Author Topic: [RO] HatOnline Renewal! Back again!  (Read 208940 times)

Re: [RO] HatOnline Renewal! Back again!
« Reply #240 on: April 26, 2013, 03:25:11 PM »
Meanwhile steady progress is being made on my Alchemist; I'm up to 84/46 (this would be faster if I already had the materials for Acid Terror or what have you, but eh). I'm thinking I'll push for job 50 first, and then just train my homunculus since I still get base levels from that.

helvetica

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Re: [RO] HatOnline Renewal! Back again!
« Reply #241 on: April 26, 2013, 09:11:50 PM »
It has come to my attention that the third job quests give very very important things to you, some absolutely necessary. So I have disabled third job changing from the job changer NPC. You will have to do the quest now. Anyone who third jobbed before the change can request their items.


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He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


MatsuriSakuragi

Re: [RO] HatOnline Renewal! Back again!
« Reply #242 on: April 26, 2013, 09:25:24 PM »
Aw, damn. Right as I was getting closer to becoming a Wanderer. :v


helvetica

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Re: [RO] HatOnline Renewal! Back again!
« Reply #243 on: April 26, 2013, 09:33:48 PM »
You would have missed out on your headgear and I wouldn't have given it :v But now it's apparent that some classes simply aren't usable without some of the gear so rather than force one or two classes to have to do the quest everyone has to. Skipping first/second and trans is fine, the quest gear returned from it is often negligible and the 1.2mil zeny requirement for rebirth is merely a time waster. But third not being able to summon your warg is kind of huge. Giving some of the gear and not all of it doesn't make it very fair either so in the interests of fairness you ALL have to do it.

If I gave the items away there'd be no reason at all to do the quest and the items would actually become a big problem and farmable (most of them are slotted high end gears). Going from 1 to third without transing takes at most a day or so if you know what you're doing. Also a few of the quests (namely the Rune Knight one) give different items depending on how well you did on the quest. Which item do I give in that case? Etc.

Easier to just make everyone do it. I'm giving a one time mercy item for people who changed prior to the removal from the job changer simply because I didn't know the kind of gear you receive as a reward for job changing. If I didn't know I wouldn't expect other people to realize.
« Last Edit: April 26, 2013, 09:40:46 PM by helvetica »


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He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


helvetica

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Re: [RO] HatOnline Renewal! Back again!
« Reply #244 on: April 26, 2013, 09:42:54 PM »
Cool beans! Healbombing has definitely helped. Stuffman also gave some good advice about taking Job Lvl 50 before starting the Priest Quest - apart from skipping all the walkingwalkingwalking, I love the fact that at the end of it all, you are given a freakin' Bible as a weapon. I just about died laughing when I got to that part of the quest guide on RMS.

Also, TSO: did you get my PM about my hat request? Not seeing the headware.
Check your mailbox, I'm fairly sure I mailed it to you. They're in town, they look like red boxes with an eagle with a aviator hat on top. If it's not in your mail let me know.


Twitter: @hipsterfont | Discord: helvetica#0573 | LINE: hipsterfont

He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


Dormio Ergo Sum

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Re: [RO] HatOnline Renewal! Back again!
« Reply #245 on: April 26, 2013, 10:09:09 PM »
Silly shenanigans wherein Moonlight Flower and Aliza are chased by tentaclesKraken.


trancehime

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Re: [RO] HatOnline Renewal! Back again!
« Reply #246 on: April 27, 2013, 10:09:04 AM »


there's something off...

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Re: [RO] HatOnline Renewal! Back again!
« Reply #247 on: April 27, 2013, 12:26:54 PM »
Check your mailbox, I'm fairly sure I mailed it to you. They're in town, they look like red boxes with an eagle with a aviator hat on top. If it's not in your mail let me know.

Nope. There's a PM from you about registration, nothing about a hat.

"Human history and growth are both linked closely to strife. Without conflict, humanity would have no impetus for growth. When humans are satisfied with their present condition, they may as well give up on life."

helvetica

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Re: [RO] HatOnline Renewal! Back again!
« Reply #248 on: April 27, 2013, 01:17:39 PM »
Nope. There's a PM from you about registration, nothing about a hat.
Not here, in game?


Twitter: @hipsterfont | Discord: helvetica#0573 | LINE: hipsterfont

He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


helvetica

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Re: [RO] HatOnline Renewal! Back again!
« Reply #249 on: April 27, 2013, 01:36:09 PM »
OK
I have worked all night the past few days to derive this, but this is it. This is the /exact/ ASPD formula for iRO and ilk.

Single handed weapon w/o shield, two-handed weapon, unarmed
Code: [Select]
agi aspd = (agi/1.08) * sqrt(agi)
stat aspd = (agi aspd / sqrt(agi/220)) + (dex * .25)
stat bonus aspd = (sqrt(stat aspd) / 7 * 6 * weapon bonus factor
   
Single handed weapon w/shield, unarmed w/shield
Code: [Select]
agi aspd = (agi/1.08) * sqrt(agi)
stat aspd = (agi aspd / sqrt(agi/220)) + (dex * .25)
combined weapon penalty = right hand weapon penalty + shield penalty
stat bonus aspd = sqrt(stat aspd) / 7 * 6 * weapon bonus factor

Dual wielding
Code: [Select]
agi aspd = (agi/1.09) * sqrt(agi)
stat aspd = (agi aspd / sqrt(agi/220)) + (dex * .25)
combined weapon penalty = right hand weapon aspd penalty + (left hand weapon aspd penalty * .25)
stat bonus aspd = sqrt(stat aspd) / 10 * 9 * weapon bonus factor

Ranged weapon
Code: [Select]
agi aspd = (agi/1.09) * sqrt(agi)
stat aspd = (agi aspd / sqrt(agi/220)) + (dex * .25)
stat bonus aspd = sqrt(stat aspd) / 7 * 6 * weapon bonus factor
   
Weapon bonus factor
Code: [Select]
get right hand/combined weapon penalty
divide by 50
greater than 1? set to 1 else set to penalty / 50

Skill bonus is the highest of the following skills and they DO NOT STACK unless otherwise indicated:
Code: [Select]
Two Hand Quicken = 30
Spear Quicken = 30
One Hand Quicken = 30
Adrenaline Rush = 30
Adrenaline Rush Party Bonus = 20
Assassin Cross of Sunset (based off of skill level + music lessons + caster agi)
Comfort of Stars (based off of agi/vit/luk)
Demon of the Sun, Moon and Stars + Comfort of the Stars (stacks) (based off of skill level)
Gatling Fever (based off of skill level)
Madness Cancel = 20
Frenzy = 30? (not sure on this one, need to double check)

Potion bonus is the highest of the following potions:
Code: [Select]
Berserk = 20
Awakening = 15
Concentration = 10
+100% ASPD proc also shows up as a potion bonus

Formula is
Code: [Select]
skill bonus + potion bonus + ((single action skill level + 1) / 2) + ((study skill - 1) / 2 + 1) = skill/potion aspd
Final ASPD formula:
Code: [Select]
base aspd = 194 - combined weapon penalty + stat bonus aspd
final aspd = floor(base aspd + ((200 - base aspd) * skill/pot aspd / 100) + ((200 - base aspd) * equip aspd / 100) +/- aspd modifiers (bonus/penalty))

If you're first or second job, you will be capped at 190 ASPD. Third job is capped at 193 ASPD. Enriched Celermine Juice is +10% equipment ASPD

Here is the table for weapon penalties per class and weapon type:
Code: [Select]
Class 0   1   2   3   4   5   6   7   8   9   10  11  12  13  14  15  16  17  18  19  20  21  22  23  100
---------------------------------------------------------------------------------------------------------------------------
Novice 40  55  57  x   x   x   50  x   50  55  65  x   x   x   x   x   x   x   x   x   x   x   x   65  10
Swordman 40  47  47  54  57  65  55  60  50  55  x   x   x   x   x   x   x   x   x   x   x   x   x   x   5
Magician 50  50  x   x   x   x   x   x   x   x   55  x   x   x   x   x   x   x   x   x   x   x   x   55  10
Archer 40  55  x   x   x   x   x   x   x   x   x   50  x   x   x   x   x   x   x   x   x   x   x   x   9
Acolyte 40  x   x   x   x   x   x   x   45  50  60  x   x   x   x   x   x   x   x   x   x   x   x   60  7
Merchant 40  52  52  x   x   x   48  55  50  55  x   x   x   x   x   x   x   x   x   x   x   x   x   x   5
Thief 40  48  50  x   x   x   60  x   x   x   x   53  x   x   x   x   x   x   x   x   x   x   x   x   6
Knight 40  49  45  52  55  60  50  55  45  50  x   x   x   x   x   x   x   x   x   x   x   x   x   x   5
Priest 40  x   x   x   x   x   x   x   43  48  60  x   60  x   x   44  x   x   x   x   x   x   x   60  5
Wizard 50  54  x   x   x   x   x   x   x   x   53  x   x   x   x   x   x   x   x   x   x   x   x   53  8
Hunter 40  53  x   x   x   x   x   x   x   x   x   48  x   x   x   x   x   x   x   x   x   x   x   x   9
Blacksmith 40  50  50  x   x   x   46  53  48  53  x   x   x   x   x   x   x   x   x   x   x   x   x   x   5
Assassin 40  42  50  x   x   x   51  x   x   x   x   x   x   x   x   x   42  x   x   x   x   x   110 x   6
Crusader 40  48  43  55  53  52  50  55  45  50  x   x   x   x   x   x   x   x   x   x   x   x   x   x   5
Rogue 40  45  50  x   x   x   x   x   x   x   x   50  x   x   x   x   x   x   x   x   x   x   x   x   5
Sage 45  53  60  x   x   x   x   x   x   x   55  x   x   x   x   43  x   x   x   x   x   x   x   55  5
Alchemist 40  50  45  x   x   x   45  52  45  50  x   x   x   x   x   x   x   x   x   x   x   x   x   x   4
Monk 40  x   x   x   x   x   x   x   43  48  60  x   40  x   x   x   x   x   x   x   x   x   x   58  5
Bard 40  53  x   x   x   x   x   x   x   x   x   48  x   45  x   x   x   x   x   x   x   x   x   x   7
Dancer 40  53  x   x   x   x   x   x   x   x   x   48  x   x   45  x   x   x   x   x   x   x   x   x   7
                                                 
Taekwon 40  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  6
Star Gladiator 40  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  50  6
Soul Linker 50  50  x   x   x   x   x   x   x   x   53  x   x   x   x   x   x   x   x   x   x   x   x   55  8
                                                 
Gunslinger 50  x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   45  55  50  90  100 x   x   6
Ninja 40  43  x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   55  x   6
                                                 
Rune Knight 40  50  52  55  60  58  48  52  45  52  x   x   x   x   x   x   x   x   x   x   x   x   x   x   5
Archbishop 45  x   x   x   x   x   x   x   45  45  60  x   50  x   x   44  x   x   x   x   x   x   x   55  5
Ranger 40  50  x   x   x   x   x   x   x   x   x   49  x   x   x   x   x   x   x   x   x   x   x   x   8
Guillotine Cross 40  42  65  x   x   x   80  x   x   x   x   x   x   x   x   x   42  x   95  120 90  100 110 x   9
Warlock 45  52  60  x   x   x   x   x   x   x   50  x   x   x   x   x   x   x   x   x   x   x   x   56  5
Mechanic 40  60  65  x   x   x   45  48  48  50  x   x   x   x   x   x   x   x   x   x   x   x   x   x   6
                                                 
Royal Guard 40  47  45  53  50  50  48  52  44  50  x   x   x   x   x   x   x   x   x   x   x   x   x   x   5
Shadow Chaser 40  43  47  x   x   x   x   x   x   x   x   47  x   x   x   x   x   x   x   x   x   x   x   x   4
Sorcerer 40  50  50  x   x   x   x   x   x   x   45  x   x   x   x   45  x   x   x   x   x   x   x   55  5
Genetic 40  50  44  x   x   x   48  51  44  48  x   x   x   x   x   x   x   x   x   x   x   x   x   x   4
Sura 38  x   x   x   x   x   x   x   43  45  48  x   39  x   x   x   x   x   x   x   x   x   x   50  5
Minstrel 40  52  x   x   x   x   x   x   x   x   x   49  x   44  x   x   x   x   x   x   x   x   x   x   7
Wanderer 40  52  x   x   x   x   x   x   x   x   x   49  x   x   44  x   x   x   x   x   x   x   x   x   7

Item classes:
0 = unarmed 1 = dagger
2 = 1h sword 3 = 2h sword
4 = 1h spear 5 = 2h spear
6 = 1h axe 7 = 2h axe
8 = 1h mace 9 = 2h mace (unimplemented)
10 = 1h staff 11 = bow
12 = knuckle 13 = instrument
14 = whip 15 = book
16 = katar 17 = revolver
18 = rifle 19 = gatling gun
20 = shotgun 21 = grenade launcher
22 = fuuma shuriken 23 = 2h staff
100 = shield
« Last Edit: April 30, 2013, 07:43:08 AM by helvetica »


Twitter: @hipsterfont | Discord: helvetica#0573 | LINE: hipsterfont

He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


Rikter

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Re: [RO] HatOnline Renewal! Back again!
« Reply #250 on: April 27, 2013, 01:50:13 PM »
Wait did warlock have any important 3rd job gear that I missed from not doing the quest?

Dormio Ergo Sum

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Re: [RO] HatOnline Renewal! Back again!
« Reply #251 on: April 27, 2013, 01:59:11 PM »
You missed a Green Apple Ring (2795) and Magic Stone Hat (5753).

trancehime

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Re: [RO] HatOnline Renewal! Back again!
« Reply #252 on: April 27, 2013, 02:10:31 PM »
You missed a Green Apple Ring (2795) and Magic Stone Hat (5753).

Well everyone gets a GAR when they job change to 3rd job.

The Magic Stone Hat, on the other hand, is actually fairly impressive. Comparable to the Sniper Goggles rangers get though not as impactful.
Magic Stone Hat[1] (5753) - if base dex=120; MATK+10 & reduce variable cast time by 2%


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Tengukami

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Re: [RO] HatOnline Renewal! Back again!
« Reply #253 on: April 27, 2013, 03:09:55 PM »
Not here, in game?

Does it matter which mailbox? The one I opened near the southern gate had nothing in it.

"Human history and growth are both linked closely to strife. Without conflict, humanity would have no impetus for growth. When humans are satisfied with their present condition, they may as well give up on life."

helvetica

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Re: [RO] HatOnline Renewal! Back again!
« Reply #254 on: April 27, 2013, 03:12:46 PM »
Well I guess I didn't mail it, I'll shoot it over when I get on next.


Twitter: @hipsterfont | Discord: helvetica#0573 | LINE: hipsterfont

He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


Dular

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Re: [RO] HatOnline Renewal! Back again!
« Reply #255 on: April 27, 2013, 03:16:37 PM »
I couldn't help but notice that according to that, Star Gladiator and Taekwon can effectively equip anything at all, even though they can only equip about 3 things, as far as I'm aware.

helvetica

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Re: [RO] HatOnline Renewal! Back again!
« Reply #256 on: April 27, 2013, 03:23:56 PM »
The xs are actually 200s, I removed them for ease of reading. Dunno why the mods are 50 for taekwon and star gladiator but I guess they were just lazy? And also according to the chart Assassins can use fuuma surikens and GXes can use guns :v :v :v
« Last Edit: April 27, 2013, 03:25:27 PM by helvetica »


Twitter: @hipsterfont | Discord: helvetica#0573 | LINE: hipsterfont

He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


Tengukami

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Re: [RO] HatOnline Renewal! Back again!
« Reply #257 on: April 28, 2013, 07:26:01 PM »
Well I guess I didn't mail it, I'll shoot it over when I get on next.

Cool, just let me know here when you do. Thanks!

"Human history and growth are both linked closely to strife. Without conflict, humanity would have no impetus for growth. When humans are satisfied with their present condition, they may as well give up on life."

trancehime

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Re: [RO] HatOnline Renewal! Back again!
« Reply #258 on: April 29, 2013, 09:01:35 AM »
Looking for opinions on this stat/gear build (skill is irrelevant) for my TK Ranker:

STR - 50~70 (+6)
AGI - 99 (+6)
VIT - 1
INT - 1
DEX - 60~70 (+6)
LUK - 1

Headgear (top) - Flapping Angel Wing or Bunny Top Hat
Headgear (mid) - Filir's Pinions
Headgear (low) - filler
Armor - Property-defending armors:: Either Claire Suits[1] or Glimmering Clothes[1] (Cards: Pasana, Dokebi, etc.)
R-Hand - unarmed (duh)
L-Hand - Stone Buckler[1] Cards: Alice or Hodremlin or Enemy Type Defense
Garment - Heroic Backpack[1] Cards: Nine Tail or Roween or Choco or Element Defense
Shoes - Boots[1] Cards: Matyr or Antique Firelock
Accessory 1: Ring[1] Card: Mantis or Brooch[1] Card: Yoyo or Glove[1] Card: Zerom
Accessory 2: Ring[1] Card: Mantis or Brooch[1] Card: Yoyo or Glove[1] Card: Zerom

I'm not sure what mix and match of accessories I should go for, nor do I know if I'm going for the correct item setup. Boots[1] for shoes because I honestly don't know good footwear for Taekwons in the current installment of RO :derp: Stone Buckler is the most reasonable shield to get so far, as others are either not strong enough or not attainable in any reasonable span of time (Valkyrja Shield). Heroic Backpack is a must for the ASPD bonus. It means I can see how much ASPD I get with 99+6 AGI, then I can redistribute 9 points into other stats if necessary. STR is compromised slightly, due to the presence of infinite kick combo, which easily triples DPS, especially with the kicks running off of ASPD for delay, I can spam kicks as fast as I normally attack.

« Last Edit: April 29, 2013, 09:03:28 AM by Liese-hime »

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Dular

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Re: [RO] HatOnline Renewal! Back again!
« Reply #259 on: April 29, 2013, 03:48:46 PM »
I think if you have too much aspd, you lose out on attacks because you cannot react fast enough to make full use of your aspd.  The rankers I've seen on iRO usually went full vit for the titanic amount of defense, and they're kicks were still rapid firing.  It sometimes took them a few moments to get started was the issue.  I think you'd EASILY hit 190 aspd, which means.. What, 5 attacks a second?  I don't think a lot of people can get down the timing of hitting a button at the right time every .2 seconds.

MatsuriSakuragi

Re: [RO] HatOnline Renewal! Back again!
« Reply #260 on: April 29, 2013, 05:41:59 PM »
NPCs seem to be bugged right now. I'm trying to finish the Finding the Moving Island quest and it just keeps sending me in a loop. The last time I tried talking to the Csar he didn't even finish his dialogue before telling me to go away.

Edit: nm it started working again maybe an hour later
« Last Edit: April 29, 2013, 08:52:52 PM by Matsyshiro Honoka »

Kiro

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Re: [RO] HatOnline Renewal! Back again!
« Reply #261 on: April 30, 2013, 02:09:25 AM »
So just a quickie for all the people wanting to do high level dungeons: save certain items/materials for those access quests.

Breakdown of some of these quests can be found here: http://irowiki.org/wiki/Access_Quests

Mainly for Nameless Island/Abbey, you need to do about 3 different precursor quests. Tedious items to gather include Glacial Hearts (Ice Dungeon drops), Green Herbs, and Jellopy.

Geffenia unlock requires a massive amount of Coral Reefs, but anyone can enter the dungeon when the quest completer chooses to open the Geffenia fountain so probably only a few people would have to do this quest. I'm working on this one.

Also, take a look at Alchemist brewing pages to see what's needed for them. Also our future Genetics seem to have the ability to change a hodgepodge of items. http://ratemyserver.net/index.php?page=creation_db&op=8 Not sure how that works though.

trancehime

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Re: [RO] HatOnline Renewal! Back again!
« Reply #262 on: April 30, 2013, 03:32:24 AM »
I think if you have too much aspd, you lose out on attacks because you cannot react fast enough to make full use of your aspd.  The rankers I've seen on iRO usually went full vit for the titanic amount of defense, and they're kicks were still rapid firing.  It sometimes took them a few moments to get started was the issue.  I think you'd EASILY hit 190 aspd, which means.. What, 5 attacks a second?  I don't think a lot of people can get down the timing of hitting a button at the right time every .2 seconds.

i'm at 182 aspd now buffed, mind, because we're still running off pre-renewal ASPD (thanks fontpants for confirming this with me)

it's subject to change of course because the formulas tsocchi posted haven't actually been put into use yet, but yeah, i'm probably going to have to switch to full VIT in that case. :V The button mashing is easy; I've TK Ranked before on jRO, it's just the major roadblock there is lag.

Mainly for Nameless Island/Abbey, you need to do about 3 different precursor quests. Tedious items to gather include Glacial Hearts (Ice Dungeon drops), Green Herbs, and Jellopy.



For jellopy, buy some meat and then exchange them with one of the Utan Kids in Umbala. Even if you don't have the language quest, you can still exchange meat for 2 Jellopy/Fluff/Clovers by picking the first option.

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helvetica

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Re: [RO] HatOnline Renewal! Back again!
« Reply #263 on: April 30, 2013, 03:42:44 AM »
You can buy jellopy and green herbs now in Prontera from the flower girl right where you warp in town.

Also SHUT UP DULAR


« Last Edit: April 30, 2013, 03:47:10 AM by helvetica »


Twitter: @hipsterfont | Discord: helvetica#0573 | LINE: hipsterfont

He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


helvetica

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Re: [RO] HatOnline Renewal! Back again!
« Reply #264 on: April 30, 2013, 09:51:06 AM »
Stardate -309673.3106291222

After great effort and countless research by Federation scientists, the formula known as Attack Speed Delay has been derived and implemented. It is not a perfect replica, as the original alien technology is sufficiently different from our own, but it has been adapted to work with our own starships. Various tweaks will be implemented as time goes on and further study is made, but, I shall proudly say, it is spaceworthy.

Oh and Kiro, I don't know WTF is up with heal but I need to do more research. The calcs are showing numbers much higher but any attempt at me poking at the formulas has resulted in weirdness. It /looks/ ok in the code, and it matches what all the various calcs show, but there's a formula on irowiki that gives significantly higher highness heal numbers, so I need to test this on AEGIS and see what the story is.
« Last Edit: April 30, 2013, 10:11:34 AM by helvetica »


Twitter: @hipsterfont | Discord: helvetica#0573 | LINE: hipsterfont

He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


trancehime

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Re: [RO] HatOnline Renewal! Back again!
« Reply #265 on: April 30, 2013, 01:39:40 PM »


1.7M before the backpack!

...I wonder if I can figure out a faster way to farm money instead of Petites :V

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MatsuriSakuragi

Re: [RO] HatOnline Renewal! Back again!
« Reply #266 on: April 30, 2013, 03:54:56 PM »
font: Was the Kafra shop reset or something? I had like 500 or 600 points in there and they're suddenly gone :<

EDIT: wait nm I forgot I spent those last night don't mind me i'm dumb :V

helvetica

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Re: [RO] HatOnline Renewal! Back again!
« Reply #267 on: April 30, 2013, 08:00:27 PM »
font: Was the Kafra shop reset or something? I had like 500 or 600 points in there and they're suddenly gone :<

EDIT: wait nm I forgot I spent those last night don't mind me i'm dumb :V
:V


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He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


Tengukami

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Re: [RO] HatOnline Renewal! Back again!
« Reply #268 on: April 30, 2013, 11:51:05 PM »
Priesthood achieved!



I was a bit worried, because I didn't get Job Lvl 50 until after I started the job quest, when I read specifically that you needed this before the quest in order to get the Bible. But it's apparently all the same deal to Bishop Paul, so, hell yes!

"Human history and growth are both linked closely to strife. Without conflict, humanity would have no impetus for growth. When humans are satisfied with their present condition, they may as well give up on life."

MatsuriSakuragi

Re: [RO] HatOnline Renewal! Back again!
« Reply #269 on: May 01, 2013, 12:17:44 AM »
Yeah. You can more or less start the job change quest at job level 40, but you'd be silly not to take it to 50 (you'd be effectively wasting useful 1st job skills that can still be very useful later on, especially as a healing/buffing unit). It doesn't really matter when it happens from there.

Congrats, though! Job class changing feels so good. Especially since your new job level is 1 and you'll gain levels in it really fast for a while. :D