Second Stratum- Part 4: Gotta Catch 'em AllTime to go shikigami hunting!
This is a Bulbul. The only reason I grabbed this shikigami is for one of its skills: Water Wall. It makes the party immune to Water attacks for a turn. Guess which boss fight this will make easier? Yeah, we're going to go after Xia. Not yet, though.
This is a Burabura. It's a fire-based shikigami I'm not going to use, yet. There's a particular boss in the expansion I'll be using this shikigami for, as it has Fire Wall, similarly to the Bulbul.
It's a Bakebake. Not using it ever.
Now a Mining Village I'm using! It starts out with Resisting Shield Wall, which grants extra RES to the whole party based on the shield being used by the user for one turn. It also grants 25% resistance to Pierce, so That'll be good. As Mokou's my tank, it's going on her.
This is what you get for trying to recruit Mind Flayers. They're not worth it, trust me.
Ah, a Fairy Maid. It starts off with Control Land, which shifts the Land towards an element of your choosing. It also learns some good elemental spells later, and provides a +5% casting speed boost to basic elemental spells. I haven't equipped her yet, but I'll probably put her on Patchy. Eventually.
Here's an enemy I didn't see when I came through earlier today. This is a Lesser Demon. Like the Arch, it's very powerful, except it's a demon, and thus knows such like Demon Shock and other dangerous Dark attacks. It's also recruitable!
Really? On the first try? With a 12.5% chance of being recruited?
...The RNG doesn't hate me! Not yet, at least. The Lesser Demon packs spells unique to the Demon series of enemies, such as Demon Shock, which it starts with. It also provides 50% resistance to Dark! That could be really useful later on.
Anyways, I head off to Bhava-agra to collect stuff. That place is much easier for me now that I've leveled a bit.
The theme is
The Road of the Apotropaic God~Dark Road again. Why can't it be a song from Scarlet Weather Rhapsody, or something? Maybe it's because in Genius of Sappheiros, they already used all the good songs from that game. Oh well.
These are Thunders. They can inflict Silence, know Shock Hand, and are weak to Earth. That's about it.
WhatisthisIdon'teven...
Well, uh, this diaper is another recruitment flag, as well as a reference to Genius of Sappheiros. References are everywhere.
These are Angels. They are weak to Dark and boast some Light moves. They are also recruitable.
Sanae, what are you...?
Oh. you learned Explosion. It's a large AoE attack. I'm not equipping it on her.
Finally, got it. It starts off with Angel Wall, which raises the party's resistance to Light and Dark by one level (similar to Byakuren's Sacred Barrier from Genius of Sappheiros). as well as Shining Stars. It provides 25% resistance to Light. I haven't put her on anyone, mainly because I have Light attacks and I don't necessarily need them now.
Another new enemy: Otohime. No, not
this Otohime. Otohimes are dragon-types, which makes them resistant to the basic elements. They also have powerful attacks of their own. They are pretty damn dangerous, especially at this point. They are also recruitable, but I don't care enough to grab them.
Okay then. This attack, which I can't translate for the life of me, has Large - power and also has a Dispelling effect. Interesting. I don't need it right now. Pole Swing and Flashing Pierce are serving me better.
Apparently we need a Long Hookshot to cross this. Why game?
Hey, let's check out Eientei... Reisen is that you? You were giving me shit earlier in Labyrinth of Touhou today. I'm going to have to grind for a while...
Sorry, got off track for a moment.
She's surprised to see us.
Apparently Eirin and Kaguya are missing. Huh, weird. We may have found Tewi, but if those two are nowhere to be seen... where'd they go?
Meiling agrees to look for them while going after the Three Demonic Pillars. Maybe they'll be helpful this time, unlike the last game, where they just attacked us and then gave us a crappy formation later on that I never really used.
Sanae? She's noticed that everything's getting kind of somber.
She apparently said something about the Eientei crew not coming back or something. This pissed Reisen off.
Not pictured: The actually sound of bullets being fired at Sanae. Sanae claims that it's just a joke to lighten the mood. And then she says something about suppositories.
Uh, Reisen? I think you killed her. Reisen joins soon after. She's all about inflicting Berserk, starting out with Lunatic Voice. She also offers 50% resistance to Berserk, Charm, and Control. However, I don't really care for her, even if she gets Hyper Decrease... at level 71. Yeah, not worth it.
Over here we've got a seal. We don't have the item that destroys this barrier yet, but we'll get it soon enough.
And the Prescott. It has Arithmetic Circuit, which increases the amount of damage done when a weakness is hit, and Discharge, which deals Electric damage to all enemies based on your current HP. It's going on Nitori, for now, just to make hitting weakness that much better.
And a Yuki-onna on the first try! It starts with Cold Breath and learns a bunch of Water attacks later on. It increases Water spell casting speed by 5%. She's going on Sanae in place of Ran (sorry Ran, you were useful for the short amount of time I had you on).
Oh yeah, I forgot to show these Netherworld Wells off earlier. I forget what's so special about them.
Is that who I think it is up there?
It is! It's Youmu!
Youmu somehow made Nitori angry. I don't remember why.
Apparently Youmu wants to find Yuyuko, plus she is fine with coming with us.
Yeah, double fist pumps for recruitment.
Then she made the mistake of saying swords are better than fists. Oh, Meiling would beg to differ.
Then Nitori joins in on the argument, saying her inventions are the best.
...You can't be serious, right? Anyways, Youmu joins us. She boasts some good HP, STR, VIT, DEX, and AGI, but she has crappy MP and INT and POT. Her Last Word isa series of six attacks, all at half damage. I was not going to use her from the beginning, so off to the bench you go.
Meanwhile I return to Makai 4.
A new area already?
Youkai Mountain, huh? I'll come back sometime later.
Three new enemies. the Wyvern (a dragon type enemy with some breath attacks), the Snake Queen (I forget what she's all about, but she is recruitable) and... I'm just going to call it a Preying Mantis. It knows Paralysis Zapper, which is pretty damn dangerous. I think they're weak to Water.
Breath attacks sure are fun, huh?
A Mercenary. He knows Stun Blow. It inflicts paralysis. Kill him.
Behind exit number two is...
The other side of Muenzuka. We'll be back later.
In a minute, just let me finish up other things.
Daiyousei, is that you? She knows some Water spells and can cast Teleportation on herself to negate some physical attacks. She goes down after an unseen struggle.
She's also recruitable, with a 100% recruitment rate. She knows Teleportation, Water Recovery, Water Chase (chasers suck nowadays, unlike pre-expansion, where they were awesome), and Cold Hand. She boosts healing by 5%. To the bennnnnnnnnnnnnch.
We totally needed to see Xia's tower from here.
Let's take care of you now, shall we?
Shikieiki? What are you doing here?
Apparently she caught wind of the incident from Higan and has been going at it alone.
Even if she isn't a natural resident of Gensokyo, she still wants to protect it. Well, we could use the help.
However, she wants to test our strength to see if we can deal with the Three Demonic Pillars ourselves. Uh, you must have missed me kicking Chloe's ass, then.
Hey, no need for violence!
Apparently need for violence.
I manage to poison her first turn. She has 3000 HP. This kind of poison is really damn good, then.
Not pictured: Basically the entire fight. She uses different elemental spells, based on the power of the Land. At higher Land levels she uses stuff like Dark Web, which can hurt. A lot. She can also charge up for using "The Last judgment," which inflicts a flat 666 damage. That's basically a TPK. Thankfully, the poison manages to kill her off the turn she charges up.
So, uh, you okay, Enma-sama?
She congratulates us on our strength. Aww, you're making me blush.
She agrees to come with us too! Alright then!
There was some conversation about them complaining about her (as a Yama) coming with us. She threatens to put us down for hell, which prompts this reaction and a quick "Just kidding!" Eiki has a very high MP pool, DEX, and INT. While her physical stats are average, she's a good all-around caster with a buffer/debuffer slant. She also has The Last Judgment as a Last Word, which deals 666 flat damage to all enemies. She's going to actually join our party, replacing Sanae. It was nice knowing you, Sanae.
We've got seven hours left. We've got this handled.
Oh boy, more Makai. Except this is the third stratum.
See?
Looks like we're almost done with the second stratum too. However, that's all for this update. Next time we finish up the second stratum, and maybe see if we're prepared enough for Xia. Probably not, though.
Summary:
Treasure: Light Shard, Electric Shard, Spirit Stone, Pretty Mirror, Death Jewel, Silver, Boundary Amulet (drop), Bamboo, Earth Shard, Quick Wood, Tower Shield (Mokou), Magic Source Stone, Ring of the Earth's Crust
Skills: Bad Fortune (reduces all of the enemy party's stats, Hina), Starlight Whip (a 70 power single-target Light spell that can inflict Paralysis, Ran), Explosion (Sanae), Spider Net (AoE attack that reduces AGI and DEX, Yamame), Whatever the name of that spear skill is (Nitori), Tunder Pierce (55 power Electric spell with piercing range, Prescott), Thunderclap (Hatate)
Passives: +5 EVA (Aya), 25% Blind and Silence Resist (Nishiki), Shield Evasion +1? (Momiji), 25% resistance to all Permanents (Minoriko)
TPKs: 1 this update, 8 overall
Frustration: Lowering. Getting shikigami can be annoying, but there could be worse things.