Started playing way back during Unlimited.Still have the cards? Any dual lands or power?
I still have a bunch of old crap in a box but I doubt much of it is worth anything.You would be surprised. I found 4 Wastelands in the bottom of my box and quite a few legacy/modern staples at a garage sale (Dark Confidant, Thoughtseize, and a LOT of shock lands)
currently trying to set up a flicker deck
Also I remember reading some where if I block with a creature and use cloudshift right before damage is resolved my creature takes no damage right?
I probably won't be getting into MTGO though... but drafting is my favorite format by far. Hm.I have some packs waiting for you if you sign up~~~
This calls for a new signature.
One thing I really love doing is building decks with other people's idea or testing other's decks to tweak them. If you would like, post your idea for a deck you want to make or a deck you already made and I'll "doctor it. It would help me if you let me what you want to use it for and what format you'd like it legal in. For example, kitchen table magic, Friday night magic, or Pro Tour/GP caliber lists.
SCG premium account is also really worth the money.It really is worth it. The play test session are nice but, Sam Black's articles feel the most like insider information to me. I've won quite a few matches with his creature sacing brews.
So far, I want more cheap stuff. Vivisection's really awkward to use here. I want to replace them with Altars reap or the blue one that does the same thing. I want more Tragic slips too, the creatures here die a lot. The Myr Sires are cool, but I think I could go for something better.
What are you going to do with this deck? Are you just playing some fun kitchen Magic or are you play with certain old sets? Basically what are your constraints for card selection between 1-10, 1 being as cheap as possible and 10 being power 9 please, what are you willing to spend without divulging actually dollar amounts since its the internet? :D Also remember you can always proxy expensive or rare cards on a basic land. Hell I almost always proxy cards and test them before I trade for or buy them unless I think its a good investment (Like my friend who bought 4 Tarmogoyf's, 1 foil, for 10 dollar back in the day).
Also how competitive do you want it? Do you want to do cool stuff with a powerful deck and unique combo, something to crush people with, or something a little more budget with more bang for the buck type cards for some fun games?
I could do both, I really love building deck, its a great exercise, and even played a lot with the deck I made for Dr Rawr on MTGO to some success. Moar Couldshift blowouts. It feels like there is something there with Mentor of the Meek and Disciple of Bolas but I think Sphinx's Reveltion just does it better even it it can't win the game on its own. There's something there with Obezdat though, with Cavern of Souls you have so much inevitability.
At my local game store we play Invasion, Oddesey and 7th edition standard because it has too many fun decks and great cards (Upheavel). Greats like The Rock, Fires of Yavamiya, Beasts, UG Madness, RG Aggro, Mirrari's Wake, Squirrel Opposition and of course PSYCHATOG. So making your own formats or playing old ones can be a lot of fun and cheap so its your call.
Yeah, it's hard to see when it's tiny like that. Here's the original. (http://safebooru.org/index.php?page=post&s=view&id=950752)
UB Decklist.
last time i checked cockatrice was down or something like that
That does seem fun. I just need a way to playtest it. Does anyone here know how to use Cockatrice or Magic Workstation? They sound great but I don't know how to use them.I may be wrong but I think WotC's lawyers have contacted the Cockatrice guys so I might be going away for a while or for good. If you want to sign up for MTGO most of these cards for the UB deck I have more than 4 of so you could play with those. If you sign up shoot me a message and post it here.
The reason behind extort was because im also some what on a budget but I already have most of the cards so far. But I guess I could turn it to a pure flicker deckI'll work on an extort version later. It will be much slower though.
There is another cockatrice server up and running which I use. I play standard in paper but my deck is rather lacking in a critical catagory namely a complete lack of sphinx's revelations.I picked up my Rev's early online but I only have 1 IRL that I cracked :(. Lucky for me I love Jund.
I did not prioritize my buys well.
At least you don't need a playset of Sphinx's revelation
I love this land in every pack idea. Eventually Shock lands will be 2-3 dollars like the M10-13 duals and that's how it should be.oh wow maybe now i dont need to spend 100$+ on three color decks just because of lands
oh wow maybe now i dont need to spend 100$+ on three color decks just because of landsI bet they will end up being just a bit more expensive than the M10-13 duals. The blue ones being the most expensive. I hope one day I open 3 dual lands or just rares, a foil, a regular rare, and a land.
oh wow maybe now i dont need to spend 100$+ on three color decks just because of lands
Zirene, want another deck to play with? This one was the Blue Green starter from Dark Ascension.I'd love to! Chronic Flooding turbo mill myself is a really fun strategy. I'm going to use try to use the "fill the graveyard" theme to the fullest. Boneyard Worm feels like Tarmogoyf when the deck is really churning. I remember a bad beats story involving Artful Dodge and Ghoultree from a prerelease, games 1 and 2 to take the match. That's a nice 2 card kill.
The price for everything is higher than I'd like, but I have a lot of the stuff already. Italicized stuff is stuff I don't have.
Okay I have 2 copies of Sphinx's Revelation.Rev makes land floods good, especially with win condition lands!
It's time to be land screwed or flooded every game at FNM tonight.
Is it mostly old or new stuff? Hopefully newer, Magic wasn't a very beginner friendly game 13 year ago when I started played. If you want post what you have I'll see what can be made from it, but typing out your whole collection might take a while. Unless you just started playing then maybe that's possible.I have no idea?
As awesome as real is, arent there supposed to be 2 planes walkers per set? I was hoping I would se Kiora atua.The general rule is 5 per block.
someone at school told me there was a one mana instant poison card out there. anyone recall the name of the card? would go pretty well with my isocron scepter deckIt's always nice to see people doing non-broken stuff with Isocron Scepter. I used to play an Orim's Chant scepter deck in Extended a loooong time ago that had to be miserable to play against.
Orim's Chant scepteruhhhhh sureeeeeeee i dont do anything broken (http://gatherer.wizards.com/pages/Card/Details.aspx?multiverseid=107315) :smug:
Ugh, Isocron Scepter... I've seen that thing do too much nightmares, like doom blades, Tribute to Hunger, Fire/Ice... though the Fire/Ice one was pretty cool.
Now I do happen to own some decks of my own :3
I'll edit those in once I make up the lists for them.
My first deck is a red/blue that I pretty much made from scratch and have modified over time:
4 Iron Myr
2 Perilous Myr
1 Snapcaster Mage
1 Myr Galvanizer
1 Darksteel Myr
3 Palladium Myr
1 Treasure Mage
1 Argent Sphinx
1 Steel Hellkite
1 Darksteel Sentinel
1 Myr Battlesphere
1 Hellkite Igniter
2 Silent Departure
1 Lightning Bolt
1 Galvanic Blast
1 Red Sun Zenith
1 Izzet Charm
3 Think Twice
2 Traitorous Blood
1 Sleep
1 Essence Backlash
1 Cerebral Eruption
1 Chimeric Mass
1 Voltaic Key
1 Elixir of Immortality
1 Prototype Portal
1 Chandra, the Firebrand
9 Mountain
12 Island
1 Crumbling Necropolis
1 Steam Vents
I'll post my others later, my battery is running rather low right now... ^^;
doom bladeswhy would i use doom blades? (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=368491)
because no red.iscrons dont need to follow the original cost of the card. its just 2 colorless mana and you cast it. If there is a kicker you can pay it to activate it, but overload is a no go. with dual cards you can activate either side when you cast it with iscoron scepter but at least one side must be a 2 mana instant so you can imprint it. also point was theres worse out there then doom blade or fire/ice
1 Myr Galvanizeri was thinking why you only had one but then i realized there isnt much you can do with infinite myr mana in your deck :V
i was thinking why you only had one but then i realized there isnt much you can do with infinite myr mana in your deck :VCould always prototype portal more if I really needed it :D
So does anyone else have any cards in DGM that caught their eyes?
Has anyone found a home for Voice of Resurgence (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=368951) yet? This card seems so powerful I just don't know where to put it yet.
There isn't a block season under the current scheduling. Block constructed really only sees play at its 1 PT and occasionally as a MOCS format on MTGO.
I think Zhur-Taa Druid is fast becoming my new favorite card. It just does everything I want out of a 2-drop. It ramps me into awesome 4-drops on turn 3 and pings the opponent down relentlessly while fueling an ungodly Clan Defiance or something.He also plays very well Burning-Tree Emissary (http://gatherer.wizards.com/pages/Card/Details.aspx?multiverseid=366467). I feel like there's some sort of turbo ramp strategy out there with this guy, Farseek (http://gatherer.wizards.com/pages/card/Details.aspx?multiverseid=87970) and Gyre Sage (http://gatherer.wizards.com/pages/Card/Details.aspx?multiverseid=366289). Maybe accelerating into a quick Ruric Thar (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=369025) or Sire of Insanity (http://gatherer.wizards.com/pages/Card/Details.aspx?multiverseid=369068) would be strong, both of them end games quickly if unanswered. A few Clan Defiance (http://gatherer.wizards.com/pages/Card/Details.aspx?multiverseid=366468) would be a beating but Bonfire of the Damned (http://gatherer.wizards.com/Pages/Card/Details.aspx?name=bonfire%20of%20the%20damned) (Bonfire's price has halved in the last few months) might just be better, although Clan Defiance (http://gatherer.wizards.com/pages/Card/Details.aspx?multiverseid=366468) is better at going to the dome and is more reliable.
All I'm seeing lately is aggro, midrange and control. Where is the burst damage combo :qq:I think A (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=368485)+B (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=227087)+C (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=240027) is what you're looking for.
I think A (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=368485)+B (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=227087)+C (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=240027) is what you're looking for.
Oh hey guys, I'm Sixten.
Nope. The U/R big storm turn kind of stuff is my style.Unfortunately I heard Mark Rosewater say in an interview that they had a list of rules for making cards in the R&D room. The number one rule was "Don't print any more cards with storm". Legacy and Vintage are really your only options for storm combo now. Seething Song (http://seething song) and all the good cantrips are banned in modern so I think storm combo isn't coming back any time soon, if ever.
seiga playmat need pictures pleaseI really wanted to take one but pairings just got posted and they were going nuts with people not getting to their seat on time. Usually it's 3 minutes but I saw someone get a game lose for sitting down at 2:30. I don't know the specifics, as I was playing a tough match up, but I thought they were a bit harsh on that. He didn't appeal it (that's something a lot of people don't know about) and should of. Even his opponent, who obviously benefited, was like man I thought it was three minutes too are you sure its really a game loss? Love seeing sportsmanship like that among player, however he knew he had the game win so take it as you will.
Also I'm planning to build a Naya deck but my wallet's dying.Voice of Resurgence (http://store.channelfireball.com/products/search?query=Voice+of+Resurgence) is the main culprit, that site has only one 1 for $55. After playing against the card for a while, it's bonkers goodl. It's the new Tarmogoyf (http://gatherer.wizards.com/pages/card/Details.aspx?multiverseid=136142). I was going nuts when I opened it and a Blood Crypt in the same pack. And of course the lands are expensive as they are almost all rare. I might play it if I can get the other three voices because I played this Zoo (http://magic.tcgplayer.com/db/deck.asp?deck_id=52468) in original ravnica at that States and the rest isn't too much.
That Legend rule change is really wow for me... being at the wrong side of Eldrazi and not being able to use something like Clone to remove them or other planeswalkers is just nasty. Also nerfs Mirror Gallery (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=74555)I like it so far, mostly because cards like Phantasmal Image (http://gatherer.wizards.com/pages/Card/Details.aspx?multiverseid=220099) and other clones are no longer such a good catch all Legend killers. Hopefully they'll print something that deals with those hard to deal with Legends like Eldrazi and Thrun, The Last Troll (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=214050). I bet they'll reprint Hero's Demise (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=74465) or something like it that can deal with Hexproof and other protection. This new change makes Evil Twin (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=229965) pretty awesome now too.
If it's for Legends as well, that's a rule that has been in place since 1994.Wow, I guess it's has been 10 years since they changed the Legend rule, I feel old :ohdear:. The original Legend rule was when a Legend came into play, the second one died due to state based effects. I never played the Rebels mirror, but when it was the best deck whoever played a Lin Sivvi, Defiant Hero (http://gatherer.wizards.com/pages/card/Details.aspx?multiverseid=21271) first won every time, from stories I've heard. Then in 2004 when Champions of Kamigawa came out they changed it to both Legends die since there were so many Legends in that block.
Took advantage of those new sideboard rules and the Planeswalker uniqueness change last night at FNM. I sided in my second copy of Jace, Memory adept every game and one I casted my second copy just to mill 20 in one turn.Nice one! I never thought of that. Are you still on Esper Rikter? I'm playing Jund Midrange (http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=57834) right now. My version is a little different, as my local metagame has lots of aggro decks but the core is the same. I'm just praying that Burning Earth (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=370696) doesn't become popular as the only decent answer I've found is Golgari Charm (http://gatherer.wizards.com/Pages/Card/Details.aspx?name=golgari%20charm) and my deck only has 1 basic forest. Luckily I've avoided it so far.
Quote from: EdibleIf it's for Legends as well, that's a rule that has been in place since 1994.Wow, I guess it's has been 10 years since they changed the Legend rule, I feel old :ohdear:. The original Legend rule was when a Legend came into play, the second one died due to state based effects. I never played the Rebels mirror, but when it was the best deck whoever played a Lin Sivvi, Defiant Hero (http://gatherer.wizards.com/pages/card/Details.aspx?multiverseid=21271) first won every time, from stories I've heard. Then in 2004 when Champions of Kamigawa came out they changed it to both Legends die since there were so many Legends in that block.
Anyway, have any of you guys ever Cube drafted? If not you're missing out on what, in my opinion, is the most fun format Magic has to offer, and it recently became recognized by Wizards. They Cube Drafted at the Player's Championship last year for the first time. Basically you make your own draft set with whatever cards you want and draft as usual but there can only be 1 copy of a card in the whole pool. Most pools are between 540-720 cards as a 360 card cube would be the same cards every time. The Cube is on MTG: Online 6(I think) times a year and they update it with new cards each time.
Here is a cube list (http://www.cubetutor.com/viewcube/1223) put together by Justin Parnell, who has been an advocate of cube for a long time so his list is pretty refined. You can mock draft cubes on that website, which is good practice and a lot of fun. The best part is everyone's cube is different. One of the most fun cubes I've drafted was an all commons cube. I've seen combo cubes, a zombie cube, cubes with the Power 9, the possibilities are endless. Here's an example of an insanely good cube deck (http://static.starcitygames.com/www/images/article/072313JParnell02.jpg) from Justin's cube just as an example.
I'm in the process of building a 540 draft cube myself (a tribal cube) but obviously that takes a lot of time and money (although I use print out proxys of expensive cards). I think there's even enough support for a GW Cat tribal deck and if you draft some equipment and a Raksha, Golden Cub (http://gatherer.wizards.com/pages/Card/Details.aspx?multiverseid=73569) it could be pretty competitive. What other format can you play a Cat deck in? That actually got me thinking, there's a lot of good Cats in Modern, 12 good 1 drops that can hit for 2. There might be a decent Cat deck out there I'm going to try to find out. Maybe something with Kemba, Kha Regent (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=215091) and Konda's Banner (https://www.google.com/search?q=konda's+banner&rlz=1C1DVCJ_enUS450US450&oq=konda's+banner&aqs=chrome.0.69i57j0l3j69i62.2610j0&sourceid=chrome&ie=UTF-8) to turn the kittens into cats and make some 4/4 cats every turn.