Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Gappy on April 21, 2009, 08:33:51 AM

Title: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 21, 2009, 08:33:51 AM
Welcome to the new resurrected discussion thread for 'Waking up From the Dream', MoTK's first freeform RPG.

This is the discussion thread. The story thread is here (http://www.shrinemaiden.org/forum/index.php?topic=90.0). The registration thread is here. (http://www.shrinemaiden.org/forum/index.php?topic=98.msg913#msg913)

Story so far:
Gensokyo was on the verge of complete destruction. The Hakurei Border was collapsing. Gensokyo's source of spiritual energy, the mana leylines under it, which fuels its existence had suddenly failed for some unknown reason. In an emergency meeting, Yukari met up with Reimu at the Hakurei Shrine a good few hours before the predicted complete collapse of the border. They agreed that there was no chance to save Gensokyo now. There was little time and neither of them knew the reason behind the mana leylines failing. The only option was to escape and bring as many memories of Gensokyo with them as possible. Using Those memories, they may one day restore Gensokyo to its former glory along with everyone in it once they have managed to return its mana supply.

There was one problem. The outside world lacked spiritual power, having advanced and modernized beyond the need for spirituality. The beings of Gensokyo, whether youkai or human, are used to the great abundance of mana and thus their mana expenditure is less efficient and higher than your average outsider. They would quickly run out of mana in the outside world and die long, protracted deaths. It?d be a living hell for them.

Thankfully, there were outsiders within Gensokyo who had befriended certain members of the Gensokyo community. They would be able to ?partner up? with certain refugees and share mana. The mana sharing is proportional the strength of the outsider (physical and mental) and the strength of their relationship and trust and is inversely proportional to the distance between them. (read the notes at the bottom). If they escape together, they may stand a chance at surviving the outside world.

The two set off to prepare a gateway through the Hakurei border through which refugees may escape. After that Yukari sets off to warn as many people as she could while Reimu starts?well?packing with her newfound outsider friend, Mitaka.

The SDM crew, with the three outsiders, Remilia?s friend - the samurai Kojiro, Flandre?s companion - Zei, and the SDM butler and wife to Sakuya - Taihou, finally make it to the shrine after their mansion was completely swallowed by the earth due to the increasingly unstable earth underneath Gensokyo. Around that time, outsider Jeremy Nezu arrives on his own, wondering why Reimu has yet to save Gensokyo. Aya and her outsider companion Sumire soon arrive and reveal that Yukari has yet to spread any news.

Worried, Reimu decides to take on the task of spreading the news with Aya and Sumire?s help. Meanwhile, Mitaka was charged with getting the group to the gateway waiting at the border.

As they journeyed, they met up with outsider martial artist Alex and his girlfriend, Lily Black. Soon, after getting past a treacherous stretch of geyser land, they come across Parsee and her outsider companion, Hiroko, who had both somehow managed to leave the underground world through a geyser.

They soon reach the border gateway. However, a mysterious voice suddenly fills the clearing surrounding the gateway, mocking them for their ?futile? attempts at escaping and telling them that the destruction of Gensokyo was a mere ?by-product? of her hijacking the mana source for her own nefarious ends, a ?grander scheme? according to her. She summons many small shadow creatures and challenges the group to defend the gateway against them. The group stands their ground and valiantly fights. Meanwhile, Reimu, Aya, and Sumire had managed to spread the news and had returned with Yuyuko and her outsider companion Sho, Suwako and her outsider companion Myon and the outsider Demonlord Pichu and his Makai contingent. They too join the fight.

Taihou?s hidden strength finally decimates the shadow army, allowing the party a brief respite. Soon more refugees arrive at the gateway. Together they waited for the collapse of the barrier, when it would be unstable enough for them to pass.

However, the mysterious disembodied voice wasn?t done yet. She returned, and this time she summoned a giant shadow snake. She tells them that she doesn?t plan on letting them leave and reveals that this was a bit of revenge on Reimu. The team once again fights to protect the gateway while Sanae and Reimu tried to keep the gateway open. The team tried many things, including hacking the surrounding forest to create traps, creating diversions, etc. anything to keep the snake occupied to buy time for the evacuation.

Jeremy somehow managed, with Kaguya?s help, to create a replica of Simon?s drill from TTGL, and used it to channel spiral energy into the airship that Nitori, Alice, and Marisa had used to arrive. The airship transforms into a humanoid form and charges at the snake. Further battle ensues, culminating in a final kamikaze charge with the entire party of outsiders onboard the mecha charging for the snake. The collision threw everyone overboard, while the snake and mecha together sailed over Gensokyo.

The rest of the party escapes through the collapsing gateway, leaving Reimu, Mitaka, Marisa, Alice, Ruukoto, and Suika waiting by the gate to keep it open till the last minute for Jeremy?s return and hopefully Yukari?s arrival.

Meanwhile, Jeremy manages to find Yukari, Chen, and Ran in an underground cave where Yukari had been sealed in a box. With the drill?s help, he liberates Yukari, and together they escape. They reach the gateway just in time as the gate was about to collapse, bashing straight into the people waiting by the gate and shoving them through to the other side.

Outsider Mcwallace and his companion, Eirin, manage to reach the portal just before the destruction of Gensokyo.

On the other side, Kojiros had landed near the Suwa lake and had rendezvoused with Remilia. He ended up having to make a contract with Patchouli, Koakuma, Youmu, and Minoriko Aki to save them. Meanwhile, Alex had landed a good deal further away, at the Heavenly Dragon Dojo, right beside the abandoned Saniwa shrine and inn in Karuisuwa.

Meanwhile, Amarillo had successfully escaped on her own from her home in the Forest of Magic with Lily White and had emerged in the outside world in the town of Karuisuwa. They managed to get room and board along with a job in the local Tourist Helpers store.

At the same time, Renko and her friend Sanasan were en-route to the abandoned Hakurei Shrine in the Yatsugatake National Park to make an attempt to reach Gensokyo once more.

The others landed around the old abandoned Hakurei Shrine in the aforementioned national park. Gpop managed to link up with Sanae, Merlin, and Satori and reached the shrine first. Hiroko agreed to enter a contract with Iku before making their way to the shrine. Upon arrival, Mitaka decided to make a contract with Marisa, Alice, Ruukoto, and Suika in order to save them, causing him to collapse due to the shock of the sudden mana depletion. He should have died. However, Gpop finds him and together with Pichu they dragged him into the shrine. Yukari reveals to him as he comes to that his sudden bravery had caused him to develop greatly mentally, and thus his mana supply increased quite abruptly. However, he was still severely weakened.

Everyone else eventually manages to make it to the shrine.

Taihou, meanwhile, manages to form additional contracts with Keine and Mokou. As they made their way up to the shrine, they were attacked by three men in black armour and helmets. Mokou quickly dispatches them at the cost of Taihou?s energy. They quickly make their way to the shrine to warn the others.

Meanwhile, the group at the shrine were discussing things when Taihou arrived. Shocked by the sudden appearance of more enemies, the exhausted group gets to their feet. Jeremy manages to get his internet working in time to reveal that things have changed while they were away. The Prime Minister had a new secretarial aide, Saaya Kikuri, who they suspect is the Kikuri they knew from Makai.

There wasn?t much time for further thought. The agents had found the shrine and attacked with smoke canisters. Satori blasts a hole through the back, having sensed that the opposition didn?t expect them to escape that way. They successfully escape and, using Satori?s powers further, they managed to avoid the search nets combing the hill. After 3 hours of trekking and hiding their tracks, they meet up with ThirtyFour who was trying to get his Challenger II tank moving with Rika?s help. With the help of Jeremy?s dying spiral drill, they get the tank moving again and head for Karuisuwa.

They decided to stay at an abandoned shrine that night, the Saniwa shrine. Kojiro and his team rendezvoused with them after a little confrontation with some agents of their own. They settle down in the shrine, exhausted. Shortly after midnight, they tried to discuss what to do and where to go, but in their exhaustion they failed to reach any conclusions. They finally agreed to rest, recuperate, and discuss things further the day after.


Current Teams (alphabetical by player name)

Team Fairy Harem ? AJC (Alex)
Lily Black
Daiyousei
Sunny Milk
Luna Child
Star Sapphire

Team Jealousy Fever ? Anathe (Hiroko)
Parsee Mizuhashi
Iku Nagae
Tenshi Hinanai

Team Bunbunmaru/Onsokumaru ? AmaterasuOmikami (Sumire)
Aya Shameimaru

Team (????) ? Shii (Cleartailcat)
Wriggle
Tokiko
Momiji (At odds with Etch-a-sketch. Please discuss)

Team Makai Badass Freakin? Overlord ? Demonlord Pichu (Pichu)
Shinki
Luize
Yuki
Mai
Yumeko


Team Heaven-Piercing Drill/Yakumo/SUPPATENKO ? E-Mouse (Jeremy Nezu)
Yukari Yakumo
Ran Yakumo
Chen Yakumo

Team Shakin' ? Etch-a-Sketch (Austin Magree AKA Etch-a-Sketch)
Momizi (At odds with Cleartailcat, please discuss)
Nitori
Akyu

Team Freud ? Gpop (Gpop)
Koishi Komeiji
Satori Komeiji
Merlin Prismriver
Sanae Kotiya

Team Combat Butler ? Helepolis (Taihou)
Sakuya Izayoi
Keine Kamishirasawa
Mokou Fujiwara

Team Library ? Jan-San (Jan)
Patchouli Knowledge
Koakuma

Team Scarlet Samurai/Embodiment of Autumn Darkness ? Kojiros (Kojiro)
Remilia Scarlet
Minoriko Aki
Rumia

Team White Death ? Kojiros (Pearl)
Komachi Onozuka

Team Lunatic ? Madness Chaser (McWallace)
Eirin Yagokoro

Team FUBAR - Mind the Gap (Mitaka)
Reimu Hakurei
Marisa Kirisame
Alice Margatroid
Ruukoto Hakurei
Suika Ibuki

Team Tourist ? Nemoma (Amarillo)
Lily White
Rinnosuke Morichika

Team Ahoge (until I or Pedonymous think up a better name) ? Pedonymous (Arekku)
Kisume

Team Dark SABOTEN(until I or Ramus think up a better name) ? Ramus (Ramis)
VIVIT
Hina
Mima

Team starlight GPS ? Sanasanasan (Sanasan)
Renko Usami

Team TANK ? T34G3 (ThirtyFour)
Rika

Team Dai-Yakuman TSUMO ? TranceHime (Yoh Hirozawa)
Meira

Team Ghost-buster ? Xan (Sho)
Yuyuko Saigyouji
Kogasa Tatara
Youmu Konpaku (at odds with Kojiro. Please discuss)

Team Onii-san ? ZeiAkabane (Zei)
Flandre Scarlet
Mystia Lorelei
Reisen Udongein Inaba
Shizuha Aki

Team Yohoho/Pirate - Etch-A-Sketch (Ria)
Kaguya

RAI Force 1

Team Flower-Power ? AJC (Yagi)
Yuka Kazami

Team Lucky Strike - Demonlord Owlbear (Shinjiro Kuroyama)
Tewi
Yuugi Hoshiguma

Team Crios - Etch-A-Sketch (Marilyn)
Cirno

Team Okazaki-Fragment - Rabbit (Ben)
Yumemi Okazaki

Team Musical ? Mind-The-Gap (Miguel Sawyer)
Lyrica Prismriver
Lunasa Prismriver


The archived story thread is here. (http://old.shrinemaiden.org/forum/index.php?topic=2121.90)

Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Edible on April 21, 2009, 08:39:16 AM
This would seem to be the official place for it, yes.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Gappy on April 21, 2009, 08:40:24 AM
This would seem to be the official place for it, yes.

Thanks. We'll settle down here then.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Sawaguchi`Mai on April 21, 2009, 11:14:25 AM
Huh...guess this is the official place for it.

Oh well. :/
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: WRATHIE_Beatrice on April 21, 2009, 11:15:53 AM
for the record, some1 summarize this even thou i probably won't take part coz it goes too fast due to people spamming one liners.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Tapsa on April 21, 2009, 11:20:00 AM
Well, wrathie

Gensokyo's border collapsed, a giant boss arrived and smacked everybody's ass out of Gensokyo near a place named Karuisuwa, and right now, we are riding a tank piloted by me and Rika, with Team FUBAR.

Oh yeah, MiB is chasing us.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: WRATHIE_Beatrice on April 21, 2009, 11:22:48 AM
Mokou and I are laughing in the bamboo forest then. Pm me if you need help, if not it's too fast pace for us to actually care about it.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Gappy on April 21, 2009, 12:19:12 PM
Abandoned Saniwa Shrine, Day 2, 12.20 AM (past midnight)

Silence.

Everyone had collapsed onto the dusty tatami floor in the main hall of the shrine. Sheer exhaustion had finally taken its toll on the group. It had even overpowered their need to eat. Food and exploration would have to wait until tomorrow, unfortunately.

Mitaka felt like he was on the verge of death. The contracts were sickeningly draining. But sleep wouldn't come to him, even as he lay against a pile of rucksacks in the corner with the rest of team FUBAR nestled close to him to keep up the mana linkage. Perhaps it was the pain from the excessive mana drainage. Or perhaps it was just the raging thoughts in his head.

The other groups had clustered together in different corners of the room, gathered around their 'leaders' for mana support. The room was thankfully quite large. The ceiling was high up and vaulted with many crisscrossing ornate wooden beams, creating many dark shadowy corners. In the haze of his exhaustion Mitaka would continuously imagine he saw things moving within them.

"....can't sleep either, huh?" a whisper came out of the gloaming darkness. It was Kojiro.

"...no..." Mitaka replied. "You?"

"We forgot to post a sentry rota." Kojiro shrugged. "So I'm just sitting here, keeping my eyes and ears open."

"The tank's proximity sensors are active." Another voice came from within the gloom. It was ThirtyFour. "No need to worry about intruders."

"And yet you're still awake yourself." This time it was Pichu's voice. "The one who should be feeling the safest is also wide awake."

"....nah, just....that we're here....and..." ThirtyFour began. "I dunno...where do we go from here?"

"...." Mitaka could sense that a good few of the other outsiders were awake and were worrying the same thing. The Gensokyo refugees, still unnacustomed to the low mana environment, slept on from the sheer exhaustion.

Mitaka himself was more concerned with his mana supply. How could Reimu, Marisa, Alice, Suika, and Ruukoto continue functioning on such low mana reserves? They are at constant risk from dying at any moment should his supply fail completely. He would have to increase his own mana supply somehow. Perhaps....

Yes, he'll have to ask Kojiros, Zei, Taihou, Alex, and Pichu to help him train to overcome his weakness. Otherwise, he'll have to find some way to start training on his own. Somehow, he must become stronger, for them, and for himself.

"Perhaps we can start thinking about what we should do from here on out?" Sumire suggested.

"Obviously, we have to retake Gensokyo's mana supply from whoever stole it." Zei said.

"And where do we start?" Taihou asked. "It's good to keep that as a long term goal, but we don't have any leads."

"There's just Kikuri." Jeremy said.

"Great, someone high up in the government." Myon said. "Shall we go drop by her office tomorrow? You know, stroll in and say 'oh, hi, Kikuri, how are you today? By the way, could you please give us back our mana'?"

"We dont' even know if she IS our Kikuri. Even if she is, how do we know if she was the one who stole the mana supply?" Hiroko pointed out.

"She's beyond our reach." McWallace said, simply. "And if what happened tonight was any indication, they have an entire army of their own."

"And we have....?" Zei began.

"A tank." ThirtyFour shrugged. "And a large group of kids now weaker than your average human being."

"Wow, that's quite an arsenal, huh?" Gpop said. "Sure, we can just stroll into Mordor."

"We'll have to strenghthen ourselves first, I think. Stabilize our mana links and increase our own mana supplies." Mitaka said. "At least, for me, that'd be my first priority. Otherwise there's no way my team can survive."

"I suggest we lay low for a while." Hiroko said. "Recover and build up our strength."

"But where?" ThirtyFour asked. "You have a home nearby?"

"...." Silence fell again. The immediate problem rose up before them. Where would they go?

"We can stay here." Mitaka suggested. "It's an abandoned shrine. We can stay here before moving on..."

"....where?" Jeremy began. "Move on where?"

"...." Everyone sighed. The prospects looked bleak for the group, with nowhere to go, nowhere to turn, and their mission's goal seemingly too high to grasp.

"Rest will do us good for now." Mitaka finally sighed. "Let's sleep. Tomorrow we'll find ourselves something to eat and take time to recover. Then we'll think of a plan."

This, everyone agreed, looked like a plan. And with that everyone turned back to refocus their attention on catching elusive sleep.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Tapsa on April 21, 2009, 12:25:10 PM
Apparently, the Challenger II was filled with manliness. I hope that means that it fixed the mangled barrel.

Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Gappy on April 21, 2009, 12:26:42 PM
Apparently, the Challenger II was filled with manliness. I hope that means that it fixed the mangled barrel.

Spiral power repairs most damage, I think. But the drill should be giving out soon. We can't depend on it forever.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Caber Knight Etch-A-Sketch on April 21, 2009, 01:29:32 PM
um, is it too late to join?

if not, can I team up with Nitori?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Tapsa on April 21, 2009, 02:06:55 PM
The abandoned Saniwa shrine

Somewhere near Karuisuwa

0340 Hours
--------------------------------------

Thirtyfour was fast asleep. His snoring sounded like winding up a sled engine that had got a little too much fuel from a primer.

A newspaper flew over the shrine gate along the gusty winds, ending up inside the shrine. The air flowing inside the corridor carries it to Thirtyfour's face.

Thirtyfour wakes up. His haymaker pounds empty air, ending up sinking through the floor few inches.

"YEEOOOWCHH!", he screams, still eyes closed.

Thirtyfour opens his eyes, pulls out his fist, covered in small, dusty wooden splinters and blood. He starts picking up some of the splinters, going "OW!" every time one splinter is pulled out of the skin.

Thirtyfour gets off his sleeping bag, and hopes that he didn't wake up anybody. He then walks out of the shrine, towards the tank glittering in moonlight near the shrine gate. IR sensors identify him, letting him inside the tank.

Thirtyfour treats his wounds, and then leans back in commander's position.

"Why can't I just sleep here? It's not like anybody is interested piloting this tank, even if, there's alarms...", he talks to himself.

Thirtyfour thinks again and grabs the reserved machine gun, if the coaxial one breaks. And straps two clips into his belt. He walks back to the corridor, hides the machine gun under a table, and goes back to sleep.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Gpop on April 21, 2009, 03:52:16 PM
I have the next part almost ready, but MSWord is being a bitch atm. I'll post it when I get home.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: mad on April 21, 2009, 04:39:55 PM
You have a manly tank with a mangled barrel. I am amused.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Helepolis on April 21, 2009, 04:46:38 PM
I lost complete track of the thread and story because I couldn't read it anymore this morning.

Last thing I remember: Is the part where a canister of teargas was thrown inside the shrine and everybody went berserk kicking ass.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Tapsa on April 21, 2009, 05:03:01 PM
You have a manly tank with a mangled barrel. I am amused.
What's so amusing about that? You know that there are many destroyed tanks sitting out there, rusting and falling apart, since WWII, and they will never see a museum for poor preserving out there in wilderness.

-snip-
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Nemo★Ma on April 21, 2009, 05:03:44 PM
I lost complete track of the thread and story because I couldn't read it anymore this morning.

Last thing I remember: Is the part where a canister of teargas was thrown inside the shrine and everybody went berserk kicking ass.

The old story can be found here:
http://old.shrinemaiden.org/forum/index.php?topic=2121.0

Preview for Amarillo Route (Team Tourist):

Fighting Alone is not a solution.

Form Zero is not always a solution.

To tap into Amarillo's full power, they must found a way to unite with....

Team Freud.

Namely, Satori Komeiji.

But how? That's the question.

-----------

I admit that fighting alone is not the best solution.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: mad on April 21, 2009, 06:05:47 PM
How about a summary of where everybody is. This story is built wall by wall and sifting through that takes more time than the actual writing. Or we could have a status post.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Demonlord Pichu on April 21, 2009, 06:16:24 PM
How about a summary of where everybody is. This story is built wall by wall and sifting through that takes more time than the actual writing. Or we could have a status post.
I second this motion.

Oh and before I forget
I lost complete track of the thread and story because I couldn't read it anymore this morning.

Last thing I remember: Is the part where a canister of teargas was thrown inside the shrine and everybody went berserk kicking ass.
You got that half right, only we didn't go apeshit on the SWAT guys (it was mentioned though), Koishi apparently created an escape route for the group and everyone supposedly escaped leading us up to this point now.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Tapsa on April 21, 2009, 06:26:26 PM
-SNIP-
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Helepolis on April 21, 2009, 06:30:59 PM
---
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Tapsa on April 21, 2009, 06:33:44 PM
Saniwa shrine. An abandoned shrine somewhere near Karuisuwa.

It's best to leave the summary to MTG or somebody who has been carefully reading it, I haven't been following this for 3 days. Snipped.

I'd hope some RPing tomorrow and not just discussing.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Helepolis on April 21, 2009, 07:52:53 PM
---
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Gpop on April 21, 2009, 08:04:47 PM
Alright well I guess I'll post my part here then:

As everyone was preparing themselves for sleep, Gpop decided to go out to the edge of the small lake nearby. He sat down and gazed at the empty and calm lake.

"What are you doing here?" said a voice from behind.

"UWAAH!" Gpop jumped up and quickly turned around to see Koishi and Satori who were standing behind him. She must've used her subconscious barrier to sneak out unnoticed once again.

"Well I'm just haging out here...need to relax a bit after all that, and I don't plan on resting in that shrine with everyone else jammed in there." Gpop replied properly. "But it'll be nice to have some company here with you girls. Here, have a seat"

The two sisters sat beside Gpop, with him at the far right, Koishi sitting at the center close to Gpop, and Satori beside Koishi.

The three of the continued to mindlessly gaze at the lake. As they were doing so, Koishi decided to hug Gpop's arm as he leaned back.

Then Gpop remembered, "Hey, Satori, before we all left...why didn't you tell us anything before? The border was on the verge of collapsing, yet you still were acting so casually."

Then Satori sighed, "Well the thing is that I didn't want you two to get involved in such things. After that Suwako incident, I was worried that one day you and Koishi would do something just as reckless, which could lead to dire consequences. If you guys were to ever figure out what was going on, you two would immediately try to help out in whatever situation was up there. I wanted to keep you two safe, because if I ever mentioned the border, you two would just be eager to help out. I can't say no to Koishi, because she's my only sister. I want her to be the happiest girl out there. That's why I allowed her to marry you. I saw that you were the one for her.

"But when you two wanted to go up to the surface, I knew it was almost time, so I decided to let you two go that time. I figured that you two would find out sooner or later, but I wanted you two to remain oblivous to it until it was time to leave. Of course, as I thought, you managed to do so yourself, and still managed to get yourselves into the fight.

"Right now I'm going to apologize for my actions, but I hope you two understand." Satori finally finished.

"Well...I guess I could, and I'm sure Koishi is," And Gpop looks at Koishi and notices her smiling at Satori, so he can easily guess that she definitely accepted.

"I'm happy that you cared for us in the end though," Gpop added, "and I'm happy that Koishi's still here. I'm doing the best I can to manage you two with the mana I have on me. Right now this is definitely not holding me down. I still feel like I have as much energy as before, so you two don't have to worry about me, I guess." Then he faces Koishi once again. "And as long as I have you here, I'll can never, ever be mad over something like that."

Koishi blushes at his words. Gpop signaled for a kiss with Koishi, and Koishi easily read it. They then began to lean forwards towards each other to lock their lips, as Satori watched happily from aside.

But then Gpop notices a random trumpet sound. It was playing music to fit the mood, yet it didn't seem to fit theirs. Gpop turned around before their lips could even touch, and noticed that it was Merlin from afar.

"I'll go check it out myself." Satori said. But Gpop and Koishi lost their mood to kiss each other now, and continued to gaze at the lake while Satori got up and went to check on Merlin.

"Please...don't do anything stupid...and keep her safe..." Satori muttered to herself quietly while glancing back at the two.

Satori walked to Merlin and noticed her somewhat jealous of something while playing her trumpet solo.

"...and why are you here Merlin?" Satori asked.

Merlin quickly looked up and finally noticed Satori. She jumped up in shock. "Oh m...me? Nothing...nothing at all! I'm just trying to play my trumpet for some...entertainment...yeah, that's it!" She stuttered.

"Hmm..." Satori stared at her heart. "...you...seem to take a great liking into Gpop, don't you? And you're playing your trumpet to fit the mood, and hope that Gpop...would notice?"

"N...NO! IT'S NOT LIKE THAT! I'M JUST PLAYING MY TRUMPET! THAT'S ALL!" Merlin exclaimed.

"You can't lie to me or yourself. I can read your mind. Well...I actually read your heart, and all your heart desires is Gpop. It's the only thing I sense in your heart..." Satori explained.

"W...WHAT!?" Merlin yelled in shock, "O...OKAY! I do, in fact like Gpop, okay? But it's not like I'm going to win him anyways! He has that sister of yours, and I have no chance with him whatsoever..." Satori could see tears run down her cheeks as her voice trailed off.

"Well, to be honest I don't know how I would feel if Gpop cheated on my sister for you, but I'm pretty sure that if you tried to be friends with him, he'll gladly accept."

"R...really?" Merlin blushed a bit. "Well, I guess being friends are good enough. It's not that I have that big of a grudge against her."

"It's alright." Then Satori grabbed the trumpet, "but please, for the sake of everyone else, don't play this too much right now. We're trying to escape from those guys in black, and your trumpet will only attract more attention from them, and not the good kind."

"Al...alright I will." Then Satori returned the trumpet back to her. "I guess I'll go sleep now. I think you three should as well."

The two of them stared at Gpop and Koishi from a distance. Satori then said, "I guess they'll be fine there. Let them be."

Then the two of them walked back to the shrine.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: AJC on April 21, 2009, 09:16:21 PM
we sould most surely make a new sign up thread
Title: Re: RPG - Waking Up From the Dream (Discussion Thread/Temporary Story Thread)
Post by: Gappy on April 21, 2009, 09:25:50 PM
we sould most surely make a new sign up thread

Yes, working on the details now. I'll come back and address everyone's concerns in a bit.

Oh, and a proper summary is on its way.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 21, 2009, 10:50:21 PM
Finally! Housekeeping finished!

*explodes....then melds back terminator style*

Phew, that took a good part of 3 hours. The chronology was particularly time-consuming. Not difficult, but tedious, especially as not many people had bothered with time stamps.

From now on I must ask everyone to use time and location stamps at the top of their story post. This makes things A LOT easier to follow. Thank you.

I also wrote up a summary. It's in the first post of this thread. Please let me know if I got anything wrong.

I've also started a third thread, a registration/profile thread. I would encourage everyone here to write up a profile for their player character. I normally do this before an RPG but I thought everyone would be playing normal humans....but as it turned out, half the cast are superhumans. Thus proper profiles would allow others to better understand and write-up your characters in the game.

Let's see, anything else? Ah, yes, I've altered Mitaka's relationship to Reimu. They are now merely best friends, as Reimu had saved Mitaka's life when he first arrived in Gensokyo and sheltered him. I decided it would make more sense in terms of the spiritual link (otherwise it'd be so strong that Marisa and the others wouldn't get a share at all, considering his minuscule mana supply)

Ok, issues and concerns -

for the record, some1 summarize this even thou i probably won't take part coz it goes too fast due to people spamming one liners.

Summarized in the first post now. Nobody here spams one liners in the story posts. If they did, I'd know.

um, is it too late to join?

if not, can I team up with Nitori?

Not too late. Plenty of room. Regarding Nitori, you'll have to discuss that with E-mouse as he plans on adding Nitori to his team. He already has a considerable team of his own so he may consider a request from you.

Or you can decide on someone else.

I lost complete track of the thread and story because I couldn't read it anymore this morning.

Last thing I remember: Is the part where a canister of teargas was thrown inside the shrine and everybody went berserk kicking ass.

The story's been archived. There's a plot summary too.

How about a summary of where everybody is. This story is built wall by wall and sifting through that takes more time than the actual writing. Or we could have a status post.

Yes, status posts would be good practice. I would ask that someone writes up a quick status summary every 5 posts or so.

I second this motion.

Oh and before I forgetYou got that half right, only we didn't go apeshit on the SWAT guys (it was mentioned though), Koishi apparently created an escape route for the group and everyone supposedly escaped leading us up to this point now.

Sorry, Pichu, I think I misread one of your posts. Are you planning on moving on to a different location rather than go to the shrine? Please let me know. I can edit my posts as necessary.

That goes for everyone else. I dragged everyone to the shrine as nobody had specified where they were going. If you have plans of your own, let me know.

Kojiro, I thought you had planned on going off to a place of your own? But, unless I'm much mistaken, you've joined the shrine group. Are you planning on staying?

The shrine seems to have merged with the Flying Dragon Dojo, if I understood Alex's posts correctly.

Also, now we must expand on the shrine and the surrounding town. What do you guys want to see? It's all up to you.

The previous set up for the shrine/inn, copy-pasted from the previous discussion thread -

Quote
On a large, yet shallow hill that slopes right up from Lake Suwa sits a modest shrine. It is considerably bigger than the Hakurei Shrine, consisting of one main large main temple and two smaller detached wings centered around a large central courtyard. There is a smaller building off to the side where the caretaker, priests, and shrine maidens would reside.

The Saniwa family that used to manage the shrine fell on hard times, mostly due to the decline of worshippers and faith which coincided with the modernization of the Karuisuwa region, as well as the popular rise of Christian faith in general. To try and avoid closing the shrine for good, they opened up their hot springs for public use. They even constructed a relatively well-built Ryokan (hot spring inn) just a little way off on the shrine grounds, far enough that it wouldn?t disturb the serenity of the shrine, but not so far that it was completely detached from the shrine.

The ryokan is a 3 story Japanese style building with a large open-air hot spring in the back (separated by gender, off course), supplied directly by a natural hot spring from under the lake. It boasts nice, airy traditional tatami mat rooms, made for group visitors. There is one function/party hall, one function dining hall, one smaller dining room for the staff, a large, well-equipped kitchen, a large underground garage that looked more like a hangar bay than anything?and, strangely enough, many underground storage rooms, now empty and in disuse (perfect for hidden laboratories!). (feel free to suggest more additions)

The Saniwa inn prospered after that. Soon the shrine was almost completely forgotten as the number of worshippers fell to almost nothing. The other two temples in the neighbouring cities became more popular as destinations of worship due to them being more prominent members of the Suwa Taisha (while the Saniwa shrine was also a Suwa Taisha shrine, it had never been as well-promoted).

The Saniwa family began investing in other, larger businesses, and soon the inn was left behind and shut down due to lack of profit, mostly attributable to the decline of tourism in the Karuisuwa region.

That was years ago. Now, the current Saniwa heir felt the shrine and ryokan had to be reopened and maintained properly before it collapsed for good. He was just wondering where to start hiring people when he came across a bunch of strangers who had taken refuge in his shrine. Moved by pity for them, and feeling he had nothing to lose, he decided to let them run the shrine for him. As long as they maintained the shrine and the ryokan and kept it running smoothly, they could stay as long as they liked and share the profits amongst themselves.

It sounded like a deal too good to be true.

The dojo will be somewhere on the shrine grounds as well, probably beside the inn, such that the inn in in between the dojo and the shrine.

What sort of city do you want Karuisuwa to be? A laid back rural traditional town, similar to the one portrayed in Persona 4? An Academy City ala Mahora Academy from Negima or the Academy City from To Aru To Majutsu No Index? What sort of locations, facilities, etc. do you want to have in it? Do you want the characters to go to school? Discuss! It's anything-goes.

Once again, sorry for the hold-up. All the housekeeping took a while. If I had known about the sudden migration, I'd have been more prepared. But now we'll be back to our usual scheduled programme.

As usual, enjoy the game! Let me know if anyone needs anything.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 21, 2009, 11:52:59 PM
Summary forgot Maribel's fate.

She is currently locked up in a laboratory near a cemetary. She had an eye removed and a camera planted in the other. The scientist experimenting on her is Dr. Ghandi Vernier.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on April 22, 2009, 04:09:39 AM
Quote from: Mind-The-Gap
Sorry, Pichu, I think I misread one of your posts. Are you planning on moving on to a different location rather than go to the shrine? Please let me know. I can edit my posts as necessary.
Oh I'm not going anywhere, I was just suggesting it for in the future when (or if) the teams split up, it would make it easier to know where your buddies are in case you run into something heinous and need to retreat.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 22, 2009, 04:16:38 AM
Ah. yeah Me and Zei's team are gonna head to my mansion in the town for relaxation and planning. But i met up with everyone else so Minoriko and Remilia can see thier sisters (that Zei has) and so we can head over to my place together.  That's our plan to do. I also introduced Pearl into the story for a reason but i'll tell that later :3 heheh
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on April 22, 2009, 04:19:48 AM
i'll got the ball rolling for our first hotspring event i felt i got the bar up rather good

since i need a good info on the status of the girls because not all of them are getting enough mana to actively be moving about i'm using the ones i know who are.

this is a good time for some good humor so far my story telling has been near dead serious.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on April 22, 2009, 05:26:11 AM
Kojiros, sorry to break it to you, but your character is a huge gary stu.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 22, 2009, 05:34:00 AM
Added a good plot twist in the story,
the rest is up to you.

Telepathy abuse in that case will sure render Amarillo with no energy to even walk or run.

Take that as a Jedi Mind Trick that only have one shot.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 22, 2009, 05:50:38 AM
Kojiros, sorry to break it to you, but your character is a huge gary stu.
i don't know who that even is but i'm assuming its not a compliment haha
Don't worry i'm not THAT powerful anymore just experienced is all. My char is no more powerful than Marisa even in his normal state. I didn't make that story up for this RP i had that story ever since I played Disgaea a few years back and wrote a fanfic about it. Lets say that too much Dragonball Z fanism and Disgaea gave me a bunch of ideas for my fic. haha.  Even in the story i toned his power down to as much as i did.

*just now wiki'ed Gary stu to get the idea*
......oh
so that's what you mean.  ._.  Well yes i wanted him to be mostly cool and powerful and mostly laid-back but dead on serious when things are on the line ya know?
Sorry if that doesn't float your boat man o_o. lol i never knew there was categories for this kinda thing....whether or not girls fawn over me.....well i never cared much for that aspect ._.
dammit now i feel labeled ~_~

Edit: i'm DEFINITELY not tryin to be a stereotype here ~_~. definitely not tryin to unmine everyone or be narcissistic about how to do things. but that really bugs me now. I'm not trying to make a perfect character. To be honest, i'm definitely not a fan of the Gary Stus ._.They are mostly chars that girls go after right? like Lelouch. i was simply goin with a storyline that was fueled with revenge that changed to the typical "save the world" kinda deal ya know? Gah nevermind just know i'm NOT trying to fall into that stereotype nor was i going for it when i made my character. dam dam dam
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 22, 2009, 05:52:31 AM
---
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 22, 2009, 06:00:36 AM
That almost describes Zoro's style in One Piece, Koji XD

MTG, you rock. Thanks for the summary. Now I can finally read on the new stories and write my next story. I'll either do it later on or at school during my break of one hour.
it does? i never paid much attention to One Piece but Zolo i thought was pretty cool.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: cleartailcat on April 22, 2009, 06:29:43 AM
gonna get to reading the archives sometimes soon. Depending on it, and how events turn out by the time I'm done, the ideas floating around my head may or may not work.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 22, 2009, 06:36:50 AM
Well, this takes me half a day to read up on, let alone post to...

Well, at least I can salvage most of the previous post I put together before the move stopped me under the pretense of character development. I'll try to put a note in about what's non-vital story-wise.

And JESUS this is busy. So many characters, so many players D:
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 22, 2009, 06:40:01 AM
MAybe we should take a break for a while? so everyone can get caught up?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 22, 2009, 06:42:42 AM
Well, I'm not giving up QUITE yet. But it is getting straining. :V

Self-report of what portions are most important to the larger story in our posts might help, so you can get away with skimming? Should we set up a format for that?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 22, 2009, 06:46:55 AM
Oh yes Jedi Mind Trick time!

(Well, it's the 1st time that Amarillo actually use it since she didn't use it in both arcs of An Age of Chaos. So dragging someone from their "best place" actually makes them braver and crazier. So dig up as many information as you can XD. )


I admit that I watched so many Star Wars .  ;)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 22, 2009, 07:03:46 AM
Question of personal concern, since it got ambiguous somewhere along the line - where's Renko?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 22, 2009, 07:06:02 AM
Just a quick info

The rest is all yours XD just remember to sent Amarillo back to the town after that since I'm calling it a day, BTW A-chan's Force Cool Down is 8hrs

And she even directly asked the man to head back, saving more trouble.

I myself 'll sleep for some hours... 3 or 4 perhaps ;D
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on April 22, 2009, 07:21:38 AM
Anyhow, in the sign up sheet I mentioned Kogasa as one of my partners. If anyone's wondering why I hadn't mentioned her earlier, it's because she was in the lugage in umbrella form.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on April 22, 2009, 07:56:37 AM
ok done for now i've decided to add a little twist myself in my last post and hint about the existance of the Rai force 1 faction just for incentive for people to join the RP in other factions which we currently lack i myself might take start doing two chars for this RP one is Alex for the gensokyo faction the other has Yagi for rai force 1: path of the chosen being the leader of that faction
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 22, 2009, 11:08:49 AM
So. I decided to sign up for this thing.

Since this has already started I'm absolutely baffled as to how to start off. ._.;; Any ideas?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 22, 2009, 11:16:45 AM
So. I decided to sign up for this thing.

Since this has already started I'm absolutely baffled as to how to start off. ._.;; Any ideas?

Welcome aboard. You can start by reading up on what's happened in the summary/status update thread here. (http://www.shrinemaiden.org/forum/index.php?topic=124.0) Or you can just leap in as we've just started day 2 and have just decided to reopen the abandoned shrine/inn in Karuisuwa.

I haven't read your profile yet, but I will in a bit. I'd be able to give better suggestions then. Otherwise, see what fits you best, I suppose.

Also, regarding the nodes mentioned in Xan's post, this is what I came up with in response:

Looks like a good plan, though we might have to suss out the details.

It's a good solution for our distance limitation though. How are we supposed to run an inn/shrine if everyone has to be within 5 meters of everyone else? (I assume you were suggesting the leyline node is the Saniwa shrine itself, yes?)

Plus there's the matter of the overall reduced spirituality in the outside world. Hmm...

Oh, that gives me a rather interesting plan. As well as increase individual strengths, they can increase the strength of the Saniwa shrine node by increasing the spirituality in the region, say, by attracting worshippers, promoting the shrine, perhaps getting some of the girls to become town pop-idols and form a band or something, stuff like that (Kannagi Miko style).

To keep things interesting, the node is a weaker source of mana than an outsider. Sure the girls can move around more independently while within the Saniwa shrine grounds, but they are relatively weakened while they do so. They have to stay close to their partners for a set amount of time each day. Thus the need to train and improve themselves isn't removed.

Thoughts?

Again, I echo, thoughts? Suggestions? Improvements?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 22, 2009, 11:21:29 AM
Welcome aboard. You can start by reading up on what's happened in the summary/status update thread here. (http://www.shrinemaiden.org/forum/index.php?topic=124.0) Or you can just leap in as we've just started day 2 and have just decided to reopen the abandoned shrine/inn in Karuisuwa.

I haven't read your profile yet, but I will in a bit. I'd be able to give better suggestions then. Otherwise, see what fits you best, I suppose.

Then I will not start immediately, would rather get approval and suggestions on what the hell I should be doing first instead of jump in and do something terribly wrong.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 22, 2009, 11:41:17 AM
Then I will not start immediately, would rather get approval and suggestions on what the hell I should be doing first instead of jump in and do something terribly wrong.

Ok, read up on your post. So you're with Meira and you were in Gensokyo. You must have escaped Gensokyo through the gateway along with everyone else. Perhaps you were one of the few to land elsewhere other than the Hakurei Shrine, thus explaining why you ended up separated from the others.

You can decide where you landed, to begin with. Anywhere within the Yatsugatake National Park, around (or in) Lake Suwa, or perhaps inside the town of Karuisuwa. You may even have landed inside the Saniwa shrine where we're currently staying and have yet to bump into the rest of us interlopers.

Anyhow, you can decide where you want to stay in Karuisuwa. Most of us, with the exception of Kojiro and Amarillo, are staying at the abandoned Saniwa shrine/inn/dojo complex which we have now been charged with reopening and maintaining. It'll give us a good base of operations to lay low while we strengthen ourselves and our mana links in preparation for a confrontation with Kikuri. You're welcome to stay with us.


EDIT: Oh, And E-mouse, that was a very, very entertaining post. I am amused. Mitaka shall be 'deodorant' forthwith. (added to fun facts)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 22, 2009, 01:32:01 PM
Because, I don't know who to PM, I'll just put it here

To whom it may concern:

            I wish to join in this RP thing going on, taking Nitori and Momizi along into my team.

It is to be called Team Shakin'

I also wish to use two other characters

Their description can be found in the profile thread.

please respond soon.

Thank you


    Etch-E-Sketch
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 22, 2009, 01:48:47 PM
Because, I don't know who to PM, I'll just put it here

To whom it may concern:

            I wish to join in this RP thing going on, taking Nitori and Momizi along into my team.

It is to be called Team Shakin'

I also wish to use two other characters

Their description can be found in the profile thread.

please respond soon.

Thank you


    Etch-E-Sketch

That'd be me. I'm the 'organizer' of sorts...err, sort of. Ok, Nitori and Momizi it is then. 'Partners' here generally refers to the touhou character you're partnered with, so I was a little confused when your two characters were 'partnered' with each other. Partnerships in this game suggest the existence of a mana sharing contract, you see.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: WRATHIE_Beatrice on April 22, 2009, 02:28:01 PM
.. u might as well ask the Mod to give u a seperate board at this rate.. the cluttering of UGW is ridiculous.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 22, 2009, 03:00:17 PM
.. u might as well ask the Mod to give u a seperate board at this rate.. the cluttering of UGW is ridiculous.

-_- well....

...I suppose that's what the future RPG forum will be for... *shrugs*

A proper RPG session just needs this many resources, especially one of this size (this is a relatively large number of players for one RPG session, especially one that's just beginning). It was just something for fun at first but it quickly grew and everything became too cluttered to keep in two threads.

Besides, you have the space, right?

Anyhow, to everyone else, how do you like your team names? I just based them on the first thing that came to mind when I thought of your character/team. Just let me know if you want to suggest an alternate name.

Now for Titles:

This is something I used to do in a previous RPG. After a day ends I would give each player a ?title? based on the most memorable thing their character has done/went through/was abused for/etc. for the day.

Now titles for day 1, in order of what I can think up -
Mitaka ? Deodorant (for ARMPITS)
Jeremy ? DRILL!
Kojiro - Tsun-Remi-Dere Samurai
Zei - Onii-san
Taihou - Taihou the Combat(??!) Buttler
Hiroko - Saturday Night Jealousy
Amarillo ? Jedi Tourist
McWallace ? Lunatic Highlander (just because of your name)
Alex ? Ecchi Fairy Harem-Master
ThirtyFour - FUBAR Tank Commander
Sho - Yuyuko Bait
Pichu - Baddass Freakin' Harem-Master
Sumire - Newspaper Girl(?)
Myon - MIA

Was that everyone?

TranceHime and Etch-a-Sketch, you've both just joined so you'll get a title for day 2.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on April 22, 2009, 03:05:35 PM
.. u might as well ask the Mod to give u a seperate board at this rate.. the cluttering of UGW is ridiculous.
Just for this? I dunno, it seems a bit much for what is, essentially, one RPG. If we plan to have more like this one, then I'd probably believe it to be a worthwhile move.

Quote
Baddass Freakin' Harem-Master
Again, I'm so going to implement 'Shinki BEEEEEEAM~' in this at some point (possibly at the climax or the next 'battle' we have). Also you can change the name to Owlbear now, being...yeah I pretty much changed it. Got rather embarassed of my old name tbh...

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 22, 2009, 03:19:29 PM
aww haha i liked your old name man everytime i heard it i thought of the pokemon pichu and thought Badass freakin overlord Pichu....and then i'd lol but i thought that was pretty cool haha Imagine a badass Pichu that could kick some overlord ass eh? hahacomical ^^

now that i think about it i kinda did make Remi a Tsundere huh?
man i fall into categories when i don't even realize it its kinda odd haha. ah well as long as i make it good for everyone to enjoy hehe.

Edit: Though the team name is cute I'd like to have it be.... Scarlet Piercers with Autumn Magic
Scarlet = Remilia
Piercers = Koji Youmu
Autumn = Minoriko
Magic  patchouli koakuma

or Team SPAM
XD ahhaha
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on April 22, 2009, 03:33:17 PM
aww haha i liked your old name man everytime i heard it i thought of the pokemon pichu and thought Badass freakin overlord Pichu....and then i'd lol but i thought that was pretty cool haha Imagine a badass Pichu that could kick some overlord ass eh? hahacomical ^^
Y'know, now that I think of it, I remember I created a sprite comic based on that very idea.

I dunno I might go on ahead and change it back if the initial name change confuses alot of people. I just wanna see how 'Owlbear' sticks amoung the crowd first.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 22, 2009, 03:34:56 PM
-_- well....

...I suppose that's what the future RPG forum will be for... *shrugs*

A proper RPG session just needs this many resources, especially one of this size (this is a relatively large number of players for one RPG session, especially one that's just beginning). It was just something for fun at first but it quickly grew and everything became too cluttered to keep in two threads.

Besides, you have the space, right?

Anyhow, to everyone else, how do you like your team names? I just based them on the first thing that came to mind when I thought of your character/team. Just let me know if you want to suggest an alternate name.

Now for Titles:

This is something I used to do in a previous RPG. After a day ends I would give each player a ?title? based on the most memorable thing their character has done/went through/was abused for/etc. for the day.

Now titles for day 1, in order of what I can think up -
Mitaka ? Deodorant (for ARMPITS)
Jeremy ? DRILL!
Kojiro - Tsun-Remi-Dere Samurai
Zei - Onii-san
Taihou - Taihou the Combat(??!) Buttler
Hiroko - Saturday Night Jealousy
Amarillo ? Jedi Tourist
McWallace ? Lunatic Highlander (just because of your name)
Alex ? Ecchi Fairy Harem-Master
ThirtyFour - FUBAR Tank Commander
Sho - Yuyuko Bait
Pichu - Baddass Freakin' Harem-Master
Sumire - Newspaper Girl(?)
Myon - MIA

Was that everyone?

TranceHime and Etch-a-Sketch, you've both just joined so you'll get a title for day 2.

You forgot my group:

Team Freud.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 22, 2009, 04:01:40 PM
Hey guys. Sorry to say but i won't be as active for a while. I have a lot of papers/persentations to be working on. 1 10page paper with a presentation. one research paper, one other paper with at least 3000 words. (don't know exactly how many pages that is ._.)
i have to seriously get to work as there is only like 3 and a half weeks left of school  ~_~ I'll post if i can but go ahead and control my char and team for a bit. I'll post later on today for sure so that we can have access to our mansion in the town and to introduce Pearl finally.
Last i recall we're at the hotsprings right? cool haha
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 22, 2009, 04:06:37 PM
Now I kinda know what is meant by "whammy more discussion less actual RPing."

Except I am way too used to this, hehe.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Edible on April 22, 2009, 04:49:47 PM
Do you really need five threads for this?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 22, 2009, 05:02:00 PM
Do you really need five threads for this?

Yes, unfortunately. See for yourself. This is the bare minimum we need. A story thread, a discussion thread, a registration/profiles thread, and a summary/status thread. Otherwise we'd clutter the discussion thread beyond recognition. A proper freeform RPG would have at least two more threads.

*shrugs* Please tolerate it until around end of May. I'll move this somewhere else then. Thanks.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 22, 2009, 05:12:20 PM
Do you really need five threads for this?
I know an active forum with 6 subsubforums under a subforum.


Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 22, 2009, 05:15:00 PM
I know an active forum with 6 subsubforums under a subforum.

Game design related?

I did something like that too, and it's only for a translation project..
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 22, 2009, 05:24:43 PM
Robert-class battle tank, huh...

Somebody in my team is interested in disassembling that.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 22, 2009, 05:49:37 PM
---
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 22, 2009, 07:10:14 PM
I somehow have to agree with Edible here though. Why there are Five threads for this? A discussion thread and story thread would be more than enough?

I am fearing we are going to lose overview very soon (I lost it already). Now I have to read through five threads to start writing my own part. =|

Edit: Ok, it seems like the majory group is at the shrine which has a hot spring aswell ( am I right ? )

I don't know how I got there so I'll write from the part after the SWAT invasion at the previous location following a solo route (because it was wise to split up before) towards the shrine+hotspring to chill. More details in the other thread.

No need to read all five threads ^^;; Just read the story thread, that should be enough to get you going. The summary/status thread is just there for what it says on the cover. And you definitely don't need to check back on the profile thread ALL THE TIME, right?

Anyhow, we've settled down in the new Saniwa shrine. We've been charged with reopening it. For now we're going to get settled in, that's all.

Unless you wish to go off on your own, which is fine too.

Btw, Taihou, I believe you came with us after the abandoned Hakurei Shrine was attacked. You're now at the Saniwa shrine with everyone else.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pesco on April 22, 2009, 08:01:16 PM
Do you really need five threads for this?

There's 6
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 22, 2009, 09:15:33 PM
YOUR ATTENTION PLEASE

Everyone, I would like to make a very sincere apology. I realize this issue is my fault and my fault alone for not setting this out at the very beginning of the game. At first I had conceived it as an informal RPG, something casual to pass the time. As I said before, I hadn't organized it as well as I normally organize my usual RPGs. But now that we've come so far, I think it's best that I raise these concerns now before the game is ruined for everyone.

Which is why after the reset I decided to add a proper profile thread which is usually standard practice BEFORE beginning an RPG. Now that I've reviewed a good few of your profiles, I have a few concerns to raise.

I won't point any fingers, not yet anyway. I'm sure you'll be able to review your own profiles by yourselves and see if this applies to you or not.

These are the concerns:
This RPG is freeform. It gives you a lot of freedom of choice and room for character development and I always urge players to take full advantage of that freedom and power. But with great power comes great responsability. Do not abuse it. Do NOT GODMOD. How does one godmod? By empowering oneself out of proportion. By making it such that every battle, every problem, becomes a breeze for yourself, cheating yourself and other players of the great challenge, the sweetness of victory when you snatch it out of the jaws of death.

Remember, we always enjoy hearing stories about underdogs, weaklings, who are oppressed at first and go through many sufferings and hardships, crawling along, climbing, yet falling back down time after time, yet gritting his teeth and climbing once more to finally grasp sweet victory. We love seeing the lowly weakling who was beaten into the ground unfairly in the beginning slowly rise up against all the odds before finally showing it up in the face of the opposition who had kicked his ass in the beginning. Is that not so?

So don't cheat yourself and others. Make your battle a hard one. Make your challenges difficult and interesting. Pile up obstacles and opposition in your own path. Persevere! Endure! Fight against all the odds! It makes the victory at the end so, so much sweeter.

However, when you have the strength of a god, where's the challenge? Where's the sweet victory? You end up the big bully on the playground, toying mercilessly with your enemy. It doesn't matter if you're good or bad, you're still crushing your enemies underfoot like they are ants. Where's the fun in that?

Or things like giving yourself tons of money, wealth, everything else. Have you ever heard the saying, 'bread won through blood and sweat tastes richer than the feasts of kings?'. Earning every cent, bit by bit, building your cottage into a castle, that's where all the fun is. If you spring into existence with an invincible fortress, where's the fun in that?

The fun part about RPGs is the character development element. Your characters can grow, develop, turn into better or worse people as the story goes, as circumstance tamper and twists them around. They go up from humble beginnings to become victors at the end. Isn't that the sort of story we like watching? Don't we enjoy seeing Simon rise up from his hole in the ground up to become the pilot of the mecha that drills into the very Heavens themselves? Don't we enjoy seeing Naruto get beaten into the dirt again and again, only to finally rise and defeat his opponent? Isn't this the sort of story you want to be a part of?

So, I implore you, everyone, please review your characters now. Step back and look at them. Will it be fun playing with these characters? Will it be fun to WIN with these characters? I'm not asking you to lower your strength for others. I'm asking you to do it for yourself, so that your victory, your achievements, your glory, can be so much greater at the end.

I may go so far as to use my own character as an example. I'm not saying I'm an expert at creating characters or roleplaying, but I think my character is somewhat passable. He is an average human, clumsy, rather simple-minded. When he created his contracts, he was so weakened that he almost died. However, he's striving to become better. He wants to overcome his weaknesses. He'd swallow his pride and learn from others if he had to. But he will grow stronger, for his own sake, and for others. It'll be a slippery slope, with many defeats, lots of stumbling along the way, lots of false starts, lose hope and despair again and again, but he will rise out of it a better, stronger man (one hopes)

There are a few other characters that are even better than mine. Well written with great personal challenges. I wont' point them out. But you might know who for yourself if you've been reading so far.

Once again I'd like to reiterate, we're all outsider humans. We may have a few quirks up our sleeves, but we're not Goku from dragonball Z. We're not aliens from planet Saiya with the power to blow up planets.

Thank you. Sorry for the rant, and thank you for reading. Again, this is nobody's fault but my own. I apologize very sincerely.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 22, 2009, 09:30:13 PM
YOUR ATTENTION PLEASE

......

Once again I'd like to reiterate, we're all outsider humans. We may have a few quirks up our sleeves, but we're not Goku from dragonball Z. We're not aliens from planet Saiya with the power to blow up planets.

Thank you. Sorry for the rant, and thank you for reading. Again, this is nobody's fault but my own. I apologize very sincerely.

About Character Balance......

Amarillo's every "special move" or "special attack" drain down her energy super fast (even in Gensokyo)so basically all these are one shots. (Multiple shots with super long cool down time = =, and they are not THAT useful.)
She is a 14-year-old girl after all.

Satsuki Rin is a GOD MOD, however her ability are all locked out currently, which I will explain that in the story.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 22, 2009, 09:41:06 PM
Good concerns man but yeah teh out of sync-ness could be hard to make the story follow and fun for anyone. I was wondering if we should throw all the factions in one story thread or something. If anyone can make their own setting then all we need to do is have all the enemies set up or you can set up the enemies since your like the DM (or GM lol). Yeah i'm sure we're aware of the powerful abilities we have but i think its somewhat fitting. The outside world has no magic but has science and technology while Gensokyo is vice versa with lots of magic and little technology. Oh and don't worry about my character I use him everywhere i go, video games, RP'ing everywhere. XD I'm no stronger than a A or B rank Touhou character (if you don't know what i mean by that i can post a pic o,o) All that background stuff is simply that background old history. My abilities are gone and I'm no stronger than Marisa or something. All that old stuff was just that...stuff as far as teh story was concerned. It will be fun and contributing i assure you ^_^
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 22, 2009, 09:44:37 PM
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Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 22, 2009, 09:47:02 PM
I got myself lacking magical powers, but with great physical strength. Of course, this has its limitations.

I'm thinking of leaving the group during the night for a little...fun (no, not that kind of fun. I'm keeping it SFW obviously).
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 22, 2009, 09:48:59 PM
Basically my opinion is that if you GOD MOD a character, you must GOD MOD two of their enemies.

The reason Satsuki got resurrection is simply because the enemy in An Age of Chaos: Touhou Heroes contains Sylar( ;D Killing Machine).
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 22, 2009, 10:03:40 PM
About Character Balance......

Amarillo's every "special move" or "special attack" drain down her energy super fast (even in Gensokyo)so basically all these are one shots. (Multiple shots with super long cool down time = =, and they are not THAT useful.)
She is a 14-year-old girl after all.

Satsuki Rin is a GOD MOD, however her ability are all locked out currently, which I will explain that in the story.

Just so you know, the request was given out to everyone to review their characters, I wasn't referring to anyone specific.

Now, regarding your characters in particular, for now I'll let you decide what is godmodding and what isn't. The issue isn't really character balance. Otherwise I could issue a rule such that each and every power must have a corresponding weakness, i.e. a cool down period.

The issue is, I would like you to reflect, would it be more fun to spring into existence with an arsenal of powerful abilities? Or would it be more fun to develop them slowly, learn them, perfect them? Become a master through a long hard road of apprenticeship? I realize that your character doesn't have all the available lightsaber stances, only a few of them. However, that's still a great advantage. Didn't Luke Skywalker start from absolute nothing, having never touched a lightsaber, and work himself up to becoming the Master of the new Jedi Academy?

I personally think it'd be quite fun. I can imagine many scenes, subplots, where we all train together to become stronger, together. Where we come up with tactics and strategies for combination attacks together. Overcome obstacles together as equals. Defeat enemies who are ten times stronger than us using only our perseverance and endurance as weapons. Something like that.

It's really up to you. If you feel you will earn a sense of achievement and satisfaction from playing your character as he/she is now then I'm not going to stop you.

If anyone else would like to discuss their characters and raise any concerns, I'll be around for about another hour or so. Sorry for the inconvenience but it's best if we fix any issues now so we could have a nice enjoyable game down the road.

Good concerns man but yeah teh out of sync-ness could be hard to make the story follow and fun for anyone. I was wondering if we should throw all the factions in one story thread or something. If anyone can make their own setting then all we need to do is have all the enemies set up or you can set up the enemies since your like the DM (or GM lol). Yeah i'm sure we're aware of the powerful abilities we have but i think its somewhat fitting. The outside world has no magic but has science and technology while Gensokyo is vice versa with lots of magic and little technology. Oh and don't worry about my character I use him everywhere i go, video games, RP'ing everywhere. XD I'm no stronger than a A or B rank Touhou character (if you don't know what i mean by that i can post a pic o,o) All that background stuff is simply that background old history. My abilities are gone and I'm no stronger than Marisa or something. All that old stuff was just that...stuff as far as teh story was concerned. It will be fun and contributing i assure you ^_^

Yeah, I can understand RPG hopping with the same character (I used to do that a long time ago.). The thing is, sometimes we have to adapt an old concept for new settings. When in Rome, do as the Romans do. I think we'd all be more comfortable being more or less around the same level, or at least human. Don't you think so? And when you say you're as strong as Marisa, the current Marisa is so weak she might lose a fight against a kid in sixth form. I seriously don't think your current Kojiro is that weak.

Yes, we can merge the factions if need be. But I think it's fun for some to roleplay members of the opposition. I think we should continue that for a bit and see how that goes. But as for merging the threads, I think that can be done, especially as the members of RAI Force 1 are moving to Karuisuwa.

Oh, I also invite everyone to raise any other concerns regarding the RPG now. I believe Helepolis also mentioned that we have too many threads. Does everyone feel it is so? If so, I'll ask a moderator to merge a few threads together.

Any other concerns? Let's tackle them as a team, people!

I was AFK for a good hour or two leaving my story window open ( trying to finish it up now ).

About the point you raise MTG. I too have read few DBZ / Naruto powerup things but I guess it is everyones way of RPGing. They probably power level.

Just incase someone is wondering the power outburst I wrote in during the Border fight. I'll spoil you this: It is not power which I learned or developped suddenly because I was in anger / despair. It did kill the fun with the first fight and MTG pointed it out, which is good. I kind of rushed there when I actually tried to write something else. But there is a bigger reason behind that outburst. Which I am keeping a secret so far but MTG knows where Taihou's development might/is heading. Ofcourse he can twist it if he thinks it doesn't fit, which I told him to do if needed.

Right now Taihou is nothing more than just a butler + nifty with his fists and with knives which he learned from Sakuya and Meiling. No special powers or Supersayan mode here. He only shares his life force to power Mokou, Keine or Sakuya but those already had powers.
I prefer to keep Taihou asmap nonmagic so no lightningbolts or "death" attacks, meaning he simply uses his knive/dagger or hands ( Nanaya style =P but without the death-lines ) to fight.
Basicly you can see him as a "tanker" in terms of RPG except without a shield and big ass sword.

Taihou is still developping his skills but that will follow.

Taihou is somewhat fair. Helepolis explained to me the nature of Taihou's powers in a PM when I first raise concerns about him. However, I've also asked him to develop his strength more naturally, more human-like, and I believe he has agreed. The power he exhibited at our first battle will be a plot device connected to our foe but one with strong repercussions....I won't divulge anything further for fear of spoilers.

I got myself lacking magical powers, but with great physical strength. Of course, this has its limitations.

I'm thinking of leaving the group during the night for a little...fun (no, not that kind of fun. I'm keeping it SFW obviously).

Gpop's character is quite acceptable. There is always variation between people and it's normal to have variation in physical strength in reality. However, it isn't very natural for a normal human being to have magical powers. That's all I'm saying. If you're going to have any, try and develop it from scratch.

Basically my opinion is that if you GOD MOD a character, you must GOD MOD two of their enemies.

The reason Satsuki got resurrection is simply because the enemy in An Age of Chaos: Touhou Heroes contains Sylar( ;D Killing Machine).

It's easy to create stronger and stronger enemies for stronger and stronger player characters. However, remember, we started off as outsider humans. Plus, the point of an RPG is to play with friends. If you leave your friends too far behind, it becomes a solo game and the point of a multiplayer RPG is lost. If you're the super god ctulhu when your team mates are all mere mortal humans, what's the point?

Sorry for rambling again. I don't know how else to go about this, really. So I apologize once more.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 22, 2009, 10:09:03 PM
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Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 22, 2009, 10:16:03 PM
Gpop's character is quite acceptable. There is always variation between people and it's normal to have variation in physical strength in reality. However, it isn't very natural for a normal human being to have magical powers. That's all I'm saying. If you're going to have any, try and develop it from scratch.

I was planning on doing that. I'm not going to magically gain powers to save others. I'm not into that.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 22, 2009, 10:21:02 PM
I was planning on doing that. I'm not going to magically gain powers to save others. I'm not into that.

Sorry, I didn't mean to plaster those two points together in the same paragraph. I didn't mean to accuse you of trying to suddenly gain magical powers. Sorry.

Sigh, I'm really, really sorry, everyone, for bringing these things up. I know I've probably annoyed and irritated a few people now. As I said, it was my fault to begin with. But I think it's best if we sort it out now before we get too far in the RPG.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 22, 2009, 10:23:53 PM
I'm pretty sure I won't be a problem (anymore) powerlevel-wise, but I've yet to write up a profile to fully explain it.

However, given how huge a time sink this is, I may or may not drop eventually. If I do, I've also come up with a pretty awesome finale to keep my character from becoming a burden. I'll send it to Gap for use at the appropriate moment if the time comes. Or maybe send it anyway just in case I vanish without announcing it.

As for threads, I think the profile and story archive threads could be merged. Actually, the archive could be hosted off-site and linked to in the story summary. The different factions' threads could remain split, I think (I've been avoiding the Chosen thread so I don't abuse meta-knowledge there), but we could cut down at least a little on the externals. Getting it all into a discussion thread would be pretty difficult, though. Still, I think offsite archiving of some details might be a good way to work around some of the thread clutter, especially for the static stuff.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 22, 2009, 10:26:10 PM
I offer my own webdomain and space to store a simple website with detailed information such as
- Story archive so far
- List of characters ( not the Gensokyo girls ) with their profile / speciality etc
- List of teams

But it has to be all HTML so I can simply dump it in 1 file and upload it.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Edible on April 22, 2009, 10:30:35 PM
The "status" can be updated in the first post of the story topic.  There's no real need for two story threads that I can see.  Registration/Profile should be in Discussion.

You can host some of this offsite if you want, but there's no reason for there to be five active threads for one RP.  I'll leave the solution up to you.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 22, 2009, 10:45:44 PM
I'm pretty sure I won't be a problem (anymore) powerlevel-wise, but I've yet to write up a profile to fully explain it.

However, given how huge a time sink this is, I may or may not drop eventually. If I do, I've also come up with a pretty awesome finale to keep my character from becoming a burden. I'll send it to Gap for use at the appropriate moment if the time comes. Or maybe send it anyway just in case I vanish without announcing it.

As for threads, I think the profile and story archive threads could be merged. Actually, the archive could be hosted off-site and linked to in the story summary. The different factions' threads could remain split, I think (I've been avoiding the Chosen thread so I don't abuse meta-knowledge there), but we could cut down at least a little on the externals. Getting it all into a discussion thread would be pretty difficult, though. Still, I think offsite archiving of some details might be a good way to work around some of the thread clutter, especially for the static stuff.

Yes, I'm sure you're the last one to be concerned about regarding godmodding.

Yes, this is quite a time-sink, especially as we have so many players. It's rare for me to manage this many players in one plot like this (we used to have multiple players spread across many subplots). But that's exactly why we should go about addressing all the issues now, considering the amount of effort we've sunk into this.

I don't know how to manage the other things. This is how I usually organize RPGs (in fact, I usually run two more additional threads). Merging them altogether will make it highly cluttered. Remember our last discussion thread? It was difficult enough finding stuff in there, without character profiles and regular updates and summaries.

It's up to you. If you can somehow manage it then go for it.

I offer my own webdomain and space to store a simple website with detailed information such as
- Story archive so far
- List of characters ( not the Gensokyo girls ) with their profile / speciality etc
- List of teams

But it has to be all HTML so I can simply dump it in 1 file and upload it.

As I said, if you can somehow manage it, go for it. I'm a complete n00b when it comes to that stuff. Thanks for the generous offer, by the way. I appreciate it.

The "status" can be updated in the first post of the story topic.  There's no real need for two story threads that I can see.  Registration/Profile should be in Discussion.

You can host some of this offsite if you want, but there's no reason for there to be five active threads for one RP.  I'll leave the solution up to you.

The issue is, as I mentioned before, cluttering. This at least offers some semblance of organization. But if the other players believe they can manage then I'll leave it to them.

Ok, I'm dead tired. It's been another long day of studying for me. So I'll take care of any other concerns tomorrow. Sorry once more, everyone. I know I've been rather irritating today but somebody had to do it.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 22, 2009, 11:08:07 PM
I will watch out from now on, and I'm not mad, Game balanacing sure is important.


(I HAVE NO RIGHT TO SAY THAT!! I BEAT EVERY SRW USING GAMESHARK!)


Actually my character is also a Game-Jump since An Age of Chaos was written in a SRW-ish format.

And as the leader of ESP Fans Club (What the **** is that title = =|||) I'd say ESP is the weakest one out of four major special abilities, even though it got a little of every other thing in it.

=Topic: Balance END=

=Hosting =
Hosting the contents off-site is sure WIN, I can open a space on my Wordpress Blog to store all these things.

Or I can open up a new Wordpress Blog for that! The installation is simple and only took about 5 minutes!(THIS IS NOT AN AD)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 22, 2009, 11:58:06 PM
I don't see too much over powered on Jalal McWallace expect for immortality, though that is because an immortal test subject can take anything. Maybe the fire and lightning could be developed later, I haven't used it anyways.

As for Ghandi, he is a less than average human physically and average human magically, He is merely dedicated and intelligent. Also, I never received an answer as to whether or not it would be fine if he remained unbonded because I really don't see and Gensokyo girls teaming up with him and his role is not combat. It is research. The officers in the lab have the authority to give him orders. He only holds sway amiong his fellow scientists and can and does carry everything he owns except for his bank account.

I request feedback, because I have trouble telling if there is anything wrong.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on April 23, 2009, 01:19:21 AM
I think my initial main character is alright as far as power levels go (I hope) so I think I'm straight in that field, although the next one I have for the Rai Force side is something a bit more hard to determine being I based him off Type Moon material and we all know how 'lol hax' TM can be
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 23, 2009, 01:32:38 AM
The issue is, I would like you to reflect, would it be more fun to spring into existence with an arsenal of powerful abilities? Or would it be more fun to develop them slowly, learn them, perfect them? Become a master through a long hard road of apprenticeship?
OHHHH now i see what you meant. start from the ground up and master or start with some ability.
Well i thought about it and I'm kinda doin the opposite i guess haha. I want to make my team more powerful via learning spells and attacks outside of Gensokyo. I kinda alluded to that with Youmu and our team attack. I want to go in the direction of having abilities ready to go and jump into action but also to teach them to the girls and have this apprentice like and big bro like manner. I introduced Pearl to help teach Patchouli Koakuma and Minoriko other magics (of course anyone can probably use her to acquire new spells and whatnot. that's fine with me :p just don't rape my daughter XD hahahahaha) and for Youmu i wanted to be her swordsmaster and teach her like her father(?) did. And Remilia is gonna be the romance and will learn to like the outside world again.

Quote
And when you say you're as strong as Marisa, the current Marisa is so weak she might lose a fight against a kid in sixth form. I seriously don't think your current Kojiro is that weak.

NOOOO! XD hahah i meant Marisa or any other Touhou char before they moved out of their world man XD of course i'm not that fragile hahaha. All that "god mod" power is gone. I'm no much stronger than Alex if i was to make a comparison (sorry?) just with a sword instead. If you seen Maburaho think of me as Kazuki, a normal lookin human but had a crapload of magical ability even for from normal magi. Combine that with fencing and boom you got the current me in a nutshell.

Oh I'd like to raise another probable point about our player chars. Maybe its just my experience with my friends who play D&D or other RPG's where you can customize characters (mostly Disgaea or any other Nippon Ichi Game) but i think its an unconscious effort to make your character as bad-ass as possible XD. When i wrote about the final battle with Baal i was playin DragonForce "Through Fire and Flames" it had that kinda badassness to it. Maybe too much DBZ or Kung Fu movies have corrupted our minds or something haha. But i feel your points man.  WE shouldn't get too badass with ourselves just yet XD Its like having a party of level 3000s and having some who are level 3 just no gonna work out (and unlike an actual RPG video game your level 3 won't jump up to level 1500 when they share the EXP from killed enemies of 3000+ XD haha)
....i really need to play Ar Tonelico 2 and Disgaea 2 again and Makai Kingdom ._.
errr forget what i said there ^^.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on April 23, 2009, 01:55:51 AM
Like Kojiro pointed out Alex still mostly human he just happens to have a combo of a lucky bloodline and a highly trained body protecting him so far and since he is supporting compared to the major gensokyo players some of the weakest to feeble fairys he doesn't have much of a strain on him but has my most recent storyline post shows he's far from a unstoppable force of nature as Alice's blow to his "family jewels" shows he's still a human being capable of losing and like my storyline during the dojo hinted strongly Alex only got lucky vs Yagi who would had he properly connected with his attack Alex would had been a dead man or at least not in the same shape he started out.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 23, 2009, 02:05:18 AM
hardtokeepupwiththisthingarghsofast.

To think that last night, when I sign up, so slow, then when I go to sleep, and in fact, oversleep, there have been 12 long replies already =___=
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 23, 2009, 04:09:40 AM
Hey Gpop? is Merlin and Sanae with you right now? When you visited us? i wanted to be sure haha. I dont' think i've seen them much lately so i was curious.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 23, 2009, 04:31:29 AM
Just to note, verbal sparring matches with Yukari are very fun to write.

However, I just realized I have two things due the next two days and have basically not started on either so I should probably stop trying to catch up for a little while. Hooray! :(
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 23, 2009, 06:19:28 AM
hey guys I think it would be a good idea to start our stories with the location time AND what other teams are your including ^_^ like this for example on my new post just now

The Opposite Mansion 8:35am  (starring Zei, and Gpop)

That way any team can be caught up quickly and adjust their plans (or not) by knowing what sections have them included in ya know? Its an easy heads up for those involved in your section of the story. => Happy writing all I'm gonna head to bed now
Abayo ^^
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 23, 2009, 06:50:02 AM
Ah yes that would be indeed handy. I keep forgetting the time zone but adding the characters who are involved indeed makes it easier for reference. I'll go edit my post then.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 23, 2009, 06:58:34 AM
Due to the 8hrs cool down period of Amarillo's route, I have pre-written all the events in Tourist Helpers from 3pm to 5pm, they will get back from the grocery store at 5pm and a plot twist will be generated when they are in the grocery store or in Midnight of Day 2 depend on the story's development.

About the Satsuki Rin part, she will not directly interfere this story since it will be considered GODMODDING(Sorry about that) with her ability to resurrect any being and copy any other's abilities. Just know old Jason was Satsuki Rin in disguise is OK Enough, which leads to the conclusion that the tourist shop now belongs to Amarillo.

I'll call it a day, though.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 23, 2009, 12:43:00 PM
Hey Gpop? is Merlin and Sanae with you right now? When you visited us? i wanted to be sure haha. I dont' think i've seen them much lately so i was curious.

Sanae's just with herself somewhere. She's not directly connected to me. I also stated that she can live without the mana since she came from the Outside World as well. She's going to be involved somewhat later (like saving my ass or something).

Merlin is still wherever everyone else is. She's still oblivious that we're in your mansion. She's also with the rest of the Prismrivers.

Also, I agree with your story!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 23, 2009, 02:08:36 PM
Sanae's just with herself somewhere. She's not directly connected to me. I also stated that she can live without the mana since she came from the Outside World as well. She's going to be involved somewhat later (like saving my ass or something).

Merlin is still wherever everyone else is. She's still oblivious that we're in your mansion. She's also with the rest of the Prismrivers.

Also, I agree with your story!
Oh yeah that's right! i remember that. She is from this world originally so she....dood you should use to to make links with other characters XD ahhhah
Alright just checking since my last story involved you and your team i wanted to be sure of their whereabouts. I'm glad you liked it.

In fact i'm glad Satori came over since i originally wanted her she stil managed to do what i wanted her to do XD Read hearts. She (and your team now) nows about the complications of Remi's heart and now can help her (and me) develop in our relations ^,^
That's why i wanted Satori at first haha. But its good that you have her since you have Koishi too.

Yeah i think its a good idea to include the Location,Time, and other Team members groups that appear in your story as a little heads up. That would help cut down on the "catching up" time for a lot of us. Of course i still read the ones that don't involve me like Armarillo's and McWallace etc. haha

Edit:
Quote
Koishi: see? ^^ maybe I can manipulate their subconscious? be their hidden matchmaker +_+

Gpop: no Koishi dear you can't force people to fall in love now let them be. They both are having problems and i'm sure they'll figure it out themselves and things will fall into place.

Koishi: aww okay darling. I hope so
hmm this sounds familiar XD
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 23, 2009, 02:09:37 PM
Looks like I'm going to be going SOLO! Technically. For a while, heh.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 23, 2009, 04:32:10 PM
Since you all are still in the morning/noon of 2nd day I guess there is no much point at continue writing Amarillo's route, at least for now.

I'll off to build a wordpress blog to host all the previous story contents as the story is getting bigger and bigger.
(Actually I'm using this chance to test if Wordpress can become a publishing portal for my fiction... there is some really handy tool to transform a blog into a beautiful magazine you know.)

Why did this reminds me of some Online MMORPG...... (http://bbs.thproject.org/image/post/smile/upload/reimu08.gif)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 23, 2009, 05:41:19 PM
Just to note - I'm thinking of intercepting Alice and chasing down Renko (and come along on the train ride). In case things don't progress too fast.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 23, 2009, 05:59:20 PM
Update:

Archive site completed:

http://nemoma.6te.net/OriZone/?page_id=5

You know how fast a Wordpress Blog could be set up, huh.

Going to class, will archive everything when I come back.

The site (including myself) don't like IE6 so beware.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 23, 2009, 07:24:42 PM
The story archive of day 1 has completed

Just the beginning part of the story took about 50000 words......

Wow.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 23, 2009, 08:08:08 PM
- - -
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 23, 2009, 08:17:37 PM
About the archive:

Saving the entire into 1 HTML may be easy but it eats up people's bandwidth.

Since I've tried and the result is terrible  :'(

The story of 1st day is about 50000 words long, (I use the word count function when I archived it to my Wordpress System.)

I divided the 1st day into 7 parts and hosted it here.
http://nemoma.6te.net/OriZone/?page_id=5
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 23, 2009, 08:40:01 PM

Oh I hope my last part in my latest post did not made people go "WTF". Destiny is unpredictable.

nah it made me go "HEY-YO!!! Go Taihou XD hahah.and i thought Mokou was an ass. Maybe its her way of showing you she cares hahh.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 23, 2009, 09:06:47 PM
About the archive:

Saving the entire into 1 HTML may be easy but it eats up people's bandwidth.

Since I've tried and the result is terrible  :'(


I don't see a html page eating bandwith because it is not more except text.

Quote from: kojiro
nah it made me go "HEY-YO!!! Go Taihou XD hahah.and i thought Mokou was an ass. Maybe its her way of showing you she cares hahh.
I prefer the element of suprise for my stories. Let us see how sakuya will manage without her mistress.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 23, 2009, 09:12:28 PM
NGAH! I forgot to add Taihou to that last post! It completely slipped my mind. Sorry, Helepolis. I'll try to think something up. But if you can think up something for me, that'll be good to. If you don't know what I'm talking about, read my last story post.

If I forgot anyone else, let me know. Thanks, and apologies in advance.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 23, 2009, 09:22:44 PM
I was just reading it because I F5'ed and forum gave a new post.

So as far as I skimmed it ( clock ticking 23:20 here , have to get early up tommorow ), you have dived into several peoples dreams which is simply do-able and cannot be resisted?

I'll leave the description for you because we the four of us are supose to sleep after the "action."
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 23, 2009, 09:26:09 PM
I was just reading it because I F5'ed and forum gave a new post.

So as far as I skimmed it ( clock ticking 23:20 here , have to get early up tommorow ), you have dived into several peoples dreams which is simply do-able and cannot be resisted?

I'll leave the description for you because we the four of us are supose to sleep after the "action."

Nah, it's a memory of last night's dream. More because our contracts are still so sloppy and fragile that everything's spilling over everywhere and also because we all slept so close to each other the night before. It probably won't happen again on that scale. More on a team scale from now on, I think.

...err, does that make sense? My words are failing me at the moment.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 23, 2009, 09:27:12 PM
NGAH! I forgot to add Taihou to that last post! It completely slipped my mind. Sorry, Helepolis. I'll try to think something up. But if you can think up something for me, that'll be good to. If you don't know what I'm talking about, read my last story post.

If I forgot anyone else, let me know. Thanks, and apologies in advance.

So it seems that at 9 o'clock everybody had arrived in Tourist Helpers?

if so I can finally patch a "Missing Plot" in my route.

And BTW have you visited my archive site?
http://nemoma.6te.net/OriZone/ (http://nemoma.6te.net/OriZone/)
If you approve with that please register an account there so I can give you the right to archive contents into "Pages"(Editor Level) instead of only posting "Posts" as of default registered users.(Author Level)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 23, 2009, 09:33:16 PM
Nah, it's a memory of last night's dream. More because our contracts are still so sloppy and fragile that everything's spilling over everywhere and also because we all slept so close to each other the night before. It probably won't happen again on that scale. More on a team scale from now on, I think.

...err, does that make sense? My words are failing me at the moment.
It makes sense. So basicly it is the night at Saniwa-shrine after everybody had taken their hotspring bath. Right?

I'll read up the rest tommorow to catch fully up.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 23, 2009, 09:38:34 PM
DIVING!! YES!!!
I wanted to bring it up when the this whole thread started! I love Ar Tonlelico ^_^ and that diving aspect would be PERFECT for this. Just another reason i wanted one of the Komeiji sisters, but then i forgot to bring it up and now you metion it haha I already had plans for the Cosmosphere (subconscious realm) for Remilia and Flandre but i scratched bringing it u psince i didn't know if anyone played Ar Tonelico. it is kinda obscure ._. I'm gonna read your post now and see what happened! This is gonna rock haha
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sana on April 23, 2009, 09:43:35 PM
Definitely didn't see the dream thing coming.
I think I'll go along with the "guilt" explanation Mind the Gap made up, since I didn't really have any prior plans or ideas.
Also, I'm male. :P
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sawaguchi`Mai on April 23, 2009, 09:47:59 PM
I'm sorry but, what the hell is going on exactly?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 23, 2009, 09:54:04 PM
^Everyone dreamed.

That dream explanation Satori gave seems a little off. After all, immortality is a massive concept that would take more time to crack a mind than say, Reisen's mindblow which a) was instant and b) did happen to McWallace at point blank range no less. Such a dream seems to suggest a lower than average sync rate to me.

This dream gives me a new ingredient to this piece. A whole dynamic of Eirin being afraid of getting left behind. Such lonliness must be explored somehow. A deep story seems to be brewing.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 23, 2009, 10:01:39 PM
Definitely didn't see the dream thing coming.
I think I'll go along with the "guilt" explanation Mind the Gap made up, since I didn't really have any prior plans or ideas.
Also, I'm male. :P

Oops, missed that XP Will fix now.

And again, as I mentioned, your 'internal conflict' wasn't based on anything at all unlike the others where I had something to go with. Just something I made up. XD I can change it easily if you like. Or you can develop it as you see fit.

I'm sorry but, what the hell is going on exactly?

Essentially, Mitaka was running after a distraught Alice when he bumped into Satori in front of Koji's mansion. Satori decides to take Mitaka deeper into his own memories to show what the entire team was dreaming last night while introducing to him the concept of diving.

By the way, Satori is going to spend the day waylaying people and reminding them of their dream the night before, much like she did to Mitaka. You don't have to go into ALL the details if you don't want to. Just walk away with the knowledge that from now on you can 'dive' to better understand your partners and improve your synchronization.

^Everyone dreamed.

That dream explanation Satori gave seems a little off. After all, immortality is a massive concept that would take more time to crack a mind than say, Reisen's mindblow which a) was instant and b) did happen to McWallace at point blank range no less. Such a dream seems to suggest a lower than average sync rate to me.

This dream gives me a new ingredient to this piece. A whole dynamic of Eirin being afraid of getting left behind. Such lonliness must be explored somehow. A deep story seems to be brewing.

I just mentioned Reisen's mindblow because you had it in your profile and I had little to go with XD. Perhaps it may be a result of a low sync. I don't know. But drinking the hourai elixir alone, dying repeatedly (at the hands of Eirin's meds), may be enough to crack a mind. Yes, I know, fanon seems to suggest that it takes more time than that, but I had nothing else for McWallace XD. Sorry. Feel free to suggest a change if you like.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sawaguchi`Mai on April 23, 2009, 10:38:35 PM
By the way, Satori is going to spend the day waylaying people and reminding them of their dream the night before, much like she did to Mitaka. You don't have to go into ALL the details if you don't want to. Just walk away with the knowledge that from now on you can 'dive' to better understand your partners and improve your synchronization.
Meh. I'll listen. Probably could learn something new.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 23, 2009, 11:02:40 PM
By the way has anyone else played Ar Tonelico? where the idea of Diving comes from? Its my second favorite RPG (for PS2) series so i totally understand the divin and totally approve of it for this thread XD if you choose to do it is up to you of course but i'm already pretty much mapped out ^_^ hahah.
good job MTG i presonally think that your section for my charaacter was spot on. I totally like that depiction ^_^
I'm getting a headache thous so i'm gonna take a nap. Later fellows. I guess my next post will be our first (typed and planned out) dive since remi just went to sleep.

I guess you can't dive if only one of you is asleep hahah if i stay up nothing will happen XD
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 23, 2009, 11:20:59 PM
I always thought the trouble with immortality was boredom and leaving others behind. This scenario is interesting and he has others to stand the test of time. However, I remember that even dreams are not perfect methods of seeing someone's problem. After all, one person can look at the same scene and interpret it differently depending on the time of day.

I'll let this dream stand. McWallace would be intrigued with information he either doesn't remember or never had. He likes seeing other views of a thing. He will stay to hear this. Eirin, though, may be uncomfortable to say the least. After all, this is indicative of a signifigant rift between them, not enough to break a bond at the moment, but signifigant nonetheless. He would want to deal with the rift as soon as possible, probably a serious conversation with Eirin. He'll probably start calcifying his personality if the changes cause him(or me) too much trouble, but he will alway be able to respond directly to the narrator.

Edit: Also, it's not entirely his dream. Eirin could be blaming herself.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 23, 2009, 11:23:19 PM
I never played Ar Tonelico, but I think I understood this "diving" thing.

Only question is that if we "dive", how are our bodies on the outside? Are they completely limp or something as others from the outside see it?

Also, the dream MTG gave for me gave me an idea...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 24, 2009, 01:47:51 AM
I never played Ar Tonelico, but I think I understood this "diving" thing.

Only question is that if we "dive", how are our bodies on the outside? Are they completely limp or something as others from the outside see it?

Also, the dream MTG gave for me gave me an idea...

Diving in this RP means you must dream, so I'm fairly sure you're sleeping in the actual world as supposed to the subconscious. Mhm.

Well, I will post soon enough, except I don't have much material to work with other than "hey let's run around and look for people onoz Meira why you look angry"
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 24, 2009, 02:22:42 AM
Diving is a subconscious experience so yeah you'll be asleep the entire time your experiencing each other's subconscious world (called the Cosmosphere so i'm gonna start calling it that from now on....well i'ma start calling it the Submosphere instead as a pun off of Ar Tonelico's haha)

While in the Submosphere you basically relive any issues or concerns the other person has. So for Koishi, I'd imagine in her past she had anti-social issues that caused her to close her eye. Those concerns and experiences you'll relive and you have to help her grow spiritually by encouragements since no one else helped them back then. Thus this will increase your spiritual link

Of course that's how the game went so you can put your own twists or make up concerns for your partner if you want since thsi is a RP haha
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 24, 2009, 02:36:18 AM
Well, seems I understand how diving worked, even though I didn't play any games you guy mentioned above.

(However we always have wikipedia.)

However, the dream of Amarillo didn't quite suit her, notice she is only 14.

Well, I'll get this plot hole patched really soon, just you wait. and Actually this out-of-character dream had helped me constructing the story for now.

And I'll continue to do the Archive (http://nemoma.6te.net/OriZone/)

UPDATE:
All main story content up to now has been archived.

Start to Archive The Path of Chosen ---> DONE

Character Details will be Archived after thatshortly.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 24, 2009, 07:31:48 AM
Wait so do I have to write my own dream before MTG can dive in it ? Or ? I am slightly confused now because after MTG, everybody seems to have posted this dreaming thing.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 24, 2009, 07:50:23 AM
However, the dream of Amarillo didn't quite suit her, notice she is only 14.

Well, I'll get this plot hole patched really soon, just you wait. and Actually this out-of-character dream had helped me constructing the story for now.

And I'll continue to do the Archive (http://nemoma.6te.net/OriZone/)

UPDATE:
All main story content up to now has been archived.

Start to Archive The Path of Chosen ---> DONE

Character Details will be Archived after thatshortly.

I mentioned in the dream that Mitaka found you out of character for some reason. Satori explained that in dreams people sometimes act or behave differently, sometimes because their inner selves come to the surface, or sometimes just because dreams are random like that.

PS: Thanks for the archiving. Though I might mention that we're moving most of the things here to the new RPG forum I'm setting around the end of May and I'm hoping most, if not all of you could come join us there. In case you missed the thread in the previous forum, the new forum will be a forum dedicated to all manner of Touhou text roleplaying games (not just this RPG, off course). Thus the whole 'too many threads' thing would resolve itself quite soon, I think.

Wait so do I have to write my own dream before MTG can dive in it ? Or ? I am slightly confused now because after MTG, everybody seems to have posted this dreaming thing.

No, no, the dream isn't obligatory. Use it as a plot device whenever  you feel there's a serious underlying problem that you can't discuss openly. Diving allows you to delve deep into your partner's subconscious, find out issues that may be in the way of your relationship developing, and solve them (or use the information you get in the dream to solve it in real life).

When you're 'diving' in a dream or actively, you'll be a part of the dream itself. Mitaka was removed from everything because those were his memories of his dream, i.e. he wasn't dreaming, he was delving into the memories of the dream from the previous night.

Mitaka's memory flashback takes place at around 9.10 AM in the morning of day 2. Now they plan on chasing down Alice. Jeremy might come along as well. Once we find Alice in the park and rescue her, we will find ourselves surrounded as we exit the bathroom. And lo and behold, it's the local yakuza, who were just tipped off that the Saniwa shrine is reopening and they want us to pay security. As who tipped them off, there really is only one person who may benefit from seeing the Saniwa shrine fall - Amakawa.

Anyhow, team DRILL and team FUBAR find themselves surrounded. Most of the other teams (bar the ones who went off to Kojiro's mansion, the ones fighting the tank(?), Amarillo (who is unconscious atm) and Taihou (I think)) should be nearby in the department store and can join us if need be. Team FUBAR will learn through this battle that they don't need powers or magic to fight, that they can rely on teamwork and wits to get them through.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 24, 2009, 07:58:24 AM
Ooh, I thought Mitaka and Satori were simply curious in all peoples dreams because you covered alot of the people and also mentioned that everybody was sleeping close together in the beginning.

I am currently at my work =P so I cannot write a story. And I think i'll skip the dream thing. I rather keep everybodies internal thoughts a secret and slowly bit by bit reveal it to the surface. I still have to visit Karasuwa town which never has been done.

Also I plan to develop Taihou not trough training but simply expirience. Else it will become like those "train to powerup" anime/manga such as *barf* Naruto *barf*  and Bleach. Not my style.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 24, 2009, 08:02:59 AM
Well, since I'm so hellbent on Team <insert random mahjong hands here> trying to find other signs of life, it would only make sense for them to run off to a department store, no?

Well, I honestly don't know, I don't have much material anyway >_>
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 24, 2009, 08:09:48 AM
Well, since I'm so hellbent on Team <insert random mahjong hands here> trying to find other signs of life, it would only make sense for them to run off to a department store, no?

Well, I honestly don't know, I don't have much material anyway >_>

We can challenge the yakuza to a game of mahjong?

I had this thought where the inn needed a lot of money for something. We come across a mahjong tourney and sign you up without you knowing. And you somehow end up playing against the Yakuza we beat up. Queue froth-at-the-mouth tension as Meira proves just how intimidating she can be as a bodyguard.

Oh, and Rabbit made a post! *goes off to read*
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 24, 2009, 08:27:10 AM
We can challenge the yakuza to a game of mahjong?

I had this thought where the inn needed a lot of money for something. We come across a mahjong tourney and sign you up without you knowing. And you somehow end up playing against the Yakuza we beat up. Queue froth-at-the-mouth tension as Meira proves just how intimidating she can be as a bodyguard.

Oh, and Rabbit made a post! *goes off to read*

Sure, that's fine by me~ Well, I will post in a bit lah. xD
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 24, 2009, 08:38:24 AM
Quote
Mahjong
Quote
Team name
Team Akagi/Akagiron/Nose
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 24, 2009, 08:41:08 AM
Team Akagi/Akagiron/Nose

Team Akasaki <3~
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 24, 2009, 08:41:48 AM
Team Dai-Yakuman TSUMO ? TranceHime (Yoh Hirozawa)
Meira

Something like that?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 24, 2009, 08:48:11 AM
Hmm, yeah, that is sort of the raw idea xD

It is kinda really long though... I say Team Akasaki, just because, but~
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 24, 2009, 08:56:27 AM
Hmm, yeah, that is sort of the raw idea xD

It is kinda really long though... I say Team Akasaki, just because, but~

You're free to suggest your own team name, off course. Will edit Kojiro's and the others later as requested.

Btw, two character requests are at odds with each other. Xan and Kojiros have both laid claim to Youmu. Etch-a-Sketch and Cleartailcat have both laid claim to Momiji. Please discuss this amongst yourselves. If no agreement can be reached, it'll be a first-come-first-serve decision. Thanks and sorry for the inconvenience.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 24, 2009, 10:25:53 AM
Something relevant, I think - http://www.youtube.com/watch?v=wJOxopQSVWs&feature=PlayList&p=7F3AEC2DA1B1EF23&index=18

prequel to that - http://www.youtube.com/watch?v=5eFEXpIacyI&feature=related

Also somewhat relevant - http://www.youtube.com/watch?v=Vt8PctS1nnk&feature=related
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 24, 2009, 03:02:22 PM
Btw, two character requests are at odds with each other. Xan and Kojiros have both laid claim to Youmu.

Yeah after i took Youmu when we left Gensokyo i posted if Xan wanted her still. o,o or any other character for that matter since you said we should take chars related to our main. Since he has Yuyuko it just make sense in that logic. If he wants her still and still wants to do this RP we can "meet up" in the story and I'll transfer the link to him that way. If so i'll have to think of another person to be Remilia's rival for his attention. Youmu only sees him as her sensei but Koji praises her alot thus making Remi jealous. I was gonna go with that and develop them both (plus i like Youmu, she uses a sword :p)
Well i'll think of something if he wants her in his party. I got 5 people i can break with 1 or 2 hahah
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 24, 2009, 03:53:26 PM
Something relevant, I think - http://www.youtube.com/watch?v=wJOxopQSVWs&feature=PlayList&p=7F3AEC2DA1B1EF23&index=18

prequel to that - http://www.youtube.com/watch?v=5eFEXpIacyI&feature=related

Also somewhat relevant - http://www.youtube.com/watch?v=Vt8PctS1nnk&feature=related


Is that the kind of firepower Remilia and Flandre will be using? I could see that happening as they are linked to someone with an effective power lever that's quite literally over nine thousand, even with the seal. That means that the tank regiments I had in mind would not be too much.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 24, 2009, 04:12:56 PM
tank regiments
Cool, then I'll be renting a tractor.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 24, 2009, 04:22:37 PM


Is that the kind of firepower Remilia and Flandre will be using? I could see that happening as they are linked to someone with an effective power lever that's quite literally over nine thousand, even with the seal. That means that the tank regiments I had in mind would not be too much.

Not yet, no. It'll be a long while before they get to that stage.

Though I have no idea what sort of strength Remilia has right now as a result of Koji's contract.

Anyhow, slight change of plans. Jeremy did say he wanted to intercept Alice AND go find Maribel. The yakuza brawl takes place at 9.18 in the park. Renko and Sanasan leaves for Maribel's place at 11.30. Will he finish his fight in time to catch the train and join Sanasan? (I don't know why but that sounded like one of those cliffhanger ending rhetorical questions, one so lame it sounded funny).

By the way, Rabbit, Owlbear, mind if I borrow Ben and Shinjiro for the following post? And Rabbit, ok if I move Ben's arrival ahead by one week so he would be present for the action? They will encounter Jeremy and Sanasan's groups while searching Maribel's apartment.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 24, 2009, 04:23:07 PM
Tweak the archive site a little so it's easy to browse through the large portion of pages and stuff:

http://nemoma.6te.net/OriZone/

I'm currently researching a best way to archive the story as fast as possible.

It turns out both this story and Wordpress are AWESOME

And I'll archive the character profiles shortly since I solved the problem in browsing and ordering. (Without a tweak it's hard to arrange 30 or more pages  :'()
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 24, 2009, 04:48:57 PM
Not yet, no. It'll be a long while before they get to that stage.
Though I have no idea what sort of strength Remilia has right now as a result of Koji's contract.

hey MTG? There is one thing i never understood fully about Ar Tonelico and that was Synchronization rate. mostly in the first game with that graph that went up and down in the status menu? and has the percentage next to it? i never understood that and seeing how Mitaka saw his synchro rates i was curious as to how to gauge it appropriately for my chars too. Thing you can explain that for me?
As it stands Koji has a friendly relation with everyone in his group with Remilia being the highest and youmu after her. however its still pretty low at the moment. so it'll be a while before they get their powers back.

Remilia has spiritually grown on her part. She comes to grips that she loves the human who has protected her and supported her. Thus is why her vampiric features returned but she still has no power, and the Sun still doesn't affect her yet. The only thing she got is her physical features. Koji however hasnt' grown a bit yet. I still have the next scene in place FOR him to grow a bit. but i want to understand that one bit before i do much else haha. Plus i kinda put Gpop to sleep so if he wants to post a new dream or something he can. Since he's sstillat my home i don't want to be too far ahead of him haha.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 24, 2009, 04:50:50 PM
Actually, I got a totally new dream coming up. Here we go!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 24, 2009, 05:27:23 PM
hey MTG? There is one thing i never understood fully about Ar Tonelico and that was Synchronization rate. mostly in the first game with that graph that went up and down in the status menu? and has the percentage next to it? i never understood that and seeing how Mitaka saw his synchro rates i was curious as to how to gauge it appropriately for my chars too. Thing you can explain that for me?

In Ar Tonelico, the sync rate determines how fast your reyvateils can charge up their spells and how effective they would be (I think that was it, not so sure now, been a while).

For the time being, RPG-wise, the sync ratio only determines how much you and your partners have opened up to each other, soul-wise. This depends on trust, openness, and understanding between your characters. It affects how efficient the contract would be in sharing mana as a link between souls is required to transfer mana. It also affects how much mana is conserved in the transfer and how much is lost due to interference and such.

Your own mana level is a different matter altogether and I'll introduce another plot device later at Amarillo's meeting where Satori convenes with Patchouli to create a new standard for judging strength and mana (the 'cat level' standard). This too will become available to the players alongside their sync ratio.

For sync ratios, as Satori said, 100% denotes complete merging of souls into 1. Best friends are around 10%. Average married couples are around 20%. Twins are around 30%, which is where you start to think, speak, and act alike. 40% probably denotes a psychic link of some sort. Satori probably manages 40% when she reads minds.

In addition, syncs give you an added edge in battle. 30% sync would allow you to act and react together as a team, linking up your attacks and defenses together to create one smooth unbroken combo that would besiege your opponent relentlessly and leave them little chance to counter.

SPOILER = 40%-50% would allow combination attacks such as Marisa and Alice's combined MALICE Magicannon attack, with the attack power increasing with increased sync. 80-100% sync would allow you to utilize the technique Amarillo described where you combine with your partner. (if you've seen Elementar Gerad, it'll be something like that).

Something like that.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 24, 2009, 05:28:33 PM
@nemoma

Some of my dream was cut out of the archive, mainly Eirin being accused of murder.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 24, 2009, 05:31:14 PM
Sweet. Yeah i remember what Satori said about the %s in terms of us and i took note of it. I just didn't get it game wise when i was playint Ar Tonelico. i just knew the higher it was the better XD
Shurelia would go from 70% to 0 if you took off her Linkage outfit. it sucked XD.

Edit:  Alright Xan is gonna be taking youmu from me soon *sniff* so I'll soon edit my profile to take her out. This is gonna change my plans but its totally cool i can still work with everything no problem ^^

I might pick up Rumia somehow as a replacement and train her/get spiritually close enough to make her an EX Rumia with the real power for darkness haha. i dunno

Oh and does anyone want Patchy or Koakuma? i still kinda want to change some things around. They aren't really my faves really but i can keep em if need be. I'm pretty dam flexible with ideas nonetheless. hehe.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 24, 2009, 07:02:47 PM
@nemoma

Some of my dream was cut out of the archive, mainly Eirin being accused of murder.

All the thing I did is copy and paste so I'm really sorry about the overlook, I'll found the missing piece and archive it with the next group of the archive contents.
Just to make sure is it in the 1st part in here: http://nemoma.6te.net/OriZone/?page_id=83

Or you can register and post that part, when you register you have the right to post anything on it. And I will move the post into archives XD

The newest posts can be found here,http://nemoma.6te.net/OriZone/?cat=7
It can be accessed from below the menu, and there is a Current Content Dropbox.



Oh and does anyone want Patchy or Koakuma? i still kinda want to change some things around. They aren't really my faves really but i can keep em if need be. I'm pretty dam flexible with ideas nonetheless. hehe.

If it's in Gensokyo I'll take patchy since she have a spell card that will restore one's energy.

But as we are out of there, I'll think twice before that ::)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 24, 2009, 07:48:12 PM
I might pick up Rumia somehow as a replacement and train her/get spiritually close enough to make her an EX Rumia with the real power for darkness haha. i dunno

Oh and does anyone want Patchy or Koakuma? i still kinda want to change some things around. They aren't really my faves really but i can keep em if need be. I'm pretty dam flexible with ideas nonetheless. hehe.

Thanks Kojiro. You da man. Somehow Youmu fits better with team Ghostbuster. Did you PM Xan?

Regarding Patchy, she would complement team FUBAR nicely, being part of the Marisa 'circle', but there's no chance of that happening, especially with Mitaka the way he is. Only a serious, serious emergency could get something like that to happen...and it would drive team FUBAR to death's door, if not beyond. So maybe not team FUBAR.

@Nemoma, saw the work, well done. I approve. Though, as I said before, we'll be out from under the mods feet around end of May.

There's a yakuza battle going on now. Get to it if you can! We're going to battle in the department store for now. Yay for the hardware department!

Meanwhile, Sanasan and Jeremy have a chase! Remember, this is 3 weeks before the RAI Force people made their contracts, thus Shinjiro, Mig, and Ben don't yet have partners.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Drake on April 24, 2009, 08:00:20 PM
Agh. I've been reading this, and it's kind of hard to follow, probably because of the fifty different writers writing stuff at the same time. There are random weak points and random strengths, and I can't quite tell if I like it or not. I probably would have joined with Sanae lest Gpop relinquish her, but I doubt I'd be able to go through the whole story anyways because I'm an incompetent douche like that.

Going to keep reading.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 24, 2009, 08:10:20 PM
Done all the character's archive (Sorted according to the Alphabet)

Thus the archive job has been finished!(for now) Hooray!! (\^o^/)
 (http://nemoma.6te.net/OriZone/?page_id=142)
Well, actually I'm using the chance to test out how Wordpress manages large amount of text in order to archive my stories, and it's turned out that it's [rainbow]AWESOME[/rainbow]

Well, I'll continue doing the archiving since it's better to have another source.

TO MTG: Thanks for the Approval. ;D
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 24, 2009, 08:22:04 PM
Agh. I've been reading this, and it's kind of hard to follow, probably because of the fifty different writers writing stuff at the same time. There are random weak points and random strengths, and I can't quite tell if I like it or not. I probably would have joined with Sanae lest Gpop relinquish her, but I doubt I'd be able to go through the whole story anyways because I'm an incompetent douche like that.

Going to keep reading.

This, mostly because I've been running an RP for about a year now, and participating in online RPs for about a year before that. I'd like to join here, but it doesn't seem too accessible to new starters, what with Gensokyo being inaccessible already... Although I could either take up the offer for Patchu or intentionally handicap myself with a Nameless Fairy team or something. I'll have to keep looking around for a bit, I guess.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 24, 2009, 08:25:33 PM
Agh. I've been reading this, and it's kind of hard to follow, probably because of the fifty different writers writing stuff at the same time. There are random weak points and random strengths, and I can't quite tell if I like it or not. I probably would have joined with Sanae lest Gpop relinquish her, but I doubt I'd be able to go through the whole story anyways because I'm an incompetent douche like that.

Going to keep reading.
haha well where did you leave off? the last thing your character did/see/heard?

Thanks Kojiro. You da man. Somehow Youmu fits better with team Ghostbuster. Did you PM Xan?

Regarding Patchy, she would complement team FUBAR nicely, being part of the Marisa 'circle', but there's no chance of that happening, especially with Mitaka the way he is. Only a serious, serious emergency could get something like that to happen...and it would drive team FUBAR to death's door, if not beyond. So maybe not team FUBAR.



In name of course she fits better but i wanted her for good reasons too >.<. I PM'ed Xan and next chance we get we're gonna try to "meet up" in the story to transfer Youmu so she can be with her mistress. 

As for Patchy. Lol
.......
I'll keep her if i have to. I've no problems with it. I can work with any setting i get but i was wondering if someone else wanted her since she's not extremely high on my bonding list. I only took her cause you suggested keeping chars related to your main. but i still really kinda/sorta didn't want to ahhah.
I could make Koakuma a rival for Remilia. She is a succubus afterall (it isn't hinted what kinda demon she truly is so i'm going with that since its popular).
Well i'll think of something like i said but the only agenda on my team's to do list is to transfer Youmu at the moment but I'm gonna wait for Gpop to pass me in terms of time. I woke up from my name at 5pm *took a 4-5 hour nap* and he woke up from his dream at about 1pm so i'll wait a bit first.

This, mostly because I've been running an RP for about a year now, and participating in online RPs for about a year before that. I'd like to join here, but it doesn't seem too accessible to new starters, what with Gensokyo being inaccessible already... Although I could either take up the offer for Patchu or intentionally handicap myself with a Nameless Fairy team or something. I'll have to keep looking around for a bit, I guess.

Oh don't worry at all just find a place to start and enter the story there. Just pick a partner or a few and try to find others who you can meet up with. You can do to the tourist helper place, saniwa shrine or the opposite mansion for starters, just find a place and start there hehe its not so hard.

Edit: oh and if you want Patchy then stop by me. Just make up something like "i managed to salvage a large chunk of your library" or something I'm sure she and Koakuma would follow haha. (if you want Koakuma too that's fine as well)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 24, 2009, 08:32:11 PM
Agh. I've been reading this, and it's kind of hard to follow, probably because of the fifty different writers writing stuff at the same time. There are random weak points and random strengths, and I can't quite tell if I like it or not. I probably would have joined with Sanae lest Gpop relinquish her, but I doubt I'd be able to go through the whole story anyways because I'm an incompetent douche like that.

Going to keep reading.

Oh hey I'll give her to you if you'd like. I haven't been able to put her closely to my character.

You can manage to get in at any time you like.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Rabbit on April 24, 2009, 08:41:23 PM
By the way, Rabbit, Owlbear, mind if I borrow Ben and Shinjiro for the following post? And Rabbit, ok if I move Ben's arrival ahead by one week so he would be present for the action? They will encounter Jeremy and Sanasan's groups while searching Maribel's apartment.

I don't mind.  You're the GM after all, just let me know exactly where it leaves me in the grand scheme of things with references to the relevant threads so that I know exactly what's going on.  I'm still quite lost.  I only just got the presence of mind to check the thread labelled DISCUSSION hurp derp
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on April 24, 2009, 08:57:39 PM
Quote from: MTG
By the way, Rabbit, Owlbear, mind if I borrow Ben and Shinjiro for the following post? And Rabbit, ok if I move Ben's arrival ahead by one week so he would be present for the action? They will encounter Jeremy and Sanasan's groups while searching Maribel's apartment.
Sure, I don't mind~
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 24, 2009, 09:01:55 PM
Agh. I've been reading this, and it's kind of hard to follow, probably because of the fifty different writers writing stuff at the same time. There are random weak points and random strengths, and I can't quite tell if I like it or not. I probably would have joined with Sanae lest Gpop relinquish her, but I doubt I'd be able to go through the whole story anyways because I'm an incompetent douche like that.

Going to keep reading.

There are summaries here (http://www.shrinemaiden.org/forum/index.php?topic=124.0). Feel free to leap in anytime. You can still play as a Gensokyo survivor if you wish. Just work a backstory out (as TranceHime did).
This, mostly because I've been running an RP for about a year now, and participating in online RPs for about a year before that. I'd like to join here, but it doesn't seem too accessible to new starters, what with Gensokyo being inaccessible already... Although I could either take up the offer for Patchu or intentionally handicap myself with a Nameless Fairy team or something. I'll have to keep looking around for a bit, I guess.

Read my reply to the above. Plus you can play as a RAI Force 1 agent, a renegade agent turned traitor, or a complete outsider who just happened to bump into a Gensokyo refugee. Plenty of entrypoints, considering we're still at the beginning. (as said before, becoming a Gensokyo survivor is also an option. Just work out a backstory.)

I don't mind.  You're the GM after all, just let me know exactly where it leaves me in the grand scheme of things with references to the relevant threads so that I know exactly what's going on.  I'm still quite lost.  I only just got the presence of mind to check the thread labelled DISCUSSION hurp derp

Hmm, sorry. Anyhow, this takes place 3 weeks before we acquired our partners as RAI Force members. We were still regular agents then and were assigned to search Maribel's place the day after. I thought it'd be better to insert actual characters than faceless goons.

I was thinking of moving back the '3 weeks' thing for RAI Force cause it removes us from the rest of the game. If we move it back a bit, we'll be able to jump into the current Karuisuwa storyline with team Gensokyo.

A lot of things are happening here so if you want my immediate attention, PM me. sifting through the discussion thread is becoming a little....difficult XD.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 24, 2009, 09:29:42 PM
I'm planning to add a "Glossary " Portion to my archive, any suggestions?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 24, 2009, 10:10:55 PM
Plenty of entrypoints, considering we're still at the beginning. (as said before, becoming a Gensokyo survivor is also an option. Just work out a backstory.)

I think I could work it if I were a random person in the area who ran into the main survivor group... And although the renegades option could work, I'd rather play an "underlevelled" character for a bit. I'm tired of playing the strongest after a while... (Since I pretty much run that other RP I mentioned, my character has risen to near-god status from sheer time and expertise. I'm reincarnating him soon, though...)

Edit: oh and if you want Patchy then stop by me. Just make up something like "i managed to salvage a large chunk of your library" or something I'm sure she and Koakuma would follow haha. (if you want Koakuma too that's fine as well)

I'll read a bit to see where you are and show up with some outworlder books. I think I can make this work...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 24, 2009, 11:31:25 PM
Ok, everyone, I need a *little* bit of help. There's too much going on. There are too many timestamps in different places and I'm a little confused (yes, even the GM is confused). I'm trying to organize everything chronologically but I need help.

You all know your own posts best. Please post a list of timestamps, locations, and a very, very brief summary of what you've done in each (or written for others). If entire teams are involved, just list them by team name.
If a timestamp takes place at 12.00 AM/PM, specify whether it's midnight or midday as it appears people have different ideas of what is 12.00 AM/PM.

For example, my list would look like this:

7.00 AM, Bathhouse changing room - Mitaka wakes up in changing room. All other males with him. Turns out most girls have decided to take a bath.
7.40 AM, Bathhouse changing room - Team FUBAR gathers and decides to eat.
7.57 AM, Mainhall of Shrine - Team FUBAR eats and chats. Saniwa Kyoji meets them and hands over the shrine for them to run.
8.15 AM, Top of Shrine Steps - Saniwa Kyoji hands over keys, deed, and money to the group. Amakawa appears and challenges Saniwa. The bet was made.
9.05 AM, Room 202 (team FUBAR's room), saniwa inn - team FUBAR clean out and set up their new room in the inn. Suika accidentally triggers spell. All faint. Sho and Jeremy visit. Sho helps Mitaka recover with phantasmal mushroom. Sho and Jeremy reveal that the rest of the team are going away to shop and explore. They leave. Alice fights with Mitaka and runs out on the team. Team FUBAR gives chase.
9.10 AM, Outside the opposite mansion - Mitaka chases after Alice. Meets Satori. Satori takes Mitaka deep into his memories to reveal to him his dream from the night before. Alice's issues are revealed. The concept of 'diving' is introduced.
10.00 AM, Public Restroom in the Park - Team FUBAR Rescued Alice. Met Yakuza. Escaped into department store.
12.10 AM (Midday), Maribel's Dormitory - Mig, Shinjiro, and Ben search Maribel's room. Team starlight GPS (Renko and Sanasan) and team DRILL catch them in the act and pursue them. Pursuit currently continuing onboard a train.

Thanks! I appreciate it! Once we've ascertained where everyone is and what's going on, we can merge everything back together into one storyline. Thanks!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 24, 2009, 11:57:02 PM
Day 2:

5:00 Amarillo and Lily wake up.

7:30 They arrived at the outskirts of Saniwa Shrine, and found a sniper here, ready to do whatever thing he tried to do.

8:00 The incident is solved as Amarillo used her ESP Sedation on the sniper, however, this made her faint and she was sent back to Tourist helpers with Lily White.

COOL DOWN TIME 8hrs

12:00 Lily White showed Old Jason the design of the shop, Jason left.

4:00 Amarillo awakes and found Jason is nowhere to be found.

4:30 After learnt Jason's true identity, they went out and buy groceries.

4:30~5:00 On their road back, they were crashed with a really short man, who released a drug and shut off Lily's Fairy Trait of absorbing mana from nature. Amarillo barely bought Lily back to the shop by the help of half can of coffee.

~ 5:00 ~ Amarillo dive into Lily's world through her own dream world and found the drug allowed someone to invade Lily's mind and tied her soul on a spear in a barren land. Thus disabling her Fairy Trait. They managed to get out when they found the short man appearing in Amarillo's world, enraged at what the man had done to Lily, Amarillo thrown the man into his own world and trapped him there.

After all these incident, Amarillo decided to take a shower since she is sweating greatly while tying to save Lily White. This is where my team end up. The timpstamp should be 0510pm or so.

And yes, she will change to dress for the first time after the shower. Since her original wearings are Jeans and Coat and Jackets.

Sweating is a signal which will explained in the story or if you watched Heroes you may know what sweating really means.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 25, 2009, 12:03:21 AM
Jalal so far

0802 hours day two In Dining room.

Jalal enters dining room and eats with team FUBAR. Text only states that someone informed him of the situation. Eats until...

0837 hours day two outside of shrine
Jalal and Eirin investigates the tank incident outside of shrine. (pirate persona is born) Eirin is told of a movie she missed while in Eientei. This is a sign of possible troubles

Ghandi

Some unknown time in the graveyard. It is just before those girl screams that seem to haunt the players' souls, He records brain data from Maribel.

Right after Mig gets poltergeists, He records that he has joined his own program of fairy injections as he is running out. Only noticable change is that his voice seems high to those who have known him for a while.

Right after Yagi gets Yuka, He gives up on dissecting Maribel. Sends a tissue sample to Dr. Wimbledon for DNA analysis. Decides to go on a picnic to test his body, and that of his Escort. If escort seems knowledgable of magic, will attempt to learn from him. Oh, yes, will be careful to remember his escort's face and name.

9:00 in graveyard day 2

Receives orders from Kwai to demonstrate anti-magic gas on Maribel. Demonstration scheduled for day 3 in B5 briefing room. Will be careful to end demonstration before Maribel dies. May have to kill Maribel if RAI is unsatisfied about the deadlyness of gas. Gas will also disrupt mana generators placed near Maribel.

General Qwai or Kwai

Day 1 8:00 pm anywhere but the town.

Recieves phone call that he is to command the operation and that the RAI, led by Yagi, will be working under him. Learns that his authority allows him to give Yagi missions, but Yagi can make Yagi's own missions as needed.

Day 2 8:00 pm next door from the graveyard

Settles the Dominion for extended operations. Brings the mobile battle fortresses Dauntless and Yamato. Orders men to keep a watch out for betrayal from the RAI.

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 25, 2009, 12:29:23 AM
5.30 AM DAY 2 - Yatsugatake National Park - Hirowaza and Meira land here, separated from many others. They try to find their way to civilization, sorta.
6.47 AM DAY 2 - Karuisuwa - They get here and then go off to the shrine.
7.15 AM DAY 2 - Abandoned Saniwa Shrine - They find a room and promptly pass out here for a while.
10.00 AM DAY 2 - Abandoned Saniwa Shrine - They wake up and try to search inside for people.
10.10 AM DAY 2 - Abandoned Saniwa Shrine - They fail to find people, Meira's hunger makes the two go to the Department store to buy fuuud.
10.30 AM DAY 2 - Department Store -  Hirowaza and Meira buy food here.

Mmmm. Probably going to go back into department store when they see yakuza people.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 25, 2009, 12:36:53 AM
Frank

Outside shrine day 2 8:35 AM

Attempted to hijack Thirtyfour's tank. Failed. Hoisted Jolly Robert over the Robert class battle tank and a government tank. Ran off with Austin Nitori and Momizi. Used optical camoflage to make escape.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 25, 2009, 12:57:05 AM
Day 2 7:30 AM - Hot Spring girls soak, Koji and Remi relax, Sniper and regroup back in shrine. Finally reaches home
Day 2 8:35 AM - Pizza Party, gives housing to Gpop, Zei, and his team Remi grows spiritual.
Day 2 12:35 PM - Talks with Gpop's team, Goes to sleep and dreams, Remi dreams and they coincide
Day 2 5pm
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sana on April 25, 2009, 01:04:28 AM
Day 2 10:30 AM: Had lunch, rode the train to go see Maribel.
Day 2 12:25 AM: Jumped onto a train, following "thieves".
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 25, 2009, 02:01:23 AM
Ria

Help renegades

Raid mansion for supplies during day 2 12:00

XD that jerk raided my mansion why i was sleeping! hahahaahah Although it was hilarious Sakuya wasn't there becasue she's with Taihou at the Hot Spring Shrine still.  I don't mind the raid at all. it was hilarious afterall but sakuya can't be there. (Unless Helepolis doesn't mind comin over and stayin till about 6pm in which it was possible). Just a little heads up is all haha. stealing my food with tanks wtf XD
i loled. hard too
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on April 25, 2009, 02:03:19 AM
man i had a good post all made out but internet troubles for about 7 hours forced me to have to scrap it when i could access this place again so i went with my latest kenshiro of HnK shoutout in this post.

don't worry Alex not gonna be the godmodly near unstoppable force like Kenshiro was in HnK this is just a shout out and also Alex won't make peoples body's explode just more realistic blood vessel popping(like in this post) and oriface leaking.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 25, 2009, 02:07:36 AM
XD that jerk raided my mansion why i was sleeping! hahahaahah Although it was hilarious Sakuya wasn't there becasue she's with Taihou at the Hot Spring Shrine still.  I don't mind the raid at all. it was hilarious afterall but sakuya can't be there. (Unless Helepolis doesn't mind comin over and stayin till about 6pm in which it was possible). Just a little heads up is all haha. stealing my food with tanks wtf XD
i loled. hard too

Oops, I'll fix it later. Enjoy the questionable reading material.

Edit: fixed, enjoy the lovely harvest.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 25, 2009, 02:32:15 AM
Now for a little fun stats about the game itself!
Up to what I archived:

There are 17 players/writers currently in the game.

They are in control of 25 original characters, this include all good guys and bad guys.

The 17 players had produced about 131000 words of work (roughly a part is consist of 8000 words, and we have 16 parts plus the 9000 word side story archived and several posts yet-to-be archived). And this is the least number.

All the data add up, as of yesterday night, can be compressed to a 760KB XML File.

As of now, the total archive, (this include the system files, the plugins and themes together with all the text archives, compressed using WinRAR @ best compression ) is 3.48MB in size.

I got some word count tweak on the archive site so I know clearly on that. Actually I'm surprised to see that we can create so much thing in so little days.


Also, who would like to do the archive job with me?  ;D
If anybody wants to do the fun job just PM me.


UPDATE: I'm actually surprised to find one of our players is been Probated = =

Well, I'll call it a day early. I tweaked the login system so now the archive site have a different login interface XD
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on April 25, 2009, 04:27:49 AM
Lemme see if I can get this right, I didn't really post (definite) times often, just 'After such and such' or 'Before such and such'. But, I'm sure most of it is in correspondance to MTG's posts or at least a short time after them. (I try not to deviate from the initial time frame too much to avoid what's happening now).

Anyways

=OwlBear's Story=

Day 2 - Dream Sequence (I'll have to think about the time being I'm not really sure on it) - Current issues w/ Owlbear's relationship w/ Shinki are revealed. OwlBear supposedly dies in his dream and wakes up to find he has a lack of memory on the dream. This could complicate things on resolving his relationship problems with Shinki.
Day 2 - approx. 10:12 - Team Makai/BFO (Badass Freakin Overlord), make plans to go shopping, Yuki brings up how it's been a long time since Alice spent time with them. It is then speculated that something is amiss and they leave to see if anything has really happened. (tl;dr - They went to the area the Yakuza brawl is going on)

=Shinjiro's Story=

- Day 2 ~ Midday - Assigned to raid Maribel's room w/ Ben and Mig. Got busted by Renko, and Team DRILL, and was chased out. Currently attempting to use Mystic Eye to freeze their chasers.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 25, 2009, 04:54:31 AM
I just finished up my profile, so I'll be checking out the story thread for a bit before figuring out how to insert myself into the Kojiro/Gpop group.. In a mansion surrounded by some pirates? I'll need to read for a while longer... Is anyone else near the mansion, and is the mansion even near Karuisuwa at all?

Day 2
Late morning: Jan arrives at the town of Karuisuwa from the forest, checks into the inn and immediately leaves for the woods. (A little before anyone else conducted business at the inn, hopefully... Is Maribel's dorm a separate building?)
Five PM?: Jan manages to find a conflict near a mansion and lays low to see how he should proceed.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 25, 2009, 07:46:41 AM
Because my stories are walls of text they cover alot of ground and time suddenly.

--- Day 1 ---
- Sakuya meets Mokou in the park. They head towards Hakurei-shrine encountering SWATS, defeating them.
- At the Hakurei-shrine they group up, get assaulted and make a run again.
- They reach the Saniwa-shrine when everyone was already there.
- Butler team ate dinner, took a bath and went to their room to sleep.


--- Day 2 ---
8:55 - Saniwa shrine: Bedroom - Getting woken up by Reimu who caught Taihou sleeping with Mokou and Sakuya in one futon, had a breakfast
9:15 - Conversation with Mikata about diving in dreams but Taihou refused to learn such techniques.
9:45 - Karasuwa Town: North entrance - Buying stuff for personal use such as mobile phones, had fun at the gamestore.
17:30 - Became hungry and setting course towards a restaurant at the Depertmant store. A supicious person is watching them from a distance.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 25, 2009, 08:12:19 AM
Day 1

- ??? hours: Thirtyfour wakes up inside his battered tank in an undisclosed valley near the Saniwa shrine.

- 2340 hours: Thirtyfour has a rendezvous with scattered teams, they travel into the abandoned Saniwa shrine.

Day 2

- 0340 hours: Thirtyfour wakes up in the middle of night and gets a machine gun from the tank. Then he's back asleep.

- ??? hours (somewhere in the morning): Thirtyfour and Rika set up a firing range in the undisclosed valley.

- 0835 hours: Thirtyfour and Rika confront Austin's mercs. Rika mortally wounded, but recovers later.

- 0837-0841 hours: Thirtyfour is interrogated for his murdering and tank wrecking by Austin. Thirtyfour tells that it was self-defence. Jalal appears, Austin and co. run away.

- ??? hours: Thirtyfour sees a vivid dream.

- ??? hours. (originally 0800-0815. 12-hour clock confusion, disregard that i suck cocks) Thirtyfour and Rika visit Karuisuwa, buying goods and renting a Zetor.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on April 25, 2009, 08:20:17 AM
oh no looks like Satori's warning messages to Mitaka about the gensokyo survivers about is starting to come true already will Alex manage to overcome the injury he inflicted to himself using a skill his to save his dear Lily Black's life? TUNE IN NEXT TIME ON TOUHOU BALL Z Waking Up From the Dream.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 25, 2009, 09:16:03 AM
I just finished up my profile, so I'll be checking out the story thread for a bit before figuring out how to insert myself into the Kojiro/Gpop group.. In a mansion surrounded by some pirates? I'll need to read for a while longer... Is anyone else near the mansion, and is the mansion even near Karuisuwa at all?

Day 2
Late morning: Jan arrives at the town of Karuisuwa from the forest, checks into the inn and immediately leaves for the woods. (A little before anyone else conducted business at the inn, hopefully... Is Maribel's dorm a separate building?)
Five PM?: Jan manages to find a conflict near a mansion and lays low to see how he should proceed.

Welcome aboard. Not sure if there are pirates at the time of your arrival (not even sure those people were pirates to begin with. I mean, what, pirates?). Maribel's place is in another nearby town I think, an hour or so by train.

Ok, this is how Karuisuwa is set up overall (I wish I could draw a map...)

The abandoned Saniwa shrine/inn/dojo is located atop a broad, shallow hill, towering about 75 meters above the surface of the lake, surrounded by a grove of cherry trees. It is set immediately adjacent to the lake. Part of its grounds make up the lake's borders. There is a pier and a boathouse by the lake that belongs to the inn. Furthermore, there is a small bridge that goes about 50 meters into the lake to a small shrine that used to be where ceremonies honouring the lake's dragon goddess were held.

The Saniwa shrine is a little ways outside the city proper on its southern side, in the outskirts. There is a good view for miles around. In fact, it has beautiful views of the sunset to the west and sunrises to the east over the lake. Rather scenic. Karuisuwa itself is set in a bowl-like depression with the lake at its center, surrounded by the Yatsugatake mountain range to the south and east and another mountain range to the north.

A plot device will be triggered soon. We will find the keystone Sho mentioned and it will provide us with mana while we're on the shrine grounds so that we won't have to stick to our partners 24/7. However, whenever one of us leaves the shrine grounds, our partners would always have to follow.

Koji's mansion (does it have a name?) is located nearby, within 15 minutes walking distace of the shrine.

Tourist Helpers, where Nemoma is staying, is located down the hill from the shrine. We'll need to work together to promote the shrine.

There is a shopping district further down in town called 'Market Avenue'. It's a street lined with small speciality shops.

A short distance away, there is a deparment store called 'Junes'. They just set up shop recently and are ruining business in Market Avenue. We're about to trash their place a little with the Yakuza fight. Right beside it is a small communal park.

Any further ideas to develop Karuisuwa? What do you want to see in town? Feel free to suggest ideas.

Future plans, a few spoilers, just to let you know what to expect:
- Reopening the shrine. Reimu and Sanae try to teach the other girls the ways of the miko. Some wit decided to go buy everyone miko costumes from the nearest cosplay store (imagine the look on the shopkeeper's face).
- Reopening the inn. Some wit decides to go buy everyone traditional maid costumes, much to the annoyance of the girls.
- Promoting the shrine - We discover that the more worshippers we get, the stronger the shrine's mana supply. We immediately start concocting ideas to promote the shrine further. Shrine festivals! And entering in town idol contests (Marisa, Reimu, Patchy, Sakuya with guitars!) and hosting concerts at the shrine. Hey, even fans are sort of worshippers, right?
- Visit Reitaisai in Tokyo to find ZUN. We end up getting dragged into the cosplay and singing competitions. Guess who wins? We probably won't find ZUN though.
- Mahjong tournament where we go and support Yoh and Meira while fighting off attempts from the Yakuza to foul our team.
- Continued hostilities with the Amakawa and the yakuza.
- Some band of ultra-powered self-righteous group of 'heroes' leading an organization of 'justice and love' declare that team Gensokyo are resurrected demon lords hell-bent on destroying the world. Well, at least they got the demon part half-right..

....btw, what on earth happened to Gpop? Seriously.

Oh, and thanks to everyone for supplying their timelines. I'll get to arranging things sometime today (got a little work to do before that).

Oh, and gotta read too....
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 25, 2009, 10:47:41 AM
I completed my profile aswell though going to try to draw some art ( even tohugh I am not that skilled ) on how Taihou aprox looks. Off to write my story now to link it towards the Department store as mentioned in the update section.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 25, 2009, 11:08:20 AM
....btw, what on earth happened to Gpop? Seriously.
Shitposting
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 25, 2009, 11:31:02 AM
Helepolis's Profile Archived (http://nemoma.6te.net/OriZone/?page_id=191)

Newest story parts have received, will began archive when all the timestamps has gotten to 5PM Day 2 (Now currently I believe only Amarillo and Kojiro are at that timestamp.)

For cure fairies, fell free to come to Tourist Helpers.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 25, 2009, 11:31:46 AM
I'll try to post for the next two days but I am participating in a debate tournament so I'm not entirely sure I'll be on the entire time, just a heads up for that. ^^;;
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 25, 2009, 11:36:19 AM
Quote from: Taihou's profile
Tewi and Marisa kept bugging/teasing Taihou because he couldn't meet up to his name. Such as failing to shoot like a cannon or artillary.
And failing at trying to be inaccurate.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 25, 2009, 01:03:25 PM
Ria

event of Day 2 so far

6:00 PM raided mansions with dirty magazines

8:00 PM departed for Mana Generator G7
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sawaguchi`Mai on April 25, 2009, 01:50:37 PM
Day so far.

Day 2, till 6:00pm, slept.

8:10pm: Got extra supplies out of a hidden room.

8:20pm: Talked with my team and parts of Team Scarlet Samurai.

8:30pm: Shizuha decided to wake up and welcomed me.

8:35pm: Youmu walked in and decided to welcome me as well.

8:40pm: Trapped ever since.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 25, 2009, 02:42:27 PM
dude, i don't think Ria took ALL of the food.

beside, now you can ease your sexual tensions with the dirty magazines Remi and Flan got.

( btw, no hard feelings? )
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sawaguchi`Mai on April 25, 2009, 02:51:29 PM
dude, i don't think Ria took ALL of the food.

beside, now you can ease your sexual tensions with the dirty magazines Remi and Flan got.

( btw, no hard feelings? )
There was at least 10 crates left. I took out more than 10 crates. (At least 20.)

And sexual tensions? WHAT?! I wasn't gonna use them. >_>' Remi's occupied with Koji and Flan's occupied with--.... that's rushing things a bit too fast.

(No hard feelings at all.)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 25, 2009, 04:37:56 PM
I''ll arrive at the mansion around 8:45 then? I can just edit the little bit to reflect the later arrival since it shouldn't affect anyone. As much as I'd love to head over to Junes and sing the jingle help out against the Yakuza, my first priority is getting to Patchouli and Koakuma. Where I head after that will depend largely on Kojiro and Zei.

I'll have my first post up in just a bit...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 25, 2009, 04:42:30 PM
oh then in that case i'll wait for you to finish your post haha. i was about to start my own post just now XD since Zei forced my character out of bed. I'll wait on you man go for it hehe
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 25, 2009, 04:45:40 PM
There, I'm waiting at the door now... I'd use my supplies to help, but I think you might be covered on that already. I'll be back in a few minutes to check out what happens.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 25, 2009, 05:34:09 PM
man i just realized that i'm giving away 3 of my characters! XD I'll just have Minoriko and Remilia left after a while. Now i need Xan to make a story so we can give him Youmu. 
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 25, 2009, 07:15:39 PM
Please note that it was an entire shipload of questionable reading material, including such titles as PlayMaid, Sexy Devil, Librarian Love, Drain Me! Mistress Vampire, and Can't cut the Tentacle amongst others.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 25, 2009, 07:17:16 PM
Oh, you.

I guess Kojiro and I will just complete the transition of characters, and we'll be ready to move on. Gpop won't be mentioned, so he can do with his characters as he likes (provided we don't get into a serious situation)... Actually, it may be best to lay low until he can get back on. I may check the channel later.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 25, 2009, 07:26:09 PM
Please note that it was an entire shipload of questionable reading material, including such titles as PlayMaid, Sexy Devil, Librarian Love, Drain Me! Mistress Vampire, and Can't cut the Tentacle amongst others.

o_o; holy shit. I think i'll...keep them for myself then ^^;

Oh, you.

I guess Kojiro and I will just complete the transition of characters, and we'll be ready to move on. Gpop won't be mentioned, so he can do with his characters as he likes (provided we don't get into a serious situation)... Actually, it may be best to lay low until he can get back on. I may check the channel later.

Yeah we'll transfer Patchouli and Koakuma soon so we can move to other more pressing things. Pearl hasn't come back from shopping yet and i need to make her get back here soon with a legitimate reason for being late haha 8 hours of shopping? even for girls that's kind along isn't it? XD
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 25, 2009, 07:39:09 PM
Ok, Koji, you can pick up a few new characters I suppose. How that's going to happen is a little sketcy. Maybe we can come across a RAI Force convoy on day 3 carrying one or two characters with prototype portable mana generators?

Hmm, perhaps the mana generators will be destroyed in what ever transpires (shot by a tank or something) but we might be able to recover the remains and begin reverse-engineering them (thank goodness for team Shakin' and team Tank, eh?). Though that will take at least a few months, otherwise things would be too easy.

Hmm, something like that?

Anyhow, I sorted out the timeline. It's up in the summary/status update thread. I edited a few timestamps at my own discretion to allow Koji and Gpop the opportunity to join us at the department store.

Btw, yes, it's the same 'Junes' department store from Persona 4. Don't bother if you haven't heard of or played Persona 4 (pssst, it's an awesome game). Part of the inspiration for Karuisuwa stemmed from Persona 4 so for those of you who've played, Karuisuwa is that sort of a laid back rural town.

As for TranceHime and Meira, I'll get to you in a moment. Though you are free to act at your own discretion, you realize that, right? XD

Anything else?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 25, 2009, 07:46:44 PM
Looks like the story is starting to revolve more and more around tanks.

That means Thirtyfour's dream is going to happen sooner or later.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 25, 2009, 07:52:51 PM
yeah that's fine, although i don't know exactly if i want to take new characters just yet. Having a smaller party is easier to manage. I might pick up one more.But i dont' know yet. Don't worry about the Yakuza brawl though haha. I want to keep my times the way it was. My character was exhausted after,
1)escape collasping gensokyo
2) hiking through the forest near lake suwa
3) setting up 5 links at once
4) getting little rest at the hot spring
5) giving more mana to the girls to suppress their hunger
6) hiking MORE to get home
7) cooking pizza

All that stuff and how much sleep? XD yeah i'd be deader than roadkill tired man. I'm fine how i am haha. Although i'll need the details of this important meetin or whatever o,o since you want everyone there soon or somethin hehe. I'll think of something or if someone provokes my existance in their story i'll work with that too. its all gravy with me  8)

i MIGHT pick up Hina and/or Rumia
Curses and Darkness fit my backstory so that would be shweet.

Edit: did ANYONE catch the song by DOPE i slyly inserted in my dream posting? hahah
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 25, 2009, 07:56:47 PM
Edit: did ANYONE catch the song by DOPE i slyly inserted in my dream posting? hahah
yes, and the whole length of it
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 25, 2009, 07:58:27 PM
hehe when i think about my character i think about that song sometimes. Good song btw. so yeah x)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 25, 2009, 07:59:05 PM
I'll just make my way inside to take a look at those magazines you have for sale, then...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 25, 2009, 08:00:08 PM
oh shit XD hahahahha. anything goes. anything goes XD
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 25, 2009, 08:00:52 PM
Oh, and Nemoma, very nice work there. Everyone, if you haven't done so already, I suggest you to go take a look at the great work Nemoma's done with the RPG information and give her a good hearty pat on the back for all the effort.

I'm thinking of adding a separate thread for diving/dreams as they seem to be cluttering the story thread ~_~. And one for glossaries too, though Nemoma has generously volunteered to add that to her site. Hmm...I'm tempted, but I don't think I should irritate the mods any further...

Again, if there's anything pressing, PM me. I'm going to write up a post now.

Looks like the story is starting to revolve more and more around tanks.

That means Thirtyfour's dream is going to happen sooner or later.


Uhh...I seriously didn't see this coming.


Oh, which brings me onto another separate issue - from now on, can everyone please stick to the same timeline if at all possible? Please don't jump off to 2 PM in the afternoon when the last post was still at 9.15 AM. I would advise against taking naps in the afternoon as well if you can avoid it (though I suppose Nemoma's cool-down is obligatory) as you'll have plenty of time at night, even if it's for diving purposes. Again, avoid fragmented storylines whenever possible.


Although i'll need the details of this important meetin or whatever o,o since you want everyone there soon or somethin hehe. I'll think of something or if someone provokes my existance in their story i'll work with that too. its all gravy with me  8)

i MIGHT pick up Hina and/or Rumia
Curses and Darkness fit my backstory so that would be shweet.

Meeting takes place at Amarillo's store, Tourist Helpers, sometime in the evening, followed by an impromptu party celebrating the official formation of Team Gensokyo (we'll also fight over the team name, so think up something catchy!)

In the meeting, we'll officially agree to work together to restore Gensokyo. We decide that our first priority is to set up shop in Karuisuwa and strengthen ourselves in case we have to defend against those men in black. We will continue investigating the destruction of Gensokyo and find out who hijacked the leylines. The remains of the mana leylines are still in the mountains so we can go there and see what happened on a later day. If it was indeed Kikuri then we will have to prepare to confront her AND the government. Patchouli and Satori will reveal another new system to gauge our individual strengths and mana supplies. We will also agree on forming our new team, though we'll probably fight over the team name.

Then day 2 ends, day 3 begins.

Any other questions?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 25, 2009, 08:03:54 PM
I guess this means we'll just have to find a reason to leave the mansion then... I'll finish my bits with Kojiro soon, I hope, and then we'll have to get Zei's group down there with us.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 25, 2009, 08:05:50 PM
Jalal will travel there along with the others in the shrine. My plans involve him getting back to the shrine before 2:00 AM Day 3
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 25, 2009, 08:10:10 PM
Uhh...I seriously didn't see this coming.
Well, it's my problem because I started it all. That's why I'm going to be ballin' with my Zetor.

I find digital 12-hour clocks confusing as hell so I type always on military time.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 25, 2009, 08:30:00 PM
Day 2 Timeline Archived:

http://nemoma.6te.net/OriZone/?page_id=29

Well, Actually I'm asking that is there someone who is also interesting on doing the archiving and stats(XD), if there are he/she/it can PM me and I'll provide a Editor Account so you can archive the posts into static pages.

since I have a glossary to doXD

And,yes, profiles on the Internet may lie, XD
The black texts is just a illusion created by Amarillo.

Team Name?

PrimaTech? Pinhearst? Earth Federation Army?(Not to mention that Amarillo was fight alongside with it.) Team Icarus?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on April 25, 2009, 08:32:31 PM
Before I post my Team's actions, did Team FUBAR run away w/ the Yakuza group giving chase?

If so I'll probably post my Team intercepting them...or something.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 25, 2009, 08:35:01 PM
Looks like the story is starting to revolve more and more around tanks.

That means Thirtyfour's dream is going to happen sooner or later.

Well, I as far as I can tell, this is how the seed of Thirtyfour's tanks grew.

First, he made his tank.

Second, escapees find the Roberts class battletank.

Third, they begin attacking Thirtyfour in an attempt to hijack his tank.

Fourth, McWallace hummed the Pirates of the Caribbean. Frank raises the Jolly Robert.

Fifth, Etch-E-Sketch told me that if we're going to have Pirates of the Caribbean tank-style, there must be that port scene, where the Dauntless gets taken.

Sixth, General Qwai is born to facillitate said scene. He quickly takes a life of his own and gains many tanks and mobile artillery. He becomes the theater commander of this town.

Seventh, Ria is born to ply the Wastes as a Pirate.

Future: I foresee that with the capture of the Dauntless, Qwai will gain more authorization as Council 42 reassess the threat in the Region.

Ria must make sure that the Sky Ray is not spotted by Qwai's forces or the land cruiser Suzaku will be deployed.

The land cruiser Shinigami will be deployed to counter the threat of the Dauntless. Also, as the threat level increases, air strikes will become available to RAI, allowing Thirtyfour's dream to become completely true, down to the model of helicopter that kills him, though it is more likely to be an F-22 or A-10.

The mafia will react to the increased presence of the tank pirates of the wastes and the military. They will become divided over what position they should take among the new factions of the pirates, the Gensokyo, and the RAI. They may even split or align themselve with one of the factions, for free.

Gensokyo will have to deal with sniper squads and the RAI working together. They also have to make sure that don't seem enough of a threat that Council 42 decides to cut their losses and give Qwai the authority to make this small town into a parking lot, complete with street lamps and hobo.

Mansion resident may face more raids.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 25, 2009, 08:50:31 PM
Day 2 Timeline Archived:

http://nemoma.6te.net/OriZone/?page_id=29

Well, Actually I'm asking that is there someone who is also interesting on doing the archiving and stats(XD), if there are he/she/it can PM me and I'll provide a Editor Account so you can archive the posts into static pages.

since I have a glossary to doXD

And,yes, profiles on the Internet may lie, XD
The black texts is just a illusion created by Amarillo.

Team Name?

PrimaTech? Pinhearst? Earth Federation Army?(Not to mention that Amarillo was fight alongside with it.) Team Icarus?

Sorry, I'd help but I'm a little busy in real life at the moment. I'm stealing time to participate at the moment XD.

*exploded with laughter at the team names, especially team icarus, thanks to Futakoi Alternative*

Before I post my Team's actions, did Team FUBAR run away w/ the Yakuza group giving chase?

If so I'll probably post my Team intercepting them...or something.

I'm writing up a post now. Alex is beating up a few in the park. team FUBAR is holing up in the deparment store. The yakuza know we're inside and have requested reinforcements. They're going to siege the department store.

Hirowaza and Taihou are in there with team FUBAR as well.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 25, 2009, 08:55:11 PM
*DF TYPE SEQUENCE*
Tank goodne
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 25, 2009, 09:03:21 PM
Got my little bit done; I'll probably be off for a while... But don't wait up if you have places to go; the Library group can sustain itself for a bit. I'll be back!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 25, 2009, 09:07:15 PM
Tank goodne

In my opinion tank is more game-breaking than material artists and ESPers (Humans).

Well, so SCIENCE RULES!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 25, 2009, 09:08:29 PM
nah its fine i can work off that. its all creamy like gravy baby  8)
 i just hope Xan posts soon so we can get Youmu to him >.<
Anyway i'll make a post and finally transfer Patchy and Koakuma to you.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 25, 2009, 09:39:09 PM
In my opinion tank is more game-breaking than material artists and ESPers (Humans).

Well, so SCIENCE RULES!

Well, I thought the Gensokyo faction's goals were simply to get home. The way it is set up, it seems that they were not meant for a direct conflict, and thus must make use of stealth and diplomacy. Stealth so that Qwai does not bring down the hammer and diplomacy so that other factions can screen them from the worst of it.

The yakuza could be a valuable resource, but their hold on town is being challenged by the newly arrived pirates of the wastes.

The pirates have no special interest in Gensokyo for the time being as far as I can tell. They have no reason to align themselves with Gensokyo, unless Gensokyo proves valuable against the military.

Edt: Oh yes, Junes. Will they enter the television. Etch-E-Sketch told me of his desire to have the pirates raid the electronics department, taking the television the party entered through.

I have no idea how Yagi will treat his orders, but the hierarchy states that he must complete them. He may break if he feels that he is being denied his long awaited duel, probably if Qwai shells the town.

He seems a bit more honorable than his profile "will use every available tactic" would suggest.

Mitaka, I think, will feel both relieved and even more useless if Gensokyo gets a hold of portable mana generators.

I think that the pirate buggies will break the Yakuza siege in an attempt to loot the store. The yakuza are a city fighting force, not suited to the armored warfare of the pirates and Qwai.

I do not know why Koji even fears anything in this world, his power level, taing into account the seal, is enough to pop the world like a soap bubble.

The military will respond to all disturbances, so keep a look out. A siege by the Yakuza will warrant a scout team.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on April 25, 2009, 09:41:58 PM
Alex just went though hell to save lily from a Yakuza guy who shot lily black and both almost died if it wasn't for alex Transfering Lily black injury to himself and Alex's youkai bloodline powers saving his ass but he's gonna need time to full heal from it.

expect more humor from Alex's party until alex recovers has it will shift to Lily Black Daiyousei and the 3 fairys helping each other to help nurse Alex back to fighting form.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 25, 2009, 10:04:34 PM
Well, I thought the Gensokyo faction's goals were simply to get home. The way it is set up, it seems that they were not meant for a direct conflict, and thus must make use of stealth and diplomacy. Stealth so that Qwai does not bring down the hammer and diplomacy so that other factions can screen them from the worst of it.

The yakuza could be a valuable resource, but their hold on town is being challenged by the newly arrived pirates of the wastes.

The pirates have no special interest in Gensokyo for the time being as far as I can tell. They have no reason to align themselves with Gensokyo, unless Gensokyo proves valuable against the military.

Edt: Oh yes, Junes. Will they enter the television. Etch-E-Sketch told me of his desire to have the pirates raid the electronics department, taking the television the party entered through.

I have no idea how Yagi will treat his orders, but the hierarchy states that he must complete them. He may break if he feels that he is being denied his long awaited duel, probably if Qwai shells the town.

He seems a bit more honorable than his profile "will use every available tactic" would suggest.

Mitaka, I think, will feel both relieved and even more useless if Gensokyo gets a hold of portable mana generators.

I think that the pirate buggies will break the Yakuza siege in an attempt to loot the store. The yakuza are a city fighting force, not suited to the armored warfare of the pirates and Qwai.

I do not know why Koji even fears anything in this world, his power level, taing into account the seal, is enough to pop the world like a soap bubble.

The military will respond to all disturbances, so keep a look out. A siege by the Yakuza will warrant a scout team.

We're taking it a little too far ^^;; Pirates? XD Oh well, we can work that in somehow. Yeah, they can walk in on the fight and we can sneak out while the pirates keep them preoccupied.

Sorry, a lot of people posted while I was writing up my post so I haven't read up on them. Will read now and check for discrepancies.

Can you please link up some of the pirates with touhou characters? Otherwise, their point in the plot is sort of, well, moot...XD

Anyhow, brawl's started, feel free to join.

Alex just went though hell to save lily from a Yakuza guy who shot lily black and both almost died if it wasn't for alex Transfering Lily black injury to himself and Alex's youkai bloodline powers saving his ass but he's gonna need time to full heal from it.

expect more humor from Alex's party until alex recovers has it will shift to Lily Black Daiyousei and the 3 fairys helping each other to help nurse Alex back to fighting form.

Hmm, I was hoping you'd be able to help us out a bit more (to keep the team together) but that's fine too. Just make sure you can make it to Amarillo's store in the evening. That gunshot was pretty bad.

With that many dead bodies, I somehow doubt the town and the police could overlook it....even if it was the yakuza...hmmm....

...can we somehow blame the pirates for it?

And please post your timeline, Alex. I'm still missing yours.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 25, 2009, 10:13:50 PM
Quote
Hmm, I was hoping you'd be able to help us out a bit more (to keep the team together) but that's fine too. Just make sure you can make it to Amarillo's store in the evening. That gunshot was pretty bad.

Remember Mana Spring have No Effect in Healing others BUT youseis/fairies/Nature Deities.

I should post the detailed Mana Spring information, Primatech style, on my archive site XD
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sawaguchi`Mai on April 25, 2009, 10:39:05 PM
Please note that it was an entire shipload of questionable reading material, including such titles as PlayMaid, Sexy Devil, Librarian Love, Drain Me! Mistress Vampire, and Can't cut the Tentacle amongst others.

What I think of those names:

PlayMaid - Hentai Doujin that involves Sakuya

Sexy Devil -Hentai Doujin that involves Remilia AND/OR Flandre

Librarian Love - Hentai Doujin that involves Patchouli, Marisa, and Koakuma

Drain Me! Mistress Vampire - Hentai Doujin that involves Remilia

Can't cut the Tentacle - ...I really don't wanna know.


Other than that. I friggin' hate you. No really. XD

Got my little bit done; I'll probably be off for a while... But don't wait up if you have places to go; the Library group can sustain itself for a bit. I'll be back!
Sure. You'll be back. >_>'
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 25, 2009, 10:45:55 PM
Look, if you don't want the magazines, just get rid of them. you don't have to keep them.

Hell, sell them for profit if you want.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 25, 2009, 10:49:59 PM
After a little tweaking with the RSS Template...

Hooray! You can subscribe the archive site normally now!

http://nemoma.6te.net/OriZone/?feed=rss2


Actually that's why I got A+ in all web-related course in college: I use them all the timeXD
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 25, 2009, 11:00:37 PM
oh yes, one other thing. The Pirates are doing stuff at night.

Whatever you have done during the day has little effect on the Pirates, excluding the mansion incident, of course.

Now, unless the battle lasts beyond 8:00 PM on day 2, The teams in Junes will not meet pirates.

Edit: I'm thinking of having the Escapees join up with the shrine group, using a tank and some mana generators from the raid as peace offerings. They will keep the Dauntless as a mobile headquarters with optical camoflage. The Pirates ARE going to enter into conflict with the Yakuza for control of the black market. Success on their part will mean that the Yakuza must align with a faction or die.

The Pirates' role in the plot is to offer an alternative, if you want to steal shit.

And you can blame it on the pirates to draw attention away from Gensokyo, though that will alert General Qwai .
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 25, 2009, 11:38:11 PM
alright! that was a long and somewhat difficult thing (the post) to pull off hahah
I did 3 sweet things flawlessly

1) pass Patchouli and Koakuma to Jan
2) passively make him aware of all that's going on with the collapse, mana links, and enemies etc
3) find out that everyone is meeting up at the tourists helpers thanks to Pearl's great ability for gossip

I got your message MTG about us tryin to stay within the certain timeframes and whatnot. It'll be difficult since not everyone is posting (Like Xan. i still need to pass him Youmu if he's still interested in playing this! >_<) or able to post (like Gpop's probation sadly). If i do take a nap it'll be for 2 hours tops (or 3 ._.) but i'll still work with that as well too. But i won't start or end a post at a farther time than anyone else I'll say.

One more thing then i'm done for now until this party/meeting starts
My power is sealed away...like permanently its gone and not accessible anymore. In my profile i said i "released it in the cosmos" I ain't getting that back XD. I said sealed because that IS what happened. Think of it thsi way
80% my max is the air in a ballon
lift let the ballon go into the air and pop it realeasing all that energy and pressure back out into empty space. I'm not getting it back ever XD so only the smaller 20% is all i got left. The seal is there locking away the rest of the mana which is what i use as energy reserves but that's all it can be used for now. and there's little incentive to unlock that portion.  Like having a FIELD of windmills but nothin to power. haha

alright Jan the girls are yours finally. If Xan shows up at the meeting/party i can transfer Youmu easily enough too.

Edit: oh and i've decided. When i do take other characters Rumia and Hina are definitely the prime targets
Just thought i'd throw that out there incase Etch gives those pirates partners too or something. I'd like to get them on reserve ^^;
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 25, 2009, 11:47:27 PM
Well done, Kojiro... This is more than enough to work with. I may even be able to set off as an advance group towards the combat area or shrine with this much... We'll be seeing everyone else soon!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 25, 2009, 11:51:09 PM
Well done, Kojiro... This is more than enough to work with. I may even be able to set off as an advance group towards the combat area or shrine with this much... We'll be seeing everyone else soon!

unless you meet PIRATES!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on April 25, 2009, 11:55:44 PM
nemoma's archive is missing several posts of mine?

i'll get to work eventually on "fairy harem" timeline but thats gonna be annoying to do.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 25, 2009, 11:58:34 PM
nemoma's archive is missing several posts of mine?

i'll get to work eventually on "fairy harem" timeline but thats gonna be annoying to do.

A large portion of the day 2 are in the "Posts" section

scroll down from the "Real-Time" contents and choose the Story Archive, it should be there.

These will be archived into pages once the 2nd Day's stories are all over.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 26, 2009, 12:17:28 AM
I am going to have SO DAMN MUCH to catch up on.

However, for the Gensokyo faction's name:

"Gensokyo Liberation Front."

"... what?"

"... no, we aren't liberating anything. What's a better word for... oh! Restoration!"

"Why are you making us sound like some sort of terrorist group?"

"Because that's what we are.

Or 'freedom fighters,' if you prefer that term for it."
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 26, 2009, 12:25:02 AM
I am going to have SO DAMN MUCH to catch up on.

However, for the Gensokyo faction's name:

"Gensokyo Liberation Front."

"... what?"

"... no, we aren't liberating anything. What's a better word for... oh! Restoration!"

"Why are you making us sound like some sort of terrorist group?"

"Because that's what we are.

Or 'freedom fighters,' if you prefer that term for it."

I can give you a very quick summary or you can look up the new day 2 timeline in the status update thread.

Good show to Kojiros. *am trying to read through all your posts atm*
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 26, 2009, 12:29:52 AM
I'm probably going to read the whole thing, or at least all the parts I have any sort of relation to. I just... need to actually finish my day-late paper I should be working on.

Also, has Maribel's relation to Yukari been explained yet, or can I make a suggestion about that via PM?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 26, 2009, 12:37:15 AM
I'm probably going to read the whole thing, or at least all the parts I have any sort of relation to. I just... need to actually finish my day-late paper I should be working on.

Also, has Maribel's relation to Yukari been explained yet, or can I make a suggestion about that via PM?

Not yet. Go ahead and suggest something.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 26, 2009, 12:54:21 AM
Phew, off to bed for tonight. Sleepy. Will check up on things again in the morning.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 26, 2009, 01:38:48 AM
OwlBear, do you mind the fact that I just saved you from Yakuza with idiots?

just curious, that's all.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sawaguchi`Mai on April 26, 2009, 03:01:13 AM
Look, if you don't want the magazines, just get rid of them. you don't have to keep them.

Hell, sell them for profit if you want.
FUCK NO, I'm not selling them. If I did that, then a lot of mindfucks will take place. D<

Suggestion: Kill the Pirates?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 26, 2009, 03:10:44 AM
now THAT....was FUNNY!
XD I was NOT expecting Owlbear's fight to just...END! XD ahhahahaha that was hilarious.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on April 26, 2009, 03:34:50 AM
just a question how much info do i need to put into the timeline?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 26, 2009, 03:38:26 AM
just a question how much info do i need to put into the timeline?

Time - What did you and your partners do on that time.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 26, 2009, 03:41:56 AM
just the location, time and day #

try to basically look at all your posts and see where and when they took place is all.
Btw Poor Lily Black. that made me tear a little hehe.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 26, 2009, 04:25:06 AM
Suggestion: Kill the Pirates?

Why you gotta hate, man?

What did they ev-oh, nevermind.

But don't kill them just for that!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 26, 2009, 04:43:59 AM
Finally finished off that monster post... I'd like to add more and head to Junes already, but I needed to get that one done. It was getting way too long...

Kojiro is online, so I guess I'll wait a little to see what he does before proceeding. If Zei or Xan magically post too, even better.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 26, 2009, 07:16:19 AM
I just realized something.

We placed a WASTELAND next to a small town, 3 hours from Tokyo.

NO ONE has noticed a great fricking desert right next to a small town with a lake, nor have they noticed large landcrafts rolling aroung the area.

hmm...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 26, 2009, 07:24:40 AM
I just realized something.

We placed a WASTELAND next to a small town, 3 hours from Tokyo.

NO ONE has noticed a great fricking desert right next to a small town with a lake, nor have they noticed large landcrafts rolling aroung the area.

hmm...

Actually i noticed it but since this is a story and all "anything goes" is the golden rule XD hahah just something more to play off with. I just never thought it was worth mentioning o,o
About people not noticing tanks though.....i dunno XD since you and 34 are doing tanks i'll just leave that up to you guys hahah. just straight up let the enemy know where you are why don'tcha hahah or maybe they think youw with the yakuza group here and turned a blind eye? i dunnno haha anything goes 
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 26, 2009, 07:34:29 AM
since you and 34 are doing tanks
(http://filesmelt.com/Imagehosting/pics/471b434fb20970cf3387b4a3624a7835.gif)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on April 26, 2009, 08:23:52 AM
just the location, time and day #

try to basically look at all your posts and see where and when they took place is all.
Btw Poor Lily Black. that made me tear a little hehe.

Thanks but expect more posts of the humor kind has alex recovers with Daiyousei and the 3 fairys playing more of a role.

anyways rough timeline time away

day 1:

unknown time 2.5 hours from gensokyo's collapse area outside Higan:

Alex and Lily Black Flee from Higan after Sanzu no Kawa floods most of Higan in what seemed like something out of the flood of noah they eventually get wind of the other disasters around gensokyo and decide to head to the hakurei shrine for answers taking a hour to get their Alex and lily notice the huge crowd there eventually learning that all of gensokyo is doomed because the great hakurei barrier is failing.

1.5 hours till gensokyo's collapse hakurei shrine grounds : Alex gets a feeling these events are the result of someone..or somethings ill intent but since he he only has a feeling he's reduced to just helping himself and lily black and others prepare for the journey to the outside world but when the fiend responsable for causing gensokyo collapse makes it's ( saying it because it wasn't know at the time ) move against those preparing to leave Alex and lily black are among those who defend against the shadow familiars to protect Reimu who was needed to keep the gateway open for people to escape eventually watching taihou's outburst that drives it away.


under a hour till gensokyo's collapse: Alex and everyone else who had gather  had been recovering from the first attack when the person responsable makes another attempt to stop them This time with a giant snake shadow familar this time only alex is among those who again are in the defense this time has people are leaving gensokyo eventually Alex has enough of distracting the familar and leaves gensokyo with lily black after taking Daiyousei and the 3 fairys with him has they were lagging behind.

5:30 PM outside world at a dojo in the outside world:

Alex and the fairys are dumped off in a dojo in the outside world Lily and the fairy's only noticeble effect from being in the outside world is the loss of their wings after a look around Alex realizes he's back in his childhood home the Heavenly dragons dojo where he both grew up and had most of his martial arts training however apparently in the time he's been gone the place has fallen into abandonment which bothered Alex greatly. seeing no need to risk running around Alex and the fairys decide to spend the night there and unwind while alex tells a bit about his past there like revealing he was adopted by the masters of the dojo's their has a baby and raised there before bed Alex and Lily black *wink wink nudge nudge* at around 11:49 PM afterwards everyone goes asleep

End day one


Day two

2:45 AM heavenly dragons dojo:

Alex is awoken by what he swears was a cry of warning from one of his masters and acts almost on reflex snatching lily black and jumping out of bed just has a martial artist attacks them destroying the bed they were on.

The attacker turns out to be Yagi a former Friend and fellow martial artist who grew up with Alex at the dojo.

Yagi reveals he's working for a new master and that he killed the masters of the dojo and some of the other students there as well has stealing some precious and sacred scrolls kept there for study by upcoming masters who can teach the arts of the dojo which explains why it was abandoned.

He also reveals he has orders to capture Alex and the fairys under his care but his actions reveal his true intentions he wants to kill alex for revenge first and he attacks Alex but Alex is able to defend himself and injure Yagi enough to force him to back down and retreat while fleeing Yagi promise Alex the next time they fight it won't end the same way afterwards while tending Alex's injurys during his fight with Yagi the fairys ask alex about him and Alex reveals bits about his and yagi's past and some of the reason's why yagi would want revenge on him.

elsewere Yagi had managed to make it back and get his injurys he got from his fight with alex's tended to and then went to meet his master and while he thought his master would scold him for failling to capture alex and his fairys he instead is praised for finding them at all and his master reveals that she didn't ancipate the toughness of the ones fleeing from gensokyo she tells yagi to get some rests for future plans.

3:45 AM heavenly dragon's dojo :

Alex decided to ensure that the fairys under his care will be truely ok he makes formal mana links to them while discribing the nature of his links to the fairys he's interuppted by a voice familar to him

the voice turns out to belong to the ghost of his head master at the dojo has well has his adoptive father Ryen.

Ryen tells Alex that Yagi had indeed did the acts he told alex and that his new master Was the one behind gensokyo's destruction.

Ryen also gave Lily Black his blessing for her relationship with Alex which lily accepted with tears.

Ryen then revealed Alex a secret about himself from a message from his true birthparents left with Alex when Ryen found him.

Alex wasn't fully human infact his true family belonged to a bloodline that Hybridized with Youkai and other similar beings and that this bloodline was responsable for Alex's immense stamima as well has granting him the mana pool that could keep the fairys under his care well supplyed with mana without a formal link Ryen also warned alex that the bloodline's youkai powers don't always predticablity manfest.

Alex realized because of his true ancestory his time in gensokyo was made more easy because of it.

Has Ryen vanished he informed that the others who fled from Gensokyo are under attack by people working for the one who caused gensokyo's destruction with the intent of capturing them for unknown intent.

Alex and the fairys bid alex's adoptive father a fairwell then left the dojo in the direction of the shrine avoiding detection by use of the 3 fairys powers to alter sound and light the eventually make it to the abandoned shrine complex and find the rest of the ones who made it to the shrine complex
there among the rest of the ones there have various dreams and nightmares.

7 AM at the shrine's onsen : Alex while disagreeing with some of the other husbands boyfriends and other partners at first agrees to allow the girls along with Lily black and the fairys with him to use the onsen alex also decides to use it after all they've been though so much without nice bath and it would also help ease tension.

While there Lily black's relationship with alex is poked at for fun by the other girls at lily black's expense.

7:30 AM at the onsen : Lily black gets a message From lily White warning of a sniper in the area and warns the girls and Alex of the threat alex rushs back to the guys while lily directs the girls to get down then goes back to the guys to ensure that alex warned them but finds alex is already their alex tells her to go back to the girls to make sure they are ok and to stay put while Amarillo deals with the sniper and subdues him putting the sniper under a trance in a attempt to get info out of the man.

7:34 outside the shrine complex near the onsen : Alex is among the various people who question the sniper after disarming him of course to ensure he can't be a threat.

among the things they learn is that the headquarters is a mile away somewere near the town and that Yagi is now a leader of a squad of men who are apparently linking to then using gensokyo natives they managed to capture for unknown purposes they also learned that the ones who captured them have made artifical mana generators to keep the ones they haven't gave to this squad of Yagi's alive.

7:54 am : after finishing up getting all the info they can out of the man Amarillo tires out and somehow teleports back to her safe house with Lily White as alex and the others head back to the shrine.

8 AM : Alex and the others meet the man who is the owner of shrine complex Kyoji Saniwa who says he intends to reopen the shrine complex and its onsen to the public again to help compete with other shrines who are also running similar venues Alex and the other leaders of the groups at the complex agree to his offer of ingoring their break in of the place in return for running the place for him for a year.

he leaves them with a good chunk of cash and keys to the various places on the complex

8,15 am outside the shrine inn : Alex watched has the owner of the shrine complex finished up the deal and then watched has he made a fool out of a women that reminded various people of Kanako..perhaps a outside world offspring from a family line long ago after all if Suwako had children with humans in the outside world nothing was stopping Kanako from doing the same afterwards He gets two rooms one for Daiyousei and the 3 fairys and a more Private room for himself and Lily Black.

Alex and Lily black were in the middle of making out when a sound from upstairs made them stop and with fairys in two Alex made his way to check it out.


Inside the Saniwa Shrine inn 8.35 AM :

Alex trys to stop Alice from effectively commiting suicide but Alice gives him a shot in the groin for his efforts Lily Black and the fairys try their luck at trying to stop alice but again she just shoves them to the side and leaves alex and the fairys tell the direction of travel Alice takes to team Fubar so they can chase her down before she kills herself.

Inside the Saniwa Shrine in alex's and lily's room 9:10 AM : Alex is back in his and lily's room recovering from alice's shot to his family jewels.

Lily black reveals a little info about herself that causes Alex to wonder if she's trying to husband trap him.

10.36 AM at the park :

Alex recovered from alice's shot to his balls enough to move around freely again and decided to help in the search for alice but instead of finding alice he and team fairy harem find team fubar under attack by Yakuza
knowing that yakuza are a dirty cowardly and dangerous lot Alex ordered his fairys to stay out of sight while he handled them.

Alex then challanged the some yakuza at first the yaukza thought he was just some dumb eyewitness who too brave for his own good but after Alex dispatchs one of their top fighters with little problems they realized Alex was a serious threat to them and attacked him en mass.

10,37 : Alex had eather killed or have scared off most of the yakuza he ran into with the remaining one appearing to give up..alex decides to let him go but it was a trick by the yakuza to get alex to turn his back he pulls a gun on him but then lily black instead takes the bullet.

this causes alex to snap in anger he strikes the poor sap who tryed to take his love's life with a vital point strike that causes a extremely drawn out and painful and un-reversible death.

as the yakuza man meets his maker in a utterly painful way Alex manages to carry Lily black back to the Shrine complex in record time were she passes out from her injury in desperation after already after altering his mana channels weren't enough to save her life Alex uses a skill that causes him to transfer her injury to his body which causes him to blackout Daiyousei and the 3 fairys team lift Alex and Lily back to their room meanwhile While out Alex's youkai blood somehow saves his life alex and lily are out till after 8 PM while out they both have nightmares about losing one another and wake up soon afterwards.

Alex and Lily black now feel they need to depend on each
other more than ever has the love they share has gotten closer then after reseting the mana links to what he had alex is dead tired from all that has happened and rests again he'll be out of fighting form for a while.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 26, 2009, 09:54:17 AM
I messed up at two locations in my story post which Trancehime pointed out on IRC and MTG PMed and wrote in the summary.

I hope some people can help me fix it:
In my post Taihou and Mitaka had a conversation about the diving thing. (Incorrect) --> Mitaka and co are chasing Alice near the Opposite Mansion with Satori and co. Either I need to introduce it later on or scrap it.

The times Taihou & Co leave to Karasuwa town for first time does not make sense. We left around ~10:00 and wanted to eat dinner at 17:30 at 'Junes' (Incorrect) --> Mitaka and co encounter the Yakuza around 10:00 which is incosistent.

Also need to add possible, but not too much, visual description of the strange lady I encountered.

>.<
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 26, 2009, 01:58:55 PM
Just my way of trying to help out fellow Gensokyoites.

No need to thank me.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sawaguchi`Mai on April 26, 2009, 02:42:36 PM
Why you gotta hate, man?

What did they ev-oh, nevermind.

But don't kill them just for that!
Raided mansion, remember? Lucky we weren't prepared for that. XD
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 26, 2009, 05:04:22 PM
I hope you guys liked the music i posted in my part a few posts back ^_^ I listen to that stuff all the time and i think it fits the mood of my character and home rather well hehe its a remix of megaman x music but its so jazzy and transient i frickin love it ^_^
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 26, 2009, 05:11:26 PM
I hope you guys liked the music i posted in my part a few posts back ^_^ I listen to that stuff all the time and i think it fits the mood of my character and home rather well hehe its a remix of megaman x music but its so jazzy and transient i frickin love it ^_^

It seems my firefox is blocking it, I'll go back and check, and post that alongside on the Archive site as well.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 26, 2009, 05:32:48 PM
I am going to have SO DAMN MUCH to catch up on.

However, for the Gensokyo faction's name:

"Gensokyo Liberation Front."

"... what?"

"... no, we aren't liberating anything. What's a better word for... oh! Restoration!"

"Why are you making us sound like some sort of terrorist group?"

"Because that's what we are.

Or 'freedom fighters,' if you prefer that term for it."

Call it the Gensokyo Liberation Army if we're running with this theme.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 26, 2009, 06:09:48 PM
Call it the Gensokyo Liberation Army if we're running with this theme.

...So we can build Tunnel Network everywhere for quick transport
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 26, 2009, 06:29:23 PM
Shall I have Ria lend Rocket buggies when that time comes?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 26, 2009, 06:37:28 PM
inb4 tank rush
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on April 26, 2009, 07:03:44 PM
Quote from: Etch-E-Sketch
OwlBear, do you mind the fact that I just saved you from Yakuza with idiots?

just curious, that's all.
Ara? Oh nah, I don't mind, I'l have to rethink my next post a bit, but it's alright with me.

Also, are the Moonbitches Watatsuki's in the outside as well, it's kinda confusing being I'm not sure if the moon in Gensokyo is the same moon on the outside. I ask being I might do something with the (2nd) Reisen and the 4th faction (the one that isn't really affiliated with anyone)...I dunno. It just struck me as an interest during work today.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 26, 2009, 07:11:32 PM
Lets just say they are for the sake of simplicity haha. For all we know the moon and gensokyo could have their own barriers thus be independant from one other or something. Or they escaped to the outside world via their own barrier haha. i dunno we can make up anythin here.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 26, 2009, 07:13:25 PM
Or we could just say that the Nation of Lunaria has declared war on the Earth to get revenge for the collapse of the border, due to disrupted trade. Freedom of trade and all that jazz.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 26, 2009, 07:14:08 PM
The fantasy/Gensokyo moon is violently isolationist, isn't it? I don't think they'd get involved unless someone tries to invade. Again.

Unless the Watatsukis really insist on getting revenge on Yukari even after Gensokyo is destroyed... she may have been a bitch (or at least an obnoxious prankster) to them in the past, but I somehow doubt they'd be strongly inclined to kick her while she's down.

Although... I don't know why Reisen2 was on Earth in the first place...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 26, 2009, 07:18:14 PM
If I remember correctly, it was stated that the barrier separating the rest of the moon from the Lunarian's settlement was similar to the Hakurei border. Depending on how Kikuri took down the borders of Gensokyo and other earthly magical hideouts, it's possible that the same happened to the moon as well. Of course, even if low on Mana, the Lunarians would likely scramble to Earth since the moon isn't a safe place...

Edit: Reisen2 fled the moon in much the same way as the original, but went back when Eirin had her deliver a letter to the Watatsuki sisters. I kinda feel bad for her...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 26, 2009, 07:33:17 PM
Did I miss a mention of her bringing down magical borders in general...? It isn't just Gensokyo?

Because I'm not so sure about that.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 26, 2009, 07:35:21 PM
Hmm... Well, I did have to do a bit of a speed-read when I signed on, but I thought she was taking the world's Mana flow under her control, not just that which would affect Gensokyo. I'll do a quick check.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 26, 2009, 07:45:23 PM
As far as MTG has hinted us, it was not Kikuri who broke Hakurei Border, was someone else.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 26, 2009, 08:05:35 PM
Regarding the Lunarians, they live in a sanctuary much like Gensokyo. As I said in the beginning (and this will hopefully be revealed soon at the meeting at Amarillo's), all the sanctuaries in the world (Shangrila, Avalon, Tir a Nog, etc.) have similarly collapsed. Gensokyo was perhaps the last to do so. Thus the Lunarians too found themselves in a rapidly imploding cocoon. Whether or not their technology saved them is another issue entirely.

I must apologize again - I'll be really busy for the next week at the very least, perhaps for a good 4 weeks at worst. Exam season is upon me, finally. I'll be able to come in for half-an-hour a day at best to answer any questions. If you PM them to me, you'll most likely get a reply. I may or may not have time to sift through the entire discussion thread. I will most likely not have time to go through all the story posts if we continue at the high rate of fire we've been going at. I definitely didn't expect things to develop this fast and it was again a product of poor planning on my part.

Worry not though, I've asked two people, our future global mods for Gensokyo-Online, Xan and TranceHime, to help co-GM for a while. However, if it turns out they're busy as well, I'll ask for volunteers to help co-GM.

When I'm properly finished with everything (around the 24th of May) I'll finish up Project Gensokyo-Online, the touhou text RPG forum I've been working on for a while now. Those of you who caught the old thread in the previous MotK would know more or less what it's all about. I'm thinking of moving this RPG there where we'll have the freedom to organize things better, I think. We'll also free the moderators here of our irksome threads. So you're all invited to join us there once it's open.

A bit of info for Gensokyo-Online, in case you didn't catch the old thread, the RPG system is similar to this, freeform with lots of freedom, but a whole lot better organized and regulated (as I said before, I didn't organize this RPG as well as I normally do). You can either roleplay canon characters or original characters and there'll be many plots running at the same time, everything from epic action/adventure plots to smaller slice-of-life and romance plots. You also have the freedom to suggest your own plots and GM them yourselves. There'll also be an alternate universe section and I suppose this RPG will be the first entry there.

Oh, and as I mentioned before, Xan and TranceHime will be the first probationary global mods there, chosen based on recommendations from other members.

So, sorry once more. I had suggested this RPG as a spur of the moment thing (thanks to that 'w'-word thread) and I never really thought about my schedule at the time. I hope you all can keep this rolling and continue having fun. As I said, I'll be available for questions. Just PM them to me. If you need story directions you can decide that amongst yourselves (discuss here or use the IRC channel), ask the co-GMs, or PM me (You'll have to give me a quick summary while you're at it).

If and when we move this RPG to the new forum, do you all want to just continue it? Or shall we reset it, post new stuff and repost old stuff from this version as we go along? Most of us will have plenty of time over summer break so I think it'd be possible. If we do the latter, I'll be able to properly organize and plan everything this time. Thoughts? Discuss.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 26, 2009, 08:27:41 PM
Ah, thanks for the clarification and update. If we do move this to the new forum, I don't think we should restart, just because of the progress that has already been made... Of course, I do expect others to disagree, though.

Anyway, anyone online and available to start moving to the meeting point at Tourist Helpers? It's too dangerous to go alone, even with two packs of things to take. Patchouli, Koakuma, and Jan are pretty much ready to go, and while I don't necessarily have to wait for the others in the mansion, the overloaded leader of the group can't do too much in the way of combat but beat with a stick or poke with a switchblade... Especially while carrying his load and supporting two magic-users.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 26, 2009, 08:30:01 PM
Just put alink to the other thing then when you're done.

Anyway, anyone online and available to start moving to the meeting point at Tourist Helpers? It's too dangerous to go alone, even with two packs of things to take. Patchouli, Koakuma, and Jan are pretty much ready to go, and while I don't necessarily have to wait for the others in the mansion, the overloaded leader of the group can't do too much in the way of combat but beat with a stick or poke with a switchblade... Especially while carrying his load and supporting two magic-users.

Would you like some help from some friendly neighborhood PIRATES?!?

( I really don't know where this pirate obsession came from... )
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 26, 2009, 08:37:42 PM
Just put alink to the other thing then when you're done.

Would you like some help from some friendly neighborhood PIRATES?!?

( I really don't know where this pirate obsession came from... )

yeah dammit i'd like to know why you suddenly got so into pirates! XD Maybe the idea of Land Pirates(tanks) instead of Sea Pirates(ships) was that tantalizing for you or something haha.

As for me I'm not gonna move until we get this meeting started. Since my afternoon events involved sleeping for 4 hours i kinda have no choice BUT to wait now ahha. if i do anything now more time will be consumed in the evening. and its already 9pm for my character. I don't mind waiting so i'ma sit tight and read everyone else(and do my homeworks ze >.>;; )

Edit:
lets see....got to my place at half past 8 ish.
Gpop Zei and my teams had a little pizza party till noon ish
Went to sleep from exhaustion we all dreamed, woke up about 8pm (hey after escaping running from enemies and trying to get to a safe place i was more tired than i let on i need that 8 hours of sleep XD...was raided 2 hours prior)
Met Jan and transferred 2 of my chars to him.
now 9pm

plus originally i thought i should adjust to Remilia's daily waking/sleepin scheldule  just to be considerate for her. but meh guess i shouldn't have done that haha.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 26, 2009, 08:40:32 PM
Good point... Too many people are still at 10 AM.

I guess I'll take a break from RP for the day and come back later; hopefully, people will have caught up by then.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 26, 2009, 08:51:00 PM
Just put alink to the other thing then when you're done.

Would you like some help from some friendly neighborhood PIRATES?!?

( I really don't know where this pirate obsession came from... )

OK, even though I'm closely following the story, (archive, archive, archive..... XD)
I don't know where the pirates is coming from, either.

Seems there are multiple enemies?
First we have Kikuri
Then we have Yakuza
And now pirates?

So...

Kane :"It's time for NOD to show up, Amarillo is here and she is the TOP priority of FARGO, I should inform Tsuki soon to get the FARGO know the fact and jump in at the best moment !"

Tsuki :"No, it's not the time for us to jump in since our time-space jump will confuse others, and we don't want so many people watching us."


Also, if we move this to the new forum, don't restart it.

New stand-alone forum is good, BTW. If the stand-alone forum is opened then I'll try to translate my An Age of Chaos series onto it.


BTW, as the noon section is getting to a end I think it's time to archive the posts into pages. Just you wait.

ARCHIVING COMPLETED

WORDPRESS IS [rainbow]AWESOME[/rainbow]
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 26, 2009, 09:18:17 PM
The Pirate's aren't actively agressive to the Gensokyoites

They could end up as allies.

EDIT:

Pirate time stamp.

10:35 AM killed Yakuza.

10:37 AM Killed Yakuza.

10:40 AM Killed Soldiers.

???

6:00 PM Raided mansion.

8:00 PM departed for mana generator.

11:00 PM found Kaguya.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 26, 2009, 09:33:29 PM
I have slight feeling without MTG being available it will be hard to stay on track. Even I lost the storyline a few times which I had to read several times over to type my own or adjust myself. I don't know what Xan and TranceHime will do now. I'll view it for the time being.

I was hoping I could be dragged by MTG so the regrouping would actually occur so we can continue our true goal which is restoration of Gensokyo, or finding out who is behind this, why and how. But we don't seem to get there yet.

I myself can't be that active anymore aswell after two weeks when school starts to get annoying again.

Quote from: Mind The Gap
If and when we move this RPG to the new forum, do you all want to just continue it? Or shall we reset it, post new stuff and repost old stuff from this version as we go along? Most of us will have plenty of time over summer break so I think it'd be possible. If we do the latter, I'll be able to properly organize and plan everything this time. Thoughts? Discuss.

I am generally no roleplayer at all. I love to use fantasy to create fictional stories as entertainment. Also improves certain language skills over time ( I hope ). But if this all goes to a new forum I am affraid I won't be taking place there.

If that occurs someone else have to play Taihou or I'll execute my character development + story in one post which then automatically people can take over Mokou Keine and Sakuya.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 26, 2009, 09:55:08 PM
the IRC channel
Wait, what?

I'm going to try and post this evening, though I won't be advancing far. By which I mean "catching up" far.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 27, 2009, 01:01:08 AM
Umm...RAI guys. The briefing was scheduled for day 3 9:00 AM. That is not soon for a person in 9:15 PM Day 2.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 27, 2009, 01:04:30 AM

"Satori.

We don't need to interrogate anyone.

We have a fucking MIND READER."

Actually Satori wasn't in the hot Spring gang on Day 2 Morning.
If the source is correct they left the Ex-Hakurei shrine because of the attack.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 27, 2009, 01:11:16 AM
Plus, Satori needs to know what questions to ask so that the one being interrogated will think the correct thoughts. At least it saves Nemoma's character the Mana needed to force the truth out of someone... Although there still isn't a way for us to have them go back as the sniper did. Plus, Satorin's mind-reading would take the Mana of her mater to accomplish. It's the best we've got, though.

Anyway, besides E-Nazrin, who else still needs to get caught up to those of us at Night 2?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sana on April 27, 2009, 02:11:15 AM
Anyway, besides E-Nazrin, who else still needs to get caught up to those of us at Night 2?
Probably me. Last I checked, I was still running around on a train at around 12:30. I'm probably going to finish the train event now though(unless someone else wants to).
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 27, 2009, 04:32:08 AM
Anyway, besides E-Nazrin, who else still needs to get caught up to those of us at Night 2?

And who are actually going to Tourist Helpers?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 27, 2009, 04:52:58 AM
my group is heading there now with Zei Gpop and Jan. its 9pm for my story so if we arrive "late" that's fine
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 27, 2009, 05:01:27 AM
my group is heading there now with Zei Gpop and Jan. its 9pm for my story so if we arrive "late" that's fine

I will take it as 0930 pm.

So I'll write more about what had happened between 0530pm and 0930pm.

No Suppers, everyone.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sawaguchi`Mai on April 27, 2009, 10:54:44 AM
my group is heading there now with Zei Gpop and Jan. its 9pm for my story so if we arrive "late" that's fine
Yeah. We're heading there as fast as we can.
No Suppers, everyone.
Why?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 27, 2009, 11:50:05 AM
Yeah. We're heading there as fast as we can. Why?

Because we're going to have a party afterwards.

Maybe.

Anyhow, I'll try and post something later. I don't know how  far the story's gone but I'd like to at least write out team FUBAR's actions and how we finally get to Amarillo's.

Looks like my presence as a GM didn't really matter to begin with XD. You're all getting along fine, it seems.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 27, 2009, 12:14:08 PM
I think having a separate IRC channel would be better for this, that is, if we have a wider base of people who use IRC as opposed to... ...Uh. Well, I only know the following for sure participating here use IRC: E-Mouse, Helepolis and MTG (though I haven't seen him around #sm recently). So, yeah. That is kind of key for us to be able to have a real time feed of what's going on, what to post, etc.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 27, 2009, 12:28:32 PM
Yea, I am standard on IRC when my pc is booted up. So mostly available, otherwise I always read back pms if anybody has left some.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 27, 2009, 12:58:47 PM
Actually Satori wasn't in the hot Spring gang on Day 2 Morning.

Doesn't matter. We have her around, and she's shown her ability still works. Abuse forthwith!

Plus, Satori needs to know what questions to ask so that the one being interrogated will think the correct thoughts. At least it saves Nemoma's character the Mana needed to force the truth out of someone... Although there still isn't a way for us to have them go back as the sniper did. Plus, Satorin's mind-reading would take the Mana of her mater to accomplish. It's the best we've got, though.

You're right that Satori could use a few starting points, but like I did with the one line of questioning, she can pull out more questions from the victim's worries related to it. And completely debunk any attempts at lying.

Now, getting away with it so thoroughly... THAT'S a good point. Hmm.

As for mana, seeing as she apparently still can't control it anyway and mind-reading basically defaults her to a crazy high sync ratio, I don't think that's going to be an issue.

Quote
Anyway, besides E-Nazrin, who else still needs to get caught up to those of us at Night 2?

:V @ E-Nazrin

Me and Sanasan are probably the biggest offenders on that - I need to catch up to even midday, and at Maribel's we've got the whole break-in/train-jumping incident to work through. At least I have a few ideas for what to do with that...

Oh man, and then there's the dream to fight with. And I'll have to do that before getting started on anything else unless I contrive Satori avoiding me until the afternoon party.

Probably me. Last I checked, I was still running around on a train at around 12:30. I'm probably going to finish the train event now though(unless someone else wants to).

On that note, my involvement is going to require me to jump in on that. If Sana and Renko are going to back out without pursuing the 'thieves,' that'll work, but otherwise I want a piece of the action.

Quote
IRC

I have IRC stuff set up to open on startup and should be able to lurk around (and would love to get real-time feedback to keep people in character)... but I could really use some help in getting it to auto-login to multiple servers at startup. :/

On that note, I would like to know what server and channel we're talking about.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 27, 2009, 01:18:13 PM
Dunno about which server would be agreable with you guys, leaning either somewhere in ppirc for those accustomed to #sm or dejatoons just because I'm a selfish ass, even though I recall it banning Mibbit users or some such.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 27, 2009, 04:04:20 PM
Quote
IRC


Ok, I admit I still can't set up ChatZilla properly....

RUN.jpg


And it seems GPop's user account is normal again..
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 27, 2009, 05:17:14 PM
I feel I should explain the Buggy.

Large, knobby wheels.

Rear-mounted machine gun for close encounters

Barrage launcher retracts to reload in far back

Armour plating on sides, front and rear, used sparringly for weight reasons

Hydraulic wheels allow for jumping manouvers

Excellent suspension system

seats four.

If anyone's interested.

( will make better explaination on vehicle later )
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 27, 2009, 05:25:39 PM
Team Lunatic will head to the party, if for no other reason than the narrator told him to. I hope that the brawl in the mall will be dealt with so I could use a better one.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 27, 2009, 06:42:37 PM
A few simple changes in order to make things more realistic. Sorry, I'm about to rant. Please don't take this personally.

I'm not quite sure how and where the pirates came from. Is there a plausible back story for them? Etch, slow down with the alternate characters, we can't keep track of all of them. And many of them are running off on their own and fragmenting the storyline, unfortunately. As a rule (which I've posted at the beginning) you have to stick together with others, whether it's team Gensokyo or RAI Force 1.

Anyhow, regarding the pirates, I don't think Japan has a wasteland...yet. I think it's more belieavable if you make the cruisers capable of water, underwater, and air operations (like Gundam Seed Destiny's Archangel). That way the pirate cruiser can hide in a huge underground lake underneath the Yatsugatake Mountains which has an underwater channel connecting it to Lake Suwa and the sea.

I did say 'anything goes', but please keep it believable.

Again, I can't emphasize this enough, it's highly important that we stick together. Fragmented storylines are difficult to follow. The purpose of an MMORPG is to play together as a group. Stay in groups of at least 3 whenever possible. More is preferable.

I'm reading through the story posts now. I'll try and post something in a bit.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 27, 2009, 06:46:04 PM
I do believe the Outcry Incident referred to in his profiles refer to that forum game in the last forum.

link: http://old.shrinemaiden.org/forum/index.php?topic=1850.0 (http://old.shrinemaiden.org/forum/index.php?topic=1850.0)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 27, 2009, 07:34:21 PM
It is good that you are ranting MTG therefor I'll quote my own post again because I didn't receive a reply / info about it yet.

I have slight feeling without MTG being available it will be hard to stay on track. Even I lost the storyline a few times which I had to read several times over to type my own or adjust myself. I don't know what Xan and TranceHime will do now. I'll view it for the time being.

I was hoping I could be dragged by MTG so the regrouping would actually occur so we can continue our true goal which is restoration of Gensokyo, or finding out who is behind this, why and how. But we don't seem to get there yet.

I myself can't be that active anymore aswell after two weeks when school starts to get annoying again.

Quote from: Mind The Gap
If and when we move this RPG to the new forum, do you all want to just continue it? Or shall we reset it, post new stuff and repost old stuff from this version as we go along? Most of us will have plenty of time over summer break so I think it'd be possible. If we do the latter, I'll be able to properly organize and plan everything this time. Thoughts? Discuss.
I am generally no roleplayer at all. I love to use fantasy to create fictional stories as entertainment. Also improves certain language skills over time ( I hope ). But if this all goes to a new forum I am affraid I won't be taking place there.

If that occurs someone else have to play Taihou or I'll execute my character development + story in one post which then automatically people can take over Mokou Keine and Sakuya.

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 27, 2009, 07:58:57 PM
I do believe the Outcry Incident referred to in his profiles refer to that forum game in the last forum.

link: http://old.shrinemaiden.org/forum/index.php?topic=1850.0 (http://old.shrinemaiden.org/forum/index.php?topic=1850.0)

That bit is actually incomplete.

The full story will be posted eventually for reference.

The Pirates and the escapees will meet up with the gensokyoites. How the others want to deal with them, I cannot determine. If they really wnt to kill em off, they that's their opinion.

Also, the wasteland. It could just be the result of a failed experiment. I sort of have an idea for the wasteland, to be posted later. However, underwater capabilities is a good thing to consider.

I'll try to bring in the Escapees after the port scene. The pirates will come along at a later time, still undetermined.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 27, 2009, 08:31:45 PM
:V @ E-Nazrin
wat

I did say 'anything goes', but please keep it believable.

Again, I can't emphasize this enough, it's highly important that we stick together. Fragmented storylines are difficult to follow. The purpose of an MMORPG is to play together as a group. Stay in groups of at least 3 whenever possible. More is preferable.

I'm glad you were able to get that addressed... The RP was starting to go in way too many directions at once, what with the sudden influx of pirates and Yakuza at an otherwise unremarkable rural Japanese town. If you're willing to wait for something plausible, then I guess I am too.

And it seems GPop's user account is normal again..
Good news at last! Once Gpop and Zei are at least caught up, the whole Opposite Mansion group can go to Tourist Helpers and wait for the rest. I'd really like to get some progress done today, and it looks like it may be possible now...

Quote from: A bunch of others
IRC
I don't use it often, but if you get a channel set up, I'm sure I could set it to open up automatically, like what E-Mouse said his setup was like.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 27, 2009, 08:45:21 PM
Actually same thing I am wondering, what is the sudden hype with Grand Theft Auto, Battlefield, EVE online, hypertechnology, star-wars/trek, Command & Conquer alike elements? Aren't we all supose to be mere "humans" or youkais who trying to find the true culprit behind Gensokyo collapse and restore it? Someone explain me.

Butler group is still lost because it is supose to meet up with team Fubar.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 27, 2009, 08:56:13 PM
Actually same thing I am wondering, what is the sudden hype with Grand Theft Auto, Battlefield, EVE online, hypertechnology, star-wars/trek, Command & Conquer alike elements? Aren't we all supose to be mere "humans" or youkais who trying to find the true culprit behind Gensokyo collapse and restore it? Someone explain me.

Butler group is still lost because it is supose to meet up with team Fubar.

With great power comes great responsibility.
Restoring Gensokyo is great responsibility. Thus we need great power......

FOR EXAMPLE:
(http://heroeswiki.com/images/0/06/My_Heroes_Ability.jpg)

Actually,NO


Actually It's only a way to make games funny, such like TANKS......
And it will give the enemy a reason to be strong -- if the Enemy is strong enough to destroy Gensokyo, then it shouldn't be roam down with a group of powerless humans, right?

It's hard to divide "strong" from "godmodding", as MTG said. But I'll try...

OK,so MTG's team made it before the supper, so as most GALGAMEs' the people staying at Furukawa Bakers Tourist Helpers at night get free supper! \^o^/
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 27, 2009, 09:24:11 PM
It is good that you are ranting MTG therefor I'll quote my own post again because I didn't receive a reply / info about it yet.

I have slight feeling without MTG being available it will be hard to stay on track. Even I lost the storyline a few times which I had to read several times over to type my own or adjust myself. I don't know what Xan and TranceHime will do now. I'll view it for the time being.

I was hoping I could be dragged by MTG so the regrouping would actually occur so we can continue our true goal which is restoration of Gensokyo, or finding out who is behind this, why and how. But we don't seem to get there yet.

I myself can't be that active anymore aswell after two weeks when school starts to get annoying again.

If that occurs someone else have to play Taihou or I'll execute my character development + story in one post which then automatically people can take over Mokou Keine and Sakuya.
I am generally no roleplayer at all. I love to use fantasy to create fictional stories as entertainment. Also improves certain language skills over time ( I hope ). But if this all goes to a new forum I am affraid I won't be taking place there.

If that occurs someone else have to play Taihou or I'll execute my character development + story in one post which then automatically people can take over Mokou Keine and Sakuya.

Good that I'm ranting? XD Was it really that bad? ^^;; *is worried* Sorry if it was.

Anyhow, wrote you into the post, Taihou.

And I strongly encourage you to join us there, even if it's just to take part in this RPG. It's a good opportunity to have fun and, as you said, improve language skills (though, Helepolis, I can't see why you see a need for that, your English is sufficiently good). It would do me a great honour if you and everyone could take part in the foundation of this new RPG venture.

Sorry, Nemoma, I'm altering things a little again. I read over your posts and nothing suggested you were alone in the Tourist Helpers store so I sort of inserted us in between your posts. So now we're at your store, ready for the meeting.

Now we just have to wait for the opposite mansion group to arrive.

I wanted to have team FUBAR exhibit a sneakpeek of their synchronization in a mad chain combo of attacks, but I suppose I'll save that for later. I wanted to involve everyone more in that post.

If anyone sees any problems with my post, let me know.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 27, 2009, 09:51:00 PM
Alrighty I'm back. I got Kojiro to post my part.

But I'm not planning on taking Patchouli in any way. I'm just going to use her to help me out, that's all, and develop a friendly relationship with Jan.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 27, 2009, 09:57:47 PM
Quote
Sorry, Nemoma, I'm altering things a little again. I read over your posts and nothing suggested you were alone in the Tourist Helpers store so I sort of inserted us in between your posts. So now we're at your store, ready for the meeting.

That's all right, as I said before, the team first come get free supper \^o^/
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 27, 2009, 10:55:22 PM
I discussed this with Etch.

The Americans did not complete the A bomb in time. They invaded Japan with as much might as they could muster. The Japanese surrendered when the battle raged there. The wasteland itself is not a desert. It rains too much. It is a cratered land full of mines and chemical weapons. Many daimyo were also buried there with their treasures. This attracts treasure hunters who quickly fall prey to the pirates.

These pirates are the only source of food and supplies in the region. Ria controls a major pirate group and supplies a village, which in turn gives her a place to hide and recruits. The villagers refuse to tell outlanders the name of the village.

The Japanese government has no control over the area. The pirates are simply too powerful.

Edit: I thought Ria was on the Sky Ray. She merely sent a team for that raid. She seems to have more than one raid going on at a time.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 27, 2009, 11:12:00 PM
OI!

Wait a sec here.

Ria WAS on board the Sky Ray. I can be flexible.

HOWEVER!

There was only one buggy involved. Any others would come to help out a buggy in trouble, with their own buggies. Ria, however, would not hesitate to blow a captured buggy into small pieces of scrap metal.

ALSO!

Ria IS a great pirate, but no pirate in their right mind would make themselves sound like a magic girl from a cheesy anime. How did she go from a calm, gun-crazed captain of a Land Cruiser to a MAGICAL GIRL?!?

I do not see her declaring her name to petty thieves.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 27, 2009, 11:39:10 PM
It looks like everyone is arriving at the Tourist Helpers already. I'll cut Jalal's training short.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 27, 2009, 11:49:56 PM
Ok, since Tourist Helpers is going to be a HQ and a shop, I need to "gap in" another people from Gensokyo.

Some shop-keeper......
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 28, 2009, 12:38:31 AM
I'm just going to use her to help me out, that's all, and develop a friendly relationship with Jan.

That's perfectly fine with me; Jan's the sort to help others out. I don't think the library duo will have any issues helping you with your synch issues either.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 28, 2009, 12:59:49 AM
So ok, how many people are now currently at Tourist Helpers?

Give me a list, thank you.

And add Rinnosuke into team TOURIST.

I promise no MANNOSUKE will appear in this RPG, ever.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 28, 2009, 01:31:48 AM
Quote
I promise no MANNOSUKE will appear in this RPG, ever.

Quote
Several minutes later, Rika was asking me how I'd managed to get her latest invention moving again.

I didn't feel like explaining. "Manliness."

I stepped past her to...

Mannosuke flashed into my head. I quickly tried to drive him out, and saw Satori turn slightly green.

Oops.

Too late :D

I will eventually be at Tourist Helpers, given like a week to catch up with everything.

Though I'm sketchy on the dreams' mechanics, and what Satori wanted to show with her 'diving.' Give people an overview of what every groups' dreams were like, or just/mostly what they saw themselves?

How noisy are the tanks being? I swear, if anyone's making a ruckus that'd point out our presence...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 28, 2009, 01:39:28 AM
Too late :D


I won't make it happen.

I PROMISE.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 28, 2009, 01:44:06 AM
The Pirates' tanks are out in the wasteland.

Thirtyfour's tank is parked at the shrine.

The escapees' tanks are in the wasteland.

The military has its own tanks, but they are currently preparing.

The mobile fortresses are parked next to the dojo.

I think that account for all the tanks.

Also:

"What?!? Where is you manliness? Your bravery? What happened to the man I used to know? Unafraid to be himself? Where is the man who swore to me 'When Jeremy gets the drill that pierces the heavens, I shall wear it as a codpiece'? Where is he and what have you done with him?"
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on April 28, 2009, 04:47:10 AM
Time for a lone dumb yakuza to feel the wrath of Home Alone fairy style

 ;D
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 28, 2009, 05:03:58 AM
I'll call it a day, seeing no more people post about their part of coming to Tourist Helpers

Will check at 6 am EST.

To AJC: Remember to have the wings of the fairies back (to prevent a plot hole from happening )when they set foot in the Tourist Helpers,  reason see the previous part, namely Day 1 night.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 28, 2009, 06:03:47 AM
where'd the hell my Zetor disappear

How noisy are the tanks being? I swear, if anyone's making a ruckus that'd point out our presence...
quite noisy. and that's why you slow down their speed near enemy so you won't get detected. but oh god, Abrams is the noisiest when you remove it's turret.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 28, 2009, 06:54:52 AM
Quote from: nemoma
Actually It's only a way to make games funny, such like TANKS......
And it will give the enemy a reason to be strong -- if the Enemy is strong enough to destroy Gensokyo, then it shouldn't be roam down with a group of powerless humans, right?
Fun is no problem at all which we add regular but I was more talking about the different story plots suddenly popping up.

Quote from: Mind The Gap
Good that I'm ranting? XD Was it really that bad? ^^;; *is worried* Sorry if it was.
It wasn't bad. It was just we were losing track before and as I explained in my previous post.

Quote from: Mind The Gap
And I strongly encourage you to join us there, even if it's just to take part in this RPG. It's a good opportunity to have fun and, as you said, improve language skills (though, Helepolis, I can't see why you see a need for that, your English is sufficiently good). It would do me a great honour if you and everyone could take part in the foundation of this new RPG venture.
My grammar and spelling sometimes fail. And mostly having hard time trying to find the right word (slim vocabulary) >.<. About the moving: I don't know, it totally depends on my spare time and school. I'll see what I can do.

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 28, 2009, 06:55:56 AM
quite noisy. and that's why you slow down their speed near enemy so you won't get detected. but oh god, Abrams is the noisiest when you remove it's turret.
Expect to be beset by Violence when I next see you. I haven't read the tank parts yet but making town-wide noise strikes me as a very bad idea if we're trying to avoid notice.
Y'know, like we are.

Also, hooray at still not having caught up with page one of the current story thread! Despite trying to write for several hours tonight! ヽ(`Д?)ノ
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 28, 2009, 10:54:53 AM
town-wide noise
tanks aren't that noisy. even the ones in WWII weren't that noisy. the only thing that makes town-wide noise is the cannon.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 28, 2009, 10:56:29 AM
I'm still not happy with there being a wasteland smack dab in the middle of Japan. You're going to have to give me a stronger argument than that.

Anyone else who agrees with me, say 'aye'.

Hiding your tanks/cruisers/whatever in and around the mountains surrounding the region sounds more plausible. ...no, seriously, tanks and cruisers weren't plausible to begin with, but I'm making a huge allowance here.

By the way, I ended the yakuza fight, but feel free to write in anything extra regarding the fight. I left a lot of holes to exploit there.

Anyhow, will be busy again, so don't expect long posts like the one I just made for a while. Might post a shorter post later, might not.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 28, 2009, 11:03:43 AM
The wasteland in Japan needs to have some sort of justification, a wasteland of such magnitude wouldn't be feasible given the size of Japan and the fact it's... y'know, an archipelago. Logically speaking, the geographically disallows such a sizeable wasteland to exist. >_>

(This is an aye)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 28, 2009, 11:11:01 AM
YEAR 2077 TIMEWARP
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 28, 2009, 12:51:11 PM
OI!

Wait a sec here.

Ria WAS on board the Sky Ray. I can be flexible.

HOWEVER!

There was only one buggy involved. Any others would come to help out a buggy in trouble, with their own buggies. Ria, however, would not hesitate to blow a captured buggy into small pieces of scrap metal.

ALSO!

Ria IS a great pirate, but no pirate in their right mind would make themselves sound like a magic girl from a cheesy anime. How did she go from a calm, gun-crazed captain of a Land Cruiser to a MAGICAL GIRL?!?

I do not see her declaring her name to petty thieves.

Hmm, sorry, her profile just said she was 'easygoing'. *shrugs* I can change that a little, but I couldn't think of any plot devices to introduce her name. The presumption I was working with was that pirates aren't usually in a right mind to begin with and with their great freedom comes great arrogance.

I didn't see a specification regarding the number of buggies, but one extra isn't too bad, right? Ria did try to blow up the stolen buggy...but failed as a certain android maid got in the way of her buggy...

Also, I always try to feature named characters whenever possible. Thus why I brought in Ria. I want her to encounter team Gensokyo, get interested in them, and at some point get involved. I'm trying to introduce plot devices to prevent any more diffuse storylines.

Again, please, avoid diffuse storylines. The pirates are too autonomous, i.e. their storyline is too removed from ours. link them up with RAI Force or Team Gensokyo if you want to keep them in the story.

Also, how did the pirates come into being? I was working with the assumption that they were RAI Force renegades, but it's rapidly becoming clear to me that that isn't the case. How on earth did a band of pirates sprout out in the middle of Japan? Think up a plausible backstory.

I'm still rejecting the wasteland.

And a sleepy little rural town may have yakuza, may have rival inns, but I somehow doubt it would have a batallion of tanks. Rika's tank is plausible because it's Rika. Other tanks....not so much. Please provide a good explanation.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 28, 2009, 01:02:38 PM
Aye, Keep the tank of Rika, destroy the wasteland and everything else hyper-modern. I still find it extremely unsuitable for a Touhou Gensokyo based story.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 28, 2009, 01:14:39 PM
I don't know. I thought a wasteland would be nice to have around. Besides, wouldn't the tree's get in the way?

So, pirates sprouting up because the people of the wasteland that was created when the Americans invaded with their tanks and chemical and crapola like that had no alternative way to get supplies is not plausible?

also, to get back story on the Sky Ray, refer to Ria's updated profile.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 28, 2009, 01:20:57 PM
post me a part from WWII where America invaded Tokyo and it's vicinity with ground units. we will be playing on Hestonworld modo.

Hestonworld:

1. bombing of tokyo will not be accepted, of course
2. need 3 reliable sources of whatever you found
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 28, 2009, 01:23:36 PM
no no, it's an alternate Japan. America got the bomb too late.




If it's too much, well then, we'll hide them in the mountains.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 28, 2009, 01:25:18 PM
you're just jealous
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 28, 2009, 01:26:53 PM
Ok, seriously I'm totally confused with this pirate stuff.

But whatever this "wasteland" is, uhh...what?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 28, 2009, 01:31:31 PM
you're just jealous


Who?


And a sleepy little rural town may have yakuza, may have rival inns, but I somehow doubt it would have a batallion of tanks. Rika's tank is plausible because it's Rika. Other tanks....not so much. Please provide a good explanation.

It is possible for a small town to house an army tank base. It base could be recent or always been there. I was working under the assumption that is a new base.

As for the wasteland itself, the only property of it that was described in the story wasthat regular human had a hard time surviving the deep wastes without help. That's it. I see all details that are not mentioned directly in the story as subject to change as needed.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 28, 2009, 01:37:44 PM
Who?
that question wasn't even needed.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on April 28, 2009, 01:41:23 PM
bah internet gave out on me last night has i was making my post thats annoying as hell.

getting back to posting.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 28, 2009, 02:24:23 PM
Thanks Mind the Gap for taking care of Team butler for a while. Now I finally caught up again with the entire storyline. I could fit in my story right after Amerillo's. Hope you don't mind I took over the cooking, since you were having trouble with it =P

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 28, 2009, 02:33:14 PM
oh...MTG I forget that you implied that every character (created) should have a touhou patner correct?

Well if that is the case I'll have to give my daughter Pearl a teammate too correct?

I can work with that. hehe (if allowable)

Since she uses a sycthe (convenient no?) I'd like to give her Komachi (and maybe Elly but i'll probably be advised to take Shiki instead right? hehe)
Well just let me know if that's alright. We can work out how she gets them if allowable later. I'm off to class.

Like i said i'm just gonna read for now until others get to the "Meeting place" its 9pm for my character so  yeah.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 28, 2009, 02:46:37 PM
Thanks Mind the Gap for taking care of Team butler for a while. Now I finally caught up again with the entire storyline. I could fit in my story right after Amerillo's. Hope you don't mind I took over the cooking, since you were having trouble with it =P

OK, since @ 0600 Amarillo was talking to Rinnosuke, and also one cannot manage to cook so many things. XD


AND I SUDDENLY REALIZED THAT THERE ARE FIVE TANKS?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 28, 2009, 02:59:37 PM
There's only ONE true tank.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on April 28, 2009, 03:03:40 PM
There's only ONE true tank.
two tanks enter one tank leaves...

I (might) post in a little bit, I dunno in college now and dunno if I'll have enough time to actually write. *shrug*
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 28, 2009, 04:45:23 PM
There's only ONE true tank.

That can be arranged, but you'll have to wait.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 28, 2009, 04:46:52 PM
So it seems all the teams had arrived eh?

Then it's settled

on 0900PM Game Time we will begin the meeting.

I'll write the first part @0200pm EST.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 28, 2009, 04:56:57 PM
Um...Etch.

No one is at the shrine. Jalal and Eirin already left.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 28, 2009, 05:51:57 PM
In the Opposite Mansion bunch, Zei's group is poised to leave. Gpop is still a few hours behind, but Kojiro and I are ready to move out as well. Since Gpop's next move will involve Patchouli, I think it may be necessary for me to wait and see what he wants to do... (Considering he just left off around 2 PM and Jan didn't even appear until 8:30...)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 28, 2009, 06:15:33 PM
It's decided that Meeting will be held in 0900pm

I have posted.

And also in the archive site the meeting will become a separate page in Day 2.
http://nemoma.6te.net/OriZone/?page_id=270
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 28, 2009, 06:17:17 PM
Goddamn it, timezones.

Can't contribute for the next 12 hours.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 28, 2009, 06:18:43 PM
Goddamn it, timezones.

Can't contribute for the next 12 hours.

0900, Game Time.

You can cut in anytime you want, just set the timestamp between 0900pm and whatever the meeting ends.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 28, 2009, 06:22:31 PM
The time I'll spend reading your posts doesn't justify shit. Especially when it's a key event.

not like I have contributed for the past 2 days anyways.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 28, 2009, 06:34:00 PM
In the Opposite Mansion bunch, Zei's group is poised to leave. Gpop is still a few hours behind, but Kojiro and I are ready to move out as well. Since Gpop's next move will involve Patchouli, I think it may be necessary for me to wait and see what he wants to do... (Considering he just left off around 2 PM and Jan didn't even appear until 8:30...)

I'm planning on wasting a lot of time in the forest. I'll be back and catch up with you guys soon.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 28, 2009, 06:42:21 PM
I am just wondering if MTG, Xan or TranceHime ( who is sleeping I think ) can give us small hints of what the next key event(s) is going to be.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 28, 2009, 06:44:10 PM
If you're online later, I might be able to catch you... Although not now, unfortunately. Time to put something in my belly!

When I get back, we can try to get these to groups together, and Kojiro can catch up if he's not on then too.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 28, 2009, 06:57:45 PM
I'm here. I've been here the entire time hehe. I just want to see how this meeting is going a bit first. We left my manion at 9pm so i'll probably get there in 10-15 minutes, I'ma see what happens first a bit.

(Plus i'm playin Touhoumon. Training to beat Koga atm)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 28, 2009, 07:07:26 PM
Aye, Keep the tank of Rika, destroy the wasteland and everything else hyper-modern. I still find it extremely unsuitable for a Touhou Gensokyo based story.

Agreed.

And god damnit, it's like I'm never going to catch up. Take it easy, would you?!

That, or let me in on marking my own comments/additions to large-group posts. IRC channel please.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 28, 2009, 07:09:00 PM
Aye, Keep the tank of Rika, destroy the wasteland and everything else hyper-modern. I still find it extremely unsuitable for a Touhou Gensokyo based story.

BE PATIENT!

all will be done, eventually.

Wait a bit, and that will be resolve.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 28, 2009, 07:11:49 PM
A longer-term suggestion for such resolution:

Where the hell are we supposed to get fuel and ammunition for that sort of stuff?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 28, 2009, 07:15:37 PM
Etch: Um... Are you reading the posts fully? The meeting isn't at the shrine, but at the Tourist Helper's place. What reason would one have for bombarding an empty shrine anyway?

Cut by E-Mouse: Yeah, that's a good point too. The RAI, being a military group, would have access to that sort of supply convoy, but since private ownership of even handguns is illegal in Japan, there isn't much of a plausible way for pirates to get tanks/land curisers/floating ships in the first place, much less the ammo.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 28, 2009, 07:17:16 PM
BE PATIENT!

all will be done, eventually.

Wait a bit, and that will be resolve.

Eh, it seems there is some.... Problem with location......

*Sweatdrop*
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 28, 2009, 08:03:00 PM
Outside story: I am currently drawing my profile picture (sketching mainly) because I had this inspiration bombardment. I don't know when it will be done. ( I am not that skilled in drawing humans/manga generally ). Hope to finish it tommorow or something but it will be rough sketch then without colours.

Onstory:
Yea location detection is quite hard when people forget to type it in their post titles. I for example lost track of the excact time and events for once >.< good thing MTG corrected me.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 28, 2009, 09:04:45 PM
Jalal asked the question and Amarillo turned to Jeremy to answer it? a minor detail that should be dealt with somehow.

Edit: laughing at McWallace portrayal. Well, he was built so that it was nigh impossible to get out of character.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 28, 2009, 10:48:38 PM
I though the Tourist helper WAS the shrine.

Oops

removed bombardment scenes to make things easier and not as complicated.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 28, 2009, 11:15:44 PM
Jalal asked the question and Amarillo turned to Jeremy to answer it? a minor detail that should be dealt with somehow.

Edit: laughing at McWallace portrayal. Well, he was built so that it was nigh impossible to get out of character.

Ahh... My mistake,

I'll go mend it right now = =

Fixed.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 28, 2009, 11:46:33 PM
i loled at that endin MTG. seriously lol'ed xD hahaha.
Did you get my question i asked earlier btw? about my other char Pearl?

Edit:
since MTG was descibing their clothes and whatnot i was looking for casual wear...found this eventually and thought it was cute hehe http://safebooru.donmai.us/post/show/336128/bag-blonde_hair-bow-casual-child-contemporary-hair
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 29, 2009, 12:50:00 AM
IRC CHANNEL PLZ

:(
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 29, 2009, 01:11:24 AM
I'm hoping to keep working on catching up, but that was too good a point to end a post on.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 29, 2009, 02:04:12 AM
I'm hoping to keep working on catching up, but that was too good a point to end a post on.

Your Catch-up is so good(yes, really good.) that I archived a page JUST FOR YOU.

http://nemoma.6te.net/OriZone/?page_id=245

And by the way, who is Paula?

In the creation of Amarillo Viridian I borrowed elements from Yellow(PM:A), Ciel(MMZ), Misuzu Kamio(AIR) (they ALL have blonde-hair-ponytails.) and the basic principles of Jedi Religion.

So I'm interested that there are other people that is familiar to her XD.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 29, 2009, 02:24:14 AM
I'm afraid the nickname was short-sighted of me, since I didn't focus as much on the actual appearance as having yellow hair and, apparently, psychic powers - based mostly on metaknowledge, unfortunately.

Paula (http://earthbound.wikia.com/wiki/Paula) is the token female of Earthbound (http://earthbound.wikia.com/wiki/Main_Page). Earthbound is basically the game that got me online, and the source of my online alias (exit mice). Paula is a young girl with yellow hair and psychic powers.

Conclusion: ⊂二二二( ^ω^)二⊃ ブーーーーーン!!!!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 29, 2009, 02:28:21 AM
I'm afraid the nickname was short-sighted of me, since I didn't focus as much on the actual appearance as having yellow hair and, apparently, psychic powers - based mostly on metaknowledge, unfortunately.

Paula (http://earthbound.wikia.com/wiki/Paula) is the token female of Earthbound (http://earthbound.wikia.com/wiki/Main_Page). Earthbound is basically the game that got me online, and the source of my online alias (exit mice). Paula is a young girl with yellow hair and psychic powers.

Conclusion: ⊂二二二( ^ω^)二⊃ ブーーーーーン!!!!

Metaknowledge always proves useful , as same as all thing Meta-related. (I'm serious on that.)

OK, Proved she have the same personality... Seems meta-knowledge really is AWESOME.

However, Amarillo is vulnerable to Melee Attacks (All of them, in the game version of An Age Of Chaos she have a Defense of 72 while others are like 200 when debut, and she is resistant to all elemental attacks: Absorb Lightening, Ignore Dark and Light, 10% Damage on other elemental attacks beside poison. And none of these will appear in-story since there is not a stable mana supply = =|||)

For her ability... maybe I'll have a explanation in-story on that.

If I didn't have the chance the explanation will appear in the Glossary. (Now there are not enough words to be written on that, also, I don't know how to write things such like TANKS, WASTELAND and PIRATES. No Offense. *SweatDrop*)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sana on April 29, 2009, 02:29:37 AM
I can't believe I had to actually look up "how to play poker" on google in order to write my last post. :S
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 29, 2009, 02:32:41 AM
You wouldn't be the only one.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on April 29, 2009, 02:34:18 AM
I'm afraid the nickname was short-sighted of me, since I didn't focus as much on the actual appearance as having yellow hair and, apparently, psychic powers - based mostly on metaknowledge, unfortunately.

Paula (http://earthbound.wikia.com/wiki/Paula) is the token female of Earthbound (http://earthbound.wikia.com/wiki/Main_Page). Earthbound is basically the game that got me online, and the source of my online alias (exit mice). Paula is a young girl with yellow hair and psychic powers.

Conclusion: ⊂二二二( ^ω^)二⊃ ブーーーーーン!!!!
Huh, so that's what it means...

Can't believe I didn't see that sooner :/

Eh, I have my current post on my Crtl+V so I might just slap it on down for this event. I might drag Shinjiro and his crew into something I dunno, it's been ages since the last activity in the RAI centric thread and I really like writing Shin's dialouge~

I can't believe I had to actually look up "how to play poker" on google in order to write my last post. :S
I've done this countless times before only it wasn't always poker I had to look up, in one instance I looked up 'how to hand-wash clothes' in WikiAnswers.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 29, 2009, 03:20:47 AM
Alright I'll be writing up my next part sometime tomorrow. I'll catch up to you guys by then. But I won't play poker though (because with Satori around that'll kind of rig the entire game).
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 29, 2009, 03:21:26 AM
Pokers TAT

I never played them since I get bad luck.

I always get the worst combination of cards.

(That part of me was fused into the character Amarillo Viridian and Fairy Phoenix, they all have super-bad-lucks)

So, no card games for Amarillo, please. (Plus she is currently cooking @ 0600 onwards, then she meets Rinnosuke)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 29, 2009, 03:24:44 AM
There are older guys in the RP, surely some of you know 麻雀?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 29, 2009, 03:38:18 AM
There are older guys in the RP, surely some of you know 麻雀?

Hah, yes.

However, because of the same reason above I decided to stay away with it.

For People who can't read/Display Chinese Characters: Mahjong
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 29, 2009, 03:39:18 AM
Japanese ruleset with automatic tables >_>

Oh, wait. Super bad luck?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 29, 2009, 03:59:17 AM
hehe too bad Shinjiro took Tewi. Then you'd never have to worry about Luck ever again.

Edit: Speaking of which, make sure you NEVER play a game with him XD you won't have to worry about your luck since you'll know he's taken it all to begin with hahaha.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 29, 2009, 04:09:40 AM
Japanese ruleset with automatic tables >_>

Oh, wait. Super bad luck?

Yeah. SUPER bad luck.

In real-life: The hosting company of my website and other contents went BANKRUPT.
FOUR different companies, one by one.

The company that hosted my 3rd website was shut down by SPAMHAUS

The company that provided MSN Chatbot Programming services was shut down by Microsoft.

Another company (2nd website)went bankrupt because somebody else have hosted something really bad... And was shut down...(both chXXd PXXX and PhXXXing Websites)

The Last one(My first webhost), it just disappeared into thin air.

Together with all the codes and data I created from stretch.

Isn't it a bad luck for programmers?

Well, a pay service will solve the problem, however.... I don't have money...

hehe too bad Shinjiro took Tewi. Then you'd never have to worry about Luck ever again.

Edit: Speaking of which, make sure you NEVER play a game with him XD you won't have to worry about your luck since you'll know he's taken it all to begin with hahaha.

WON'T EVEN TRY IT.

Actually In these Danmaku games I can't dodge Tewi's any pattern. I bombed through them all.
And I can defeat every extra boss....
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on April 29, 2009, 04:14:57 AM
hehe too bad Shinjiro took Tewi. Then you'd never have to worry about Luck ever again.

Edit: Speaking of which, make sure you NEVER play a game with him XD you won't have to worry about your luck since you'll know he's taken it all to begin with hahaha.
If someone had Hina they should probably stay FAR away from any form of gambling. Sure, she absorbs curses but that doesn't stop her from springing a (curse) leak...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 29, 2009, 04:16:46 AM
If someone had Hina they should probably stay FAR away from any form of gambling. Sure, she absorbs curses but that doesn't stop her from springing a (curse) leak...

Wait a minute, did Hina use other's bad luck instead of mana to sustain herself.

If she does...

BTW: Put the picture to prove my above post:
(http://bbs.thproject.org/attachment/Fid_4/4_58791_cabbd3d1c8e4089.jpg)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 29, 2009, 04:45:36 AM
holy shit. that's one uber bad message. ._.

So all 4 of your sites are fricking gone now? that sucks all in the same day? man Hina must be nearby or something. Well that sucks >_>  Truly.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 29, 2009, 05:01:39 AM
holy shit. that's one uber bad message. ._.

So all 4 of your sites are fricking gone now? that sucks all in the same day? man Hina must be nearby or something. Well that sucks >_>  Truly.

That strike in the same month.
However My term project of MULTIPLE courses were hosted there
So I changed the team project and resubmitted the proposal in one of the courses
The others... I redo the codes.

Now I have only one site...
The 6te.net one, the one I used as the archive of this RPG, together with a lot of other stuff.

If that's down, I'm screwed.


So I'll try to take Hina, and let her absorb Amarillo's bad luck.
The only thing left is how to Arrange that to happen...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 29, 2009, 05:31:54 AM
All I can say is "ow."
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 29, 2009, 06:55:30 AM
Ouch indeed, nemoma, did you had backups of your work? Else it is a full loss >.<

PS is everyone going to sleep at Tourists Helpers or we are going to return to the shrine? Depending on that, I'll write my next post.

Edit:

Here is the profile picture I have been working since yesterday evening. Behold, Scarlet Devil Mansion: the butler, the mistress and the maid.
(http://i39.tinypic.com/2q8zwvs.png)

I am not quite satisfied with the result yet. For example Taihou's left leg has a weird position, aswell as Sakuya's overal stance looks odd + her head needs tweaking.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 29, 2009, 08:27:32 AM
Helepolis: Sakuya probably looks odd to you because her arms seem a little off... That's about it, really. I mean, my own drawings are probably worse than that, I'm not very good in drawing. I'm more verbose than anything, heh.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 29, 2009, 08:51:02 AM
I am just wondering if MTG, Xan or TranceHime ( who is sleeping I think ) can give us small hints of what the next key event(s) is going to be.

I will (hopefully, if I have the time) cover most of our priorities at the 'meeting'. But for the next day -
1) go find the Saniwa shrine's Keystone
2) Go about making the shrine and inn livable and suss out security issues.

There'll be one other key event on day 3. Let's say it'll be an enemy encounter, one that doesn't involve humans.

Go ahead and suggest other things.

I'm skimming through the discussion thread here as I have very little time. If you have pressing questions, PM me.

On hind-sight, we should've just played mahjong instead. I was too dead last night to think that post through properly (which is why my encounter with Austin turned out so terribly-written).

Let's play mahjong next then ^^.

Helepolis, really nice sketch. APPROVAL!

I need to draw my own character one of these days. Ugh...wish I had more time....

Oh, and Nemoma, sorry to hear about your sites. Do you have the stuff backed up? I know a few reliable server providers if you need them.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 29, 2009, 08:59:18 AM
Also it seems five card poker was played and not Texas Hold'm XD Not that it matters. You should have played strippoker with Yukari.

Ahem, eh the Saniwa Shrine stone. Ah yes. I read about that, which allows to share spiritual force without having the partner around. So we move as a whole group back to the shrine I guess? (atleast the teams who stay at Saniwa shrine)

@TranceHime & MTG, thanks. Indeed Sakuya's arms seem to be off a bit, I'll have to adjust those and perhaps try to scan in in my PC and clean it with photoshop (if I can manage it.)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 29, 2009, 10:29:14 AM
@All the people who care about the old sites:

Thank you .

Well, I didn't have the backup of the old sites.

However, I have done my recoding so the things on 6te.net are the newest.

http://nemoma.6te.net/
This include the Archive Site.
http://nemoma.6te.net/OriZone/index.php

(The other thing from top to bottom:
ONE ~To a Radiant Season~ Chinese Localization Release Site [ONE is a great game, produced by the member of KEY, who had created KANON and AIR]

Neo Dango Battle Royale - Currently Chinese Only, a funny/bloodless representation of the film/novel Battle Royale

A Forum Core for researching Usages.

My Own Blog - Which I didn't update much...

Mysterious Database - You all know what this is.

VMason - Currently Building, When finished it will become a Niconico-like site, which features have the comments directly on-video-display.

There is a uncilckable link called TypeMania, it have went down with my old Site, together with all the XML Typing Sheets I wrote. And I don't feel like recode it again, so I let it be.)


AND NOW I'M BACKING THINGS UP EVERYDAY...... JUST IN CASE......

Server Providers are fine. But there are 3 things that need to mention:
1: It supports (at least)PHP and have (at least) one MySQL Database.
2: It is free. (Advertisements are ok, but the advertisements can't in the form of Embedding Pages since it will mess up any CMS System.)
3: It's visitable in China Mainland (A lot of freehosts failed at this.)


And To pull things back on track... I noticed there are no replies on the Hina Part...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 29, 2009, 11:56:55 AM
Ah, fuck.

Can't make a story post for a while if the layout is fucked up like this.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 29, 2009, 01:20:05 PM
I need to figure out exactly HOW Team Shakin' got there. I'll think of something.

Also, I'll need to strengthen on of the bonds, but how, exactly, should I go about it?

hmm...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 29, 2009, 01:21:45 PM
Ah, fuck.

Can't make a story post for a while if the layout is fucked up like this.

Same here -_-
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 29, 2009, 02:00:25 PM
Same here -_-

Post it on my Archive Site, then transfer it here.

Register at http://nemoma.6te.net/OriZone/index.php and you will have the right to post posts at the beginning.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 29, 2009, 03:40:15 PM
Ugh, a lot of the arguments in that post was terrible. But I'm too brain dead today. Sorry.

Let me know if any changes are required.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 29, 2009, 04:23:16 PM
I love how fubar'd the layout became.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 29, 2009, 05:04:46 PM
Well, the Quick-Reply still works fine. I should be able to get something done with what's been given to us.

Edit: The second I used the quick-reply, the layout fixed itself. Anyone still having trouble? It might be worth mentioning in the bug thread if it's not just me.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 29, 2009, 05:23:51 PM
Looking over Mitaka's cat level...37 out of 96 seems late-beginning power-level, but Mitaka is suppose to be weak in power level.

How are these levels calculated?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 29, 2009, 05:29:20 PM
Looking over Mitaka's cat level...37 out of 96 seems late-beginning power-level, but Mitaka is suppose to be weak in power level.

How are these levels calculated?

In answer to that, cat level refers to mana levels. Your physical and mental strength all add towards it. It then gets divided up between your team members. Mitaka's 37 cats is divided amongst his team based on how synchronized each team member is with him. Therefore, in any team, the team leader's cat level must always be higher than the whole. i.e. the whole must be greater than the sum of its parts.

37 cats means exactly what it says. Mitaka has mana reserves equivalent to that of 37 cats.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 29, 2009, 05:39:06 PM
Few questions then

What can one cat power?

What can the average human power in comparison?

How much mana does it take for a human to survive, even barely? (I'm assuming that humans also need mana to survive, but they generate more than they need. On this basis, I built the anti-magic gas's lethality to humans.)

Will a full overlord then, have a powerlevel that's OVER NINE THOUSAND!!!! (joking)

What happens then if two characters linked to the same source gain over 50% syncronization?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 29, 2009, 05:41:57 PM
Humans run on HP, not on Xerox.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 29, 2009, 05:56:26 PM
A bit of an side: For Koakuma, I'm going to use a little synthesis of the fanon and ZUN-confirmed personalities.

Fanon portrays Koakuma as a obedient and generally quiet; I'll be giving her this personality when she's with Patchouli, as she still sees herself as Patchouli's contracted spirit.
In an interview, ZUN said that she would be more carefree and mischievous. I'll be playing this as her more usual, out-of-work personality.
H-Doujins have had Koakuma appear as a succubus; I'm going to use this to both facilitate dream sequences for myself and others, as well as to give her a more concrete ability.

If you have any question or concerns, feel free to bring them up here. For more, see Koakuma's article at the wiki here (http://touhou.wikia.com/wiki/Koakuma).
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 29, 2009, 06:22:18 PM
Few questions then

What can one cat power?

What can the average human power in comparison?

How much mana does it take for a human to survive, even barely? (I'm assuming that humans also need mana to survive, but they generate more than they need. On this basis, I built the anti-magic gas's lethality to humans.)

Will a full overlord then, have a powerlevel that's OVER NINE THOUSAND!!!! (joking)

What happens then if two characters linked to the same source gain over 50% syncronization?

This is all just made-up on the spot, really. Things may change as we go along.

One cat level of mana can power a small matchstick's worth of a fireball spell.

One average human produces about 20 cats of mana on average, perhaps.

Humans need about at least 2 cats of mana to survive, just barely, with minimum functionality.

When the mana is limited, the sync ratio differences only affect how the mana is divided. For example, if everyone in Mitaka's team gains the exact same sync ratio, whether it's 10, 20, 30, or whatever, they would divide the mana equally between them. Essentially, if Mitaka had a mana level of 30 cats, each girl would receive 5 cats, and he would receive the remaining 5 (he still needs some to survive).

However, when there is a huge surplus, say Mitaka produces 1000 cats of mana, the amount of mana the girls can get depends on their sync. Say Alice has a sync ratio of 5%, she would only be able to syphon off about 30 - 40 cats of mana. Something like that.

Feel free to propose a better system.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 29, 2009, 06:24:48 PM
Quick question: Are we supposed to be putting up our own Cat numbers? I'd imagine Jan's isn't very high, since he contracted Patch&Koa about 30 story-minutes ago.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 29, 2009, 06:28:03 PM
However, when there is a huge surplus, say Mitaka produces 1000 cats of mana, the amount of mana the girls can get depends on their sync. Say Alice has a sync ratio of 5%, she would only be able to syphon off about 30 - 40 cats of mana. Something like that.

I meant that, suppose Alice had 69% and Marisa had 70% how much mana, out of a pool of one thousand, would each have, since 69%+70%>100%. I understand that such levels are nigh impossible, but I'm curious.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 29, 2009, 06:35:46 PM
Might want to check the math.

From what I understood, the 100% of the player character's Mana is split evenly by the Touhou characters and the PC. For example, if Jan has 100 cats and can perfectly split it with his two partners, then each would have 33.3(repeating) cats to use.

Although, there is one more issue: MtG's cats split leaves him with -1.4 cats, so I guess I may have missed something.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on April 29, 2009, 06:41:52 PM
yeah this cat system has confusing math i don't see why it needs to be some funky 96 system like patchu rates sakuya why can it be something simple like how much cats a person produces how much of that the girls get from that via their links don't want to use the current thing unless you are gonna do it for me (us?) or give us a easy to use system of finding ourselfs.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 29, 2009, 06:43:04 PM
I really have to get myself to you guys.

Alright, I'll start my part when I get home, and get myself to you guys =/.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 29, 2009, 07:05:03 PM
No worries; I've left an opening for you to talk to Patch, Koa, and Jan on the way to Tourist Helpers so you can get what you need, as well as establishing some rapport with the team.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 29, 2009, 07:18:49 PM
Quick question: Are we supposed to be putting up our own Cat numbers? I'd imagine Jan's isn't very high, since he contracted Patch&Koa about 30 story-minutes ago.

Up to you, really. It's just fun to have, I think. Not obligatory, off course.

I meant that, suppose Alice had 69% and Marisa had 70% how much mana, out of a pool of one thousand, would each have, since 69%+70%>100%. I understand that such levels are nigh impossible, but I'm curious.

There's no set maths (rather, I'm too tired to think up a proper formula). But no, the sync rates don't stack up like that. Say, if Mitaka had 1000 cats of mana, and all the girls had 70% sync rates, they would all get about 150 cats of mana. The sync rates don't determine the NET amount of mana the girls get, it simple determines how much of a share they would get and how efficiently it is transferred.

Might want to check the math.

From what I understood, the 100% of the player character's Mana is split evenly by the Touhou characters and the PC. For example, if Jan has 100 cats and can perfectly split it with his two partners, then each would have 33.3(repeating) cats to use.

Although, there is one more issue: MtG's cats split leaves him with -1.4 cats, so I guess I may have missed something.

As I said, the maths are not absolute. No, it doesn't always split evenly. It depends on the person, how efficient he/she is at managing his/her own mana, the sync rates and mana transfer efficiency, etc.

Really? GAH! Fail maths is fail! I intended on leaving Mitaka about 4 cats, but I think something went wrong along the way. Fixed. I gave Mitaka 43 cats.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on April 29, 2009, 07:23:22 PM
Hmm, me no get funky cat math -\(o_O)/-

I have a question; say the girl receiving the mana is, in hindsight, a god (Shinki). Would the amount of mana needed to sustain her be higher than usual or would it be the same as say any of the others.

If is indeed higher, then Owlbear's mana reserves would have to be 40-50 at the least and that's probably not counting his physical endurance levels.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 29, 2009, 07:24:43 PM
Might i make a proposal system?

How about we go with Ether as a measurement of energy *took a generic name that would be used for special energy in video games*

We can use a 1-100 Ether scale *just picked a good high number* and base it off of this chart?(http://safebooru.donmai.us/data/1d5b60a1ed619adfc66f73d3cca585f0.jpg)
10 = average human
30 = strength of a ⑨  (D) layer being
40 = strength of a C layer being
50 =  B layer
80 = A layer
100+ = S layer

or we can just give ourselves Ranks like S, B, A, levels of Ether to determine our energy levels.
just an idea

Edit:  I'll go ahead and say yes it should be fine for  say an average leveled human to be able to support an A or S ranked being. This system only goes for their strength alone. The minimum to live would be like 1-8 Ether or something. So for Mitaka who has Yukari lets say he has a Ether level of 10
Yukari would probably be about 7  just to live from him, the lowest amount for an average human to live from can be 1 Ether for all i care haha. If i WAS to add some math i'd say...10 units of mana equal 1 ether or soemthing but we can simply ignore math altogether if we can and just go with something simple like i said about with a 1-100 scale of Ether. We can be totally flexible in how we gauge our own powers of existance (shakugan no shana reference)

I'd imagine Shinjuro, Owlbear, Zei and me would be among the B-S ranks haha 2 of us were former Overlords at one point. Shin seems powerful and Zei has the Midnight Lost child which theoretically gives him infinite Mana (its drained and then at midnight it restores itself back to full. another Shana reference) and he's powerful. I've lost near all of my old abilities but i'm still A or S rank. But thsi is all speculation of course. I just think its a good system to try. hehe.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 29, 2009, 07:29:57 PM
Mm'kay, that sounds like I did it right... Sort of.

Since a normal human produces 20 cats, I gave Jan double to account for his exceptional stamina, but 40 is still a low number, even if he could split it well with his two partners... I think.

I don't really like the idea of bringing in perceived powerlevels, especially with so many characters that, due to the spell card system, haven't shown all that they're capable of. Still, it's fair to assume that Goddesses and Elder Youkai will need more Mana to use their power more effectively.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 29, 2009, 07:45:24 PM
Okay well I was planning on posting my part right now, but I got a soccer game with my school team coming up.

So I'll start when I get back. Thanks for helping me out Jan. I'm thinking of going to Tourist Helpers with you.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 29, 2009, 07:48:15 PM
Hmm, me no get funky cat math -\(o_O)/-

I have a question; say the girl receiving the mana is, in hindsight, a god (Shinki). Would the amount of mana needed to sustain her be higher than usual or would it be the same as say any of the others.

If is indeed higher, then Owlbear's mana reserves would have to be at least 40-50 at the least and that's probably not counting his physical endurance levels.

We're thinking too much into the system. It doesn't really matter how many cats you give yourself and how you distribute it to your team. It doesn't even matter whether or not you give yourself any cat levels. Here's how I resurrected my dead-horse logic and beat it to produce results -
1) Mitaka is weak, thus he should have cat levels only slightly higher than the average human.
2) Let's use a number large enough to divide easily. Let's go with something around 30 - 40. 
3) Let's divide everything by sync rates. Reimu's highest, so she gets the most. Then Ruukoto, then Suika, etc. etc. etc.
4) Oh, wait, that leaves Mitaka with -1.4 cats. Let's add few extra, shall we?
5) ?? ?? ?
6) PROFIT!

And whether or not the mana is enough to sufficiently power the partner in question is a different matter altogether.
Say Reimu usually expends about 360 cats of mana, Marisa 390, Alice 210, Suika 450.
However, Mitaka only supplies Reimu with 12 cats, thus she now operates at 3.3% capacity. This allows her, at best, the strength of a weak human child with no magical/spiritual powers whatsoever. In critical moments that may rise slightly, so she may be able to attain up to 16 or 17 in dire circumstances.

Also, the larger the requirement, the larger the vacuum, thus the more mana the partner would forcefully suck out. Take Yukari for example. She requires an immense amount of mana to support, and thus she may suck out more than is actually available, overriding what her sync ratio would normally allow. She may, unknowingly, end up sucking out what little Jeremy is saving for himself and end up killing him and, eventually, herself.

Something like that.

Kojiro, I find that pic quite amusing. Interesting how Reimu is set in a corner with ex-Keine.

By the way, Patchouli is actually equal to Remilia, if not stronger....at least on a good day. The only thing holding her back, canonically, is her asthma which keeps her from chanting properly. Canon Alice has also been said to hold herself back, never fighting with her full strength. Those two should be a tier higher, I think.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 29, 2009, 08:10:18 PM
I don't think we need to care about the mathematical specifics of the 'cat' system very much. It's a story mechanic, not a math thesis.

And there are lots of ways to make the math 'work' without changing the scale: Keeping track of the production amount vs. requirements of the mana recipients (limiting how much they really need to get in addition), tweaking how the mana is split (have the sync ratio be how much of the total you can transfer, rather than a double-lossy flat # split times mega-low-percentage efficiency), or tweaking the meaning of the "catness" numbers (exponential rather than flat scale, like decibels or that earthquake measurement system).

Also lol powerlevels.

EDIT: New idea; have the displayed Catness Patchouli and co extract generally be the amount available in addition to the amount they need to survive. The amounts available and needed fluctuate based on personal conditions; produce more when 'stronger,' require more when sick, whether mentally or physically, minimum requirements based on magical nature of one's existence (i.e. youkai and gods need more than Gensokyo humans, which have a relatively small base deficit).

Excess mana is used both for bursts of physical exertion and supernatural powers; humans generally only overproduce enough for modest physical outbursts, and any sort of supernatural attempts require a fair bit more to activate with anything resembling safety.

As we've seen, overuse results in painful physical maladies but can be done if necessary. But it tends to not be a good idea.

Oh god, now I'M overthinking it!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 29, 2009, 08:28:33 PM
Urgh Math >.<

I just handle the mana sharing like this:
- When nobody is acting tough (ie using combat) then Taihou is not strained. As soon as they use their powers it weakens Taihou slightly.
- The more people use at the same time, the weaker he becomes.
- Using strong attacks is only limited to 1-2 persons ( We have seen Mokou using the flame barrier and Sakuya a weak version of her Timestopping. Taihou was instant K.O.
- Using their original true strenght would obviously be suicide thus kill both Taihou and eventually them.

I don't know how to calculate the sync rate or what so ever. All dependant on their power usage.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 29, 2009, 08:39:06 PM
OH,CATS LOL

So basically you have more Cats you have more MP?

Well, Originally I want to introduce a system, (The AAOC one) Basically this is focus on the ability site.

Every people who have zero or more Abilities will have a Control Index.(Default is 100%, however some people will be different, like Amarillo in the middle of the Gensokyo Arc have 50%, and in the last battle it become 75%)

The actions that can be performed also have a Control Value.

As long as one manages to keep the total Control Value BELOW their Control Index then it's fine. However...

If the Control Index was overflowed by 101%~150%, one may experience sweating.
If case 150%~250%, one may experience fainting.
If case 250%+, nosebleed and body damage.

Notice that all the percentage here is a percentage instead of the Index Value.
And for some people who have "Passive Abilities"->"Mana Spring" This will automatically counts into the Control Index.

So That's Amarillo's Current Index Values.

Amarillo Viridian
Control Index: 50%
---------------------------
General Ability - Mana Spring, ESP
---------------------------
Passive Effects:
Mana Field Projection - 25%
---------------------------
Effects:
ESP Heal - 75% per 15min
ESP Sedation - 80% per 15min
Access Dream Corridor - 10% on activation, then 1% per 2min
Fairy Merge - 20% on activation, then 1% per min
ESP TeleKinesis - Disabled
---------------------------

As of now, All the actions regarding Amarillo had strictly followed the above standard.
Day 2 - Amarillo Used ESP Sedation on a sniper,
Control Index - 25%+80% = 105%, Control Percentage = 105%/50% = 210%
Result: Fainting

Day 2 - Amarillo Access Dream Corridor to save Lily White.
Control Index - 25%+10%+7% = 42%, Control Percentage = 42%/50% = 84%<100%
Result: Nothing Happens, they jumped up as soon they come out from the dream. The sweating is caused by the actions in Morning.

IN THIS STORY SETTING:
We can assign every Gensokyo Character AND Their abilities with a Control Value, and Assign Everybody with a Control Index of 100% (That's the default, and it's easy to calculate)

And follow up with the above. Like...
Quote
We have seen Mokou using the flame barrier and Sakuya a weak version of her Timestopping. Taihou was instant K.O.

Then...

Taihou
Ability : None
Control Index : 100%
================
Gensokyo Residents:
Mokou: 30%
Sakuya: 20%
Keine: 35%
================
Effects:
Flame Barrier(Mokou): 40% on activation, 1% per min.
Illusion World [ZA WORLDO](Sakuya) : 100% (Make the number large since it IS large.)
Time Stopper (Sakuya) : 50% on activation, 5% per min.
Others...
Others...
-----------------------------

So we get this:
Control Index: 30%+20%+35%+40%+50% = 175%
This is larger than 150%.
Thus, right after the activation Taihou is KOed.



(Actually I just want to type that setting out... since it will not appear in this story, or it will?)


Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 29, 2009, 08:42:18 PM
Don't dwell on the maths too much. Doesn't matter, really.

I've ironed out the last few issues still outstanding in those story posts I think. Is there anything else?

We've slipped into slice-of-life mode now. I would have tried thinking up funnier scenes, but I'm dead, utterly. I'll leave that to you. Amuse me.

Tomorrow we search for the keystone. A new encounter system will come up on day 3.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 29, 2009, 08:54:11 PM
Don't dwell on the maths too much. Doesn't matter, really.

....

Actually, Even though I like computers.... and actually did something on it...

I HATE MATH.

So I guess I'll update the "CAT SYSTEM" to archive.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 29, 2009, 09:22:14 PM
I'll wait with my part of the story untill we return to the shrine. Or when everyone is at sleep (in the story not RL ) =P
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 29, 2009, 11:08:37 PM
[Story Thread]

So you have destroyed my roof...... :'(

Well, Let's see..

Update: Should I do a reduced ESP Sedation on you? = =
Just put you to sleep and anything else would be much better.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 29, 2009, 11:23:52 PM
I'm going for the KO, but if that fails, I think that might work. Koakuma would be able to help out if you put him to sleep.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 29, 2009, 11:41:37 PM
OK that should be the second to last " Ahead of everyone else" post now.

Requesting formation of Team Pirate and Team Crios

Team Pirate: Ria, Kaguya

Team Crios: Marilyn, Cirno.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 30, 2009, 02:36:47 AM
LOL Tsubame Gaeshi is a tactic in Mahjong?! XD ahhaha that made me go WTF. i know about Mahjong but i don't knw ohow to play it. But Tsubame Gaeshi is the name of Sasaki Kojiro's famed technique http://en.wikipedia.org/wiki/Sasaki_Kojir%C5%8D so i found it surprising. ahha i learned something cool today XD awesome.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 30, 2009, 02:39:27 AM
I am very knowledgeable about urawaza/ikasama, and I'd think that was something Reimu would do.

Anyway, in case you didn't notice, Hirowaza's power inhibitor is his glasses. When he takes them off, it is easier for him to expend large amounts of mana at once. When his glasses are knocked off him forcefully, his power is also forcefully released, so this is a bad thing :V

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 30, 2009, 02:46:44 AM
Oh, wow, when did things turn out this way?!

Somebody just explain.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 30, 2009, 03:38:21 AM
Hey Taihou started it haha XD
Oh boy.

Well i was thinking of Tsukihime when Taihou was fighting with his knife so i had a knife duel with him haha. and i was thinking of that song i posted as well so i guess the son was to set the mood of the entire battle. I hope it was entertaining. i was making my post and others were posting at the same time so i had to make a change here and there. I was gonna include Alex for example but he wanted to stay out so i had to delete/edit an entire paragraph XD ahhah. Then Hirowaza and Aramillo  attacked so i had to incorporate that into too. i think we should say here when someone is posting or something so others can wait accordingly XD especially if we're all in the same place at the same time haha.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 30, 2009, 04:02:57 AM
It would be nice and easy if we had that IRC channel. Hopefully, we can get that set up before the RP moves to Gensokyo Online.

Gpop: Good connecting post. Now Jan has someone outside of his group to talk to on a regular basis.

And nice job handling the fight, Kojiro. I'll post a little something in a bit, I think.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 30, 2009, 04:29:12 AM
If anyone sees me around here before Saturday, punch me in the face.

Crunch time.

God damnit, I'm going to be behind on this forever.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on April 30, 2009, 05:32:38 AM
Alex didn't decide to stay out of it because of want but out of need he's still quite injured from using his skill that saved lily black from the gunshot wound she got from the yakuza.

he doesn't want to risk combat until he's decently healed from it
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 30, 2009, 05:37:38 AM
i know i read what happened but i was gonna include you but when you posted before me i read that you chose to not fight. so i had to edit it around.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 30, 2009, 09:04:16 AM
Quote from: nemoma
Oh, wow, when did things turn out this way?!

Somebody just explain.

Quote from: Kojiro
Hey Taihou started it haha XD
Oh boy.

Well i was thinking of Tsukihime when Taihou was fighting with his knife so i had a knife duel with him haha. and i was thinking of that song i posted as well so i guess the son was to set the mood of the entire battle. I hope it was entertaining. i was making my post and others were posting at the same time so i had to make a change here and there. I was gonna include Alex for example but he wanted to stay out so i had to delete/edit an entire paragraph XD ahhah. Then Hirowaza and Aramillo  attacked so i had to incorporate that into too. i think we should say here when someone is posting or something so others can wait accordingly XD especially if we're all in the same place at the same time haha.

I originally wanted to do it when going to the shrine, but that would be again too clustered resulting in sideplots again. And since MTG wants to keep everything close to eachother I thought it would be a perfect place to execute it. Especially cause nobody else was posting and we were all "enjoying the time" in Tourist helpers. Like some were cuddling eachother, others were playing Mahjong or working on their laptops. It felt like a good location to hint all something is wrong with Taihou (hence why Mokou got into the fight with him).

Do not worry, it is not overpowering effects or something as in Gensokyo event. He just went berserk in his mind. I hate that lame stuff where one becomes more powerful. This just shows what kind of deadly techniques Sakuya teached him.

Also I didn't expect people to react to it this fast, very creative and original. My compliments. ^.^

PS Someone has to seriously lecture Taihou for his acting.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 30, 2009, 09:35:13 AM
For the more astute, there may be people wondering what the hell "Deathly Attraction" is in my posts... I will edit my profile in the thread to talk more about Hirowaza's secrets over time, well, it will be explained once Taihou is knocked back into his senses.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 30, 2009, 09:41:10 AM
For the more astute, there may be people wondering what the hell "Deathly Attraction" is in my posts... I will edit my profile in the thread to talk more about Hirowaza's secrets over time, well, it will be explained once Taihou is knocked back into his senses.

Ah do you mind if I copy that idea of yours? Revealing in the profile thread over time the characters history/personality?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 30, 2009, 09:44:23 AM
Ah do you mind if I copy that idea of yours? Revealing in the profile thread over time the characters history/personality?

No need to ask, just do it.

EDIT: I've divulged more information about Hirowaza divided by topics in the profile thread. If you're interested, go read it.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: NaGeL on April 30, 2009, 12:26:29 PM
maybe it's the place to say it but...
is there a chance to join in this RP?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 30, 2009, 12:30:12 PM
No problem. Just join in at any time. Make sure it makes sense though.

Also, when I return from my soccer tourny I'll post my next part.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 30, 2009, 12:36:50 PM
maybe it's the place to say it but...
is there a chance to join in this RP?

Yeah, you're welcome to jump in anytime. Just make sure you write-up a plausible back-story.

I'd give you help starting up but I'm really busy atm...supposedly...The others should be able to give you pointers if you need them.

Like E-Nazrin, I should start asking people to punch me in the face if I show up here too often. I'm supposed to be busy!

EDIT: What, for the love of ZUN, happened...? One minute we were playing mahjong and watching TV.....???!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 30, 2009, 12:55:24 PM
TranceHime's status quotes make me think of DEATHCLAWS
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on April 30, 2009, 01:07:41 PM
Quote
PS Someone has to seriously lecture Taihou for his acting.

Claimed.

I'll do it myself if I ever catch up, but character-wise I'm probably going to be flipping out at such security breaches until we're in good enough fighting condition to handle a small-but-decently-equipped army.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 30, 2009, 01:10:18 PM
Claimed.
PS Someone has to seriously lecture Taihou for his acting.

Psychoanalysis to follow.

I'd post, but I'm in class, so... Good luck with your work, E-Mouse and Mind-The-Gap!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on April 30, 2009, 01:26:27 PM
I'll do it myself if I ever catch up, but character-wise I'm probably going to be flipping out at such security breaches until we're in good enough fighting condition to handle a small-but-decently-equipped army.

...Fuck Christ Potatoes...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on April 30, 2009, 02:36:27 PM
Quote from: E-Mouse
Quote from: Helepolis
PS Someone has to seriously lecture Taihou for his acting.
Claimed.

I'll do it myself if I ever catch up, but character-wise I'm probably going to be flipping out at such security breaches until we're in good enough fighting condition to handle a small-but-decently-equipped army.

Just like TranceHime now known as: Velvet Silk, I will keep an updated profile post about small revealance of Taihou. And awnser the questions asked by the characters in the future story, else it would be too dull to give everything away (Hirozawa asked Mokou already one).
Though the detectives among us probably speculating already ( or have their own ideas ) what is going on.

I'll repeat it once more to avoid lamish =P that Taihou's strenght did not increase, he didn't become overpowered nor gained suddenly an extra ability or anything god-mode-alike.

This just shows why he was accepted to the SDM as a butler + bodyguard like Sakuya.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 30, 2009, 03:31:52 PM
I edited my character's profile to include some crucial information about what is currently going on, so it is justified and doesn't sound totally off track and godmoddy.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 30, 2009, 03:44:55 PM
exorcism, freemasons style

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 30, 2009, 03:51:00 PM
I think I'll sit this bit out. It's liable for an ordinary human to get in the way at this point.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on April 30, 2009, 04:01:12 PM
exorcism, freemasons style

damn straight
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 30, 2009, 09:07:50 PM
Posting!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 30, 2009, 09:10:08 PM
lol! i KNEW you was posting. The thread said 3 people were there looking at it. I figured you etch and me were there hahah. i was gonna post but i figured you both might be posting. so i'm holding my hand for now.

Edit: btw we're close to the limit. are you gonna delete this one and remake it afterward? i don't think anything important is worth holding onto/salvaging from this discussion thread hehe
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on April 30, 2009, 09:13:16 PM
Thread doesn't need deleting. It'll be sealed with cryogenic agents for future preservation and research.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on April 30, 2009, 09:40:54 PM
I'll save the titles Playmaid, Sexy Devil, Bondage Harvest, Can't cut the Tentacles, Librarian Love, Drain Me! Mistriss Vampire, Witch Watch, Love Dolls, and so on and so forth if it comes to that. I think we should keep this thread, even if its locked.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on April 30, 2009, 09:44:04 PM
And done.

Me thinks we're moving to the shrine, oh yes.

Kojiro, you're free to invite Pearl over.

Carry on, ladies and gentlemen.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 30, 2009, 10:11:32 PM
And done.

Me thinks we're moving to the shrine, oh yes.

Kojiro, you're free to invite Pearl over.

Carry on, ladies and gentlemen.

I guess the Satori discussion happened before Kojiro found us and Satori, Koishi, and I went outside, right? I hope you are aware of that.

Well I guess I'll post something short then.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on April 30, 2009, 10:58:23 PM
hehe as long as the times allow it i'm sure its fine. I think i'll make a new post soon.

thanks MTG and for the 3rd time: Should i give Pearl a partner too? XD i asked twice before in this thread. I was thinking of giving her Komachi and/or Shikieiki (or Elly) since Pearl is a Scythe user as well. You said that every character should have a partner and i made her forgetting that so i should give her a partner then.

My mansion is 10-15 minutes away from here and the shrine. Personally, I'd like to continue living there (and anyone else is welcome to go there too) I kinda wanted to establish it as a 2nd (or 3rd if the Tourist Helpers and Shrine count seperately) as another safe house or HQ. Plus, i think it would be better for 'bonding' with my teammates since we're more private and not with everyone around us.

Other than that my place was raided by those pirates XD I'd naturally want to watch the house. luckily i dont' know WHO or WHAT raided my place so.......yeah.
I think i'll make a post soon.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on April 30, 2009, 11:09:08 PM
Well now even I should have temporary enemies.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 30, 2009, 11:19:52 PM
Well, Maybe we should mend that shop first. That can act as a cover for HQ, and it's easily blown in one night= =

I'll do it, though......

Maybe just a telephone call and call some workers from town will be OK,

"Roof Mending Servise? Sure!"

= = *Sweatdrop*


UPDATE: I got a much better idea! Just you see!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on April 30, 2009, 11:36:20 PM
Jan is now sleeping, but only for a little bit Being the only truly normal biological human, it would figure that he needed to rest after so much physical activity.

If we're going to move in a little bit, I already have a way to get Jan moving in mind, but if we stay at Tourist Helpers for a bit longer, that's fine too.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on April 30, 2009, 11:45:58 PM
Roof Mending Complete.

Well, gotta explain how Amarillo can OVERLOADING ONE fairy's mana.

(Yes, all her awesome ability can only work on fairies, she cannot Overload Nitori, for example.
In Gensokyo, the only characters she can overload are fairies. and ONE AT A TIME.)

Will explain in story.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 01, 2009, 12:59:11 AM
RAI:

Alright, looks like Day 2 is almost over. I'm posting the briefing soon. I have an idea that spans both threads.

Edit: done, now please pm or post what time you pressed the button. Don't assume that everyone will push it in time, or that someone will refrain from pushing it until she dies. I think it would be a good idea to put why that time was the one you pushed it at. Perhaps, you wanted to end this waste of time. Perhaps, panic froze you, leaving you unable to act until then. Anyways, ALL RAI must push their remotes or choose not to in order for me to post the next part.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 01, 2009, 02:23:37 AM
Yay, Tourist Helpers in real life.

http://nemoma.6te.net/th/index.php

 ::)

The amazing point is you can move that thing above into any other host and all the data will stay = =
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on May 01, 2009, 04:26:00 AM
being sick sucks but i'm gonna get this post done before my body becomes to painful to move.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 01, 2009, 07:46:50 AM
@Kojiro, I don't see any problems with that. Go right ahead. Sorry for missing that, I skim-read the stuff in the discussion thread these days.

@AJC - Get well soon. Speedy recovery!

@Gpop - Whoah, out-of-character much? XD I don't think I've written anything so far that might indicate that sort of a personality ^^;; What's more, Mitaka said 'I'll surpass him'? When he has zero confidence and self-esteem? ^^;;;;;;;;;; Even worse, he attacked someone for no reason? When he's the calm, collected sort? Hmm, I can try and think of some sort of plot device that might alter Mitaka's personality 180 degrees like that...maybe the deathly attraction thing? Otherwise I might have to ask you to change that, sorry XD. Anyone else think there is a discrepancy, or is it just me?

EDIT: I thought up a good plot device to explain the sudden change in character. Will write it up later.

@Anathe - Did I get the possession thing right? I assumed the 'deathly attraction' thing was some sort of evil spirit, considering it could leap from Taihou to Hiroko. The 'exorcism' was just for laughs. Otherwise, tell me if any changes need to be made. And yes, I quoted the last insult wrong, and I'm surprised no characters have commented on that yet XD.

Let's see, anything else...?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 01, 2009, 08:16:46 AM
My edited profile talks about "deathly attraction" in more detail.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 01, 2009, 09:50:45 AM
Offtopic: Velvet, you should teach me or show me recourses how to play Mahjong. I was always interested in the game but couldn't find any sources or material to learn it. Currently I am at work so we'll probably discuss when I am at home.

AJC, as long as you do not have something bad it will cure. Get well.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 01, 2009, 12:39:06 PM
@MTG: Who won't react to a punch to the face? Anyways I don't want him to have ZERO confidence. But I want to show that he DOES have some confidence, and it should improve as he now has a temporary grudge against someone.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 01, 2009, 01:06:35 PM
Urg I am still at work getting bored =.=

Btw, I could swear ThirtyFour posted a story post but then deleted it? Huh?

@Anathe, I am curious. It is good that everybody slowly is revealing some background info about their powers or history. Little by little teasing how it should be done.

I personally dislike those situations like in manga series where everything is explained within one chapter.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 01, 2009, 01:10:23 PM
I do have plans involving at least Team FUBAR being at the shrine at 7:00 AM Day 3 if that's alright.

I won't raid your shit again, as far as I can forsee anyways.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 01, 2009, 01:17:29 PM
@ MTG

Yes, I need Miguel's reaction(or lack thereof) in order to proceed.

@ Rabbit

Same with Ben
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 01, 2009, 01:31:17 PM
Mechanic: So, these are the aircraft you had in mind?

Ria: Yes. They should have a code name. I've got it. "Orca"

(http://i230.photobucket.com/albums/ee253/splattergoomba/laff.jpg)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 01, 2009, 02:05:27 PM
I just went along with what you wrote: that is, the spirit that caused the deathly attraction in Taihou jumped to Hiroko, but the imprisoned spirit (let's just call him Az for now) was too strong for it to gain any foothold. BTW, Hiroko's suggestion in post 100 was pretty fitting. More will be revealed as I make shit up time goes by.

monty python ftw :V

Good to know ^^.
@MTG: Who won't react to a punch to the face? Anyways I don't want him to have ZERO confidence. But I want to show that he DOES have some confidence, and it should improve as he now has a temporary grudge against someone.

That's the thing, I (personally) wouldn't react to a punch to the face XD Yeah, I'm that much of a pacifist. And since we play as ourselves (sort of), I base Mitaka's reactions to situations on my own. It would have been a different story if you had punched someone I (or Mitaka) cared for though.

Plus, though he can be painfully sarcastic (Okazaki Tomoya style), he wouldn't outright insult people and comment on someone else's 'pe...~'. That's distasteful XD

Anyhow, that's fine, you provided me with a great plot device ^^

@ MTG

Yes, I need Miguel's reaction(or lack thereof) in order to proceed.

@ Rabbit

Same with Ben

Got it. I may have some time tonight to catch up with RAI Force...or maybe not....depends...

I do have plans involving at least Team FUBAR being at the shrine at 7:00 AM Day 3 if that's alright.

I won't raid your shit again, as far as I can forsee anyways.

Where did the missile attack posts go anyway? Anyhow, most people would be at the shrine tomorrow morning, including the people at Koji's mansion (whether or not they decide to stay over for the night). I'll personally start off day 3 (so don't run off and start day 3 without me XD).

A raid will be useful, but later, much later.

To everyone who have been writing me PMs, sorry if I haven't replied yet, I get something like 4 new messages a day and there's a considerable backlog. I'll get around to them....maybe.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 01, 2009, 03:04:54 PM
Ah, fuck this indigestion dude...

I'll post for the story thread or somethin' don't really know what I can do though, I guess I'll just go with comic relief, something I'm good at. While I'm at it I should probably post how many neco-arcs cats he and his harem have (maybe). Been meaning to calculate that for sometime now...

Hmm, perhaps it should be time to get Toshiro's intro going, I dunno I'll probably save that for the mid day of Day 3.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 01, 2009, 05:16:05 PM
Missle bombardment scenes were deleted.

(wait, you WANT a raid at a later point in time? Sweet.)

Anyways, I should explain the Orcas. There are two variations, a combat version and a transport version.

specs

Orca Fighter:

1 250 caliber gun

2 rocket pods, 10 missle capacity each

2 Nitori-Brand jet engines

Seats 2, but only 1 is needed.

Orca Transport:

1 250 caliber gun

3 Nitori-Brand jet engines

Seats 3

6 soldier capacity

can carry up to 10,000 pounds of material in central docking bay (loot, vehicles)


(will edit later for details)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 01, 2009, 06:35:59 PM
From the story, the only explanation of Taihou's binding is that Taihou is currently trapped in roots in Amarillo's Attic.

That root summon thing is not the ability to control nature.
I should explain here if more plot holes started to occur.

By using 40% of Amarillo's control index, she can OVERPOWER one fairy, give the subject 200% of ability. Since Lily White's Ability is to report spring and speed up growth, (As in PMiSS stated) then if overpowered, she can make the trees grow and cover the roof.

Thus, the only place that Taihou would be in Amarillo's Attic, where he was bind to the roof...
*SWEATDROP*
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 01, 2009, 07:27:30 PM
Quote from: nemoma
Thus, the only place that Taihou would be in Amarillo's Attic, where he was bind to the roof...
*SWEATDROP*
I sense an error in Taihou's situation. (I just got suddenly this image in my head, drew it in 3min)
(http://i41.tinypic.com/wqpuuq.jpg)



I don't want him to be tied to the ceiling!  Do I have to alter the story post Nemoma?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 01, 2009, 07:37:46 PM
LOLed at the image. :D

Well, he can be tied at the walls, though.

but the room will be Amarillo's Attic
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 01, 2009, 07:50:16 PM
Tie him seated against the wall then. Else it looks like sadistic torturing. . . Either way it is torturing! But better than hanging at the ceiling.

Edit: I'll go modify slightly my post to avoid plot holes.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 01, 2009, 08:12:39 PM
Tie him seated against the wall then. Else it looks like sadistic torturing. . . Either way it is torturing! But better than hanging at the ceiling.

Edit: I'll go modify slightly my post to avoid plot holes.

Tie a guy in a 14-year-old girl and a fairy's room is hard to define if it's torturing or not......

Well, not to bump up the age rating = =|||

*SWEATWATERFALL*
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 01, 2009, 08:21:04 PM
**mega blush**

Ahem, yes. Err... I modified my post nemoma, please justify if I did it correctly else I'll adjust once more.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 01, 2009, 09:03:51 PM
**mega blush**

Ahem, yes. Err... I modified my post nemoma, please justify if I did it correctly else I'll adjust once more.

Well, that should be fine.

I'll do a follow up several hours later, I'm now adjusting the codes of another projectXD.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 01, 2009, 09:13:17 PM
That's the thing, I (personally) wouldn't react to a punch to the face XD Yeah, I'm that much of a pacifist. And since we play as ourselves (sort of), I base Mitaka's reactions to situations on my own. It would have been a different story if you had punched someone I (or Mitaka) cared for though.

Plus, though he can be painfully sarcastic (Okazaki Tomoya style), he wouldn't outright insult people and comment on someone else's 'pe...~'. That's distasteful XD

Anyhow, that's fine, you provided me with a great plot device ^^

Well...
?Your sister is a walrus!? Mitaka began. ?You have bad breath that smells of roadkill! You're a waste of flesh, a putrescent mass, a walking vomit.  You're a stench, a monument to stupidity, a big suck on a sour lemon! You are weary, stale, flat and unprofitable. You are grimy, squalid, nasty and profane. You are foul and disgusting. You're a fool, an ignoramus. Monkeys look down on you. Even sheep won't spit on you! And what meaning do you expect your delusional self-important statements of unknowing, inexperienced opinion to have with us? What fantasy do you hold that you would believe that your tiny-fisted tantrums would have more weight than that of a leprous desert rat, spinning rabidly in a circle, waiting for the bite of the snake? I cannot believe how incredibly stupid you are. I mean rock-hard stupid. Dehydrated-rock-hard stupid. Stupid, so stupid it goes well beyond the comprehension of mortal minds, a whole different dimension of stupid. You are trans-stupid stupid. Meta-stupid. Stupid collapsed in upon itself so far that even the neutrons have collapsed. Stupid that has become so dense that no intellect can escape. Singularity stupid. Blazing hot mid-day sun on Mercury stupid. You emit more stupid in one second than our entire galaxy emits in a year. Quasar stupid. Your though processes must be a troll upon this planet, inviting the wrath and ridicule of all it?s denizens. Prior to your existence, nothing in our universe was thought to be quite this stupid. Perhaps this is some primordial fragment from the original big bang of stupid. You are some pure essence of a stupid so uncontaminated as to be beyond the laws of physics that we know. I'm sorry. I can't go on. This is an epiphany of stupid for me."

??.? A deadly silence fell as Mitaka finished. Everyone held their breath, waiting for the shoe to drop, for the milk to be spilt, for the monkey to grasp the banana, for the Jets to win the cup?.

Suddenly, steam exploded out of Hiroko?s head. A shape, reminiscent of an agonized screaming face, floated amidst the steam, ?Y-you haven?t seen the last of me?! If you think you?ve won, you?re?.?

??.and your father is a chipmunk, and your grandfather smells of elderberries.? Mitaka finished.

I thought that he was still in "insult mode", so he started to insult me as well, and I just wanted to be the guy who's sometimes short-tempered when they talk about our relationship (although having such a perverted mind it made me bring the stuff up).

And what? You don't react to a punch to the face? Man, if someone did that to me, I'd feel insulted for allowing someone to do so, and fight back. Well, I thought everyone was like that =/.

But whatever. I guess I'll post another short part soon =/.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 01, 2009, 09:20:45 PM
Ok, need to put one more thing.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 01, 2009, 10:14:53 PM
Ok, posting!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 01, 2009, 11:37:31 PM
And done! Sorry for the wait. That took a while.

Yes, diving is a two-way street. Your partner can dive into your subconscious as well to resolve any issues you may have.

And day 3 has started. Everyone's now at the shrine, ready for a fresh new day.

The hunt for the keystone will take place in the old tunnel network underneath the shrine and inn. It's a huge labyrinth of tunnels with many secluded store rooms and such. It's a well-built tunnel network, with polished but old wooden walls, ceilings, and floors. Feel free to start the exploration without me. There are many entrances in and around the shrine and inn.

Think Hinata Sou if you've read Love Hina by any chance.

Anyhow, as I promised, there'll be a new encounter system later.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Rabbit on May 01, 2009, 11:46:24 PM
Hey guys, sorry for not posting lately but this week has been kinda hectic, what with exam prep and all.  I'm going to be away from computer for the whole of Saturday so feel free to do whatever you want with my character.  If there are any important development scenes like diving or whatnot scheduled then I'll write them in retroactively.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 02, 2009, 02:42:40 AM
I'll be taking this...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on May 02, 2009, 06:00:49 AM
I guess I have a little catching-up to do now that some of us are on Day 3. I'll save the dream dive for the next night, as Jan is too new to this whole magic-deal to have a definite way of seeing it... If a dive were to be attempted now, it's be a pretty disorganized mess.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 02, 2009, 06:23:49 AM
DIVE for me starts Day 3 as well.

Will do some patching up in my next post and stuff.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on May 02, 2009, 06:49:30 AM
...Aaaaaaaaaaaaaand done!

Gpop, and anyone else interested in the mansion: Patchu will be teaching magic to the human buddies (no worries; there should be room in that giant mansion somewhere), so feel free to come to the library to meet up. I think I've left enough hours to give you some flexibility about what has been done and sleep for your characters.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 02, 2009, 06:55:09 AM
May the force be with you, my friends Patchy's Padawans.

OK, let's say there is a tunnel between Tourist Helpers and the Shrine.

Where Amarillo will be emerge will be up to you.

Feel free to have her directly show up in the hot spring.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 02, 2009, 07:16:23 AM
FINAL PROJECTS OVER

30-PAGE CATCHUP WRITING IS GO

THIS WILL TAKE ME A WEEK OR TWO

OH GOD WHAT HAVE I GOTTEN MYSELF INTO
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on May 02, 2009, 07:24:54 AM
It's not too bad... Yet. I guess it depends on how deep into the plot you want your character. But since you have Yukari...

Also, where your character will be staying is a factor. As we split between the Shrine, Tourist Helpers, and the mansion for a while, you'll have a little less reading to do if you want to skip whatever doesn't affect you (I recommend at least a skim, though).
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 02, 2009, 07:41:15 AM
Also, in a vain attempt to slow people down, might I suggest having a more general "relationship chart" in character profiles? Like, what people think of some of the others, even outside of their own harem? (Such as Jeremy pitying Mitaka and respecting Alex and will probably hate Jalal and 34 once I get around to explaining him finding out what they've been doing.)

EDIT: I'm writing too much fluff and making my job harder but whatever

If Xan pesters me at a workable time we might put the shopping trip together as a duo, but I have no idea if he's really checking these days.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 02, 2009, 08:14:11 AM
FINAL PROJECTS OVER

30-PAGE CATCHUP WRITING IS GO

THIS WILL TAKE ME A WEEK OR TWO

OH GOD WHAT HAVE I GOTTEN MYSELF INTO

Are you currently writing your catchup story post? So shall I wait with mine?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 02, 2009, 08:24:12 AM
I was writing the first of what will probably end up being something approaching a half-dozen. I have now posted the first of them, if a little shorter than I expected, and will get to the next set of fluff and possibly the train ride next time. After that, action, then getting furious at the start of the party and retelling the middle and whatever-the-hell-happened for the rest of it.

I would love it if the whole RP would wait up for me, but don't bother.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 02, 2009, 08:26:32 AM
Or type a huge wall of text post that covers everything within like . . . 10.000 words ? XD
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 02, 2009, 08:27:26 AM
NEXT on Day 3:

MEIRAAAAAAAA MY CLOOOOOOTHES

(May or may not actually happen)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 02, 2009, 08:32:53 AM
(Such as Jeremy pitying Mitaka and respecting Alex and will probably hate Jalal and 34 once I get around to explaining him finding out what they've been doing.)
Can't promise twice.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 02, 2009, 08:40:06 AM
I am going to post my story of Saniwa shrine hot springs action now. Won't be that of a wall post, just some comedy elements.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 02, 2009, 08:53:42 AM
Or type a huge wall of text post that covers everything within like . . . 10.000 words ? XD
Which ends up never posted?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 02, 2009, 09:19:58 AM
*blinks*

Gpop's power makes mine look like an inflatable chew toy in comparison..... T_T

Oh well.

I've added the relationships section to my profile. I encourage others to do the same.

Amarillo may or may not pop up right under the male hot springs, ending up draining out the entire bath XD.

And Meira will steal clothes from the male changing-rooms, apparently.

And the boys may or may not end up wandering the tunnels (that Amarillo so subtlely revealed) with nothing more than towels preserving their modesty ^^

By the way, the keystone ISN'T in the female baths. It may be underneath it in the tunnels, maybe, but that's a different matter. The keystone will definitely be underneath the shrine somewhere, hidden in the tunnel network. Go for it.

I'll post a proper post later on tonight I suppose.

And for the love of ZUN, please avoid fragmenting the storyline AGAIN!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 02, 2009, 09:35:05 AM
Amarillo may or may not pop up right under the male hot springs, ending up draining out the entire bath XD.

Having a 14-year-old girl appearing in the male side of hot spring will bump up the age rating A LOT.

Don't do that, for the age rating's sake. XD


[What's the age rating of now? PG? XD]
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tengukami on May 02, 2009, 09:50:02 AM
Right. I'm having a hard time getting caught up here. I haven't forgotten you all. I'd like to see Aya using her spped in a combat context, and am working on that.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 02, 2009, 10:00:19 AM
[What's the age rating of now? PG? XD]
Very much now. Just exclude one of my posts about MURDERING bloody self-defence.

I actually had my char walking the backyard of Tourist Helpers, and found an undetonated 250kg incendiary bomb from Tokyo halfburied in the ground. Removed that post because it was kind of... shitting on the moment.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 02, 2009, 10:24:50 AM
Very much now. Just exclude one of my posts about MURDERING bloody self-defence.

I actually had my char walking the backyard of Tourist Helpers, and found an undetonated 250kg incendiary bomb from Tokyo halfburied in the ground. Removed that post because it was kind of... shitting on the moment.

A bomb will post no difficulty for someone from 21XX
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 02, 2009, 10:30:10 AM
A bomb will post no difficulty for someone from 21XX
You will certainly die from it within 35 meter radius in an open space. My char only got 7 meters away, so...

ああああああああああああああああああ

Year twothousandsomething?

that means my tractor is 150 decades obsolete

DEAR GOD
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 02, 2009, 11:00:02 AM

Year twothousandsomething?

that means my tractor is 150 decades obsolete

DEAR GOD

Not only that it's Year Two thousand and One hundred and something,
but Amarillo is resist to all mind-based and elemental attacks.
(In the Pre-Story Arc of An Age Of Chaos she was tortured by both ELPOD (a machine that can extract people's nightmare and realize it, in her case that is being the fact that she is a clone of someone else) and MIEMES (A machine that can detect one's doubt and make it like it's real))

The only attack that can hurt, (and it's super effective) is the melee attack.
such like knives, bullets, and probably radiation.

OH WAIT A NUCLEAR BOMB?

Then better stay away from it.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 02, 2009, 11:24:22 AM
Having a 14-year-old girl appearing in the male side of hot spring will bump up the age rating A LOT.

Don't do that, for the age rating's sake. XD


[What's the age rating of now? PG? XD]

About PG-13/4. If you're old enough to watch anime, then you're old enough for this. No, it won't bump up the age-rating at all, I think. There's plenty of steam and confusion to provide adequate censorship. But oh, wait, I forgot, this is a TEXT MMORPG, so it shouldn't matter at all ^^.

Right. I'm having a hard time getting caught up here. I haven't forgotten you all. I'd like to see Aya using her spped in a combat context, and am working on that.

Hmm, yes, I can see how catching up can be a problem. I'll post up a summary of day 2 on the summary/update thread later on today. Good to see you back, by the way. Sumire and Aya are quite important in terms of information gathering, after all.

You will certainly die from it within 35 meter radius in an open space. My char only got 7 meters away, so...

ああああああああああああああああああ

Year twothousandsomething?

that means my tractor is 150 decades obsolete

DEAR GOD


No, we're not in year twothousand something. Amarillo is a time-traveller from the future. Said future has been 'destroyed' by a major history shift, by the way (Sorry for doing that, but I wanted to see how Amarillo would react to that. Can easily be changed if it interferes too much with your plans, Nemoma).

By the way, I finally cooked up an explanation as to how everyone is so strangely superhuman despite being outsiders. As Reimu pointed out in my previous post, Yukari must have 'selected' the outsiders based on who would be suitable batteries for the escape plan. Yukari argues that it was merely a result of Darwinian selection, that only the strong survive in Gensokyo.

Still, it'd be nice if you could have some sort of explanation for your powers...and perhaps some sort of consequence from using it.

Alex has a pretty plausible explanation - he's been training in martial arts and ki-control from childhood.

Jeremy's power(?) is attributable to his 'drill' which amplifies the mana surge from his emotions and feelings. As a consequence, any drop in his mood can have disastrous repercussions.

Mitaka is (at the moment) a fast developer who develops fastest in dire situations due to emotional and physical stress, especially when near death. It is a culmination of the high mana demand from his contracts and a strong pressure to survive. Essentially this makes use of the game's mechanics, where any physical and mental development also increases your mana stores.

Mitaka's 'power', if you could call it one, comes at the price of his sanity and mental stability which just can't keep up with the pressure and burden of his rapid growth (which is also further damaged by the contracts). This 'power' is essentially available to all average human players who face great demands and experience hardships and overwhelming pressure to survive, i.e. it wouldn't work for superhumans as life for them is easy enough as it is.

Hiroko has some sort of dormant 'psi' power which an inner alter-ego of hers has decided to suppress to protect her (I think).

I'm not too sure about Yoh's powers at the moment, I haven't read the new additions to his profile just yet. But it seems to have strong repercussions when used.

Taihou's powers come across to me as a sort of 'dark side' potential. Some external force promises him power in exchange for his allegiance to the dark side. I can't think of a suitable analogy, really. Won't say more for fear of spoilers.

Owlbear seems to be attempting to artificially increase his own mana circuits....something that may prove rather dangerous in the long term. Archer-Shiro much?

Jan seems to have started off with a higher than average stamina level for your average human being.

Zei has a midnight lost child within him, an artifact that allows him to regenerate mana to max level at midnight every night. However remember that the Midnight Lost Child isn't an inexhaustible well of mana (if you're going by Shakugan no Shana). If you happen to run out of mana during the day, you die.

I can't think of anyone else's off the top of my head at the moment.

Everyone else seems to simply have superhuman powers (with no obvious explanation) or are still average human beings....I think...

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 02, 2009, 11:36:47 AM
Quote
No, we're not in year twothousand something. Amarillo is a time-traveller from the future. Said future has been 'destroyed' by a major history shift, by the way (Sorry for doing that, but I wanted to see how Amarillo would react to that. Can easily be changed if it interferes too much with your plans, Nemoma).

If you really want to know Amarillo Viridian of An Age of Chaos Timeline, read this:
http://nemoma.6te.net/wordpress/?p=19
Especially the origin part.

It's implied that after the 2nd cloning, (Which happened before she was sent into Gensokyo), the history has been altered once, and some paradox is solved.

However, since she cannot cause a rift in time(time-space travel), she is forced to stay at the current time-space frame. Which means without other's help she cannot transport between time and space, and she won't know how the future will turn out.

However, there are other people from my story that can indeed do time travel, however the connection is cut and the only way to set it back is to weaken the border of time and space, which means, create a paradox. (Like in this case, kill off ZUN)

Amarillo didn't want to go back to 21XX, she didn't have the need, and her power will not work if there is no nature presense, however, in 21XX the earth is ruined so you know that.

She knows computer, Internet and mobile device like PDA, Cellphone or GPS which is a part of the real world. But she cannot predict the future.

Basically a Normal girl with ability using nature as resource, this ability is a sharing of life force.

She is immune to mind-based attacks because she was tortured by it.

And she was weak physically. Being a 14-year-old girl.

Well, a normal mage, elemental based.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 02, 2009, 11:37:26 AM
OH WAIT A NUCLEAR BOMB?

Then better stay away from it.
This is a 250kg bomb being dropped from a Stuka:

(http://filesmelt.com/Imagehosting/pics/2049f33d9f2c7bef7cce67d0934af348.png)

(http://filesmelt.com/Imagehosting/pics/0c834affdfaaeba08d61c7b2745a1b5a.png)

(http://filesmelt.com/Imagehosting/pics/95c2726575cfd2f076735170d38dc380.png)
that's aloof of dead japs

And this is the Fat Man being dropped from a B29 somewhere above Okinawa:

(http://filesmelt.com/Imagehosting/pics/366d21d73721d9fa3c50ede0140d4fb3.png)

(http://filesmelt.com/Imagehosting/pics/6fc9b82f704612e6b78e1e51de27de71.png)
wait for it

(http://filesmelt.com/Imagehosting/pics/72850cc0781ab9e0dc3e3f73b4b2cfa9.png)
here it comes

(http://filesmelt.com/Imagehosting/pics/a004a00a3fdf64c929bdaef38add63a1.png)
it may not look like anything, but those two towns were just obliterated by an invisible heat and air wave

(http://filesmelt.com/Imagehosting/pics/4f1d53bd46806ac91f183825bb286496.png)
let's inspect the property damage

(http://filesmelt.com/Imagehosting/pics/a734aff9436c7507aa21ea5bb396f7f3.png)
what's the speedometer say

(http://filesmelt.com/Imagehosting/pics/e8dd6ebbe4cb41b3d359b11710801285.png)
don't know I'm just an american

(http://filesmelt.com/Imagehosting/pics/8c1b2ac395597b36a1bad41f67b6ed60.png)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 02, 2009, 11:54:43 AM
Quote
Mitaka's 'power', if you could call it one, comes at the price of his sanity and mental stability which just can't keep up with the pressure and burden of his rapid growth (which is also further damaged by the contracts). This 'power' is essentially available to all average human players who face great demands and experience hardships and overwhelming pressure to survive, i.e. it wouldn't work for superhumans as life for them is easy enough as it is.

SYLAR?

His power comes with a hunger and that's why he become so found of.... TK out people's brain...

So I classified the characters based on MTG's description.
MMORPG is your typical Online Games.
HEROES use the one that Primatech uses, there are four class: Cerebral,Physical,Elemental and Biological. Since there are no people that can alter appearence or shot out dangerous things, there are no Biological Users out there.
AAOC, the way I use to define my own characters, simply have 3 ranks: Peace, Passion and Potential.


Quote
Alex has a pretty plausible explanation - he's been training in martial arts and ki-control from childhood.

MMORPG Definition : Warrior
HEROES Definition : Physical
AAOC Definition : Passion

Quote
Jeremy's power(?) is attributable to his 'drill' which amplifies the mana surge from his emotions and feelings. As a consequence, any drop in his mood can have disastrous repercussions.

MMORPG Definition : Warrior
HEROES Definition : Cerebral
AAOC Definition : Passion/Potential

Quote
Mitaka is (at the moment) a fast developer who develops fastest in dire situations due to emotional and physical stress, especially when near death. It is a culmination of the high mana demand from his contracts and a strong pressure to survive. Essentially this makes use of the game's mechanics, where any physical and mental development also increases your mana stores.

MMORPG Definition : Assassin(?)
HEROES Definition : Cerebral
AAOC Definition : Potential

Quote
Hiroko has some sort of dormant 'psi' power which an inner alter-ego of hers has decided to suppress to protect her (I think).

MMORPG Definition : Mage
HEROES Definition : Elemental
AAOC Definition : Peace

Quote
I'm not too sure about Yoh's powers at the moment, I haven't read the new additions to his profile just yet. But it seems to have strong repercussions when used.
So I can't classify this.

Quote
Taihou's powers come across to me as a sort of 'dark side' potential. Some external force promises him power in exchange for his allegiance to the dark side. I can't think of a suitable analogy, really. Won't say more for fear of spoilers.

MMORPG Definition: Sith Knight/Lord
HEROES Definition : Physical / Cerebral
AAOC Definition : Passion / Potential
Quote
Owlbear seems to be attempting to artificially increase his own mana circuits....something that may prove rather dangerous in the long term. Archer-Shiro much?
(...)

Quote
Jan seems to have started off with a higher than average stamina level for your average human being.
MMORPG Definition : Every other class besides Mage.
HEROES Definition : Physical
AAOC Definition : Potential

Quote
Zei has a midnight lost child within him, an artifact that allows him to regenerate mana to max level at midnight every night. However remember that the Midnight Lost Child isn't an inexhaustible well of mana (if you're going by Shakugan no Shana). If you happen to run out of mana during the day, you die.

MMORPG Definition : Mage
HEROES Definition :  Elemental
AAOC Definition : Potential

For Amarillo Viridian...
MMORPG: Mage
HEROES : Elemental
AAOC: Peace

I'm just bored.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 02, 2009, 11:57:24 AM
Taihou's description is correct MTG ^.^ indeed. Ofcourse there is moar behind it, but all in development. I updated my profile with more thoughts from my team + history revealing ( not yet the relationship towards other males. I have to think of that still )
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 02, 2009, 12:30:42 PM
nemoma: You do know you can read my profile in the thread itself you know >_> Since MTG himself didn't do it XDD
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 02, 2009, 02:26:33 PM
Ok done

@ Nemoma

Forgive me, but I didn't see the warning. I was writing the story when you posted.

@ all players involved

I mention it in the story, but please do not kill off anyone.

EDIT: Changed the arrival time of the Sky Ray, so please keep it in mind when you post your bit.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 02, 2009, 02:30:40 PM
Quote from: MTG
Owlbear seems to be attempting to artificially increase his own mana circuits....something that may prove rather dangerous in the long term. Archer-Shiro much?
Yeah, I was going to do that, but decided not to for obvious reasons (You can't increase the amount of Magic Curcuits you have, the number is pre-determined at birth, and can really only be increased through a transplant). If I still pursue this, I'll probably have Owlbear replenish mana by eating sweets (yeah off the wall, I know). Otherwise his mana will increase by the means of physical training and, maybe, by killing his opponents in battle (for that was the Makai Kingdom way of gaining mana)

I might have him realize a Reality Marble (Akasha Arts* or Badass Arm haven't decided on a name yet) which basically allows him to 'punch' many different things using mana. Even abstract concepts, such as despair, can be 'punched' and weakened or, depending on the Mana flow, shattered. I dunno, this was all thought up like 5 minutes ago so it's less than perfect.

*cookie if you get what I'm referancing there.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 02, 2009, 03:28:01 PM
Ok done

@ Nemoma

Forgive me, but I didn't see the warning. I was writing the story when you posted.


So that is already happened, now you have done it,
the age rating goes more towards R = =|||

Ok, now your gang are confused, your minds are weak, time for a counterattack!

(And with Amarillo here, no one will die. Fainting or Mind-Control may be involved, though.)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 02, 2009, 03:29:57 PM
Nicking penultimate post.

So that is already happened, now you have done it,
the age rating goes more towards R = =|||

No it isn't, you're being too harsh.

Who cares about the age rating? If you're on MotK, you should /easily/ be able to handle the shenanigans that happens in this RPG

そんなことだ
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 02, 2009, 03:47:23 PM
I'm only joking about the age rating thing.

And now the revenge had been done!

If you don't know what song I'm referring to in the story, it's here.

Outer Version: http://www.youtube.com/watch?v=P8WdHhVU-oE
(Where the Lyric is from)
Inner Version: http://www.youtube.com/watch?v=qgiOKM9O3sM
(Which most people will thought when they heard the 1st song, at least in 2009, Asia)

and yes, that can be treated as revenge.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 02, 2009, 04:07:43 PM
I kept it SFW before the dream got out of hand. If it's too much, please tell me so I can edit it differently.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 02, 2009, 04:31:19 PM
Ero-ero level 9 detected for sure!

I just read it and for some reason while reading the story I could imagine it somehow. Very well written. And don't worry about the ero ero part, keep it like this.

I had to censor a word out in my post =P so yea.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 02, 2009, 04:34:46 PM
You know, these threads were also to keep that shit thread made by you out of public face. You don't want unsuspecting visitors get a wrong idea of us. Keep moving, commander.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 02, 2009, 04:40:20 PM
Well the waifu thread is dead and gapped so we shouldn't make it look anything like that (which we are not as far as I have seen). Besides if you would jump back to page 1 or 2 I believe where I also wrote an slight ero-ero story.

I personally don't mind: As long as it doesn't goes in details or too serious. Now and then kissing or ero-action for fun is no problem. As long as it stays fun I guess.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 02, 2009, 04:42:59 PM
done again.

@ Nemoma

At least you didn't kill anyone

Also, I hope the Orcas didn't piss you guys off.

Edit: Moving Ria's arrival to a more relavent place.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 02, 2009, 04:56:04 PM
Ero-comedy I support heartily, strange I haven't really followed through on that yet. Also this thread has like 505 replies, shouldn't it have autosaged by now?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kanako Yasaka on May 02, 2009, 04:57:35 PM
TSO said she wanted to try going above 501 with the new forums.

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 02, 2009, 04:58:31 PM
Keep in mind that it was only a dream, and it didn't even get to the good part.

And shouldn't it be a new page?

EDIT: Oh wait no for me it's every 30 posts for a new page
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 02, 2009, 05:31:42 PM
Oh wow we're over 500 posts and its not locked yet? ._. hmm ah well

WELL i'm about to make a post. Like E-Nazrin punch me for this since i'm really supposed to be working on papers >_>

Edit: I REALLLY hope Xan shows up eventually. If i'm to give him Youmu i need his.... *thinks* is he still playin? ._.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 02, 2009, 07:06:33 PM
AJC please check your PM, I am still waiting for an awnser =)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on May 02, 2009, 07:24:17 PM
AJC please check your PM, I am still waiting for an awnser =)

Replyed to it but i need more anwsers before i can give you a solid reply back
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 02, 2009, 07:34:38 PM
Yes I thought so. Tried to provide you with many details, feel free to ask if you need to know more.

@ Koji, lol. Cheating on the Mistress is death. Sakuya would skewer you if she saw this. XD
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 02, 2009, 07:40:56 PM
SHE CAME ON ME!!! XD wth hahaha. its a possible situation when your drunk! give me a break ze! XD
Yeah i'm GLAD your team isn't here with me hahah. But if it did happen well i can work with that too haha.
I think Sakuya is a little tad bit overprotective haha. but then again not so much since she decided to not come here i suppose eh? hehe
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on May 02, 2009, 07:50:17 PM
Jan seems to have started off with a higher than average stamina level for your average human being.

That's an accurate simplification, but it has as many drawbacks as strengths... I think they're all covered in the profile, though. Plus, the fact that Jan showed up after everyone made it out of Gensokyo means that Yukari couldn't have chosen him, since he would have never appeared in Gensokyo for the Darwin test.

MMORPG Definition : Every other class besides Mage.
HEROES Definition : Physical
AAOC Definition : Potential

...Maybe... But Jan's not really fit for any of these, I think.

Quote from: Custom Title
Support Character
This is what Jan will probably end up as, in every sense of it.
Need a pre-battle tactic? If he has the right info, Jan's the guy.
Maybe you need someone to support a long-ranged team by using close combat to distract an enemy. Jan can handle it.
The reverse is true too: Need someone to back you up when you run in? Jan can cover that too (after he learns some magic, or gains at least a bow, or even a rock to throw).
Is the team exhausted after a difficult battle, but remaining underlings are posing a threat? Jan's high stamina and general attitude of staying back means he'll have enough energy to take over for anyone who needs to rest.

Jan's psychological/anatomic knowledge also has plenty of practical applications, both in and out of battle. I won't divulge too much, both in the interest of keeping this from becoming a wall and for personal story spoilers.

Jan's level of stamina is great, but it only lasts until the end of battle. Due to his physical trade-off, Jan will feel the exhaustion like a brick wall as soon as his blood pump slows down and the blood thickens up; if he overdoes it too many times in a row (by taking the front lines more than a few times or if he doesn't get a chance to rest/drink a little), he's more likely to die of a heart attack before his Mana runs out.
However, I do have a planned device to remove this limitation... But it will take a lot of time and training before it's plausible to implement.



Anyway, Jan and patchouli will wait in the Library until approximately 9:00 AM, so if Gpop, Zei, and Kojiro want to show up, just make your post happen between 8:30 and 9:00. I'll be a bit busy today, but if I get to bored, Patchu will start teaching Jan the basics that Gensokyo-comers would already know while waiting.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 02, 2009, 08:14:13 PM
SHE CAME ON ME!!!

Some people might get the wrong idea upon reading this.
Sure sure, blame the alcohol. Let us see how you get out of this one.

Jan-san, suddenly a dutch sentense popped into my mind: "Jan die alles weet man."
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 02, 2009, 08:19:54 PM
.......okay then i'll say it differently XD

"She advanced onto me!!"

man i feel really screwed now hahah. oh craps.

making new post now.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 02, 2009, 09:26:42 PM
....I'm lost....@_@

Why did the pirates attack? Why did Ria attack first AND THEN ask for help? Why do they want help from random people who aren't even all that adept at fighting?

What do these battleships have to do with the story in the first place?

WHY ARE THERE PIRATES IN THE FIRST PLACE?! WHERE ON EARTH DID THEY COME FROM?! WHY DO THEY EXIST?! HOW COME WE HAVE BATTLECRUISERS IN THIS DAY AND AGE?! Seriously, I want plausible reasons. Otherwise, I will make them up for you. In fact, now I have ideas regarding that.

And no, seriously, we CAN'T capture a military cruiser. We're supposed to be lying low, hiding, not attracting attention.

Agh! My plans for day 3 are a little on the messed-up side now. I'll try to adapt it to fit. Etch, give me a good reason for the existence of the pirates soon...or I'll do it for you.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 02, 2009, 09:42:38 PM
I think that it was mentioned that Ria owed Marisa a life debt.

The battleships seem to be more background info than anything else.

I think Ria would have some sort of setup with that action that would send pretty much all of the military's attention to...whatever we call that area in which the pirates live. With would call attention away from the town. Those pirates do seem to get all of their support from outside the town at this point.

The pirates themselves seem to have trouble communicating within their ranks. The first attack was nothing personal. The mansion residents weren't even identified as from Gensokyo or even as part of the same faction as Mitaka.

The second battle showed Ria being pissed that this random group of people stole her buggy, but she recognized that "ze" which reminded her of the life debt she owes Marisa. She would need to find the Marisa and her group in order to offer her aid.

The third battle, if you can call it that, ...I really have no idea why they attacked Amarillo. Maybe they thought she was a spy of some sort. Maybe they had been told that they should find the shrine and not be seen, but Amarillo and Lily saw them causing them to restrain her.

The orca was engineered by Nitori with all the resoucres of a well-maintained and well-stocked war factory.

This is all speculation from me.

I'm really curious as to what explanation you could come up for pirates.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 02, 2009, 09:56:22 PM
Pirate attack explainations

Junes- Ria was pissed that someone stole a buggy.

Mansion- nothing personal, and no one got hurt

Tunnels- Scouts who were not to be seen

Orcas- rescue mission. Guns used to distract rather than harm.



The tunnel attack was only a scout mission. It was not intended to be an attack. Again, the Orcas were there to RESCUE the pirates.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 02, 2009, 10:20:22 PM
My explanation? Hmmm, the thing is, the current pirate back-story is at odds with our continuity. I see how some people here are desperate to fuse characters and stories from previous RPGs into this one, but it just doesn't work that way. The only reason I let Nemoma use her backstory is because she came from an alternate future AND she came alone. She didn't bring battlecruisers, buggies, and a band of pirates with her.

Let's see...it'd be a little more plausible if they had escaped another sanctuary? I have plans for survivors from other sanctuaries for later on.

And as I've continuously said, it'd be more plausible if the cruiser had underwater capabilities and for it to hide in a subteranean lake, perhaps one underneath the shrine....that is, if we MUST have battlecruisers for I don't know what reason...

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 02, 2009, 10:53:11 PM
Well, they did escape another Sanctuary. The only way they could have do it is with a battlecruiser. Barely managing to escape, the cruiser was converted to run on land. However, other capabilities were incorperated in case serious stuff happened.

That sound barely plausible.

I'm straining to figure out how it would fit in the lake, though.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 02, 2009, 10:58:21 PM
Well, they did escape another Sanctuary. The only way they could have do it is with a battlecruiser. Barely managing to escape, the cruiser was converted to run on land. However, other capabilities were incorperated in case serious stuff happened.

That sound barely plausible.

I'm straining to figure out how it would fit in the lake, though.

I just sent you a PM. if you accept, you can leave the rest of the details to me. Let me know soon though.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 03, 2009, 06:21:35 AM
I thought we agreed that the wasteland, pirates and those sky ships would be shot down from the story? Or did I missed someting here again.

Reading nemoma, AJC and Etch's post made me confused aswell.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 03, 2009, 06:31:07 AM
I thought we agreed that the wasteland, pirates and those sky ships would be shot down from the story? Or did I missed someting here again.

Reading nemoma, AJC and Etch's post made me confused aswell.

Basically from my view the thing happened in the last three posts were......

Amarillo went through a tunnel starting from the basement of Tourist Helpers and goes toward the shrine, but on half way they were captured by pirates, who follows them to the middle of the hot spring in the shrine, confused by the fact, the pirates was fall prey to Amarillo's telepathy, (By projecting a (somewhat) GAY intruding song into their mind.) and was captured by the people there, then someone else who is allied to the pirates appeared to save their day.

That's all that happened.


If you want to get rid of the wasteland theme I can arrange the Corono Agents, it would be another time paradox.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 03, 2009, 07:44:16 AM
i was thinking of that song when i made my post. I hope people are listening to em. Its a very sad and tragic sounding song. It makes me cry almost everytime i hear it. Humble confessions and the longing of wanting somethin that you could never get should makes you cry when you get them at last.....

I too desire something i have yet to ever get. Evidence of it was in that post. I think it was the best post i did for this story ever so far......
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 03, 2009, 09:22:31 AM
Hmmm, posting speed has dropped perceptibly for day 3. I assume it's because we don't know what we're supposed to do? Or is it because of the random pirate attack?

Right, I'm about to post. I've reached an agreement with Etch. However, Etch, I'm afraid I must force that change regarding the Sky-Ray being an all-terrain battlecruiser. The FINAL changes are as follows:

1) There is no wasteland in Japan. There never was a wasteland.
2) The Sky-Ray and the pirates came from another hidden sanctuary. Maybe one with plenty of desert wastelands.
3) So did the evil general and his battlecruiser mobile fortress. That removes the need to explain why any sane government in the world would build all-terrain battlecruisers.
4) I'll be introducing a plot device to remove all the faceless nameless pirates and to incorporate Etch's characters into team Gensokyo. I'll also introduce a plot device to render the Sky-Ray and all its equipment and vehicles non-functional for a while.
5) I've incorporated the Sky-Ray into the grand scheme of the story to give it more meaning.
6) Etch, I've just sent you a PM. We really can't capture the Dauntless. It just won't make sense storyline-wise. And as I said in the PM, with reason, we won't have a need for it.

Ok, now, time to post!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 03, 2009, 10:07:23 AM
Speed didn't drop. For me atleast I only added 1 humour scene in the shrine spring. But I am simply awaiting the next keyevent such as you starting the search for the keystone ( I guess everybody is waiting for that )

Because you are the head GM afterall =P
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 03, 2009, 11:12:48 AM
Done.

Explanation:
We are onboard the Sky-Ray all-terrain battlecruiser. However, we are now experiencing something called a 'dark storm', a placeholder name until I think up something cooler sounding. These are small random pocket dimensions that appear from time to time, analagous to the Dark Hour in Persona 3, the descending darkness of Silent Hill, the 'Psyren' of Psyren, or 'Closed Space' in Suzumiya Haruhi no Yuutsu. They are remnant dimensional rits left behind by the collapsed sanctuaries. They contain large amounts of dark corrupted mana which empowers the remaining memories left inside, twisting and corrupting them, causing them to manifest themselves as twisted 'zombies' of fairies, youkai, humans, and others from the collapsed sanctuaries. Only those who have been exposed to sanctuaries or are contracted to sanctuary refugees can experience them.

Now try to survive.

Current plans - go about it as you see fit. No need to wait for me as I'll be a little busy.
We fight our way to the bridge. Please don't finish this all in one go. Give everyone a chance to fight a little. Feel free to explore the ship a little, take refuge in a few rooms, take breathers, whatever. You get the idea. The dark storm will dissipate around the time we reach the bridge.

I've left the rest of the instructions to TranceHime/Velvet Silk. He will adapt, alter, or add to the plans as he sees fit.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sawaguchi`Mai on May 03, 2009, 01:13:33 PM
MTG, about Day 3..
I got a problem. ._.' No, it's not the battlecruiser, it's well......my character.
The hell would I say 'good girl' after every time Flandre ask me if she did anything?

That couldn't be like me, right? Anyway, If we're on Day 3...then... ...then.. MOTHER FUCKER.
Koji, we need to get to guys at the battlecruiser right away, as soon as possible.

SHE CAME ON ME!!!
Dood, that's great. That's FUCKING great. ._. Remember to paraphrase shit that's gonna sound wrong. Why? Cause it sounds like you two were-- ._.'''''
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 03, 2009, 02:02:19 PM
Done.

Explanation:
We are onboard the Sky-Ray all-terrain battlecruiser. However, we are now experiencing something called a 'dark storm', a placeholder name until I think up something cooler sounding. These are small random pocket dimensions that appear from time to time, analagous to the Dark Hour in Persona 3, the descending darkness of Silent Hill, the 'Psyren' of Psyren, or 'Closed Space' in Suzumiya Haruhi no Yuutsu. They are remnant dimensional rits left behind by the collapsed sanctuaries. They contain large amounts of dark corrupted mana which empowers the remaining memories left inside, twisting and corrupting them, causing them to manifest themselves as twisted 'zombies' of fairies, youkai, humans, and others from the collapsed sanctuaries. Only those who have been exposed to sanctuaries or are contracted to sanctuary refugees can experience them.

Now try to survive.

Current plans - go about it as you see fit. No need to wait for me as I'll be a little busy.
We fight our way to the bridge. Please don't finish this all in one go. Give everyone a chance to fight a little. Feel free to explore the ship a little, take refuge in a few rooms, take breathers, whatever. You get the idea. The dark storm will dissipate around the time we reach the bridge.

I've left the rest of the instructions to TranceHime/Velvet Silk. He will adapt, alter, or add to the plans as he sees fit.

Is Erebus there too? (joking)

Anywho I can work with this, I initally didn't have written up for day 3 anyhow so this should do me some good.

Also I'm tempted to pull Shinjiro and his crew into this since RAI is involved in the attack, but I dunno how it'll work if I do that.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 03, 2009, 02:26:42 PM
6) Etch, I've just sent you a PM. We really can't capture the Dauntless. It just won't make sense storyline-wise. And as I said in the PM, with reason, we won't have a need for it.

Well, there goes the Port Royal scene. I had it all ready to post too...  :'(

Oh well, I can work with this.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 03, 2009, 02:32:11 PM
Well, there goes the Port Royal scene. I had it all ready to post too...  :'(

Oh well, I can work with this.

Sorry. Show me? I may be able to work it in if it's already done.

Is Erebus there too? (joking)

Anywho I can work with this, I initally didn't have written up for day 3 anyhow so this should do me some good.

Also I'm tempted to pull Shinjiro and his crew into this since RAI is involved in the attack, but I dunno how it'll work if I do that.

Erebus?

I'm tempted to move up the RAI force storyline by 3 weeks to allow them to enter the Team Gensokyo storyline WITH their partners....the issue is, is two days enough for the reconditioning?

Maybe, if Cabinet 42 and RAI Force can really work that fast. *shrugs* If you RAI Force people believe it's plausible then why not?

MTG, about Day 3..
I got a problem. ._.' No, it's not the battlecruiser, it's well......my character.
The hell would I say 'good girl' after every time Flandre ask me if she did anything?

That couldn't be like me, right? Anyway, If we're on Day 3...then... ...then.. MOTHER FUCKER.
Koji, we need to get to guys at the battlecruiser right away, as soon as possible.
Dood, that's great. That's FUCKING great. ._. Remember to paraphrase shit that's gonna sound wrong. Why? Cause it sounds like you two were-- ._.'''''

Ok, suggest a change?

Regarding the battlecruiser, I just want to settle the pirate issue once and for all. Besides, I had planned on an 'encounter'. Whether it happens in the tunnels or on a battlecruiser, well....hey, it might end up more interesting this way, right?

You and Koji are already on the battlecruiser with Gpop. My only issue is Jan. I moved up the departure time to about 9 AM....so Jan may be able to get onboard.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on May 03, 2009, 02:36:58 PM
Wait... But Zei, Kojiro, and Gpop were all back at the mansion at the start of Day 3. Did they all just decide to go somewhere else, or am I missing something?

I'll wait a while before posting; looks like I'll be busy today too.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 03, 2009, 02:44:03 PM
No you didn't. We got a major Yukari story gap here. The story has too many plot holes. Koji, Zei, Gpop's teams are in Opposite mansion. They could be never at the shrine.

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 03, 2009, 02:50:45 PM
Yeah, I was going to do that, but decided not to for obvious reasons (You can't increase the amount of Magic Curcuits you have, the number is pre-determined at birth, and can really only be increased through a transplant). If I still pursue this, I'll probably have Owlbear replenish mana by eating sweets (yeah off the wall, I know). Otherwise his mana will increase by the means of physical training and, maybe, by killing his opponents in battle (for that was the Makai Kingdom way of gaining mana)

I was thinking the transplant route ala Shirou. Or arm graft if you prefer XD.

Sweets work too, I suppose. As long as you think up a plausible system for yourself (which doesn't involve godmodding) and, preferably, a consequence from over-using it.

I kept it SFW before the dream got out of hand. If it's too much, please tell me so I can edit it differently.

Dood o_O err...a *little* creepy. Is it just me or did EVERYONE in the opposite mansion attempt something along those lines...? (though Gpop wins the golden kupie doll, even if it was a dream).

Anyhow, people, just be sure to exercise some common sense if you feel the urge to attempt something like that. Not everyone is partial to such things, after all. Out of respect for such people, try not to do this too often. If you must, leave it as a suggestion. We don't want a blow-by-blow account...in fact, I don't even want to know what Koishi wears at night. Also, remember how the original waifu threads got canned. Remember the alamo!

Carry on, people....

Wait... But Zei, Kojiro, and Gpop were all back at the mansion at the start of Day 3. Did they all just decide to go somewhere else, or am I missing something?

I'll wait a while before posting; looks like I'll be busy today too.

No, I had everyone arrive at the shrine in the morning at 7. I would have pulled Jan in too, but you posted an 8AM post for Jan. I moved up the Sky Ray scene to 9AM to allow Jan a chance to get in there as well.

No you didn't. We got a major Yukari story gap here. The story has too many plot holes. Koji, Zei, Gpop's teams are in Opposite mansion. They could be never at the shrine.



As I said, I had them arrive at the shrine for the meeting at 7AM to go over the plans to acquire the Keystone. It's only 15 minutes away, so it's not THAT unbelievable for them to make a morning trek to the shrine, right?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 03, 2009, 02:53:59 PM
No you're fine.

There are all kinds of weapons in teh Sky Ray, so you can be quite liberal with what you pick up.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 03, 2009, 02:56:01 PM
Quote from: MTG
Erebus?
This.(Warning spoilers for Person 3 FES) (http://megamitensei.wikia.com/wiki/Erebus)

I was thinking the transplant route ala Shirou. Or arm graft if you prefer XD.

Sweets work too, I suppose. As long as you think up a plausible system for yourself (which doesn't involve godmodding) and, preferably, a consequence from over-using it.
Yeah, I think I'll be able to pull something together, the consequence could most likely be the cavity he has in the left side of his mouth, the simple notion of brushing ones teeth to avoid getting more cavities, or the whole Sugar Rush then Crash thing.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 03, 2009, 02:56:49 PM
Etch, please send me the stuff you've written regarding the capture of the Dauntless. I'll give it a look and see if I can adapt it.

Btw, Ria reached the bridge a tad too quickly, I think. I did say give everyone a chance to take part in the fight. You can take a bit of a detour around the ship, exploring it a little, taking breathers in random rooms, you know, the whole surivival horror package.

EDIT: I think it would be possible to break up into 3 groups AT MOST, just to add to the suspense. But said 3 groups must work together and stay together as they make their way through the ship towards the bridge. Etch can give you pointers on possible start-points and routes towards the bridge. It's his ship after all.

EDIT 2: Ok, I'm off again. Will check back in....5-6 hours?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 03, 2009, 06:46:45 PM
I am going to write short story which might be the most lamest post I ever wrote. But I am doing it because I am bad with Sci-fi stuff. Hang on.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 03, 2009, 06:55:23 PM
The recent story I wrote is actually a part from a Doom 3 RP I participated way back in 2006-2007. But it was basically the same thing, falling via a vent into a silo with my buddy, also that giant mutated worm attacking from a hole in the wall, except it didn't shoot lasers and I fought it with a rocket launcher.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 03, 2009, 07:23:03 PM
I wake up and found these things,
Firstly, the story has gone much further than I excepted.
Secondly, MY WEBSITE IS DOWN AGAIN!!!!!!!!!!!!!
D*MN IT!
(http://bbs.thproject.org/attachment/Fid_4/4_58791_df7911fb64ab09c.jpg)

That means the archive site is lost, Luckily I backed up everything, including plugins,theme, and the content of story.

I'm homeless on the web again, somebody save me!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 03, 2009, 07:35:24 PM
Luck is really against you isn't it nemoma >.< did you anger Tewi or something?

My story is finished. Read with caution =P
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 03, 2009, 07:43:39 PM
Luck is really against you isn't it nemoma >.< did you anger Tewi or something?

My story is finished. Read with caution =P

I 'm get used on the luck thing, so I have just back all the thing up.
(http://bbs.thproject.org/attachment/Fid_4/4_58791_3140ee003bfe6c4.jpg)

WHERE IS THE RAGE THREAD WHEN I REALLY NEED IT??
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 03, 2009, 09:15:22 PM
I wake up and found these things,
Firstly, the story has gone much further than I excepted.
Secondly, MY WEBSITE IS DOWN AGAIN!!!!!!!!!!!!!
D*MN IT!

That means the archive site is lost, Luckily I backed up everything, including plugins,theme, and the content of story.

I'm homeless on the web again, somebody save me!

Awww...have you tried other more stable hosts? Try Bravenet or angelfire.

Sigh... *can't wait until Gensokyo-Online is good to go*


Btw, I'm thinking of cleaning up the unused characters by linking them to new villains. Mostly RAI Force, but there'll be one new faction - a religious order led by self-righteous 'heroic saints' who fight on behalf of 'justice and light' who believe team Gensokyo are demonic lords hellbent on destroying the universe. Hmm....I think I've mentioned this before?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on May 03, 2009, 09:20:12 PM
Yes, I believe you mentioned the "heroic saints" back in the old Shine Maiden thread... It'd be interesting if something new happened. What's going on now is certainly good for the story, but I ended up trapping myself...

Anyway, if it takes too much longer, Patchouli could just get concerned that no one is showing up, and Jan will see what's wrong the second he steps outside... That could do something.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 03, 2009, 09:22:31 PM
Yes, I believe you mentioned the "heroic saints" back in the old Shine Maiden thread... It'd be interesting if something new happened. What's going on now is certainly good for the story, but I ended up trapping myself...

Anyway, if it takes too much longer, Patchouli could just get concerned that no one is showing up, and Jan will see what's wrong the second he steps outside... That could do something.

No, you could still be at the Sky-Ray. Remember, I adjusted the time stamp to allow you to be there with us. Just write yourself in as if you've always been there with the group ^^.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 03, 2009, 09:43:28 PM
Fortunately, Youmu's owner as of morning Day 2 left an opening for my clothes-shopping scheme. This is fortunate.

Currently poking around with my next post with Xan. Should be able to speed it up a bit once we get with the train ride, then jump to the party.

Though, if anyone would like to write up how one of the participants in whatever-the-hell-happened-with-tanks-and-pirates would explain what happened with that, I would appreciate it so I don't have to dig through 50 posts to summarize and try not to mangle the character's description of it. (This is pre-party for Jeremy to get pissed and know about the incident for the paranoia MTG wrote in for me. I'm working on some of the other stuff I'm supposed to know with Xan.)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sana on May 03, 2009, 09:45:18 PM
a religious order led by an angel who fights on behalf of 'justice and LOVE!'
Fixed. :P

Anyway, looks like I have to catch up on all the new posts. Again.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 03, 2009, 09:49:11 PM
I'M BACK!

Terminator.jpg

http://amarilloviridian.co.cc/OriZone/
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 03, 2009, 09:53:28 PM
Fortunately, Youmu's owner as of morning Day 2 left an opening for my clothes-shopping scheme. This is fortunate.

Currently poking around with my next post with Xan. Should be able to speed it up a bit once we get with the train ride, then jump to the party.

Though, if anyone would like to write up how one of the participants in whatever-the-hell-happened-with-tanks-and-pirates would explain what happened with that, I would appreciate it so I don't have to dig through 50 posts to summarize and try not to mangle the character's description of it. (This is pre-party for Jeremy to get pissed and know about the incident for the paranoia MTG wrote in for me. I'm working on some of the other stuff I'm supposed to know with Xan.)

uhh..I still have Youmu with me ya know? o_o She's still in my party. I can transfer her to him but we need a good setting to do it with.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 03, 2009, 10:06:31 PM
All Current Story Content Archived in

http://amarilloviridian.co.cc/OriZone/?page_id=324

As like it was never shut down before.


Nothing can beat an angry and skillful programmer! I may not have luck, but I have Skill & Passion!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on May 03, 2009, 10:07:44 PM
No, you could still be at the Sky-Ray. Remember, I adjusted the time stamp to allow you to be there with us. Just write yourself in as if you've always been there with the group ^^.

Well, since my posts haven't affected anyone yet, I could work some edit magic and change the times of Jan waking up and such.

Kojiro, you wouldn't happen to have a place in the mansion with weaponry, would you? Jan would rather show up armed, since he'd have no way to know about the weapons on the Sky-Ray.

I'M BACK!

I didn't even get a chance to say, "Ah, too bad," and you've already got something up and running. Good job!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 03, 2009, 10:32:52 PM
uhh..I still have Youmu with me ya know? o_o She's still in my party. I can transfer her to him but we need a good setting to do it with.
I know, I'm still writing back-in-time catchups. This is about 9:30 on Day 2, which seemed to be omitted from this post (http://www.shrinemaiden.org/forum/index.php?topic=100.msg2144#msg2144) unless I'm skimming far too much.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 03, 2009, 10:36:11 PM
Wow, The storyline decided to dance (get down) while I slept. Reworking briefing to reflect new events.

Edit: A dark storm? Methinks that something serious went down that Qwai has abandoned even the pretense of stealth. After all, you don't deploy a super weapon like that unless you are seriously kicking the pressure up a notch. The citizens of the small town should weep for their fates. After the dark storm clears, you guys face immediate assault from the Suzaku and all RAI players. Good luck.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 03, 2009, 10:44:58 PM

Kojiro, you wouldn't happen to have a place in the mansion with weaponry, would you? Jan would rather show up armed, since he'd have no way to know about the weapons on the Sky-Ray.

yeah there can be hehe. lets say in the basement area with myriad amounts of swords, staves, scythes etc. Pearl uses a scythe herself.In fact you can even go as far to say that the library has a few magic books in there hidden amongst the normal books there. I'm sure Koakuma may have been able to come across some herself hehe.

I know, I'm still writing back-in-time catchups. This is about 9:30 on Day 2, which seemed to be omitted from this post (http://www.shrinemaiden.org/forum/index.php?topic=100.msg2144#msg2144) unless I'm skimming far too much.

oh your still in the past catching up haha. i see i thought you was doing something current. Nah i think your fine then hehe.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 03, 2009, 10:46:03 PM
Oh god what the fuck happened.

Wait...

...darkness...

...random black creatures...

...still don't know magic...

...oh god does this mean that our dream will come true?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 03, 2009, 10:51:34 PM
That we will
finally have the one thing mankind sought after by summoning Nyx down to earth to bring about The Fall?

...Yeah, I'm going crazy with these Persona 3 referances...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 03, 2009, 11:06:31 PM
Holy S*** The Dominion, the Dauntless, AND the Suzaku?!? This is a serious break from Qwai's planned strategy. If the Dominion is there, You guys simply don't see the Yamato and the Shinigami coming from the other side. Expect aerial assaults, Obelisks of light, nerve gas, anti-magic gas, napalm, automatic shotguns, and if you are really masochistic and/or in desperate need for a challenge, nuclear weapons.

Qwai's mobile fortresses were meant to be the rocks that fall when things get out of hand. Don't expect to have a town to return to, it's a nerve gas filled parking lot complete with street lamps and hobo(dead hobo). I detailed his strategy in his profile. That the Dominion is here means it's time to level the theatre. It was a good run, but I can't see them succeeding against all the mobile fortresses in open combat plus "youkai nerve gas" plus the battlefield covered in napalm plus endless air strikes.

Mind-The-Gap, I sent you a PM telling you about the Suzaku and the Shinigami. In it, I said that the Gensokyo faction would not engage any of them unless they were seriously messing up. As in "where is the town and why is there a void here?" messing up.

I think there must be a retcon of some sort if the town is to even stand. This needs serious reconsidering. Remember, Qwai would level the town before he would move the Dominion. I am seriously WTFing about what he deployed against Gensokyo. In fact, that superweapon means that the Council 42 has decided to cut its losses and level the town.

Sorry if I'm ranting, but this is a serious problem.

EDIT: Well...Here's the backstory for the wasteland...umm...ha?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 03, 2009, 11:11:44 PM
You know, I think involving huge open military operations in the first place was a serious problem.

If you don't mind me being an ass.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 04, 2009, 12:05:06 AM
I wonder if the solution involves gathering all the memories (since that is what we needed to revive Gensokyo) and using them to fuel a gigantic spell that resurrects Gensokyo.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 04, 2009, 12:06:24 AM
I wonder if the solution involves gathering all the memories (since that is what we needed to revive Gensokyo) and using them to fuel a gigantic spell that resurrects Gensokyo.

And I will nick-name that spell Jet Enduro...

Okay, I make way too many references...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 04, 2009, 12:11:07 AM
You know, I think involving huge open military operations in the first place was a serious problem.

If you don't mind me being an ass.
agreed >_>

And I will nick-name that spell Jet Enduro...

Okay, I make way too many references...

hey Jet was badass. I love that kid haha. I thought that he was Virginia's brother or someth- *suddenly remembers the abyss*........*shudders and huddles in a corner*

I'll never play that game again.......
*managed to beat Ragu Ragla but it took from 8am till 3am the NEXT day to complete the Abyss and kill him without dying once*

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 04, 2009, 01:25:25 AM
Well, I have an idea that'll get rid of ALL the large-scale military problems.

Yes, that means the Tanks, the Orcas, the buggies, and all of that stuff.

I'll just need to adjust it as necessary to accomidate the story.

And Madness Chaser, why you gotta sound like a dick?


Anyways, editting earlier post and posting new one.

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 04, 2009, 01:30:54 AM
To be fair - I realized that we have a possible trump-card for any mechanically-based conflicts, but I'm not sure going all Chouginka Gurren Lagann on day three would be a good idea, whether it ends up as suicide or not.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 04, 2009, 01:46:02 AM
We can probably still work with that, if the Sky Ray sinks into the Saniwa Lake (not sure how deep it is, but let's just say it's deep enough for it to sink to the very bottom, the cast could forget about it and then later once the enemy pulls a giant battleship out their ass we head back and salvage the Sky Ray and pimp it out Lagann style.

At least that's I think, anyways.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sawaguchi`Mai on May 04, 2009, 01:53:45 AM
Ok, suggest a change?
I'll just stick with it for now. Not gonna be all that bad. Right? Cause then the story would be fucked up and another Yukari gap would take place, also along with yet another Time Paradox, and we would NOT want that to happpen just like the day of the Suwako incident. Trust me, you don't wanna see an angered Flandre. She'll kill even if she tries not to. ._. Other than that, we're probably ok for now at the battlecruiser scene.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 04, 2009, 01:55:50 AM
We can probably still work with that, if the Sky Ray sinks into the Saniwa Lake (not sure how deep it is, but let's just say it's deep enough for it to sink to the very bottom, the cast could forget about it and then later once the enemy pulls a giant battleship out their ass we head back and salvage the Sky Ray and pimp it out Lagann style.

At least that's I think, anyways.

Heck yes.

However, wouldn't that cause flooding? I don't suppose we could somehow get an underwater hanger constructed...

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 04, 2009, 02:10:15 AM
Water-proof it. All you need to do. Hey, anything's possible with Nitori.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 04, 2009, 02:10:35 AM
Personally? I want to steal Yumemi's ship.

"Improbable" is not that far off from "Impossible."
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on May 04, 2009, 02:11:04 AM
I made my edits, but my actual post to get onto the ship will take some more time with all that's going on. I'll probably type snippets at a time as I go through other stuff and post it when it's done later.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 04, 2009, 02:28:09 AM
In my opinion the appearance of this battle cruiser is enough to be treated as a time paradox, remember in my settings that a Chrono Agent will only appear if there is a paradox, or they can't change time. (TIMELINE SHALL NEVER CHANGE, IF CHANGED, A PARADOX WILL OCCUR.)

So I can have one of our "real" Agent warp in and warp all these wasteland theme out, maybe back to 21XX.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 04, 2009, 07:28:24 AM
I have prepared a post in order to give the majority of you some material to work with.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 04, 2009, 07:29:57 AM
Then I will be off to write my post. Hang in there.

Edit: Done posting _o/
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 04, 2009, 09:28:22 AM
I seriously have terrible time-management. Here's something I sketched up before bed yesterday.

(http://img17.imageshack.us/img17/5598/teamfubar2.jpg)

(http://img373.imageshack.us/img373/1548/teamfubarsig.jpg)

Ok, I'll try and read through the discussion and the story posts but I don't know how many questions I'll be able to answer or whether or not I can write anything up this morning. Depends how many issues I have to iron out. Ok, ready, get set, GO!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 04, 2009, 09:42:10 AM
Err...guys? Calm down.

1) The ships all use stealth camo ala Nitori (forgot to mention that). Nobody in town will notice. and Lake Suwa (if you've seen pics of it) is HUGE, the size of an inland sea.
2) No superweapons were used. Tao merely started up a small 'fire' inside the ship, i.e. the dark storm.
3) The dark storm is isolated to the Sky-Ray. Plus, as I mentioned before, only people who have been exposed to Gensokyo-like sanctuaries or are contracted to refugees can experience a dark storm.
4) Tao and Cabinet 42 don't realize that team Gensokyo is onboard. They think these are only pirates from another sanctuary. Once the ship is sunk along with the remnants of the crew, they'll think the pirates are dead and done for and will leave quietly. No harm done...not too much anyway.
And I've said this repeatedly but...
THERE IS NO WASTELAND. THERE NEVER WAS A WASTELAND. THIS IS RURAL JAPAN. WE DON'T HAVE WASTELANDS HERE. THE SHIPS ARE FLOATING ON LAKE SUWA.
The sanctuary where Ria and Tao came from had wastelands.

This plot device serves a dual purpose -
1) to have that encounter I had planned. It was originally planned to take place in the tunnels underneath the shrine but, heck, a ship's fine too.
2) I want to remove the pirates from the story in a non-deus-ex-machina way. Most of them will die in this attack. Etch's characters will join team Gensokyo and we will remove the threat of further story fragmentation.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 04, 2009, 09:48:01 AM
Updated profile and posted one more story untill we reach the bridge.

MTG, remove the TEAM FUBAR at the left side. The bottom text is fine. But the other one is disturbing the great view of the sketch. Very nice job.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 04, 2009, 10:37:50 AM
So all these plot device drive Amarillo fainting AGAIN.

As a possible way, I will list the original ways to speed up the cool-down, if you really need it.

Have Mokou cast anything related with resurrection and fire on her in point blank.

Have Utsuho nuke her, point blank range, lowest fire.


The above are nonsense.

The only way that applied in An Age Of Chaos is Patchouli's spell:

Sun & Wood Sign "Photosynthesis" on point blank
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 04, 2009, 12:45:19 PM
and nuclear weapons
(http://filesmelt.com/Imagehosting/pics/7f340ed333d52335011b5b1a451119df.png)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 04, 2009, 02:53:33 PM
MTG

you do know that coolant is poisonous and corrosive, right?

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 04, 2009, 03:36:31 PM
Quote
"...You've been Gp'awned!"

Oh god what?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 04, 2009, 04:10:33 PM
Okay...That still leaves the Suzaku, the Dauntless, and the Dominion mobilized. Why is the Dominion MOVING? That was set down as the new base. The Dominion moving in concert with any other mobile fortress is going to have the support of the others. Also, if the Dominion is moving, the town is the new wasteland. A "There wasn't one before, but there is one now" sort of a thing.

I worked on the port scene with Etch, I'll send it to you later when I have access to it.

So you still have the Suzaku and Dauntless to deal with. The Yamato was specifically mentioned as present as part of his deployment forces. The Suzaku being present means that serious s*** is about to go down. Along with obelisk of light support from the Shinigami and anti-magic gas support from the Yamato. The Sky Ray must slip away from this engagement or face being flooded with napalm.

If the ships come from a wasteland and are on Lake Suwa, they have amphibious capability. They can still squash the town flat. My biggest problem is the Dominion moving since that means that the Council 42 said "f*** it, this cloak and dagger capture mission is not worth it. Crush them like insects."

EDIT: Um...Owlbear? The RAI were ordered to sweep up after the Suzaku flooded the decks with burning napalm.

EDIT2: Bah, this new shaping has imprinted itself deep in the story. I'll modify the briefing again. The RAI better be equipped with the special uniforms designed to handle being covered in napalm and gas masks.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 04, 2009, 04:15:28 PM
MTG

you do know that coolant is poisonous and corrosive, right?

Depends what sort. You didn't specify. Even water is a coolant if used as one. The most common coolants are haloalkanes, particularly CFCs, and they are relatively inert at room temperatures far as I know.

Oh god what?

Yes.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 04, 2009, 04:18:26 PM
Depends what sort. You didn't specify.
The very light blue/cyan like in Blue Shift. That was poisonous as hell.

But I was being ignorant, so let's just say it was COOLANT.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 04, 2009, 04:22:51 PM
Okay...That still leaves the Suzaku, the Dauntless, and the Dominion mobilized. Why is the Dominion MOVING? That was set down as the new base. The Dominion moving in concert with any other mobile fortress is going to have the support of the others. Also, if the Dominion is moving, the town is the new wasteland. A "There wasn't one before, but there is one now" sort of a thing.

I worked on the port scene with Etch, I'll send it to you later when I have access to it.

So you still have the Suzaku and Dauntless to deal with. The Yamato was specifically mentioned as present as part of his deployment forces. The Suzaku being present means that serious s*** is about to go down. Along with obelisk of light support from the Shinigami and anti-magic gas support from the Yamato. The Sky Ray must slip away from this engagement or face being flooded with napalm.

If the ships come from a wasteland and are on Lake Suwa, they have amphibious capability. They can still squash the town flat. My biggest problem is the Dominion moving since that means that the Council 42 said "f*** it, this cloak and dagger capture mission is not worth it. Crush them like insects."

EDIT: Um...Owlbear? The RAI were ordered to sweep up after the Suzaku flooded the decks with burning napalm.

EDIT2: Bah, this new shaping has imprinted itself deep in the story. I'll modify the briefing again. The RAI better be equipped with the special uniforms designed to handle being covered in napalm and gas masks.

No, no, as I said:
1) Lake Suwa is huge, the size of a small inland sea. A functional (and logically plausible) Mobile Fortress can't be bigger than two Enterprise class super carriers put together. They all have nitori-style stealth camo. The town is completely unaware.
2) They did not deploy any of their superweapons. The general thought the dark storm would be enough. They didn't want to be 'overt' to attract the attention of the populace.
3) They only mobilized because Tao Qwai decided it was time to end Ria and her pirates once and for all. He doesn't know of Team Gensokyo's presence. As you said in his profile, he always goes all out so I made him go all out...within reason.

EDIT: Oh, and the Sky-Ray WILL go down....or at least, 'pretend' to. Leave that part to me (or TranceHime if I fail to find the time). Anyhow, the general will leave with his ships believing that the Sky-Ray, Ria, and her pirates are resting at the bottom of the ocean, feeding fish....when, in truth, it has found itself a new base and new crew....
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 04, 2009, 04:57:41 PM
That was lousy.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 04, 2009, 04:59:30 PM
That was lousy.

What was?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 04, 2009, 05:02:44 PM
Madness Chaser's post. No, seriously, he marches in without not much words, and proceeds to instant K.O. the shoggoth. You could've pulled lots of content off that, instead of shooting an ant with a rocket launcher.
 
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 04, 2009, 05:10:11 PM
I suppose I could sleep on it to see what Jalal really wanted. It was not quite a one hit KO. I see what I could do with my still conscious mind.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 04, 2009, 05:12:18 PM
I don't have anything against it, but it just came out like half-digested slop. I had plans to keep the caterpillar as a hindrance for one more post.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 04, 2009, 05:28:29 PM
And so it shall be. I think a way to deliver a decisive blow would require some idea of just which memory we face. I already wrote down which one.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 04, 2009, 05:30:06 PM
Well, I don't know which one we are facing.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 04, 2009, 05:59:04 PM
Quote
Flashback some time in Gensokyo

I can't believe it. I never thought Kaguya was like that. Mokou is going to be literally eaten alive. I'll eat this history so it never happened!

It's when Kaguya devoured Mokou from Kiene's perspective. Should I throw a chunk of beast into the tank for you to try?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on May 04, 2009, 07:02:21 PM
I got my part done in a way to get Jan in the same place as the others, but without directly interacting so you guys can have a little flexibility. I'll be back in a few hours, and we can hopefully wrap this part up.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 04, 2009, 07:19:31 PM
Okay...That still leaves the Suzaku, the Dauntless, and the Dominion mobilized. Why is the Dominion MOVING? That was set down as the new base. The Dominion moving in concert with any other mobile fortress is going to have the support of the others. Also, if the Dominion is moving, the town is the new wasteland. A "There wasn't one before, but there is one now" sort of a thing.

I worked on the port scene with Etch, I'll send it to you later when I have access to it.

So you still have the Suzaku and Dauntless to deal with. The Yamato was specifically mentioned as present as part of his deployment forces. The Suzaku being present means that serious s*** is about to go down. Along with obelisk of light support from the Shinigami and anti-magic gas support from the Yamato. The Sky Ray must slip away from this engagement or face being flooded with napalm.

If the ships come from a wasteland and are on Lake Suwa, they have amphibious capability. They can still squash the town flat. My biggest problem is the Dominion moving since that means that the Council 42 said "f*** it, this cloak and dagger capture mission is not worth it. Crush them like insects."

EDIT: Um...Owlbear? The RAI were ordered to sweep up after the Suzaku flooded the decks with burning napalm.

EDIT2: Bah, this new shaping has imprinted itself deep in the story. I'll modify the briefing again. The RAI better be equipped with the special uniforms designed to handle being covered in napalm and gas masks.
That so? My mistake, I saw 'leave no survivors' and nothing else. In any case I nixed Shin's part from my initial post and will edit/post in my next one. (Being I have to get ready for college and I don't have much time to edit it fully)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 04, 2009, 09:25:56 PM
Maybe you should sit down and try to post when you have relaxed and are able to read through what was post. In the very post you quoted, I said it was okay, but you would need special equipment to be operating in the area.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 04, 2009, 09:44:21 PM
Hmm, I wanted to post a part with Owlbear and Hiroko encountering Shinjiro for the first time, followed with a mad dash and a quick encounter with the tank and the people from the hangar and Taihou and Hirowaza before making one final dash towards the bridge...

....but I'm out of time for the night T_T. I need to go back to study....ugh...

Well, I'll try and wrap up the Sky Ray mini-arc tomorrow....or TranceHime might do that at his own discretion. In the mean time, feel free to get to the bridge. The 'first level boss' is waiting....or at least trying to hold out against Alex and Momizi's onslaught. AJC, Etch, try and leave some scraps for the others ^^. Well, I had a different last boss in mind, but Madness-Chaser's Jack Frost seemed a good enough candidate for a last boss. Ok! Have at it!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 04, 2009, 09:51:44 PM
Quote
"Sorry, but I'm a vegetarian!" Gpop shouted, swinging his machine gun out and firing an entire clip into the chimera's mouth.

Please tell me that this is in a sarcastic tone, because I'm definitely no vegetarian. In fact, I'm quite opposite =/.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 04, 2009, 09:56:46 PM
The original Prince Bohemond, upon which I built Prince Boheemond, was the leader of the Knights Hospitallier at one point. That means Boheemond has backup. Beware. Be glad I did not base him on the Hochmeister of the Teutonic knights, then you guys would really be in trouble.

As for how he was handled...well, I expected more hee-hoing, but this is good.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on May 04, 2009, 10:30:57 PM
Hooray for suicide rushes distractions! With attacks on more than one side, we can take down this thing quickly.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 04, 2009, 10:35:35 PM
I think that when the behemoth chimera dies or when Prince Bohemond dies, it is not really death, but dispersion. These thing are memories clumping together to make these forms. Thus when they are defeated, those around them should have visions about what those memories were.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 04, 2009, 10:53:10 PM
Since these are (bad) memories, having TATARI as the boss woulda been pretty epic

But I digress, Jack Frost's still good though~

Which reminds me, I need to fuse King Frost...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on May 04, 2009, 11:05:17 PM
TATARI as the first boss would be overkill. Maybe as a final battle leading up to the restoration?

I do like the idea of seeing memories after defeating these bigger ones... I guess it'll be up to each RPer to see different things, though.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 04, 2009, 11:18:53 PM
Sorry for bein so late to the party guys ._. I have work to do but at the same time i dont' want to lag too far behind....so as i read the disscussion...
1: we were introduced to Ria and boarded their vessels
2: we were going somewhere i guess and we fell into a "Dead Zone" (my term for them)
3: we have to fight our way to a bridge? meaning the ship's bridge? or an actual bridge in the area?

I'll try to make a post later today
having 3 ten page papers due next week isn't funny. stupid professors....stupid philosophy and psychology classes.

Edit:

btw 605 replies and still no lock!? haha awesome XD i saw another thread at 500 and its locked so i thought this would too. just a minor observation is all haha.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 05, 2009, 01:17:02 AM
Every time E-mouse posts I will have a separate page archived for him.
http://amarilloviridian.co.cc/OriZone/?page_id=361
Good job on the flashback.

Well, I've also archived my next localization project's text - Which is the Chinese Translation of the game script - The Visual Novel MOON.

(Hope the server providers can't read Chinese..Heh)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 05, 2009, 01:24:12 AM
It's less "flashback" and more "catchup," but whatever.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 05, 2009, 01:35:34 AM
It's less "flashback" and more "catchup," but whatever.

Well, for the writer it's catch up, but for the readers it's indeed a flashback.

------Reports from other people viewing my site.

Well, the text content of the site had exceeded 2MB, Congrats!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 05, 2009, 01:46:05 AM
Quote
But mark my words, one day, I'll be right for once and you'll regret it!

Do I sense ominious foreshadowing?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sana on May 05, 2009, 01:51:58 AM
Do I sense ominious foreshadowing?
Actually, it was supposed to be a humorous thing, but it kinda does sound like foreshadowing now that I look at it again. :S
I think I'll go and reword that.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 05, 2009, 01:58:25 AM
I've got a question/request: I don't see any mention of Sho in regard to the current action. I'm looking for a way to get back in stride with this after my long period of absence. It doesn't look like there's a really convenient way I can drop myself in here, so I'm left with two options. The first is to sit this out. Of course, I need a reason why Sho would not be involved. The other option is to have someone else (most likely MTG) involve Sho in their post so I have something to work off of.

So the question is: Which option should I take, and who (to reiterate, MTG would be prefered) is willing to help me out in the latter case?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 05, 2009, 02:33:02 AM
@ Xan

How's about this:

Sho and hs team members start off in the cargo or near the reactor. You then fight your way to either the Bridge or the Hanger. You could also hang out in the hallways.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 05, 2009, 02:47:45 AM
Not really sure about that...

Anyhow since Kojiro has been whining at me about Youmu ownership etc, if Youmu appears not in conjunction to myself, assume it's really Myon ^_^
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 05, 2009, 02:49:17 AM
So should I post the PMs we just exchanged on the matter?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 05, 2009, 02:52:53 AM
So should I post the PMs we just exchanged on the matter?

If you want, sure.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 05, 2009, 03:02:51 AM
Well, Sho and the ones with him could have fled into some random hallway when the bad memories scattered the group. The reason he hasn't appeared until now is that they were lost. After all, the Sky Ray is a big place. Be aware that there is an armory full of any weapon you want.

You would have to decide whether to join the battle in the hanger or the one in the bridge. I think the bridge is going to be a crowded battle due to the small area it's happening in. The hanger has a behemoth that's going down Shadow of the Colossus style. Which would you rather be a part of?

Teams Pirate, Shakin, and Fairy harem are engaging Prince Boheemond in the bridge.

Everyone else is currently engaging the behemoth in the hanger. Well, maybe not star GPS.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 05, 2009, 03:33:06 AM
Not really sure about that...

Anyhow since Kojiro has been whining at me about Youmu ownership etc, if Youmu appears not in conjunction to myself, assume it's really Myon ^_^

oh come on i wasn't whining. its a general concern i had ._. So that's Myon eh? alrighty then. I can easily work with that. shall we combine them later to make Youmu complete? Like i said i don't mind at all giving you (complete) control of Youmu. I'm thinking of taking Rumia and/or Hina into my party.....somehow.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 05, 2009, 03:36:09 AM
Read your PMs, Koji.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 05, 2009, 03:51:31 AM
i did. I read it before coming here and posting. I was making another suggestion is all. Your right i didn't have any thing going on between the times that you did your post so that adds up nicely haha. At first i thought Youmu was sneaking out or something hehe. I got a post for 8:35am on page 2 but...if its Myon than who cares. ahha. That's still odd though somehow Youmu and her ghost half split apart somehow during the jump to the outside world. that's kinda cool XD hahha.

Anyway yeah i read em...the PM i mean. so yeah whenever we can lets just make one youmu and give her to Xan. as cool as it would be to have 2 youmus around lets keep it simple haha.
Carry on as you have mates hehe ^_^
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 05, 2009, 04:56:27 AM
I'll post when I have an idea of what to do next z_z
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 05, 2009, 06:03:09 AM
Hooray for suicide rushes distractions! With attacks on more than one side, we can take down this thing quickly.
No, you need to activate the valve and the gearbox to flush it down!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 05, 2009, 10:11:33 AM
I'm picking up a regular pattern here - everything always develops while I'm deep asleep.

Hmmm....

Assuming people write after school/work, that means most of the players are somewhere in the US? I know that I and Helepolis, at least, are sitting here on the other side of the pond.

Anyhow, yay! More posts to read! And many really good ones too. I always enjoy posts with plenty of fun player/character interactions.

Lol at Yukari, Yuyuko, and Youmu pervy antics...and Chen/Ran plushie FTW!

E-Nazrin....do you channel Satori/Akyu somehow? I really didn't expect anyone to bring it up, but kudos to you for being well-read on PMiSS. (Yes, being vague here, it's up to everyone else to pick it up).

Etch, I read through that post you wrote. I may be able to adapt it somewhat for the next scene I have planned, I may not. Otherwise, we'll leave it for a later event (y'know, big finale style).

Koji, I've got a good plot device to transfer Hina and any others you want over to you, though we may have to discuss Rumia. I suppose I'll PM you later.

@Xan, everyone, and I mean everyone, even if I haven't mentioned them, are onboard the Sky-Ray. You can write yourself in anywhere you like. I will be writing everyone in for the final post...when I get around to it.

Btw, Etch, quick question, does the Dominion and the other ships in the area have force-fields/shields or anything of that sort? It may be pertinent for the post I have planned. And if so, how powerful a strike would one need to blast through it?

I'll post later, a LOT later. Too busy atm. Gotta concentrate for now! *pulls up sleeves*
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 05, 2009, 01:03:32 PM
Shield generators, but they can be taken down with a large enough blast.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 05, 2009, 03:55:32 PM
Yikes! Don't end the battle, please! Leave the conclusion of this particular battle to me. Thanks! I'll post the battle's end in....4/5 hours time?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 05, 2009, 03:57:10 PM
:> Yay character dev't with Taihou / my own character.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 05, 2009, 04:07:18 PM
Team Dai-yakuman and Team butler are cool da ze! We are not even at the bridge yet. I'll now write my post so we head to the bridge. MTG can finally conclude this all then.

Off to write.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 05, 2009, 04:14:31 PM
I am not Etch! dammit

I merely worked with him on that port scene.

The Dominion and the others, save the Sky Ray, are my creations!

Though, he is somewhat right about the shield generators. We planned for the Domimion's shields to be taken down with a grand spark from the true hakkero(the one as big as a small house not Marisa's MINI-Hakkero) and nothing less. The Shinigami and the Suzaku were armed with weaker versions. The Dauntless and the Yamato not at all. I think a final spark should deal with the weaker shields.

Is that over-powered?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 05, 2009, 05:32:07 PM
I am not Etch! dammit

I merely worked with him on that port scene.

The Dominion and the others, save the Sky Ray, are my creations!

Though, he is somewhat right about the shield generators. We planned for the Domimion's shields to be taken down with a grand spark from the true hakkero(the one as big as a small house not Marisa's MINI-Hakkero) and nothing less. The Shinigami and the Suzaku were armed with weaker versions. The Dauntless and the Yamato not at all. I think a final spark should deal with the weaker shields.

Is that over-powered?

Ah, sorry, umm...I was under the impression that Etch came up with everything...mostly because his characters are intimately associated with the pirates ^^;;;

You can blame all the revision I'm going through at the moment.

Ah....so that's what you meant by the true hakkero...as in the actual spiritual furnace of the heavens....

Uhuh, ok, I suppose I'll rewrite my plans just a little....

:> Yay character dev't with Taihou / my own character.

dev't?

Team Dai-yakuman and Team butler are cool da ze! We are not even at the bridge yet. I'll now write my post so we head to the bridge. MTG can finally conclude this all then.

Off to write.

Ok, so I'll just write up my next post assuming you'll be in the bridge?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 05, 2009, 05:52:49 PM
Hey Owlbear, don't forget the napalm flowing in with you. There may not be other soldiers, but if you are boarding from the Suzaku, there will be napalm.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 05, 2009, 06:11:31 PM
Ugh...sorry, I'm too dead exhausted for today. I need an early night. I suppose I'll get around to finishing the battle tomorrow. In the mean time, feel free to do what you like and add encounters and whatnot. Also, I don't think Owlbear and Gpop are quite done yet.

Just don't finish off the Reaper and Beheemond/ (9). I realize the Reaper got squashed under a yukkuri....but, seriously, the 'reaper of death from cold' wouldn't die THAT easily, right? I doubt death could die at all...and if you like, you can add more monsters or whatever to the final boss fight.

Oh, and if possible, don't move team FUBAR or team TANK out of the hangar. If you must then make sure we bring a new tank out with us. I need one for the final battle scene.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 05, 2009, 08:14:46 PM
Ok, so I'll just write up my next post assuming you'll be in the bridge?

Correctos. Team butler + dai-yakuman are at the bridge.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 05, 2009, 09:22:53 PM
Hey Xan, Inspiration struck and it told me that for Yuyuko and a beast constructed from memories of being eaten or one you care for being eaten to be on the same ship and not meet is a horrible travesty. One that I will find out how to mend, unless anyone else wants a go at it.

Edit: I'll let you write what was happening when they were interrupted.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 05, 2009, 10:43:38 PM
I'm off the bridge now, and back into the armory, fighting a monster identical to the dream Koishi and I had. Except this time I have a gun 8).
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 06, 2009, 12:21:13 AM
Whew. Done.

I want people to note that the bridge still contains the reaper, although Boheemond is sort of dealt with.

Also updating Frank and Caboose's profiles
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 06, 2009, 12:21:40 AM
Hey Xan, Inspiration struck and it told me that for Yuyuko and a beast constructed from memories of being eaten or one you care for being eaten to be on the same ship and not meet is a horrible travesty. One that I will find out how to mend, unless anyone else wants a go at it.

Edit: I'll let you write what was happening when they were interrupted.

Madness chaser, I would aprecciate it if you do not hijack my characters without my permission.

Especially since that conflicts with what I'd already posted.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 06, 2009, 12:45:45 AM
Whoever write up MANNOSUKE:

There is no Mannosuke the character in-story, the male that is currently at Tourist Helpers working as the clerk is called Rinnosuke.

That's it.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 06, 2009, 12:49:58 AM
Alrighty, I wrote up another huge wall of text. But now I have an unconscious someone to carry and save.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 06, 2009, 12:54:31 AM
Alrighty, I wrote up another huge wall of text. But now I have an unconscious someone to carry and save.

I hope there is some residential rooms on-board.

All battleships in all robot-related anime/manga have some.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 06, 2009, 12:57:25 AM
I hope there is some residential rooms on-board.

All battleships in all robot-related anime/manga have some.

In the state that Sky-Ray's in, I don't think it's safe to keep her in one of those rooms =/
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 06, 2009, 01:06:35 AM
In the state that Sky-Ray's in, I don't think it's safe to keep her in one of those rooms =/

Oh-Well, now how many people is outta the battle field?

I'm thinking to bring Amarillo out of her "exhausted" state.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 06, 2009, 01:09:41 AM
I'm keeping Merlin unconscious until we get out of the place entirely and back at the shrine, or in my case, the Opposite Mansion.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 06, 2009, 02:14:02 AM
HEY GUYS

irc.dejatoons.net #touhou

USE IT TO FIND PEOPLE AND TALK ABOUT THINGS BEFORE YOU MAKE HUGE PLOT-SHIFTING POSTS

KAYTHX
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 06, 2009, 02:20:02 AM
Whoever write up MANNOSUKE:

There is no Mannosuke the character in-story, the male that is currently at Tourist Helpers working as the clerk is called Rinnosuke.

That's it.

Yes there is. Frank's persona.

Mannosuke, Manliness Embodied.

However, he'll only appear during dreams or dark storms, so don't worry. Besides, Rinnosuke is safe and sound in Tourist Helpers.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on May 06, 2009, 02:32:42 AM
...Personas? Based upon joke characters, no less? You're going way too overboard on this one... It's totally against the RP method already laid down. You can't come in and invent a new battle system when there is already one in place, anyway. I'd suggest you change that post.

...I'll have to give another reread. this is getting way too confusing. Also:

irc.dejatoons.net #touhou
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 06, 2009, 02:35:17 AM
Madness chaser, I would aprecciate it if you do not hijack my characters without my permission.

Especially since that conflicts with what I'd already posted.
Sorry. As you wish it, it shall be deleted. I'm not exactly sure how it conflicts with what you posted as Sho did have to stop her from eating an old Manjuu. Fresh meat would probably be safer than partially rotted meat. Also, I did choose the time so that Sho would be able to do some chatting with Kogasa. It was just one of those things which burned at my mind.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 06, 2009, 02:52:34 AM
HEY GUYS

irc.dejatoons.net #touhou

USE IT TO FIND PEOPLE AND TALK ABOUT THINGS BEFORE YOU MAKE HUGE PLOT-SHIFTING POSTS

KAYTHX

So that's where you're hiding. I'll be there now.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 06, 2009, 02:55:18 AM
...Personas? Based upon joke characters, no less? You're going way too overboard on this one... It's totally against the RP method already laid down. You can't come in and invent a new battle system when there is already one in place, anyway. I'd suggest you change that post.



fine, how's this: I'll lose the personas after the end of this storm, which seems to be ending soon anyways, so no problem, right?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 06, 2009, 03:10:25 AM
HEY GUYS

irc.dejatoons.net #touhou

USE IT TO FIND PEOPLE AND TALK ABOUT THINGS BEFORE YOU MAKE HUGE PLOT-SHIFTING POSTS

KAYTHX
I'd use it IF i could go there >_> irc channels never work for me i always get 404 errors
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 06, 2009, 03:11:46 AM
What a magnificent time for dejatoons to spontaneously go down or refuse to let me on!

I'm not very happy with the last part, but it's a post.

I am not quite 24 hours behind now! I hope!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 06, 2009, 03:13:01 AM
I'd use it IF i could go there >_> irc channels never work for me i always get 404 errors

And I always get timeouts.

Quote
   [INFO]   Network view for ?irc.dejatoons.net? opened.
   [INFO]   Attempting to connect to ?irc.dejatoons.net?. Use /cancel to abort.
   [INFO]   Connecting to irc://irc.dejatoons.net/ (irc://irc.dejatoons.net/)? [Cancel]
   [ERROR]   Connection to irc://irc.dejatoons.net/ (irc://irc.dejatoons.net/) timed out. [Help] Reconnecting in 15 seconds. [Cancel]
   [INFO]   Connecting to irc://irc.dejatoons.net/ (irc://irc.dejatoons.net/)? [Cancel]
   [ERROR]   Connection to irc://irc.dejatoons.net/ (irc://irc.dejatoons.net/) timed out. [Help] Reconnecting in 30 seconds. [Cancel]
   [INFO]   Connecting to irc://irc.dejatoons.net/ (irc://irc.dejatoons.net/)? [Cancel]
   [ERROR]   Connection to irc://irc.dejatoons.net/ (irc://irc.dejatoons.net/) timed out. [Help] Reconnecting in 1 minute. [Cancel]
   [INFO]   Connecting to irc://irc.dejatoons.net/ (irc://irc.dejatoons.net/)? [Cancel]
   [ERROR]   Connection to irc://irc.dejatoons.net/ (irc://irc.dejatoons.net/) timed out. [Help] Reconnecting in 2 minutes. [Cancel]
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 06, 2009, 03:26:51 AM
Mmmm... I'm no technical expert, but what port are you using?

I don't insist on IRC, either - if there's any chat service that we could all get to work...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 06, 2009, 03:34:53 AM
I've no idea what port I'm using since I'm on the school's shitty network. I'm on my campus. i'm TRYING to work on a powerpoint presentation for tomorrow but i keep sending my dumbass HERE =_= Touhou is too much in my life haha.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 06, 2009, 03:39:07 AM
Mmmm... I'm no technical expert, but what port are you using?

I don't insist on IRC, either - if there's any chat service that we could all get to work...

MSN or online chat-rooms......
Said of chat rooms. I have one.
http://www.tinychat.com/d5na
Go to the address, ignore the twitter login and put your name (it could be anything as long as we recognize it's you) on the top of it.
Then it's done!

Or everybody grab a Tencent QQ and I could get a QQ Group for ya
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on May 06, 2009, 03:40:46 AM
MSN or online chat-rooms......
Said of chat rooms. I have one.
http://www.tinychat.com/d5na
Go to the address, ignore the twitter login and put your name (it could be anything as long as we recognize it's you) on the top of it.
Then it's done!

Let's give it a shot... If it's easier to access than IRC and we can make it more than a temporary measure, then there's no reason for us to not use your link.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 06, 2009, 03:41:42 AM
For that matter, what IRC client are you using? mIRC, at least, lets you choose which port to use to connect (I think it's required).

But meh, I guess I shouldn't complain too much, seeing as I'm not even touching the current events...

Or nemoma could give us an alternative!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 06, 2009, 03:44:58 AM
Sorry. As you wish it, it shall be deleted. I'm not exactly sure how it conflicts with what you posted as Sho did have to stop her from eating an old Manjuu. Fresh meat would probably be safer than partially rotted meat. Also, I did choose the time so that Sho would be able to do some chatting with Kogasa. It was just one of those things which burned at my mind.

He was in the mess hall. You somehow teleported him to the hanger.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 06, 2009, 04:17:48 AM
well my msn is right there under my avator. if its you guys i won't decline it afterall hehe ^_^
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 06, 2009, 06:00:30 AM
Please people =.= leave the major story shifting and key events to MTG. He said he will be back today concluding this entire Sky Rai arc. Us players have to interact with the given information. New encounters were aproved as long as it stays plausable and inside the Sky Rai area.

And why don't you simply join the IRC server most of Motk people are on. We can create seperate channel there, much easier.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 06, 2009, 07:31:52 AM
Yeah, seriously, shit's progressing too fast.

Don't force changes.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 06, 2009, 08:36:35 AM
Yeah, seriously, shit's progressing too fast.

Don't force changes.
x1000

Also, anyone willing to help put together a chronological plot/post sequence? I think I can handle catching up to Jeremy's events up to after the fight at Maribel's, but the tank bullshit stuff and other plotlines I've barely glanced at and I'm not sure what or how much would be relevant.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 06, 2009, 08:40:46 AM
MSN or online chat-rooms......
Said of chat rooms. I have one.
http://www.tinychat.com/d5na
Go to the address, ignore the twitter login and put your name (it could be anything as long as we recognize it's you) on the top of it.
Then it's done!

I personally endorse this. It works, and it's convenient.

I'll get back to everything later. I'm busy yet again.....

In the meantime, use this opportunity to develop your characters and character relationships (and here I mean relationships with other players. Notice the hate-hate-comedy dynamics that has grown between Mitaka and Gpop, for example) ^^

By the way, Jeremy, I'm not entirely sure about this, but I was under the impression that the chase scene over at Maribel's place takes place before the yakuza and our team landed on top of your train? Or did I read that wrong...? I'll have to go back to that later...

Anyhow, the tank stuff doesn't really affect anyone else aside from Etch and ThirtyFour.

Everyone else in the team fought off the yakuza and ended up in the river. They swam ashore and stayed over at Amarillo's Tourist Helpers till late evening for the meeting. Some stayed over, some went home. Then day 3 started.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 06, 2009, 09:30:21 AM
As someone who has some responsibility to keep things in check as MTG has given me, I would like to stress stress stress that this RP would be so goddamn boring if not for the great potential for character development everyone has.

Apart from MTG's example, Helepolis and I have been developing our characters gradually, while at the same time SLOWLY progressing instead of "let's talk while we fight or wait to die!!" so yeah.

Dynamics, folks. :>
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 06, 2009, 09:45:42 AM
By the way, Jeremy, I'm not entirely sure about this, but I was under the impression that the chase scene over at Maribel's place takes place before the yakuza and our team landed on top of your train? Or did I read that wrong...? I'll have to go back to that later...

In that case, I think you didn't keep track of it when you were writing. The Yakuza timestamp is 11 AM: The Maribel incident was 12:10 PM (an hour later). Hang on, I'll get the posts:
Maribel's Apartment (http://www.shrinemaiden.org/forum/index.php?topic=100.msg3002#msg3002)
Yakuza Battle Resolution (http://www.shrinemaiden.org/forum/index.php?topic=100.msg4483#msg4483)

They were posted in the opposite order, but the timestamps make more sense that way. Sanasanasan also marked the return trip from Maribel's at 2 PM here (http://www.shrinemaiden.org/forum/index.php?topic=100.msg4196#msg4196).

Quote
Anyhow, the tank stuff doesn't really affect anyone else aside from Etch and ThirtyFour.

Everyone else in the team fought off the yakuza and ended up in the river. They swam ashore and stayed over at Amarillo's Tourist Helpers till late evening for the meeting. Some stayed over, some went home. Then day 3 started.

I know this as a general idea, but I need more detail... For Jeremy to positively explode at for the first count, if nothing else. If there's mention of some other conflicts we've incited, Jer's going to demand the details.

Of course, since he'd have to hear about this Nth-hand from the people involved, this could be worked around by having me ignore the posts and work with the related posters to get what WOULD be reported for me to work with.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 06, 2009, 10:26:30 AM
I went to sleep @12:00 last night
and I get up now which is 0630 in the morning
And I missed ALL of the things that was going on in the chatroom!!

Anyways, glad to see you guys enjoy that.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 06, 2009, 03:56:14 PM
He was in the mess hall. You somehow teleported him to the hanger.

I said that he was in the mess hall which was above the hanger. One of the shots went stray and crumbled the floor under him, thus causing him to fall into the hanger.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 06, 2009, 03:59:50 PM
I said that he was in the mess hall which was above the hanger. One of the shots went stray and crumbled the floor under him, thus causing him to fall into the hanger.
this is the most poor layout in a ship ever
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 06, 2009, 04:03:22 PM
this is the most poor layout in a ship ever
Well...we never saw a map of the ship or learned where things are in relation to each other. Until etch tells us where everything is, I'll shift around the terrain as needed.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 06, 2009, 04:09:00 PM
still shitting on my eyes

but that's my problem, of course
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 06, 2009, 05:24:33 PM
[Rant mode] Actually there wasn't any ship to begin with. MTG kept it in to avoid breakdown of the storyline. [/Rant mode]

[Rant mode2] I also don't understand why Etch and Madness cannot add your timestamp, starring teams in your story posts. I am always seriously lost whenever reading your story posts[/Rant mode2]
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 06, 2009, 05:39:14 PM
I guess it's up to me to force etch's timeline into a concrete structure. I was merely placing the addition he wanted.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 06, 2009, 05:58:49 PM
[Rant mode] Actually there wasn't any ship to begin with. MTG kept it in to avoid breakdown of the storyline. [/Rant mode]
And how is that a bad thing?

[Rant mode2] I also don't understand why Etch and Madness cannot add your timestamp, starring teams in your story posts. I am always seriously lost whenever reading your story posts[/Rant mode2]
Don't know how you got lost at that short posts.

[alsostopwith][/thesefuckingtags]
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 06, 2009, 06:39:14 PM
Ma, ma, ma, ma...calm down, ladies and gentlemen ^^

I'm working on the post to finish the fight, as it were. I have most of the major scenes ready, but it seems a lot of team positions have changed from the time I started writing this. I'll have to factor all that in.

I apologize in advance but I can't ask for permission to execute major plot devices with each individual character here because I'm essentially using everyone. I'll make changes after if you happen to not agree with anything I write in for your character.

I'll also be in the chat room for a while this evening so if you're around you can catch me there.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 06, 2009, 07:50:57 PM
can't access chat-room at school computer, so I'll put it here.

Team Shakin' is basically out of commission for now, so yeah, can use them to finish the fight.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 06, 2009, 08:29:14 PM
And how is that a bad thing?
- It makes no sense within the original mission.
- It drags making it impossible to develop characters proper.
- It messes up the main plot.
- Unwanted key events / story shifting
- Confusion (ex: Zei/Koji/Gpop  Mansion before --> Ship after )
- Want me to go on with this list ?

Don't know how you got lost at that short posts.
Define "short" please.

Quote from: Mind the Gap
I apologize in advance but I can't ask for permission to execute major plot devices with each individual character here because I'm essentially using everyone. I'll make changes after if you happen to not agree with anything I write in for your character.
Why are you apologizing? You are the GM. You clearly posted everyone should head to the bridge and await the final conclusion, I didn't see you reporting anything of some Behemoot or whatever it is called monster harvesting there. Yet I don't understand why some people simply cannot follow that.

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sawaguchi`Mai on May 06, 2009, 08:38:18 PM
- It makes no sense within the original mission.
- It drags making it impossible to develop characters proper.
- It messes up the main plot.
- Unwanted key events / story shifting
- Confusion (ex: Zei/Koji/Gpop  Mansion before --> Ship after )
- Want me to go on with this list ?
Define "short" please.
Why are you apologizing? You are the GM. You clearly posted everyone should head to the bridge and await the final conclusion, I didn't see you reporting anything of some Behemoot or whatever it is called monster harvesting there. Yet I don't understand why some people simply cannot follow that.


Confusion part was just...well. We kinda had some difficulty back at the mansion and as of now, all groups are at the battleship. Story should flow perfectly now.

And do you WANT 'short' to be defined? ._.'

The bridge part was just well... If we await at the final conclusion over there, can I just FUCKING kill the motherfuckers that started it?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 06, 2009, 09:40:07 PM
cluelessness at RP etiquette Why bother with timestamps?
Because it takes 5 seconds to read what teams are involved in a post to see whether you should find it important, vs. 2 minutes to read a short post and decipher who's involved and where the hell they are.

This is a significant difference.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 06, 2009, 10:58:37 PM
guys, I apologize once more. My internet is about to cut-off in 10 minutes (stupid dorm rules) so I wont' be able to finish the post. Actually, I think it's best if you all write up your own parts in this to make it more personal.

Here's what I have so far:

Quote
A highway by Lake Suwa,

A modest farm truck was slowly snaking its way up towards the small town in the distance, little Karuisuwa, laden with a cargo of hay for a nearby farm. Atop it, nesting amidst the hay, was a small figure dressed in an inconspicuous blue denim dress, her straight brown hair hidden underneath a wide-brimmed white hat.

?There?s hardly anything interesting in Karuisuwa, young lady.? The old wizened farmer behind the wheel wheezed. ?It?s such a sleepy little town.?

?Ummm?.? Chloe shielded her eyes from the sun as she took in the scenery, before suddenly giggling happily, mostly to herself. ?I like this place!? She chirped, stretching luxuriantly as she took a deep breath of the lake air.

?Oh??? She blinked, noticing something odd about the lake. There was a disturbance in the air. It wasn?t obvious, not to a lay person at any rate, but a mana-sensitive like herself could feel it in her soul. ?Fumuuu?? She narrowed her eyes on the source of the disturbance. She could just barely perceive a hint of a dark mana somewhere in the lake?.and yet nothing was visible?which mean someone was hiding something?

?Someone?s hiding something from me. I don?t like it when people hide stuff from me.? She muttered to herself.

?What was that, young lady?? The farmer asked.

?Is there ice cream in Karuisuwa?? Chloe asked, with cheerful anticipation.

?Well, I?m sure there is.? The farmer said. ?I mean, it?s not THAT backwards a town?still, can?t imagine what business a city girl like yourself might have there.?

?Plenty!? Chloe said happily, falling back into the hay. ?Plenty, plenty, plenty??



==========


?Yukari, you know what symbol this is?? Jeremy asked, gently running his fingers over the symbol on the mana generator.

?This is the symbol of the covenant.? Yukari said. ?Legend has it that millenias ago, before the age of the Lunarians, there was a great nation of humans and non-humans. They were united by the covenant. It?s just a fairy-tale now though, to teach children to be nice to one another and respect diversity and stuff like that.?

?Sounds like a rather unorthodox children?s fairytale. Don?t we usually teach children that youkai are out to eat them?? Jeremy raised an eyebrow.

?I suppose.? Yukari said. ?Probably a good reason to believe it may be more than just a fairytale.?

?This one?s a beast youkai, I think, judging by the tails.? Jeremy said. ?And this one?s a tengu, I can see the wings. This one?s a kappa, this one?s?.probably a ghost or spirit, judging by the lack of defined legs. And this is?.a dragon?

?I feel a little guilty?? Remilia said.

?Really?? Jeremy asked, though he was mostly preoccupied with inspecting the mana generator.

?We let the others run off as bait to lure those creatures away?? Remilia said.

?And what were you planning on doing? Scare them to death?? Jeremy asked, raising an eyebrow.

?I?m not that helpless.? Remilia said indignantly. ?I?ve got a weapon. It?s called Kojiro.?

?haha?.thank you, Remi?.? Kojiro chuckled heartily at Remi?s joke from where he stood watch by the blast-door.

?I believe that Ria girl uses this machine to power the ship and supply all the mana the crew would need to survive.? Jeremy mused. ?If we can get this to work at the shrine??

?I wonder what it runs on.? Kojiro said.

?That Ria girl said its output is at 10% of its optimum capacity.? Jeremy said. ?Something about it declining due to the low ambient mana. So it probably amplifies ambient mana or something like that. That?s why it shut down?it functions in the presence of pure mana. It can?t work with corrupted mana.? Jeremy paced around the generator. ?If that?s true then if we bring this back AND activate that old leyline?.? He looked around at Kojiro and Yukari.

?That?s provided we can get it to the shrine. Have you forgotten where we are?? Yukari asked.

?Any chance you can ?gap? it there?? Jeremy asked.

?Sure, if you think your life is worth a mana generator.? Yukari shrugged.

?Thought so.? Jeremy said grimly.

?So this was built in times when mana was more abundant then.? Kojiro said. ?Wait?.doesn?t that mean it was built at least hundreds of years ago??

?Maybe even further back.? Yukari said. ?The Lunarians reverse-engineered the first mana generator 7000 years ago. Considering the symbol, it may have been built by the original covenant.?

?Seriously?? Jeremy chuckled. ?Hahaha, if something like that really existed??

?What?s this?? Minoriko asked, poking Jeremy with the radio the team had wrested from Ria earlier. ?I think voices came out of this earlier.?

?Oh? A pocket radio.? Jeremy said irritably, turning it on. ?I?ll explain it later. For now, let?s see if we can get through to anyone else?This is Jeremy from the reactor core. Anyone hear me? Come in. If you hear this, respond and report your status??

Static filled the room for a while before?

??Oh? This radio works? Ehem?this is Mitaka. Team FUBAR, team Freud, AGH! Watch out! It?s coming this way! Laser! Laser! Dude! That was my foot! No! It?s your fault, lollipop!? Mitaka shouted.

?Oy, deodorant, if you could focus??? Jeremy asked. ?I need your status.?

?Ah, err, team Lunatic, Jan?s team and team Tank are with us. We?re in the hangar and we?re a little preoccupied with a Panrupillar. YES! It?s a panrupillar! Not a catterandus.? Mitaka seemed to be speaking to someone else. ?No, no, not a walterpirus either! Why? Because I say so! Wait, don?t attract it this way! Keep it away from the tank! Ohgodohgodohgod wegonnadiewegonnadiewegonnadie?.? The transmission cut short.

?That was quick.? Jeremy said.

?At least we know they?re in the hangar.? Kojiro shrugged.

?Umm?hello? This is team Tourist from the Infirmary on the upper deck.? Lily White?s voice came over the radio, somewhat high-pitched and panicky. ?Team Fairy, Austin?s team,Team Freud, ummm?.Team Jealous Fever, Team Makai and?uhh?team Yakuman, and team Ghost-buster have all pulled back here. Some of us escaped from the bridge?I think the monster that was there is now fighting that evil pirate woman and her friend. ?

?What?s the situation with the enemy fleet?? Jeremy asked.

?Out of my way, Lily. Hey, this is Nitori.? Another voice came over the radio. ?The enemy fleet consists of three ships. They?re holding their positions around the Sky Ray. The Dominion is directly in front of us while the other two have us flanked. They?re only observing us, though. Looks like they think the dark storm?s enough to keep us down.?

?Phew?? Mitaka?s voice came over the radio again. ?We did it?.we finished off the Panrupillar. Right?err?what?s up??

?Good, listen up.? Jeremy said. ?Ok?guys, we need a plan. It doesn?t seem like they?re going to allow us to escape alive. Plus they?ve got us covered on all sides sneaking away doesn?t seem like an option. Fighting back is obviously not an option.?

?No shit, Sherlock.? Zei said from the other side.

?So we need to somehow fake our deaths?? Jeremy said. ??Nitori, do you have the ship?s schematics??

?Yes, right here.? Nitori said over the radio.

?Good. Now, lend me your brains, people. We need a plan.?


====

?Ok?that?s the plan?? Jeremy said through the radio sitting on the table around which the group was sitting. On it was spread the ship?s schematics?though it now bore many scribbles and highlights, showing ad-hoc modifications and plans. ?Set your watches to 1030 hours?now.?

?This is the hangar team?we?re about to set off for the reactor core.? Mitaka?s voice came over the radio. ?Everyone?I know this sounds silly but?.don?t die, ok??

?Worry about yourself.? Taihou suddenly laughed, a little nervously. ?Your team?s got enough to worry about.?

?Still?if I could?I?d take your place, Taihou, Hirowaza, Amarillo, Kojiro, Zei?? Mitaka said. ?It looks like I?ve got the easy piece??

?We came up with this plan together.? Hirowaza said. ?And we agreed on it. Everyone has their own role. You have yours.?

?Don?t underestimate your task, Mitaka. Yours is anything but easy.? Yukari?s voice came over the radio. ?If anything, I?d like you to stay back and focus on surviving. Reimu?s survival is central to Gensokyo?s restoration. But that?s obviously not possible. So whatever happens, stay alive. If you die?I won?t forgive you.?

?Same goes to you.? Mitaka?s voice replied. ?You and Jeremy have got to survive. Not just you?everyone, we?re getting out of this alive, not just for ourselves, but for Gensokyo. Mitaka, out.? 

?See you on the other side.? Zei said, patting Kojiro on the back.

?Hey, don?t make it sound as if you?re not coming back!?

?The corridor is clear.? Alex said to the others. ?Let?s move.? They trooped down the corridor, quiet, solemn, nobody daring to speak a word. What can you say, really, to people who may be dead in a few minutes time?

?I don?t see why I can?t be down there with you guys.? Alex muttered as they reached the large service lift down to the engineering deck. ?I can fight.?

?We?ve been over this already.? Hiroko said. ?It?s important that some of us survive. Remember, as long as memories of Gensokyo exist, we have a chance at restoring Gensokyo.?

?You guys have the biggest responsibility. You guys have to survive. If anything happens to us?.? Owlbear began. ?Well?it?ll be on your shoulders to restore Gensokyo.?

?Be ready to retake the bridge. Once we?re done, you need to try and restart the engines with whatever mana is left.? Zei said.

??.hey!? Sho called after the descending crew. ??stay alive.?

?Got it.? Owlbear threw a thumbs up.

=================

After the hangar teams picked up team Drillkumo at the reactor core along with the mana generator?.

?Damn that Ria?.she even brought my Challenger II onboard!? ThirtyFour laughed manically as he tugged the gear handle violently. A godawful screech filled the dark corridor as the tank made a physically impossible 90 degree turn at 60 mph. They paid no heed to the small cannon fodder creeps milling about the corridors. One moment they were there. The next they were lining the tank?s tracks and greasing the floor.

?Akh! Watch it!? Sanasan shouted as the tank?s sudden lurch caused him to loose his grip on his wrench.

?It?s done!? Rika shouted from where she, Sanasan and Eirin were bent over the Sky-Ray?s mana generator now strapped to the back of the tank with copious amounts of duct tape, chains, more duct tape, and?.bubble gum?.

?We?ve done what we can.? Sanasan said.

?I?m not sure it?ll work?? Eirin said, wiping the sweat off her brow. ?I just adjusted the wavelength polarity of the receptors?? She began to explain.

?Only one way to find out?? Yukari said, grimly, before nodding at Jeremy, who nodded back, with a similar expression of grim determination.

?We?re nearing corridor C3 of sublevel 4.? Jan reported, trying to make sense of a blood-spattered map they had nicked off the wall earlier.

?That?s where those men?err. Frank and Cab-whatshisface, reported that incoming anti-mana gas and spreading fire.? Patchouli said, urgently. ?Jalal!?

?Come in, little pirates?? McWallace said into his radio. ?Frank, do you read me? How are you holding up??

?I think we?re?? Frank?s voice came in, before a huge KABOOM came through the radio, threatening to implode McWallace?s eardrums. They felt the tremor of the explosion run through the entire ship. ?AGH! They?ve blown through!?

?Nothing stands in MY way!? Yuugi?s voice roared over the radio.

?We?re pulling back!? Frank shouted. ?We can?t hold our position. AGH! The napalm?s back!? The radio transmission cut.

?Well, we were expecting this. Time to enter phase 2 of the plan.? Patchouli said, receiving grim nods of affirmation from Jeremy and Yukari. ?Jan-san, are you ready??

?Ready as I?ll ever be?? Jan said, grimacing nervously. ?ETA, 1 minute. Jeremy, Yukari.? He looked over at the two as he folded the map up and handed it to Koakuma. There was apprehensive fear in their eyes, mirroring his. But they had decided on this. They had to go through with it. Jan carefully crawled back towards Eirin, Rika, and the generator, doing his best to keep his balance atop the violently swaying and shaking tank. He positioned himself beside the reactor with Jeremy while Patchouli climbed up to the front of the tank. She found a stable spot by the main gun and decided to hold onto it for dear life as she awaited her turn. She found Marisa right beside her, on the other side of the main gun, awaiting her phase of the plan.

?Run that plan by me again.? Sanasan said to Jeremy, desperate for anything to take his mind off the wrenching feeling in his stomach. ?All you told me was to help rewire that monstrosity.? He jabbed a thumb at the generator.

?It?s a mad plan.? Jeremy said grimly, shaking his head. ?But it was the best all of us could come up with together.?

?You know how a submarine works, right?? Renko asked.

?Yes.? Sanasan nodded. ?But this ship is anything but a submarine.?

?We?re going to turn it into one.? Renko said.

??wait, how?? Sanasan began, before colour drained out of his face. ?You?re not going to??

?It?s going to be very controlled. We?re going to seal the lower decks on the port and starboard sides and we detonate warheads there to let water in, turning them into ballast tanks to sink the ship.? Renko said.

?I see.? Sanasan said. ?So that?s why you confirmed with Nitori earlier that the ship is watertight.?

?But, unfortunately, all the warheads in the ship are mana-based warheads, meaning they all ran off mana from the generator.? Renko continued. ?I?m still not sure what that ?mana? thing is, but I gather it?s not electricity.?

?Right, so that?s why you wanted Eirin and Rika to rewire the generator to run with this so-called dark mana thing.? Sanasan said.

?Actually, no.? Yukari shook her head. ?According to that kappa, all the warheads are primed to work with neutral mana, not dark mana. No, we want the generator for a different reason.?

?Wait?so how are you planning on detonating the warheads in the lower decks?? Sanasan asked. ?Wait, humans produce mana, so?? Suddenly, realization dawned on his face as he turned to face Jeremy and Mitaka. ?You DIDN?T!?

??.I?m afraid we did.? Mitaka nodded, darkly. ?Yes, they?ll have to be detonated manually.?

=====

Starboard Side, Lower Engineering deck, Featuring Kojiro?s team and Hiroko?s team.

BWEEN?BWEEN?BWEEN?

Sirens blared as the huge blastdoor leading into the starboard engineering deck slowly unlocked itself under the power of Minoriko?s mana. Red lights flashed, casting ominous shadows across the two teams.

?Heh, an entire ship that runs off mana?? Kojiro sighed, shaking his head. ?It?s been a long time since I last saw such a peculiarity??

??? He looked around and noticed that Remilia was giving him a rather apprehensive look.

??You don?t have to come with me.? Kojiro said, suddenly. ?You two can stay here.  I?ll give you two a huge boost of mana to keep you alive while I?m away. I?ll call someone else to come down here?.they?ll be able to form new contracts with you in case?in case?? His voice faltered. Such uncertainty?it was new to him. He has never cared much for his life, nothing much had ever mattered to him before?.but now, there was?there were people depending on him?and such uncertainty! So much hung in the balance?it was difficult to explain?

?Don?t you dare.? Remilia said in a threatening tone, glaring up at him. ?Don?t you DARE leave me behind! Where you go, I GO! Who do you think I am?! A frail princess that needs protecting?! Think again! I?m the SCARLET BLOODY DEVIL!?

?Hahaha?yeah, I sort of forgot?.? Kojiro chuckled. ?I just?don?t want to see you two get hurt?this isn?t your fight??

?It is our fight?? Minoriko?s voice was almost a squeak, but Kojiro could see it took her a lot of courage to even manage that much. ?We?re fighting to survive?for Gensokyo??

?Kojiro?what I don?t understand is why you have to go on this suicide mission when the others are getting off easy.? Remilia said.

?I helped come up with the idea!? Kojiro said, his voice filled with self-loathing and blame. ?I?ve practically helped kill the others. The least I can do?the least I can do is put my life on the line as well!?

??.very well. Then your fate will be mine.? Remilia said, placing herself beside him. ?We fight together?but we?re definitely not dying here! Don?t you dare try and be a martyr!?

?Got the warhead. Oh, and this side of the deck is clear.? Hiroko said, coming up from behind with Parsee and Iku in tow. They had the warhead on a trolley behind them. ?At least we won?t be jumped from behind.?

?You three don?t have to go with us as well.? Kojiro said. ?I?m sure I can do this by myself.?

?We don?t know what lies beyond that door.? Hiroko said, simply. ?If one side fails to blow, the entire plan fails. We need the insurance.?

?Very well?but let?s get one thing clear. This is NOT a suicide mission. We?re all getting out alive.? Kojiro said as the door finally started to slide open. ?Heh?sinking the ship after making them open fire on us and faking our own deaths?.what a crazy plan?? Kojiro said.

The door groaned under its own weight as it lifted to reveal?.

?Not more of them?? Hiroko sighed.

Hordes of creeps were waiting for them, lining the entire corridor towards the detonation site.

?Let?s go then.? Iku said, offhandedly, as they stepped through the door.

?Seal the door, Minoriko.? Kojiro said.

?Y-yes!? Minoriko squeaked, sealing the door behind them.

?There?s no turning back now?.? Parsee said. ?Let?s go!?

Essentially, this is the outline of the plan. Alter things as you see fit.

1) Team FUBAR, team Drillkumo, team TANK, Jan's team, Team Lunatic, and team Starlight are atop ThirtyFour's Challenger II tank which the pirates have apparently brought onboard. Their plan is as follows:
a) They will turn on the mana generator and absorb all the dark mana in the dark storm.
b) Jeremy will channel some of that power to allow Yukari to form a border around all of them to hopefully protect them from the high concentration of dark mana. This means Jeremy will take the full brunt of the dark mana's damage. He volunteered to do this as it was his plan and he wants to take responsibility.
c) Jan will channel some dark mana to allow Patchy to use wind magic to blow the anti-mana gas and napalm out of the way.
d) once they get to the bridge, Mitaka will channel all the remaining mana to allow Marisa to fire a Dark Spark at the Dominion to attract their attention. Hopefully, this will cause the enemy fleet to open fire on them.

2) Team Freud, Team Shakin', Team Fairy Harem, and Team Tourist aren't at full fighting strength or are incapacitated so I've left them all behind in the infirmary...unless they want to get involved somehow.

3) Koji and Hiroko's team will go to the starboard engineering deck while Owlbear and Zei will go to the port side engineering deck. They will seal the bulkheads behind them and manually detonate warheads down there and attempt to turn the lower decks into ballast tanks to sink the ship. They will also try to escape and stay alive, off course.

4) Taihou and Hirowaza's teams will enter the middle engine room in teh ship's rear and detonate a warhead there as the ship begins to sink to make it seem as if the ship exploded underwater, thus masking their escape.

That's the plan.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 06, 2009, 11:43:35 PM
Seeing as I lack a Sana^n to work with for my next flashback post, I'll massage some of Jer's dialog/actions for your plan, MTG. Sounds... fun.

I'll send it by PM.

EDIT: Oh, also, a suggestion for MTG: I can tell you're writing in Word, but you might want to turn off the auto-changing of "..." and double quotes (") into alternative symbols: they show up wrong on Macs, at the very least. I'm not USING one, but...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 06, 2009, 11:50:00 PM
As long as everyone can get out safely, I'm ok with the plan.

Just don't wake Austin up for the thing. Dont kill off my characters please.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 07, 2009, 12:04:42 AM
guys, I apologize once more. My internet is about to cut-off in 10 minutes (stupid dorm rules) so I wont' be able to finish the post. Actually, I think it's best if you all write up your own parts in this to make it more personal.

Here's what I have so far:

Essentially, this is the outline of the plan. Alter things as you see fit.

1) Team FUBAR, team Drillkumo, team TANK, Jan's team, Team Lunatic, and team Starlight are atop ThirtyFour's Challenger II tank which the pirates have apparently brought onboard. Their plan is as follows:
a) They will turn on the mana generator and absorb all the dark mana in the dark storm.
b) Jeremy will channel some of that power to allow Yukari to form a border around all of them to hopefully protect them from the high concentration of dark mana. This means Jeremy will take the full brunt of the dark mana's damage. He volunteered to do this as it was his plan and he wants to take responsibility.
c) Jan will channel some dark mana to allow Patchy to use wind magic to blow the anti-mana gas and napalm out of the way.
d) once they get to the bridge, Mitaka will channel all the remaining mana to allow Marisa to fire a Dark Spark at the Dominion to attract their attention. Hopefully, this will cause the enemy fleet to open fire on them.

2) Team Freud, Team Shakin', Team Fairy Harem, and Team Tourist aren't at full fighting strength or are incapacitated so I've left them all behind in the infirmary...unless they want to get involved somehow.

3) Koji and Hiroko's team will go to the starboard engineering deck while Owlbear and Zei will go to the port side engineering deck. They will seal the bulkheads behind them and manually detonate warheads down there and attempt to turn the lower decks into ballast tanks to sink the ship. They will also try to escape and stay alive, off course.

4) Taihou and Hirowaza's teams will enter the middle engine room in teh ship's rear and detonate a warhead there as the ship begins to sink to make it seem as if the ship exploded underwater, thus masking their escape.

That's the plan.

You've forgotten me >_>.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 07, 2009, 12:11:50 AM
Quote
?Umm?hello? This is team Tourist from the Infirmary on the upper deck.? Lily White?s voice came over the radio, somewhat high-pitched and panicky. ?Team Fairy, Austin?s team,Team Freud, ummm?.Team Jealous Fever, Team Makai and?uhh?team Yakuman, and team Ghost-buster have all pulled back here. Some of us escaped from the bridge?I think the monster that was there is now fighting that evil pirate woman and her friend. ?

And PM sent. Plus a question I realized I had.

EDIT: Er, wait, that doesn't answer Xan's worry at all. derp.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 07, 2009, 01:29:40 AM
What of Ria and RAI?

The GM leaving team Ghost Buster out of his plan could mean that you have a blank check to do as you will.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 07, 2009, 01:34:18 AM
Hey MTG I told you in the chat that I have enough mana to support Koishi and Satori to allow them to fly. You can use that to help some of us fly out of Sky Ray before it crash lands or whatever.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 07, 2009, 04:45:31 AM
What of Ria and RAI?

The GM leaving team Ghost Buster out of his plan could mean that you have a blank check to do as you will.

If I read it correctly: Yagi (RAI force member) called on the radio to all RAI forces to retreat because the mission was succesful before being unable to get out. So I guess they all left.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 07, 2009, 05:35:48 AM
I have suddenly realized that my flashbacking is probably doing terrible things to the segmentation of the story. If MTG wants me to, I can try and push a fast-forward on it as much as possible and try to actually catch up. Or am I being amusing enough for it to be worthwhile, even if I'm just feeding my perfectionist tendencies?

Also, I may want to write how Jer pulls in that 'dark mana' (speech, methods, etc) if MTG's willing to leave the method ambiguous for the post of impending doom.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 07, 2009, 08:00:05 AM
You've forgotten me >_>.

Oh?

Right, I a see. The original draft had Jeremy talking to Sho instead of Koji. You moving to the mess hall changed that. Thus why Koji miraculously moved to the infirmary afterwards to join the team descending to the engineering deck....

...ugh, stupid, stupid me....sorry, that was indeed my fault. You can blame the post-revision sleepiness and headache yesterday.

Unfortunately, I sort of ran out of roles for everyone. Originally I planned to send down 1 person for each warhead, but I made it 2 to give more people roles. They were chosen based on fighting ability, having some mana to spare to open doors and activate warheads, and chances of survival. I decided I could leave the injured and incapacitated behind as that'd be a legitimate reason not to have them enter this battle (The original plan actually had Amarillo and Gpop as part of the warhead crew). As for Sho...umm...I can't think of a role for you, unfortunately. If you could suggest one? Maybe an extra plot device of some sort? This applies to everyone else who don't yet have a mission. Feel free to think about it.

Anyhow, I wrote all of that up in a hurry. Allow me to explain the finer details:
1) The enemy has us pinned down. We're surrounded on all sides. Sneaking away is not possible. So in despair, the team finally comes up with a new plan together, to fake their own deaths. This will make sure they won't pursue us after and leave us at peace.
2) General Tao Qwai is under strict orders NOT to open fire on the Sky-Ray to keep the operation a secret. The entire center of Lake Suwa has been blanketed with mirrage colloids (a stealth cloaking field that makes things invisible in the gundam universe) to hide the 4 ships. Thus why the team needs to provoke him into opening fire on the Sky-Ray using the Dark Spark. Use of the dark spark sucks out all the dark mana, thus ending the dark storm.
3) After sinking the ship and detonating a warhead in the ship's rear to make it seem as if the ship exploded, the remaining teams will head to the bridge to try and steer the ship underwater. However, a small miracle from Jeremy's drill followed by a 'covenant' plot device will allow the Sky-Ray proper underwater abilities (oh, and the warhead teams will be saved by said plot device).
4) Afterwards we hide the battered ship in a convenient subteranean lake underneath the shrine.

Thus I would like to ask:
a) That you all agree on who will go on what mission. For each warhead team you need one team with some mana to spare to open doors and activate warheads. Right now that's Taihou, Koji, and Zei. You also need an extra team with some fighting power and some mana as backup, that would be Owlbear, Hiroko, and Hirowaza at the moment. Feel free to swap teams or volunteer yourself for a team if you aren't already in a team. If you're incapacitated or injured, think of a plot device to get you back into fighting form.

b) That you write up your own missions to make it more personal. Perhaps you can cover it from the moment you volunteered yourself for the suicide mission. What went through your mind as you walked out towards the elevator and while waiting for the blastdoor to the engineering deck to open. What you felt as the bulkhead door sealed itself behind you, trapping you to your fate. And how you ran with all your might as the warhead exploded behind you to let in tons of seawater into the sealed compartment. (Don't worry, you'll survive. I'll write in a plot device later to make sure everyone does).

c) Timing is crucial. The tank team must attract the attention of General Tao Qwai first and get him to open fire on the Sky-Ray. Once that happens, the ballast tank teams will detonate their warheads to sink the ship. Once the ship is sufficiently submerged, the third warhead team will detonate their warhead in the ship's rear to make it seem like the ship exploded underwater.

As for the tank mission, I'll be writing that part up with help from Jeremy. And I suppose the others involved will chip in if they like.

Oh, forgot, as for RAI, I was thinking Jeremy and Yukari's barrier will throw them out out of the ship? Or the plot device involving Jeremy's drill will cause the ship to reject them and cast them out? I'm not too sure about that.

As for Ria, she will bring the battle upstairs to the bridge again, just in time for the tank to burst into the bridge, crash ⑨ and the reaper out of the bridge and into the sky. Then they will both be blown out of the sky by the power of the Dark Spark.

Phew, that would take a huge load of my back if you all can supply your own scenes. Thanks! I appreciate it.

Any questions?

I have suddenly realized that my flashbacking is probably doing terrible things to the segmentation of the story. If MTG wants me to, I can try and push a fast-forward on it as much as possible and try to actually catch up. Or am I being amusing enough for it to be worthwhile, even if I'm just feeding my perfectionist tendencies?

Also, I may want to write how Jer pulls in that 'dark mana' (speech, methods, etc) if MTG's willing to leave the method ambiguous for the post of impending doom.

What you're doing is fine because:
1) You're actually following the proper storyline and only filling in holes in places
2) You're following the actual plans for day 2 - go shopping, investigate, etc.
3) You're not introducing random plot devices into the story (COUGHPIRATESTANKSWASTELANDSCOUGH)
4) You're incorporating other characters into the story and even filling in gaps in their absences, especially with Sho.
5) Therefore your posts CANNOT, by definition, be a fragmentation.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 07, 2009, 10:29:53 AM
ya know? it really sucks for me that i dont' knwo many terms for the interior of a ship haha. Starboard, bulkheads, warheads...pretty foreign to my dumbass haha. but i'm guessing we have to manually detonate bombs in a certain room for this plan to work right? alright...lets see

*reads his part and what he has to do*
holy shit. i'm so dead XD hahaa. alright i'll work with that. I can definitely see my character doin something like this. i mean heck i reincarnate afterall.  But uhh MTG? in my last post i motioned towards bringing Pearl with me as well since she can fight and whatnot she's like my second character for our RP (gonna give her partners afterwards like i said...most likely Komachi at least) so can we fit her in there? or should i leave her otu for a bit. Things are kinda complex as it is afterall. I dont' mind keeping her out of this if need be and i can easily pull that off too.

My part looks hard but *cracks knuckles and raises sword* Fate is on my side....literally.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 07, 2009, 10:44:36 AM
MTG I personally don't care anymore at this moment. Not holding grudges but I seriously had it with this ship story for two days. I told TranceHime/Velvet already he can use my chars for the conclusion of this story.

I know complaining and whining does not really helps out but in this current state I don't want to develop anymore untill we are back on earth with our feets on ground, without pirates, aliens, rogues, elfs, monsters, rebels showing up with the Enterprise, Monstertrucks or flying dragons.

I will simply wait and pause untill then. And incase someone wonders why I developped some part afterall. It was thanks to someone's post which I could link, though I hoped it would have been somewhere else.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 07, 2009, 10:46:53 AM
Yeah, I mean, holy shit, I've had my fair share of convoluted, unjustified plot twists, but this is just too much.

Anyway, Helepolis, just count on me to take care of things ^^
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sawaguchi`Mai on May 07, 2009, 10:50:39 AM
*Reads my part*
Detonate warheads, seal doors, etc.
Sounds like a sort-of hard plan.
But..it's not gonna be hard at all. Anyone attacks, just tell me the plan and I'll finish them off. *Goes to do his part in the story, dragging Lunar Scythe behind him*

I might post only once though, don't know what the fuck to do. TranceHime/Velvet or MTG could just use every damn character that's participating in this scene. If I don't do anything, then I'll pause and wait untill what happens.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 07, 2009, 01:28:17 PM
Well, we could hurry up with the SKy Ray Exit scene, but we've got a complicated plan which MTG has, so yeah.

might as well go along with it.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 07, 2009, 03:01:20 PM
Why did you even brought it up in the first place? That is my major question which has been ignored over three pages and yet an awnser has to come.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 07, 2009, 03:25:39 PM
Well, hmmm. I suppose I could act like Alia and give people directions from a central location, such as the bridge?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 07, 2009, 10:58:32 PM
And....DONE!

3 minutes before my internet cuts!

Sorry, that was a little rough around the edges, especially towards the end. I have no time. Internet's cutting so I rushed. stupid dorm rules!

I'll leave it to Trance or E-mouse to continue. They know what to do, I think.

Have at it!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 08, 2009, 03:01:33 AM
Zei, the party is in the Sky Ray's bridge which is underwater. The way you wrote the time stamp

Quote
Near Lake Suwa, At a bridge

seems to say the post happening above water.

Oh yeah, Eirin has a surprise for the dinner later.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 08, 2009, 09:56:48 AM
So with MTG's post this chapter has been concluded finally?

Now I'll patiently wait untill we leave the ship and hopefully return to Saniwa shrine and continue our meeting which got disturbed. But I'll wait for Team FUBAR to announce that, so I can plan my next development.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Sawaguchi`Mai on May 08, 2009, 10:40:06 AM
MTG's rushed post just threw me off.

Quick edit on morning.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 08, 2009, 01:26:28 PM
Phew....

Rushed through the tunnel exploration, though feel free to add in to fill gaps and such. Essentially, there are ruins underneath the shrine.

No, it's not that implausible. If you really want spoilers then you can find me in the chat room and I'll explain it to you.

Anyhow, back to our usual schedule of daily slice-of-life goodness.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 08, 2009, 01:30:19 PM
Hmm...underground ruins...I think the place will suit my team for the time being, being underground and all. I guess our team can hang here.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 08, 2009, 02:06:37 PM
I am going to stay above ground for a while. I had it with indoor places. Time for slow pace picking again.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 08, 2009, 02:58:03 PM
Since it isn't obvious in MTG's post, yet I told him about it anyway and don't want anything goofy to happen: After this, Jer and Yukari are going to be pretty much completely out of commission for at least a day, possibly up to three. This will be due to either near-comatose unconsciousness and/or Eirin demanding strict "DO NOT MOVE" bed rest; probably a mixture of both. Naturally, this includes an unshakable deathgrip on... well, you know.

Also? Sooner or later I am going full-on Kamina, but with a modified/updated Covenant logo/symbol.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 08, 2009, 04:28:18 PM
LOL at Helepolis'

Quote
filling it up with healthy stuff

At any other point, it might not be funny, but right after calling the team "ero-butler"...You see what I'm talking about right?

I would think the the pirates would have more than one mana generator because as one who is dependent on the mana generator, Ria certainly wouldn't be lending out her only one.

Underground ruins full of symbols holding a keystone...An awesome secret base.

Blindness? Maybe a drug based on the temporary limb research could help somewhat., but it might take too long to discover to affect the plot. or it might not. All depends on the vagarities of the authors.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 08, 2009, 04:58:16 PM
Ok, dropping in and dropping my shoe to make a friendly reminder/RANT, just so everyone can continue enjoying the game. This is important to note for the future. I'll let that last one slide, but please, for everyone's sake, pay attention to the following.

I would like to ask everyone (no, I'm not pointing fingers COUGHETCHASKETCHMADNESSCHASERCOUGH) to seriously and carefully think about plot devices before they introduce them. This story allows a lot of freedom but with freedom comes responsibility. Think about the following when you're about to introduce a new plot device:
1) Does it have anything to do with the story? Do those pirates contribute anything to the story? No, as far as I can see, they don't. They only did towards the end because I forced some changes.
2) Is it plausible? And here I'm talking 'can there be a huge Sahara-sized sandbox next to small Japanese rural town overrun by pirates and their land fortresses?' sort of plausible. Sure, we have a few jedis, overlords-in-training, the occasional tengen-toppa-gurren-lagaan random deus ex machina....minor randomness like that is sort of ok, and it's definitely allowed if it's conducive to the storyline in some way. But a giant sandbox? Maybe not. If in doubt, perform a reality check or ask one of the GMs.
3) Is it MAJOR? I think an entire fleet of super-fortresses, a gigantic desert wasteland, plus a band of pirates joyriding on a stolen battlecruiser is QUITE MAJOR, don't you think, sort of atomic-bomb-in-the-middle-of-Japan Major? When it is that major a plot device, please consult other players and get their opinion first. Either post a suggestion or go to the chatroom and discuss it.
4) Same goes for events. If pirates are going to suddenly climb out of the drain pipes while we're having a bath, they should at least have the decency to knock first. Same goes for ninjas. If you're planning a major event that will affect a LOT of players, suggest it first and seek some form of agreement from the others.
5) Will it fragment the storyline? This is important. Will it cause multiple random storylines to shoot off on tangents? Things like that are difficult to follow. Try zapping through TV channels and see if you enjoy that. Please, for the sake of comprehensibility, don't fragment the overall storyline.

And next time aliens and Darth Vader come invading in their ohsuperawesome Deathstar from the 5th dimension and turn the mountains next to the sleepy little Japanese town into their personal Tatooine/Dagobah/whateverrandomwastelandplayground for no apparent reason, I'm ignoring them. Pull something like that again and I seriously won't be amused. As for other players, next time you see barney and his army of telletubbies come attack us while we're playing Strip Chinese Checkers, please don't react, because it makes it difficult to salvage the damage.

Hope nobody found that offensive in any way. If anyone does, I apologize sincerely. But this is what GMs do....well, sometimes.

Oh, and Koji, I'll get back to you on your PM. Been really busy, I apologize for not replying promptly. I'll get to it though. If I don't, poke me and demand an answer.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 08, 2009, 05:12:39 PM
Ahh its no problem man. I'll divide my next post into 3 parts.
Part 1 = Fight scenes during the Sky Ray, (since i didn't post anything about that yet cause i was busy)
PArt 2 = Mission Kamikaze ze (my part with the warheads being detonated thanks to MTG and how we did it and survived.
Part 3 = Underground Ruins

Part one i won't write on YET since that's the part that MTG and i are thinking about. I want to possibly grab a character WHILE this fighting is going on since the way i presented it to MTG makes some sense. But we'll take about it later hehe. After i make the part 2 and 3 posts i'll edit it to have part 1 before all of it happened. It won't interfere with anyone's story and if i can grab another character i have a plan to keep them MIA since the battle is technically over and no one has seen her. I'll give a plausible reason for that as well ^_^
So take your time MTG just don't forget though haha. I'll poke ya later for a reminder. remember i promise i won't do anything overpowered nor allow any of my chars (Koji and Pearl) and partners to be overpowered at all. Rest assured there.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 08, 2009, 05:16:02 PM
Koji, if you can get onto the chatroom within the next 20 mins, we can discuss it there.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 08, 2009, 05:17:58 PM
Sorry. I'll try toning things down.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 08, 2009, 05:33:40 PM
Sorry. I'll try toning things down.

That's fine. It's my fault for not setting things out properly in the beginning. We'll sort things out better from now on ^^.

EDIT: Also, the point is not to tone things down, but to keep things in perspective. If it's going to be really major then discuss it with other players. We're playing an MMORPG here, meaning we play together as a team.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 08, 2009, 05:41:54 PM
- - -
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 08, 2009, 07:46:48 PM
COUGHETCHASKETCHMADNESSCHASERCOUGH) to seriously and carefully think about plot devices before

Well, excuse me!

anyways, pirates will not be reappearing at all, so heliopolis and everyone else who got pissed-off by the Pirates, Take it easy.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 08, 2009, 09:11:43 PM
I wasn't quite pissed of by the pirates themselves but more like by the way you suddenly made them appear in the shrine with orcacarriers etc etc. Also causing a major story shift which totally messed up the storyline. If the event would have stayed at the shrine perhaps some workaround was easier and less annoying.

Also if the pirates were some thugs being pirates and introduced properly like the Yakuza it would have been less painfull aswell. We could use them for comedy factor and such. Like getting pulvarized by the females because they entered their spring. But yea =,= too late.


I wrote my major wall text story post. Advised to bring food + drink while reading. I will correct errors such as bad layout / spelling over time. Incase some have noticed: I removed my previous shrine part I post and combined it with this one making it one solid post with a good flow and timeline.

Enjoy.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 08, 2009, 11:49:46 PM
That's fine. It's my fault for not setting things out properly in the beginning. We'll sort things out better from now on ^^.

EDIT: Also, the point is not to tone things down, but to keep things in perspective. If it's going to be really major then discuss it with other players. We're playing an MMORPG here, meaning we play together as a team.

Well, I did ask if the mobile fortresses were okay when I made Qwai's profile. No one told me otherwise.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 08, 2009, 11:55:00 PM
Posting my part atm. Just filling in the time between the shrine and waking up.

And some of the Underground Ruins and our plans to live there.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 09, 2009, 08:48:33 AM
Oh boy reading my own post I noticed how many terrible mistakes I made which MTG and Xan pointed out yesterday: cuecumber / ommelet >.< yay for my english. I tried to fix many errors and misspellings. Grammar might be still poor, don-mai-me. Also updated profile of Taihou.
I was going to post a small continueing part on the hotspring scene but I'll leave that alone for a while because I am tired to write another intensive post.

It seems alot of people are currently trying to catch up by filling up the holes in their own story lik Koji, E-mouse and Gpop. Please no storyshifting or keyevents for the moment so everybody has a chance to characterdevelop. Else it would be unfair.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 09, 2009, 01:22:05 PM
Ok, I'm now officially scared ^^;;; (as Nemoma puts it, sweat-waterfall). Call me a prude or whatever but I'm really worried that the MoTK admin team will crush us for anything even the least bit offensive.

Thus why I've begun a new initiative - Waking Up From the Dream EX - the NSFW Board. WARNING - NSFW/R/M (http://wakingupfromthedreamex.ipbfree.com/index.php?act=idx)

That forum is where you dump anything even remotely NSFW. Yes, I did say you could post borderline material in the main RPG as long as it remains nothing more than a suggestion...but even the suggestions proved a little too suggestive. So now you can forego all that and just go all out...ELSEWHERE.

And others who DO NOT want to view such material are IN NO WAY OBLIGED TO. You can avoid that place like the plague if you like and it won't affect your roleplaying experience.

How will it work? Here's quote from the rules page I posted there:

Quote
Right, this forum was created as a response to the rather alarming amount of suggestive material in our RPG. So now whenever you feel the urge to write anything NSFW, write it here.

Quote
DISCLAIMER: BY REGISTERING AND POSTING ON THIS BOARD YOU ARE DECLARING THAT YOU ARE OVER 18 YEARS OF AGE AND THAT VIEWING NSFW MATERIAL IS CONSIDERED LEGAL IN YOUR LOCALITY. YOU ALSO AGREE TO FOLLOW THE FORUM RULES.

BY VIEWING AND POSTING ON THIS BOARD, YOU AGREE TO IN NO WAY HOLD THE BOARD AND ITS ADMINISTRATION TEAM RESPONSIBLE FOR ANY DAMAGES INCURRED AS A RESULT.

When you get to a scene in the main RPG that would be most definitely be NSFW, write the following:

(Following Scene continued on WD-EX - scene code [player name]-[scene number])

Afterwards, you would post the NSFW scene here with the corresponding scene code ([player name] [scene number])

So if, Heaven forbid, I myself ever feel the urge to write something of this sort, it might look something like this:

Quote
Command Deck, Sky Ray, 10.43 AM, Day 3
Team FUBAR sits around the trashed tank playing Chinese checkers.

(Following scene continued on WD-EX - Scene code Mitaka-1)

Whatever you do, don't let any of this material spill out onto MoTK.

Also, I believe some people may be a little more pervy than others. If your post contains things that may be offensive to others in some way, post a warning at the beginning of the scene.

Thank you, and have fun.

I will still allow the usual love-comedy fanservice scenes common to any anime/manga. Hot spring scenes and any funny antics are ok, as long as they don't become too much 'fun'. Please use your common sense.

Thanks.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 09, 2009, 02:26:36 PM
Just a random pic to show our process

(http://nemoma.byethost31.com/board/attachments/month_0905/09050922233b95d350b82f93b3.png)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 09, 2009, 04:40:05 PM
MTG this time I don't get your rant or post. What scared you? Which post? Which part?

I am confused.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 09, 2009, 05:06:48 PM
yeah i'm kinda with Taihou here. beinga little confused at any specific parts. o_-.... I saw a few pics like the goth clothed one but that seemed fine. well to me anyway hehe.
and DAM Nemo! don't you have other things to do? haha Good works.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 09, 2009, 06:04:40 PM
Well, I hope my foul-mouthed writing isn't TOO offensive. :V

I know there's no hard and fast rules or lines to draw on that sort of stuff, MTG... and even discussing guidelines for it here might be risky. I'd suggest adding that to the rules thread at the NSFW board, keeping that specific thread safe, and make that part of it recommended reading for anyone considering iffy content.

Though, I take it the implicit/non-detailed stuff Alex... AJC? has been doing for a while now is acceptable?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on May 09, 2009, 06:07:54 PM
if you were to look at that only time were one can say there is questionable stuff in my posting you'll see that its so vaguely implyed that you only know its going on but i don't go into ANY detail about it so.. i think its still in good taste
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 09, 2009, 06:17:40 PM
Well....i think that when people refer to things thats not safe for work they mostly mean visual images.
A crapload of words can easily make a scene hidden and obscure if everything else was SFW ya know? If it has anythin to do with that image that was posted i don't think the image ITSELF was wrong but maybe all the advertisements around it. Danbooru isn't SFW anyway haha. so i use safebooru....for obvious reasons  haha

But that's what i'm thinking anyway. hehe
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 09, 2009, 06:25:39 PM
a separate forum for the NSFW bit, huh?

Wonder who will make the first post after MTG.

Edit: Ok, done with new post. I'll explain why Marx and Cirno are outside with a girl as soon as Madness Chaser posts the debriefing.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 09, 2009, 11:23:04 PM
There did a little editing of my profile page too after reading how E-mouse did his hehe ^_^ gonna take a nap and probably edit my story post to have part 3 and start some part on the ruins. Rumia is still in my heart afterall and i should take a rest somewhere to release her from from that and see how she's doing.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 10, 2009, 12:07:05 AM
Um... Did everyone just become a female?

And wow, we'e going even faster now!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on May 10, 2009, 12:19:17 AM
i'm not sure if i want to follow this plot D:
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 10, 2009, 12:29:59 AM
As I said, just started day 4 to give people something to do. If you want to continue expanding day 3 then that's fine as well.

And yes, everyone has just been Ranma'd, or as Zei put it, Yagokor'owned.

The drug only works one way, male to female, so a) your partners are still female b)you can't take another pill to turn back.

....~fun~...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on May 10, 2009, 12:41:02 AM
I REALLY REALLY don't want to go this way.

i don't find it amusing or particually appealing for RP
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 10, 2009, 01:10:34 AM
Well, it looks like it's about time to rummage through the attic, and get some old friends of mine here.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 10, 2009, 01:29:43 AM
If you're desparate, Eirin DID make some futanari pills.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on May 10, 2009, 02:23:54 AM
i don't feel like RPing this unless you allow exceptions :(
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 10, 2009, 02:27:43 AM
@AJC

Futanari pills will remove a part of those woes...If your problem is the lack of "snooping as usual."
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on May 10, 2009, 02:36:24 AM
How about this

this thing totally interferes with the plans i have with Alex's char development.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 10, 2009, 02:44:19 AM
Uhh...can I be an exception? Pretty please?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 10, 2009, 02:46:55 AM
You could borrow a utility PIRATE!!!

( I've really gotta stop ding that...)

You could borrow a utility Pingas or Utility Crotch. You could also take a Futa pill. Or unleash some ancient magic that changes gender.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 10, 2009, 02:51:10 AM
It won't interfere with Amarillo much, heh.

Remember that pill have no effect on females.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 10, 2009, 03:15:33 AM
Oh I think I found a way to escape all this.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 10, 2009, 03:18:11 AM
oh...my...god...
I don't want to bust out Kajira again(lol bust....)
Interestingly enough i thought of my character's female version a long long time ago.  I've been carrying Kojiro with me ever since the Playstation era (like.....8-10 years? ._. i forget) and at some point i did see Ranma. Kojiro = male. Kajira = female.  I really got the idea from one time i was playing Disgaea and i wanted to be a samurai...but they were female only and i thought of a female name version and came up with Kajira. (btw i learned the skills i wanted as a samurai and returned to a male warrior with those skills intact.

Anyway i already had a female version of myself thought of....but dam MTG i never woulda thought i'd actually possibly USE it.....Its such a random obscure idea i had to make a female version that i find it laughable it was invoked
My friend at Deviant Art (~witch-girl-pilar is her name i met and became friend's with her since we both really liked the Musashi games and I was readin her Musashi fanfic. pretty good ^_^ hehe) drew up these a few years back to give you guys an idea of how she looks
http://witch-girl-pilar.deviantart.com/art/GiftArt-kojiros-84404794
http://i202.photobucket.com/albums/aa11/kojiros/KAJIRAANDTHEGUYS.jpg
http://i202.photobucket.com/albums/aa11/kojiros/KAJIRAANDKOJIRO.jpg
I see that some of us dont' like this idea at all. But that's highly expected.
I se the joke in it...since like all the chars are female, make it a running gag to make us female too. Doesn't look like its gonna be very well liked though ^^;

I can go for or against this idea....I dont' mind doing it since i have a means to do it and thought about it years ago for the lols. I just wonder how Remilia and Minoriko are gonna take it....especially Remilia.
And be careful MTG....i dont' know how some of us feel about it deep down but this kinda sorta indirectly (or directly) inplies a little
lesbianism...

you mentioned earlier about worring about this RPG getting canned by the admins if they want to search for any meaning whatsoever to close it. This could COULD add fuel for that idea. I don't know. just throwing that out there.

To everyone else.....Good luck? before i do day 4 i'm gonna finish day 3....see what happens after that and how everyone feels about it first...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 10, 2009, 03:27:59 AM
Quote
And be careful MTG....i dont' know how some of us feel about it deep down but this kinda sorta indirectly (or directly) inplies a little lesbianism...
This is Touhou. What are you worried about?

Also, it is bitterly ironic that I would be quite accepting of this plot twist, but will be completely out of action for the day!

Regardless, MTG, you might want to limit the scope of this, considering the player outcry about it. "Beating up Eirin and the fairies for making everyone lesbians and bullying her into making an antidote" may be a good way to represent this.

Unless, of course, rest of the girls prefer this... or want at least a few hours to toy with it. :V
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 10, 2009, 03:36:31 AM
This is Touhou. What are you worried about?

yeah i know but its still a questionable topic...in general wouldn't it? well that's why i said
Quote
I don't know. just throwing that out there.
if no one cares...because it is touhou then by all means carry on ^_^ (my wayward son)
Just saying hehe.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 10, 2009, 03:42:39 AM
I've got utility crotched, so I'm good for now. I'll Reality Hack the thing when I get bored.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 10, 2009, 03:47:05 AM
WHATEVER YOU DO, NO ONE INCLUDE ME YET!

Because I'll be somewhere else...FAR AWAY...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 10, 2009, 04:01:38 AM
"Beating up Eirin and the fairies for making everyone lesbians and bullying her into making an antidote" may be a good way to represent this.

If it comes down to people trying to beat up Eirin, McWallace will come down on them. Hard. Eirin is a lunarian that was not trained in a Earthling's Western style medicine. That means she never took the Hippocratic oath. You see what kind of a fight it will be. Also, I already mentioned tentacle pills. Tentacles plus magical girls...

McWallace and Eirin are ready and waiting for your assault.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 10, 2009, 04:40:02 AM
Fuck tentacles man

Fuck that shit
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 10, 2009, 06:43:10 AM
As I said, just started day 4 to give people something to do. If you want to continue expanding day 3 then that's fine as well.

And yes, everyone has just been Ranma'd, or as Zei put it, Yagokor'owned.

The drug only works one way, male to female, so a) your partners are still female b)you can't take another pill to turn back.

....~fun~...
...Lemme just get something outta my system first...

(http://i56.photobucket.com/albums/g198/Larnie4/LAHARL.jpg)

...Alright, I'm ready.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on May 10, 2009, 06:46:55 AM
I *DON'T* want to play along with this unless you let some of the guys stay guys. i don't think its funny or hell even wise has it is.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 10, 2009, 06:55:42 AM
Why did it end up like this?

Also while we try to reduce NSFW, this storytwist only lures NSFW.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 10, 2009, 07:05:50 AM
This is the way.

I will propagate.

This is perfect for my plan.

You should probably let some guys stay  guys, though, definitely.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 10, 2009, 07:14:57 AM
Why did it end up like this?

Also while we try to reduce NSFW, this storytwist only lures NSFW.
Wasn't that the very reason why the NSFW site for this was created? So we can post whatever nasty junk we want there and not here?

If that's the case, then there's nothing to worry about. I don't mind this Genderbend plot twist much, I'll admit I was all "What the fuck man this is bullshit what the fuck happened to my mand hood I'm full of rage I'm going to go punch kittens NAO!!" at first, but meh I can deal with it.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Serp on May 10, 2009, 07:16:51 AM
As a lurker, I must say that I find this latest twist highly amusing.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 10, 2009, 07:17:42 AM
This is kind of contradicting. MTG said himself that inserting keyevents/storylines should be discussed first before execute. So why is that not being followed now?

And opinions differ. I'll speak for myself (even though more people now complain about it) that I totally dislike this.

And who says I am going to post true NSFW there and also perhaps read? Sure I posted some Hotspring comedy actions and maybe some close to nsfw. But I deffiniately do not want to go. Else I would simply write a porn story myself. And I know the phrase: 'You don't have to'. Please spare me that.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 10, 2009, 07:25:56 AM
This is kind of contradicting. MTG said himself that inserting keyevents/storylines should be discussed first before execute. So why is that not being followed now?

And opinions differ. I'll speak for myself (even though more people now complain about it) that I totally dislike this.

I propagated it with MTG myself in the TinyChat.

It is my fault, I supported the decision via TinyChat.

Since many of you were not there.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 10, 2009, 08:15:42 AM
This is like the Sky Ray ship. It is rather annoying than entertaining. And the question is: How do we turn back to normal? Is the shit we drank/ate permanent or does it weirs off after like Day 4.

It is not I cannot work with this. But it totally goes against Taihou's man-hood. Last thing I want him to act / dress as a woman. I still heavy object.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 10, 2009, 08:18:09 AM
This is like the Sky Ray ship. It is rather annoying than entertaining. And the question is: How do we turn back to normal? Is the shit we drank/ate permanent or does it weirs off after like Day 4.

It is not I cannot work with this. But it totally goes against Taihou's man-hood. Last thing I want him to act / dress as a woman. I still heavy object.

Eh, I see that the deal here is heavily divided.

And I am part of the minority, this sort of set-up is necessary for my character, but this situation is not the most ideal due to the nature of many of the characters.

Oh well.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 10, 2009, 08:29:29 AM
you could just have Eirin premade antidotes ready ya know too?
she gave these pills to everyone to see if the effect was consistent and say "alright i got all the data i needed thanks guys here is the antidote if you want to change back"
that way some can change back immidiately and others can stay changed for their own amusement and story elements.
For those who couldn't change they can be like if they want..."dammit eirin ran out of antidote so now i have to wait till she either makes more or for 24 hours to pass"  etc etc
just an idea.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 10, 2009, 08:35:47 AM
Well when MTG comes we have to make a deal. Some people want it, some don't so the only solution would be turning few into girls and few staying normal.

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 10, 2009, 08:43:58 AM
well remember as Trance said it was his idea that he ran by MTG so they both thought about it. its not all on MTG hehe. Trance knows and he isn't gonna force it on everyone. so it won't be too bad
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 10, 2009, 09:11:48 AM
...Ooops... ^^;;

Didn't know there were people sensitive and touchy about these issues. I thought most of you have been RPing for a good while XD.

Ok, ok, ladies and gentlemen, you can all do whatever you want to do. Exceptions granted.

But before you do, let me explain the justification for this:
1) The plans for the next few days include maid and shrine maiden training. Won't that be fun?
2) I want everyone to be in on this TOGETHER. I am trying to cut down on solo storylines and plot fragmentation. This is an MMORPG, meaning it's supposed to be played together. So while the girls are going off for training, what will the guys do? ....I think this solves the problem is a rather fun way ^^
3) It's fun, random love comedy style, typical of random slice-of-life storylines. Can your manliness withstand this?
4) A good opportunity to get closer to your partners as all the 'barriers' have been removed. Perfect opportunity for quality character development. You can start seeing the world through the eyes of your partner and understand them better.
5) There will be an event later on on day 4 when our little 'disguise' will really help.
6) The yakuza will make a reappearance....how humiliating would it be if they got resoundingly crushed by an army of girls?
7) It's temporary.

Anyhow, if you're really sensitive about it, then that's fine. Though I believe you're really missing out on opportunities for fun and character development here. Such opportunities won't be coming up again. It'd be like missing out on a party.

If you decide to opt out of this then pay attention to the following:
1) STAY WITH THE TEAM. Don't go off on your own. PREVENT FRAGMENTATION! I don't want another tank/pirate/battleship fiasco. If you must go out, go with at least 2 or 3 teams.
2) Interact with other players. That's the point of an MMORPG, to play with other players. Build relationships with other players, whether positive or negative.
3) Get a disguise of some sort for day 4. That's necessary for the plot. Otherwise, huge gaping plot hole.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 10, 2009, 10:08:59 AM
I don't mind interacting with the players more often. Hirowaza/Meira and Taihou + co already formed some band with eachother ever since Tourist's helpers.

I decided I will delay my character plot development so that is no problem for me. Even I seperated Sakuya from her Mistress I was eventually planning to make team butler fuse back slowly with Koji, Zei and Gpop. But I don't see a possible route right now.

Though I still heavy object against the fact Taihou has been turned in a female. I am not going to play him like that. I am fine with everything else but not this.

Now I am off for the rest of the day for Mother's day. Will read on my mobilephone or later on the discussion.

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 10, 2009, 10:17:34 AM
Oh yes, I know what like everybody feels here. It's that kind of day in RP when random number GM decides to strand you into an artillery torn building, wounded and bleeding, while your hoped medical attention coming via a hovercraft gets fucked up by a Hind, and those reinforcements you called with radio are shot by flak, and when the GM sends that Hind to kill you. And your Stinger decides to misfire. Twice.

I can deal with this kind of bullshitting because I've already seen it much in RPs. GMs are tards like that, even if it wasn't caused by MTG. And it wasn't a shitty RP I was in.

Rather sensitive subect indeed, which just proves that most of here haven't been RPing for long enough to feel the wrath of GMs pulling out unfunny or retarded stunts.

but thank god it's temporary, I'm not saying here that just because I'm used to a typical GM I would want to be a wiminz for rest of the RP.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 10, 2009, 12:45:03 PM
I think the problem here is peopel haven't been RPing enough to be able to stand things happening to their pwecious widdle characters that they don't want happening to them.

Well, technically speaking, this is a "bunny bullshit." This is NOTHING like the kind of asshattery that Thirtyfour's referring to, this is a different case.

Well, the only solution is to make deliberate, forced concessions.

I, personally, will embrace this opportunity with open arms.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 10, 2009, 12:48:16 PM
didn't exaggerate

the only one being an asshat in the RP was I, so the GM decided to be an asshat too
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 10, 2009, 12:51:25 PM
didn't exaggerate

This isn't about exaggeration, your case is just being an asshole.

I fail to see how MTG is pulling off bullshit especially when he can easily devise a way to counter-act what he's introducing. :3
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 10, 2009, 01:12:31 PM
This is my impression of the reactions to MTG's genderbend post:

(http://img23.imageshack.us/img23/9394/bawwwwwbunny.jpg)

it's just a game, lighten the fuck up

Wow! Uh, I actually agree for some reason. Besides, ONE of those pills in Eirin's possesion has to be the way back.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 10, 2009, 01:21:11 PM
Besides, ONE of those pills in Eirin's possesion has to be the way back.

PEELZ HERE
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 10, 2009, 01:35:40 PM
it's just a game, lighten the fuck up

seconded
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 10, 2009, 02:08:51 PM
I so far haven't been dissapointed in MTG's choice of events, I hardly doubt he can be called an asshole. He dismanteled the Sky FailRay ship in a rather original way and inmediately throw us back at the shrine with a nice underground mystery to explore.

I am going to throw this entire keyevent into 'Mokou bashes Taihou and the rest'-storyline. Because Mokou is a bitch. So her true nature will be revealed here. I wouldn't be suprised if E-mouse will start rampaging with Yukari molesting the (fe)males.

I'll write my post tonight, right now I am way too busy.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 10, 2009, 05:00:16 PM
Yikes, every time I hear derogatory words I feel one of Reimu's needles pierce my heart, even if they weren't exactly directed at me....though considering it was my post that caused all the cussing and negative sentiments to start flying around.... ^^;;;;

As I said, exceptions granted. You get to stay male and laugh at those who turned female. Just make sure you don't eat the breakfast served for whatever reason. The food's been spiked by the three mischievous fairies.

But as some people pointed out, it's a game, it's supposed to be fun. Really, give the idea a chance. You don't have to take things too seriously ^^

Btw, Helepolis, let me know if you need to me to edit out Taihou's transformation in that last post.

Right, my final exams are rapidly approaching (one week's time) so I may be posting a little less for a while. I might relay plot suggestions to the other GMs/Co-GMs (currently Trance, Xan, and E-mouse) but otherwise they'll decide things amongst themselves....I hope... (sorry that I didn't give an earlier heads-up, though I did say early last week that I'll be quite busy ^^;;). Off course, you're also free to discuss ideas for potential plots amongst yourselves. Post here or go to the chatroom.

Let's see, plans for day 4 - maid training for all partners. Day 5 - shrine maiden training for all partners. Plenty of opportunities for random antics. Thus later they'll be able to alternate between the two roles as required.

Plus a few random events for day 4....
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 10, 2009, 06:10:45 PM
Well my original post of images was taken down so i moved them here (http://www.shrinemaiden.org/forum/index.php?topic=55.msg10134#msg10134) instead haha

Hopefully a visual representation would help motivate or something? Enjoy guys ^_^ hehe.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 10, 2009, 07:35:54 PM
- - -
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 10, 2009, 09:19:37 PM
Looks like I found a secret passage. Where it will take us will have to wait. I just wanted to get over with this part, but as you can see, I'll have to finish up my day 3 with fillers.

Maybe it could be related to the RAI Force? I'm open for ideas here while I do some fillers.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 10, 2009, 10:39:37 PM
If it comes down to people trying to beat up Eirin, McWallace will come down on them. Hard. Eirin is a lunarian that was not trained in a Earthling's Western style medicine. That means she never took the Hippocratic oath. You see what kind of a fight it will be. Also, I already mentioned tentacle pills. Tentacles plus magical girls...

McWallace and Eirin are ready and waiting for your assault.
Being outnumbered 10 to 1 is a nontrivial disadvantage. But yeah, we'll see how this pans out.

Now to try and finish my catchup flashbacks...

EDIT: Etch, Marx and Cirno are not getting into the shrine, let alone the Covenant underground, without being detected. First, the alarm system activated from a deliveryman. An unannounced fairy and her mana battery would be at least as unusual. Second, if Marx is male, anyone that sees him is going to notice very quickly that he's unfamiliar and worth interrogating. Even if he's (apparently) a renegade and essentially on our side.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 10, 2009, 11:02:19 PM
Uh, In the Profile, Marx is just the nick name the real name is Marylin Dyrnara, a female character.

While she is renegade, I have plans for her to join at a later time.

As for the alarm system not going off, she excels at stealth. She would not be detected.

Anyway's I'll have some people follow her. Just a sec

Edit: Ok, done.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 11, 2009, 01:52:33 AM
When I said "Ready and Waiting," I meant entrenched position.

Eirin is in Team Lunatic's room(492) preparing more drugs to try out on Mitaka. She is wearing Lunarian power armor with a tiny mana generator in it. It has psychic connection hooked up to machine dartguns loaded with a powerful sedative. This sedative is a one shot knockout drug for anything Less powerful than a greater youkai. Then it is as many shots at it takes. While one dart will knock out a human in one shot, one hundred more shots will have no further effect. (Indeed a miracle of Lunarian medicine)

Jalal has a different suit of power armor. It transforms as the user does. This suit also allows the tentacles he grows to in turn grow sharp blades when and where they are needed. With Eirin able to sew someback up with casual effort, he has no qualms about lopping off limbs. After all, The injury isn't going to be permanent. He is helping Eirin out. When I said he's coming down hard, I meant hard.

The hallway leading to them has movement sensors, heat sensors, magic sensors, cameras, and those dart guns. The room is a suite at the end with a hallway. Eirin's lab is thought to take up the entire fourth floor, but she is only using that one suite at the moment. That said, One would have to ingore the do not disturb sign and a locked door to enter the hallway. The locked door has a video phone.

This is to make the battlefield a bit more favorable for team Lunatic when the charge happens.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 11, 2009, 05:24:48 AM
TEAM MERGE REQUEST:


Etch, if you don't mind, I request a team merge of Marx's team and team TOURIST.

You can stay at Tourist Helpers and Amarillo will pick you up.(During the afternoon or evening of day 4.)

(Why is the above statement looks like a mission briefing or something...)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 11, 2009, 12:49:08 PM
It seems that Ramus and Pedo signed up. I wonder what they'll do...

Also, I guess I'll go and start with the rest of Day 3. This will include:

-Merlin wakes up.
-Merlin explains situation with her sisters
-Merlin officially befriends Gpop
-Buy stuff from the village/Rinnosuke
-Learn some magic with Jan and Patchy
-Go back to ruins and Merlin and Gpop find themselves alone with Komeiji sisters are somewhere else.
-They sleep.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 11, 2009, 12:58:23 PM
Puyoh, it's Arreku again!

Arreku for the time being is quite disconnected from the rest of the story (seems to be the only OOTB character at the moment...), so don't start directly using him. Both him and Kisume are clueless about what's going on, all they know is that they get weak when they are seperated enough.

However, a cameo or two will be good for the time being until I can get him integrated with the rest of you.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 11, 2009, 05:12:48 PM
TEAM MERGE REQUEST:


Etch, if you don't mind, I request a team merge of Marx's team and team TOURIST.

You can stay at Tourist Helpers and Amarillo will pick you up.(During the afternoon or evening of day 4.)

(Why is the above statement looks like a mission briefing or something...)

evening I suppose, but elaborate on Team Merge.

Does Marx's Team get absorbed or do they simply hang around?

In other words, can I still contro Marx and Cirno?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 11, 2009, 05:22:03 PM

(Why is the above statement looks like a mission briefing or something...)

I tried to be detailed in case someone decided to attack my team while I wasn't looking.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 11, 2009, 07:35:46 PM
Ramus, Pedonymous, welcome aboard and have fun.

Let's see....general housekeeping for today...

update charater list - done
update team list - done

I would like to remind everyone that we have a chatroom - http://www.tinychat.com/d5na

I'm there occasionally. So are a number of other players. Do visit. It's a good place to discuss future plans, plots, or just chat and get to know your fellow players in general.

evening I suppose, but elaborate on Team Merge.

Does Marx's Team get absorbed or do they simply hang around?

No, no, it just means you're going to be going out together as a big group. I did say that you have to be in at least groups of 2 or 3 teams at all times.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on May 11, 2009, 07:44:46 PM
Catching up on events; I have a good idea about what I need to do and where Jan should end up, but it may take a whole for me to post. Sorry about not giving anyone a heads up about my absence this weekend. Long story short, I went to an anime conventions and I thought I'd have internet access when I didn't.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 11, 2009, 08:17:17 PM
Once I'm done my latest entry, feel free to do what you please with Arreku, meaning you can do what you can recruit him into your team, have a brawl with him, ect. Just be sure to abuse him as much as possible (in this way, or that way... Experimentation is a must.)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 11, 2009, 08:22:39 PM
MTG i just thought of something....It would be hilarious if someone partnered up with Kikuri XD hahaha

SPEAKING of that......she's from Gensokyo.......so is she mana dependent on something or someone? haha.  I dunno if you thought about that or had somethin in mind but just curious is all hehe.
Though i doubt we should know that information of course hehe.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 11, 2009, 08:29:09 PM
Same thing I am wonder Kojiro/Kajira. But I prefer MTG keeps this a secret untill we actually bump into her during major event. He should let us speculate in the meanwhile. Afterall, this is a discussion thread no? >=)

Speculation:
Yes Kikiru seems to be a true mysterious lady. Perhaps she abuses spiritualforce from all RAI soldiers like draining them each day to death to keep herself alive. I just hope they don't have "mana regenator" because that would be overrated and lame =P. I also doubt she has a partner. So far she seems to be operating solo. Unless she corrupts people to work under her, that would be like being her "partner."

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 11, 2009, 08:41:32 PM
Two possibilities on the Kikuri mana requirements thing:

1. As implied in my Hakurei Shrine post, she might be possessing the actual girl that she's hanging off of. This could very well include mana drainage.
2. She is sort of siphoning off absurd amounts of mana from the springs she's taking over. How she reached that point is a better question.

And Etch, I really hope that's your last character, since it's getting really absurd. Do Frank and Caboose have anyone? I haven't been following closely. Or are they just side characters for Austin or something? In which case I'm curious as to their purpose or importance.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 11, 2009, 08:51:44 PM
- - -
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 11, 2009, 11:00:45 PM
If it goes to maids, I expect this transformation for Jalal

http://www.youtube.com/watch?v=GpPeY5PSpXE (http://www.youtube.com/watch?v=GpPeY5PSpXE) complete with sound.

I'm okay with you taking him for the task. Though if you do use him, would you rather I tell him that there is not going to be an assault on Eirin or you deal with that?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 11, 2009, 11:19:13 PM
evening I suppose, but elaborate on Team Merge.

Does Marx's Team get absorbed or do they simply hang around?

In other words, can I still contro Marx and Cirno?

You can still control Marx and Cirno
However, the Mana acquirement of Marx will lower a little because of Amarillo's Ability, which is good for you.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 11, 2009, 11:37:05 PM
Ok then. Let me just get Marx and Cirno over there.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 12, 2009, 03:08:42 AM
Once I'm done my latest entry, feel free to do what you please with Arreku, meaning you can do what you can recruit him into your team, have a brawl with him, ect. Just be sure to abuse him as much as possible (in this way, or that way... Experimentation is a must.)

Hmm, maybe my secret passage could lead to someplace near your house? Assuming that it isn't too close to the shrine.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 12, 2009, 03:26:19 AM
It's in the middle of town, go right ahead! I suggest finishing off where I left off though, to prevent plot holes.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 12, 2009, 04:20:33 AM
I should really post something...I have it half finished in a txt. document, but I always get distracted with other things on the internet. Bah, this always happens when I'm in an RP...

I'll probably pull another somewhat useless post out my ass sometime tonight, I dunno.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 12, 2009, 04:32:13 AM
Good luck, I'm going to bed. I wanna see what's been done with Arreku in the morning, Gpop.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 12, 2009, 06:28:08 AM
If it goes to maids, I expect this transformation for Jalal

http://www.youtube.com/watch?v=GpPeY5PSpXE (http://www.youtube.com/watch?v=GpPeY5PSpXE)

I'm okay with you taking him for the task. Though if you do use him, would you rather I tell him that there is not going to be an assault on Eirin or you deal with that?
There will be no on assaults on anyone. It is going to be comedy and fun. Nothing serious cause else that would be a storyshift. And by (ab)using I meant more like mentioning your characters and putting them in a scene where everybody else then continues to control. I am not going to activly play them, that is up for the original users.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 12, 2009, 08:13:36 AM
Hmm, maybe my secret passage could lead to someplace near your house? Assuming that it isn't too close to the shrine.

You are too late.

However you still have chance.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 12, 2009, 11:15:03 AM
Aah, you messed it up!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 12, 2009, 11:22:20 AM
Aah, you messed it up!

I JUST altered the exit of the tunnel, everything after that will not change.

I mean, GPop can walk or by whatever means, to your home. After exiting the tunnel and punch Amarillo on the face(without knowing it at the time),
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 12, 2009, 12:14:48 PM
I JUST altered the exit of the tunnel, everything after that will not change.

I mean, GPop can walk or by whatever means, to your home. After exiting the tunnel and punch Amarillo on the face(without knowing it at the time),
I mean, it's alot less likely and doesn't make much sense if he gets to my house like that, rather than mysteriously showing up in my backyard...

And remember, Arreku is sitting on the shrine's roof at this exact moment, so Gpop is putting distance between himself and Arreku; technically, you're closer. At this point, it would be most likely that either you find him out, or he's discovered by everyone in the shrine...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 12, 2009, 12:29:17 PM
I JUST altered the exit of the tunnel, everything after that will not change.

I mean, GPop can walk or by whatever means, to your home. After exiting the tunnel and punch Amarillo on the face(without knowing it at the time),

Correction! You altered ONE exit. I was planning on multiple exits before then, so if anyone discovers the tunnel, they wouldn't know which exit to take to find them. Well one of them could be the shrine. That'd make sense, but I can still plan the other exit near Arreku's house =/.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 12, 2009, 12:36:19 PM
Correction! You altered ONE exit. I was planning on multiple exits before then, so if anyone discovers the tunnel, they wouldn't know which exit to take to find them. Well one of them could be the shrine. That'd make sense, but I can still plan the other exit near Arreku's house =/.
But... you already got out of the tunnel... Why would you need to use it again?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 12, 2009, 12:38:42 PM
But... you already got out of the tunnel... Why would you need to use it again?

We had a choice of choosing one of the many exits. Now we'll go back and explore the other exits =/.

All this would be told when I post my part though.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 12, 2009, 01:38:39 PM
We had a choice of choosing one of the many exits. Now we'll go back and explore the other exits =/.

All this would be told when I post my part though.
I see, I see...

Feel free to send Arreku and the others home, then.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 12, 2009, 02:27:16 PM
There will be no on assaults on anyone. It is going to be comedy and fun. Nothing serious cause else that would be a storyshift. And by (ab)using I meant more like mentioning your characters and putting them in a scene where everybody else then continues to control. I am not going to activly play them, that is up for the original users.

I'm for it.

Guys need to read moar.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 12, 2009, 03:52:35 PM
I'm imposing a 3 character maximum limit for the time being. That includes your RAI force character. That also includes additional characters who aren't partners.

This is due to the fact that we have too many characters at the moment, some of whom are rather ill-defined and lacking development. Rather than adding characters you should focus on developing your existing ones...AND THEIR PARTNERS! Seriously, I'm surprised at the lack of development for a lot of the partner characters. I know I'm one to talk myself. I haven't developed my characters much myself. I would blame it on the fact that I'm also charged with advancing the story, but that'd be a poor excuse on my part. I'll work harder on that from now on and I encourage everyone to do the same.

If any further issues arise then please post them here and discuss it amongst yourselves. We have 3 other GMs to help resolve issues. Please cooperate with them. I'll name them again - we have TranceHime, Xan, and E-mouse.

I may not have much time to respond to each and every PM for a while so I'd appreciate it if you all could resolve issues amongst yourselves and only PM me if things get out of hand...at least for a while until I finish my exams. Thanks. I appreciate it. Sorry for the current state of affairs but exam preparations are seriously draining my time.


EDIT:
WE DON'T HAVE ANY FUNCTIONAL MANA GENERATORS OTHER THAN THE ONE UNDER THE SHRINE!
Just thought I'd mention that before we get any more plot holes.
Secondly, pocket-sized mana-generators are still in experimentation (on the government side) and are not yet available for widespread use.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 12, 2009, 04:01:46 PM
I will be writing my story post then in the meanwhile about the 3rd Mokou challange. I will be involving everybody which got transformed and were involved in the Saniwa-shrine/inn living room. ( Except for Alex I think who evaded it because it would mess up his story ).
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 12, 2009, 04:13:22 PM
I hand wave the power armor and attached equipment away. They never happened.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 12, 2009, 04:16:12 PM
.......Etch...yes, I'm nagging again.......

Is that hole in the ruin's ceiling necessary? In fact, what was the point of Marx sneaking into the ruins to steal the mana generator? It'd be too big for her to carry or steal. Plus she went back to her room in the inn after? After attempting to steal the inn's mana generator and alerting two members of Team Gensokyo to her plan...?

How did she sneak into the ruins in the first place? When I explicitly mentioned that we have a duplex barrier courtesy of Sanae and Reimu plus Covenant alarm systems courtesy of Nitori and Rika?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 12, 2009, 04:17:08 PM
I hand wave the power armor and attached equipment away. They never happened.

Oh?

*reads further up and notices what you're talking about*

Oh, thanks, I appreciate it ^^
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 12, 2009, 04:24:34 PM
HEY, ETCH!

So we were talking in the chat earlier, and, well...

(11:47) ** E-mouse joined the room
(11:47) * E-mouse headbutts MTG on general principle
(11:52) MTG: *puts on a pair of oni-horns and headbutts E-mouse*
(11:53) MTG: *sigh* yesterday it was pirates, today it's 'too many characters' ^^;;
(11:53) E-mouse: I think 'too many characters' is a problem we've been having since the start :V
(11:53) Nemo Ma: Now we have like 19 writers
(11:54) MTG: yeah, I should've put a cap on it from the very beginning
(11:54) MTG: oh well
(11:54) MTG: I've PMed Etch and discussed the issue with him
(11:54) E-mouse: Also, he should note that we don't need an action scene every six hours
(11:54) Nemo Ma: I'l get Cirno by the evening, BTW
(11:54) MTG: if only I had implemented profile approvals in this RPG...
(11:55) MTG: try not to steal her....I don't want Etch hammering on my inbox....^^;;
(11:55) MTG: discuss it with Etch first ^^;;;
(11:55) MTG: please....?
(11:55) Nemo Ma: I'll not steal = =
(11:55) E-mouse: There's been talk in the discussion thread. I think it'll go fine.
(11:55) MTG: ok
(11:55) Nemo Ma: Just Borrow = = And when need to.
(11:55) Nemo Ma: When we need a big DPS = =
(11:56) E-mouse: I'm more worried about Jer exploding at the damage to the Covenant base once he gets today's events explained to him.
(11:58) E-mouse: \o
(11:59) MTG: which covenant base?
(11:59) Nemo Ma: eh?
(11:59) Nemo Ma: Oh, well
(11:59) E-mouse: The one under the shrine; the last story post I read involved Marx blowing up a ceiling there to escape -_-
(11:59) MTG: ....
(11:59) MTG: WHAT?!
(11:59) MTG: HE DID WHAT?!
(11:59) E-mouse: Yyyyyyyyyyyeah
(11:59) MTG: %#!#%^@(#%(@#&*%(@*
(11:59) MTG: THAT'S IT!!!!!!!!!!!!!!

(12:00) Nemo Ma: er.. don't tell me you will use BANHAMMER
(12:00) Nemo Ma: Well, cute girls are always welcome
(12:00) E-mouse: http://www.shrinemaiden.org/forum/index.php?topic=100.msg10597#msg10597 the offending post
(12:01) MTG: ...I'm exhausted. Sorry, E-mouse, I'll leave it to you ^^;;

(12:02) MTG: I don't know what happened, or how it happened
(12:02) MTG: or if he has a justification for it
(12:03) E-mouse: He also got Marx into the shrine and then the covenant base undetected.
(12:03) E-mouse: I think he's just godmoding.
(12:04) Nemo Ma: You ever see Marx's profile?
(12:04) MTG: onto the shrine grounds undetected? nigh improbable with our duplex barrier and Nitori's Covenant safeguards
(12:04) MTG: into the Covenant Ruins? Impossible
(12:04) Nemo Ma: In the profile Etch described Marx have "Stealth" and "Dark power" or something
(12:04) MTG: AGH! *curses himself for not checking*
(12:04) Nemo Ma: Oh, come on, even a Jedi/Sith cannot become stealth
(12:05) Nemo Ma: without using a Mind Trick/ Masscare
(12:06) MTG: ..............I'm............dead............
(12:06) MTG: that post...........
(12:06) MTG: is.............
(12:06) MTG: ........killing...........me.............

Emphasis mine, but yeah
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 12, 2009, 06:37:53 PM
I think Etch needs a time-out from the story -_-.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 12, 2009, 06:54:15 PM
Too many characters, eh?

Godmoding, eh?

This calls for plot devices, and possible killing off of other characters in a battle.

To be determined...

EDIT: No one will die, some will leave though...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 12, 2009, 06:58:35 PM
I already murdered a half of you
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 12, 2009, 07:00:58 PM
I already murdered a half of you

EH?!? Already? Oh, wait the escapees from earlier. There were more to go around, but they're gone now.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on May 12, 2009, 07:37:29 PM
FINALLY got a post up, but I didn't do the dream thing I'd wanted to. I'll meet up with the rest of the (fe)males in a bit.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 12, 2009, 09:36:13 PM
- - -
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 12, 2009, 09:50:17 PM
current day -> within a reasonable timeframe

Nemoma jumping to 4 PM on Day 2 was a large part of the storyline segmentation problems then.

And yeah, Etch, I'm being an ass.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 12, 2009, 11:24:16 PM
Don't mean to sound rude or anything, but who the hell's Team Lucky Strike?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 12, 2009, 11:39:06 PM
I thought Team Lucky Strike was your RAI team, Erebus.

...though, I really have no idea why they are at the shrine...unless he decided to investigate since his orders are to search the town for Gensokyoites...but then his orders also include sticking together with other team members.

Unless, he went rogue or Yagi ordered him to split off.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 12:16:34 AM
This is... VERY confusing... I was going to just read the story thread, but... 600+ pages of text...

Is there anything regarding team Ahoge that concerns anyone?

EDIT: EHEHEHEHHHH, this maid competition is going to be FUN. Arreku is one of the most popular maids at the @Home Cafe (look it up), so he's very skilled at all these things (one has to be to please lonely businessman and perverted otaku). Team Ahoge will be taking a backseat for this on the roof (and outside the windows if necessary) to watch the fun, think of them as commentary. PLEASE PM ME IF YOU PLANNED TO HAVE SOMETHING TO DO WITH AHOGE, I AM WILLING TO ADJUST TO YOUR NEEDS.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 13, 2009, 01:50:43 AM
I think what we need to address right now is why the Covenant alarms haven't gone off (again) due to Marx, Arreku, or both.

Actually, do the timestamps sync up? The less-threatening Arreku could act as cover for Marx if we aren't going to deal with him right now...

But yeah, still playing asshole on that one because "what."

Let's say that MTG has veto power for parts of character profiles that are substantially out of line.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 13, 2009, 02:02:49 AM
Ok, done.

Hopefully, no one dies this time around. ( That means you Pedonymous. NO KILLING. Just have characters explain themselves and everything should be ok. )
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 02:14:29 AM
BAHAHAHA, metal against the electrically charged Arreku? Bad idea...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 13, 2009, 02:16:44 AM
Thank god for insulating grips.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 13, 2009, 02:22:05 AM
...um, I read the profile and your three latest story posts. Where is the electricity?

Edit: Okay, I checked again, but when did he sprint?

Edit2: Also, what about his team members, since that sort of a thing would be considered an attack. If Arreku attacks while the other two have swords at their throats(the sharp part btw), I don't see a way for them to survive without help from the Gensokyo faction, who you just attacked.

Edit3: Wait a moment? a body massage? (http://www.youtube.com/watch?v=habjK3ghz_4)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 13, 2009, 02:47:12 AM
I'm going to post my next part tomorrow at school. I'll make myself meet you guys before I explore the passage even more.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 13, 2009, 03:11:14 AM
Um... When did Ria become a guy? She happens to have many guns on her person. She would have killed the attacker quite quickly with another gun.

Also, everyone there is a girl now, thank's to the breakfast scene. If you read the thing

Edit: Also, the gun and the sword weren't touching. Static electricity takes only one path, and it's the quickest one to the ground.

Also, Ria would be a lot more foul-mouthed after that bit and wouldn't give Arreku the opportunity to hurt her again(read: kills him.)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 13, 2009, 03:13:20 AM
EDIT: EHEHEHEHHHH, this maid competition is going to be FUN. Arreku is one of the most popular maids at the @Home Cafe (look it up), so he's very skilled at all these things (one has to be to please lonely businessman and perverted otaku). Team Ahoge will be taking a backseat for this on the roof (and outside the windows if necessary) to watch the fun, think of them as commentary. PLEASE PM ME IF YOU PLANNED TO HAVE SOMETHING TO DO WITH AHOGE, I AM WILLING TO ADJUST TO YOUR NEEDS.

He's skilled at that probably eyeing Arreku's profile.

But he didn't get raped when he was ten. :(

Hirowaza is going to be embarrassed to hell...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 03:19:16 AM
Um... When did Ria become a guy? She happens to have many guns on her person. She would have killed the attacker quite quickly with another gun.

Also, everyone there is a girl now, thank's to the breakfast scene. If you read the thing

Edit: Also, the gun and the sword weren't touching. Static electricity takes only one path, and it's the quickest one to the ground.
Oh... Wasn't Ria the one with the sword to Kisume and Kaigomi's throats? Maybe you should have specified their positions and stuff more...

Also, I preform a handwave! Arreku made a tiny hop off the roof to ensure it would hit (I'm assuming) Caboose and Frank...
Edit2: Also, what about his team members, since that sort of a thing would be considered an attack. If Arreku attacks while the other two have swords at their throats(the sharp part btw), I don't see a way for them to survive without help from the Gensokyo faction, who you just attacked.
We haven't attacked the Gensokyo faction yet, but we WERE planning to. Also, lightning reflexes easily take care of shocked (ahaha) opponents.

I also explicitly mentioned that he was very fast and agile, did I not?

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 13, 2009, 03:48:25 AM
We haven't attacked the Gensokyo faction yet, but we WERE planning to. Also, lightning reflexes easily take care of shocked (ahaha) opponents.

I also explicitly mentioned that he was very fast and agile, did I not?

Prepare to get owned.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 13, 2009, 03:54:14 AM
I'll post Ria's reaction in California's morning.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 13, 2009, 03:55:32 AM
We haven't attacked the Gensokyo faction yet, but we WERE planning to. Also, lightning reflexes easily take care of shocked (ahaha) opponents.

I also explicitly mentioned that he was very fast and agile, did I not?

Seconding Xan. :)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 13, 2009, 03:56:15 AM
We haven't attacked the Gensokyo faction yet, but we WERE planning to.

Be prepared to face the very worst of Eirin's shady new drug and Jalal in general. Expect to lose many limbs. (Five might not be enough)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 13, 2009, 04:08:29 AM
Also, when I say owned, I mean used as an archery target.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 04:09:09 AM
Oi, a) nobody dies (or is de-limbed), and sex-change wouldn't be much of a problem... However, I will prepare to be owned and own back, you'd be surprised at how hard Kaigomi can push Arreku, and how this directly affects his determination... It's a battle of will! Also take note of "planning to", Arreku's spite toward Reimu can easily be cleared up.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 13, 2009, 04:10:31 AM
Oi, a) nobody dies (or is de-limbed), and sex-change wouldn't be much of a problem... However, I will prepare to be owned and own back, you'd be surprised at how hard Kaigomi can push Arreku, and how this directly affects his determination... It's a battle of will!

Ok, Hirowaza is going to reach OP mode far earlier than anticipated if you push this...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 04:18:02 AM
Gack! I edited my post! We can be friends if we talk it out! Think of being his superior, he'd do anything for you!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 13, 2009, 04:26:05 AM
Gack! I edited my post! We can be friends if we talk it out! Think of being his superior, he'd do anything for you!

Coward...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 04:32:06 AM
I actually had the intent of joining with the rest of you the entire time, but if you'd rather fight than add a unique and powerful (not to mention an excelent comedy act) to your team, suit yourself... (I really wanna play with you guys...)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 13, 2009, 04:35:25 AM
I actually had the intent of joining with the rest of you the entire time, but if you'd rather fight than add a unique and powerful (not to mention an excelent comedy act) to your team, suit yourself... (I really wanna play with you guys...)

I was joking >_>
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 04:39:43 AM
Y-you can't joke like that with text!!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 13, 2009, 04:42:12 AM
Y-you can't joke like that with text!!

I think I just did. Want to make something of it? :b
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 04:43:38 AM
I need to go throw up...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 13, 2009, 04:44:40 AM
I need to go throw up...

Uhh...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 13, 2009, 04:49:08 AM
I don't think attacking the shrine is a very wise move, dude. Perhaps, if I had different orders for Shinjiro you probably would have a bit of magical back up (Type-Moon Magecraft anyways), but whatever, s'your funeral.

Wait, wut? So...you attackin' or not?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 04:56:52 AM
"WERE planning", does nobody get that? Arreku can easily be recruited through persuasion. Plain and simple.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 13, 2009, 06:13:24 AM
Putting aside Xan's verbal barbs there...

Pedo, the lesson here is "look before you leap."
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 13, 2009, 06:29:10 AM
Don't mean to sound rude or anything, but who the hell's Team Lucky Strike?

You are not rude. You are pointing out the mistake which pleases me so I can fix these bloody mistakes I made after a long chat session. It should have been: Team Makai. I will correct it asap.

If more weird things occur, let me know.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 13, 2009, 10:54:21 AM
Putting aside Xan's verbal barbs there...

Pedo, the lesson here is "look before you leap."

This.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 10:58:15 AM
Ara... But he would react in that situation like that, but discussion is required. I'll make up for it.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 13, 2009, 11:12:55 AM
Ara... But he would react in that situation like that, but discussion is required. I'll make up for it.

It up to you, really.

Besides, Arekku's entire character would, theoretically, offend my character's own.

So... Expect some tension anyways whether you like it or not.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 12:06:34 PM
It up to you, really.

Besides, Arekku's entire character would, theoretically, offend my character's own.

So... Expect some tension anyways whether you like it or not.
I never noticed this, but... they're so similar!

But I guess a girl/boy of similar build as you would be offensive, wouldn't it?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 13, 2009, 12:07:20 PM
I never noticed this, but... they're so similar!

But I guess a girl/boy of similar build as you would be offensive, wouldn't it?

No, not because of that.

It's because Hirowaza was raped because of his build.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 12:08:35 PM
No, not because of that.

It's because Hirowaza was raped because of his build.
Oh now I feel bad.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 13, 2009, 12:17:53 PM
Oh now I feel bad.

When he was 10 years old, to boot. He has a right to be traumatized when he sees people like that...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 12:25:51 PM
When he was 10 years old, to boot. He has a right to be traumatized when he sees people like that...
On the bright side... Plot devices...!

...No, not really... I guess... :(
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 13, 2009, 01:31:19 PM
I'm surprised that no one in the shrine is questioning my disappearance.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 01:40:33 PM
EXCELLENT, ETCH-E-SKETCH. EXCELLENT!!

Ah, that got my blood pumping, so vivid!

What do you propose happens next?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 13, 2009, 01:42:27 PM
I'm surprised that no one in the shrine is questioning my disappearance.

There is no plotholes

remember Amarillo was fishing, and fishing took a lot of time.

Actually when she head back to the shrine ruins it will be after 1130AM, so there is no plothole. She's been fishing for two hours.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 13, 2009, 01:47:21 PM
I'm surprised that no one in the shrine is questioning my disappearance.
because being away a few hours is totally a disappearance

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 13, 2009, 02:52:23 PM
I'm surprised that no one in the shrine is questioning my disappearance.

Well you were in the undergrounds ruins together with amerillo. Alot of people are "dissapeared." Because not everybody wanted to be involved in the genderbending.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 13, 2009, 02:55:06 PM
@Jan-san: It would be advantageous if we were to co-ordinate some things for Helepolis' post in the meanwhile. PM or TinyChat should be fine, better now since I am off to HK on Friday til Wednesday, so reduce activity from me.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 13, 2009, 03:13:55 PM
No no no. I'm assuming that everyone else is at the shrine, right?

But no one other than Amarillo has seen our team at the shrine, especially with the maid thing going on now. I believe we're the only team not there.

Well no one questioned Jeremy as well so I guess this was expected than =/.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 03:26:32 PM
Remember, Ahoge has been captured, so that may mess up some events...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 13, 2009, 04:29:55 PM
Soemone needs to put a list of these newfangled team names (and who's with who) in the sign up thread or something. I know a few of'em, but I can't keep up with all of'em. That said, I'd like to point out that the list of touhous in the profile thread needs to be updated(again), some of the touhous that are still listed as 'avalible characters' are taken.

I'm probably being a nag or something, sitting back here complaining about pointing out petty shit that's totally off the point of what's being discussed, but I just thought I'd point this out. Take it how you will.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 13, 2009, 04:47:54 PM
The newfangled team names are in the first post of this very thread. It gets updated whenever a new team forms.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 13, 2009, 05:03:59 PM
Huh, well then disregard what I posted before then.

I suppose, this is why I keep my mouth shut sometimes.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 13, 2009, 08:37:01 PM
Etch, delete that damn post.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 13, 2009, 10:41:03 PM
Okay.

Etch and Pedo's recent posts did not happen.

Period.

New rule: Unless otherwise specified, we have no ammo.

I am inconceivably angry about this.

I am this close to declaring the whole RP on standby until after MTG finishes finals.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 13, 2009, 10:51:04 PM
*sigh* deleting...

Edit: Ok done.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 13, 2009, 11:12:16 PM
I think Etch needs a time-out from the story -_-.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 13, 2009, 11:13:57 PM
I think Etch needs a time-out from the story -_-.

 >:(
...
 :'(

Cruel... just tell me where the line is drawn and I'll do my best not to cross it. Seriously.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 11:34:53 PM
Okay.

Etch and Pedo's recent posts did not happen.

Period.

New rule: Unless otherwise specified, we have no ammo.

I am inconceivably angry about this.

I am this close to declaring the whole RP on standby until after MTG finishes finals.
Uhh... WOW.

Delete down to sitting on the roof?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 13, 2009, 11:58:06 PM
Wait... NO GUNS?!?!?

:ASJHDLSAHFK:HDFJH:FHAS:DFHL:SAKHDF:LSHDFLKDSLKJFBKLJHGVDWILGKJDSBFK:JCKBLKBDL:KFHBD:KJB:KJFBDS:KLJF

There goes the whole point for Ria. Marx not so much, as her gun runs on MANA.

Oh well, Ria has other tricks up her sleeves, not involving guns.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 13, 2009, 11:59:37 PM
Wait... NO GUNS?!?!?

:ASJHDLSAHFK:HDFJH:FHAS:DFHL:SAKHDF:LSHDFLKDSLKJFBKLJHGVDWILGKJDSBFK:JCKBLKBDL:KFHBD:KJB:KJFBDS:KLJF

There goes the whole point for Ria. Marx not so much, as her gun runs on MANA.

Oh well, Ria has other tricks up her sleeves, not involving guns.
You've still got a bit of cleanup to do, your most recent post, and the one where they engage Ahoge...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 14, 2009, 01:50:28 AM
...With all due respect, didn't the Sky Ray have a manufacturing facility capable of producing ammunition for said guns?

I was mad about memory hacking. I liked the guns. Especially the Ripper which only got one mention.

Since everyone ignores Team Lunatic's presence in the Dining room, I think I'll also engage Team Ahoge. Warning, I'm not as nice or civil as Team Pirate.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 02:00:15 AM
...With all due respect, didn't the Sky Ray have a manufacturing facility capable of producing ammunition for said guns?

I was mad about memory hacking. I liked the guns. Especially the Ripper which only got one mention.

Since everyone ignores Team Lunatic's presence in the Dining room, I think I'll also engage Team Ahoge. Warning, I'm not as nice or civil as Team Pirate.
Wut? Whut? WUT?

I'm not armed! Kisume and Kaigomi can't fight! A giant airship versus a scrawny zappy boy!

...

I'll try my best.
(Prepare for weird, scientifical powers, such as Arc Waves and Static Propulsion via electromagnetic waves.)

I'll allow you to engage me first, starting from the scene where Ahoge is sitting on the roof (disregard the battle with Etch).

I want it done ASAP, I'm itching to write!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 14, 2009, 02:19:14 AM
MWAHAHAHAHA, Eirin will still be merciful though...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 02:33:20 AM
LET'S GET READY TO RUMBLEEEE!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 14, 2009, 02:43:53 AM
I'm no chivalrous man. Arreku does not have extreme arrow perception among his powers. I told you I'm less civil than Team Pirate.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 02:51:56 AM
My god, that was hardly fair.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 14, 2009, 02:53:53 AM
It's called sneak attack with a silent poisoned weapon, from behind.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 14, 2009, 03:02:31 AM
Etch Analysis:

Ok, it wasn't some much of a rumble as it was a capture.

Mad, I have several comments for you. First of all, you have an extremly weird mind. Second, not as civil is putting it rather lightly. Not very chivalrous? No shit sherlock. THe drugs used are not very merciful, quite frankly. However, I do not want to know what is used when Eirin is merciless.

Pedon, your first and only mistake here was that Madness went first. You'd think that someone who calls himself Madness Chaser, emphisis on Madness, he would come up with some weird-ass shit, like those drugs. You had it easier when I did the stuff, quite frankly.

Good luck in your counter-action. I can't wait to see how you get out of this one.

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 14, 2009, 03:07:55 AM
The drug was to weaken his mental defenses to the interrogation. I really didn't see how Ahoge could have gotten the first blow seeing as how before my post, Team Lunatic was in the dining room, where many other capable warriors were.

Eirin and Jalal would attempt to sneak up on a possible intruder. Seeing as how he had a bucket-loli with him and he was already engaged with Team Pirate(admittedly with Ria having the advantage, though Jalal would expect such a person that would prompt Teams Pirate and Shakin(especially Shakin) to draw weapons would be a threat that must be dealt with), they would decide that it was safer to subdue him with a sneak attack. A silent and drugged sneak attack.

Edit: Also, I expect something related to the nightmares to pop up. If Team Ahoge starts asking questions Jalal will stab the asker with a knife and say "We are asking the questions here," with a German accent.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 03:26:18 AM
Well, I'm pretty pissed. I didn'nt think he was going to start of where Etch left off(I coulda sworn that I said to disregard that) instead of where I left off, which would have at least given them a sliver of a chance. And with the immediate hideous mindrape, Arreku, already being unstable, will spiral into insanity (Arreku and Kaigomi have been friends upwards of a decade, with his innocent disposition, something so much as hurting Kaigomi would send him into shock, let alone... That.), if this is gohng to be canon, Arreku will either commit suicide or join RAI, out of fear of hurting Kaigomi and Kisume. I am politely asking you to change this, or tone it down.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 14, 2009, 03:28:32 AM
I'll tone it down a bit and cut out Etch.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 03:30:53 AM
Whew, thanks.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 14, 2009, 03:33:52 AM
I'm pretty sure though that I specifically said the Arreku would have those nightmares wiped from his conscious mind(meaning that he cannot directly remember them while awake.)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 14, 2009, 03:45:00 AM
I toned it down somewhat. Is this acceptably toned down?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 03:53:28 AM
You REALLY don't wanna make friends with them, do you? Can the cavity search, Arreku would be devestated. TT__TT
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 14, 2009, 03:57:38 AM
In their mindset, a possibly hostile intruder appears. Subdue and remove anything that can possibly be a threat.

Arreku was unconscious for the body cavity search. He won't remember it. I would think that he find the OH GOD Bolts...In MY ARMS and nudity much more pressing.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 04:04:09 AM
Exactly... Godammit! Fine, I'll take it from here (but not without squick, that's for sure... :( )
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 14, 2009, 04:46:05 AM
Next storypost Taihou is going to do:
adminlogin
spawn unreali.rocketlauncher
spawn unreali.biocannon
spawn unreali.pulsegun
spawn unreali.enhanchedshockrifle
allammo
god
fly
ghost
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 14, 2009, 04:46:47 AM
Next storypost Taihou is going to do:
adminlogin
spawn unreali.rocketlauncher
spawn unreali.biocannon
spawn unreali.pulsegun
spawn unreali.enhanchedshockrifle
allammo
god
fly
ghost

I hope that was a joke.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 14, 2009, 04:58:47 AM
It was indeed a joke. Heavy sarcasm. You really think I will do such thing Xan?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 14, 2009, 05:43:42 AM
You really think I will do such thing Xan?

No. But some people here seem to be having trouble getting that...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: AJC on May 14, 2009, 06:10:42 AM
*slams his head against a desk* can we Get SOME consistancy here i've so far refused to post yet because people are that make no sense and are doing nonsenstical things

i know MTG says ignore it but damn gets damn annoying eventually.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 14, 2009, 06:39:42 AM
*slams his head against a desk* can we Get SOME consistancy here i've so far refused to post yet because people are that make no sense and are doing nonsenstical things

i know MTG says ignore it but damn gets damn annoying eventually.

Same here.

Seriously, ignore it.

Just follow the main storyline.

Search your feelings.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 14, 2009, 06:48:00 AM
I dunno, I think somethin needs to be done about it, people won't always stop doing things if you tell them 'Okay I'm just going to ignore you so don't go doing it again, y'hear!', if you want something to stop then take action, get tough, set things straight.

Unless we can trust other people not to go absolutely bat shit crazy with the main storyline.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: ES-Anthy on May 14, 2009, 07:24:31 AM
Also a note, Anthony is not restricted by the ammo situation due to being an outsider, and already having a decent stock of ammo in his wood cabin out in the middle of the forest, which no one knows about, but then the majority of it is rubber slugs (which is like 5 boxed of rubber slug shotshells), other than that all he has is around 20 rounds for the colt derringer, and about a box of 12 guage shot shells for the shotgun (which is 25 rounds). Good thing he doesn't use the gun very much and is more used to fisticuffs.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 14, 2009, 07:26:15 AM
Quote from: Xan
No. But some people here seem to be having trouble getting that...
I apologise for shocking people =.= but I am getting tired of this.

Hence why I asked MTG if this maid vs maid was a good idea. Not storywise but it does suddenly halts the posting so people can either catchup, figure out what excactly is going on and filter out people.

I seriously am still hammering on:
- Kill everybody with more than two characters in Gensokyo faction.
- Kill ANYTHING that messes up the "reality"

Can also someone explain me why the hell we got weaponry and that kind of hypertechnology. We were supose to be relying on our girls + individual powers. What the hell . . .
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 08:11:30 AM
Err, am I doin it right?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pesco on May 14, 2009, 09:31:15 AM
Okay.

Etch and Pedo's recent posts did not happen.

Period.

New rule: Unless otherwise specified, we have no ammo.

I am inconceivably angry about this.

I am this close to declaring the whole RP on standby until after MTG finishes finals.

Come on! Give me a reason to abuse my powers! ;D

A brief skim of this thread tells me maybe I should be reading up more often.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 14, 2009, 10:43:04 AM
Right, I'm supposed to be busy today, but the discussion thread is in an alarming state of disarray and E-mouse seems concerned so I've decided to step in. Right, Nagging time! I hate nagging, seriously, I do. But for the sake of the RPG, it must be done.

First of all, as far as I can see (through skim-reading), Pedonymous's posts so far are perfectly fine. I was thinking of some sort of comedic scene where the alarms go off and the team chases Arekku, Kaigomi, and Kisume up and down the inn, shrine, through the hot springs, through the dojo, etc. Would have been fun (if only I had the time to write it).

Etch's post was a little over the top, but the main issue is Madness' post. Am I the only one who thinks that was over the top? Would it be possible to tone that down and make it more...err...lighthearted? I would advise that you and Etch discuss it over again with everyone else. I think a chase scene would be more fun for everyone.

And Etch, get rid of that hole in the ruin roof. Seriously. I mentioned it twice - the ruins are made of a particularly strange novel material with the characteristics of both metal and stone. I doubt it'd give away to such a flimsy attack.

Right, regarding guns, let's avoid using them if at all possible. As someone up there mentioned, the point of the game is to rely on our own strengths and that of our partners. Think Fate Stay Night, Pokemon, Digimon, and stuff along those lines. Guns make things too easy. They lack honour and finesse.

I allowed it back on the Sky Ray because the environment sort of allowed for it. But at the moment we have no storage of guns or ammo. Let's pretend most of the conventional guns were destroyed when the Sky-Ray 'evolved'. The original Covenant crew didn't have much need for conventional weaponry. They used danmaku, magic, melee weapons or mana-based weaponry. If you're going to use weaponry, let them be swords or mana-based weapons. And use your common sense if you're going to use a mana-based weapon. A mana-based weapon will drain your mana. A mana machine gun would kill you as well as your target.

@Madness
The Sky-Ray's is now DEFUNCT. i.e. the Sky Ray has no source of power and thus we no longer have any use of its facilities. That is until we somehow manage to replace the mana generator. The old one's toast thanks to the dark mana. Therefore we have no ammo production facility or whatever.

@Gpop
10000 cat levels? Remember that in Touhou canon Sakuya only has about 73 cat levels. You can't be 130 times as strong as Sakuya at full strength when you claim to be a normal human being.

Let's see, anything else? Hmmm....

I'll try to post a story post later in the evening if I find the time.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 10:50:03 AM
Hooray, I like that idea alot better than torture and nudity... Madness, maybe there's a bit of editing to do...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 14, 2009, 11:07:43 AM
Quote from: Mind the Gap
Right, regarding guns, let's avoid using them if at all possible. As someone up there mentioned, the point of the game is to rely on our own strengths and that of our partners. Think Fate Stay Night, Pokemon, Digimon, and stuff along those lines. Guns make things too easy. They lack honour and finesse.
Was me and the only weaponry that should be allowed should be katanas / knifes or other more "realistic" items. Take Koji for exampe: He had katana long before thus he carries it around. Same goes for Hirowaza's switchblade which has been around. But popping out guns in Gensokyo is seriously not making sense.

I hardly see people developing anything yet and they draw out big mofo power without straining their own body or mind, especially like MTG said when one is an ordinary human.


Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 14, 2009, 11:49:17 AM
☢CAUTION!☢

Okay guys. Time to be a dick! Now that I think of it, I should probably explain the reason(s) for my unending rage at this sort of thing.

Three main things, plus an in-character note.

ONE: This was meant to be a 'low-powered' game from the start.

"You play as yourself" was meant to be exactly that: Plain old human dumped in Gensokyo with some modest learning from there. Not vampire demigod captain of Spaceship Yamato (for an excessive hyperbole).

The 'mana' requirements were intended to bring the whole game to this approximate level, including the lolhax residents of Gensokyo.

We've been failing at this since the start, obviously. But I've gotten the impression that MTG has tried, at least a little, to bring it back in line, or at least keep it limited. The Sky Ray demolition was a veiled, but explicit, action in this direction. More subtle is the Covenant base remaining at low power rather than handing out level 100 Yoshitsunas or, more relevantly, assault rifles.

This is to keep things interesting.

TWO: This is not an action movie. This is not a dueling arena.

We are not here to compare e-penises coming up with new and semi-plausible ways to say "I win" or "my guy is better." The story's style is not conductive to shit blowing up or guns firing off every half an hour, despite the constant diversions that apparently want it to be.

We're here to tell a story. To play with characters and their interaction, with dramatic events, and put together an interesting tale from them. 

Don't go bullshitting circles around one another. It tends to be an exercise in mutual frustration and/or annoyance, and it isn't entertaining.

THREE: This is a collaborative effort among the RPers. Yeah, you, the one reading the forum!

This means communicating with one another about what you're planning to do, and having their characters respond appropriately and reasonably. This means acknowledging the current situation in the game and taking the consequences of it into account for characters' actions.

This does NOT mean randomly filling other characters with bullets.

FOUR: This is a 'stealth' mission. We are not taking on the fucking world.

This is more of an in-character thing, and stupidity at our situation (or just me being Jer) may be an excuse, but considering that 1. we don't need to be found out and subsequently investigated or turned into lab rats in the outer world and 2. we're apparently up against someone with all of Gensokyo's power and then some at their disposal, plus plenty of high-level outer-world connections. Getting noticed would be a little like downing a few dozen active uranium grenades. I don't care if those don't exist.

...

Now. It's worth noting, and has made me feel very guilty, that much of my objection has come from in-character concerns that I currently cannot address, and matters of personal philosophy. But seriously. We keep going about this the wrong way far too often.

-----

...With all due respect, didn't the Sky Ray have a manufacturing facility capable of producing ammunition for said guns?

Apparently. But at this point I don't really care about this plothole.

Then again, since the ship ran on mana, wouldn't the guns have been made from it? With the ship's generator lost and the local one operating at jack-shit strength, well... basically what MTG said.

Quote
Anthony and shotguns

To be honest: 'No ammo period' was probably an overreaction. But 'clearance' for it is probably reasonable at this point.

In your case... considering the limited natural abilities, either a pistol with a good stock of ammo or a very restricted 'bigger' gun could be acceptable. Non-lethal rounds plus (very) limited ammunition could work.

Quote
Guns in general, again
Worth noting is that Japan has rather restrictive (http://en.wikipedia.org/wiki/Gun_politics#Japan) gun and weapon laws, making it unrealistic for a local to get away with it (interestingly, aside from a hunter's shotgun). Keeping them well-hidden in, say, the Covenant base, where they could only be used for extreme emergencies, would probably be a wiser idea. Unless we want the local police on our case as well as the yakuza.

---

Quote
Thread-locking

I'm not 100% certain about this, still, and I'm not the one to make the call. If MTG and a decent amount of the posters want to hold it off for a while, then maybe - but right now, no.

Quote
Right, regarding guns, let's avoid using them if at all possible. As someone up there mentioned, the point of the game is to rely on our own strengths and that of our partners. Think Fate Stay Night, Pokemon, Digimon, and stuff along those lines. Guns make things too easy. They lack honour and finesse.

Not to mention style.

Quote
GPop mana plothole/"what"
I have a possible plug for this, but I'm not sure if it'd work. Gpop, if you have an explanation in mind already, care to PM it to me and MTG?

Quote
oh on that note about characters...
While I understand not wanting to put every detail about your characters in your profile post to keep some surprises for other players, the GM should really know if there's anything that might be important to the main plot.

Of course, MTG has more than enough on his plate right now, but it could have helped if MTG has a good idea of what he's dealing with.

I also support the idea of "profile approval" to ensure that characters are reasonably appropriate to the setting and story.

......

Right then. Time to mope for causing so much drama.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 11:59:48 AM
Alright, I'm not posting any more until we figure out how we're going to integrate Ahoge into the Gensokyo faction (With as little bloodshed, rape, or mind-destroying as possible, thank you very much.)

I designed Arreku as a sweet, loving and sensitive character, being treated like this from the very beginning is just unacceptable.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: ES-Anthy on May 14, 2009, 12:00:52 PM
Ok then, this works, so just either natural abilities, melee weapons, mana based weapons, or conviential weapons like guns but limited to civilian class guns like a hunter's shotgun, with non-leathal ammo.
I can work with this, and I'll change a few things to adjust my character to this later since I can't do too much at school.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 14, 2009, 12:40:53 PM
@Gpop
10000 cat levels? Remember that in Touhou canon Sakuya only has about 73 cat levels. You can't be 130 times as strong as Sakuya at full strength when you claim to be a normal human being.

Gpop's mana level was supposed to be unique in this sense. But right now he has no power to control such a thing. He can not control the amount of mana he could carry, so it's fluctuating at an alarming rate.

And don't worry. He won't be able to solve it anytime soon. But it'll become very troublesome though, but not atm.

I was thinking of using this "secret passage" related to the RAI force. Of course, I won't fight them alone, and the exit could be located near the graveyard or wherever they all meet up. Or maybe it's a little too soon?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 12:56:29 PM
Gpop's mana level was supposed to be unique in this sense. But right now he has no power to control such a thing. He can not control the amount of mana he could carry, so it's fluctuating at an alarming rate.

And don't worry. He won't be able to solve it anytime soon. But it'll become very troublesome though, but not atm.

I was thinking of using this "secret passage" related to the RAI force. Of course, I won't fight them alone, and the exit could be located near the graveyard or wherever they all meet up. Or maybe it's a little too soon?
Uhh, maybe once Arreku's met everyone, he could come and help you... You'll need to stay put for a while, though.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 14, 2009, 01:04:31 PM
Uhh, maybe once Arreku's met everyone, he could come and help you... You'll need to stay put for a while, though.

I'm thinking of finding the graveyard, but we won't find the RAI force there. But we won't explore it either. We'll finally decide to to go back and tell the others about it (Gpop's selfish like that). But when we go back we might find someone from the RAI force there.

But again, I'm letting the others decide what you want this passage for =/. I don't want any massive plot twists again.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 14, 2009, 01:28:19 PM
Ok, I finally altered the explosion post. There is no explosion.

also, I altered the time Marx reached Tourist Helpers. Nemoma, you can interact with Marx and Cirno now if you want.



Now, for the guns.

Marx's guns run off her mana, and considering how that in her current state she has a small amount of mana, she cannot use them.

Ria was supposed to be a gun-mad person, being able to use all kinds of them. This includes silenced weapons. If this is still unacceptable, she is decent at close quarters.

And for people compaining about too many characters ( I'm not pointing fingers, as there are too many people to point at.) Caboose and Frank will be leaving by the start of Day 5, so just bear with it for a bit longer.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 01:31:57 PM
WROTE A NEW INSTALLMENT DISCUSS DISCUSS DISCUSS

I've set it up so that Arreku and the others have been discovered by the competitors in the shrine, right before they begin (I didn't make any details, because we'll need some serious organizing to properly pull off this arc, DON'T START THE CONTEST.), and set it up for a chase.

REMEMBER, no killing or severe maiming, no lethal rounds (rubber shots and mana rounds are good), and NO GODMODDING.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 14, 2009, 02:05:47 PM
I was eerily suspicious of why there was no profile approval in THE FIRST FUCKING place.

I decided not to call MTG out on it, though.

I designed Arreku as a sweet, loving and sensitive character, being treated like this from the very beginning is just unacceptable.

The RP does not revolve around you, the actions that are being done would be the natural reaction.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 14, 2009, 02:07:35 PM
Sorry to say it,

The RP does not revolve around you, the actions that are being done would be the natural reaction.

but I have to agree...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 02:43:42 PM
I know, I just didn't think it was particularily fair when he was snuffed out like that... Especially considering that no other character had been stabbed with arrows, stripped naked in front of a crowd of people, and bolted to the floor.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 14, 2009, 03:08:31 PM
Nobody got stripped naked. You should read more carefully the story post.

Besides I don't get why you let Mokou announce this:
Quote from: Pedonymous
"EVERYONE GET READY, WE'VE GOT INTRUDERS!!"

Why are you trying to move the storyline while we are trying to hold it so people can catch up and discuss a bit what is going on. Or did I missunderstood something here?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 03:28:54 PM
Nobody got stripped naked. You should read more carefully the story post.

Besides I don't get why you let Mokou announce this:
Why are you trying to move the storyline while we are trying to hold it so people can catch up and discuss a bit what is going on. Or did I missunderstood something here?
That's the thing though, nobody's been discussing anything. I'll get rid of the second part, but now that you've got something to say about it, SAY IT! What is it that you want to do!?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 14, 2009, 03:30:23 PM
That's the thing though, nobody's been discussing anything. I'll get rid of the second part, but now that you've got something to say about it, SAY IT! What is it that you want to do!?

Please note this:

Quote
~~~~
Starring teams: Fubar, Butler, Dai-Yakuman, Makai, Onii-san, Samurai, Library and Starlight
Red team vs White team!
Red team members: Owlbear(L), Mitaka, Hirowaza, Kojiro along with their girls.
White team members: Jan-san(L), Taihou, Sanasan, Zei along with their girls.

Round 1: (Kojiro vs Zei) Cleaning; laundry, window cleaning and dusting.
Round 2: (Hirowaza vs Jan-san) Massage; each team giving two jury members a full body massage.
Round 3: (Owlbear vs Taihou) Catwalk; presentation and appearance.
Round 4: (Mitaka vs Sanasan) Cooking; three course menu - soupe, main, desert.
Round 5: (Red vs White) Karaoke; Sing it out.

Sakuya then announced the rules: 'The rules are easy: Each two persons along with their girls will be competing. The Jury will be: me, Youmu, Ruukuto and Yumeko. Nobody is allowed to interfear except the competing ones. Cheering and motivating or coaching is allowed. No special powers are allowed such as danmaku, flying, extra strenght or other overpowered. Upon cheating you will be disqualified and lose a point for your team. The team with most points at the end of round 5 wins.'

Everybody nodded and started shaking their arms and shoulders or cracking knuckles, staring towards the oposing forces. This was going to be HEAVEN OR HELL. May the best maid team win!

. . . . . . . . . . . . . .

-------------------------------------------
Note:
- Please post in order as displayed above. You must automatically grand usage of your characters if this is required.
- Allow both competing sides to post something (half half) decide by pming eachother who makes the "finishing post" for that round.
- Don't forget this is TEAM vs TEAM. Meaning involve your girls aswell, make some healthy competition out of it.
- I tried to make sure people have always a handicap. EXAMPLE: Taihou is not cooking/cleaning/robinhood. This would be lame, unfair and not amusing.
- Try to make your posts amusing, such as total embarassment or clumsy execution.
- I haven't decided yet who will win, but let us pray Mokou doesn't win before we all get abused
- Questions / complaints / disagreements?  --> PM.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 03:35:19 PM
I'm... aware of that, but no progress has been put toward actually starting the events. Considering that there seems to be a rather long pause between actually getting them started, I had the idea of Ahoge being forced into the games too, after being chased, a good start to merging them with other teams...

What do you think?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 14, 2009, 03:37:21 PM
I'm... aware of that, but no progress has been put toward actually starting the events. Considering that there seems to be a rather long pause between actually getting them started, I had the idea of Ahoge being forced into the games too, after being chased, a good start to merging them with other teams...

What do you think?

It has to be done in order, is the thing. It would be started as soon as Kojiro/Zei make the appropriate post, which they haven't >_>

Anyway, I'm leaving for Hong Kong tomorrow (I have to get up in a little under 6 hours zz) so please PM things to me if you want to take up some stuff with me.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 03:46:22 PM
It has to be done in order, is the thing. It would be started as soon as Kojiro/Zei make the appropriate post, which they haven't >_>
Uh... huh. I wasn't saying it had to be done out of order, but to get Ahoge integrated before they start.

Anyway, I'm leaving for Hong Kong tomorrow (I have to get up in a little under 6 hours zz) so please PM things to me if you want to take up some stuff with me.
G'night.


As a sidenote... Uhhh... (http://tvtropes.org/pmwiki/pmwiki.php/Main/OpenRoleplayingDecay)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 14, 2009, 05:05:09 PM
I see...though he made the mistake of trying to infiltrate the shrine, he does not get the interrogation. Jalal and Eirin really don't care how sweet Arreku is at the moment as they never met him. The stripping and bolting is standard Lunarian procedure. Thus, whatever tortures and whatnot Eirin puts him through is nothing personal. They strip the target of all possible equipment to avoid hidden gadget surprises as best they can. They bolt the target to the floor to restrict movement and the bolts can be tightened if the prisoner needs more convincing to spill his guts.

Either way, Team Lunatic is going to try it. The others might not be so hardcore and alleviate Arreku's situation.

Remember, Eirin is being merciful. If you had let the plot stand for a bit, I would have adjusted it to the Spanish Inquisition a la Monty Python.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 14, 2009, 05:15:33 PM
Ok Pedo. This should be alright. Continue from the post I made.

( You can convince the teams to watch the competition together, if you want.)

No problems in the story bit, right people?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 14, 2009, 05:20:58 PM
As a sidenote... Uhhh... (http://tvtropes.org/pmwiki/pmwiki.php/Main/OpenRoleplayingDecay)

I don't think so. There's a difference between having a few people screwing things up and Open Roleplaying Decay.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Tapsa on May 14, 2009, 05:22:16 PM
As a sidenote... Uhhh... (http://tvtropes.org/pmwiki/pmwiki.php/Main/OpenRoleplayingDecay)
tea vay troy pays
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 14, 2009, 05:30:03 PM
It has to be done in order, is the thing. It would be started as soon as Kojiro/Zei make the appropriate post, which they haven't >_>

Anyway, I'm leaving for Hong Kong tomorrow (I have to get up in a little under 6 hours zz) so please PM things to me if you want to take up some stuff with me.

ummm friends? this is my third time sayin it but i have frickin finals here ^^; Like MTG. My finals are THIS week and his are next week soooooo.....slack please? ^^;
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 05:42:46 PM
Ok, I'm going to trust you... But I want you to write the whole scenario, because if I get involved, I'll mess it up. Remember, I am trusting you. Don't disappoint me!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 14, 2009, 05:48:26 PM
I'm... aware of that, but no progress has been put toward actually starting the events. Considering that there seems to be a rather long pause between actually getting them started, I had the idea of Ahoge being forced into the games too, after being chased, a good start to merging them with other teams...

What do you think?
I don't understand why you as newcomer feel like you are isolated and a complete stranger. You can simply act as if you were always with us. Hence the idea why most people have been catching up from Day 1 story.


I even wrote in the very beginning of my story post on Page 10:
Quote from: Helepolis
Note: I have no idea excactly who is where now due to heavy clustering. Feel free to PM if want to involve too
Basicly only Madness had PMed me but I didn't get a single clue of his post. I don't want weird plotting or story movement. If you want to get involed I will add simply another round to the competitions when two teams fuse.


Quote from: Kojiro
ummm friends? this is my third time sayin it but i have frickin finals here ^^; Like MTG. My finals are THIS week and his are next week soooooo.....slack please? ^^;
In that case I will switch rounds so MTG Kojiro and Trancehime occur after some people which should give some time.

So teams who want to be involved in the competition simply PM me and modify/write your story up to the part where the teams were being divided. I will then modify my story post aswell.
-No need for frikken infiltration
-No need for sudden fights / actions
-No need for secret tunnels or stealth mode or parachutes

Just PM -> Write/modify -> Wait. How hard is that?

@Etch,  Seriously how can you possibly post blatantly a story post about the "noise in the bush" when Pedonymouse crossed out / modified it two hours before you.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 06:59:47 PM
Crossed out  because that was for people inside the shrine. Etch did a very good job of improvising.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 14, 2009, 07:29:46 PM
It would be also very apreciated if you would read your PM and atleast reply. Assuming you are online for almost an hour when I wrote it.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 14, 2009, 07:30:13 PM
I haven't caught up yet. Here's my first post for the maid competition. I'll leave the main dish to Sanasan.

Here goes -

Quote
Session 4 ? Culinary Expertise

Stereotypical army bootcamp marching song plays in the background?

?All right you maggots, listen up! This here?s no longer pre-k. The kitchen is the woman?s battlefield, it is her pride, her joy, her everything!" Sakuya roared as she walked up and down the ranks of nervous-looking girls in traditional Japanese maid costumes (kimonos with aprons, essentially).

?Here, women are free from oppression! Free to do whatever they choose! Free to cook as they see fit?.? Sakuya said, with a faraway expression. Everyone was following her gaze, trying to see what far off paradise she was envisaging. ?BUT?!? She roared, causing everyone to jump in fear. ??With such freedom and power comes great responsibility! We women fight wars here against fire and salt, against dough and adversity!? She roared, causing everyone to flinch in utter terror. ?If you die here, nobody will come back to retrieve your corpse! Remember that!? She leaned in so close that her face was a mere inch away from Jan, causing her to lean backwards in fear. ?Upon us is that burden of serving the very best culinary delights worthy of the delicate taste buds of our masters, mistresses, and guests!? She screamed in Zei?s face, showering her with spit. ?We must prove ourselves and the pride of our kitchen at every turn as we pursue that every elusive new taste!?


?Wow?that?s intense?? Sanasan murmured. ??gosh, I?m glad I?m not in cooking 101.?

?I sure hope you know what you?re doing.? Renko sighed. ?Cause I don?t.?

?But?.you?re a girl!? Sanasan exclaimed.

?I?m a theoretical physicist first and foremost!? Renko cried. ?Besides, what got it into your head that ALL GIRLS have to be able to cook?!?

??.well?.? Sanasan shrugged. ?Err?.don?t all..err?.girls know how to..err?cook? Isn?t it something that comes with having two X chromosomes? You know, something in your genes? The cook gene. Y?know, that one gene that the Y chromosome lacks??

??.great, the fate of the team rests in our hands and NEITHER OF US CAN COOK?!? Renko cried in exasperation. ?Plus the other team outnumbers us 3 to 1. Don?t we get some sort of handicap?!

They both looked sidelong at team FUBAR?.who, were living up to their namesake very, very nicely. Alice was eyeing a pressure cooker with all the intellectual curiosity of a Neanderthal appraising a pencil. Reimu was glaring at the oven as if daring it to challenge her or explode for that matter. Suika was holding a spatula as if she had never seen one before in her life. And Marisa was experimenting with using her mouth to lift up objects due to the lack of arm functionality?.and perhaps that of her brain too.

Renko and Sanasan?s eyebrows twitched perceptibly. They

As for the team leader?.

?Don?t worry, Sanasan. I?m going to do this blindfolded.? Mikoto said with a friendly grin. Suika and Alice were holding her up by her shoulders. ?Marisa?s not using her arms, Alice is used to leaving her cooking to her dolls, and Reimu?.well?.she?s Reimu.?

?HEY! What?s that supposed to mean?!? Reimu demanded, indignation etched all over her face.

??and Ruukoto?s not here because she?s busy?err?.? She strained her ears for a bit. ?Ah, yes, Ruukoto?s busy keeping Sakuya and Yumeko from murdering the trainees.?

??.I don?t think we need a handicap?? Renko murmured. ?In fact I?m seriously wondering why the fire alarm hasn?t gone off yet??

??.that?s not making me feel any better?.? Sanasan sighed. ?Are you even FIT to be ALIVE, let alone cooking?? She asked Mikoto.

?The rest of the team?s working hard. I?ve got to keep up.? Mikoto said determinedly. ?Plus it?s good training.?

?Training?? Sanasan blinked, but before she could elicit an answer from Mikoto, Yumeko had stepped out onto the battlefield, carrying a meat-cleaver.

?Ready?? Yumeko tossed a watermelon into the air. ?Set!? She raised her meat-cleaver. ?START!? She split the watermelon in two.

The two teams blinked at the battle?s first casualty, the poor watermelon, looked up at Yumeko, gulped, and got to work.

====flashback===

A few hours ago, in room 202?

?Mukyuu?..? Patchouli murmured, her eyebrows furrowed in an expression of deep concentration. ?There really is nothing, I?m afraid.? Patchouli said finally.

?So there really is nothing?? Alice sighed. ?I know Makai mages have nothing for it.?

?I?m blanks toos, ze.? Marisa said.

??I see?? Mikoto bowed her head in disappointment. Magic has always seemed to hi?err..her like something omnipotent, something that will always have an answer to everything?given enough mana. But if even Gensokyo?s most knowledgeable mage was stumped?

?But that doesn?t mean there WON?T be something.? Patchouli said. ?Magic isn?t a static field. There?s always room for development and as they say, necessity is the mother of invention.?

?How do we do that?? Mikoto asked, suddenly enthusiastic once more.

?How am I supposed to know?? Patchouli asked. ?You?ve got two passable mages and a miko on your team, I?m sure they?ll be able to scrounge up SOMETHING. Contracts and mana sharing are something rather poorly understood as we mages have never really bothered with it. You may find something to take advantage of there.?

?Now, if you?ll excuse me, I have a massage contest to go to?? She said, as if dreading the coming of some evil entity out to rob her soul. And with that she left.

?Hmm?so how do we use our contracts to our advantage?? Mikoto asked.

?Fufufu?I have the perfect plan?? Marisa began. ?We?.psst psst psst? She whispered. Everyone bent into listen, nodding fervently.

??.you?re seriously going to do that?? Reimu asked, her eyebrows twitching.

?Hey, any port in a storms ze.? Marisa said.

??.Can I switch teams, please?? Alice asked.

??.I wanna do it! I wanna do it!? Suika leapt up and down.

?Umm?err?? Ruukoto looked around at her team mates worriedly. ??please?be careful?? She finally managed.

?All right!? Marisa grinned. ?That?s what we?ll do then. Team FUBAR, MOVE OUT!?

======Back to the present===

Unfitting music plays - http://www.youtube.com/watch?v=4HGQS5XSoJ4

?And they?re off!? Aya shouted from her commentator box. ?First up is the soup. That should be easy, right? What does the head-maid of the Scarlet Devil Mansion think??

?The soup is more complex than you think.? Sakuya began, steepling her fingers in front of her face. ?It initiates the gourmet on his journey of culinary exploration. It has to be enticing to his tongue, a prologue, a preview if you will, of the grandeur that is the main dish. The soup must be delicately appetizing in its own right but it musn?t spoil the main dish. It has to be planned well and coordinated with the main dish. A perfect balance of flavour and texture, that?s the key. And?.?

?Oooh?.!? Aya cried. ?Team Starlight seem to be planning it out all right. They?ve even got a blueprint out.?

Indeed, team Starlight seemed to be seriously appraising a blueprint hanging above their counter. It was either plans for a really interesting take on French Potage or an ion flux drive to send humans to Jupiter. They pointed things out to each other, argued, scribbled new annotations, took out calculators, punched out equations, wrote them down, argued more, before finally nodding and shaking each other?s hands over the blueprints.

??.It seems they?ve reached some sort of conclusion.? Aya said. ?As for team FUBAR?.?

?Zzzzzzzzzz?.daze? Marisa snored atop her counter, her eyes hidden underneath a wooly nightcap.

?It seems Marisa is sleeping?.? Aya said, her eyes twitching.

?Idiot black white! How can we sleep too if you?re snoring that loudly!? Alice shouted, throwing a frying pan at Marisa.

?DAZEEEE!? Marisa yelped.

?So much for diving. I knew that wasn?t going to help?? Mikoto muttered, shaking Suika awake from where she was lying comfortably in the oven. ?Oy, Rei?? He looked around and found Reimu curled up in a futon under the counter?.

?WAKE UP!?

?That should have been obvious. Diving only works when you?re ASLEEP! HOW ARE WE SUPPOSED TO COOK?!? Alice shouted in Marisa?s face.

?Then it?s time for plan B!? Marisa declared. ?Battle stations, everyone!?

??.back to team Starlight?? Aya said, a little weary. ??.they seem to be?err?I don?t know, what are they doing??

Renko was using a compass to measure the diameter of a potato. Sanasan was taking notes carefully. She then raised into the light, turned it around so that it caught the light at different angles, before giving it a quick lick and smacking her lips appreciatively. Then she placed it in what looked like a make-shift mass spectrometer made out of an empty can, aluminum foil, and a dismantled microwave. Sparks and ungodly light filled the room for a moment. Then, seemingly satisfied that the potato had fulfilled whatever insane criteria she had cooked up, she placed it in a box marked ?qualified?. Next to it was a box marked ?Rejected? which now contained a tomato, an egg, a piece of celery, a leg of pork, a turkey, an elephant?s foot, a boar, and an upset-looking Minoriko Aki who was sniffling quietly with her back against the rejected boar.

??..aha?.ahaha?.ahahaha?.? Aya?s eyebrows were twitching dangerously now. ?Ummm?.I?m no master cook, but I have a feeling they?re doing something wrong??

?I see, that?s the Haversian method?? Yumeko?s eyes flashed.

?Whu?WHA?!? Aya blinked.

?Yes, yes, truly impressive.? Sakuya nodded. ?It?s an unorthodox method of cooking that had long been disputed, a brainchild of East Anglian Monks who perfected the method of quantitative cuisine management.?

??ok?.? Aya blinked. ?Back to team FUBAR?.err?.what on earth???

?Minds eye?.minds eye?.minds eye?.? Mikoto chanted over and over again as she groped across the counter.

?Open your third eye, see the light. C?mon baby, I?m on the set. Do the impossible, see the invisible, raw raw fight da POWAH!? Marisa rapped.

?Do you think this is working?? Alice asked, banging a wooden spoon against her pan, too frustrated to care. ??seriously, echo-location??

?It?s fun!? Suika laughed, rhythmically beating her saucepan with a hammer.

?Yes! This must be the pepper!? Mikoto declared, having found a tube of laxative.

?Oh wow, we must be beating the saucepan wrong?? Alice said. ?If we beat it like this?? She increased the tempo of her beating.

?Ah, and this is the salt!? Mikoto announced, holding up a bottle of cyanide.

??.we?re doing something wrong.? Alice sighed in defeat.

??.are they?cooking?? Aya asked, her hand grasping her desk for stability.

?I see, this is the long-lost Hoki-Doki style of cooking.? Sakuya said, appreciatively.

?WHAT?! IT?S A STYLE?!? Aya blinked.

?It was a cooking style adopted to complement blind-fighting. Hoki-Doki monks would go deep into dark caves to train blind-fighting, but they would continue their training while cooking as well. One of the highlights of this style is the complete avoidance of fire use to maintain darkness. The lack of heat created the need to compensate through flavour, creating a cold yet flavour-rich delicacy through a masterful synergy between martial arts technique and culinary prowess.? Yumeko explained in one breath.

?Ok?..and team Starlight is?.do I dare look?? Aya looked around?and immediately regretted it. She had to shield her eyes for fear of going blind.

Sanasan and Renko had donned welding masks and were applying doing *something* with a welding torch and a sledgehammer. Sanasan repeatedly beat something on an anvil with the sledgehammer while Renko applied the welding torch to it with all the finesse of a hippo attempting ballerina on a tightrope.

??.I?m lost.? Aya groaned against her desk.

?This is?.? Sakuya began.

?DON?T TELL ME THIS IS ANOTHER COOKING STYLE!? Aya snapped.

??.This is ironworking.? Sakuya finally decided, sweat droplets of apprehension on her forehead. ?Such technique. Such finesse??

?Indeed. Indeed.? Yumeko nodded appreciatively with all the air of someone utterly lost but is too much an authority to admit it. ??the hammer?and the anvil thing?and?err?.?

?Back to team FUBAR?.? Aya said weakly. ??.what?s going on there??

?Ten times clockwise, three times anti-clockwise?.? Alice chanted as she stirred the cauldron that team FUBAR has somehow managed to place atop the stove.

?Reimu Reimu?.? Suika murmured. ?That tomato is groaning.?

?Shhh?.? Mikoto whispered. ?I think sentience has evolved in there.?

?Will you shut up and pass me the sake?? Reimu demanded.

?But you don?t add the sake until?? Mikoto began.

?Just?.? Reimu grabbed it out of Mikoto?s hands. ??gimme.? She tossed a generous helping into the pan over the groaning tomato, causing it to scream a pitiful little scream of pain and agony.

??you killed it?? Suika said sadly.

?Well, it was going to dies anyways daze.? Marisa said. ?The cheese would have killed it at some point. I mean, look, it?s started to go to war with the celery.? She pointed out. ?I think the sake started it.?

?Looks like my onions have decided to remain neutral.? Alice observed. ??though it seems to be cannibalizing the remains of that tomato?.?

?Will you people shut up and let me concentrate on the soup?? Reimu asked, her voice shaking dangerously.

??..I?m?.giving up?.I can?t comment?? Aya moaned, looking around at team Starlight in a last ditch attempt at some semblance of sanity.

???.twice clockwise, three times anti-clockwise?.? Renko said, stirring something in a metal dish. ??and then spin at 300 RPMs?.? She added, turning on a centrifuge machine and emptying the contents of the dish into it. ?

?That sounds right.? Sanasan nodded with approval. ?And then we rapid-freeze it with liquid nitrogen.?

??.? Aya was squirming against her desk, unable to find words to describe the fiasco before her.

Finally?.

?And so we have the results for the soup!? Aya declared, her face twitching dangerously. ?Now for the taste testing!?

The audience took a gigantic step back...

?Team FUBAR will now present their creation to the judges.? Aya said as team FUBAR stepped up with a huge cauldron(?) of creamy mushroom soup(?).

There was palpable tension in the air?which was probably the noxious fumes from team FUBAR?s cauldron. There was a demilitarized zone around the cauldron that even oxygen and water vapour had decided to avoid.

?Cream of mushroom soup.? Alice said, flatly, gesturing at the cauldron. ?Who wants to go first??

Yumeko looked around at Sakuya?.who looked around at Youmu?.who looked around at Ruukoto?.

?err?umm?me?? Ruukoto asked, uncertainly.

?As good a warm body as anyone?s.? Alice nodded. ?Ladle?? She asked. Suika heaved a heavy-duty pholtic-resin ladle into Alice?s hand.

She dipped it into the cauldron carefully, eliciting a hiss and a huge puff of steam from the soup?s surface. The surface cracked under the ladle?s assault, allowing something that resembled soup?.and probably molten lava, out.

She carefully lifted a ladle-full over Ruukoto?s bowl. A small bead of soup gathered under the ladle and threatened to drip?

?the audience leapt for cover behind every available cover including the rejected boar and elephant?s foot.

?and it dripped onto Ruukoto?s bowl?.

?.rather harmlessly?

?causing everyone in the room to feel rather silly.

Alice casually let the rest of the ladle?s contents spill into the soup bowl before placing it reverentially in front of Ruukoto. ?Enjoy.? She said, with relish.

Ruukoto looked up at Alice, then looked around at her fellow judges who had abandoned her to her fate, around at her team who looked expectant and hopeful?

?she gulped?

?drum roll?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 14, 2009, 07:41:45 PM
Just for the hell of it, can we have a Danmaku battle between the dish- OW

Ignore him. He's just being an idiot.

But... Danmaku between soup and another dish...

NO

Curse you, common sense..
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 14, 2009, 07:57:48 PM
Again I repeat cause obviously you don't read: The idea of this event is to stall or slowdown progress to reflect, think, and filter/fix/modify.

And Danmaku powers couldn't be used since the collapse of Hakurei border. Trying to use it will kill your girl and you.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 14, 2009, 08:02:13 PM
Meh, I want to barge in the middle of your "competition", and go all WTF at everyone, then laugh at all females, especially Mitaka.

But that's after I venture through the passages.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 08:25:55 PM
Oh god, this is gold. I wonder what other antics will take place?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: ES-Anthy on May 14, 2009, 08:27:56 PM
Ok, I got my character more set up for the current weapon restrictions, so I can get this to work, and I'm changing my character's objectives.

Day 5 starting at 5:00 AM
-Anthony's objectives 
       -(from 5:00 AM to 7:00AM) Try to finish current car project (this is gonna fail anyways to move Anthony towards the plot
       -(7:00 AM to 9:30AM) Head out into the forest to search for parts (this is gonna take a few hours like 2-3 hours)
       -(9:30 AM to 10:30 AM)Get's the idea of going to the Saniwa Shrine after remembering that he found the mysterious charm there, and heads there.
       -(10:45 AM to 11:00 AM) Once finding the shrine, notices that the Shrine is filled with people now, and then tries to head back to his cabin (due to the cough Anthony has, he gets discovered and captured by the group at the shrine, Anthony is thought of as an enemy due to his mana level, which is due to it being locked in his body)
       -(11:00 AM to 1:00 PM)Try to convience the main group that he is not an enemy, and go through any trial to prove so
       -(1:30 PM to 2:30 PM) Then join the group, and make links with Letty and Genjii.


Edit: also, this cooking part looks rather interesting.
Edit2: added times for the plan, decided to do it for day 5 since day 4 is already half way over from the looks of it.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 14, 2009, 10:12:50 PM
@Pedonymous

Team Lunatic will only engage if Team Ahoge attacks Teams Pirate and/or Shakin. Resolve it peacefully and Lunatic does not attack. Even if Lunatic attacks, there will be no mind-destroying or body-bolting. Unless, of course, you seriously injure Kaguya. In which case, Arreku's life ends on Day 5.

Yes, not Day 4. Day 5. The execution will be long and painful. Bolting Ahoge to the ground happened when Eirin was being merciful. Hurt Kaguya and see what happens when Eirin is not merciful.

I count those electrical discharges as attacks. Same with kicks, punches, lunges...you get the idea.

@Heliopolis

He told himself that it would be a bad idea. Even if his idea for the soup happened, it would use up the soup's mana, not any of the player's.

@Anthony

Pray it isn't Team Lunatic that gets to you first.

Edit: Also, snaps at those complaining of cold? Wait until the air around you condenses from the cold. That would be an irony I find funny. Also, being used to cold mean that napalm will hurt juuuust a bit more.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: ES-Anthy on May 14, 2009, 10:18:03 PM
Oh god I hope not, but then I really think they would be busy with other characters at that point in time, either way, I wasn't originally thinking that my character would make it to the end of the entire story, I was thinking of a heroic sacrifice/beating a high ranking bad guy going out in a blaze of glory. But then I'll wait for things to unfold to come up with the final results.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 10:22:35 PM
@Pedonymous

Team Lunatic will only engage if Team Ahoge attacks Teams Pirate and/or Shakin. Resolve it peacefully and Lunatic does not attack. Even if Lunatic attacks, there will be no mind-destroying or body-bolting. Unless, of course, you seriously injure Kaguya. In which case, Arreku's life ends on Day 5.

Yes, not Day 4. Day 5. The execution will be long and painful. Bolting Ahoge to to ground happened when Eirin was being merciful. Hurt Kaguya and see what happens when Eirin is not merciful.

I count those electrical discharges as attacks. Same with kicks, punches, lunges...you get the idea.

@Heliopolis

He told himself that it would be a bad idea. Even if his idea for the soup happened, it would use up the soup's mana, not any of the player's.

@Anthony

Pray it isn't Team Lunatic that gets to you first.

Edit: Also, snaps at those complaining of cold? Wait until the air around you condenses from the cold. That would be an irony I find funny. Also, being used to cold mean that napalm will hurt juuuust a bit more.
Eheheh, remember, Ahoge attacks out of self defence. They don't feel threatened, and Arreku's too busy with Kaigomi to care wether there's weapons pointed at him or not.

However, Eirin's sensitivity about Kaguya... A bit of Meido-style fake flirtation might be a good device for lulz... >8D
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 14, 2009, 10:23:51 PM
@Anthony

The only two high-ranking bad guy I see you defeating at this point happens to be a pacifist of sorts and a General who isn't cut out for personal combat.

The only other high-ranking bad guys are masters in their respective combat arts.

I think that covers all high-ranking baddies in town so far.

Well, it's the beginning. I hope to see some awesome growth from you. Remember, when you sacrifice your life, you are also sacrificing Letty and Genji.

@Pedonymous

Etch had Arreku and Kaigomi shout out that they weren't copulating.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: ES-Anthy on May 14, 2009, 10:29:08 PM
I see, gotta remember that, also at Madness, the whole snaping at people who complain about the cold is due to my character's body temp making it feel about 50 Degrees hotter for him, so if it's 0 F, it's like 50 F for him, and if it hit's max aka 80 F, it's like 130F for him, so basically, the only way cold would cause him to complain is that it starts turning him into an icicle, and thats only for the beginning, since this story is still some what in the begining, my character still has a bit of time to develop, plus I've let a few hints of soon power up's for my character.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 14, 2009, 10:47:32 PM
Dude, You'd be an icicle long before the air around you condenses due to cold. Humans need special devices to get air that cold. Can he withstand being naked in Antartica at night? I'm pretty sure that would turn him into an icicle. The air does not condense at that temperature. You'd need to get even colder. Some gasses need to get down to 2 digits Kelvin. That is at least 281 degrees Farenheit below 0.

I see your point, though. This means he's much more vulnerable to fire than I thought.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 10:49:17 PM
Etch had Arreku and Kaigomi shout out that they weren't copulating.
That doesn't mean they still won't be fighting...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: ES-Anthy on May 14, 2009, 11:08:03 PM
Dude, You'd be an icicle long before the air around you condenses due to cold. Humans need special devices to get air that cold. Can he withstand being naked in Antartica at night? I'm pretty sure that would turn him into an icicle. The air does not condense at that temperature. You'd need to get even colder. Some gasses need to get down to 2 digits Kelvin. That is at least 281 degrees Farenheit below 0.

I see your point, though. This means he's much more vulnerable to fire than I thought.

Yea, basically you're right, and the fire things is going to be a main point as a weakness, and for something I was planning for later.
Note: I'm somewhat basing the heat weakness and cold resistance on myself in real life, but then taking it to the extreme, in a way.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 11:17:22 PM
Yea, basically you're right, and the fire things is going to be a main point as a weakness, and for something I was planning for later.
Note: I'm somewhat basing the heat weakness and cold resistance on myself in real life, but then taking it to the extreme, in a way.
You seem to be basing him quite a bit on yourself (not that that's a bad thing.)

I happened to base Arreku on myself as well, albeit in a much more unusual way (most self-inserts tend to be badass...)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 14, 2009, 11:24:25 PM
Umm...That wasn't Eirin right?

I said they set up the ambush.

I suppose I could work around it. The only reason Jalal isn't mentioned is because he's hiding in wait. I'm preparing a response.

Edit: Also, It would take much much more than that to fluster Eirin. She could keep a straight face even if everyone around her started an orgy. ...she'd probably join.

Edit2: Actually, looking again, you could have described Austin's current body. Etch tells me that situation would fluster him/her.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 14, 2009, 11:29:10 PM
Umm...That wasn't Eirin right?

I said they set up the ambush.

I suppose I could work around it. The only reason Jalal isn't mentioned is because he's hiding in wait. I'm preparing a response.

Edit: Also, It would take much much more than that to fluster Eirin. She could keep a straight face even if everyone around her started an orgy. ...she'd probably join.

Edit2: Actually, looking again, you could have described Austin's current body. Etch tells me that situation would fluster him/her.
BRB EDITING
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 14, 2009, 11:55:52 PM
Done with response.

Now, Pedo. What's your answer to this one?

Edit: Um, it was actually ok before dood. Memory hack can only occur in the Dream Realm. I changed it.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 14, 2009, 11:58:47 PM
Actually, Those story posts could coexist.

The only difference now is that Team Ahoge is wet.

Edit: Oh yeah, memory hacking...Etch said he's limiting that to...above.

Edit2:

@slowpoke

Yuugi's taken for now. You either want to stage some awesome raid on a really high-level magician or choose someone else for a partner.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 15, 2009, 12:13:56 AM
Actually, Those story posts could coexist.

The only difference now is that Team Ahoge is wet.

Edit: Oh yeah, memory hacking...Etch said he's limiting that to...above.
Oh poo.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 15, 2009, 12:14:50 AM
Now, for the guns.

Marx's guns run off her mana, and considering how that in her current state she has a small amount of mana, she cannot use them.

Ria was supposed to be a gun-mad person, being able to use all kinds of them. This includes silenced weapons. If this is still unacceptable, she is decent at close quarters.

Gun-mad can be played with even if they can't get ahold of actual guns. If she's particularly bad about it, going into withdrawal could be entertaining.

Also worth noting (in classic asshole fashion!) is that characters are more than their combat capabilities, especially in a relatively low-action game. Even if she can't play with guns, there's a lot more to play with with her.

On a tangential note, I haven't been following closely, but why would Kaguya be a gun nut, too...? Or did I just get a bad taste in my mouth from that one post with the random SMG?

Quote
And for people compaining about too many characters ( I'm not pointing fingers, as there are too many people to point at.) Caboose and Frank will be leaving by the start of Day 5, so just bear with it for a bit longer.

Also in asshole fashion, good. I haven't seen much of what they added to the story.

I know, I just didn't think it was particularily fair when he was snuffed out like that... Especially considering that no other character had been stabbed with arrows, stripped naked in front of a crowd of people, and bolted to the floor.

I will agree that this was rather overreactive asshole move, however.

Either way, Team Lunatic is going to try it. The others might not be so hardcore and alleviate Arreku's situation.

This. I seriously doubt that most of the Gensokyo crew would be willing to stab someone through the... wherever with seriously-damaging metal bolts instead of just tying him up when they have him outnumbered something like ten to one and surrounded. Hell, even numbers and gentle anger could be intimidating enough.

NOTICE: I will be travelling from 10 AM to 7 PM tomorrow, and will be heavily, heavily distracted after that. In fact, I should have never started on this, due to having to finish an incomplete course from a semester ago! Hopefully I can actually do it rather than wallowing in guilt now that I'm trying to actually think about it. And then, there's a convention next weekend that I'll be completely caught up in (anyone else going to be at Anime North?). I'll be traveling back the following Monday with a similar timeframe.

Effectively, this means that I will be completely unavailable for basically tomorrow, extremely sparse until next weekend, and completely unavailable next weekend, until Monday night at minimum.

To be honest, stalling until next weekend is starting to sound like a better and better idea...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 15, 2009, 12:31:53 AM
I wish you good luck with your endeavors.

I thought there were others with your authority in here.

Yes, I understood that the others would have trouble bolting Team Ahoge to the ground, but Jalal and Eirin would see no problem. Those two are familiar with the concept of an area effect attack(not to say that the others aren't mind you) and would take no risks, even if that meant...that stuff. If that line had been continued, I expected serious WTFing from other teams. A few might even get sick. Some might faint. Some might start yelling about how this was going too far. Especially after a few turns of the bolts.

A nation does not get called an empire by being nice. Also, I already mentioned that there was a rebellion in its history.

Anyways, now we have Team Ahoge in a room, owing a usage fee(or whatever they call the fee to stay in an inn, hehe), near Team Lunatic still in the mindset that would lead to such actions in the room(except the narrator's intercession on Team Ahoge's behalf prevents said actions), and giving off the impression of having had a wild round of sex.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 15, 2009, 12:36:15 AM
I wish you good luck with your endeavors.

I thought there were others with your authority in here.

Yes, I understood that the others would have trouble bolting Team Ahoge to the ground, but Jalal and Eirin would see no problem. Those two are familiar with the concept of an area effect attack(not to say that the others aren't mind you) and would take no risks, even if that meant...that stuff. If that line had been continued, I expected serious WTFing from other teams. A few might even get sick. Some might faint. Some might start yelling about how this was going too far. Especially after a few turns of the bolts.

A nation does not get called an empire by being nice. Also, I already mentioned that there was a rebellion in its history.

Anyways, now we have Team Ahoge in a room, owing a usage fee(or whatever they call the fee to stay in an inn, hehe), near Team Lunatic still in the mindset that would lead to such actions in the room(except the narrator's intercession on Team Ahoge's behalf prevents said actions), and giving off the impression of having had a wild round of sex.
This is delicious.

I'm having fun now...

It's your turn! (Be nice.)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 15, 2009, 12:44:29 AM
Alright heading back. I still have that plate from the fairies still in the fridge, so I can allow myself to turn female anytime I want.

Well anyways, while I let everything unravel, I guess I'll start filling in the huge hole between Day 3 and Day 4 that I made.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 15, 2009, 02:04:40 AM
Entertaining, but that seems more of "alright you paid your rent" as opposed to "you proved your case that you didn't copulate."

The medical examination will still continue, unless Team Ahoge abandons that position.

I really have no idea why they threw Arreku into the pond. I mean...If Jalal came up with the idea, I would understand because he's insane, but Eirin? Maybe because she's stoned right now.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 15, 2009, 02:10:49 AM
Entertaining, but that seems more of "alright you paid your rent" as opposed to "you proved your case that you didn't copulate."

The medical examination will still continue, unless Team Ahoge abandons that position.

I really have no idea why they threw Arreku into the pond. I mean...If Jalal came up with the idea, I would understand because he's insane, but Eirin? Maybe because she's stoned right now.
It was Kaigomi's idea, she knew he had charged a gigantic ammount of electricity, so it would have to be discharged. A decade of experience with him makes for some unorthidox solutions.

About the experiment... There's subtleties of both "pay the rent" and "prove you didn't smex".

HURRY UP AND GET WRITING!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 15, 2009, 02:22:13 AM
I have finished my response.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 15, 2009, 02:32:59 AM
I have finished my response.
Uhhhhhhhh...

I'm stumped.

I`ll just leave this to you.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 15, 2009, 02:34:02 AM
Dear Pedo:

Patience is a virtue.

Further assholery,

Fatmus

/me heads to bed.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 15, 2009, 02:36:36 AM
Dear Pedo:

Patience is a virtue.

Further assholery,

Fatmus

/me heads to bed.
Yup, I'm being... patient...

o-o
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 15, 2009, 02:38:06 AM
So I can take it that they are speechless from being restrained in a bed, naked, and probed.

I'll come up with something...eventually.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 15, 2009, 02:39:55 AM
So I can take it that they are speechless from being restrained in a bed, naked, and probed.

I'll come up with something...eventually.
I'm... speechless...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 15, 2009, 03:39:48 AM
@Pedonymous

Modified story post so that there is a question for you to answer.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 15, 2009, 05:48:35 AM
**Face palms at all the posts above and the ones in story thread**

Pedo, why are you PMing me you wish to fuse with the maid vs maid competition but yet compeletely do something else ahead with Madness. I have no time for this crap right now. I am off to work will probably read from my mobile phone if I have the time.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 15, 2009, 08:57:05 AM
I wish you good luck with your endeavors.

I thought there were others with your authority in here.

I have similar authority as E-Mouse, however, I am posting from Hong Kong where my internet access in this hotel is sporadic, I am actually lucky there is no one here right now >_>

I'll see what I can do for now but I cannot promise anything until I return to the Philippines on May 20th, next Wednesday late at night.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 15, 2009, 01:47:46 PM
**Face palms at all the posts above and the ones in story thread**

Pedo, why are you PMing me you wish to fuse with the maid vs maid competition but yet compeletely do something else ahead with Madness. I have no time for this crap right now. I am off to work will probably read from my mobile phone if I have the time.
Wait... Ehrm...

When will the events be starting?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 15, 2009, 02:33:25 PM
^That's what I want to know as well, so I can at least know when to post. But, before you two started posting, the RP was, I think, on a bit of a hold. I guess...I dunno, that's what I heard anyway, I was just sitting on the sidelines watching (as per the usual).
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 15, 2009, 02:53:09 PM
Wait... Ehrm...

When will the events be starting?

**Face palm #2**

Quote from: Hakutaku Erebus
^That's what I want to know as well, so I can at least know when to post.
That was going to be announced if people (not you, because you are Owlbear vs Taihou) would actually read. My post on page 31 aparantly holds no value.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 15, 2009, 03:22:52 PM
**Face palm #2**
That was going to be announced if people (not you, because you are Owlbear vs Taihou) would actually read. My post on page 31 aparantly holds no value.
Oh...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 15, 2009, 04:45:59 PM
I'm trying to bring this line into the dining room. Maybe an invite to watch, maybe get a massage in the competition after telling the story of how Arreku met Kisumi.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 15, 2009, 04:57:50 PM
Okay... I give up... Take team Ahoge out of the competition. This is too complicated to figure out, so I'm gonna stick with Mad and Etch. Sorry for the trouble.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 15, 2009, 05:14:30 PM
Take out? Explain me how can I take a team out, when it wasn't even there in the first place.

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 15, 2009, 05:16:48 PM
XD Alright then.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 15, 2009, 05:27:34 PM
What kind of reaction is that? Do you always awnser people like that when they ask you something?

What is so complicated to figure out when I PMed you excactly the details. I feel like wasting my time on trying to help you, because you don't seem to care.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Maid Xan~ on May 15, 2009, 05:32:38 PM
This is too complicated to figure out, so I'm gonna stick with Mad and Etch.

Bad idea. Mad and Etch are very close to getting BANNED from the RP. They've been incredibly disruptive.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 15, 2009, 05:55:16 PM
Well my friend B-Nashi is interested in this game. So he'll most likely join with Meiling.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 15, 2009, 05:55:25 PM
Bad idea. Mad and Etch are very close to getting BANNED from the RP. They've been incredibly disruptive.

I apologize. I'm really trying to tone things down.

Could I perhaps have a full and detailed list of my offenses?

I'll make sure not to repeat them.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Serp on May 15, 2009, 06:56:08 PM
Well my friend B-Nashi is interested in this game. So he'll most likely join with Meiling.
Aw, I was hoping that no one would pick Meiling.  It would have been fitting, I think.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 15, 2009, 08:10:02 PM
Aw, I was hoping that no one would pick Meiling.  It would have been fitting, I think.
Sikieiki and Komachi's still avaliable, I only assume you'd want them by looking at your avatar.

If not, then count this as another useless post. Matter of fact why DID I point this out? Oh right, I was trying to be helpful...let's see how that turns out.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: ES-Anthy on May 15, 2009, 08:11:18 PM
Well my friend B-Nashi is interested in this game. So he'll most likely join with Meiling.

I see, when I first was making my character, I was thinking of having Letty and Meiling, because I was thinking of making my character more of a fist fighter, but after some thinking, I decided to go with just Letty and Genjii because my character is more of the ragtag type, plus Anthony needs a way to fly once he gets enough mana flowing.

Also, I just noticed that if my character ever comes into contact with mokou (powers on) we would have one knocked out Anthony, this may be used for some sort of plot device.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 15, 2009, 08:19:59 PM
- - -
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Serp on May 15, 2009, 08:31:04 PM
Sikieiki and Komachi's still avaliable, I only assume you'd want them by looking at your avatar.

If not, then count this as another useless post. Matter of fact why DID I point this out? Oh right, I was trying to be helpful...let's see how that turns out.
Hah, I'm really gratified to be welcomed so warmly, but I don't feel like now would be a good time to join.  The Roleplay is pretty chaotic, and my obligations elsewhere are pretty chaotic too, so I should wait until both calm down a little.  On top of that, I'm keeping up with the recent posts, but I haven't read through all the old stuff left, and I can't even access the oldest stuff since I didn't have an account on the old forums.

That said, I would claim Sikieieki, along with maybe Komachi or Medicine, if not for the fact that it wouldn't be fair to lock them down when I'm not even properly in the RP yet.  If someone shows up and claims them before I get around to joining, it's what I deserve for being indecisive.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 15, 2009, 08:44:41 PM
Sikieiki and Komachi's still avaliable, I only assume you'd want them by looking at your avatar.

well for my second character (Pearl), Kojiro's Daughter, I wanted to give Komachi and Shikeiki to her....I posted the intent on her profile in the registration thread. I even gave that team a name *White Death*. But i won't be a hog here. She doesn't have them yet as Erebus pointed out and i was gonna get them eventually through some means (like rescuing them from Rai Forces or something since its Day 4 by now i dunno) But i won't hog anyone since i have my Character already made and whatnot. If you want Shiki and Komachi or something you can join up and take em as your partners. Otherwise I still intend to take them later on or something.

And Hele thanks for the delay I'm heading home today from school since finals are over but i can go first if you want me to. But it'll be later once i catch up on the sleep i lost from this most hellish week i ever had ~_~. Its up to you man.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 15, 2009, 08:50:14 PM
Well problem is that Gpop's on his way back now =/.

I hope that I don't interrupt anything.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 15, 2009, 09:10:07 PM
Nothing has started yet Gpop. Infact you can even join if you manage to fuse aswell. Then if we get one more we can add another round to the competition)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gappy on May 15, 2009, 09:11:19 PM
I apologize. I'm really trying to tone things down.

Could I perhaps have a full and detailed list of my offenses?

I'll make sure not to repeat them.

Don't worry....yet. There is no official talk on banning anyone....yet. That's a drastic move and I prefer to help people fit into this RPG culture and improve their RPing skills. I usually reserve the banhammer for people who are utterly uncooperative. Yes, this is a rather unorthodox RPG style and I understand if you need time to get used to it.

Ok, if you won't mind my criticism.

Madness, you're not a bad writer, as far as I can see. You did quite nicely inside the ship with that giant monster you 'tamed'. That was entertaining. And as far as I can see, your character is very down to earth compared to many of the others. He's human, he's not overpowered (as far as I can see)....aside from his tendency to pull out guns out of nowhere. You interact often with your partner, Eirin, which is another good plus.

Etch, you're an ok writer. Though it'd be nice if you could write in prose rather than dialogue. I often find it difficult to understand your scenes. Also, are Frank and Caboose necessary? Also, Marx is overpowered. Austin and Ria are quite nicely done, normal humans (except for that crios ability which you haven't explained in much detail). I feel you're neglecting Momiji and Nitori a little. They don't get much character development or such. I think the main reason is because you're spreading yourself thin over so many characters that you aren't giving all of them enough attention.

Also, you seem very enthusiastic about action scenes. Try and adapt them to the environment and story, rather than adapt the environment and story to your action scene. What I mean is, rather than bring in pirates into the hot springs and turn the entire story 180 degrees, better if you bring Austin leaping into the hot springs and raise a friendly and funny ruckus. It sticks with the storyline and you get your action. In terms of what's going on now, rather than have Ria and Austin fight Marx all on their own in the ruins for no apparent reason, better if you have Austin fight in the maid battle. I mean, you can create action scenes FOR the story, if you get what I mean.

Really, the really major 'offense' was the pirates, the battlecruisers, and the rather random desert wasteland right next to our sleepy little Japanese town.

There's so much freedom in this game that we might get carried away, yes. It's just a matter of common sense. Not that you have to be ULTRA REALISTIC, I mean, heck, I had my vegetables in my cooking pot fight a small war amongst themselves and I had Sanasan and Renko build a make-shift mass-spectrometer out of a can, aluminium foil, and a dissected microwave. But the thing is, it was part of a cooking scene that was part of the overall storyline. Plus, it was fun and, I hope, entertaining to read.
a) the pirates detracted from our storyline, majorly. Even if they were very loosely connected to RAI Force, they were still too far detached from the storyline. Plus common sense, again, can there be a giant wasteland next to the city? Not really. Is it important enough to the story that we can abandon common sense? Not really.
Yes, I created an entire ruin complex underneath the shrine, BUT - It's central to the story.
b) Don't go off on your own if you can. In particular, don't go off on your own and end up creating rather pointless battle scenes...ON YOUR OWN. That scene with Marx, Ria, and Austin was rather pointless. The point of an MMORPG is to play with everyone. If everyone is having a maid battle then participate. If you want to go off on your own then take someone with you, preferably two other players.
c) Don't go overboard. Especially towards a fellow player. Pinning them down with pins through their limbs, naked, is going overboard. If you can think of something funny and interesting that would involve more players, then do that.
d) Don't overpower yourself. Madness, your Jalal McWallace is fine as far as I can see. Etch, Ria and Austin are ok, but do explain what Crios is. Marx is overpowered and her powers are completely unexplained.

I believe that's most of it.

There's a sudden surge of new players and the game has developed beyond that whimsical little toy I devised to pass the time 4 weeks ago. I think if we work together we can make this a good, serious, yet fun and entertaining RPG. The real fun is in playing with and getting to know other players, building characters than are really alive and human, with dynamic relationships with other characters, and essentially living out the game.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 15, 2009, 09:40:17 PM
Well problem is that Gpop's on his way back now =/.

I hope that I don't interrupt anything.

Maybe you'll receive a punch in the face XD

Looking for something to join now so I can plan my next part of the story.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 15, 2009, 10:14:17 PM
Mad, Etch, we need to edit the times of our posts so they're in sync. I've really seen some development in our characters, and I dont want it to go to waste. You'll also want to delete posts that have nothing to do with the timeline. That, and I'm sick of writing and rewriting!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 15, 2009, 10:49:19 PM
...so how far back are we deleting?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 15, 2009, 10:52:48 PM
Let's delete the part where Ahoge gets strapped down and everything beyond that. Crios will be explain as thoroughly as possible in Ria's profile. As for Marx, I'll tone down her power. Originally, she was supposed to be an extremely loose cannon, but I suppose I can make an adjustment.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 15, 2009, 10:58:02 PM
Delete the one where they actually shot the arrows, and edit your posts to match the timeframe I've set (use the posts as refference) . Only the time.

There we go Hele, ready and rarin to go for a maid fight.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: mad on May 16, 2009, 01:40:33 AM
When exactly did Jalal pull a gun from nowhere anyways? The only parts with him and guns were after raiding an armory in the Sky Ray.

Maybe you're think of Ria? I think one of her powers was something along the lines of "access immaterium."
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 16, 2009, 01:48:54 AM
When exactly did Jalal pull a gun from nowhere anyways? The only parts with him and guns were after raiding an armory in the Sky Ray.

Maybe you're think of Ria? I think one of her powers was something along the lines of "access immaterium."
What? Where's this from?

@ A GM: When will any more airships make their appearances?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Jana on May 16, 2009, 01:49:55 AM
@ A GM: When will any more airships make their appearances?

Never, hopefully... Or at least until near-endgame.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 16, 2009, 02:04:42 AM
Never, hopefully... Or at least until near-endgame.
Ok, good...

Jeez, waiting for story posts is driving me crazy!! I can't even fap!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 16, 2009, 02:07:30 AM
Jeez, waiting for story posts is driving me crazy!! I can't even fap!
...Right, well your masturbation issues aside, I would post one but I'm busy with another Touhou related RP on a different site.

I dunno if I haven't exerted too much of my story telling steam I might squeeze one out tonight (How many times have I said something like that, more over how many times have I actually followed through on it?)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 16, 2009, 02:09:36 AM
I can't even fap!

Oh? Did your fap.exe get corrupted?

Download it from any site that supports the Utility Crotch with Macrohard's Doorway EX.

You should be able to fap again afterwards.

And, yes. Cruisers will only appear near endgame (probably, should the GMs be willing)

as for the story posts, patience, adolescent grasshopper.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 16, 2009, 02:11:33 AM
...Right, well your masturbation issues aside, I would post one but I'm busy with another Touhou related RP on a different site.

I dunno if I haven't exerted too much of my story telling steam I might squeeze one out tonight (How many times have I said something like that, more over how many times have I actually followed through on it?)
Please do, Etch, Mad and Hele seem to be teasing me...

The past 96 hours have been me constantly refreshing Unlimited Game Works...
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 16, 2009, 02:16:05 AM
Ok, good...

Jeez, waiting for story posts is driving me crazy!! I can't even fap!

Weak...-_-

EDIT: AHAHA I get the strongest post!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 16, 2009, 02:38:35 AM
Is it auto-lock time already?

EDIT: Apparently not...

I thought the limit was 1000 posts now?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 16, 2009, 02:39:53 AM
DAMMIT SOMEBODY POST SUM STORY!!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 16, 2009, 02:46:48 AM
Is it auto-lock time already?

EDIT: Apparently not...

I thought the limit was 1000 posts now?
Eh, I did too. But you're probably mighty damn close

DAMMIT SOMEBODY POST SUM STORY!!
(http://www.majhost.com/gallery/OwlBear1337/Screens/angry_nicklebottom.png)
A YOUNG GENTLEMEN MUST ALWAYS WAIT PATIENTLY FOR OTHERS TO POST ON THEIR OWN!!

...But seriously, wait a sec. Go wander the internet or somethin' that's what I do when I wait for a post. Odds are you'll probably forget all about the RP and focus on something else you found.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 16, 2009, 02:56:27 AM
AHAHA, FLAPJACK.

Okay, that cheered me up. :)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Serp on May 16, 2009, 03:02:34 AM
...But seriously, wait a sec. Go wander the internet or somethin' that's what I do when I wait for a post. Odds are you'll probably forget all about the RP and focus on something else you found.
Didn't you hear?  He can't even fap!  There's nothing else on the internet for him!

Anyway, I see that someone just snapped up Medicine.  From the completed Windows games, now it's just Siki, Komachi, and, uh, Wriggle, left for claiming.  Sort of surprising to see how the loads and loads of characters are almost all spoken for.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 16, 2009, 03:09:24 AM
I think alot of people sort of forgot about this though, so they're just sitting there.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Serp on May 16, 2009, 03:11:30 AM
That's what I expected at first, but looking at the list in the first post here, I recognize all but a few names as active posters.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 16, 2009, 03:14:25 AM
Didn't you hear?  He can't even fap!  There's nothing else on the internet for him!

Anyway, I see that someone just snapped up Medicine.  From the completed Windows games, now it's just Siki, Komachi, and, uh, Wriggle, left for claiming.  Sort of surprising to see how the loads and loads of characters are almost all spoken for.
Go nuts, Pedo. And yes I DO hold responsiblity for were this link takes you. (http://tvtropes.org/pmwiki/pmwiki.php/Main/HomePage)

Also, I think the main reason why touhous went up so fast wa because people took'em up in pairs or larger. Although ya still got PC-98 open; most of PoDD, and LLS are left for the taking plus that of Sara. Most of the Others are up for grabs too. But that's usually if you want to deal with an obscure character (ecluding the moonbitches Watatsukis)

That's what I expected at first, but looking at the list in the first post here, I recognize all but a few names as active posters.
It happens. Folks sign up for an RP and then get sidetracked by other matters. Trust me, I know this sorta thing all to well.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Kojiremi on May 16, 2009, 03:17:42 AM
i'm here guys but i'm unpacking since i came home from college and finals. I'm gonna make a post tonight.


Hey Serp do you want to grab Shiki and Komachi? otherwise I'm gonna grab em and give em to Pearl like i said in an earlier post...I just wanna know before hand hehe otherwise i'll offically snag em myself and ask MTG to put them under Pearl.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 16, 2009, 03:28:01 AM
i'm here guys but i'm unpacking since i came home from college and finals. I'm gonna make a post tonight.


Hey Serp do you want to grab Shiki and Komachi? otherwise I'm gonna grab em and give em to Pearl like i said in an earlier post...I just wanna know before hand hehe otherwise i'll offically snag em myself and ask MTG to put them under Pearl.
You talk about them like they're presents... :p
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Serp on May 16, 2009, 03:40:07 AM
If I were familiar with the obscure characters, I might have picked one of them, but I haven't gotten around to playing the older games.  Basically, what I'm looking for is a couple of characters that would conflict in really interesting ways.  That's why I'm reluctant to pick Siki and Komachi; they get along too well.  I'm thinking of stuff like FUBAR's issues with Alice.  That's interesting stuff, fun to write and fun to read.

Regarding possibly inactive players, can we get MTG's opinion on that?

Kojiro, I might pick Sikieiki if another good partner opens up...  Otherwise, I probably won't join.  Komachi is open, as far as I'm concerned.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 16, 2009, 05:00:03 AM
Ah man, I'm bushed. Beddy byes.

I wanna see something when I get up or I'm gonna rage.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 16, 2009, 06:50:30 AM
- - -
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: ES-Anthy on May 16, 2009, 07:45:04 AM
Go nuts, Pedo. And yes I DO hold responsiblity for were this link takes you. (http://tvtropes.org/pmwiki/pmwiki.php/Main/HomePage)

Also, I think the main reason why touhous went up so fast wa because people took'em up in pairs or larger. Although ya still got PC-98 open; most of PoDD, and LLS are left for the taking plus that of Sara. Most of the Others are up for grabs too. But that's usually if you want to deal with an obscure character (ecluding the moonbitches Watatsukis)
It happens. Folks sign up for an RP and then get sidetracked by other matters. Trust me, I know this sorta thing all to well.

ok then, I got to say this now, or this may never actually go into the story, Anthony hates those kinds of people who think they're better than everyone else, and act like they're the fucking champion of the world, when they're not, (this also goes for me in real life) plus the fact that he's probably about the most patriotic character, (and by that, I mean only uses American stuff, an example is that all his equipment was either hand made, or made in america, and the projects that he works on are of american vehicles, I won't say what kind of vehicles though, and the passion of fighting communists and Nazis, which may be going over the top for the idea of my character) so the fact that the moon nazis the Watatsukis act like that, there will be at least one conflict with the person who takes them, and at minimum it's gonna involve a boxing match, and at most, it's gonna be some sort of fight that involves all of the groups that divides into two teams and fight in that conflict, and then may go way off the rails, causing a huge mess, like the department store on day 2.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 16, 2009, 09:40:50 AM
Sigh*, I will be making a story post to make everything more clear so we can slowly get this started.

Pedo, you still somehow failed to 100% be there I'll improvise it simply whetever you like it or not. And I am counting only two of your characters: Arreku and his partners Kisume. Kaigomi is not counted.

Off to write.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 16, 2009, 09:59:31 AM
Allright . . .

Pedo and Nemoma decide first here WHO is going to post first and who is going to make the finishing move. Remember it is HALF HALF posting. So don't go on your own posting/finishing the entire event.

Remember to make it FUN and HILARIOUS. The idea is to amuse and entertain and not act all seriously by being uber skilled. Hence why I divided the teams like this.

Any questions? ? ? ?


edit: Lost my story post thanks because I posted two at the same time, rewriting it Done
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Nemo★Ma on May 16, 2009, 11:49:35 AM
I will post within the next 6 hours or so...

Confirmation:
Amarillo Viridian (Faint because of both Blood Loss(Gpop) & Shady Drug(Eirin) , Body taken by Lily White) - Archery.

Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 16, 2009, 01:43:30 PM
Out of curiosity; are out characters still all gender-bended, or are we back to our normal selves again? Just makin sure in case I post or something.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 16, 2009, 01:47:30 PM
I'm pretty sure everyone is, except me, but can gender-bend at any time, but I don't plan to any time soon.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 16, 2009, 02:32:53 PM
- - -
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 16, 2009, 03:07:10 PM
Eheheh, Arreku's gonna suck at this. Also, lol at Mokou thinking Arreku is a girl already.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 16, 2009, 03:59:01 PM
Quote from: Pedonymous
Also, lol at Mokou thinking Arreku is a girl already.
That is due to I assume you are also genderbended by the drugged breakfast.

I am off for the entire evening untill the night because there is a wedding of family. Good luck Arreku and Nemoma. Don't forget to ask eachother who finishes it off. And decide who wins or not, because it doesn't matter.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Caber Knight Etch-A-Sketch on May 16, 2009, 06:32:01 PM
Ok, done with next story bit.

(Exit Frank and Caboose stage scenery)

Now people in general will be a bit happier, methinks.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 16, 2009, 08:00:20 PM
Alright after my second game I'm going to start typing my part out. I'll be mocking Mitoko a lot and allow Lily White to punch me unexpectedly.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 16, 2009, 08:10:06 PM
I'm sorry, I can't write the next part of the contest for a while, I don't have a proper writing station... Blame my sister.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: ES-Anthy on May 16, 2009, 11:24:40 PM
Well, I just made my first story post, just to lay some back story for my character in the story so far, it's more of the idea that this link of Anthony to the government can be used by the Gensokyo group when it's day 5, and to add to the fact that Anthony can at least handle some Yakuza, and to set some history into this story for my character.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: E-Nazrin on May 17, 2009, 12:36:34 AM
I thought there were others with your authority in here.

MTG's the real head honcho here. Take my disgruntledness as "strongly recommended." The co-GMs he's mentioned (Trance and... was it Xan?) have similar middle-management 'authority.'

Quote
A nation does not get called an empire by being nice. Also, I already mentioned that there was a rebellion in its history.

Since when was Eirin the moon's head torturer, especially after being exiled for the Hourai Elixir scandal?

Now, if this were one of the moon princesses, I wouldn't object as much, but... well, whatever.

The past 96 hours have been me constantly refreshing Unlimited Game Works...
DAMMIT SOMEBODY POST SUM STORY!!

...

Dear Pedo:

Patience is a virtue.

Further assholery,

Fatmus

/me heads to bed.

Go nuts, Pedo. And yes I DO hold responsiblity for were this link takes you. (http://tvtropes.org/pmwiki/pmwiki.php/Main/HomePage)

(http://i4.photobucket.com/albums/y147/exitjmouse/misc2/Patchu_GJ.jpg)

Out of curiosity; are out characters still all gender-bended, or are we back to our normal selves again? Just makin sure in case I post or something.

The default for those that were staying in the shrine is feminized unless you write up an excuse to not be eating breakfast with the main crew when it occurred (unfortunately I'm too lazy to get a link to MTG's story post). Arreku came from outside and is an exception.

No cure has currently been pursued, and Eirin hasn't said whether it'll wear off with time or if she needs to find an antidote/counteractive.

Gpop apparently grabbed a plate of the questionable food to keep around for shits and giggles, but it'll be a one-time thing. This isn't a Jusenkyo curse or anything..... unless Eirin isn't telling us something.

---

I am guilty of doing too much on my own here, but I only have one (although large) solo-dream post in mind, with three segments. Only the first could be immediately relevant; the others will be brought up when/if they become relevant to the main story.

Uh... right, that should be everything here. Now to check up on the story thread.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 17, 2009, 02:44:03 AM
Gpop apparently grabbed a plate of the questionable food to keep around for shits and giggles, but it'll be a one-time thing. This isn't a Jusenkyo curse or anything..... unless Eirin isn't telling us something.

Gpop usually isn't hungry in the morning. He may be hungry later, but it won't be the "questionable" food that the 3 fairies left.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 17, 2009, 02:58:23 AM
READ IT AN' WEEP YOUS GUISE!!

Nemoma, center stage please!!
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 17, 2009, 09:52:11 AM
READ IT AN' WEEP YOUS GUISE!!

Nemoma, center stage please!!

I don't know about the others but imo your story post very satisfying. Nicely done, I had a good laugh about the part where Arreku nocked the arrow the wrong way. But remember that powers, special abilities are not allowed. The magnetic shot confused me for a while there. =P We'll let this one pass as "unseen".
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: ES-Anthy on May 17, 2009, 10:17:58 AM
Gpop usually isn't hungry in the morning. He may be hungry later, but it won't be the "questionable" food that the 3 fairies left.

wait, so you're leaving the food in the fridge, and if the plot goes according to what I am thinking, that food will fall into someone else's hands, and that person is one that raids the fridge at like 4:00AM in the morning, or at anytime in the day when hungry, and eats any leftovers that are not marked with someone's name,
and no, I am not refering to Yuyuko.

Also, I want to know, is the entire Maid competion all on day 4, or is it going to go on to day 5?
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: trancehime on May 17, 2009, 11:35:25 AM
I apologize for my lack of activity. Since over 190 replies have been posted since I last checked, I will not bother to read them all at the moment. I am enjoying my time in Hong Kong very much and I would prefer not to let the RP get in the way of my short-lived enjoyment.

Please be patient and I will start posting again as soon as I can once I return. Hopefully my place is in one piece... OTL
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Helepolis on May 17, 2009, 12:43:58 PM
We just started round 1 anyway Trancehime. It will take a few days before we reach round 4.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 17, 2009, 12:47:40 PM
wait, so you're leaving the food in the fridge, and if the plot goes according to what I am thinking, that food will fall into someone else's hands, and that person is one that raids the fridge at like 4:00AM in the morning, or at anytime in the day when hungry, and eats any leftovers that are not marked with someone's name,
and no, I am not refering to Yuyuko.

...I definitely wasn't planning on that, but if something wants to break into my house to eat my breakfast, go on ahead.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: ES-Anthy on May 17, 2009, 12:58:04 PM
...I definitely wasn't planning on that, but if something wants to break into my house to eat my breakfast, go on ahead.

Oh, my fault, I was thinking there was a refrigerator in a general area which people put the food in, not personal ones, it would have turned out to be an interesting turn of events, but then it's ok if it doesn't happen either.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Gpop on May 17, 2009, 01:33:07 PM
Btw Anthony I can fix that avatar up for you. I can see what you're trying to do.

EDIT: Fix'd as best as I can. Little choppy, but I haven't been using Photoshop in a while now =/.

(http://i516.photobucket.com/albums/u323/Gpop92/Anthonyavatarfixed.png)
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 17, 2009, 02:21:24 PM
Changing Arreku's size to G cup, because E cups aren't big enough to be Gag Boobs. :p
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Demonlord Pichu on May 17, 2009, 02:55:33 PM
Changing Arreku's size to G cup, because E cups aren't big enough to be Gag Boobs. :p
Yes, but are you sure you wanna go that way? (http://en.wikipedia.org/wiki/Eiken_(manga))

And for the record it was so bad it was horrible.

I'll get to posting today or something, been meaning to do that. (Or am I just saying that, because I don't want my posts to look like a bunch of useless letters that somehow phase together to form sentences? Eh, Probably).
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Pedonymous on May 17, 2009, 03:09:17 PM
Yes, but are you sure you wanna go that way? (http://en.wikipedia.org/wiki/Eiken_(manga))

And for the record it was so bad it was horrible.

I'll get to posting today or something, been meaning to do that. (Or am I just saying that, because I don't want my posts to look like a bunch of useless letters that somehow phase together to form sentences? Eh, Probably).
*Shudders*

Hell no. That's just creepy...

Although, those are more like... L cups, or something...

8(
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: ES-Anthy on May 17, 2009, 03:09:59 PM
Btw Anthony I can fix that avatar up for you. I can see what you're trying to do.

EDIT: Fix'd as best as I can. Little choppy, but I haven't been using Photoshop in a while now =/.

(http://i516.photobucket.com/albums/u323/Gpop92/Anthonyavatarfixed.png)

Thanks for Fixing my Avatar, I wish I could do something for you, but nothing really comes to mind.

Also, I'm changing the Colt Single Action Army to the Revolver that Vash used in Trigun, in my story due to how awesome that one was, and I don't want to make my character into Revolver Ocelot, at least not the old one.
Title: Re: RPG - Waking Up From the Dream (Discussion Thread)
Post by: Edible on May 17, 2009, 05:18:08 PM
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