Author Topic: Sword Quest III - A Z-Machine Adventure  (Read 41630 times)

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #960 on: December 30, 2014, 04:41:06 AM »
> We flew through one such wave of those lines already, didn't we? Or have we gone back through it at this point?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #961 on: December 30, 2014, 04:46:26 AM »
> We flew through one such wave of those lines already, didn't we? Or have we gone back through it at this point?

>They never stopped coming.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #962 on: December 30, 2014, 04:48:54 AM »
> Are there any visible at present, given where we are looking?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #963 on: December 30, 2014, 05:05:46 AM »
> Are there any visible at present, given where we are looking?

>Yes, they've been there the whole time.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #964 on: December 30, 2014, 09:59:54 PM »
> So have we been between them the whole time?
> If we have, were they never considered when determining if we could fly over or under the convex waves?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #965 on: December 30, 2014, 10:44:30 PM »
> So have we been between them the whole time?
> If we have, were they never considered when determining if we could fly over or under the convex waves?

>You have been between them. And they were, when you were going far enough that you had to worry about running into them.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #966 on: December 31, 2014, 06:26:54 AM »
> If we moved toward the line, how would we be dodging it?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #967 on: December 31, 2014, 06:49:51 AM »
> If we moved toward the line, how would we be dodging it?

>You moved between back when you first started trying to dodge this whole mess. They're an obstacle now if you go too high or too low at the wrong time..

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #968 on: December 31, 2014, 06:55:33 AM »
> Sorry, user error. That question was referring to the convex line.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #969 on: December 31, 2014, 06:57:49 AM »
> Sorry, user error. That question was referring to the convex line.

>It's made of up of many large bullets, placed very closely together. It is plausible to move between them, but would extremely difficult.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #970 on: December 31, 2014, 07:01:25 AM »
> So our options are to run away, to try to fly over or under the wave, which we've established is dangerous, or to try to fly between the bullets, which we've established is even more dangerous?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #971 on: December 31, 2014, 07:23:45 AM »
> So our options are to run away, to try to fly over or under the wave, which we've established is dangerous, or to try to fly between the bullets, which we've established is even more dangerous?

>There is also trying to go around it before it can reach you, which is also dangerous. But that's how danmaku is.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #972 on: December 31, 2014, 10:55:01 PM »
> Are we fast enough to pull that off?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #973 on: December 31, 2014, 11:32:38 PM »
> Are we fast enough to pull that off?

>You should be, assuming you take a good route and also don't have any problems.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #974 on: January 01, 2015, 06:49:50 PM »
> How much further back can we go before it's considered a dishonorable retreat?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #975 on: January 01, 2015, 10:34:08 PM »
> How much further back can we go before it's considered a dishonorable retreat?

>It is fairly synonymous with your effective firing range. You are not too far from that point now, but you have a bit more space yet.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #976 on: January 02, 2015, 12:30:28 AM »
Okay, I think I know what we're going to do here, but I need to get orientations down first.

> Given the current direction we are facing/flying, in which direction is this immediate-issue convex wave coming from?
> Given the current direction we are facing/flying, in which direction is the convex wave that we have already avoided?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #977 on: January 02, 2015, 12:32:03 AM »
> Given the current direction we are facing/flying, in which direction is this immediate-issue convex wave coming from?
> Given the current direction we are facing/flying, in which direction is the convex wave that we have already avoided?

>Both are behind you, you passed the latter and have the former coming at you.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #978 on: January 02, 2015, 12:37:41 AM »
> So the convex wave currently coming at us is coming at us from behind?
> In which direction is the oni? Give an estimate if we're not 100% sure.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #979 on: January 02, 2015, 12:38:10 AM »
> So the convex wave currently coming at us is coming at us from behind?
> In which direction is the oni? Give an estimate if we're not 100% sure.

>Yes.
>She is to your right.

>_
« Last Edit: January 02, 2015, 01:20:54 AM by Sivrup »

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #980 on: January 02, 2015, 02:07:18 AM »
> Are there any obstacles right in front of us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #981 on: January 02, 2015, 02:20:14 AM »
> Are there any obstacles right in front of us?

>There are a couple stay shots a little ways ahead of you.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #982 on: January 02, 2015, 07:00:48 AM »
> If we plowed straight ahead, would we run into them?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #983 on: January 02, 2015, 07:22:01 AM »
> If we plowed straight ahead, would we run into them?

>You don't think so, right now.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #984 on: January 02, 2015, 07:46:02 AM »
> How wide is the convex wave behind us?
> Is straight forward the direction of dishonorable escape?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #985 on: January 02, 2015, 08:23:30 AM »
> How wide is the convex wave behind us?
> Is straight forward the direction of dishonorable escape?

>Wide in what sense? The bullets are quite large; they would fill up the lines forming the main grid of this attack when passing through them.
>Not for some distance, yet. To the left is where you are most concerned with.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #986 on: January 02, 2015, 11:43:57 AM »
> How long is the line, then? More specifically, does it come to an end anywhere near us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #987 on: January 02, 2015, 01:13:36 PM »
> How long is the line, then? More specifically, does it come to an end anywhere near us?

>The lines continue past you for some distance. if you are referring to the arc, its end is not too far past where you are.

>_


Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #988 on: January 02, 2015, 01:31:10 PM »
> Is that end to the left or the right of us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #989 on: January 02, 2015, 01:40:15 PM »
> Is that end to the left or the right of us?

>Left.

>_