What with the sequel in works -
http://www.youtube.com/watch?v=DSKavO2s2as&feature=related- and the first being horribly obtuse and hard to make things in when compared to the sequel, I suppose the project has been shelved for now. A 0.9 release addressing most of the bugs and shot-fixes will be made, soon, but I wouldn't count on the Extra, Zero, Hydra Defenders, the Configurations setting, etc. being in it.
Besides, I'd like to take the time to ask that people find bugs or something.
In fact, I was just messing with the music room.
Surprise, surprise, highlighting a song past track 04 causes the other menus to be out of whack (the selector icon is missing), but moving up or down fixes it and sets whatever was highlighted in the Music Room to either track 1 or track 4.
I'm afraid that there might be much more than that hidden away in different places, so if any of you find any, then please say so!
(On the subject of the music room, what's your favorite/least disliked song?)
Well, I dunno. Bugs or scoring discussion. What, why, where to use overdrive. Because I'd like to know!
2 Calm Mode runs:
With overdrive : 503, 000, 000 / 50 Captures / 7 Deaths / 28 Bombs
Without overdrive: 386, 000, 000 / 44 Captures / 10 Deaths / 26 Bombs
On the whole, I just wanted to say thank you for all of the support, everyone who played and tested the game throughout the last 7 months or so, for helping me try to figure out just what exactly I'm doing :V
Edit:
*looks up from game*
Oh, and those of you who insist that Lunacy Star Supernovae is too easy, I implore you to try it out on Rage or Lunacy mode.
If you can get that far with the Practice resources. I lose at Sixth Trial on Lunacy, myself ;_;