not to mention their team was 1-shot day vig / BP / 2-shot ninja vs GF / Encryptor / Roleclop.
If the first team doesn't utterly destroy the 2nd 99/100 times then I don't know balance and I'll eat a hat
Would depend on what Encryptor does exactly, but I don't think it's that bad. GF generally > Ninja, and the Rolecop makes it so that the team isn't shooting blindly either.
If you think THAT's bad, try Ninja/non-consec Hooker + Thread-Locker/DayPersuader vs Hitman/non-consec Rolecop + Thread-Switcher/??? (can't remember exactly). There were mechanics for the first few days where there were two different threads you could travel between at night (they combined after a certain amount of players died), so the Thread-Locker prevented someone from switching and the Thread-Switcher forced them to switch. Not only did the other team have a Hitman/Rolecop wtf, they got a Vig fake, while we got a Tree Stump fake, which sucks.
Both teams had one player in each thread. My persuader buddy quickhammered Prims, the Cop/Hooker in one thread, and then so that he wouldn't be lynched, I went over to that thread that night and then together we quickhammered someone like 10 minutes into D2. Except then the other team forced him to the other thread and he got lynched anyways. I managed to BS my way out of getting lynched on D3 but then got killed by the other team on N5 or N6 and they won in the end.