My RL friend whined I had to try this out. We played three games and the first second of gameplay I thought: "oh my god... it is just Unreal Tournament Domination." Cutting to the chase, game developers become more and more boring with finding unique ideas. Oh well, Domination is simply a simple form of game play.
Well, I don't think it's a unique idea, but it's a fun and refreshing game
mode as far as moba's are concerned. And yeah, designers and artists in general take inspiration from past works; not everyone and it's not every time that divine inspiration hits these people. I have no problem with Dominion being derivative of something from another game.
Yea? Well the interruption isn't helping either pall. Yesterday we've seen Kog`maw kind of 'dominioning' the entire match because he can fire half across the map if he is at mid. And there is nothing you can do about it. Dominion -> fast paced, a fresh ripoff for a change of gameplay. Still requires decent teamwork and good hero setup.
We had an Ezreal that kept interrupting from across the map. Also, I'm hearing Lux can do similar things. And if Kog'Maw interrupts, can't you just send an assassin like Akali or LeBlanc after him? In another game, we had LeBlanc guarding the Windmill(top) while taking the Drill(upper-right) whenever she can and people couldn't kill her and anyone who tried usually got killed themself. She went like 10/0. I do see your point and while I don't think all champs are balance, a good sizable chunk of the roster is at least viable to use in Dominion.
Not sure about the AP carries though... they might need a buff in this map and I do see a lot of Tank DPS dominating them. Also, sustain support like Sona... I saw a Sona and she couldn't really do anything and team-fights are rarer and smaller compared to Classic. Also, that Storm Shield in the center of the map might need a tweak.
tl dr: Not saying it's balanced yet, it's a beta. It's fun and I'm excited.