Author Topic: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure  (Read 220766 times)

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #630 on: November 22, 2017, 05:47:36 AM »
Is knowing her location enough to hit her with Halt, or do we need to see her actual body?

You need to see her. A situation like this is definitely borderline and unpredictable, though.

Stuffman

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Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #631 on: November 22, 2017, 06:17:21 PM »
One more question. What does Halt do if the target is laid out on the ground? Will they be pinned, or just their feet?

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #632 on: November 22, 2017, 07:41:56 PM »
You don't know!

Stuffman

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Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #633 on: November 22, 2017, 09:29:10 PM »
Alright, well let's see what happens.

> Throw the Wall just past the tree, at where Eileen's feet should be; we want to pin her to the tree, or at worst knock her over.
> Run up and be ready to jump on her in the latter case!

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #634 on: November 22, 2017, 11:22:49 PM »
> Throw the Wall just past the tree, at where Eileen's feet should be; we want to pin her to the tree, or at worst knock her over.
> Run up and be ready to jump on her in the latter case!

>You toss the wall, and lands roughly in front of Eileen. She gives something of a squawk, and moves toward your right as the wall comes up!

>_

Stuffman

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Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #635 on: November 23, 2017, 01:04:02 AM »
> Well that was disappointing. Tackle her!

This is probably the only master we'll fight that we have a physical advantage against...

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #636 on: November 23, 2017, 02:31:42 AM »
> Well that was disappointing. Tackle her!

>You dash toward her. She's reasonably spry for her age, but you're certain to catch her.
>Then she pulls out another small vial from her dress.

>_

Stuffman

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Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #637 on: November 23, 2017, 02:58:14 AM »
> If we just block it, it'll create another fog barrier and she'll get away again. She can do this forever.
> We must be getting low on mana at this point, but we have to make this work! Dig deep and cast Halt, and hope to god that her feet suddenly getting stuck fucks up her throwing motion.

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #638 on: November 23, 2017, 03:57:48 AM »
> If we just block it, it'll create another fog barrier and she'll get away again. She can do this forever.
> We must be getting low on mana at this point, but we have to make this work! Dig deep and cast Halt, and hope to god that her feet suddenly getting stuck fucks up her throwing motion.

>Your mana reserves are just fine for the moment; you have a fair amount of spells in you.
>You cast Halt on Eileen. She stumbles, and you can feel her working to resist it. In the process she stumbles and flails, her toss is ruined and the vial shatters by her feet with a little yellow puff, her spell interrupted. She stumbles and you close some distance easily before she's able to regain her footing and run.

>_

Stuffman

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Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #639 on: November 23, 2017, 06:22:55 AM »
Huh, really? We have a lot more MP than I expected.

> Get her!! Watch her hands closely - hit her with Halt again if she goes for her pockets.

Hello Purvis

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Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #640 on: November 23, 2017, 06:30:30 AM »
> Get her!! Watch her hands closely - hit her with Halt again if she goes for her pockets.

>What does get her mean in this context?

>_

Stuffman

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Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #641 on: November 23, 2017, 03:17:46 PM »
It means "continue chasing her". The goal is to catch her and wrestle her to the ground.

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #642 on: November 23, 2017, 05:12:08 PM »
>You close in on her easy enough, it does seem like she is trying to reach for something.

>_

Stuffman

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Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #643 on: November 23, 2017, 05:19:41 PM »
> Are we close enough to go for a tackle yet?

Hello Purvis

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Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #644 on: November 23, 2017, 09:50:45 PM »
> Are we close enough to go for a tackle yet?

>You think so! You've never tackled anyone before.

>_

Stuffman

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Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #645 on: November 24, 2017, 01:54:30 AM »
> WHY DID WE SKIP GYM CLASS
> No guts, no glory. Dive for it and get her by the ankles if we have to.

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #646 on: November 24, 2017, 02:19:55 AM »
> WHY DID WE SKIP GYM CLASS
> No guts, no glory. Dive for it and get her by the ankles if we have to.

>What the heck kind of gym class allowed for tackles!?
>You dive! You smack right into her! You both go tumbling to the ground with cries and squawks and a burst of soreness as you land poorly and smack several parts if your body; burying your face in her back.
>A SHORT WAYS AWAY.
>Archer bleeds, and does her best to ignore it. Her leg cries out in protest, and she firmly tells it to be quiet and get to work. Explorer is some yards away, taking aim, forcing her to move, but that's just fine. She does, the bullet whizzing just under her shoulder. At the same time, she fires! He is already moving; having learned long ago that she takes every chance she can to counterattack. Nor can he stand still long enough to use that odd magic without paying for it. It has been a stalemate, but that is fine, so long as Lily can make the difference, she could stay here all day.
>Still...
>"So you actually reached the moon, huh?" she says as she readies another arrow, moving to circle around him. Without that cloud looming at her side, it was easy to move freely. Not as gracefully as she would like, but well enough to keep from getting shot again thus far.  "Was it really made of cheese?"
>"So you guessed it," says he says, taking aim again. "I suppose that's my fault. But, Miss Archer, you aren't ready to learn about what I saw there. No one is. You have to understand, we're not ready, and we've only been moving backward!" He fires again, forcing archer leap aside, but within a moment she has an arrow soaring at him, putting him close to a tree in order to dodge.
>"That's okay," Archer says as she readies an arrow, "We'll handle it."
>"I tried that," says Explorer says, "Oh heaven, how I tried that, but it did everything but what we needed. I guess there's no reason to be coy about things longer." Archer starts to move, but her steps begin to feel strange,  like her feet were numb. Suddenly she's stumbling, how did that rock get over here-no, she moved to it! Immediately she turns in the air, aware of the gunshot follows a moment later. Thank heaven Lily managed to warn her about this! This modern heroes, Ford, Princip, Armstrong, did any of them care to gloriously declare their attacks like the warriors of old, seeking to impress friend and foe alike with their valor and skill? The world really did learn from her, and that was a little worrisome, on top of everything else.
>Then she hits the ground just like any other fall, and Explorer is retreating! Damn it, his master must've summoned him! "Lily!" she sends, as she picks herself up, "He's coming!"
>Should Archer
>>Attempt to follow as fast as she can.
>>Try to shoot him with a poisoned arrow
>>Use No Face May King now that she has a moment, and hope that the lost time will not be a problem.

>_

Stuffman

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Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #647 on: November 24, 2017, 04:46:14 PM »
> @Archer: "RHRRNGHR I'VE ALMOST GOT HER"
>> Use the NP! It won't leave her much of a window to intervene, but since his tracking is vision-based, it's the most effective option.

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #648 on: November 24, 2017, 10:28:56 PM »
> @Archer: "RHRRNGHR I'VE ALMOST GOT HER"
>> Use the NP! It won't leave her much of a window to intervene, but since his tracking is vision-based, it's the most effective option.

>You aren't sure if you have her wholly pinned, but she is definitely squirming like crazy trying to get away! You take a sharp elbow to the ribs.
>A SHORT WAYS AWAY.
>Archer takes a moment to don her cloak as Explorer dashes away. Fading into the forest, she allows herself a confident smile and follows. The enemy's servant's lead is considerably, and closing it is all but impossible. But she pursues, confident.

>_

Stuffman

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Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #649 on: November 25, 2017, 03:22:04 AM »
> Keep wrestling for a better grip! Try to pin her arms!
« Last Edit: November 25, 2017, 03:25:28 AM by Stuffman »

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #650 on: November 25, 2017, 06:10:00 AM »
> Keep wrestling for a better grip! Try to pin her arms!

>You work to pin her arms, awhile she squirms and tries to throw you off. You manage to get your arms around one, while the other is still free.

>_

Stuffman

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Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #651 on: November 25, 2017, 06:32:16 AM »
It'll have to do.

> It's time to end this, and honestly we're not sure we're up to the task of strangling someone to death with our bare hands.
> Start channeling Forbidden Zone. Turn the ground under us into sinking mud. We're going to drown her.

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #652 on: November 25, 2017, 06:41:09 AM »
> It's time to end this, and honestly we're not sure we're up to the task of strangling someone to death with our bare hands.
> Start channeling Forbidden Zone. Turn the ground under us into sinking mud. We're going to drown her.

>Forbidden Zone takes a fair degree of concentration; you don't know if you can maintain this while keeping her subdued, eif you can even cast it with your limbs at these angles.

>_

Stuffman

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Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #653 on: November 25, 2017, 05:45:22 PM »
Well then, so much for that. I'll have to settle for brutal murder and Lily getting no sleep tonight :V

> Maintain the hold with one arm - use the other to get the rock out of our pocket (or any rock nearby), and bash her in the back of the head with it.
> Cringe.

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #654 on: November 25, 2017, 07:31:54 PM »
> Maintain the hold with one arm - use the other to get the rock out of our pocket (or any rock nearby), and bash her in the back of the head with it.
> Cringe.

>You are pretty sure if you let go with one arm, she is going to get free.

>_


Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #655 on: December 08, 2017, 06:31:28 AM »
>Are we in reach of her pockets?
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #656 on: December 08, 2017, 10:06:15 AM »
>Are we in reach of her pockets?

>Not at the moment, you've got your arms clasped around her waist and her right arm.

>_

Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #657 on: December 17, 2017, 06:01:29 AM »
>How long away is Archer again?
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #658 on: December 17, 2017, 08:17:21 AM »
>How long away is Archer again?

>You don't know off the top of your head, but you doubt you have more than a minute or two.

>_

Re: JoJo's Bizarre Grail War Part 2 - A Fate/Z-Machine Adventure
« Reply #659 on: December 22, 2017, 04:45:19 PM »
>How long could we even hold her?
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi