Author Topic: Hasshin! Hisoutensoku Quest!  (Read 106471 times)

Re: Hasshin! Hisoutensoku Quest!
« Reply #450 on: June 28, 2011, 11:42:58 PM »
> Which mech screams out "Judgement" the most?

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Re: Hasshin! Hisoutensoku Quest!
« Reply #451 on: June 29, 2011, 12:23:37 AM »
> Which mech screams out "Judgement" the most?
>The one that's not biased at all. So you press the random button!
>A roulette starts spinning...

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Re: Hasshin! Hisoutensoku Quest!
« Reply #452 on: June 29, 2011, 12:31:27 AM »
>Is there a button to stop the roulette so the choice is locked in?
>If so, punch it!
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Re: Hasshin! Hisoutensoku Quest!
« Reply #453 on: June 29, 2011, 02:04:47 AM »
>Is there a button to stop the roulette so the choice is locked in?
>If so, punch it!
>You wouldn't punch a button on this thing! A machine is something you take care of.
>The rails stop... and you get this.

Re: Hasshin! Hisoutensoku Quest!
« Reply #454 on: June 29, 2011, 02:15:07 AM »
> Looks interesting. Let's engage in this.

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Re: Hasshin! Hisoutensoku Quest!
« Reply #455 on: June 29, 2011, 05:24:17 AM »
> Looks interesting. Let's engage in this.
>You're somewhat familiar with the controls, so you assume the position as the simulation starts.
>You can hear Marisa through your comm. "Ah, a Lion... I assume you already know that the moment you stop moving forward in the air, you will fall to the ground."

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Re: Hasshin! Hisoutensoku Quest!
« Reply #456 on: June 29, 2011, 09:54:28 AM »
>You wouldn't punch a button on this thing! A machine is something you take care of.
>The rails stop... and you get this.

>And we got the even worse MP unit BV
>Time to fly like a mofo and sting like there's no tomorrow!

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Re: Hasshin! Hisoutensoku Quest!
« Reply #457 on: June 29, 2011, 05:04:04 PM »
>And we got the even worse MP unit BV
>Time to fly like a mofo and sting like there's no tomorrow!
>You start flying forwards, taking potshots at the other girls, who are piloting Gespenst MK II Ms. You can feel the disadvantage like a knife on your neck.

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Re: Hasshin! Hisoutensoku Quest!
« Reply #458 on: June 29, 2011, 07:15:08 PM »
>Curse RNG, and our lack in levels/spirits
>Remember to keep out of their range while continuing to shoot at them with the railgun

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Re: Hasshin! Hisoutensoku Quest!
« Reply #459 on: June 29, 2011, 07:51:01 PM »
>Curse RNG, and our lack in levels/spirits
>Remember to keep out of their range while continuing to shoot at them with the railgun

>You curse the RNG! You feel less lucky than ever.
>Shooting them is kinda hard... your minimum speed is very high already, and plus you're flying, so you miss a lot of your shots.

Re: Hasshin! Hisoutensoku Quest!
« Reply #460 on: June 29, 2011, 08:38:04 PM »
> Start performing strafing runs, alternating targets with each attack.

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Re: Hasshin! Hisoutensoku Quest!
« Reply #461 on: June 29, 2011, 10:51:54 PM »
>what weapons do we have other than the railgun?
>Continue to fire while strafing like the sect said.

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Re: Hasshin! Hisoutensoku Quest!
« Reply #462 on: July 01, 2011, 12:39:09 AM »
> Start performing strafing runs, alternating targets with each attack.
>what weapons do we have other than the railgun?
>Continue to fire while strafing like the sect said.
>You have your head vulcans and a beam saber.
>You try to do so! However, your side thrusters aren't quite enough to circlestrafe.

Re: Hasshin! Hisoutensoku Quest!
« Reply #463 on: July 01, 2011, 12:42:39 AM »
> Aircraft strafing, not FPS strafing.
> Fly-by attacks on the fairies.

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Re: Hasshin! Hisoutensoku Quest!
« Reply #464 on: July 01, 2011, 12:54:48 AM »
> Aircraft strafing, not FPS strafing.
> Fly-by attacks on the fairies.
>Whoops :3c
>You pull some gangsta moves on the fairies. They dodge out of the way, but a few shots hit them in the feet or shoulders.

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Re: Hasshin! Hisoutensoku Quest!
« Reply #465 on: July 01, 2011, 01:13:09 AM »
>Status of our unit, and the status of our opponents.

I got a plan, but I need more info first.
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Re: Hasshin! Hisoutensoku Quest!
« Reply #466 on: July 01, 2011, 07:11:48 AM »
>Status of our unit, and the status of our opponents.

I got a plan, but I need more info first.
LION
HP: 3400
EN: 105
GESPENST MK II M(Marisa)
HP: 4400
EN: 130
GESPENST MK II M(Sunny)
HP: 4200
EN: 130
GESPENST MK II M(Luna)
HP: 4150
EN: 130
GESPENST MK II M(Star)
HP: 4320
EN: 130

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Re: Hasshin! Hisoutensoku Quest!
« Reply #467 on: July 01, 2011, 02:39:58 PM »
Hmm....Judging by OG1's story and fluff, we actually have the advantage due to being able to fly.

>Keep making attack passes at anyone within range.
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Re: Hasshin! Hisoutensoku Quest!
« Reply #468 on: July 02, 2011, 12:13:31 AM »
Hmm....Judging by OG1's story and fluff, we actually have the advantage due to being able to fly.

>Keep making attack passes at anyone within range.
>You start shooting more surely. Now hits are becoming more common, as you get used to the style.
>Wait what is that Gespest doing surely he can't jump up to yo- what the fuck he has a hold on your head OW PLASMA STAKE TO THE GUT

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Re: Hasshin! Hisoutensoku Quest!
« Reply #469 on: July 02, 2011, 11:20:53 AM »
Bitches need to learn how to use the best Mass Produced Unit.

>Shake her off, back the hell away, put a lot of distance between us and them. Shouldn't be hard if they have to deal with terrain.

Edit: >Can we figure out how to shoot and move effectively?
« Last Edit: July 02, 2011, 12:11:20 PM by The Purvis »

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Re: Hasshin! Hisoutensoku Quest!
« Reply #470 on: July 04, 2011, 09:28:29 AM »
Bitches need to learn how to use the best Mass Produced Unit.

>Shake her off, back the hell away, put a lot of distance between us and them. Shouldn't be hard if they have to deal with terrain.

Edit: >Can we figure out how to shoot and move effectively?
>You kick the Gespenst off your face! After that, you boost the hell away.
>You don't have much experience, so whatever order you give will be followed word by word..

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Re: Hasshin! Hisoutensoku Quest!
« Reply #471 on: July 04, 2011, 09:39:07 AM »
>Consider our weapons. What ones do we have that we can use on the move, are there any that would need us to stop and steady it? What are their ranges?
>For now, put some distance between us and the others. If there are obstacles, fly over them. If there is water, fly over that. Whatever puts us in a in a remote position.

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Re: Hasshin! Hisoutensoku Quest!
« Reply #472 on: July 04, 2011, 09:48:27 AM »
>Consider our weapons. What ones do we have that we can use on the move, are there any that would need us to stop and steady it? What are their ranges?
>For now, put some distance between us and the others. If there are obstacles, fly over them. If there is water, fly over that. Whatever puts us in a in a remote position.
>All three of your weapons are usable on the go. You can't really stop without crashing into the ground, after all.
>Only the Railgun has a decent range. The vulcans and the sword are both close ranged.
>The terrain seems to be pretty clear, so you just fly away as much as you can.

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Re: Hasshin! Hisoutensoku Quest!
« Reply #473 on: July 04, 2011, 09:49:59 AM »
>Where are the Gespensts at?

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Re: Hasshin! Hisoutensoku Quest!
« Reply #474 on: July 04, 2011, 05:09:53 PM »
>Where are the Gespensts at?
>Roughly, about 2x the optimal range of your railgun. You could try to snipe them, but as you need to keep moving it'd need nothing short of a miracle.

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Re: Hasshin! Hisoutensoku Quest!
« Reply #475 on: July 04, 2011, 11:02:22 PM »
>Have we been able to analyze the range on any weapons they have, or have they mostly been using serious fisticuffs?

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Re: Hasshin! Hisoutensoku Quest!
« Reply #476 on: July 05, 2011, 02:03:25 AM »
>Have we been able to analyze the range on any weapons they have, or have they mostly been using serious fisticuffs?
>All of them have the regular equipment for a gespenst: A beam saber, vulcans, Plasma stakes, split missiles and machineguns. The missiles are their longest range weapon, but their main use is for cover or on distracted enemies.

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Re: Hasshin! Hisoutensoku Quest!
« Reply #477 on: July 05, 2011, 02:20:18 AM »
>Current Status, Enemy status.
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Re: Hasshin! Hisoutensoku Quest!
« Reply #478 on: July 05, 2011, 02:43:34 AM »
>Compare missile range to railgun range; and speeds.
>Let them come, and snipe with the railgun once they get in range. Once any unit starts to get close enough to use most of their weapons, retreat away to another remote area.

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Re: Hasshin! Hisoutensoku Quest!
« Reply #479 on: July 05, 2011, 04:50:02 PM »
>Current Status, Enemy status.
>Gon' refrain from using number from now on, actually. It's better for other readers, and it's a chore for me to keep updated.
That being said, Sunny's unit was the one that attacked you, and now both of you are about half HP.
>Compare missile range to railgun range; and speeds.
>Let them come, and snipe with the railgun once they get in range. Once any unit starts to get close enough to use most of their weapons, retreat away to another remote area.
>The range of the missile is about 1.3x your Railgun's, but it's slow enough to be avoided or shot down with your vulcans at this distance.
>The Gespensts aren't boosting towards you, they're running. Hmm, that's strange. Maybe they want to get on the split missile range.