Right, as some of you may already be aware, I'm running (or, rather, I've been coaxed into) a campain for the spring break which may or may not continue after exam season is over. We'll see. Sign-ups are open. I will take up to a maximum of 6 players. For those of you who've expressed interest over the weekend, please sign-up again and confirm your participation.
So, the plans for the mecha-meido campaign for the spring break:
Title: The Valkyria
Genre: Action-Adventure/Fantasy/Sci-fi/Comedy/Slice-of-life
Master/Mistress: Jack Tracy/Mireille Holybell/Alice Attenborough
The multiple master/mistress system allows for multiple small groups that can run at different times.
Mansion: An airship, yet to be named.
Rules:
Random Events not used
The maid battle system is scrapped in favour of an RP style battle system where the characters describe their actions in turn and the GM describes the result of said action based on their stat. To be able to use powers and ensure success the players must expend favour. I decided that the usual battle system is too tedious and kills all the fun.
Maid Attributes: 3. I would prefer it if you don't play traps. Butlers are allowed. If you really, really wish, I will allow you to choose your attributes, origins and maid types so that you can create your dream maid. However, stats must be randomized. Please post a stat sheet from an online random maid generator.
Premise:
Welcome to the Holy Empire of Grandbell, the most powerful empire on the Akean floating continent. It is a highly advanced empire that relies mainly on the power of science and military might. The pride of its military are the nachtmare frames, giant humanoid mechas towering at over 15 meters tall/5 stories high. In Grandbell, it is customary to teach the arts of warfare to all students in preparation for universal conscription should the need ever arise. This includes pilot training for nachtmare frames.
The society is highly stratified, with nobles ruling with unchallengeable authority, served by the ever-loyal commoner class. The lowest of the low are the slaves who have little to no rights at all. Every layer of society has their own distinctive choker which they are to wear at all times in public. The slaves are given a permanent choker/collar.
As mentioned, everyone is taught the art of warfare. However, even in education the stratification is obvious. Nobles are trained to become officers and are given the very best mechs, the Grandirs. The commoners are trained as common soldiers and are divided into two tiers - the very best, the Siegfer, are assigned the standard mass-produced Falkners, decent and versatile mechs that can hold their own en masse. The very worst, the Barakh, are assigned the walking rust-buckets known as Baulkests and are essentially the designated cannon fodder in battle.
As for the slaves? Most don't receive education or are allowed to participate in combat. However, there are a special class of slaves that are allowed to serve in battle - the Rayns. The secret behind the Grandbell mechs are these Rayns, who are, through a highly complex and complicated process, almost seamlessly integrated into the Nachtmare frame. Not many survive the initiation. Those that do are assigned to serve either a noble or a commoner. Of course the very best are assigned to the nobles, the average ones to the Siegfers, and the worst to the Barakh. When not assisting in piloting, these Rayns receive modest education, serve their masters/mistresses, go about maintaining their nachtmare, etc.
You start as a Barakh, the worst of the commoner class of students at St. Titus Academy. In fact, you're a very special group of Barakh - you're the very, very worst, the permanent members of the infamous detention club, the 'Baka Rangers'. You do not yet have Rayns of your own. What you make of yourself from here on out, however, is entirely up to you.