Author Topic: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure  (Read 211682 times)

Hello Purvis

  • *
  • Hello Jerry
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #420 on: July 29, 2017, 01:00:09 AM »
>Which way is east?!
>Are there any capabilities of Archer which we are aware of that have not already been explicated in-game?

>"It's East!" she sends back.
>Nothing supernatural, at least.

>_

Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #421 on: July 29, 2017, 01:03:02 AM »
>To the right of this house from the road or left?!

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #422 on: July 29, 2017, 01:06:15 AM »
>To the right of this house from the road or left?!

>"Left!" she sends, This becomes moot a moment later, as you can hear the limousine do another of its drift turns behind you.

>_

Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #423 on: July 29, 2017, 01:20:45 AM »
>Nearest concealment we can get behind is presumably the opposite wall of the house we're currently nearby, right? Is that the only thing in close range?

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #424 on: July 29, 2017, 01:22:05 AM »
>Nearest concealment we can get behind is presumably the opposite wall of the house we're currently nearby, right? Is that the only thing in close range?

>Yes.

>_

Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #425 on: July 29, 2017, 01:31:56 AM »
>Toss a Wall behind us and make for the other side of the house, then. Probably won't stop the limo, but it might at least slow it down a little.
>Try shooting one of the side windows. Where Koch was. Maybe if you hit it enough times, the glass will actually crack.

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #426 on: July 29, 2017, 01:49:15 AM »
>Toss a Wall behind us and make for the other side of the house, then. Probably won't stop the limo, but it might at least slow it down a little.
>Try shooting one of the side windows. Where Koch was. Maybe if you hit it enough times, the glass will actually crack.

>You leave a wall behind you, chanting the words as you run. You can feel the mana flow, and you're thankful the spell is such an easy one. A sort of muffled 'whump!' sounds a moment later.
>You duck around the corner of the neighboring house; this one yellow opposed to the white of the first one; just a heartbeat or two before the limousine speeds past! It slams into the metal pole at the corner of the fence and bends it over, running it down under the passenger-side tires. You then hear an arrow whiz past and smack into the rear window, leaving another little pit, followed by another.
>"There's got to be a weak point somewhere!" Archer sends, as the limousine skids into another 180 degree turn.

>_

The ⑨th Zentillion

  • The impeaches were delicious...
  • Now hungry for conviction!
    • Zentillion's Tumblr
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #427 on: July 29, 2017, 02:07:39 AM »
>Hmm, where would this thing especially vulnerable other than the windows and tir-- Of course! Even if it is a Noble Phantasm, it's still a vehicle!
>"This is going to sound completely batshit ridiculous, Archer... But we need to get it to expose its underside! The gears and fuel system are there."
« Last Edit: July 29, 2017, 02:09:58 AM by The ⑨th Zentillion »
Did you bring a light?
...No...


Smash the Fash; The far right belongs in the TRASH.

Hello Purvis

  • *
  • Hello Jerry
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #428 on: July 29, 2017, 02:15:41 AM »
>Hmm, where would this thing especially vulnerable other than the windows and tir-- Of course! Even if it is a Noble Phantasm, it's still a vehicle!
>"This is going to sound completely batshit ridiculous, Archer... But we need to get it to expose its underside! The gears and fuel system are there."

>"Just save yourself right now!" Archer sends back.

>_

The ⑨th Zentillion

  • The impeaches were delicious...
  • Now hungry for conviction!
    • Zentillion's Tumblr
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #429 on: July 29, 2017, 02:26:42 AM »
>"Yeah, you're right. But let's keep that suggestion in mind."
>Look to see if we can get to the next house or if we're by an intersection so we can book it around. After all, if we're going to keep running...
Did you bring a light?
...No...


Smash the Fash; The far right belongs in the TRASH.

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #430 on: July 29, 2017, 02:51:50 AM »
>"Yeah, you're right. But let's keep that suggestion in mind."
>Look to see if we can get to the next house or if we're by an intersection so we can book it around. After all, if we're going to keep running...

>You are nowhere near an intersection. You are behind a house with an open yard. The limousine is in this same backyard, having just completed a 180 after nearly hitting you a moment ago. The "next" house is either just to your right, which is the one that just got its fence ruined and was the one you were just using a few moments ago. The other is across the length of this house and then a few yards more, you think. You haven't really had the time to assess that direction, what with the narrow life and death situation and all.

>_

Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #431 on: July 29, 2017, 03:15:13 AM »
>Swing back around the nearest house corner and this time try to toss a Wall roughly so that it would rise while the limo was passing over it. Maybe that could tip it over for a moment at least?
>Be ready to grab me if this doesn't work!

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #432 on: July 29, 2017, 03:22:31 AM »
>Swing back around the nearest house corner and this time try to toss a Wall roughly so that it would rise while the limo was passing over it. Maybe that could tip it over for a moment at least?
>Be ready to grab me if this doesn't work!

>You swing back around to the side of the house.
>"Coming coming coming!" Archer sends.
>The Limousine accelerates, having surprisingly little problem finding traction on the grass. You prepare your spell. If this doesn't work, and Archer is too slow...

>_

Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #433 on: July 29, 2017, 03:29:36 AM »
>No time to ponder whether we're screwed. Neither of us can move any faster than this, anyway. Just go!

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #434 on: July 29, 2017, 03:38:27 AM »
>No time to ponder whether we're screwed. Neither of us can move any faster than this, anyway. Just go!

>You wait, you wait...time seems to slow. You toss the rock. As you do, the Limousine starts to swerve. It skids. The rock bounces under it and you can feel the spell pull mana from you. There is a a loud bump, the limo raises slightly for a moment; rather higher than you would expect it to be able to without its tires leaving the ground. You can hear metal scraping underneath, as the vehicle comes to a stop, its front angled diagonally toward the white house from before. You don't think it did any critical damage, but the spell certainly achieved something before the weight of the limousine overcame it.

>_

Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #435 on: July 29, 2017, 04:02:21 AM »
>'Before the weight of the limousine overcame it' as in: 'the wall stopped growing because there was too much weight on top of it' or 'the limo has now crushed the wall beneath it and is mobile again'?

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #436 on: July 29, 2017, 04:06:50 AM »
>'Before the weight of the limousine overcame it' as in: 'the wall stopped growing because there was too much weight on top of it' or 'the limo has now crushed the wall beneath it and is mobile again'?

>You don't know, but you suspect it's more the latter.

>_

Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #437 on: July 29, 2017, 04:26:44 AM »
>Okay, so it hasn't started moving again yet, but its underside is also not really exposed either?
>We have to more or less remain immobile to cast Forbidden Zone, correct? Would that still apply if someone was carrying us? Or in other words, could we take the time needed to use it while Archer took care of actually getting us out of the way of things?

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #438 on: July 29, 2017, 04:33:24 AM »
>Okay, so it hasn't started moving again yet, but its underside is also not really exposed either?
>We have to more or less remain immobile to cast Forbidden Zone, correct? Would that still apply if someone was carrying us? Or in other words, could we take the time needed to use it while Archer took care of actually getting us out of the way of things?

>No more than usual. Dirt was not enough.
>You don't think you could cast while being carried, regardless of whether the spell required you to be still.

>_

Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #439 on: July 29, 2017, 04:51:31 AM »
>Is there any terrain nearby that would produce a more forceful Wall?

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #440 on: July 29, 2017, 04:57:54 AM »
>Is there any terrain nearby that would produce a more forceful Wall?

>The closest you've seen is some gravel driveways. Better yet would be a pile of proper stones, or bricks. Or cinderblocks.

>_

Tashi

  • Charming Devil!
  • For all of my life... A stranger I remain.
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #441 on: July 29, 2017, 05:03:42 AM »
> Certainly we can't manipulate Wall angle much enough so it can be used as a ramp for the limo, in case its hard enough to resist being completely obliterated by the car... right?
ALL HAIL PROPOSALING-SAMA. SURPRISE FOR HIM.

Hello Purvis

  • *
  • Hello Jerry
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #442 on: July 29, 2017, 05:07:41 AM »
> Certainly we can't manipulate Wall angle much enough so it can be used as a ramp for the limo, in case its hard enough to resist being completely obliterated by the car... right?

>Not directly, it is perpendicular to the surface you place it on, within a few degrees.

>_

Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #443 on: July 29, 2017, 05:12:04 AM »
>Make a dash for the nearest corner again
>I could do that better if I had a pile of bricks or stones or something. You see any nearby?

Tashi

  • Charming Devil!
  • For all of my life... A stranger I remain.
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #444 on: July 29, 2017, 05:14:05 AM »
> Can we feel how much Mana we have left, right?
ALL HAIL PROPOSALING-SAMA. SURPRISE FOR HIM.

Hello Purvis

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  • Hello Jerry
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #445 on: July 29, 2017, 05:18:37 AM »
>Make a dash for the nearest corner again
>I could do that better if I had a pile of bricks or stones or something. You see any nearby?

>Presumably you mean one other than the corner you are already close to?
>"I'll keep an eye out!" Archer says, as a couple more arrows whiz past you.

> Can we feel how much Mana we have left, right?

>Yes. You are not especially drained right now.

>_
« Last Edit: July 29, 2017, 05:21:51 AM by Purji Costavis »

Tashi

  • Charming Devil!
  • For all of my life... A stranger I remain.
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #446 on: July 29, 2017, 05:30:23 AM »
> How good at resistance are Forbidden Zone's hazards, such as spiky rocks? Same as the materials from that they were made from, yes?
> When it comes to create hazards, can we make a completely plain asphalt into spiky area?
ALL HAIL PROPOSALING-SAMA. SURPRISE FOR HIM.

Hello Purvis

  • *
  • Hello Jerry
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #447 on: July 29, 2017, 01:58:19 PM »
> How good at resistance are Forbidden Zone's hazards, such as spiky rocks? Same as the materials from that they were made from, yes?
> When it comes to create hazards, can we make a completely plain asphalt into spiky area?

>Yes.
>Yes.

>_

Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #448 on: July 29, 2017, 04:19:39 PM »
>Would we be able to use it to leave a trail of spikes and otherwise uneven terrain behind us while we were moving or is this definitely a 'stand still for a while' thing, even if we're being less specified about exactly what hazards to create?
>How quickly have we been moving when carried by Archer? Fast enough potentially for her to yank us behind a different house across the street before the limo rounds the corner of this one, after we break line of sight ourselves? ie: to allow us to not be in the first place it'll look when chasing us?

Hello Purvis

  • *
  • Hello Jerry
Re: JoJo's Bizarre Grail War - A Fate/Z-Machine Adventure
« Reply #449 on: July 29, 2017, 07:37:19 PM »
>Would we be able to use it to leave a trail of spikes and otherwise uneven terrain behind us while we were moving or is this definitely a 'stand still for a while' thing, even if we're being less specified about exactly what hazards to create?
>How quickly have we been moving when carried by Archer? Fast enough potentially for her to yank us behind a different house across the street before the limo rounds the corner of this one, after we break line of sight ourselves? ie: to allow us to not be in the first place it'll look when chasing us?

>You need to stay still to finish the spell.
>She is reasonably fast, you are not sure if she is that fast.

>_