Got these 4 for my OC.
Fantasy "Dream Sculpture"
"The first of the three realms of Existance - Fantasy - is orderly and peaceful, it's also flawless and limitless, endless and happy. It's perfect.
In this spellcard, which requires a double-sword user to use, the user becomes completely invulnerable to all damage, as he changes from the realm of Reality to the Realm of Fantasy, in essence, he goes away from reality, which makes this a 45 seconds long survival spell.
The spellcard consists in making various grids of lazers that can come from a different amount of places, in order, fro mthe top-right to the bottom-left, from the bottom-right to the top-left, from lefto to right, from above to bottom, and from bottom to above, this is important to know, because, while the first 30 seconds of the spellcard are completely static, the last 15 are aimed at the target based from where each grid starts, with each grid, the speed of creation increases, the lazers take 1.5 seconds for their hitbox to appear, this is an "orderly" spellcard, as it's a very defined pattern, and at the same time, can be extremely hard."
Dream "Nightly Soul-Cleasing"
"The second of the three realms of existance - Dreams - is the world between Reality and Fantasy, it's not perfect, it's not peaceful - but it isn't chaotic either - it's not shit, and it's simply not any extreme, it's the perfect balance.
In this ability, which also needs the user to be very skilled in Twin Blades sword fighting, three slashes occur, the user stands on the middle-top of the screen and slashes downwards once, creating a gray-ish energy in where the slash happened, then, from above his head, he slashes towards his target, creating a second energy line, which is most probably in a diagonal line, the third and final slash comes from above the target, aiming into him.
All three energy lines stay in place for about one second after the third slash, and then dissipate into a rotating-like pattern of bullets, which consists of both natural bullets and balls, they move slowly, but thanks to the amount of space you have to dodge after being trapped by the three slashes, this ability can be very fearsome. The user can be easily hit during this spell, but has rather high resistance to all damage."
Reality "Through the boundary"
"The third and final realm of existance - Reality - is chaotic and shitty, it's not completely imperfect, but at the same time, it's impossible to measure and also impossible to understand, humans and other mortal beings are trapped in this realm, with very little ability to enter the realm of dreams, the reason of which is unknown, however.
This spellcard replicates the chaotic-ness in the realm of reality by being extremely fast-paced, random spellcard, the user, once again needing a blade to use this ability, breaks the boundary between Fantasy and Reality, essentially breaking any limit - be it the limit of speed (Speed of light), the limit of power, the limit of strength, or any limit at all - allowing him to do absolutely anything, such thing is only possible in the realm of Fantasy, but this spellcard, unlike the realm of Fantasy, is not orderly.
The user starts by jumping towards its target and slashing them once, the slash leaves a blue aura in a small area around it, the user then proceeds to do a 360? slash, which also leaves said blue aura, and repeats the process, the blue aura, after about 2 seconds, dissipate into medium-speed blue bullets that go in random directions, with you having to dodge bullets, an enemy jumping around the screen and the aura itself, this spellcard must be considered extremely hard for any player, the only known user of this spellcard will only use it as a last resort, due to the amount of energy it takes to break such limits, as well as it's essentially creating a paradox - which such user has the job to avoid, anyway.
The user of this spellcard is very vulnerable to damage while doing it, as he has to concentrate everything in the offense, not the defense."
Dust To Dust "The One Whom Reigns Over The Night"
"The ultimate spellcard in terms of difficulty. All bombing is disabled in this spellcard.
A survival spellcard that puts the user's true ability to test, breaking every boundary and limit possible, the user essentially recreates the End Of The World in the form of a spellcard, such user actually uses this spellcard to delete dimensions which are causing more trouble than they are worth.
This spellcard starts off with various black butterflies which fly around the screen in a tornado-formation, leaving only the center open, such butterflies alternate in route (So line 1 of butterflies flies clockwise, line 2 counter-clockwise, etc), this is so that the target gets momentarily confused about what to do, to try and panic them, as well as general distraction, as this takes full advantage of human peripheral vision.
Next up, four familiars are summoned among the the butterflies, such familiars start shooting towards the center, creating a grid-type of bullets, further taking away space for the user to move, and to further distract them if possible.
The user then starts shooting lazers in different parts of said grid, the target has very little time to move between the bullets of each grid to move to another part, if they don't, they are hit, and they die.
The lazer dance continues for a few seconds, before the user starts shooting Mokou-like volcanoes to specific grids, such volcanoes are rather small, but they do need you to be quick to dodge.
Finally, the user crushes the opponent in the butterflies on the very center of the screen, this part of the attack is completely unescapable, or would be, if the spellcard didn't end at the very last moment."
Also, just a little something, my OC has 3 distinct powers: Manipulation of Existance and Non-Existance, Manipulation of The Realms of Existance (Fantasy, Dreams, Reality) and Manipulation Of Night.
Call him a gary stue, I don't care :V