Author Topic: .anm Editor  (Read 4803 times)

Kensei Kurosaki

  • The Lost and Danmed
  • Uh, yeah? No....
.anm Editor
« on: February 09, 2011, 05:00:06 PM »
OK, guys... I am new to the forum but not to Touhou.
So anyways, I've been desperately looking for an easy .anm like Songa ANM Editor. Unfortunately, it doesn't work with ZUN's .anm files. I found on the forum a Touhou tool set that contains a console based application that edits most of the Touhou games .anm files. The problem is, Vista immediately closes any console application that is opened (which is quite annoying for a C++ programmer like me). Anyone got any idea? A tip? A link?
If not I guess that I'll to make that program by entire self.
Thanks for responding.
I don't dodge bullets... I welcome them.

Drake

  • *
Re: .anm Editor
« Reply #1 on: February 09, 2011, 05:15:01 PM »
They're for use in batches usually, so opening them by themselves gives no input and the console closes. Run up a batch file that just opens a command line in the directory (or CD there), and typing the program name generally gives you a list of instructions/syntax.

A Colorful Calculating Creative and Cuddly Crafty Callipygous Clever Commander
- original art by Aiけん | ウサホリ -

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: .anm Editor
« Reply #2 on: February 09, 2011, 05:28:00 PM »
I used cmd to make use of any extracting/packaging tools outside of Brightmoon, and they worked for me. Sure it was tedious as all hell, but when you want to touch only a few files it's not as annoying as it sounds. Of course that is if you know what file are you searching for.

Kensei Kurosaki

  • The Lost and Danmed
  • Uh, yeah? No....
Re: .anm Editor
« Reply #3 on: February 17, 2011, 09:15:55 AM »
Thanks for the help.
I don't dodge bullets... I welcome them.