Download page<Naut> Since megaupload is gone, here is a mirror of this script: http://www.mediafire.com/?odcowldo73riuydHeavy on my personal computer (5 years old, almost dead). Average 55~56 fps when I closed all other tasks except for Danmakufu.
I couldn't find a bug or malfunction but maybe there's some or not. Please tell me when you find a bug or somewhat annoying to play script.
And after all, sorry for my english sucks again.
1. UFO system is a little different from th12 UFO. It bites you!
2. UFO bonus
1) Red - drops an extend item when destroyed.
2) Blue - drops a plenty of score items when destroyed. There were many bullets around UFO, then more items come.
3) Green - drops a bomb item and grants you a bomb 'stock' when destroyed.
4) Rainbow - drops a UFO items with fixed color every 6 seconds. (up to 3 items)
5) UFO item - If you take these items when UFO enemy is appeared, it will increases your total score by 5%.
*What's a bomb stock? - You'll get bombs equal to recent 'stock' and 'stock' is decreased by 1 when you lost a life and revive.
For example, you had a 3 'stock' and boss killed you. Then you revive, now you'll get 3 bombs more (total 6 bombs) and stock will be decreased to 2. Next time you revive, you'll get only 2 bombs more and stock decreased to 1. No stock? No more bombs when you revive.
3. Starting life and bomb fixed to 5 and 3 regardless of what your character is.
4. Difficulty - Mundane Danmaku is same with Normal difficulty of th12. Enjoyable, simple.
Difficulty - Danmaku from Nine Hells is same with (maybe more than?) Lunatic difficulty of th12. I cannot defeat this difficulty normally :V
5. Script includes total 5 stages and 1 extra stage. You can play extra stage from start selection after defeated Hijiri regardless of difficulty that you played.
Extra stage's difficulty is between Mundane and Hells.