Someone we know already informed the writer before I made the post. It's the editor's job to update the published article.
I absolutely love how it makes it seems as if Touhou is a PS4 game.
The PS4 initiative IS the Touhou headline of the moment. Also, the article has offloaded some of the responsibility of explaining what Touhou is to the embedded video.
To be fair, it's simply hard for any writer to do Touhou justice in a short article, not to mention for a young journalist. The way I generalize it is the "three domains of Touhou": Touhou as ZUN's "life's work"; Touhou in its original doujin context; and Touhou the subcultural phenomenon. For each domain alone, the writer would need to introduce a considerable amount of knowledge for things to make sense, e.g. the concept of danmaku shooter, and Japanese myths and social zeitgeists for the first, the concept of doujinshi and doujin games for the second, and the cross-polination between doujinshi and the broader otaku/internet culture for the third.
We haven't even begun to properly gauge the under-credited infleunce of Touhou in the West, like how it provided the template for Undertale's combat, or how it inspired World of Warcraft's raid boss design.