Um, a thought to everyone, but...
The game currently is bugged in terms of the Normal Attack command, right? Because if they fix that and make it so that it uses the greater of either the ATT or MAG stat, then wouldn't that allow people like, oh I don't know,
, to slap enemies hard with said command, which is faster than her nukes and cost nothing to use(I would say Marisa, since she's faster, but
has sky high MAG growth and is slow as they come, so she benefits from this more)?
Also, since said command is Physical Affinity in nature(unless I'm mistaken), that means that everyone can benefit from
"Physical Affinity attack output up", and it makes all Normal Attack modifying skills useful for mages too(Sorcerer and Monk subclasses come to mind).
So as I was doing some wiki work it kind of struck me...has anyone found any use whatsoever for I know you could make a case for her in LoT1 but now she just seems...blegh. Particularly in a game where a lot of formerly blegh characters got a lot of love (lookin' at you, ) she just feels like a fifth wheel.
Hm...
Personally, I think that it would be easier to see
as a "Jill of all trades" when you use her. After all, Sanae has a "cannot miss" spell(note that it targets MND, something that
and
, the only other two who have an attack with the "cannot miss" property, cannot claim), a CLD element MND piercing spell(note that it doesn't completely ignore MND, but I can't seem to recollect how many CLD element spells that actually do this), a healing spell that cures most ailments, and a buff that boosts everything at the same time, all in one character.
Last Wish is what makes her. Because it's bugged to not only do the whole she dies buff everyone thing, it also has the restore TP chance, significantly raising your time in the dungeon. Not to mention she's one of the few who can heal and cure status ailments at the same time, and fruit lol Miracle Fruit is just as useful now as it was before.
Actually, that would technically make the currently broken "Divine Protection of the Moriya" skill as her unique skill, and justifies keeping her in the party, even if you don't use her in a fight. That said, "Expansion of Consciousness" is her most useful non unique skill, as it makes it so that she recovers her MP much faster(at max level, her MP regeneration is essentially doubled), making her spells much easier to manage(not that they were hard to manage in the first place, but still). I would personally give her Magician, due to her low cost spells and excellent MP recovery via her "Expansion of Consciousness" skill, making her useful in helping party members have the MP to keep on fighting without using Concentrate or sitting in reserve to recharge.