Author Topic: Defend the Myouren temple Namusan! - [ Epilogue - Game over! ]  (Read 42181 times)

FlamingRok

  • Rena is pleased with your efforts.
Re: Defend the Myouren temple Namusan! - [Status: Day 1-2 ]
« Reply #90 on: June 30, 2015, 10:23:22 PM »
Well seeing as I have the Pagoda at the moment, I can't search for any items right now. Well, I guess I'll just stay put for now, unless there are better ideas for what should be done.

##Idle

Yoshiquest

  • Some weird programmer
Re: Defend the Myouren temple Namusan! - [Status: Day 1-2 ]
« Reply #91 on: June 30, 2015, 10:40:22 PM »
I guess I'll go ahead and idle too then, unless someone has a better idea.
##Idle
Sudo make me a sandwich.

Re: Defend the Myouren temple Namusan! - [Status: Day 1-2 ]
« Reply #92 on: June 30, 2015, 10:53:05 PM »
Should I deploy Unzan now and await incoming enemies, or hold off in the event I need to reposition?

PX

  • School Idol?
  • *
Re: Defend the Myouren temple Namusan! - [Status: Day 1-2 ]
« Reply #93 on: July 01, 2015, 12:19:42 AM »
Well seeing as I have the Pagoda at the moment, I can't search for any items right now. Well, I guess I'll just stay put for now, unless there are better ideas for what should be done.

##Idle
Nothing says you can't dowse when you have the Pagoda :V

That said I'll just ##Idle

Time for Idoling!

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Defend the Myouren temple Namusan! - [Status: Day 1-2 ]
« Reply #94 on: July 01, 2015, 12:54:00 AM »
Byakuren doesn't have time to idle. Byakuren has the responsibility of giving others stuff. :l
By the way if Nazrin dies, were screwed for money generation and we'll have to rely on the enemies' drops.
But we won't let that happen...

Re: Defend the Myouren temple Namusan! - [Status: Day 1-2 ]
« Reply #95 on: July 01, 2015, 04:45:33 AM »
Oh well, when in Rome.

##Idle

PX

  • School Idol?
  • *
Re: Defend the Myouren temple Namusan! - [Status: Day 1-2 ]
« Reply #96 on: July 01, 2015, 04:58:18 AM »
Actually all of us waiting here is stupid
##Cancel
##Move Front


The Idoling ends

Helepolis

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Re: Defend the Myouren temple Namusan! - [Status: Day 1-2 ]
« Reply #97 on: July 01, 2015, 03:41:09 PM »
Mean time command overview:

Byakuren(Miniking) → ##Give SC FlamingRok / ##Give Faith Sirchaotick 3 / ##Move Bedrooms
Shou(Validon) → ##idle
Minamitsu(SirChaotick) → ##Move Front
Ichirin(Wildsour) → ##Idle
Nazrin(FlamingRok) → ##idle
Kogasa(Failure) → ##Move Front / ##SC Surprise!
Kyouko(Tsurubami)→ ##idle
◇ Nue(PX) → ##Move Front


◇ Order of execution:  Byakuren / Shou / Minamitsu / Ichirin / Nazrin / Kogasa / Kyouko / Nue

Helepolis

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Re: Defend the Myouren temple Namusan! - [Status: Day 1-2 ]
« Reply #98 on: July 01, 2015, 08:04:19 PM »
Console >

Code: [Select]
> ...
> Byakuren gives the generated SC to Nazrin
> Byakuren transfers faith to Minamitsu -3 +3
> Byakuren moves to bedrooms
> Shou is so much in panic about her Pagoda loss that she is still searching the Kitchen > Idle
> Minamitsu moves to Front. You got guts girl!
> Ichirin is taking a nap in the bedroom. Idle
> Nazrin is admiring her Master's Pagoda
> Nazrin +1 pendulum gem (2/5)
> Kogasa moves to Front.
> Kogasa uses SC: Surprise!
> Kogasa is now hiding but her umbrella is sticking out of the ground
> Kyouko is sweeping the place > Idle
> Nue moves to front. As expected from the rebellious girl!

> no enemies present, skipping

> Day 1-2 ended
> Byakuren generates 3 + 1 faith
> Byakuren generates 1 SC, give to someone next turn
> Shou +1 faith
> Ichirin +2 faith
> Nazrin +50 coins +50 Pagoda bonus
> Team coins 500
> Nazrin returns Pagoda to her master "AAAAAh Thank you Nazrin! I love you so--"
> "Yea yea stop the drooling. You're ruining my clothes!"
> Nazrin lost Pagoda bonus
> Shou gained Pagoda bonus
> Kogasa +1 faith

WARNING WARNING WARNING - ENEMY INTRUSION DETECTED

Secret Agent Shooter [normal] GOLD
HP: 8
STR: 3
DEF: 1
Des: Regular secret agent equipped with a simple but dangerous pistol. His dream is to become an FBI agent. His abilities can cause bleeding.
Secret Agent Fighter normal] BLACK
HP: 10
STR: 2
DEF: 2
Des: Well trained secret agent in martial arts. They appeared in old movies.
Secret Agent Hacker [normal] BLUE
HP: 5
STR: 0
DEF: 0
Des: Special secret agent who can hack behind the Kernell. Uses Winows 95 portable pc. Has hacking abilities to immobilize or shutdown powers.
Secret Agent - Bames Jond [boss] CROSS
HP: 30
STR: 4
DEF: 3
Des: Codename: 123 license to fail. Be aware of his fancy gadgets as abilities. (Aura) License to Kill → Shooters and hackers near Bames Jond gain 100% successrate.

Enemy overview:
> Shooter 1 - 8/8
> Shooter 2 - 8/8
> Shooter 3 - 8/8
> Fighter 1 - 10/10
> Fighter 2 - 10/10
> Fighter 3 - 10/10
> Fighter 4 - 10/10
> Hacker 1 - 5/5
> Hacker 2 - 5/5
> Hacker 3 - 5/5
> Bames Jond - 30/30


Code: [Select]
> Map updated
> Overview updated


>> WATCH TIME TIMER: Day 2-1 <<
« Last Edit: July 01, 2015, 08:08:36 PM by Helepolis »

Helepolis

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Re: Defend the Myouren temple Namusan! - [Status: Day 1-2 ]
« Reply #99 on: July 01, 2015, 08:05:35 PM »
hints/tips: Use the corresponding number when announcing target. I.e:  ##Attack Fighter 1    or    ##Attack Hacker 3   or  ##Attack Bames   (no need to fully spell their names but do as you please :V)

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #100 on: July 01, 2015, 08:16:10 PM »
Does doing anything when Surprise! is active unhide me?

EDIT: too impatient
EDIT 2: TIL

##Idle
« Last Edit: July 02, 2015, 04:39:14 PM by Failure McFailFace »
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #101 on: July 01, 2015, 09:13:59 PM »
*Fixeded
##Distribute 3 faith to PX/Nue
##Keep SpellCard
##Buy 1 Sutra Scroll
Time to take the advantage quickly and ##SC Ride On (Hacker1 → Fighter2 →  BamesJond → Fighter1 →Hacker3)
I'll try my best to keep my actions in 1 post (besides changing orders, that's usually before the next turn starts) to make things easier.

When in doubt, CTRL + F5 out  -Hele
« Last Edit: July 02, 2015, 06:34:20 PM by Miniking »

FlamingRok

  • Rena is pleased with your efforts.
Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #102 on: July 01, 2015, 10:47:13 PM »
Well seeing as I have 3DEF with my gems, I'm able to somewhat defend myself. I think I can still guard the statue that I am in the room with, but for now...

##Skill Dowsing (not certain how else to say it anyways)

Validon98

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  • Harbingers, yo.
Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #103 on: July 02, 2015, 12:41:34 AM »
Lack of Pagoda means practically no defense on my end, and I don't think bumrushing four people in one room is the smartest of ideas (for anyone, really, unless they have an AoE that can guaranteed murder everything in a room). Sadly not much I can do other than maybe buy a Sutra Scroll for the purposes of faith generation for Byakuren, and even then I don't remember if I'm allowed to do that from anywhere but the starting room. So unless I'm suggested otherwise:

##Idle

Shou is still searching maniacally for that pagoda, completely unaware Nazrin has it. Poor Shou-chan.
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

Devil of Decline Partial English Gameplay Patch!
Let's Play Nightmare of Rebellion!

FlamingRok

  • Rena is pleased with your efforts.
Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #104 on: July 02, 2015, 01:06:30 AM »
I believe Helepolis had stated in the update:
Code: [Select]
> Nazrin returns Pagoda to her master "AAAAAh Thank you Nazrin! I love you so--"
> "Yea yea stop the drooling. You're ruining my clothes!"
> Nazrin lost Pagoda bonus
> Shou gained Pagoda bonus

Validon98

  • Deathguard Night Sparrow
  • *
  • Harbingers, yo.
Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #105 on: July 02, 2015, 01:46:08 AM »
...Oh wow I'm blind as a bat. Huuuuurrrrrrrrrrrr.
I think I might go out and use Vajra of Buddhism, then to soften up the enemies (whilst literally taking no damage because my six defense can easily tank everything), then Kyouko can come out and help wipe the rest out.

##Move Back Left
##SC Vajra of Buddhism
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

Devil of Decline Partial English Gameplay Patch!
Let's Play Nightmare of Rebellion!

Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #106 on: July 02, 2015, 02:53:25 AM »
## Move Back Right
## Unzan!
« Last Edit: July 02, 2015, 04:03:30 AM by Wildsour »

SirChaotick

  • Mathematics.
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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #107 on: July 02, 2015, 06:22:07 AM »
Apologies for my late arrival. My birthday messed up my timing somewhat.

Failface, can you do those things? I think both Boo! and Lick constitute spell cards, meaning you wouldn't be able to use both of them.
Moreover, you'll waste a significant AoE if the hiding thing only triggers when targeted.

I've got a pretty extensive plan ready, but I really can't decide much until both of these are clarified. Helepolis, halp?

Yoshiquest

  • Some weird programmer
Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #108 on: July 02, 2015, 06:51:14 AM »
Ok, guess I gotta attack too! Assuming there are no objections....

##Move Back Left
##SC Broom Smash -> SA Fighter 1

...Oh wow I'm blind as a bat. Huuuuurrrrrrrrrrrr.
I think I might go out and use Vajra of Buddhism, then to soften up the enemies (whilst literally taking no damage because my six defense can easily tank everything), then Kyouko can come out and help wipe the rest out.

##Move Back Left
##SC Vajra of Buddhism


I'll go after Validon goes. Also considering using Gyate! Gyate! next turn to boost Validon.
« Last Edit: July 02, 2015, 07:02:50 AM by Tsurubami Senri »
Sudo make me a sandwich.

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #109 on: July 02, 2015, 06:59:49 AM »
Whoa guys let's not waste all of our spellcards on the first few rounds ^_^"
And if you want me to buy another scroll I can do so before I use the SpellCard.

Yoshiquest

  • Some weird programmer
Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #110 on: July 02, 2015, 07:04:18 AM »
Oh, ok. Actually, I probably COULD just regular attack now, my strength IS rather high....

Changing Command to:

##Move Back Left
##Attack SA Fighter 1

And if you want me to buy another scroll I can do so before I use the SpellCard.

That would be nice, especially if I decide to use Gyate! Gyate! soon.
« Last Edit: July 02, 2015, 07:58:23 PM by Tsurubami Senri »
Sudo make me a sandwich.

Helepolis

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #111 on: July 02, 2015, 07:40:06 AM »
As said before, if Kogasa moves / does anything now it will break her surprise. Surprise doesn't mean you're invisible, your umbrella is sticking out. So an enemy can potentially target you. And if it does make a move on you, you will then trigger Surprise as a reactive skill.

PX

  • School Idol?
  • *
Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #112 on: July 02, 2015, 07:53:47 AM »
Might need to quell the crowd here a bit. Not sure if I should buy a scroll or not, but let's trigger Kogasa!
##SC 『Erotic Nue』 Fighter 3, Fighter 4, Bames Jond

« Last Edit: July 02, 2015, 07:42:56 PM by PX »

Helepolis

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #113 on: July 02, 2015, 09:54:14 AM »
I'll be generous to point out just once that someone is submitting invalid commands and/or probably hasn't carefully read the game. Invalid commands result in automatic #idle when the deadline falls. Another generous note to avoid misreading: Gyate Gyate bonus is only achieved with Sutra scrolls on Kyouko. The faith generation reports " for each on team " but for the Spell Card it just says "per sutra scroll".

Apologies if any confusion made.

SirChaotick

  • Mathematics.
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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #114 on: July 02, 2015, 10:25:46 AM »
Oh dear.

Alright, I see minor formatting issues/misnomers in several posts - a SC forgotten here, a Buy instead of Purchase there - but nothing major or gamebreaking. The only thing I can see that actually conflicts with the rules is Failface's attempt at using two spellcards/skills at once (presuming all skills count as spell cards).

I think PX's choice is a good one. It makes it very likely that Kogasa will trigger. The Power 4 on her AoE + 4 Strength will be able to knock out the Hacker, and the combined force of that and Nue's AoE should knock out the two Fighters, even rendering the boss unable to attack next turn.
If my suspicions are correct, Failface's erroneous commands will turn into an Idle, thus ensuring Kogasa will remain hidden and have her AoE remain triggerable.

All this means I won't have much to do. I can't harm the boss through standard attacks, all other targets should be dead, and as we're already using considerable amounts of spell cards, I'd like to conserve them a bit longer. I guess I can swipe at the Hacker to pass the time.
I should be present shortly before the end of the turn, so if Miniking hasn't reported in to buy a sutra scroll by then, I'll purchase it to Tsurubami's benefit. Until then: Or perhaps not, now that I've read Helepolis' generous note. Herp. This edit has no bearing on anything else in this post.

##Attack Hacker 2
« Last Edit: July 02, 2015, 11:54:41 AM by SirChaotick »

FlamingRok

  • Rena is pleased with your efforts.
Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #115 on: July 02, 2015, 12:30:46 PM »
Ah I think I see where I've messed up, alright then, let's reword my command then.

##SC Dowsing

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #116 on: July 02, 2015, 06:30:38 PM »
Welp, since the turn's gonna start soon...
##Order = Nazrin / Ichirin / Kogasa / Shou / Kyouko / Byakuren / Nue / Minamitsu
Any objections just say so.
« Last Edit: July 02, 2015, 06:35:02 PM by Miniking »

Helepolis

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Re: Defend the Myouren temple Namusan! - [ Status: Day 2-1 ]
« Reply #117 on: July 02, 2015, 08:21:03 PM »
Console >

> Received order = Nazrin / Ichirin / Kogasa / Shou / Kyouko / Byakuren / Nue / Minamitsu
> Nazrin used Spell Card: Dowsing
> Bii bii bii... Bii bii bii...
> [22:01:21] <Helepolis> dice 1d5
> [22:01:22] <Keine-tan> 5
> Nazrin couldn't find any treasure. "Tch, that bastard Shrine Maiden took all the treasure probably before I could get it"
> Bii bii bii... bii bii bii...
> [22:03:14] <Helepolis> dice 1d6
> [22:03:17] <Keine-tan> 6
> Nazrin couldn't find any items.
> Ichirin moves Back Right. She is looking as ever confident. But just in case... UNZAN!
> Ichirin summons Unzan. Unzan is quite shy and whispers something to Ichirin
> Ichirin nods. "So we kick their ass basically, right?"
> Ichirin gained +1 DEF but cannot move any more.
> Kogasa: "Fu fu fu, they will never find me. I am totally invisible". Minamitsu & Nue *sweatdrop*
> Shou moves to Back Left
> Shou uses Spell Card: Vajra of Buddhism "By the light! Erase my enemies!" AoE damage.
> Shooter 1 takes 4 damage.
> Shooter 2 takes 4 damage.
> Fighter 1 takes 3 damage.
> Hacker 3 takes 5 damage. Hacker 3 is defeated!
> Kyouko moves to Back Left
> Kyouko attacks Fighter 1.
> [22:04:33] <Helepolis> dice 1d4
> [22:04:35] <Keine-tan> 1
> Kyouko's attack lands! Fighter 1 takes 3 damage.
> Byakuren keeps the SC for herself. +1 SC
> Byakuren imbues Nue with faith, -3 +3
> "Keep the motor running!"
> Byakuren jumps on her motorcycle and drives over Hacker1 > Fighter2 > BamesJond > Fighter1 > Hacker3
> Hacker1 takes 11 damage. Hacker 1 is defeated!
> Fighter2 takes 9 damage
> BamesJond takes 8 damage
> Figther1 takes 9 damage. Fighter1 has been defeated!
> Hacker3 takes 11 damage. Hacker 3 is defeated!
> Byakuren's ride ended at Back Left
> Nue does some immoral poses and activities. This action is too immoral to describe. Minamitsu isn't at ease but for justice, she endures it!
> Fighter3, Fighter4, BamesJond have been seduced. Unable to attack.
> Minamitsu attacks Hacker2.
> [22:05:02] <Helepolis> dice 1d4
> [22:05:04] <Keine-tan> 4
> Minamitsu's stumbles during her move. Hacker2 has gracefully evaded her attack!
> Hacker2 adjusts his glasses while grinning. Minamitsu is furious.

> Bames Jond: "Gah, I can't move. . . but I am sure my other underlings can! Proceed according to operational parameters"
> Shooter1 decides a target and ability
> [22:07:13] <Helepolis> choose Byakuren or Shou or Kyouko
> [22:07:16] <Keine-tan> I choose...Kyouko! ^_^V
> [22:06:23] <Helepolis> dice 1d3
> [22:06:26] <Keine-tan> 1
> Shooter1 regular attacks Kyouko for 1 damage
> Shooter2 decides a target and ability
> [22:07:31] <Keine-tan> I choose...Shou! ^_^V
> [22:07:32] <Helepolis> dice 1d3
> [22:07:35] <Keine-tan> 2
> Shooter2 regular attacks Shou for 1 damage
> Shooter3 has no target in vicinity and makes a move.
> [22:08:38] <Helepolis> @choose Front or Back Right
> [22:08:40] <Keine-tan> I choose...Front! ^_^V
> Shooter3 gained bonus from License to Kill. 100% accuracy
> Shooter3 decides a target and ability
> [22:09:28] <Helepolis> @choose Minamitsu or Kogasa or Nue
> [22:09:31] <Keine-tan> I choose...Nue! ^_^V
> [22:09:34] <Helepolis> dice 1d3
> [22:09:36] <Keine-tan> 3
> Shooter3 lock and loads his gun and fires a deadly round at Nue for 5 damage.
> [22:11:02] <Helepolis> dice 1d10
> [22:11:03] <Keine-tan> 9
> Shooter3 failed his bleed effect.
> Fighter2 has no target in vicinity and makes a move.
[22:12:13] <Helepolis> @choose Front or Back Right
[22:12:15] <Keine-tan> I choose...Back Right! ^_^V
> Fighter2 targets Ichirin and immediately attacks for 1 damage.
> Fighter3 immediately attacks a target
[23:03:39] <Helepolis> choose Kogasa or Minamitsu
[23:03:42] <Keine-tan> I choose...Minamitsu! ^_^V
> Fighter3 throws a punch at Minamitsu. It felt like a slap for her for 1 damage.
> Fighter4 immediately attacks a target
[23:05:46] <Helepolis> choose Kogasa or Minamitsu
[23:05:49] <Keine-tan> I choose...Kogasa! ^_^V
> Fighter4 notices the umbrella sticking out from the floor and grins "Come out come out wherever you are
> Fighter4 charges at Kogasa.
> URAMESHIYA!
> Shooter3 suffers 7 damage and cannot attack
> Fighter3 suffers 6 damage and cannot attack
> Fighter4 suffers 6 damage and cannot attack

> Hacker2 suffers 8 damage. Hacker2 is defeated!
> Bames Jond suffers 5 damage and cannot attack
> Bames Jond tried to do a nifty entrance move, but cannot attack



> Day 2-1 ended
> Byakuren gains 3 + 2 faith
> Shou gains 1 + 5 faith
> Ichirin gains +2 faith
> Nazrin generates 50 coins for team. 450
> Kogasa gains +1 faith
> Kyouko gains 1+2 faith
> Map is updated
> Overview is updated

Enemy overview:
> Shooter 1 - 4/8
> Shooter 2 - 4/8
> Shooter 3 - 1/8
> Fighter 2 - 1/10
> Fighter 3 - 4/10
> Fighter 4 - 4/10
> Bames Jond - 17/30


WATCH THE TIMER DA ZE! Day 2-2
« Last Edit: July 02, 2015, 09:22:56 PM by Helepolis »

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #118 on: July 02, 2015, 08:28:59 PM »
##Idle some more and read 2hu forums from under the umbrella

apparently Surprise! got activated

##SC Boo! Shooter3 + Fighter3 + Fighter4

//Should I do Guerrilla Typhoon? I have more than enough faith and spell cards.
« Last Edit: July 02, 2015, 09:51:50 PM by Failure McFailFace »
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

SirChaotick

  • Mathematics.
  • Fun for EVERYONE.
Re: Defend the Myouren temple Namusan! - [ Status: Day 2-2 ]
« Reply #119 on: July 02, 2015, 08:30:32 PM »
MINAMITSU IS FURIOUS

Pretty major problem with this output: that is not what Erotic Nue is stated to do. To quote:
Quote
Erotic Nue → Nue becomes charming and deadly. Select 3 targets, Nue cannot be attacked by those targets and next turn automatically does a critical blow to seduced enemies. [Power 4 + 3d6 crit]
So plainly, the enemies shouldn't be attacking Nue, but nothing's said about attacking other characters! Indeed, that was the entire point of PX's attack: to get Kogasa attacked and thus trigger her AoE. This is a pretty significant deviation.