Author Topic: Sakuya Quest 12 - A Z-Machine Adventure  (Read 218032 times)

Kilgamayan

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #960 on: August 24, 2017, 10:00:14 PM »
> "We're here to help, yes."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #961 on: August 24, 2017, 10:12:11 PM »
> "We're here to help, yes."

>She nods. "Well, Lady Usami went off toward Funsai Mountain to check on some things there."

>_

Kilgamayan

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #962 on: August 24, 2017, 10:36:00 PM »
> Frown a bit.
> "What is she checking on?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #963 on: August 24, 2017, 10:47:25 PM »
> Frown a bit.
> "What is she checking on?"

>"Making sure the wild youkai up there weren't up to something," says the Shrine Maiden. "I'd been meaning to do it myself, lately, but I haven't found the time."

>_

Kilgamayan

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #964 on: August 24, 2017, 10:48:16 PM »
> "Ah. A shame I did not get here sooner, I could have told her they are not. Or, at least, two of them aren't."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #965 on: August 24, 2017, 10:54:25 PM »
> "Ah. A shame I did not get here sooner, I could have told her they are not. Or, at least, two of them aren't."

>"She'll find out, I'm sure," says the shrine maiden.
>"So what's our next move?" says Alice.

>_

Kilgamayan

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #966 on: August 24, 2017, 10:58:42 PM »
> Look to Alice.
> "We find Teru."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #967 on: August 24, 2017, 11:00:54 PM »
> Look to Alice.
> "We find Teru."

>Alice nods. "I guess that big castle over there wouldn't be a bad place to start.

>_

Kilgamayan

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #968 on: August 24, 2017, 11:12:51 PM »
> Look over to where Alice is indicating.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #969 on: August 24, 2017, 11:24:12 PM »
> Look over to where Alice is indicating.

>There is a large and obvious castle to the north, some ways away.

>_

Kilgamayan

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #970 on: August 24, 2017, 11:28:30 PM »
> "Seems reasonable enough to me. Let's go."
> Head on foot toward the castle.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #971 on: August 24, 2017, 11:46:04 PM »
> "Seems reasonable enough to me. Let's go."
> Head on foot toward the castle.

>"Even if she's not there, then her treasury probably is," says Alice.
>You depart the shrine, leaving the shrine maiden baffled. The streets are bustling around the market with a variety of people, making transit difficult to say the least. However, there traffic is entirely by foot; perhaps there is some ordinance against carts at certain times of day. You note a couple of armed people walking among the crowd in well-made but hard-wearing garments, wearing distinctive metal protectors on their foreheads. No one seems to react particularly poorly to this, you assume they must be some kind of law enforcement.
>You manage to cover about two blocks of the journey toward he castle, which seems to be six or seven blocks away, before you see a burst of danmaku fly over its walls, followed by more moments later.

>_

Kilgamayan

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #972 on: August 24, 2017, 11:54:27 PM »
> Point at it.
> "Looks like we're late. Fitting, to be here in search of a lost watch."
> Pick up the pace.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #973 on: August 25, 2017, 12:50:53 AM »
> Point at it.
> "Looks like we're late. Fitting, to be here in search of a lost watch."
> Pick up the pace.

>"Well, maybe that isn't a bad thing," says Alice, as more danmaku flies over the walls.
>You dash toward the castle as the crowd become aware of the battle going on within it. Traffic slows as people stop and gawk, but thankfully it is not so thick that you cannot maneuver through it. You vague note the surrounding buildings lean more toward large manor houses of various kinds, and the crowds thin out. In fact, you are dodging more and more around servants now, and don't seem all that out of place.
>How do you intend to approach the castle?

>_

Kilgamayan

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #974 on: August 25, 2017, 12:51:53 AM »
> How guarded are the walls?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #975 on: August 25, 2017, 12:57:14 AM »
> How guarded are the walls?

>It's hard to tell from a distance, but you daresay reasonably well, given the drama that is going on.
>You also note a separate source of danmaku closer to the front now.

>_

Kilgamayan

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #976 on: August 25, 2017, 12:59:31 AM »
> Is that new set of danmaku closer to us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #977 on: August 25, 2017, 01:01:27 AM »
> Is that new set of danmaku closer to us?

>It seems to be, though still at the castle.

>_

Kilgamayan

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #978 on: August 25, 2017, 01:04:03 AM »
> Take flight and head toward the new source of danmaku, following an up-and-over-the-wall trajectory.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #979 on: August 25, 2017, 01:40:03 AM »
> Take flight and head toward the new source of danmaku, following an up-and-over-the-wall trajectory.

>You make your way toward the newer one, and find that someone has decided to charge right through the front gates. Said gates are hanging askew, and the soldiers there are either unconscious or in disarray. The walls are no better.
>The castle itself is a multi-storied array with a central building, and numerous outbuildings connected by halls and outdoor walkways. You can see numerous courtyards and gardens between them.

>_

Kilgamayan

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #980 on: August 25, 2017, 01:48:10 AM »
> Where did the the most recent danmaku come from?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #981 on: August 25, 2017, 01:52:07 AM »
> Where did the the most recent danmaku come from?

>Recent as in the second outburst, or recent as in most recent?
>The former case was definitely around the gatehouse. The latter case is hard to tell, it's still quite active on both fronts.

>_

Kilgamayan

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #982 on: August 25, 2017, 01:54:35 AM »
> The 'separate source...closer to the front row'.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #983 on: August 25, 2017, 02:11:10 AM »
> The 'separate source...closer to the front row'.

>You're certain that came from around the gatehouse.

>_

Kilgamayan

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #984 on: August 25, 2017, 03:10:22 AM »
> Is any danmaku currently visible anywhere?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #985 on: August 25, 2017, 03:11:12 AM »
> Is any danmaku currently visible anywhere?

>There have been very few points where danmaku hasn't been visible from somewhere since it started.

>_

Kilgamayan

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #986 on: August 25, 2017, 03:15:10 AM »
> Head to the gatehouse, then.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #987 on: August 25, 2017, 04:11:37 AM »
> Head to the gatehouse, then.

>You make your way toward the Gatehouse. Most of the guards here have been knocked unconscious, but a few are trying to gather themselves up. Behind it you can see a courtyard that bears some gardens, but largely a road leading toward the central building. The danmaku seems to be mostly concentrated around there.

>_

Serela

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #988 on: August 25, 2017, 04:58:17 AM »
>Status of Ran's watch-tracking quartz
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #989 on: August 25, 2017, 05:02:23 AM »
>Status of Ran's watch-tracking quartz

>You reach into your pocket and feel the Quartz Tracer. It is vibrating gently.

>_