[But they are ⑨ TacosTM, be happy I didn't pay in peanuts.
The acid is burning through my throat, that ain't a pleasant feeling.
Yes, but unfortunately I cannot accept barter. Also, take this prescription for some organolithium and take a dose as soon as you get it, then call me tomorrow.
Docter, lately. . . I am not quite feeling the fever to continue tweaking my uwabami afro spellcards.
Take a short break. Make some new spellcards from scratch. Or if you are sick of spellcards altogether, try something else. I'll send you my bill.
Your Horoscope is: RULE # 158 : The Ultimate Flight Equation : # 155 :[10^[((C2 PL) ? COM)^(1/3)]] ( km or mi ) / hour, for velocity, where C2 PL = flight C0, where COM = @ C2 PL for body or size of TL object such as a spaceship, and where C0 for flight in HYBRID = CLASS for flight in ?86 MU TSR rpg ; but, to get the correct C2 PL to use in the equation subtract COM from C2 PL to get the NEW C2 PL for velocity < this equation, can, also, be used for Destoryah & Gamera, as well as the ZERGs >; but, I came up with this equation independently but COINCIDENTALLY IS VERY SIMILAR or/and CLOSE TO BEING ALMOST THE SAME AS IN THE ?86 MU tsr rpg, < when I plugged in 10 C2 PL for flight for WWI warplanes @ 10 C0 flight; 20 C2 PL for WWII warplanes @ 20 C0 flight; & 30 C2 PL for MODERN American warplanes @ 30 C0 flight > when I decided to plug in values for flight for Shi?Ar battle cruiser into this. This equation proves that the ?86 MU TSR rpg with the right set of units can be a viable rpg, rather than using the unitless unit ?CLASS?, referred to as C0 for being unitless. This is the direction that my homebrew rpg is or was going: to RULE # 155: it?s the best ! But, ALWAYS keep in mind that this equation applies to @ C2 PL, but ONLY @ C2 PL. But, note that fuel will deplete @ in hours, so u need to reduce velocity by 168x. For accuracy of 687.487 C0, look @ RULE # 11, # 16, #116, # 160, # 179, & # 189.