spread 6 damage however you like.

    Please confirm in-thread.  I wish you the best of luck.


--------
@@ THREE
--------

Quote

    ~NAME~

    Welcome to Super Touhou RPG, Sara.  Mima still thinks you're weak.  I guess this is the part where you prove her wrong, right?  ...Well?  Right?

    (I) Secret Proletariat Talk.  You may speak to Orange ( ____ ) outside the thread in this QuickTopic.  You do not know Orange's alignment.

    (I) Hit Points.  You start the game with 7 HP.

    (B) Benevolence.  Your Benevolence heals 1 damage.

    (T) Tackle.  Your Tackle inflicts 1 damage.

    (S) The Saint Was Crucified (3, 3 days).  Choose a target.  You will create a barrier around them for 2 damage.  Optionally, you may also inflict 2 damage to your target per day.  You may not change targets during this spell.

    Please confirm in-thread.  I wish you the best of luck.


--------
@@ FOUR
--------

Quote

    ~NAME~

    Welcome to Super Touhou RPG, Rumia.  Not EX-Rumia, not GODRUMIA, just Rumia.  Hopefully this should be enough.

    (I) Hit Points.  You start the game with 7 HP.

    (B) Benevolence.  Your Benevolence heals 1 damage.

    (T) Tackle.  Your Tackle inflicts 1 damage.

    (S) Dark Sign "Demarcation" (3, 4 days).  You will take 1 less damage from attacks during this spell.  Choose a target.  Your target will take 1 damage plus 1 more damage for each action they have taken today.

    Please confirm in-thread.  I wish you the best of luck.


--------
@@ FIVE
--------

Quote

    ~NAME~

    Welcome to Super Touhou RPG, Letty Whiterock.  Everyone knows you were holding back in PCB; let's see if that wench Lily White is so smug after this game--~

    (I) Hit Points.  You start the game with 8 HP.

    (B) Wintry Benevolence.  You aren't very good at this healing stuff.  Your Benevolence does nothing.

    (T) Fatty Tackle.  Your Tackle inflicts 1 damage.  However, if you mention the word "fat" in the post where you Tackle someone, it will inflict 2 damage instead.

    (S) Mystic Sign "Table Turning" (6, 2 days).  You will take 2 less damage from attacks during this spell.  You will recover 1 HP each day that this spell is in effect, plus 0.5x the damage of the attacks used against you (rounded down).

    Please confirm in-thread.  I wish you the best of luck.


--------
@@ SIX
--------

Quote

    ~NAME~

    Welcome to Super Touhou RPG, Wriggle Nightbug.  Nobody respects bugs, do they?  It seems like it's up to you to take this game by swarm, then...~

    (I) Hit Points.  You start the game with 8 HP.

    (B) Benevolence.  Your Benevolence heals 1 damage.

    (T) Wriggle Kick.  Your Tackle inflicts 2 damage.

    (S) Wriggle Sign "Nightbug Tornado".  (4, 2 days)  You will take 2 less damage from attacks during this spell.  You will set a barrier about yourself for 2 damage.

    Please confirm in-thread.  I wish you the best of luck.


--------
@@ SEVEN
--------

Quote

    ~NAME~

    Welcome to Super Touhou RPG, Shizuha "The Shiz" Aki.  You're bringing the power of sisterhood to this game, although you're not sure if that's actually any good or not...

    (I) An Autumn Breeze.  You may speak to Minoriko Aki ( ____ ) outside the thread in this QuickTopic.  You do not know Minoriko's alignment.

    (I) Hit Points.  You start the game with 6 HP.

    (B) Benevolence.  Your Benevolence heals 1 damage.

    (T) Tackle.  Your Tackle inflicts 1 damage.

    (S) Leaf Sign "Falling Leaves of Madness". (3, 3 days)  Choose a target.  You will create a barrier around that target for 2 damage.  You may also target another player to inflict 2 damage.

    Please confirm in-thread.  I wish you the best of luck.


--------
@@ SEVEN
--------

Quote

    ~NAME~

    Welcome to Super Touhou RPG, Minoriko Aki.  Your major claims to fame up to this point are being Touhou's awesomeface.jpg and having two left feet.  By the almighty power of sweet potatoes, that will change by the time this is over.

    (I) An Autumn Breeze.  You may speak to Shizuha Aki ( ____ ) outside the thread in this QuickTopic.  You do not know Shizuha's alignment.

    (I) Hit Points.  You start the game with 5 HP.

    (B) Feast of Benevolence.  Your Benevolence heals 2 damage.  You may not use this on yourself if you Tackled on either of the previous two days.

    (T) Bumper Crop Bump - I mean, Tackle.  Your Tackle does 2 damage.

    (S) Autumn Sign "The Autumn Sky and a Maiden's Heart". (3, 3 days)  You will take 1 less damage from attacks during this spell.  You may target a player to inflict 2 damage.

    Please confirm in-thread.  I wish you the best of luck.


--------
@@ EIGHT
--------

Quote

    ~NAME~

    Welcome to Super Touhou RPG, Kisume.  You mostly want to watch the fight from very, very close up.  You can has bucket!

    (I) Bucket Armor.  You will take -1 damage each day.

    (I) Hit Points.  You start the game with 5 HP.

    (B) Bucket Runneth Over.  Your Benevolence heals 2 damage.  You may not use this on yourself more than 5 times.

    (T) Bucket Tackle.  Your Tackle inflicts 1 damage, but you also take 1 damage.

    (S) Horror "Well-Bucket Dropping Monster". (3, 4 days)  Choose up to three targets.  You will inflict 3 damage to them now, and 2 tomorrow.  You have a 50% chance of taking 1 less damage from attacks during this spell.  If the spell ends for any reason, the delayed damage will not occur.

    Please confirm in-thread.  I wish you the best of luck.


--------
@@ NINE
--------

Quote

    ~NAME~

    Welcome to Super Touhou RPG, Yamame Kurodani.  You're not a bad youkai, just hungry.  You have to wonder how weak these humans are if spell card rules won't allow you to eat them...

    (I) Hit Points.  You start the game with 8 HP.

    (B) Benevolence.  Your Benevolence heals 1 damage.

    (T) Tackle.  Your Tackle inflicts 1 damage.

    (S) Spider "Cave Spider's Nest" (3, 4 days).  Choose a target.  You will set a barrier about your target for 1 damage.  You will inflict 2 damage to your target tomorrow.

    Please confirm in-thread.  I wish you the best of luck.


--------
@@ TEN
--------

Quote

    ~NAME~

    Welcome to Super Touhou RPG, Nazrin.  Even the servants of Byakuren are formidable, and you think you're a shoe-in for the prize at the end of this contest.  The youkai in this game are even lower than mice; this shouldn't be a problem for you.

    (I) Hit Points.  You start the game with 8 HP.

    (B) Benevolence.  Your Benevolence heals 1 damage.

    (T) Tackle.  Your Tackle inflicts 1 damage.

    (S) Search Sign "Gold Detector". (3, 4 days).  Choose a target.  You will inflict 2 damage to that target.  You will also learn something about your target.

    Please confirm in-thread.  I wish you the best of luck.

Mod note: Gold Detector receives the text of one of the target's abilities; i.e. "(T) Tackle.  Your Tackle inflicts 1 damage."

-----

Base Role PMs:

Quote

    ~NAME~

    You're Town.  Find the scum and kill them before they do the same to you.

    Please confirm in-thread.  I wish you the best of luck.


Quote

    ~NAME~

    You're Mafia.  Your partner is ( ____ ).  You may talk at any time here.  You win when you and/or your partner are the only people alive, or in other words all the Townies are dead.

    You have an innate ability.
    (R) RAGE counter.  Every four days, you gain a RAGE point.  You may spend this RAGE point at any time to secretly inflict 1 damage to someone.  You may accumulate no more than 3 RAGE points at a time.  Any RAGE points used on the day you die will not count.  Your RAGE counter is separate from your partner's RAGE counter (i.e. the maximum amount of RAGE your scumteam can handle is 6).

    Please confirm in-thread.  I wish you the best of luck.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Edible on October 21, 2009, 07:45:33 PM
Originally, scum could do 1 "secret" damage to anyone every 4 days.

Let the uselessness of that ability sink in.

It was eventually changed to every 2 days, but that still meant it would take 6 days with both scum remaining to do 6 damage to a person, which in all likelihood wouldn't even kill them.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Pesco on October 21, 2009, 07:47:50 PM
What I had in mind with rage was that you guys would throw it onto someone right after Daybreak. Let them get tackled during the day and they die. That's just how I expected it to be used.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: FinnKaenbyou on October 21, 2009, 07:52:46 PM
Rin was sort of broken, I'll admit, but I kept some of my weaknesses private.

3 attack, and a 1-point shield...but only 6 HP.

That's right, I'm the Glass Cannon. (http://tvtropes.org/pmwiki/pmwiki.php/Main/GlassCannon)

Scratch this, people came in with 5. DAMN Rika is OP.

Spellcard was 'whut' in that while it dropped my HP to 0, it basically let me potentially survive for an extra 5 days. Admittedly for 3 of those I'd be hitting people randomly, but >_>

Gratuitious apologies to both GMs for being a jerk in the last day or so. Next time I won't enter a game unless I'm willing to keep badmouthing to myself. -_-

...At least I got Edible right. Not sure who the other partner is, but I'm sorta hoping UK. If not, my next guess'd probably be...Nietz, if I had to try.

Cut by role PMs...wow, I really was pretty stupidly broken. o_o
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Ramus on October 21, 2009, 07:54:58 PM
Pesco, that's demanding a lot of luck.

Anyway, yeap, I was Wriggle.  And it would've been very useful if it was just me and scum left.  I could've meleed them to boot with ease.

EDIT:  Far from it Roukanken.  Many people couldn't even do 2 damage.  You're THE TANK.  And the badmouthing.  Well, this may sound like an excuse now, but that was just my attempt to annoy another player into arguing back and attacking me with some pointless reason.  I don't think it worked.  Still no regrets about being a jerk.

EDIT2:  Oh whatever, ROCK ON!  I still have my edge at this game. (http://www.youtube.com/watch?v=Qx23vKVtr70)
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Pesco on October 21, 2009, 07:57:56 PM
The way Ramus does it is kinda emotionless IMO.

There's no luck in misleading town into killing each other for you. Good misleading scum would not have a problem of dealing insufficient damage with just rage points. There was also the chance of idiot town...

Kisume is also pretty broken. Nobody wanted her :(
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: FinnKaenbyou on October 21, 2009, 07:59:11 PM
DAMMIT RAMUS T_T
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Edible on October 21, 2009, 07:59:28 PM
Pesco, that's basically like saying scum could win a game without using their nightkill.

It's possible, but completely besides the point.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Shizumarashi Mayuzumi on October 21, 2009, 08:01:10 PM
Kisume is also pretty broken. Nobody wanted her :(

... I would have picked Kisume if I'd signed up. >_>

But I wanted to sit out and watch a game or two first. (... and it probably will end up being at least two since this one was such a variant setup, but yeah. Beside the point. The point is, Kisume~)
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Ramus on October 21, 2009, 08:06:28 PM
Quote
The way Ramus does it is kinda emotionless IMO.

There's no luck in misleading town into killing each other for you. Good misleading scum would not have a problem of dealing insufficient damage with just rage points. There was also the chance of idiot town...
DAMMIT RAMUS T_T
There's a reason why deadpan snarkers are the guys who solve the messy problems.  Granted, I could have built up logical arguments against others, but being whining and annoying tends to set people off just enough to find out who's scum and who's not.  And besides, Pesco, do you have the list of people and their alignments?  I'd like to prove right now that both Roukanken and UK are townie.

And take this as a lesson, just because someone's nice doesn't mean they're good and vice a versa.  See Archer from Fate/Stay Night for an example of the latter.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Pesco on October 21, 2009, 08:06:53 PM
With the game state, I still felt it was possible to win.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Pesco on October 21, 2009, 08:08:13 PM
There's a reason why deadpan snarkers are the guys who solve the messy problems.  Granted, I could have built up logical arguments against others, but being whining and annoying tends to set people off just enough to find out who's scum and who's not.  And besides, Pesco, do you have the list of people and their alignments?  I'd like to prove right now that both Roukanken and UK are townie.

And take this as a lesson, just because someone's nice doesn't mean they're good and vice a versa.  See Archer from Fate/Stay Night for an example of the latter.

Use less outdated vocab.

And since you're so smug, you tell us who is on the scumteam ;D
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: FinnKaenbyou on October 21, 2009, 08:13:39 PM
Alright, final judgement on some players.

Affinity and Zak, firstly, I just didn't see enough of. I can't remember anything in particular either of you said, and Affinity spent a good deal of time asking me a question I'd already answered.

Nietz's reasoning for self-healing is still poor to me. You have no reason to heal yourself and therefore prevent being able to use your attack for pressure if not finding scum at the start of the day.

Serp insisting on dropping people to low health with unknown scum abilities was bad. Admittedly it ended up that it would've been a decent idea, but that's besides the point.

I already made my case against Edible.

UK...overreacted. A lot. Yes, 3 HP was a lot of damage, but that's what healing is for. You weren't in any danger of death until your overreaction and OMGUS landed you in hot water.

Drake, I understand this was your first game, but you tunneled on Serp really hard pretty much all game. I also didn't like how you basically followed UK's case word for word.

Ramus...I had never liked how you played this round, but I'm irritated I gave you a pass on rusty newbie meta. -_-

And once again, I need to apologise for screwing up myself. I was first on Edible, yes, but I had him tied with EVERY OTHER PLAYER in terms of suspicions which helps nothing. That's why I think I seriously need a break from this game. -_-
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Ramus on October 21, 2009, 08:14:26 PM
Didn't quite get that far.  Like I said, I hunt for townies.  While people who are scum will try different tactics over different games, townies tend to remain the same since they play the role enough to find their own effective repeat strategy.

Still, going off of gut:

1. Affinity
2. Zakeri
3. Nietz

In order of suspicion.  Drake struck me as too innocent to be scummy and Serp, well, why would scummy Edible target him?  Despite that, going off of meta game, Nietz has an excuse not to being attacking (look at his character), so he's off the list.  Down to Affinity and Zakeri.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: FinnKaenbyou on October 21, 2009, 08:18:12 PM
...Wait, Ramus is Town? o_O

The way I saw it, it looked like he was boasting that he was getting Town to destroy itself. :V
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Edible on October 21, 2009, 08:18:56 PM
Scummy Edible DIDN'T target Serp, that's one of the reasons I was so annoyed.

Pesco chose Serp randomly.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Ramus on October 21, 2009, 08:26:53 PM
...Wait, Ramus is Town? o_O

The way I saw it, it looked like he was boasting that he was getting Town to destroy itself. :V

Dude, I caught Edible.  WHAT DO YOU THINK I AM?!

Anyway, Edible, since Pesco isn't talking, can you give us the identities of the Mafia?
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: FinnKaenbyou on October 21, 2009, 08:29:54 PM
Dude, I caught Edible.  WHAT DO YOU THINK I AM?!
Touch?. T_T

I guess I can't hope it's UK, then. >_>
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Edible on October 21, 2009, 08:31:56 PM
I don't wanna, and you only caught me because the mods screwed up. <3
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Pesco on October 21, 2009, 08:33:00 PM
Alright, final judgement on some players.

Affinity and Zak, firstly, I just didn't see enough of. I can't remember anything in particular either of you said, and Affinity spent a good deal of time asking me a question I'd already answered.

Nietz's reasoning for self-healing is still poor to me. You have no reason to heal yourself and therefore prevent being able to use your attack for pressure if not finding scum at the start of the day.

Serp insisting on dropping people to low health with unknown scum abilities was bad. Admittedly it ended up that it would've been a decent idea, but that's besides the point.

I already made my case against Edible.

UK...overreacted. A lot. Yes, 3 HP was a lot of damage, but that's what healing is for. You weren't in any danger of death until your overreaction and OMGUS landed you in hot water.

Drake, I understand this was your first game, but you tunneled on Serp really hard pretty much all game. I also didn't like how you basically followed UK's case word for word.

Ramus...I had never liked how you played this round, but I'm irritated I gave you a pass on rusty newbie meta. -_-

And once again, I need to apologise for screwing up myself. I was first on Edible, yes, but I had him tied with EVERY OTHER PLAYER in terms of suspicions which helps nothing. That's why I think I seriously need a break from this game. -_-

You got a null read on Affinity and Zak, nothing to blame there.

Read Nietz' healing condition. It makes sense why he did that.

I found Serp's suggestion to be quite pro-town in the general feel of it.

UK is a matter for when she gets here herself.

Drake was basically speaking my mind this game, especially regarding 'scummy spellcards'

Rusty meta that also happened to be correct this time round. Or still correct in your case.

Dude, I caught Edible.  WHAT DO YOU THINK I AM?!

Anyway, Edible, since Pesco isn't talking, can you give us the identities of the Mafia?

I don't recall you ever tackling Edible, so it doesn't exactly count as having caught him. By your definition, Rou caught scum too when he posted his list-of-suspect-everyone.

Edible and Zak made the team.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Edible on October 21, 2009, 08:47:04 PM
Aw, you spilled the beans.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Pesco on October 21, 2009, 08:51:02 PM
Because Ramus was not on the ball.

Now guess who the SK was :V
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Seian Verian on October 21, 2009, 08:52:42 PM
Well, this is just great. My first game I end up being completely fail... Well, not that I wasn't expecting that >_< It also got ended midgame... And once again I was wrong on my prime suspect on who was scum... That is, Serp. Maybe I'm not cut out for this... You know, strangely, despite the frustration I kept feeling, I'm still thinking about signing up for the next game <_<; Maybe because even though it can be ARGH at times, it's still a way to pass time... Kinda like Touhou really, but with much more rage compared to actual fun...

I do seem to completely suck at this though <_<; I honestly didn't think there was anything scummy enough to warrant any mention by me except for Serp's thing... Which if my logic really was that bad, speaks for itself on how much I failed... Especially, since I still don't see why it was bad enough to be termed "crap logic" which it did end up being called...

It doesn't help that I don't even end up thinking about sometimes even incredibly obvious things until other people point it out... Which was the reason I ended up "following the leader" =/ I'm aware that it's not really a valid excuse, but I do want to say it at least...
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Pesco on October 21, 2009, 08:56:25 PM
Your logic wasn't bad. Being sensible is enough for now and it was only your lack of experience.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Edible on October 21, 2009, 08:59:13 PM
We've had far worse new players, trust me.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Nietz on October 21, 2009, 09:25:33 PM
Oh damn, it's over?
Too bad, I genuinely thought the game had it's interesting moments. Problem is, all actions being resolved at the end of the day created an, at least for me, a lull when I was just waiting for the actions to resolve before going forward. For instance, I  had little interest in rereading and analyzing other players before seeing UK's flip.

Also about the setup, scum was indeed underpowered for both conditions, Rika was overpowered compared to the other characters, and overall there seemed to be a lack of coordination from the mods.

As for scum, well, I had UK and Edible as the top contenders, though I was getting dubious about UK at the end, but still determined that she'd better die. Ramus was the runner-up, which leads to:
I don't regret being a jerk in this one.  It made people annoyed with me, just enough to be anti-town and therefore not the person to shoot, but also townie enough to not be lynched.
There is a reason why scum wouldn't shoot anti-town players, an that's because they are anti-town. While that strategy is a good one when you're a power role in regular Mafia, it's definitely a negative sum if you are just keeping yourself alive at town's expense and don't have anything to make up for it. Scum thrives in confusion and annoyance amongst the players. (Unless you are a SK or something, then it's still a dangerous play, but still valid.)

And considering my initial HP and self-healing conditions, I think it should be obvious why I wanted to heal at least once before attacking.  I still was hoping to do it before that phase change too.

Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: WHMZakeri on October 21, 2009, 10:23:08 PM
I'm sort of glad the game is over. Edible was practically caught since he was confirmed for lying near the end there, and I don't think I really had it in me to carry on the rest of the way. Although, considering how often my mafia game fluctuates, if I wasn't kill in a few days, I probably would have come back as SK and messed everything up.

yes, I complained a bit about the Rage system, but to be honest there are nightless games in which the mafia doesn't get anything to replace the nightkill, so I should have been somewhat thankful. Still, I think one point every day per mafioso would have been better. Especially since the damage shows up to town anyway.

I figured the intended use was to wait at the end of the day and count up how much damage townies have had on them and then fill in the points to finish them off.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Sodium on October 21, 2009, 10:40:17 PM
What the fuck guys, no one died? I am disappointed.

Oh, but there weren't any replacements! Whoo!
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Serp on October 21, 2009, 11:00:33 PM
I'm tempted to call the balance in town's favor, too, but keep in mind that there were no investigation roles, and with sufficient charging, scum could wipe out any slightly damaged player, without warning and without a chance for him to be healed or use his own spellcard.  Even so, I've found that a good general rule for game balance, power roles aside, is for scum to require as many mislynches as there are scum players.  Also keep in mind that if Edible was actually supposed to be able to target his spellcard on the day it was used, and was aware of this, then scum probably could've piled on their damage on top of that and killed me even before UK got mislynched.  Edible probably would've followed, but not necessarily - Drake probably would've gotten accused of piggybacking on the opportunity to get me into kill range, and paranoia about Rou wielding the golden gun tank might've been sufficient to get him lynched, too.  And while all this was happening, scum would be charging another shot.

As to how the game was run, 24 hour days seem too short to me, with players in different timezones having to consider their actions in completely different ways, and the nightless setup meant that not even scum were exempt from this in their actions.  There were just too many things different about this game compared to the standard ones run here, so that everyone ended up flailing around confused.  That's probably one of the big reasons that folks were complaining about not having fun.  I'd probably have set it up with three "day" phases followed by a "night" phase, and work the spellcard rules into that somehow...  Though then again, that's even weirder in a way.  In any case, I like the idea of playing more Hurt and Heal games here, even if this one was somewhat of a clusterfuck even without modding errors.

As far as player analysis goes, there's not a whole lot that needs to be said that hasn't been already.  I should probably mention that Drake's logic wasn't the worst of the lot, especially as far as newbies go, and I wouldn't mind seeing him in future games.  Zakeri didn't have too hard a job of playing scum, what with the townies tearing each other apart.  I probably would've placed Drake along with UK ahead of Edible in my lynch order, so my picking of scum wasn't stellar, but I did feel like the only sane man when I came time to talk about how to adapt standard mafia strategies into Hurt and Heal games.

Also:  We have a new tagline for Touhou.  Touhou:  Hey, at least it's less frustrating than Mafia!

Cut by Sodium:  Did I mention that being replaced by Sodium is a scumtell?
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: UncertainJakutten on October 21, 2009, 11:13:36 PM
Quote
UK...overreacted. A lot. Yes, 3 HP was a lot of damage, but that's what healing is for. You weren't in any danger of death until your overreaction and OMGUS landed you in hot water.

I agree. I played badly this game. I still argue you were too damn cavalier with it, but my reaction was really not good, and it took me far too long to calm down and get my act together. At least I started to pick up Zak scum near the end, but got too distracted by Rou.

Quote
As for scum, well, I had UK and Edible as the top contenders, though I was getting dubious about UK at the end, but still determined that she'd better die.

At least I was starting to show pro town colors near the end, but as Rou said, too little, too late

Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Sodium on October 21, 2009, 11:14:12 PM
Hey, I've replaced town before.  It's just that I've replaced more scum. =V
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Ramus on October 21, 2009, 11:16:28 PM
I don't recall you ever tackling Edible, so it doesn't exactly count as having caught him. By your definition, Rou caught scum too when he posted his list-of-suspect-everyone.
I don't tackle anyone.  Not even Affinity.  '3'  Never commit to a single person.  However, I did heal a lot.

Eh, anyway, regardless of what anyone says, I still believe being a jerk would've come to full fruition in a matter of time.  Just annoying people in general causes slips.  Regardless, sorry if I made any of you guys mad, but I figured it'd be an interesting experiment in whether or not people take this game too seriously.

I still claim that set up analysis is key in the fact that it's the only solid ground you get from the get go.

As far as players go, Drake did in fact start up well.  Granted, no newbie does "well" in his or her first Mafia game, but Drake was at least consistent in logic.  Roukanken, I liked that he jump started the game.  Didn't like the three damage part, but eh.  Still, take a break if you need to.  I know I'll be skipping on the next game.  UK, I found to be townie from the get go.  My trust in that gut feeling wavered some, especially when UK made three scum claims without reason, but ultimately, I'm not sure what made me think UK was town, but I did.  Affinity, oh Affinity drove me up a wall as like I said, I have a vendetta against people who lurk.  I'll admit, I was OMGUSing Affinity, but that lack of reasoning as to why me over Drake drove me up a wall.  Edible, I've already said what I was going to say about him.  Nietz also drove me up a wall but I didn't have the most time to talk about him, he wasn't doing any damage so I left him be.  Still lurked though, which, UGH!  Zakeri, suspicious for the same reason as me, shifty in position.  However, the way I saw it, logic was not internally consistent and he moved around too much or failed to give a solid opinion on subjects.  I believe I managed to at least hang onto UK being town and Affinity being scummy.  Serp, um, can't say I got much on you.  You just kinda failed to make an impression on me besides, oh, Edible attacked you.

I believe that was everyone.

EDIT:  Am I the only person in this entire game to have believed UK and Roukanken were both town?  In fact, was I the only guy to believe UK was town?
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Affinity on October 21, 2009, 11:20:56 PM
Oh.  Well, I guess I have nothing to say.  Zak being scum... was probable but quite far behind in my mind, and Nietz was more worrying than him.  Ramus sounded more and more like a misguided townie, but the way he went on with the game and his 'don't take the game seriously' thing was rather grating, especially since he just handwaved my case like that.  Props to him for catching Edible though, but that's primarily because he was attacked first, in my opinion, and at odds with his playstyle of 'going for the townies first'.  Nothing else to say... I think that if Edible hadn't made that slip they would have quite a bit of chance of winning.

Everyone's play seemed to be sporadic due to the new playstyle.  I think I would prefer the traditional setups more at this point in time.  Modding was a little bit of a mess, so yeah.  Setup also needs a little tweaking, but it was very interesting and props to the idea.  I want this to happen again in the near future (though that might seem impossible).
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Seian Verian on October 21, 2009, 11:33:39 PM
Hm... My thoughts on the players... Well, I sort of figured that UK was probably town for most of it, but I was sort of unsure. Rou... Not sure what I thought of him <_<; I think I was leaning scum Affinity and Edible I thought might be a little scummy early on, though I wasn't sure, mostly for the lurking early on, though I ironically didn't notice Zak or Nietz much on that... Edible seemed more suspicious when he put up the spellcard, but it still didn't seem like enough to make a big deal out of really >_< Serp... I think we already know what I thought really.

I'm glad to hear that I actually did play relatively well for being new. I didn't think I did that well, but then again, I'm almost always a little bit unsure of myself...
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: ?q on October 22, 2009, 01:01:51 AM
*the site finally decides to behave*

-----

I would like to apologize as the person who thought this was a good idea at all.  That this game was seen as an example by potential newcomers to the Mafia circle is unfortunate, but etc.

First, I will say that the game was rushed.  I didn't have much time to work on the setup then, and I would have had even less time now, so.

Second, I did an insufficient amount of homework regarding how Angel Nightless worked.  The RAGE point mechanic used almost half of the time used in Mr. Flay's games, which I thought would be adequate.  Actually determining if it would be adequate would have required me to know in advance how trigger-happy everyone was.
Another thing I completely forgot until the game started was to give the scum an extra RAGE point for each Townie that died, which would have made their effort more of an exercise in pushing a snowball down a hill.

The idea of the game was cool, which is something, but fundamentally favored Town - especially the healing, which Edible noticed almost immediately as a way for Town to easily put itself out of the scum's RAGE reach (heal to the cap, and then jump on the one person everyone thinks is scummy - just like regular Mafia).  Giving Town players spell cards was an additional unbalancing factor.  What I was hoping for was preventing some players from being entirely useless (Sara).  Instead, it made for overly durable Townies.

The characters were meant to be more or less balanced with each other.  Rika and Kisume were meant to be WIFOMtastic ("but what if that person is scum?  OSHI--").  I'm disappointed that the Akis did not use their Neighbor talk, but these things take time, I suppose >.>

As soon as I realized that the game had gone from a broken piece of ordure to a screwed-up broken piece of ordure, I told the scum that they could end the game at any time, and I'm assuming that's what happened.  The time they spent not calling the game was more time that everyone could use to basically yell at each other, run each other over with tanks, and generally get their sado-masochistic Mafia fix on without much of a worry that it would have permanent ramifications.  (Oh, and it gave me more time to study what went wrong and how to fix it.  For SCIENCE!)

I would like to personally apologize to the players who agreed to join and/or looked forward to this game.  I try to run cool and experimental setups, but sometimes they backfire.  (In this case, "backfire" isn't quite strong enough to be the term I would use, but you get the idea.)  I would also like to apologize to Pesco, who has provided an object example of what happens when you agree to back up a mod who probably has OCD and a game to match.

I'm not even considering modding another game here.  I think going zero-for-four in modding success is more than enough of a hint for me to get out of the business.

Again (for the third time, I think) I apologize, and I hope you got some manner of entertainment out of this experience.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Ramus on October 22, 2009, 01:05:40 AM
Hey now, no.  I enjoyed the game.  And your analysis is good, just take that again and improve it for next game.  It's just a matter of perfecting things.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: UncertainJakutten on October 22, 2009, 01:08:10 AM
I agree with Ramus above.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Shizumarashi Mayuzumi on October 22, 2009, 01:24:49 AM
That this game was seen as an example by potential newcomers to the Mafia circle is unfortunate, but etc.

Eh, I wouldn't worry too much about that part. Speaking as a potential newcomer myself, I was planning on watching another, more standard game before trying to jump in regardless, and I realize that we're all human and stuff does crash and burn sometimes, shit happens. etc. And I do think it was a fun-seeming idea even if the execution didn't work out as well as hoped. =D
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Nietz on October 22, 2009, 01:29:33 AM
Thirded.

Another problem with the RAGE attacks that occurred me is that it makes particularly harder for the mafia to kill the the "confirmed" townies, so each kill they could make would likely be a possible future mislynch they lose.
I suppose allowing only a limited number of heals for each player, or abolishing heals entirely and resetting the HP each time someone died could work.

Quote
The time they spent not calling the game was more time that everyone could use to basically yell at each other, run each other over with tanks, and generally get their sado-masochistic Mafia fix on without much of a worry that it would have permanent ramifications.
The game would really have flown better if Rou and Uk weren't fighting with each other like angry felines. ;)
They should get disciplined for their misbehavior (Pesco and Serp take notes.)
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: UncertainJakutten on October 22, 2009, 01:31:05 AM
Quote
The game would really have flown better if Rou and Uk weren't fighting with each other like angry felines. ;)
They should get disciplined for their misbehavior (Pesco and Serp take notes.)

I'm not a bad kitten!

/me pouts.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: ?q on October 22, 2009, 01:33:00 AM
I think Pesco disciplining Rou disciplining UK would be a good idea for a CPMC topic...

I don't understand your objection to the RAGE Against The Pro-Town tbh, but I agree that the healing mechanic was overpowered even with the cap (which I found out later should have only been HP+1).  I tried to temper this by preventing a few characters from being able to heal, but etc.
I think limited healing would be the way to go in the future.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Sodium on October 22, 2009, 01:35:16 AM
umu, I think Donut would disagree that you're a bad mod. =3
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: ?q on October 22, 2009, 01:36:58 AM
u?, I think Donut would disagree that you're a bad mod. =3
Maybe not for the rather broken ability I gave him, but for being his therapist during his experience as scum :)

I found your hideout, btw.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Sodium on October 22, 2009, 01:38:34 AM
I have a hideout? o.o

Donut still has that Quicktopic that he keeps spamming with junk(like his various topics on the GFaqs Dead Boards), btw.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: ?q on October 22, 2009, 01:42:13 AM
I have a hideout? o.o

Donut still has that Quicktopic that he keeps spamming with junk(like his various topics on the GFaqs Dead Boards), btw.
That's what I'm talking about ;)
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Edible on October 22, 2009, 05:46:49 PM
I think Pesco disciplining Rou disciplining UK would be a good idea for a CPMC topic...

Pesco disciplining Rou disciplining UK disciplining Pesco disciplining Rou etc.

It's like a yandere love triangle.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Pesco on October 22, 2009, 07:03:51 PM
Nah UK can't discipline me. The only person that could didn't play this game.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Edible on October 22, 2009, 07:15:02 PM
UK's brand of disciplining probably involves a tire iron.
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: Pesco on October 22, 2009, 07:55:58 PM
Yes, tyre iron applied to her
Title: Re: Super Touhou RPG ~ Abandoned due to mod (Pesco's) screwups
Post by: UncertainJakutten on October 22, 2009, 09:30:46 PM
Nah UK can't discipline me. The only person that could didn't play this game.

More like I have no desire to ^-^.