I ended up selling Zuoh and a couple collab silvers and stuff. Nothing important. I now have enough for DAthena.
Re: Fenrir/Viz: I'll keep it, why not. Maybe a project for a rainy day.
Re: Sherias: True, but I also have 2 Coloring Book Kali too, so there's that. Not quite sure how they match up, but still.
Re: CyberBeasts/Dragons: The thing is, I don't really do much button/swipe grinding. I don't have the patience for it anymore. I have a pushbutton team in Goemon/ROdin/ROdin/Revo Ra/Tengu though, so it works okay for most things, like daily dungeons (except the Mythicals) and Legendary Earth, etc.
Re: Algedi: That's... interesting. I may hold on to her.
Re: Indra: Yeah, I'll keep it then.
Re: Bartz: I have Osiris but I don't run him in anything anymore. Still, I like him, so I'll hold on to Bartz in case I ever find myself wanting to run Osiris lead.
Re: Kaede: I don't have Ronove. But will hold on to her for now.
Re: Dragon Swordsmen: Eh, I'll hold on to them for potential Assist use.
Re: Apocalypse: Also saving for now.
As for what I do like to use when playing, my main leads as of right now are Revo Astaroth, Revo Tsukuyomi, and Yomi Dragon, though I still frequently use Yuna as well. Will probably drop Revo Tsukuyomi as a common lead since, while Yomi's still one of my favorite units in this game, there's no defense in using her, which limits usefulness-- that, and just no one runs RYomi. DAthena, on the other hand...
So that's why a lot of things have limited usefulness to me right now, because a lot of those leads have very particular subs that they absolutely must have (RAstaroth is particularly strict in only really wanting green devils or healers with rows, but I make her do work). It's also probably a lot of the reason why I've lost interest in PAD as of this past year-- they've gotten kind of stale for me (but that still doesn't account for the boring grind, lack of collab hype, slow updates on things that are actually good, ridiculously hard dungeons that require you to have exact team setups or you lose, rules that punish you for being good (and then slapping a solution on extremely rare REM cards), and so on. It's really the Revos that are keeping me playing right now because they give me a goal to work toward while changing up the game a bit)