>Check inventory* Preferably for a list of duties given to us* and status.
>
INVENTORY: >Moriya Shrine Maiden's Outfit (equipped)
>>Your signature outfit.
>>Comes equipped with two hammerspace sleeves, courtesy of your shrine's goddesses.
>Gohei (equipped)
>>Your primary weapon. You can use it to fire danmaku and club people over the head.
>>You can also channel faith into it to "charge" its power, or to help you perform large miracles.
>Snake Accessory (equipped)
>>A gift from Kanako, it's a snake-shaped hair accessory that wraps around your hair on one side.
>>It's purely cosmetic and serves no special use.
>Frog Hair Clip (equipped)
>>A gift from Suwako, it's a hairclip shaped like a frog's head.
>>It's purely cosmetic and serves no special use.
>Shoes (equipped)
>>An article of clothing usually worn on the feet.
>?2400
>>Cash on hand.
>SPELLCARDS:
>Esoterica "Gray Thaumaturgy"
>>Fires a couple large star shaped patterns that quickly dissipate into a shower of bullets
>Wonder "Daytime Guest Stars"
>>Danmaku radiates in all directions while you fire light and shrapnel.
>Sea Opening "Moses's Miracle"
>>A canal of lasers traps the opponent(s) while you send spreads of blade-shaped danmaku at them.
>Preparation "Star Ritual to Call the Godly Winds"
>>Fires stars of danmaku that constantly split into walls of projectiles.
>Great Miracle "Yasaka's Divine Wind"
>>Creates a localized typhoon of pure danmaku, this is your strongest spell card. This will leave you exhausted if you use it.
>You wouldn't have a list of duties on you. Your duties consist of your daily chores and whatever your goddesses tell you to do. Usually one or both of them will approach you in person with the agenda.
>Even though the inside of your shrine is heated, you still feel quite cold. The wind blowing in from outside, and the fact that you are standing in the entrance, isn't helping much either.
>Examine surroundings.
>Outside the shrine the blizzard rages on, it's hard to see anything past about 5 meters. At about 7-10 meters out your visibility is whited out completely by the storm.
>Inside the shrine, the lights are on, and you see Suwako pacing back and forth near the kotatsu in the back of the main room.
>What are Suwako and Kanako up to?
>Suwako is currently pacing back and forth towards the back of the main room by the kotatsu.
>You have no idea where Kanako is right now. Come to think of it, you've actually been seeing Kanako less and less over the course of the week.
>Gaze off into the stormy distance. Place hand over one eye. "The wind is restless today."
>You do so.
>Nobody seems to hear you.
>Who are are friends, our bros, and our bros with benefits?
>FRIENDS:
>Kanako Yasaka
>>Your shrine's main goddess. You are her devoted Wind Priestess/Shrine Maiden.
>Suwako Moriya
>>The other goddess of your shrine. You are actually her distant descendant. Meaning she's technically family.
>Reimu Hakurei
>>Shrine Maiden of the Hakurei Shrine. She's a fellow incident resolver. She's also your rival and "friend".
>Marisa Kirisame
>>A Magician that's friends with Reimu. She is another incident resolver. You befriended her shortly after the whole Faith incident caused when your shrine moved here.
>Sakuya Izayoi
>>Head maid of the Scarlet Devil Mansion. The two of you met during and incident and befriended one another.
>ACQUAINTANCES:
>Youmu Konpaku
>>A half-phantom that also plays a role in resolving incidents. You've met a few times, but never really became friends.
>Aya Shameimaru
>>A crow tengu that frequents your shrine, both to deliver the newspaper and conduct interviews. You find her a bit annoying at times.
>Nitori Kawashiro
>>A kappa that lives near the bottom of the mountain. She's one of the top kappa engineers working under your goddesses. She visits your shrine on occasion.
>Utsuho Reiuji
>>A hell raven from the Underground. She monitors the reactor that your shrine has partial control over.
>Rin Kaenbyou
>>A kasha from the Underground. She is occasionally sent up to the shrine as a liaison between your goddesses and her mistress in the underground, who you have not had the pleasure of meeting.
>ENEMIES:
>Kogasa Tatara
>>A karakasa, and by far the most annoying person you've ever met. Almost every day she tries to "surprise" you in some way. She has not been successful yet, and she refuses to learn to give up, even after you drive her away with a Spellcard or two.
>_