Author Topic: Are You a Squid Now? - Splatoon Thread  (Read 99319 times)

commandercool

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #480 on: August 17, 2015, 01:00:17 PM »
Those are both good bits of advice, but they don't really addresss my balance concerns and they're fairly situational.

Running away is better than dying, sure, but given that Kraken can be used in an instant to avoid death and get several kills before it can be reacted to, it's very often easier said than done. And while it's not like pretty much every super can't be used for a free push or free re-securing of an objective, none of the others last as long or require you to run as far away to get safe.

It's technically possible to halt a Kraken, but the situations where doing it is a good idea are surprisingly few, and only a fraction of weapons can effectively do it. You pretty much have to outnumber the Kraken or its teammates can kill you while you're sitting there defenseless trying to hold it off. You can't be surprised by it, which often means it's gotten one kill and cancelled one super already. You have to be playing the right weapon, you have to have enough ink left, you'll lose the exchange if there's any lag on either of you, and in my case with my low-powered weapon you often won't be able to finish it off once it changes back before it splats you too.

I appreciate the advice, and I recognize that my problem might just be a result of me being horrible at Splatoon, but I lost so many matches to timely and/or constant Kraken pushes yesterday. And after playing against them for this long I've found so few counters to how strong and versatile they are that it's starting to get really frustrating.
« Last Edit: August 17, 2015, 01:25:59 PM by commanderool »
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Re: Are You a Squid Now? - Splatoon Thread
« Reply #481 on: August 17, 2015, 02:39:35 PM »
Yea the Kraken is good, but I don't see it massively outclassing the other specials.
After looking at the specials, I am also reminded of the fun that will be Seeker Rush.

Rin Kagamine

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #482 on: August 17, 2015, 05:04:48 PM »
A few things:

1. I'm not sure if I like Rainmaker.  It feels VERY similar to TC but because it is so much more open (choose your own path and are never forced to be a sitting duck as you ride) but the core concept is exactly the same.  I like TC, way more than SZ, but I have enjoyed my limited time in playing RM much more.  However, this is likely due to having a good team whenever I've played RM thus far; the last few times I've played TC I have been stuck with teammates that were not at all aggressive and often left me on the tower without any cover fire.

2. Since RM feels so similar to TC, I'm using the same weapon I use for that: the .52 gal Deco.  No idea if it's a good or bad choice, but it seems to get the job done.  I get a chance to use the Inkstrike more often than in TC but mostly I just shoot.

3. MotherFUCK Bluefin Depot for TC.  Holy hell, riding the tower out of the center and up the wall into enemy territory is like a scene out of Hamburger Hill, just brutal slaughter.  It's easier to cruise the entire rest of the way into the base than to make it up that wall.

4. Moray Towers is the worst level in the game.  It is so unbelievably friendly to chargers that more energy must be focused on taking out the sniper than accomplishing whatever the goal is, and throwing the entire squad at them ends up looking like Full Metal Jacket: you finally got them, but at what cost? (3 dead teammates and losing the Rainmaker).

5. The squid girl outfit has never been on sale here.  I was able to buy the hat and shoes but not the dress.  I am in hell.

6. Finally a story:  I was playing TC right after the update and a few A rank players made it into our B- match.  Somehow, I ended up staying with them and wound up getting placed into A rank matches despite being the only B-, even the only one below B+.  The sad thing is that I got within 2 points of finally moving up to B but then lost a few matches at the very end and quit.  Still have not made it out of B- yet but I still prefer Turf War overall so it's nbd

commandercool

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #483 on: August 17, 2015, 06:41:09 PM »
post

Inefficient use of quoting because I'm on my phone, sorry.

1: To some degree I think maybe you're seeing better teamwork in Rainmaker not by chance, but because it supports good teamwork. Because it goes both ways, the tower can cooperate with the escorts as well as the escorts cooperating with the tower, it runs a lot smoother in general.

3: For whatever reason I've seen more thirty-second Tower Control closeouts on that map than any other. I don't understand it.

4: Don't disagree, feel similarly about Arowana Mall. Bad, bad design (again that could just be me being bad and maybe good players don't have a problem, but design that disproportionately shits on bad players is also a form of bad design to some degree).

5: Buy it off a player in the lobby. Like half of them are wearing it at all times. Or is it un-bootleggable for some reason?

On a related note, I love all the Miiverse posts from people complaining about how much they hate that boys can wear the Squid Girl outfit. Haw haw angry kids.
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Tamashii Kanjou

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #484 on: August 17, 2015, 08:52:58 PM »
Pretty sure either gender can wear whatever outfit is available in the game; not seen or heard of an issue for that yet. Also, you can buy any outfit (bar Splatfest and amiibo related content) from anyone you can see wearing it. Trust me, I've had to get the shoes that way because everything else appeared but that~ :V

pasu

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commandercool

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #486 on: August 18, 2015, 03:12:02 PM »
Ha ha what the fuck I do not care about that at all.
I made a PADHerder. It's probably out of date though.

N-Forza

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #487 on: August 18, 2015, 03:16:18 PM »
I think we just traded this time around, since our upcoming one is lazy grasshopper & the diligent ant.

Rin Kagamine

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #488 on: August 18, 2015, 03:18:43 PM »
Death is my only escape.

Re: Are You a Squid Now? - Splatoon Thread
« Reply #489 on: August 18, 2015, 04:46:28 PM »
You know, now that I think about it I'm pretty much over splatfest in general. I don't really like Turf Wars all that much compared to the ranked mode, so I only treat it as a practice area during the times when stages are in poor favor (like any time Port Mackeral appears) I've already gotten to the point where I don't even need sea snails and aside from the very first one I doubt I'd ever be emotionally invested in the result of any of them again.

Remember when forza said we were lucky our splatfests werent corporate affairs

what.

InfernalExuro

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #490 on: August 18, 2015, 08:34:15 PM »
I, for one, welcome our new Cybertronian overlords.  :getdown:

...On the plus side, I'm getting a bit better at Turf War, but I'm still too much of a coward to venture into ranked mode. Maybe once I hit 20 and get everything unlocked.
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Re: Are You a Squid Now? - Splatoon Thread
« Reply #491 on: August 18, 2015, 09:38:54 PM »
If you are still at C-, Ranked should be extremely easy.

commandercool

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #492 on: August 18, 2015, 10:22:54 PM »
Yeah, man, I felt bad for walking into ranked C- at level 20. It was a bloodinkbath.

So that reminds me: I held off on playing ranked because my more-than-average number of disconnects had me too scared about fucking over my teammates. I still occasionally get disconnects, either of myself or another player, in Turf War. I think I've only seen a single disconnect ever on ranked though, and not by me. Has anyone else seen results like this? Is it possible the netplay is somehow optimized to put less stress on ranked to minimize connection trouble there at the expense of Turf War? Is that even possible?
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Re: Are You a Squid Now? - Splatoon Thread
« Reply #493 on: August 18, 2015, 10:31:52 PM »
It might be true that they've lowered the connection stability for Turf War to make certain that Ranked Mode is always the most stable. It would make sense since you don't lose much of anything if you disconnect in Turf Wars, and you can just jump right back in with no worries.

Helepolis

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #494 on: August 19, 2015, 05:45:51 AM »
There was also a setting on your router which could improve the stability of your connection (Preventing the communication errors far more than normal). Still they happen but less as frequent than before. Did you try that out yet?

Splatfest for me is all about Snails and that is about it. Oh yea, and being on Unstoppable spree with Tonixdd-san.

commandercool

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #495 on: August 19, 2015, 12:56:12 PM »
Which setting are you talking about exactly? I changed a lot of router settings, maybe I did that one.

Splatfests for me are about having something to do and an excuse to play Turf War a lot. The snails are nice, but I have all of the equipment I use even a little maxed on slots and with acceptable abilities (two common abilities for that weapon amd anything useful in the third slot) and I still have 34 left right now, so I don't NEED more.
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Re: Are You a Squid Now? - Splatoon Thread
« Reply #496 on: August 19, 2015, 09:42:09 PM »
Next on Hoarders: Sea Snails.

commandercool

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #497 on: August 20, 2015, 03:35:55 AM »
I am pretty happy with Splatoon right now. Just had a great session of Rainmaker ranked that took me pretty close to B+, and I discovered something I didn't know about ranked: Remember how we were talking about disconnects earlier? I had a 3v4 round, where one of my teammates never spawned. The enemy team played like total idiots because they knew they had an advantage and we only lost by two points and I ended 21/5 (which is not really part of the story, but whatever). Anyway, we did ultimately lose by a little, and I only lost a single rank point. That's great! I love that shenanigans protection is built in. Way too few games actually put in that effort.

Turns out that that doesn't seem to apply when someone disconnects mid-round, because the very next round (so much for fewer DCs in ranked) I had a guy disappear in the first thirty seconds, got stomped, and lost the full ten points, but hey, it's something.
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Helepolis

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #498 on: August 20, 2015, 07:29:22 AM »
Which setting are you talking about exactly? I changed a lot of router settings, maybe I did that one.
https://www.reddit.com/r/splatoon/comments/38pnqg/psa_for_those_with_connection_errors_possible/

I edited this on my router and number of communication errors were close to non-existent. Though I had a few at Splat Fest exclusive. But during Ranked I suffered way less.

Tamashii Kanjou

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #499 on: August 20, 2015, 12:37:13 PM »
Remember not so long back, when we mentioned new maps being on the way...

GUESS WHICH ONE IS COMING TOMORROW!

Flounder Heights is the name, and something tells me we're going to have people jumping in with chargers again... and instantly being showed up~ ;)

In either case, anyone looking forward to it?

pasu

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #500 on: August 20, 2015, 05:11:45 PM »
Played my first Rainmaker matches earlier... It's... quite fun, and I agree the ranked modes are more fun than turf war now unless its tower control

So I know most of you have weapons you stick to for ranked, but do you stick to the same ones for Rainmaker? Just curious because I couldn't decide on my wep and tried out a few (I'm on Splooshamatic and bomb/bubbler Splattershot myself) Kinda disappointed you can't use specials while holding the Rainmaker though

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commandercool

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #501 on: August 20, 2015, 05:34:32 PM »
At this point I'm just using my Aerospray in Rainmaker and it's been doing great. Because of the way the game works Seekers are great for just about everything, and people tend to be engaging at the right distance that the Aerospray doesn't get outmatched as often as it tends to in other formats.

Speaking of ranked weapons, I'm learning the .96 in case I ever get forced into playing Tower Control for some reason. It is obscene how easily it gets kills. It's not incredibly efficient in Turf War, but in ranked it's nuts.
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Rin Kagamine

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #502 on: August 20, 2015, 05:36:42 PM »
I'm using the .52 gal deco for both TC and RM since the modes seem similar enough.  I feel that I'm probably good enough with it that I don't need to worry about finding something "better"

pasu

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #503 on: August 20, 2015, 07:24:45 PM »
I wish more weapons had the seeker, I love locking onto a target with it ;_; Hmm the gal huh... I like how the .96 twoshots squids but I can't control placing down a splash wall well enough to consider using it regularly (and also I prefer weapons that can ink more anyway)

Oh yeah, what's the highest kill count everyone's got in ranked?

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commandercool

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #504 on: August 20, 2015, 07:40:44 PM »
21/5, in that game yesterday. That was an unusual circumstance though. Outside of that probably like 18, but also with many more deaths while playing the Octobrush?
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Helepolis

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #505 on: August 20, 2015, 08:08:15 PM »
Oh yeah, what's the highest kill count everyone's got in ranked?
16/2 in an weird extraordinary one-time game where all my enemies and allies were S / S+. As fresh A+, I was top of both teams. Map was Kelp Dome (one of my favourite)

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #506 on: August 20, 2015, 08:57:24 PM »
My best slpatting was i think 21-1 with the Charger i guess.

What i found out: The most good players playing mostly around 7pm CEST. When i play it around noon, there are always some weird duders who have absolutley no idea, how ranked works wich ends to 90% of the time with losses. When i play around that time, it's completly the opposide. I fell because of that before down to B+ and after that i got up to A 30. By only using Chargers actually.

My best thing Today: I splatted all 4 opponents at once with the Rainmaker Shield... with an CHARGER!

ふねん1

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #507 on: August 20, 2015, 09:14:02 PM »
I played a few rounds of TC with some friends a couple weeks ago, and I went something like 22 and 3 or 5 in one game (forget how many deaths exactly). However, I was using a Tentatek at the time.
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Re: Are You a Squid Now? - Splatoon Thread
« Reply #508 on: August 21, 2015, 12:09:02 AM »
I was getting around 24-30 kills during the early ranks, but now that never happens.

InfernalExuro

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Re: Are You a Squid Now? - Splatoon Thread
« Reply #509 on: August 21, 2015, 12:01:30 PM »
I'm one of those people who like to use the .96 Deco in Turf War. Once you get used to it, it actually is pretty good at inking, though. With a little strafing, you can cover open areas in no time at all - with the added bonus of sending short-range fighters like aerosprays scattering everywhere when they see the kill range you have.
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