Author Topic: Iku Quest Tsamet'i - A Z-Machine Adventure  (Read 54761 times)

Kilgamayan

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Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #510 on: April 17, 2011, 12:27:50 PM »
> "We are mostly exploring. As far as I know, this is Shuuei's first time in the village, so we are seeing what there is to be seen, at a time when not too many people are about. I do not want to overload the poor girl, after all. I will also say, though, that we are specifically looking for the jeweler's establishment, since I do not know where it is."
« Last Edit: April 17, 2011, 12:31:37 PM by Yamameko no Naku Roda ni »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #511 on: April 17, 2011, 02:48:52 PM »
> "We are mostly exploring. As far as I know, this is Shuuei's first time in the village, so we are seeing what there is to be seen, at a time when not too many people are about. I do not want to overload the poor girl, after all. I will also say, though, that we are specifically looking for the jeweler's establishment, since I do not know where it is."

>"Oh, you're looking for Ichiro's?" says Murasa. "Just that that road over there," she points to a small road going between a block of houses, "And you can't miss it. It's right across the way from the charm shop."

>_

Suwako Moriya

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Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #512 on: April 17, 2011, 04:17:45 PM »
> "Oh, excellent! That works out nicely. Thank you very much."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #513 on: April 17, 2011, 10:54:43 PM »
> "Oh, excellent! That works out nicely. Thank you very much."

>"No problem," says Murusa. "Anything else you need?"

>_

Kilgamayan

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Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #514 on: April 17, 2011, 11:32:24 PM »
> "I do not believe so. Thank you for your time and your assistance. Have a pleasant evening, and I wish you luck in your pursuits."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #515 on: April 17, 2011, 11:40:45 PM »
> "I do not believe so. Thank you for your time and your assistance. Have a pleasant evening, and I wish you luck in your pursuits."

>"You too," says Murasa, as she starts to walk southward. "Seeya sometime, Shuuei,"
>"...You too," mumbles the poltergeist.

>_

Kilgamayan

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Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #516 on: April 17, 2011, 11:50:15 PM »
> Give Murasa a wave, then turn to the poltergeist and smile while putting a hand gently on her shoulder.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #517 on: April 17, 2011, 11:53:47 PM »
> Give Murasa a wave, then turn to the poltergeist and smile while putting a hand gently on her shoulder.

>Murasa departs, while you put your hand on the poltergeist's shoulder. She jumps a little, apparently not having paid much attention to you.

>_


Kilgamayan

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Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #518 on: April 17, 2011, 11:54:58 PM »
> "Oh, I'm sorry. I didn't mean to scare you like that."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #519 on: April 17, 2011, 11:57:41 PM »
> "Oh, I'm sorry. I didn't mean to scare you like that."

>"It's alright..." she mumbles.

>_

Kilgamayan

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Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #520 on: April 18, 2011, 12:18:10 AM »
> "...So. I don't think she actually learned anything about you, in the end."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #521 on: April 18, 2011, 12:20:43 AM »
> "...So. I don't think she actually learned anything about you, in the end."

>She shakes her head.

>_

Kilgamayan

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Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #522 on: April 18, 2011, 12:21:59 AM »
> "I suppose I would then consider that a relative success. Though I guess I'm not in the best position to judge."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #523 on: April 18, 2011, 12:23:35 AM »
> "I suppose I would then consider that a relative success. Though I guess I'm not in the best position to judge."

>She nods. "I suppose it is."

>_

Kilgamayan

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Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #524 on: April 18, 2011, 12:25:43 AM »
> "Shall we go see the jeweler's shop for ourselves, then?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #525 on: April 18, 2011, 12:33:32 AM »
> "Shall we go see the jeweler's shop for ourselves, then?"

>"Um, if you think it's a good idea," says the poltergeist.

>_

Kilgamayan

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Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #526 on: April 18, 2011, 12:43:56 AM »
> "Well, I figured you would want a bit of a cool-down period after that interaction. But if you like, we can visit the tavern instead."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #527 on: April 18, 2011, 12:52:19 AM »
> "Well, I figured you would want a bit of a cool-down period after that interaction. But if you like, we can visit the tavern instead."

>"That...might be too much right now," she mutters.

>_

Kilgamayan

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Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #528 on: April 18, 2011, 12:54:55 AM »
> Nod.
> "As I figured. Come, let us find the jeweler's shop."
> Assuming no objection from Shuuei, follow the streets in the direction Murasa indicated.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #529 on: April 18, 2011, 01:22:03 AM »
> Nod.
> "As I figured. Come, let us find the jeweler's shop."
> Assuming no objection from Shuuei, follow the streets in the direction Murasa indicated.

>You follow the directions Murasa gave you, coming to a small, tight road barely large enough for you and the poltergeist to walk side by side without bumping into each other. The road is lined with obviously old, but well maintained house rows. While simple in design, you can see little personal touches such as a wind chime here and a dangling talisman there. The sounds of people talking and having meals waft through the paper walls, not quite loud enough to be understooded but making a dim background noise if you listen for it. Up ahead, near the eastern edge of the town, you can see two standalone houses. One is an somewhat dilapidated place with a sign that reads "Charms" and doesn't seem to have any lights on. The other is in better repair and a bit larger, featuring a sign that reads, "Ichiro's Accessories. You notice a light in the front room."

>_

Kilgamayan

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Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #530 on: April 18, 2011, 01:29:30 AM »
> Lower voice a bit.
> "Hmm. It seems the shop may still be open."
> Turn to Shuuei.
> "Would you like to go inside?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #531 on: April 18, 2011, 01:40:59 AM »
> Lower voice a bit.
> "Hmm. It seems the shop may still be open."
> Turn to Shuuei.
> "Would you like to go inside?"

>"...Not really," she says. "But I suppose I should, anyways."

>_

Kilgamayan

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Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #532 on: April 18, 2011, 02:01:12 AM »
> "All right. But if we do go in, we will very likely need a proper topic of conversation."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #533 on: April 18, 2011, 02:03:28 AM »
> "All right. But if we do go in, we will very likely need a proper topic of conversation."

>She nods. "Well, we could just be browsing, I guess."

>_

Kilgamayan

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Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #534 on: April 18, 2011, 02:07:32 AM »
> "That could work."
> Check the windows of Ichiro's shop a little closer. Are there further indications of the store being open, beyond the light being on?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #535 on: April 18, 2011, 02:12:03 AM »
> "That could work."
> Check the windows of Ichiro's shop a little closer. Are there further indications of the store being open, beyond the light being on?

>You go to look through one of the few windows. You can see a few lanterns hung in the corners keeping the place well lit. An older man is sitting behind the counter, his back turned, and seems to be working on something.

>_

Kilgamayan

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Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #536 on: April 18, 2011, 02:21:40 AM »
> Turn back to the poltergeist and nod.
> Enter the shop.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #537 on: April 18, 2011, 02:31:09 AM »
> Turn back to the poltergeist and nod.
> Enter the shop.

>You nod to the poltergeist, and enter the shop.
>The jewelry store is rather small. Tables covered with silk cloths line the walls, from which a number of rings, necklaces, earrings, bracelets, and such are on displace, the light in the gems causing them to wink at you every so often. A wall scroll quickly catches your eye, it bears cartoonish pictures of Reimu and Marisa, and a number of cherry blossoms drawn on it. In large letters, it says, "Attention Would-Be Thieves: The Red White and I agree it would be much better for her to get a couple of my wares in case of theft than for someone else to take more. So does the Black White." An unobtrusive doorway on the southern wall leads further into the building. Obvious exits are North and South.
>Sitting at a counter against the far left corner is a small, wiry-looking older man whose short dark hair is streaked with gray and has a rather sharp-looking face. He seems to be hunched over something, a jeweler's scope in his eye. He glances over as you enter and says, "Welcome, both of you." His eyes linger a bit of the poltergeist.

>_

Kilgamayan

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Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #538 on: April 18, 2011, 02:34:32 AM »
> Nod.
> "Good evening, good sir."
> Take a look around. Does anything look like a reflective surface?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Tsamet'i - A Z-Machine Adventure
« Reply #539 on: April 18, 2011, 05:42:24 AM »
> Nod.
> "Good evening, good sir."
> Take a look around. Does anything look like a reflective surface?

>You look around, and note a small hand mirror among the goods on display.

>_