Author Topic: General Screenshot/Video Thread  (Read 207776 times)

Azure Lazuline

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Re: General Screenshot/Video Thread
« Reply #720 on: September 19, 2011, 12:29:21 AM »
Put them in but include an option to turn them off if the player finds it distracting. Or even better, have a brightness slider for the background, so you could also leave them on but have them darker so it's easier to see.

Rosen

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Re: General Screenshot/Video Thread
« Reply #721 on: September 19, 2011, 02:45:33 AM »
I attempted to remake that one Reimu player script, with support for Power. Without remembering how the original UFO Player worked, and without making a single player script before.
http://www.youtube.com/watch?v=b-Bg6DKVJhU *Ignore my laziness with the music*
I want this Reimu in my project.

チソウ タイゼン

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Re: General Screenshot/Video Thread
« Reply #722 on: September 27, 2011, 12:50:02 PM »
http://www.youtube.com/watch?v=zK_ZBOLpimc

Ahahaha.
I'm terrible at my own game.

There are difficulty issues I'm still working out, mind. Impossible situations and whatnot.


Azure Lazuline

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Re: General Screenshot/Video Thread
« Reply #723 on: September 27, 2011, 04:58:23 PM »
Looks really fun! It looks very professional, too. Some of the attacks come really suddenly and without warning though, like the spiky placeholder thing, and all the green enemies after it which you only actually dodged once. Also, if you say "ugh, survival attack" about your own game, you should probably take it out! (Although the card right after that, with the vibrating bullets and big yellow things, was amazing.)
Your player ships are all really cool too. Keep going with this!

チソウ タイゼン

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Re: General Screenshot/Video Thread
« Reply #724 on: September 28, 2011, 05:26:13 AM »
I'm ughing the survival card because it's the second boss, can't easily be farmed for graze like the Easy and Normal variants, and lasts for 40 seconds.
So yeah. I'm still changing things around. :V

Those green enemies that spout bullets everywhere are getting repatterned. :)

As for the shaky large yellow bullet attack, thank you. And that was the first time I'd capped it, too.
Every other attempt at it ended with me dying at around 500 HP left.
The card starts with about 36,000 or so :D

The first ships' attacks are more practical, while the second's is cooler.
So hard to choose for me! :<

I am working on it, too! It'll be done....... Eventually!
Just let me fit backgrounds here and there (I'm touching them up...) and finish the fourth boss.
I love bullet hell quintuple bosses


Primula

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Re: General Screenshot/Video Thread
« Reply #725 on: September 28, 2011, 09:28:45 PM »
Man, I'm missing out on all of the other awesome stuff throughout these past several months! And I've been itching to record a replay on Phantasmagoria Trues ver. 1.0 for some time now..

Guess who

Spoiler:
Hi Kagura.

チソウ タイゼン

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Re: General Screenshot/Video Thread
« Reply #726 on: October 01, 2011, 06:06:49 PM »
DID SOMEONE SAY QUINTUPLE BOSS



I THINK SOMEONE SAID QUINTUPLE BOSS

Anyway, this means that Stage 4 is almost done :toot:

I need to clean up those bullet sprites seen above, of course, and probably fix any hitbox wonkiness about it.
The general idea is that the white center is the Deadliness Zone.

Picture quality is crap because it was downsized from a full screen capture.

Document those changes! The attack is now available for viewing in smexy video format.
« Last Edit: October 01, 2011, 07:35:46 PM by Chisou Taizen »


SAS

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Re: General Screenshot/Video Thread
« Reply #727 on: October 01, 2011, 10:29:33 PM »
Tsugomori Shizuka is victorious.



Guess who v2.
« Last Edit: October 02, 2011, 08:02:57 PM by Sasupoika »

チソウ タイゼン

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Re: General Screenshot/Video Thread
« Reply #728 on: October 04, 2011, 06:59:00 PM »
That looks pretty cool :V

Anyway, my fourth boss is almost done.
The one that is basically the player's ship, except multiplied several times.

This is them shooting lookalike bullets to your standard shot.



Also, they are moving slow as balls and have nonindicative hitboxes which I miiiiight need to fix


Formless God

Re: General Screenshot/Video Thread
« Reply #729 on: October 05, 2011, 05:35:42 AM »


anime bulat


チソウ タイゼン

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Re: General Screenshot/Video Thread
« Reply #731 on: October 06, 2011, 09:14:47 PM »
Lunacy Star: Stage 5






Backgrounds will be made when I feel like it :V

The general theme this time is "Lots of enemies, they move fast, exercise your visual reflexes, and SHOOT EVERYTHING BEFORE THEY KILL YOU A LOT."

Due to the influx of enemies, I've found it's possible to score over 20,000,000 points in the first fifteen seconds.

You can't get 80,000,000 until you beat Stage 4 :V


Trickysticks

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Re: General Screenshot/Video Thread
« Reply #732 on: October 07, 2011, 03:09:35 AM »
I dunno if this is worth posting in even the video/screenshot thread, but...

Part of a Marisa fight I'm working on :V
Also another


Yes it's for Worldwide War don't hurt me for working on something
« Last Edit: October 08, 2011, 04:59:39 AM by Trickysticks »
Interested in playing some boss fights I made? Have Danmakufu? Then check out my Danmakufu creations!

チソウ タイゼン

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Re: General Screenshot/Video Thread
« Reply #733 on: October 09, 2011, 12:56:22 AM »
FIFTH BOSS TIME.



It's more true than you might think :V
Those white bullets are long strands of fixed-width bullet lines- think 'lasers, with holes in the middle of them-' that spin around.
It's actually very difficult! ;_;

The main self-challenge here is 'making a boss that does not move at all fun.'
My solution?
Make the player move a lot.


Formless God

Re: General Screenshot/Video Thread
« Reply #734 on: October 09, 2011, 02:18:09 AM »
fun.
Make the player move a lot.
Finally, someone understands.

Chronojet ⚙ Dragon

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Re: General Screenshot/Video Thread
« Reply #735 on: October 09, 2011, 06:39:53 AM »

Drake

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Re: General Screenshot/Video Thread
« Reply #736 on: October 09, 2011, 07:00:24 AM »
Usually the speed is more affected than the density, but even then ranking systems don't generally make patterns that wide of a range in difficulty. Would like to see some in-between shots and maybe data on how fast the bullets go.

A Colorful Calculating Creative and Cuddly Crafty Callipygous Clever Commander
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Chronojet ⚙ Dragon

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Re: General Screenshot/Video Thread
« Reply #737 on: October 09, 2011, 03:23:04 PM »
That could do. Also, is it just me, or does having faster bullets make a pattern look a bit easier? Of course, quick reactions, etc. etc. etc.

Rosen

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Re: General Screenshot/Video Thread
« Reply #738 on: October 09, 2011, 03:25:52 PM »
Then make shooting speed faster too, not only bullets.

チソウ タイゼン

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Re: General Screenshot/Video Thread
« Reply #739 on: October 09, 2011, 09:32:14 PM »
Or increase the framerate :3



So, um. Think of Utsuho's Fixed Star, except the boss doesn't shoot bullets, and the stars move about three times faster.
The stars themselves used to shoot bullets except it was too hard getting out of the way of the stars and dodging small bullets at the same time.
Standard and Easy have two spokes, seen above.
Rage and Lunacy have three.

On Easy, at least, you have the option of moving vertically and changing which 'ring' you're in, or circling the boss, since the stars don't move fast enough to catch up with you.
They do on Standard.
And on Rage and Lunacy it's almost downright impossible, which is something I need to fix -_-

I would have more lives but I died three times
I was really doing a run to see how long the game lasted
eighteen minutes before the fifth boss appears



~Fragments of Retribution~
While shooting standard bullets in a spiral pattern, the boss spawns a lot of large bullets, that will circle around before traveling outward.
The bullets have ~1,200 HP (that's about 5s of shooting) and when dead will spawn a bunch of blue bullets that will stall a bit, and then travel in different directions.
Your cue to stop shooting them is the fact that they'll start flashing blue.
The only problem is, if you don't, then you can't really ever damage the Guardian. So whoops.

also random image of high scores
NO THE SCORING IN THIS GAME DID NOT GET RIDICULOUS
« Last Edit: October 12, 2011, 12:00:23 AM by Chisou Taizen »


Re: General Screenshot/Video Thread
« Reply #740 on: October 15, 2011, 02:23:38 AM »
might post mine as well:





Comment?
1CCs:
Normal: IN (6A and 6B), TD, DDC, UFO, MoF, SA, EoSD, PCB, PoFV, LoLK (Pointdevice, Legacy), HSiFS, WBaWC
Extra: MoF, DDC, UFO, IN, SA, TD, LoLK, HSiFS, WBaWC

SMW Central Profile | MyAnimeList

Rosen

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Re: General Screenshot/Video Thread
« Reply #741 on: October 15, 2011, 04:26:28 AM »
might post mine as well:

screenshot.jpg

anoter_one.jpg

Comment?

Want to see the full video of Byakuren fight.

Chronojet ⚙ Dragon

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Re: General Screenshot/Video Thread
« Reply #742 on: October 15, 2011, 04:43:15 AM »
cool replicas bro

I want a download link!

Re: General Screenshot/Video Thread
« Reply #743 on: October 15, 2011, 05:24:00 AM »
I'm still working at it, but I can give you the link in 12+ hours because I'm busy.
1CCs:
Normal: IN (6A and 6B), TD, DDC, UFO, MoF, SA, EoSD, PCB, PoFV, LoLK (Pointdevice, Legacy), HSiFS, WBaWC
Extra: MoF, DDC, UFO, IN, SA, TD, LoLK, HSiFS, WBaWC

SMW Central Profile | MyAnimeList

TheTeff007

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Re: General Screenshot/Video Thread
« Reply #744 on: October 18, 2011, 02:34:04 AM »
http://www.youtube.com/watch?v=dAm-6PIUpBI

Those are the spellcards of the midboss. I expect to finish the stage soon, as I'm polishing some details and programming the Extra Boss Final Spell.


Oh... and 3 of the 6 Portraits in the game (Char 1, Char 2, Char 3, Midboss, Extra Boss, Secret One-Spellcard Boss)

http://i52.tinypic.com/25uh4ki.jpg - Midboss
http://i56.tinypic.com/t6dy05.jpg - Player # 1: Anonimato del Altar
http://i56.tinypic.com/amfrzt.jpg - Extra Boss
« Last Edit: October 18, 2011, 02:44:01 AM by Teff007 »
Small Teaser of my upcoming project~

No need to call me Teff007. Teff will do just as well~

Shockman

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Re: General Screenshot/Video Thread
« Reply #745 on: October 18, 2011, 09:46:30 PM »
http://www.youtube.com/watch?v=dAm-6PIUpBI

Those are the spellcards of the midboss. I expect to finish the stage soon, as I'm polishing some details and programming the Extra Boss Final Spell.


Oh... and 3 of the 6 Portraits in the game (Char 1, Char 2, Char 3, Midboss, Extra Boss, Secret One-Spellcard Boss)

http://i52.tinypic.com/25uh4ki.jpg - Midboss
http://i56.tinypic.com/t6dy05.jpg - Player # 1: Anonimato del Altar
http://i56.tinypic.com/amfrzt.jpg - Extra Boss

(About the video) One thing I saw a lot in your patterns (mostly in the 2nd one) was unnecessary pausing in the bullets. It barely affects the bullet pattern in any way and only makes the waiting longer. Please try to avoid it.

チソウ タイゼン

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Re: General Screenshot/Video Thread
« Reply #746 on: October 28, 2011, 04:02:01 PM »
Ten days without anyone posting screenshots or videos :/

Oh, my, is it time already for Stage 6?


LET'S RIP OFF GUSE FLASH


AND RORSHACH IN DANMAKU


best stage 6 midboss or what


ok no more stage 6 screenshots it's supposed to be "secret"


TheTeff007

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Re: General Screenshot/Video Thread
« Reply #747 on: October 29, 2011, 01:44:13 AM »
I like the Guse Flash-like attack (can't read the name of the attack though)... by the looks of it, it seems that the boss moves a little while using the spell?
Small Teaser of my upcoming project~

No need to call me Teff007. Teff will do just as well~

チソウ タイゼン

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Re: General Screenshot/Video Thread
« Reply #748 on: October 29, 2011, 02:08:26 AM »
The Guse Flash knockoff is called Maximum Blast on all difficulties.
This is so because it takes one bullet a little under two seconds to travel the whole screen downwards.
That doesn't change that it's being utilized by a midboss.

And no, actually. It doesn't move during any of it's spells, which is to compensate for it's erratic movement in earlier confrontations.
You see, it's the stage 2 midboss, stage 5 first midboss, and stage 6 first midboss. I'd like to give Orin a run for her money in terms of persistence.

(miscellaneous crap below, technically spoilers)
Bosses will reappear in game until they all have used 7 attacks.
The Stage 1 boss has 4 attacks, and comes back in Stage 6 with three.
The one pictured above has 2 in stage 2, 2 in stage 5, and 3 in stage 6.
Exceptions are the final boss and the Extra Boss
Spoiler:
es
who have
Spoiler:
12 and 1 respectively.

Stage 6 so far has been entirely without planning whatsoever, so we'll see how it goes. It adds "spontaneity!" :D


Shockman

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Re: General Screenshot/Video Thread
« Reply #749 on: October 29, 2011, 05:06:39 AM »
Well, since I haven't posted in this thread for a very long time, I guess I should.  :V



or

Video


Testing out the new Ph3 background coding, TRON style.  :derp:
« Last Edit: October 29, 2011, 03:26:22 PM by Shockman »