Author Topic: Dwarf Fortress Mafia: Game Over - Town Win  (Read 54311 times)

Kilgamayan

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Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #390 on: May 09, 2010, 08:25:40 PM »
This is dissapointing.
Oh well, I won't delve into reasons.

Also, just guessing, but is Carthrat a paranoid gun owner?

Also, I'm too lazy to repost my PM. It's in the quicktopic if you really care, though.

Nope.

---

You are Kodor Totmondumur, Hunter!  You catch and kill wild animals to help feed the fortress.  Of course, you're no less deadly when dealing with two legged targets than you are against four legged ones.

Most of your traps lack the punch to take down another dwarf, but you've got one trap component that's more than capable of the task, and it's a proud dwarven principle that there's no kill like overkill.  This makes you a Town Trapper!  Once during the game at night, you may ##screw one other player.  If that player then attempts to target anyone else for a night action for the rest of the game, he will be messily killed.  If another player attempts to target him with any night action or NK for the rest of the game, then that player will be messily killed.  You may not ##screw yourself, because there's no way you could sleep with such a terrifying weapon prepared so close.  The trap cannot be moved once set, and it cannot be reset once triggered, so use it wisely.  You win with the town.  Good luck!

---

This role is the most aptly named role I have ever seen, and kudos to Serp for something so deliciously creative and mind-boggling. No matter what I did with it, there was going to be the danger of Town triggering it in some capacity. I didn't trust myself to survive through Night 1 (call me paranoid for being the N1 NK two games running) and I wanted to throw my Trap out there before I died, so I tossed it on Rat because he read 'Nilla Townie very strongly to me, and I felt 'Nilla Townie Rat minimized the risks and maximized the potential for payoff (since Rat is Rat and had been acting very townie so I figured he'd be a prime candidate for negative attention).

EDIT: Beloved King? Hot damn, was that a lucky toss.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Pesco

  • Trickster Rabbit Tewi
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  • Make a yukkuri and take it easy with me
Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #391 on: May 09, 2010, 08:28:35 PM »
Love that usage command :3

Serp

  • It's all about overwhelming force and irresistible style
  • And in a pinch, style can slide
Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #392 on: May 09, 2010, 08:30:40 PM »
Here's now Night 1 resolved:

Kilga trapped Carthrat.
Zakeri moodlit Carthrat (stopped by Kilga's trap).
huh what killed Alice.
MSB watched Carthrat.
FAV rolecopped a feel on Pesco.

Going by standard action resolution priorities, NKs resolve before informative roles.  If scum had not tried to hit Carthrat, MSB would've died instead, the second scum kill would've gone through, and the game would have looked very different D2.
« Last Edit: May 09, 2010, 08:32:59 PM by Serpentarius »
[15:13] <Sana> >:<

Edible

  • One part the F?hrer, one part the Pope
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Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #393 on: May 09, 2010, 08:31:34 PM »
Once during the game at night, you may ##screw one other player.

:helepolis:

LHCling

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Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #394 on: May 09, 2010, 08:31:39 PM »
You are Gecast Lorbamdedros, Record Keeper!  You spend your days and nights in your office, carefully keeping track of the flow of supplies into and through the fortress.  Your life is filled with numbers, chronicling the heights and lows of life in the fortress.

Your work gives you a good sense of the course the fortress is on.  Things are looking pretty grim now, and you know just how grim they are.  This makes you the Town Soothsayer!  Every morning, you are given the day of the absolute soonest LyLo the town could face from that point.  As your first report, you know that the soonest LyLo the town could face from the start is Day 3.  You win with the town.  Good luck!
Pretty useless; all I could do was speculate. Roleclaiming this would have WIFOM flying everywhere. Basically, I get LyLo results.

Also, Kilga!
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

LHCling

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Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #395 on: May 09, 2010, 08:41:07 PM »
Ok ok, notes:
  • Kilga's role took me by surprise
  • By extension, most of my role-guessing was incorrect. I had a strong feeling a vig was somewhere about though
  • If HW flipped Town, Kilga would've been next
  • I did not suspect FAV at all (I do believe I recited this in an unapproved post after that certain one)
  • I take too long to post
  • Kilga liveing beyond N1 increased suspicion
  • Killing Alice may or may not have been the best idea
I think that's it. Well, from what I can see anyway.

EDIT: Ok, since this is actually post-game I can do this.

Cut by Edible: oh bby
« Last Edit: May 09, 2010, 08:47:15 PM by Baity »
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #396 on: May 09, 2010, 08:47:43 PM »
I wanted to kill Benny and poisonMoodlight Alice.
Serp wanted it to happen, too!

Didn't go through, sadly, because I was really looking forward to it. :P  Flavor behind it is this:  http://df.magmawiki.com/index.php/Strange_mood

If it had hit, the target would be unable to vote, and they would only be able to speak with combinations of the phrases "I must have shells!" and "I must have crystal glass!"  (Two items that most fortresses have very limited access to, and which therefore lead to tons of failed moods.)  Heh, I was looking forward to seeing Alice try and use that to communicate in binary.

It should have happened.

LHCling

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Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #397 on: May 09, 2010, 08:50:53 PM »
Ah, that reminds me, I thought about the Moodlighter role for a bit and came up with something akin to a poisoner role. Not too sure how common that would've been in these kinds of games, but it was my thought.

...now that I'm looking at the role right here, I wanted it to happen  :<

EDIT: On that note, I hated it when DORFs ask for those things when the maps didn't have them. It's one reason why I always bought turtles at the start where possible.
« Last Edit: May 09, 2010, 08:52:33 PM by Baity »
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

Carthrat

  • HITLER OF LURKERS
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Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #398 on: May 09, 2010, 09:02:35 PM »
Oh, great. Another game where I get screwed by Kilga.

FinnKaenbyou

  • Formerly Roukanken
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Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #399 on: May 09, 2010, 09:31:20 PM »
Oh, great. Another game where I get screwed by Kilga.
This needs to get sigged by someone.

LHCling

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Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #400 on: May 09, 2010, 09:41:15 PM »
Not me; I'm taking Kefit's derp quote  :V

You take it  :V :V
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

Pesco

  • Trickster Rabbit Tewi
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Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #401 on: May 09, 2010, 09:44:13 PM »
Quote from: Zakeri
Also, I like how Pesco caught Roukanken as scum for being the only person that's actually playing pro-town./quote]

Bardiche

  • Mafia: Worst Game Ever
Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #402 on: May 09, 2010, 09:54:46 PM »
Well, that explains.

Kind of a poor show. Makes me wonder why I bothered giving up my spot, haha.

Carthrat

  • HITLER OF LURKERS
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Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #403 on: May 09, 2010, 09:57:31 PM »
What can you do, it's the internet and the GIFT remains in force.

Serp

  • It's all about overwhelming force and irresistible style
  • And in a pinch, style can slide
Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #404 on: May 09, 2010, 10:09:18 PM »
Well, that explains.

Kind of a poor show. Makes me wonder why I bothered giving up my spot, haha.

Oh yeah!  FAV's gone, so the blame gets passed to Bardiche!

Dammit, Bardiche, why'd you go and give her your spot?  >:|
[15:13] <Sana> >:<

Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #405 on: May 09, 2010, 10:13:21 PM »
Gosh darn it Bardiche. If you hadn't given up your spot then not only would FAV have been unable to ragequit, but she wouldn't have been there to stop us from killing Benny+moodlighting Alice and instead making Zak target Rat and die (which made me look terrible due to his flip). Scum's entire loss is YOUR FAULT

Kefit

  • The Wild Draw Four of America
Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #406 on: May 09, 2010, 10:16:30 PM »
*Kefit wakes up.
<Benny1> Hey Kefit the game ended
<Kefit> rofl wtf

Well I guess I don't feel so bad for pulling out of this game early then.

ps I'm always up for blaming Bard. ##screw you bard

Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #407 on: May 09, 2010, 10:18:57 PM »
And thus, the decent of chivalry continues.

ps I'm always up for blaming Bard.

Yeah, seriously, ##Moodlight: Bard

##screw you bard

Oh shi-
* Zakeri Is nightkilled again.

Bardiche

  • Mafia: Worst Game Ever
Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #408 on: May 09, 2010, 10:23:37 PM »
>:(

I'm going to apply to run a game and make it SO INCREDIBLY SLANTED AGAINST BOTH TOWN AND SCUM that you'll all CRY and WEEP over the UNBALANCE.

ps; i'll make UK a bulletproof bomb self-governor survivor too

Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #409 on: May 09, 2010, 10:25:19 PM »
I take it there will be like five lynchers and Pesco will be the lynchee?

UncertainJakutten

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Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #410 on: May 09, 2010, 10:27:02 PM »
Quote

ps; i'll make UK a bulletproof bomb self-governor survivor too

I'd make one post per day and it would be a picture. Since I really wouldn't have to care :P.


Pesco

  • Trickster Rabbit Tewi
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  • Make a yukkuri and take it easy with me
Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #411 on: May 09, 2010, 10:31:38 PM »
And link a trope per post.

Bardiche

  • Mafia: Worst Game Ever
Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #412 on: May 09, 2010, 11:57:00 PM »
I take it there will be like five lynchers and Pesco will be the lynchee?

OF course.

IN fact I suggest you skip this cool down phase and let me run this game of Mafia RIGHT AWAY to STRIKE while the IRON'S HOT.

Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #413 on: May 10, 2010, 12:06:57 AM »
We should do this just to force you to think up a setup like right now.

Bardiche

  • Mafia: Worst Game Ever
Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #414 on: May 10, 2010, 12:26:35 AM »
But I wouldn't skip the queue like that. It'd be unfair to the waiting.

Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #415 on: May 10, 2010, 12:56:30 AM »
... Did Kilga alter his title or did somebody else force it on him? :V

The second line is too long anyway.

Serela

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Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #416 on: May 10, 2010, 01:02:44 AM »
Quote
I'm going to apply to run a game and make it SO INCREDIBLY SLANTED AGAINST BOTH TOWN AND SCUM that you'll all CRY and WEEP over the UNBALANCE.
Bulletproof SK that knows everyone's roles when the game starts and has Day-kill instead of Night-kill, can send one pm at night through the mod, and can switch two players roles once per night

And then throw in a third-party Possessor for kicks. Takes over a different person's post/voting abilities every night and tells them what they're forced to say through a quick-topic, and is only killed if their current victim is lynched/NKed while possessed :V

It's like a Hydra but bad.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #417 on: May 10, 2010, 01:12:40 AM »
I take it there will be like five lynchers and Pesco will be the lynchee?

This would be best in a nine person game.

think about it. a Majority of the people who can win by lynching the same person, yet they're too busy worrying about looking town in the process to do anything about it. By the time they realize it, they'll all already be in the minority.

Quote
It's like a Hydra but bad.
oh wow. And Hydras are bad to begin with.

Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #418 on: May 10, 2010, 01:17:01 AM »
Make sure Pesco's a jester too

Kilgamayan

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Re: Dwarf Fortress Mafia: Game Over - Town Win
« Reply #419 on: May 10, 2010, 01:43:20 AM »
What the hell, I stopped Rat from getting hit with Voteless?

:(
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"