I like your style of writing this and also thanks for keeping the silly fanservice stuff out.Yeah, turn order is FFX style where you can see who moves next. It's supposed to be based on both agi and the attack speed of your weapon, but honestly I'm not exactly sure how it works. The bad part is unlike FFX, it does NOT tell you when your next turn will be! So if you're a caster and you cast a spell, you basically have to pray that it comes out sooner rather than later :V
So, about the battle system:
EO has everyone choose their action and the turn then plays out depending on the individual levels of speed but here I see this little timeline at the right side of the screen in battle.
Is it a timeline and is the battle-system akin to Phantom Brave and FF10 in that sense?
Magic User:
Fireball: FAIYA BOWL
NEXT TIME ON DUNGEON TRAVELERS 2:
(http://i.imgur.com/EPxWhRD.jpg)
Has Melvy already reached the gates of heaven? Who will feed Alisia now that Melvy's gone? Will Ikuno finally find sensible clothes that fit?(spoilers: no) FIND OUT NEXT TIME ON DUNGEON TRAVELERS 2
It's because I'm the strongest, of course!But she doesn't even have the right colour-scheme for being Cirno! *shot*
But she doesn't even have the right colour-scheme for being Cirno! *shot*Once you level a spell, it's leveled forever unless you respec, so you'd have to use some other spell with less points invested. To be fair, magic does pretty good damage and is the major source of elemental damage...but it probably isn't worth investing too heavily in magic nukes for a really long time :V
But really, increased cast times on the spells with levels? That better pays off with them hitting for massive damage on weakpoints
Can you at least use lower ranks for convenience during random battles or are mages just doomed to petting enemies with their staffs/books/whatever magic enhancing weapon they carry? :V
Thunderbolt: GIVE 'EM DA DUNDABOLTgdi
...And the Vita can take screenshots, you say? Hmmmmmmm.Yup. In game, PS Button + Start at the same time will screenshot whatever you're currently doing. Sadly this doesn't work while running PSP games.
Zahha(German: Sacher I think) Torte: Heals 200 HP to partySacher is correct. And it's something that would stop the shortage of clothing on these girls if consumed too much. :V
Out of curiosity, is there a way to full view the maps in this game? I'm curious to see what the actual layouts are like beyond just tiny sections of them.Yeah, if you hit start when you're in a dungeon you can view the full map, along with maps of all the other floors you've been to. I haven't needed to use it in the LP yet though. The wiki for this game (http://www49.atwiki.jp/dungeon-travelers2/pages/191.html) also has all the maps available for view, listed per area.
Maybe the land of Dungeon Travelers suffers from a crippling clothing shortage and at the end of the journey a magical land full of wool and silk awaits our brave heroines.In a perfect world, they'd already be in that magic land :<
Melvy's pretty much going to be the butt monkey of the group from here on out, isn't she? :VMaybe, if you guys keep voting her into the party later :V
I am not particular about who goes and who staysTo be fair, the most effective uses for spiera and their promoted classes don't use RNG at all :Vwho am I kidding ditch the spiera who the hell thinks an RNG class in a dungeon crawler is a good idea
"Mio Hanesaki: A classmate nobody can ever remember the name of.(She certainly exists though.) The Zashiki Warashi (http://en.wikipedia.org/wiki/Zashiki-warashi) of the classroom. How long has she been there, and why? How long will she be this way? She appears to have some ulterior motive, but none have seen the face hidden behind her glasses."Kellam much? :V
And it just came to me how different the art style is for the portraits of the fruit-enemies and the girl-enemies.Yeah that is a thing...What is this, PAD? :V
TP recoverySOLD! Welcome Conet into the team then, we could use some extra heals in longer dungeon excursions.