Serpy's post bothers me, and it's not for the tackle...it...reminds me of how he acted last game. FURTHER, that "let's get people into mortal peril" strategy seems to be a nice way to get townies in the danger zone for scum to pick off if there is a hidden hurt mechanic.
The more I think about it the more I want to tack Serpentarius...
It's more pro-town than letting people continue to do nothing, if you ask me.
Too bad two people declared they would do something, and one of them was about to only to find she had been tanked.
Oh god, it's so powerful that I'd need to do it for three days straight to kill you. Take it easy, UK.
Most people would need 8, to take someone out on their own.
Yes, that is a big difference.
Now, I'll grant that people would see what you are doing, but there's also the fact that there could be hidden attacks, as has been stated before. So suddenly 3 days to kill me could become two or one.
Why is 'because otherwise nothing is going to happen' not a good enough reason, exactly?
Because you can't prove that for one, and there is actually proof AGAINST it, by several of the posts at the time, and for two, the Great power/great responsibility I brought up and you IGNORED.
Stop acting like I'm a vig. She's hardly at death's door, is she?
Not at the moment, no. No thanks to you.
Still gets people talking and starts the game, doesn't it?
When other people could have done it for less cost you self righteous prick.
I'd apologise if she'd done something, anything, to make me think what I'd done was a bad idea. All I see is her basically overreacting in a game where tackles really aren't as absolute as she makes out to be.
I might not be so pissed at you if you'd actually have taken two fucking seconds to think that if you have 3 times as much attack power as normal, you need three times as good a reason to hurt someone?
This is exactly the problem I have here. Why are people so paranoid about having everyone at absolutely perfect health? It's like being scared because you have one or two votes on you.
Not quite. Usually scum aren't suspected to have the power to secretly vote. Over and over again.
The way you word this, it sounds like you want to pick these people at random. T_T
This is the first thing I like in your post. You noticed too?
If you divide a negative number by three, it's still a negative number. I'm not even willing to place Rou's vote as three times as damaging since he at least had reasoning provided for why you might be scum. Yes, it was weak reasoning, but your reasoning for attacking him was OMGUS Pure and simple - absolutely nothing to do with scum hunting in the first place.
I have to cede this point. I don't completely cede it since I think that the more power you have the better reasoning you need, but we're going nowhere.
Finally, you're once again failing to include the human factor. Rou is not an automatic vote UK machine. And he is probably the only one this game that even has three attack. If I'm getting the math from UK's clues right, there would need to be at least three people, two of which with 2 attack, that would have to jump onto UK WHILE ignoring the fact that she had lost three HP already. In fact, if UK is a townie, and this actually did happen, then we as town should be THANKFUL it happened because it's almost a sure thing that someone is scum on that wagon.
This is the best logic I've seen thus far.
Also, Serpentarius is right in that in this game the town has a unique ability to put massive pressure on more than one person at a time. Right now my biggest suspicions are UK and Ramus (I'm getting an innocent feeling from the way Drake is phrasing his response, so he's not as bad as Ramus in my view)
You just gained scum points. Agreeing with someone that might be trying to get us into scum sniping range.
If we want to put massive pressure on a person they DAMN well better have done something scummy.
It's a nice idea, but you're failing to factor in the spellcards. We really have no idea what anyone is capable of with spellcards. I'm pretty sure if Roukanken can do 3 damage with a single blow, we've got far more devastating means of destruction in this game. So getting someone in mortal peril will cause them to pull out that spellcard, and hit a townie, which could be even worse.
Ah...that's another good point I didn't consider. Thank you Ramus.
If we didn't have any evidence to go on, then I'd settle for it, but evidence always piles up one way or the other, so the point is moot.
++ scum serpy
Well, we don't know just what sorts of abilities are granted by spellcards at this point, but as I see it, even if most of them end up dealing lots of damage, the odds of a townie hitting a scum with it are significant enough that if the townie is agreed upon to be the best bet at killing scum, and is going to die anyway, forcing him to activate his spellcard first is probably for the best. Heck, the townie in peril might just end up vindicating himself by killing off scum. And if it's scum that get pressured into using their spellcards before they die... Well, better to force it and then finish them off than to let them choose the tactically most effective time.
I really hate to drag out the same old hypothetical again and again, but this doesn't account for scum sniping, which I heavily suspect exists.
In any case, as I said I would,
##Tackle: serpentariusWho knows, maybe it'll get the game- oh wait.
But more seriously I'm getting scum vibes from both Serpy's attitude and suggestions.