Author Topic: Sakuya Quest 4 - A Z-Machine Adventure  (Read 65950 times)

Monarda

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #180 on: June 24, 2016, 05:24:14 AM »
Oh shit.

> Throw some knifes at the duplicates while moving to the side of the battlefield.

>Don't think we should try this, it's very likely a waste of precious danmaku.
>Does it seem like the duplicates will strike at the same time ? Or in different intervals ?

Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #181 on: June 24, 2016, 05:34:41 AM »
Actually...

>Why don't we ever just stop time, walk up, and stab whoever we are fighting in the neck?
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #182 on: June 24, 2016, 05:52:14 AM »
>Why don't we ever just stop time, walk up, and stab whoever we are fighting in the neck?

>The same reason Yukari doesn't gap a fist-sized stone into an opponent's heart, or Reimu doesn't immediately seal opponents, or wriggle doesn't overrun opponents with tiny, high-poisonous insects. It runs contrary to the spirit of the agreement that Gensokyo operates under. Not only would it shame you and make you and outlaw, it would shame the people you love and serve.
>Moreover, you like to think you've proven you don't need to do such things over your career.

>_

Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #183 on: June 24, 2016, 06:09:44 AM »
Oh okay
but anyways
>Does it seem like the duplicates will strike at the same time ? Or in different intervals ?
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #184 on: June 24, 2016, 06:54:45 AM »
>Does it seem like the duplicates will strike at the same time ? Or in different intervals ?

>The two you backed away from were coming at the same time.

>_

Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #185 on: June 24, 2016, 03:15:28 PM »
> How tall are they compared to us?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #186 on: June 24, 2016, 03:29:52 PM »
> How tall are they compared to us?

>They are about your height, as is Juza herself.

>_

Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #187 on: June 24, 2016, 03:39:12 PM »
> How many knives do we have at this juncture?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #188 on: June 24, 2016, 03:43:32 PM »
> How many knives do we have at this juncture?

>You have 12 knives left.

>_

Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #189 on: June 24, 2016, 04:05:36 PM »
Given this is probably the final spellcroll, I'd be in favor of knifing the incoming clones. I don't think we'll need to hit Juza with all 12 to break her current spellscroll, even if it is tougher than the last two.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #190 on: June 24, 2016, 04:14:25 PM »
If you say so, but let`s make it a spread then.

>Fire a spread pattern at the two duplicates coming towards us, but compensate for the distance they`ll travel on their path while the knives are on their way.
>Be cautious about the other duplicates.

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #191 on: June 24, 2016, 04:34:09 PM »
>Fire a spread pattern at the two duplicates coming towards us, but compensate for the distance they`ll travel on their path while the knives are on their way.
>Be cautious about the other duplicates.

>You send a spread of knive danmkau at the two duplicates coming toward you, and find that they pass right through them. Hmm, it seems they are danmaku effects themselves.
>The two cross in front of you, drawing their blades and striking where you were at the same time, then continue on their prior paths. You note the second pair are both curving toward you from the left and right, looking to catch you from the sides.

>_


Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #192 on: June 24, 2016, 06:19:46 PM »
> Are the two clones that came right for us raising their swords to strike again?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #193 on: June 24, 2016, 06:22:08 PM »
> Are the two clones that came right for us raising their swords to strike again?

>The two that just struck are recovering from their swings at this very moment. The two that are coming from the sides are in the process of drawing theirs at this particular split second.

>_

Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #194 on: June 24, 2016, 06:25:32 PM »
> Could we fit between the two clones in front of us if we flew straight forward? Or would we collide with at least one?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #195 on: June 24, 2016, 06:30:41 PM »
> Could we fit between the two clones in front of us if we flew straight forward? Or would we collide with at least one?

>You might be by the time you move ahead, as they are currently moving away from each other.

>_

Suwako Moriya

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #196 on: June 24, 2016, 06:32:32 PM »
> Zoom straight forward, toward our opponent.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #197 on: June 25, 2016, 04:12:12 AM »
> Zoom straight forward, toward our opponent.

>You zoom toward Juza, passing in the wake of the of the first two duplicates. The last past start to move, making their way toward you; you are certain the second set have passed each other behind you.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #198 on: June 25, 2016, 04:15:11 AM »
>Throw some more Knifes at her, while the taking a quick glance behind us.
>How long do we have until their strike ?

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #199 on: June 25, 2016, 04:59:49 AM »
>Throw some more Knifes at her, while the taking a quick glance behind us.
>How long do we have until their strike ?

>You send another stream of knives at Juza, and they hit home, weakening the card a tad more. 
>Glancing behind you, you see that the second set of duplicates have passed by each other. The first set are curving toward you to come at you from behind.
>Not very long, you are not too far away from them.

>_

Kilgamayan

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #200 on: June 25, 2016, 06:02:33 PM »
> So we now have one pair coming at us from behind and one pair coming at us from ahead?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #201 on: June 26, 2016, 02:18:33 AM »
> So we now have one pair coming at us from behind and one pair coming at us from ahead?

>Yes.

Kilgamayan

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #202 on: June 26, 2016, 03:24:51 AM »
> Are there any other bullets in this attack, or is it just clones?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #203 on: June 26, 2016, 03:32:53 AM »
> Are there any other bullets in this attack, or is it just clones?

>Only the duplicates so far, but you are wise enough to be suspicious and hopefully won't get caught off guard if or when bullets appear.

>_

Kilgamayan

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #204 on: June 26, 2016, 03:38:29 AM »
> Left
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #205 on: June 26, 2016, 03:41:14 AM »
> Left

>You move leftward.
>The third pair of duplicates cross where you just were zipping past you. The first set, coming in from behind, seems to be following you.

>_

Kilgamayan

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #206 on: June 26, 2016, 05:16:54 AM »
> Run forward directly toward her, firing off another knife attack.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #207 on: June 26, 2016, 05:23:47 AM »
> Run forward directly toward her, firing off another knife attack.

>You charge at Juza! The second set of duplicates pass behind you and then speed ahead to the left and right, heading away from you, then begin to curve around toward you.
>From behind, you notice the first and third sets are also curving around toward you; the third set are about done curving and ready to home in on you.
>Your knives fly straight and true, pelting Juza and hammering on her spellcard a little further.

>_
« Last Edit: June 27, 2016, 02:00:46 PM by Purvis C. Tycoon »

Kilgamayan

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Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #208 on: June 26, 2016, 02:37:30 PM »
> Are the duplicates moving faster than we are?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 4 - A Z-Machine Adventure
« Reply #209 on: June 26, 2016, 03:13:15 PM »
> Are the duplicates moving faster than we are?

>Yes. You think you could outrun them, but you would have to go all out.

>_