Want some Yukari skills? HAVE SOME YUKARI SKILLS!
Yukari Yakumo
Strength 18+1.4
Agility 15+1.3
Intelligence 27+2.9
Damage: 48-50
Armor: 0
Movement: 290
Attack range: 600
Attack Animation: .7/.6
Cast Animation: .2/.4
*Yukari cannot move at any point while casting a barrier spellcard, but can still attack, and has to channel for
1 second to dispel the barrier. Minus Barrier "Objective Barrier"
*Refer to Aph about Evil SPirits Spiriting Away
*Yukari's barriers are ended if she is silenced, but not stunned.
Barrier "Curse of Dreams and Reality"
Yukari sets up a barrier, causing enemies dreams to become a reality.
Creates illusions of every enemy unit, each doing ??% damage of the
originals damage. Illusions cannot be targeted, illusions disappear
when Yukari turns off the barrier, and disappear if the enemy leaves
the AoE.
AoE: 750(Centered on Yukari)
Mana cost: 5/4/3/2% max mana per second
Cooldown: 1 second
Level 1: 45% illusion damage
Level 2: 55% illusion damage
Level 3: 65% illusion damage
Level 4: 75% illusion damage
Barrier "Balance of Motion and Stillness"
Yukari sets up a barrier, causing enemies to realize their own
sluggishness. Enemy girls move much slower, while allied girls
move much faster.
AoE: 750(Centered on Yukari)
Mana cost: 5/4/3/2% max mana per second
Cooldown: 1 second
Level 1: 10% movement speed bonus/reduction
Level 2: 15% movement speed bonus/reduction
Level 3: 20% movement speed bonus/reduction
Level 4: 25% movement speed bonus/reduction
Barrier "Mesh of Light and Darkness"
Yukari sets up a barrier, causing all units to see everything
and nothing. All allied girls gain additional vision while
enemy girls lose vision.
AoE: 750(Centered on Yukari)
Mana cost: 5/4/3/2% max mana per second
Cooldown: 1 second
Level 1: Allies gain 500 vision, enemies lose 250 vision
Level 2: Allies gain 1000 vision, enemies lose 400 vision
Level 3: Allies gain 1500 vision, enemies lose 550 vision
Level 4: Allies gain flying vision, enemies lose 2500 vision
Evil Spirits "Yukari Yakumo's Spiriting Away"
Yukari gaps away a unit, sealing it away for
a few seconds. Should an enemy creep be gapped away,
it is permanently gapped, giving Yukari bonus gold
after a 60 second duration.
Targeted
Mana cost: 90/100/110/120
Cooldown: 60 if creep, 15 if otherwise
Cast range: 550
Level 1: Gapped for 1.5 seconds, +15 gold
Level 2: Gapped for 2 seconds, +25 gold
Level 3: Gapped for 2.5 seconds, +35 gold
Level 4: Gapped for 3 seconds, +45 gold
Evil Spirits "Xanadu of straight and Curve"
Yukari enchants an enemy girl, causing them to be
confused about direction. Should an enemy girl be targeted
with this spell, they will travel in the reverse direction
should they try to move.
Targeted enemy girl
Mana cost: 85/100/115/130
Cooldown: 15 seconds
Cast range: 600
Level 1: Lasts 1.5 seconds
Level 2: Lasts 2.0 seconds
Level 3: Lasts 2.5 seconds
Level 4: Lasts 3.0 seconds
Fantasy Next "Flying Glow Worm's Nest"
Yukari collects herself, then fires several small lasers that scatter
everywhere in an area in front of Yukari for a few seconds. Each
laser does 15 magic damage.
Channeling, 1 second set-up. Movement afterwards cancels casting.
Targeted ground, cone AoE
AoE: 50(Laser AoE)/700(distance)/100(Starting AoE)/300(Final AoE)
Fires 20 lasers per second
Missile speed: 1600
Mana cost: 130/140/150/160
Cooldown: 40/35/30/25
Level 1: Lasts 2 seconds
Level 2: Lasts 3 seconds
Level 3: Lasts 4 seconds
Level 4: Lasts 5 seconds
Sinister Spirits "Double Black Death Butterfly"
Yukari lets out a single butterfly, that moves very slowly to
an enemy girl. When it does reach her, the butterfly violently
explodes, causing massive damage. Should Yukari cast once more,
the previous butterfly will vanish, and will also vanish should
the targeted girl die.
Targeted enemy girl.
Mana cost: 150/250/350/450
Cooldown: 360/270/180/90
Butterfly moving speed: 150
Cast range: 900
Level 1: 300 damage
Level 2: 450 damage
Level 3: 600 damage
Level 4: 750 damage
Shikigami "Ran Yakumo"
Yukari flings Ran out of a gap, then Ran returns to the gap.
Ran deals damage going towards the target location and back.
Can damage twice.
Targeted ground
Mana cost: 60/70/80/90
Cooldown: 19/17/15/13
Ran missile speed: 500(stops when at targeted point, then returns at same speed)
Area of effect: 150
Casting range: 700
Level 1: 50 damage
Level 2: 75 damage
Level 3: 100 damage
Level 4: 125 damage
"Boundary of Humans and Youkai"
Yukari makes an enemy girl have the weaknesses of the other
race forced upon them, reducing their abilities.
Nothing happens if they are agility.
Targeted enemy girl
Mana cost: 95/105/115/125
Cooldown: 20
Cast range: 500
Duration: 9 seconds
Level 1: -6 str if int, -6 int if str
Level 2: -9 str if int, -9 int if str
Level 3: -12 str if int, -12 int if str
Level 4: -15 str if int, -15 int if str
Barrier "Boundary of Life and Death"
Yukari sets up a barrier, in this area, enemy girls realize
their own mortality, while allies feel the rejuvination of
life.
AoE: 750(Centered on Yukari)
Mana cost: 5/4/3/2% max mana per second
Cooldown: 1 second
Level 1: Enemy girls die if they get below 7% hp, ally girls heal .75% maxhp/sec
Level 2: Enemy girls die if they get below 8% hp, ally girls heal 1% maxhp/sec
Level 3: Enemy girls die if they get below 9% hp, ally girls heal 1.25% maxhp/sec
Level 4: Enemy girls die if they get below 10% hp, ally girls heal 1.5% maxhp/sec
Evil Spirits "Bewitching Butterfly Living in the Zen Temple"
Yukari lets out a butterfly, which is invisible to all enemy units(true-sightable)
Should an enemy girl come within 200 range of the butterfly, it explodes, greatly
reducing attack and movement speed for a few seconds.
Targeted ground
AoE: 200
Mana cost: 30/40/50/60
Vision: 100
Cooldown: 10
Slow Duration: 2.5
Level 1: Max 1 butterfly, -25% movement/attack speed
Level 2: Max 1 butterfly, -30% movement/attack speed
Level 3: Max 2 butterfly, -35% movement/attack speed
Level 4: Max 2 butterfly, -40% movement/attack speed
Border Sign "Quadruple Barrier"
Yukari sets up four barriers in front of herself, greatly
reducing all damage she gets while facing the enemy for four
instances of damage.
Self-Target
Yukari's front is considered 70 degrees from her front.
Mana cost: 100/115/130/145
Cooldown: 19
Duration: 11
Level 1: Reduces damage by 20%
Level 2: Reduces damage by 40%
Level 3: Reduces damage by 60%
Level 4: Reduces damage by 80%
Barrier "Charming Quadruple Barrier"
Yukari sets up a barrier, allowing her allies(not herself)
to negate attacks on occasion.
AoE: 750(Centered on Yukari)
Mana cost: 5/4/3/2% max mana per second
Cooldown: 1 second
Level 1: 5% chance
Level 2: 10% chance
Level 3: 15% chance
Level 4: 20% chance
Shikigami "Chen"
Yukari fires Chen at a target location, dealing a small amount of damage.
Chen only damages once.
Targeted ground
Mana cost: 20/30/40/50
Cooldown: 19/17/15/13
Chen missile speed: 600(stops when at targeted point, then returns at same speed)
Area of effect: 150
Casting range: 1000
Level 1: 25 damage
Level 2: 50 damage
Level 3: 75 damage
Level 4: 100 damage
Border Sign "Boundary between 2D and 3D"
Yukari creates a border around herself and starts up danmaku along
the edge. The danmaku deals damage to anyone that touches it.
Active(no targeting)
Mana cost per second: 5/8/11/14
Cooldown: 15 seconds
Duration: ~
Danmaku speed: 360
Border AoE: 1000(centered on Yukari)
Level 1: 80 damage
Level 2: 100 damage
Level 3: 120 damage
Level 4: 140 damage
Barrier "Objective Barrier"
Yukari creates a border around herself and starts up 4 danmaku waves along
the edge. Each danmaku deals damage to anyone that touches it.
Active(no targeting)
Mana cost per second: 20/32/44/56
Cooldown: 15 seconds
Duration: ~
Danmaku speed: 360
Border AoE: 1000(centered on Yukari)
Level 1: 50 damage
Level 2: 60 damage
Level 3: 70 damage
Level 4: 80 damage
Outer Force "Infinite Superspeed Flying Object"
Yukari teleports to any target location on the map, but reveals the location
to everyone. Requires 2.5 seconds of channeling time.
Target ground
Mana cost: 110
Level 1: Cooldown 120 seconds
Level 2: Cooldown 90 seconds
Level 3: Cooldown 60 seconds
Level 4: Cooldown 30 seconds
Profound Danmaku Bounded Field -Phantasm, Foam and Shadow-
Yukari takes a few seconds to compose herself, then sprays 100
danmaku bullets in an area around her, dealing massive damage
to all units in the area, and knocking them back.
Channeling(2 seconds)
Activate(no targeting)
Mana cost: 200/300/400/500
AoE: 925
Cooldown: 240/220/200/180
Knockback: 300
Level 1: 200 damage
Level 2: 300 damage
Level 3: 400 damage
Level 4: 500 damage
Border Sign "Boundary of Form and Emptiness"
Yukari sets up a barrier, making everyone(not herself)
lose their physical form, allowing them to take extra
magic damage and be slowed. The status is removed once
they leave the barrier.
AoE: 750(Centered on Yukari)
Cooldown: 1 second
Level 1: 5% max mana per second
Level 2: 4% max mana per second
Level 3: 3% max mana per second
Level 4: 2% max mana per second
Border Sign "Boundary of Wave and Particle"
Yukari sets up a barrier, making all magic spells do physical
damage instead and making all physical spells and attacks do magic damage.
AoE: 750(Centered on Yukari)
Mana cost: 5%/4%/3%/2% max mana per second
Cooldown: 1 second
Level 1: 25% conversion
Level 2: 50% conversion
Level 3: 75% conversion
Level 4: 100% conversion
Shikigami "Ran Yakumo +"
Yukari fires Ran and Chen at the same time, dealing damage.
Ran and Chen do seperate damage, Chen does damage only once,
and Ran does damage both ways.
Target ground
Mana cost: 80/100/120/140
Cooldown: 19/17/15/13
Chen missile speed: 1000
Chen target: 1000
Ran missile speed: 500
Chen target: 500
Casting range: 500
Level 1: 80 damage
Level 2: 100 damage
Level 3: 120 damage
Level 4: 140 damage
Aerial Bait "Laced with Venom"
Yukari targets an area, and after 2.5 seconds, several lasers
strike that spot, the lasers come from any direction from 600 distance away.
Each laser does 70 damage.
Target ground
Mana cost: 90/120/150/180
Cooldown: 25/24/23/22
Casting range: 600
Level 1: 2 lasers will appear
Level 2: 3 lasers will appear
Level 3: 4 lasers will appear
Level 4: 5 lasers will appear
Abandoned Line "Aimless Journey to the Abandoned Station"
After 2 seconds channeling, Yukari summons a train that travels
along the map, dealing damage and knocking up any unit that gets
in its way. However, the train deals less damage the more it travels.
At the end of its trip, the train goes back into it's gap. Units can
only get damaged once, but can be hit by the train 3 times.
Target ground
Mana cost: 200/300/400/500
Cooldown: 360/270/180/90
Casting range: global
Train speed: 522
Train duration: Disappears after 5000 distance
Knockup(.52 stun)
Damage decay: 2% per 100 distance
Level 1: 200 damage
Level 2: 350 damage
Level 3: 500 damage
Level 4: 650 damage
Magic Eye "Laplace's Demon"
Yukari sets up several eyes in an area, the eyes cannot be
targeted and are invunlerable. Whenever Yukari attacks a unit,
the eyes each attack the unit as well, but only if they are close enough.
Target ground
Mana cost: 110/125/140/155
Duration: 15 seconds
Eye attack: 10~10
Eye attack range: 900
Eye vision: 400/400
Eye appearance: 600 AoE centered on targeted area
Cast range: 300
Level 1: 3 eyes
Level 2: 4 eyes
Level 3: 5 eyes
Level 4: 6 eyes
*Eyes only attack should the attack on the enemy unit land.
"Yakumo's Nest"*Ultimate*
Yukari finds her current abilities unfit for the situation, so
she merely changes them with her abilities.
Changes 3 current skills.
Level 1: 400 seconds
Level 2: 330 seconds
Level 3: 260 seconds