> Keep falling back to the entrance. Once there, quickly dart around Patchouli, letting her danmaku give us cover, and try to bet Lumia between us and the entrance.
> Keep circling, and fire a large danmaku blast at the armchair.> Fire a spread of danmaku high to force Lumia to the ground.
>We still have that chair leg, right?
>"Keep running, dumbass! Maybe you'll set a distance record with those stupid ears of yours!">Keep wary for her next appearance
>If the danmaku's not coming at us too thickly, try to send some wide, overlapping arcs of bullets above her,and hem her in.
>If she's being hit, keep up the music. Switch the arcs around if Lumia seems to be figuring it out.
>Look around, and listen for her next appearance.
>If Patchouli isn't doing anything, motion toward the doorway.>Try to discern what that clinking is, was she wearing anything jangly?
>Move back!
>"Get back here!">Dash after her!
>Approach Lumia.>"Give me one good reason I shouldn't knock your damn teeth out with a hammer?"
>"We'll see who gets tired first, then. And I had a long, restful night. Maybe you'll drown in the chunks?"
>"The more reason to knock them off continuously" grin.>Look at Patchy. how's she doing?
>"Maybe. Because you've sure got a whole lot to answer for, don't you? Like all those ghosts out there.">"So, you gonna answer to us, or maybe we'll just take you a shrine maiden who is going to be the exact opposite of happy about you right now?"
> "Yeah, I'll bet. Hey, Patchy, think you can find some way to bottle up Lumia for a little while, give her a nice date with some sunshine? Heck, you think Utsuho could make a mini sun to keep her company?"
>"And in the meantime, get me a hammer. This is gonna be fun."