Author Topic: Keine Quest (Part 2): Broken History  (Read 85458 times)

Re: Keine Quest (Part 2): Broken History
« Reply #750 on: August 14, 2010, 02:01:19 PM »
> Try and break this fight up before it starts, we don't want to draw too much attention

>If does seem like a good idea not to let anyone come to blows here, but how do you plan to attempt this?

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Re: Keine Quest (Part 2): Broken History
« Reply #751 on: August 14, 2010, 02:23:24 PM »
> Quickly grab Mokou and make a run for it, be careful of the other Onis though, you don't want to start more fights

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Re: Keine Quest (Part 2): Broken History
« Reply #752 on: August 14, 2010, 03:28:10 PM »
>Don't make a run for it.
>Grab Mokou if she seems like she's about to go into asskick mode, otherwise she take her by the arm.
>"Sorry about that. We're just looking for someone."

Re: Keine Quest (Part 2): Broken History
« Reply #753 on: August 14, 2010, 03:43:14 PM »
> Quickly grab Mokou and make a run for it, be careful of the other Onis though, you don't want to start more fights
>Don't make a run for it.

>You contemplate making a break for it, but suspect that might make things worse.

>Grab Mokou if she seems like she's about to go into asskick mode, otherwise she take her by the arm.
>"Sorry about that. We're just looking for someone."

>Mokou looks a little testy, but not yet ready to set anyone on fire over it, yet, at least. You take her by the arm in the hopes of stifling any change she might change her mind.
>You apologize to the oni. "Hey, I'm someone!" She leers.

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Re: Keine Quest (Part 2): Broken History
« Reply #754 on: August 14, 2010, 04:05:24 PM »
>Pause, if we're out of slugging distance.
>"That's true. But I don't think that's your name. I'm Keine. Could you be so kind as to help us out a little bit? I really shoudl have thought to ask you, shouldn't I?"

Re: Keine Quest (Part 2): Broken History
« Reply #755 on: August 14, 2010, 04:13:29 PM »
>Pause, if we're out of slugging distance.
>"That's true. But I don't think that's your name. I'm Keine. Could you be so kind as to help us out a little bit? I really shoudl have thought to ask you, shouldn't I?"

>You're probably not, so you shift a step or two.
>The oni laughs. "Can't'cha see I'm busy, here? Yer jus' lucky I'm in a good mood. Isn't that right?" She reaches out to thump her hand against your shoulder. Or so you think, anyway. She stumbles as she tries this, and doesn't manage to complete the gesture.

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Re: Keine Quest (Part 2): Broken History
« Reply #756 on: August 14, 2010, 04:16:01 PM »
>Nods
>"Yeah, we'll get out of your hair. Have you seen Suika anywhere?"

Re: Keine Quest (Part 2): Broken History
« Reply #757 on: August 14, 2010, 04:25:50 PM »
>Nods
>"Yeah, we'll get out of your hair. Have you seen Suika anywhere?"

>"Eh, over there somewhere." She gestures vaguely in the direction of some of the gathered oni, and then stumbles off. "Have fun, now!" she mutters as she leaves.

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Re: Keine Quest (Part 2): Broken History
« Reply #758 on: August 14, 2010, 04:38:37 PM »
>"Thanks!"
>Head somewhere over there. Entertain no plans to let that arm go.

Re: Keine Quest (Part 2): Broken History
« Reply #759 on: August 14, 2010, 04:46:43 PM »
>"Thanks!"
>Head somewhere over there. Entertain no plans to let that arm go.

>You head off towards the crowd the oni pointed at, keeping a first grasp of Mokou's arm. She seems distinctly uncomfortable; how much of that is holding arms in a crowd of oni, and how much is simply being in a crowd of oni, you're not sure. You can certainly share her sentiments on the latter. Though many of the oni are too preoccupied with their own activities to notice you, those who do give you looks ranging from confused to downright intimidating. You get the disturbing feeling that this could get nasty very quickly if someone sparked it.
>It doesn't take you long to spot what you think if Suika a small ways in the distance. She's kind of obscured, but that tiny figure darting back and forth between people looks an awful lot like her.

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Re: Keine Quest (Part 2): Broken History
« Reply #760 on: August 14, 2010, 04:49:36 PM »
>Get closer and find out.

Re: Keine Quest (Part 2): Broken History
« Reply #761 on: August 14, 2010, 04:53:44 PM »
>Get closer and find out.

>You head over towards her. Yeah, it's definitely her. Before you can get close enough to speak to her, though, another oni steps in front of you and glares.
>"Hey, where do you think you're going?"

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Re: Keine Quest (Part 2): Broken History
« Reply #762 on: August 14, 2010, 05:07:13 PM »
>"This way. I guess I'm not supposed to?"
>Ascertain inebriation level.

Re: Keine Quest (Part 2): Broken History
« Reply #763 on: August 14, 2010, 05:23:04 PM »
>"This way. I guess I'm not supposed to?"

>"No, I guess you're not! Got a lot of nerve getting this close."

>Ascertain inebriation level.

>She seems a fair bit more sober than the last oni. Well, sober is probably the wrong word for it, given the circumstances. You settle for 'less incapacitated.'

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Re: Keine Quest (Part 2): Broken History
« Reply #764 on: August 14, 2010, 05:26:27 PM »
>"Okay, I'll back off. What's the problem, though?"
>Back off a bit. Play innocent.

Re: Keine Quest (Part 2): Broken History
« Reply #765 on: August 14, 2010, 05:31:11 PM »
>"Okay, I'll back off. What's the problem, though?"
>Back off a bit. Play innocent.

>You take a step back
>"What's the problem?" she says. "Problem is some cocky outsiders who don't belong here!"
>"Hey!" Orin objects, but without a great deal of enthusiasm

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Re: Keine Quest (Part 2): Broken History
« Reply #766 on: August 14, 2010, 05:55:17 PM »
>"There's no need to be like that, we just want to talk with Suika."

Re: Keine Quest (Part 2): Broken History
« Reply #767 on: August 14, 2010, 06:01:53 PM »
>"There's no need to be like that, we just want to talk with Suika."

>She laughs. "Do ya now? Well tough. Deva's busy. Don't got no time for people like you. Lucky I don't make a point of you for assumin'." She turns and gives Mokou a good look over. You feel Mokou tense against your arm.

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Re: Keine Quest (Part 2): Broken History
« Reply #768 on: August 14, 2010, 06:46:37 PM »
>"Ah, so you're her bodyguard?"
>Perfectly sincere tone. Let's see if she'll hang herself with enough rope.

Re: Keine Quest (Part 2): Broken History
« Reply #769 on: August 14, 2010, 06:52:22 PM »
>"Ah, so you're her bodyguard?"
>Perfectly sincere tone. Let's see if she'll hang herself with enough rope.

>The oni bursts into derisive laughter. "You really don't have a clue, do ya? What's someone like her need with a bodyguard? I'm just making sure good-for-nothin's like you don't spoil the mood."

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Re: Keine Quest (Part 2): Broken History
« Reply #770 on: August 14, 2010, 06:58:59 PM »
>"I didn't think she'd need one either, but you never know. Sometimes people like others to handle their problems. But are we really that bad?"

Re: Keine Quest (Part 2): Broken History
« Reply #771 on: August 14, 2010, 07:05:01 PM »
>"I didn't think she'd need one either, but you never know. Sometimes people like others to handle their problems. But are we really that bad?"

>"Surfucers ain't supposed to be here," she says flatly. She pauses and stares at you again. "And I don't like 'em."

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Re: Keine Quest (Part 2): Broken History
« Reply #772 on: August 14, 2010, 07:08:11 PM »
>"We have an escort, it's alright" nod toward Orin.

Re: Keine Quest (Part 2): Broken History
« Reply #773 on: August 14, 2010, 07:30:50 PM »
>"We have an escort, it's alright" nod toward Orin.

>Orin tenses up when you indicate her.
>The oni gives her a dismissive glance. "Psh.. she don't count."
>You see a couple more oni looking in your direction now. It seems you're attracting a bit of attention.

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Re: Keine Quest (Part 2): Broken History
« Reply #774 on: August 14, 2010, 07:55:15 PM »
>Contemplate chances of escaping a riot via air.
>"Well, if that's how you feel, I suppose there's nothing to say."
>Turn to leave.

Re: Keine Quest (Part 2): Broken History
« Reply #775 on: August 14, 2010, 08:16:55 PM »
>Contemplate chances of escaping a riot via air.
>"Well, if that's how you feel, I suppose there's nothing to say."
>Turn to leave.

>You figure that depends on how many oni choose to get involved. Or, at least, bother to chase you directly, rather than fall in among their neighbors in a general melee or something.
>The oni nods, and you turn to leave. You hear her humph behind you. Mokou gives you a sidelong glance, and Orin seems to breath a sigh of relief.

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Re: Keine Quest (Part 2): Broken History
« Reply #776 on: August 14, 2010, 08:19:39 PM »
>Quietly to Mokou, "I didn't think you felt like having to fight out of a riot. Though frankly, if you want to take her down, I'd have a hard time saying no about now."

Re: Keine Quest (Part 2): Broken History
« Reply #777 on: August 14, 2010, 08:24:25 PM »
>Quietly to Mokou, "I didn't think you felt like having to fight out of a riot. Though frankly, if you want to take her down, I'd have a hard time saying no about now."

>Mokou sighs in irritation and shakes her head. "Can't say I wouldn't enjoy it, but I don't want to take on the whole block."

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Re: Keine Quest (Part 2): Broken History
« Reply #778 on: August 14, 2010, 08:33:00 PM »
>Make to circle around, and try to approach Suika from the other side.

Re: Keine Quest (Part 2): Broken History
« Reply #779 on: August 14, 2010, 08:42:46 PM »
>Make to circle around, and try to approach Suika from the other side.

>You make your way away without further comment, and take the long way around, approaching the open space where Suika was from the other direction.
>Orin spares another sigh when you're out of range. "I really thought one of you two were gonna end up settin' her off. Some of the oni don't care much about the surface, either way. Others, well... old grudges, and all, you know?"
>Aside from the usual hazards of navigating drunken revelry, you reach your destination without incident. You can see Suika ahead, meandering back and forth, alternating between taking swigs from her gourd and tossing various morsels from a nearby table into her mouth. You don't immediately see the oni you had an argument with, although there's a good chance she's not too far away.