Author Topic: Sakuya Quest 13 - A Z-Machine Adventure  (Read 216869 times)

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #450 on: September 17, 2017, 02:05:22 PM »
Please no one ever try to "unstop" time. That is not how our ability works, and I imagine it was constructed that way specifically with this fight in mind. Unstopping is giving up.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #451 on: September 17, 2017, 02:06:25 PM »
We know, besides, i doubt we would ever be able to win over the watch like that without Kaguya being able to interfere.
 
>What is the maximum amount of time that we know of that the watch can keep the flow stopped ?

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #452 on: September 17, 2017, 02:41:46 PM »
>Does it look like we will need to avoid it entirely or can we attempt to find an gap ?
>How far do we think we can throw a knife, considering time is stopped?
>How many knives do we have?
>Would it be hard to retrieve a thrown knife frozen in time if we happen to be close to one later in the fight?
>Obviously she'd stop it again unless we retrieve the watch first, but would it be significantly draining to unstop time for a bit?

>Focus on dodging through the web. Back up a bit if absolutely necessary, but moving to the side would be preferable.

>What is the maximum amount of time that we know of that the watch can keep the flow stopped ?

>It's a tight bundle, you'll have to avoid it entirely-No, wait! It's starting to spread out! She's trying to trick you!
>You can throw one about three yards before it runs out of momentum.
>You have 18 knives.
>If you do not convert a knife into a cloud of danmaku, it should be easy to reclaim it.
>You don't think you can unstop time...
>At your best, you can hold it for about 15 minutes. You are not at your best right now, and can probably manage a maximum of ten. Eight is more likely.
>You press forward, and the web of danmaku opens, presenting some small gaps in the middle that you can slip through. Kaguya ascends as you approach.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #453 on: September 17, 2017, 03:21:53 PM »
>And how much can we expect Kaguya to hold out with the time stop ?
>How high did she ascend ?

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #454 on: September 17, 2017, 03:31:23 PM »
>And how much can we expect Kaguya to hold out with the time stop ?
>How high did she ascend ?

>You have no idea.
>A few feet, and is still going.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #455 on: September 17, 2017, 03:44:22 PM »
>So within the range of our 3 yards (Imperials... :< ), will they be able to outrun her ?

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #456 on: September 17, 2017, 03:51:23 PM »
>So within the range of our 3 yards (Imperials... :< ), will they be able to outrun her ?

>Who is they? Your danmaku? You may be able to hit her, if you're clever or lucky.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #457 on: September 17, 2017, 04:08:04 PM »
>Compare our Luck and Int Stats with Kaguya's.
>Hmmm, is she going straight upwards or is she also doing horizontal movement ?

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #458 on: September 17, 2017, 04:27:40 PM »
>Compare our Luck and Int Stats with Kaguya's.
>Hmmm, is she going straight upwards or is she also doing horizontal movement ?

>Straight up for now, but you think there is a bit of a curve starting.

>_

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #459 on: September 17, 2017, 04:36:24 PM »
Kaguya has heavily implied she can make the timestop last forever using her own power- we must work under the assumption that we HAVE to win before we run out of power to resist the stop.

Also, a yard is three feet. I apologize for our awful measurement system.

>Begin to slip through the web as we advance. Ready a knife in each hand so that we may quickly fire once we decide on action.
>How much different is slinging a knife at her and throwing a cloud of knife danmaku at her? In terms of the effect should one hit her. Like. Stabbity stabbity power.

I mean she's literally immortal and it sounds like she's threatening the end of time itself, so if everyone's OK with it I'd just stab her when we think we can pull it off.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #460 on: September 17, 2017, 04:51:25 PM »
Immortality won't stop incapacitation, if i had to say, if she gets injured, the time stop pressure should waver a bit from her loss of focus.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #461 on: September 17, 2017, 11:55:51 PM »
>Begin to slip through the web as we advance. Ready a knife in each hand so that we may quickly fire once we decide on action.
>How much different is slinging a knife at her and throwing a cloud of knife danmaku at her? In terms of the effect should one hit her. Like. Stabbity stabbity power.

>You work your way thought the web of danmaku, taking a blade in each hand. As you do, the Lunarian arcs above you.
>Throwing just a knife may wound her to a variable degree. However, a single knife is reasonably easy for a skilled person to dodge. Danmaku is harder to dodge, but the effects are generally less dramatic than a stabbing, just the loss of some stamina.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #462 on: September 18, 2017, 01:41:30 AM »
> Can we tell if the bullets she is firing are freezing in mid-air?
> Is she within slashing or stabbing range?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #463 on: September 18, 2017, 01:43:29 AM »
> Can we tell if the bullets she is firing are freezing in mid-air?
> Is she within slashing or stabbing range?

>They seem to be losing momentum.
>Not in any effective range.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #464 on: September 18, 2017, 01:46:19 AM »
>Can we sacrifice some of our magic reserves to make an projectile stay unaffected by the time manipulation ? Much like how we are nullifying it's effects on ourselves.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #465 on: September 18, 2017, 01:53:17 AM »
>Can we sacrifice some of our magic reserves to make an projectile stay unaffected by the time manipulation ? Much like how we are nullifying it's effects on ourselves.

>Possibly. You've never really considered that; it would be uncouth, normally.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #466 on: September 18, 2017, 02:06:32 AM »
>Normally, but normal circumstances don't include fighting an mind-shattered Kaguya attempting to use our watch to bring tempore mortis to the world.
>How far away are we from her overall ?

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #467 on: September 18, 2017, 02:08:31 AM »
>Normally, but normal circumstances don't include fighting an mind-shattered Kaguya attempting to use our watch to bring tempore mortis to the world.
>How far away are we from her overall ?

>Quite.
>She is about a yard and a half overhead at this split second.

>_

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #468 on: September 18, 2017, 03:28:09 AM »
That's very close. Let's do it!

>Use one knife to throw a circle of danmaku around Kaguya, due to the fact that we are below her- such that it will not hit her if she stops almost immediately. Do it as soon as possible; a haphazard mess around her rather than a circle is fine enough, this only really works if she's mostly above us. The goal is to interrupt her movement, moreso than to actually hit her.
>So long as we're not about to be hit by a bullet from Kaguya's danmaku web, immediately use the other knife to throw a nondescript cloud of knife danmaku focused at her.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #469 on: September 18, 2017, 03:35:04 AM »
>Use one knife to throw a circle of danmaku around Kaguya, due to the fact that we are below her- such that it will not hit her if she stops almost immediately. Do it as soon as possible; a haphazard mess around her rather than a circle is fine enough, this only really works if she's mostly above us. The goal is to interrupt her movement, moreso than to actually hit her.
>So long as we're not about to be hit by a bullet from Kaguya's danmaku web, immediately use the other knife to throw a nondescript cloud of knife danmaku focused at her.

>You send out a ring of knives. They harry Kaguya for a moment before she slips between a small gap. However, that moment is enough to send a cloud of knives at her, a few striking her along her feet and legs before she is able to evade them properly.

>_

Serela

  • Moon Tiara Magic
  • VIA PIZZA SLINGING
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #470 on: September 18, 2017, 03:58:46 AM »
A note of interest:We probably shouldn't give Kaguya the opportunity to get past us and to where she could attempt to retreat out the exit whilst slowing us down with danmaku. She doesn't have to beat us, she just has to not be defeated. If she can attempt to run away, she'd most likely win.

>Are we capable of throwing a wave of knives that will change direction at a certain distance, and then come back?
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #471 on: September 18, 2017, 03:59:55 AM »
>Are we capable of throwing a wave of knives that will change direction at a certain distance, and then come back?

>That would be difficult. Perhaps not impossible, but it would be difficult on the fly. You can throw knives that reflect off of surfaces.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #472 on: September 18, 2017, 11:20:58 AM »
> What are we now looking at for bullet coverage coming at us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #473 on: September 18, 2017, 11:23:55 AM »
> What are we now looking at for bullet coverage coming at us?

>You have gotten through the cloud. Kaguya is currently getting through your counterattack.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #474 on: September 18, 2017, 11:40:45 AM »
> Maneuver in closer to Kaguya while pulling out two more knives (one in each hand).
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #475 on: September 18, 2017, 01:35:20 PM »
> Maneuver in closer to Kaguya while pulling out two more knives (one in each hand).

>How do you intend to approach her? From below, or curve around and up to come at her side?

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #476 on: September 18, 2017, 02:49:20 PM »
> The latter.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #477 on: September 18, 2017, 02:57:08 PM »
> The latter.

>You curve around, as Kaguya moves to slip away. As you come up to her leveland draw your knives,, she sends a wall of danmaku toward you while backing away.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #478 on: September 18, 2017, 03:30:59 PM »
> Can we see her previous bullets frozen in the air now? Or have we not turned all the way around yet?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #479 on: September 18, 2017, 03:32:37 PM »
> Can we see her previous bullets frozen in the air now? Or have we not turned all the way around yet?

>They are frozen, from what you can see out of the corner (bottom?) of your eye.

>_