Author Topic: Sakuya Quest 13 - A Z-Machine Adventure  (Read 216786 times)

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #150 on: September 06, 2017, 02:47:23 AM »
> Let's aim for that, then.

>You slip into the lobby, hugging the wall. Some of the stray danmaku is at risk of hitting you, but no one seems to think you're wading into the fight. You don't think they've noticed you yet.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #151 on: September 06, 2017, 03:01:32 AM »
> Is anything coming right at us?
> Is anything headed right toward the wall ahead of us on our current travel path?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #152 on: September 06, 2017, 03:25:07 AM »
> Is anything coming right at us?
> Is anything headed right toward the wall ahead of us on our current travel path?

>Not yet.
>There could be, it depends on where you are intending to go.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #153 on: September 06, 2017, 11:11:36 AM »
> If we stepped out of time, how difficult would it be to dash the rest of the way to the other side of the battlefield?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #154 on: September 06, 2017, 11:47:04 AM »
> If we stepped out of time, how difficult would it be to dash the rest of the way to the other side of the battlefield?

>It should be fairly easily, unless you're intending to dive through the thick of it.

>_

Suwako Moriya

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Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #155 on: September 06, 2017, 12:29:49 PM »
> Let's keep heading 'forward' along the wall for now at whatever expedient speed will not run us face-first into a stray bullet, without stepping out of time yet.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #156 on: September 06, 2017, 09:31:18 PM »
> Let's keep heading 'forward' along the wall for now at whatever expedient speed will not run us face-first into a stray bullet, without stepping out of time yet.

>You proceed, and have to stop once or twice to avoid walking into a bullet wave. Sanmei is certainly formidable at a glance; moreso than Irastume was, but she depends heavily on her paper familiars to add coverage to her danmaku. She does use this to her advantage, placing them in irritating positions to create walls of bullets and such. Kaori, on the other hand, is very no nonsense about her danmaku, rather similar to how Reimu fights. She's also surprisingly graceful for such a big woman, dodging around things that you wouldn't expect her to be able to dodge.
>You reach the northeastern corner of the room, putting you behind Sanmei.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #157 on: September 06, 2017, 10:03:46 PM »
> Where is Kaori at this point?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #158 on: September 06, 2017, 10:05:43 PM »
> Where is Kaori at this point?

>All over the place, but mostly she is opposite of Sanmei.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #159 on: September 06, 2017, 10:21:14 PM »
> How open is the path onward?
> Has Sanmei made any aggressive moves particularly toward us yet, or has she just ignored us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #160 on: September 06, 2017, 10:25:34 PM »
> How open is the path onward?
> Has Sanmei made any aggressive moves particularly toward us yet, or has she just ignored us?

>You can probably slip behind her, but there is periodic flak from her attacks,and particularly from Kaori's attacks.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #161 on: September 06, 2017, 10:28:51 PM »
> How good is the view?
> Can we even tell if she has noticed us yet?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #162 on: September 06, 2017, 10:34:04 PM »
> How good is the view?
> Can we even tell if she has noticed us yet?

>Hard to tell, things are a bit busy.
>If she has, she hasn't reacted. You imagine she's fairly occupied and doesn't want to take any pressure off the crazy shrine maiden bearing down on her.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #163 on: September 07, 2017, 12:16:56 AM »
> What is Sanmei wearing? We saw her earlier.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #164 on: September 07, 2017, 12:34:40 AM »
> What is Sanmei wearing? We saw her earlier.

>She is wearing a white robe with wide sleeves, with blossom patterned pants underneath, and a japanese courtier's hat.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #165 on: September 07, 2017, 12:42:09 AM »
> Eh, not worth it, then.
> Keep on scooting past the battle.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #166 on: September 07, 2017, 01:00:46 AM »
> Eh, not worth it, then.
> Keep on scooting past the battle.

>Where are you scooting to?

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #167 on: September 07, 2017, 01:25:14 AM »
> Is there no exit on the other side of the lobby from where we entered?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #168 on: September 07, 2017, 01:29:36 AM »
> Is there no exit on the other side of the lobby from where we entered?

>There are several exits.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #169 on: September 07, 2017, 01:52:54 AM »
> Does Sanmei appear to be defending any of them from Kaori?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #170 on: September 07, 2017, 02:04:34 AM »
> Does Sanmei appear to be defending any of them from Kaori?

>At the very least, she seems to be keeping Kaori too busy to get through any. If she were defending any, it would be northern one behind her.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #171 on: September 07, 2017, 02:12:43 AM »
> How close is that one to us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #172 on: September 07, 2017, 02:25:35 AM »
> How close is that one to us?

>You'e at the northeastern corner, it's not too far away.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #173 on: September 07, 2017, 02:34:03 AM »
> Scoot on over to that one, then.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #174 on: September 07, 2017, 02:40:25 AM »
> Scoot on over to that one, then.

>You make your way toward the entryway. You have to pause once to let some needles go by, and duck under some arrowhead danmaku, but you get to the door unscathed. Through it is a wide corridor, larger than ones in the floors above.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #175 on: September 07, 2017, 02:42:34 AM »
> Head down the corridor, monitoring our rock.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #176 on: September 07, 2017, 02:48:46 AM »
> Head down the corridor, monitoring our rock.

>You leave the lobby and its battle behind.
>The vibration is holding steady, perhaps weakening a little. The rooms here are more professional in nature, filled with writing desks and scroll racks. And people in official-looking clothing doing their best not to be near windows or doors. Little plaques over the doors declare things such as Ministry of Agriculture and Office of Military Affairs.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #177 on: September 07, 2017, 02:56:11 AM »
> Can we see who is in the Office of Military affairs?
> If so, is it anyone we recognize, either from our own encounters or Aya's notes?
> If so, have they spotted us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #178 on: September 07, 2017, 03:16:02 AM »
> Can we see who is in the Office of Military affairs?
> If so, is it anyone we recognize, either from our own encounters or Aya's notes?
> If so, have they spotted us?

>There are a few people in bureaucratic garb, none of whom you recognize.
>You are sure they see you.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #179 on: September 07, 2017, 03:20:18 AM »
> Onward down the hall, then.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"