Tenshi/A-F should have a spell where bad things happen to the player if they try to attack.
Currently creating something called [Psychic Prison]. I don't know about another one, though.
Edit: Oh,
here it is.
Now, this'll take some 'splainin'.
There are some effects that are constant throughout the entire spellcard. They are marked, but probably unintelligible.
1. Time is unlimited (or at least very very long).
2. The more the caster is attacked, the more some
special effects will come into play.
3. The entire screen is patrolled by 10 shot-mounts moving along the edges. They fire a bunch of tiny random shots into the middle while making sure everything outside their borders is instantly destroyed. Don't underestimate them, they move pretty fast.
Special Effect: They spam more fire and move in closer.
4. The caster is on random patrol. They will go anywhere they damn please except to the bottom of the screen.
The spellcard itself cycles through 4 stages; each cycle lasts 27 seconds.
Special Effect: Stages 2 and 3 increase/decrease at the same rate.
Stage 1: from 0 to 7 seconds.
The set-up is as described above, except that there is a single Firework in the center, which detonates after 3 seconds.
Stage 2: from 7 to 14 seconds.
Centered around the target are 6 stationary (positioned where the target was at 7 seconds) shot-mounts projecting large laser-things on lines parallel to the shot-mount on the opposite side. They close in counter-clockwise. DO NOT try and stray outside their confinement, as they are very long and will be providing massive amounts of fire on their right sides. They will stop when they hit Stage 3.
Special Effect: This stage is shortened, meaning that the laser-things will close in a shorter amount of time.
Stage 3: from 14 to 25 seconds.
The laser-things have confined the target in a small hexagram, where they must dodge fire from the border-patrol shot-mounts. IF FOR ANY REASON you are not within the hexagram, you are or will soon be dead.
Special Effect: The hexagram becomes smaller, and the stage is extended: you will be dodging more fire for longer within a smaller space.
Stage 4: from 25 to 27 seconds.
The laser-things and their shot-mounts disappear. However, in their place are 3 tiers of 12 shot-mounts surrounding the target and armed with not-quite-tracking 1-second streams of danmaku. You have around .5 seconds to GTFO before the first (innermost) tier opens fire, followed by the second tier .5 seconds after (and readjusted to your new position), followed by the third tier in the same manner. The 3 spots where each tier's fire completely intersects spawns a Firework, which will detonate after 3 seconds following its birth.
Special Effect: The shot-mounts are upgraded to 1-second beams and another tier is added (along with another Firework).
The cycle then goes back to Stage 1, except there is no opening Firework.
Special Effect: The last half of this statement becomes a lie.