So...Dungeon Travelers 2. As the name might tell you, this is a first person dungeon crawling JRPG, similar to Etrian Odyssey. Developed by Sting of SRPG fame, published by Aquaplus of VN fame! The first Dungeon Travelers is actually a spinoff of To Heart 2, and features pretty much every female character as a playable member of the party. Strangely, Dungeon Travelers 2 is in no way related to the first, and Dungeon Travelers 2-2 appears to continue that trend. The LP will be covering the recent Vita version, but the original PSP version came out in early 2013.
Why Dungeon Travelers 2?I played the first one and was pleasantly surprised by how good it was! So when I heard there was a Vita up port of the second, I got in there on day one...and now I'm LPing it because I'm bored. :V
I picked the second one because the first one, as nice as it is, is a lot less convenient for me to get screenshots of. Vita has a built in screen capture for Vita games, but it doesn't work with PSP games so it's gg.
So what's so cool about Dungeon Travelers 2?It's EO on Vita and that's good enough for me! :V
Seriously though, it's a first person dungeon crawler that actually has decent character customization, unlike some other games*cough*DEMONGAZE*cough*. The main differences is the class changing system: at levels 15 and 30 respectively, you can change to an upgraded class in the skill tree for that class set(fighter/scout/magic user/spiera/maid), that retains access to all skills learned previously. Unfortunately, there's less class synergy than EO simply because there aren't many skills that directly work with others, along with no sublcassing...So no EO3esque warrior might shogun team shenanigans to be had here :<
What's NOT cool about Dungeon Travelers 2?FANSERVICE
Yep. It's allllll about the waifus and fanservice over in Japanland, and this game is full of it. Needless to say, I'll be leaving out all the fanservice junk(and most of the story junk, for that matter) in the LP, but even I can't replace particularly bad ingame portraits and monster illustrations...so if any of those happen to show up later in the LP, please accept my dearest apologies :<
So is this an eroge, or....It's pretty borderline. It's rated Cero D in Japan, aka 17+ aka "we're not showing any 'nudity', but...." mostly because of the questionable CGs that show up whenever you beat a boss. Again, I'll be trying my best to make the LP as family friendly as possible, but if you're at work right now while viewing this thread, be warned!
What's different about the Vita version?Honestly? Not much. It's prettier I guess? Also you can spend money on DLC DT1 characters, and if you buy the set for 1500 yen, you get 2x exp and 2x drop accessories. I didn't spend the 1500 yen. :V
What's the point?There isn't really one? I guess that I think people who like EO might also be pleasantly surprised at the DT series if they gave it a shot, but it's in Japanese so it's not like anybody's gonna run out and import a copy ASAP. I suppose the point of the LP is: I'm bored, I'm playing Dungeon Travelers 2, maybe someone will enjoy reading about it.
What are we supposed to do?Well, the game dripfeeds you new characters every chapter, so if you'd like, you can vote on who you'd like to have in the party. However, there are two conditions:
-Please try to be reasonable: as much as I'd like to, I'm not going to be running a triple dancer double scout team regardless of how much you vote for it >:<
-Ist is a permanent member of the party. Because she's the best.
How long will this take?The game's pretty long...sadly, there's no ingame timer otherwise I'd give you a ballpark number! In any case, the LP will probably end up pretty long, even excluding postgame(which is basically half the game!) The current plan is updates once or twice a week, but obviously it'll depend on what I've got on the plate that week.
With that out of the way, here we go!
IN A WORLD...WHERE THERE ARE PEOPLE...WHO DO THINGS..
Yeah, whatever. Just hurry up and get to it already.
"......!!" Truly wise words. My life will never be the same again after hearing them.
Oh. So I guess the MC dude's name is...Freed? Lemme look at the manual...
FRIED? Like, fried chicken?! Hahah, poor kid must've been bullied silly at school.
Hey, my mother told me I was a very special child! It didn't matter what the kids told me at school, becau-
Yeah, whatever. Listen, you can go be MC some other time, but in the meantime it's my time to shine! Got it?
...Yes ma'am. :< *shuffles off*
Now that THAT'S over with...
Looks like this "fun" lookin' gal's name is....Irena? Sounds more like Ileena to me, but whatever floats your boat I guess.
Oh hey, a choice. But there's only two choices, and it's a JRPG so the choices probably mean nothing...so I'll just pick the top one.
Hey, she gave me some croissants! Score!
And we're out! Finally. Time to do some dungeon crawlin'.
You know, that's my textbox there, an-
Good for you. Why are you still here?
I...I was just leaving!
SUDDENLY ROCKS FALL! EVERYONE....doesn't die. Oh great.
And now we're in control! This is the adventuring screen; you can move, turn, and...move. Yeah. Not very exciting. You can also look at the full map like so:As you can see, there isn't much here. That's what the adventuring's for! Unlike EO, there is no option to alter the map as you see fit, as it autofills itself. This is usually convenient, but can be lame on certain floors like the ones with zillions of teleporters everywhere. There's also no autopathing, which may be a little disappointing as well. Moving on.... Welp. I guess there's nowhere else to go.
Suddenly, an earthquake!Suddenly, girls! Wowee! It's like, another girl! With a hat just like you, Melvy!
Ahaha, you're right, Alisia...that's a girl...(I hate my life sometimes.)
Uhhh....who are you guys?
Look Melvy! She speaks our language!!! Hey, can I try on your hat!?
I'd rather you didn-
Yay! Thanks!
FOR THE LOVE OF GOD, LISTEN TO WHAT I HAVE TO SAY
I'm sorry. She's a little...um...dumb. Listen, I'm Melvy, and she's Alisia and we're a little lost...would you mind helping us find the exit?
You'd better have some pretty darn good incentive to do so, because little miss firebrand over there is already driving me crazy.
Yeah, she does that...Anyway, we can help out in a fight! I'm good at magic, and she's good at...hitting things. Kind of. Sort of.
Heyyy...what are you guys talking about without meeeee?
BE QUIET, ALISIA
Aww, fine....
Anyway! You might need our help to get out of here. We should work together until we get out of here, don't you think?
I'll be honest with you right now. I totally failed phys.ed in school. I've never been in a fight in my life. I'm just here because I'm on vacation! All I've got is book smarts. You still willing to fight for me?
Please...please come along. You won't even have to fight. I just can't stand it any longer...being alone with HER. Do you know what it's like? Trying to study with someone standing behind you all the time asking dumb questions? Honestly, I don't even know how she got this far in scho-
Alright, alright already. You've made your point. Let's just get out of here.
Let's! Alisia, let's go.
What about the hat lady? Is she coming???
Uh...yeah. I guess I am.
Hooray! Hello, hat lady!
Yeah, uh...my name's Renko. Don't forget it, alright?
...not Hat Lady?
No! Not Hat Lady! For crying out loud, Melvy's wearing a hat too! How come you don't call her Hat Lady?! GAWD
Alisia and Melvy have joined the party! With their addition to the party comes access to the camp screen. It's got all the basic stuff: items, skills, equipment, learning skills, party status, bestiary, formation changing, save/load, and the ever important "other" section.First up is items. As you can see, we haven't got many. Just 2 croissants that heal a decent amount of HP for our level, and one ailment healing item.Next is our skills. The only one who has a skill accessible outside of combat so far is Melvy, who has heal. After that is equipment, but we have nothing new to equip so we'll skip it.Next are the skill trees. As you can see, both Alisia and Melvy come with pre-baked skills learned: Raging Smash, Heal, and Fireball. The numbers tell you how many points you need for a level, and the boxes show the max levels. The textbox tells you the effects of leveling a skill. Full skill trees for Fighter/Magic User will be posted next time, if you're curious.Next is the status screen. All the basic stuff is here, like stats, resistances, gear, etc. Note that not-MC's page has no gear and only a book slot because he doesn't fight in combat? There'll be more on that later.Next up is the formation screen. We've only got two party members so our options are limited. Clearly though, Melvy should be in the back. She's pretty squishy.Finally, the "other" category. This menu has a list of party skills(skills exclusive to certain party builds), an ingame accomplishment list, changing the roster order, and changing whose portrait appears when you bring up the menu(super important!!!). For now, we'll be leaving the portrait on default, which is random. Now that those menus are out of the way... Another door. Joy. Maybe this door will summon an earthquake that DOESN'T summon dullards to the party.
Hey!
Okay fine, I take it back. Maybe this door will summon an earthquake that doesn't summon
A dullard to the party.
Better.
Did you guys say something? Sorry, I was busy watching this wall crumble here, and...
Nope. Nothing at all.
SUP. The first battle! Apparently, it wasn't enough that all the playable characters get dumb outfits and junk...no, the ENEMIES have to be dressed in dumb outfits as well! And they even get VN style CG sequences where they make suggestive noises and their clothes explode! Well there'll be NONE OF THAT HERE!
Ahem. Anyway. We've got the 5 generic battle options on the left, attack/skill/defend/item/run. It's early in the game, so we'll probably just atta- IT'S SMASHING TIME!
What? No, I never said to smash anything!
Alisia, you should really listen to Renk-
SMASH!
SMASHHHHH!!
Suddenly, in a startling display of scripted events, Fr-I mean, wait.SUDDENLY, IN A STARTLING DISPLAY OF SCRIPTED EVENTS, Renko reveals her super secret awesome power of monster sealing, and seals the monster away. Yeah. Wooooow, that was so coool!!! Do it again! Do it again!
Um...didn't you say you had no fighting ability? That seems pretty useful to me.
You know, I thought the same thing. Must've skimmed past the part in the manual that explained the whole monster sealing thing.
The manual?
SOOOOO HOW ABOUT THOSE CAVES, EH? OH LOOK, AN ENEMY, BETTER GO SEAL IT!
This is...the Oraorange. It doesn't really do much. It has a really weak attack, and it has an ability that reduces ITS OWN DEFENSE. It also drops orange juice, which you can consume to heal a bit of HP/TP. ....
It's an...orange.
Oooo, I love orange juice! Can I smash it?
Yeah, sure. Why not.
ONE ORANGE SMASHING LATER:
Welp, another door again. Wonder what's behind this one...
Suddenly, bears and penguins! This is one of the tutorials in the game, featuring a little double act that explains how the game works with some sometimes funny dialogue. Sadly, I'll be skipping it all. :V This is a shortcut door, a concept very familiar to dungeon crawler players. Basically, it lets you get someplace you'll be backtracking to faster, but it's usually onesided so you have to get to the other side first before you can take advantage of it. Luckily for us, this one's unlocked on this end, and the party goes through easily. On the map, locked doors are signified with red lines.One step before the exit of the cave and......Encounter! This is a warcat. It's pretty generic. It just attacks, has an okay amount of life, dies pretty easily. Alisia? You know the drill.
Yep! SMASHHH!!!
(Why am I even here...)
Finally, the party reaches the exit of the cave. What awaits them back in town? Will Melvy finally get rid of Alisia forever? Will Alisia hound Melvy and Renko until the end of time? Will Renko upload a bad review to fantasyadventurevacations.com? Find out next time on Dungeon Travelers 2!