Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Topic started by: Dormio Ergo Sum on January 28, 2013, 09:07:54 AM

Title: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Dormio Ergo Sum on January 28, 2013, 09:07:54 AM
General thread for mafia signups. Whether to play or mod, do it here.
Any old games can be found here (https://www.shrinemaiden.org/forum/index.php/topic,14201.msg1120162.html#msg1120162)



Rules for players intending to sign up:
New players we've never seen before: Link a game completed somewhere. Discretion up to the mod of the game.
People who've been lurking: Probably take a look at your general activity and conduct, link to prior experience is also preferable.
People with a bad history: Subject to approval from Godmothers, the current mod and any other management.



Quote from: games in the queue
[? Players]Magical Mahjong Mafia: PX (Co:?)
[? Players]Nightmare on Sesame Street Mafia: Sky Paladin (Co:?)
[? Players]Vigilante Mafia: BigBangMeteor (Co:?)
[? Players]Pok?mafia: Explorers of Sky: Cheez8 (Co:?)
[? Players]Great Tricity Celery Hunt Mafia: DNA??(Co:?)
[? Players]Mystery of the Setup Mafia: Raikaria (Co:?)
[? Players]Bard's Game of Mafia: Bardiche (Co:?)
[14 Players]Ys Mafia: Dormio (Co: Kitten4u)
[? Players]My Dear Penpal Mafia: Serela (Co:?)
[? Players]Chess Mafia Power to the Pieces: ActionDan (Co:?)
[? Players]Truth or Dare Mafia: O4rfish (Co:?)
[? Players]SIF Mafia: Polaris (Co:?)
[? Players]A Sign From The Above Mafia: CF7 (Co:?)
[? Players]Post Restriction Mafia: Suwako Moriya (Co: Kilgamayan)
[? Players]Professor Layton and the Azran Legacy Mafia: Affinity (Co:?)
[? Players]Hyrule Historia Mafia: Zakeri (Co:?)
[? Players]Misery Mafia: SB (Co:?)
[10 Players]Mafia Sucks Mafia: Vhaltz (Co:?)
[? Players]Some Outside Contact Game Mafia: huh what (Co:?)
[? Players]? Mafia: Mitsuki (Co:?)



Quote from: games on hold
A Scummy Game of Mafia: Kitten4u (Co:?)
Grandmaster: ActionDan (Co:?)
Phantom: Omba (Co:?)
Welcome to Planet Mafiavoter: Edible (Co: Edible)
TBD Mafia 2- the revengence: Raitaki (Co:?)
Speedrunner Mafia: IHNN (Co:?)
Dangan Ronpa Mafia: Conqueror (Co:?)
Guided Fate Paradox Mafia: Schezo (Co:?)



Quote from: cards
None. For now.



-Links-
#motktown - Our IRC channel (http://webchat.ppirc.net/?channels=motktown)
IHNN's votecount tool (http://www.mediafire.com/view/?vagnr8vh0g9jhbu)
Polaris' votecount tool (http://dl.dropbox.com/u/88478193/VoteCount.jar)



Current game (Signups) (https://www.shrinemaiden.org/forum/index.php/topic,14201.msg1208996.html#msg1208996)
Title: Mafia Archives
Post by: Dormio Ergo Sum on August 17, 2014, 05:35:07 AM
`Mafia

Signup thread 1 (http://www.shrinemaiden.org/forum/index.php?topic=92.0)
Signup thread 2 (http://www.shrinemaiden.org/forum/index.php/topic,9206.0.html)
Signup thread 3 (http://www.shrinemaiden.org/forum/index.php/topic,11883.0.html)
Signup thread 4 (http://www.shrinemaiden.org/forum/index.php/topic,15356.0.html)
Signup thread 5 (http://www.shrinemaiden.org/forum/index.php/topic,16351.0.html)
Signup thread 6 (http://www.shrinemaiden.org/forum/index.php/topic,17254.0.html)

Scoreboard

Scum win: 58
Town win: 37

3rd party: 14

Abandoned/Happily Ever After: 3

Total: 107

Game NameNo. of PlayersModResultNotes
Free! Mafia (https://www.shrinemaiden.org/forum/index.php/topic,18766.0.html)8BardicheScum winScum team: Kilgamayan, Serela
FTL (https://www.shrinemaiden.org/forum/index.php/topic,18658.0.html) Mafia (https://www.shrinemaiden.org/forum/index.php?topic=18719.0)12NekoNekoRexScum winSetup (http://www.quicktopic.com/50/H/mYxXXY9qJPr)
Filler Mafia (https://www.shrinemaiden.org/forum/index.php/topic,18546.0.html)9SBScum winSetup (http://www.quicktopic.com/51/H/iSAijh6rmE6m)
Volcanic Mafia (https://www.shrinemaiden.org/forum/index.php/topic,18246.0.html)13huh whatTown winScum team: BT, Dr Rawr, Refa
Draft Mafia (https://www.shrinemaiden.org/forum/index.php?topic=17947.0)9SBTown winTown Tracker: Mitsuki, Town Jack of all Trades: Dormio, Town Neighbourizer: Bardiche; Scum Team: Shadoweh (Doctor), DrRawr (Goon)
Night of the Vampire Mafia 2 (https://www.shrinemaiden.org/forum/index.php/topic,17452.0.html)15AffinityScum and third party winsTown Mycologyst (Night Hunter): Dorian G., Town Jailkeeper: Dormio, Town Commuter Cop: ActionDan, Town JoaT: SB; Scum team: Shadoweh (Godmother), Mitsuki (JoaT), Raikaria (Janitor); Third party: Conqueror (Suvivor Lyncher)
Rhythm Heaven Mafia (https://www.shrinemaiden.org/forum/index.php/topic,17327.0.html)12ZakeriTown winsTown Matchmaker: BT; Scum team: Raikaria (Goon), Bardiche (Goon), Moridin84 (Insomniac)
Ace Attorney Mafia (http://mafia.getonpictochat.com/index.php?board=5.0)15BTScum winsSetup (http://mafia.getonpictochat.com/index.php?topic=32.0)
Touhou:  (https://www.shrinemaiden.org/forum/index.php/topic,17271.0.html)Awareness of Color Mafia (https://www.shrinemaiden.org/forum/index.php/topic,17315.0.html)16CF7Town and third party winSetup (https://www.shrinemaiden.org/forum/index.php/topic,17315.msg1124607.html#msg1124607)
NSP Mafia (https://www.shrinemaiden.org/forum/index.php/topic,17179.0.html)10VhaltzScum winTown Unlockable 1-shot Daycop: Junko, Town Tracker: BBM, Town Visitor: Polaris, Town 2-shot Fruit Vendor: Raikaria; Scum team: Sky Paladin (Announcer/1-shot Rolecop), Shadoweh (Roleblocker)
SCP Containment Breach Mafia (https://www.shrinemaiden.org/forum/index.php/topic,17111.0.html)8MitsukiScum winTown Jailor: Vhaltz, Town Watcher/Voyeur: BT, Town 3-shot Caffeinator: ActionDan, Town Hydra Pair: Raitaki and Dorian G.; Scum team: SB (1-shot vanillarizer/1-shot 1-shot maker), Raikaria (1-shot Safeguard)
Trustee Mafia (https://www.shrinemaiden.org/forum/index.php/topic,17059.0.html)6O4rfishTown winScum team: ActionDan, Raitaki
Tic-Tac-Toe Mafia (http://www.shrinemaiden.org/forum/index.php/topic,16951.0.html)9PolarisScum winTown Roleblocker: Bardiche, Town Cop: ActionDan; Scum team: Zakeri (Rolecop), Dormio (Goon)
Choose Your Own Mafia Anonymafia (http://mafia.getonpictochat.com/index.php?board=4.0)13SerelaTown winSetup (http://www.quicktopic.com/50/H/ZG2HxPUAFGWt)
Doctor Wars Mafia (http://www.shrinemaiden.org/forum/index.php/topic,16813.0.html)9BTScum winTown Vigilante: ActionDan, Town Bulletproof: Raikaria, Town Binary Doctor: SB, Town Binary Doctor: Raitaki; Scum team: Serela (Roleblocker), Sky Paladin (Binary Doctor)
Puzzle and Dragons Mafia (http://www.shrinemaiden.org/forum/index.php/topic,16682.0.html)13ChaoreScum winSetup (http://www.quicktopic.com/50/H/T36Q6aR2aDP)
Medaka Box (http://www.shrinemaiden.org/forum/index.php/topic,16555.0.html) Mafia (http://www.shrinemaiden.org/forum/index.php/topic,16601.0.html)14DormioScum winsSetup (http://www.shrinemaiden.org/forum/index.php/topic,16601.msg1082193.html#msg1082193)
Omerta - Town of Mafia (http://www.shrinemaiden.org/forum/index.php/topic,16369.0.html)13Dorian G.Scum winsTown Cop: Sky Paladin, Town One-Shot Vig: PX, Town Masons: O4rfish & Mitsuki; Scum team: NekoNekoRex (Roleblocker), Serela (Godfather), Raikaria (Goon)
Villains Anonymafia (http://mafia.getonpictochat.com/index.php?board=3.0)15NekoNekoRexScum winsSetup (http://www.quicktopic.com/50/H/rf8MWVDsUMZr5)
Urist Fortress (http://www.shrinemaiden.org/forum/index.php/topic,16152.0.html) Mafia (http://www.shrinemaiden.org/forum/index.php/topic,16193.0.html)13RaikariaThird party winsSetup (http://www.quicktopic.com/50/H/jdyDnjK9G9Ayq?o=0&range=0&m1=2&mN=2&print=1&submit=Show+printable+page)
Revolutionary Girl (http://www.shrinemaiden.org/forum/index.php/topic,15970.0.html) Utena Mafia (http://www.shrinemaiden.org/forum/index.php/topic,16035.0.html)15KilgamayanScum and third party winsTown Vengeful Spirit: Raikaria, Town Holy Roller: Serela, Town Slowcop: Roukanken, Town Caffienator: Conqueror, Town Chen Gang: ActionDan, Town Woman of Action: Polaris; Scum team: BigBangMeteor (Spy), BT (Shaman), huhwhat (Assassin); Third Party: Dormio
An Untitled Story Mafia (http://www.shrinemaiden.org/forum/index.php/topic,15898.0.html)15huhwhatScum winsSetup (http://www.shrinemaiden.org/forum/index.php/topic,15898.msg1048186.html#msg1048186)
Justice Juice (http://www.shrinemaiden.org/forum/index.php/topic,15788.0.html) Mafia (http://www.shrinemaiden.org/forum/index.php/topic,15871.0.html)12BTScum winsTown Colorblind Cop: NekoNekoRex, Town Doctor: BBM, Town Tracker: Kilgamayan, Town Chicago Voter: SB, Town Best Pals: Serela and Polaris; Scum team: Dormio (Activator), Validon98 (Two-shot Ninja), Darkninjaabc (Roleclop)
iDOLM@STER (http://www.shrinemaiden.org/forum/index.php/topic,15735.0.html) m@FIA (http://www.shrinemaiden.org/forum/index.php/topic,15772.0.html)14PXThird party and Vhaltz winsSetup (http://quicktopic.com/50/H/nzcbzAqEfap8/p14.1)
Mirai Nikki (http://www.shrinemaiden.org/forum/index.php/topic,15570.0.html) Mafia (http://www.shrinemaiden.org/forum/index.php/topic,15642.0.html)14ShadowehTown winsSetup (http://www.shrinemaiden.org/forum/index.php/topic,15642.msg1026159.html#msg1026159)
Popcorn Mafia 2 (http://www.shrinemaiden.org/forum/index.php/topic,15497.0.html)8capthTown winsScum team: huhwhat, Vhaltz
You Don't Know the Setup Mafia (http://www.shrinemaiden.org/forum/index.php/topic,15351.0.html)9ActionDanTown winsSetup (http://www.shrinemaiden.org/forum/index.php/topic,15356.msg1015436.html#msg1015436)
Town Mafia (http://www.shrinemaiden.org/forum/index.php/topic,15168.0.html)12ZakeriScum winTown Cop: Vhaltz, Town Rolecop: Shadoweh, Town Doctor: BigBangMeteor, Town Fruit Vendor: ActionDan; Scum team: Affinity (Bus Driver), Raitaki (Godfather), Serela
I Wanna Be The Sereliest Mafia (http://mafia.getonpictochat.com/index.php?board=1.0)13Serela3rd Party winSetup and players (http://mafia.getonpictochat.com/index.php?topic=6.msg916#msg916)
Rewrite Mafia (http://www.shrinemaiden.org/forum/index.php/topic,14781.0.html)12DormioTown & 3rd Party winTown Rewriter: Shadoweh, Town Druid: Bardiche, Town Cop: Affinity, Town Bodyguard: BT; Scum team: Raikaria (Roleblocker), I have no name (Jack of all Trades); Survivor: huh what
Antagonist Anonymafia (http://z13.invisionfree.com/MotK_Anonymafia/index.php?showforum=2)14NekoNekoRex3rd Party winSetup and players (http://z13.invisionfree.com/MotK_Anonymafia/index.php?showtopic=15&view=findpost&p=22030517)
Gensokyo Holy War Mafia (http://www.shrinemaiden.org/forum/index.php/topic,14547.0.html)13KilgamayanTown winTown Doctor: Edible, Town Tracker/Watcher: Raikaria, Town Bookie: Polaris; Scum team: Shadoweh (Roleblocker), Serela (Jack of all Trades), Zakeri (Rolecop)
DEFCON (http://www.shrinemaiden.org/forum/index.php/topic,14453.0.html) Mafia (http://www.shrinemaiden.org/forum/index.php/topic,14523.0.html)12Conqueror3rd Party winSetup (http://www.shrinemaiden.org/forum/index.php/topic,14523.msg961095.html#msg961095)
DotA Kingmaker (http://www.shrinemaiden.org/forum/index.php/topic,14330.0.html)12BardicheScum winTown Kingmaker: PX, Town Hero: Zakeri, Scum team: huhwhat, Shadoweh
Final Fantasy 9 (http://www.shrinemaiden.org/forum/index.php/topic,14192.0.html)14I Have No NameScum winSetup (http://www.shrinemaiden.org/forum/index.php/topic,14192.msg947398.html#msg947398)
Disgaea Mafia (http://www.shrinemaiden.org/forum/index.php/topic,14060.0.html)13SchezoScum winTown Blacksmith: Conqueror, Town Cop: Affinity, Town Gunsmith: Dormio, Town Deathmiller: NekoNekoRex, Town Oracle: Hero999; Scum team: I Have No Name (Interceptor), huhwhat (Lawyer), BT (Stalker)
Pictures of Birds (http://www.shrinemaiden.org/forum/index.php/topic,13606.0.html)12huhwhatScum winTown Jailkeeper: Polaris, Town Reflexive Friendly Neighbour: Dormio, Town Rolecop: Raikaria; Scum team: Shadoweh (1-shot Reflexive roleblocker), PX (1-shot Rolecop), NekoNekoRex
Magical Madness 2 (http://www.shrinemaiden.org/forum/index.php/topic,13512.0.html)13PXTown winSetup (http://www.shrinemaiden.org/forum/index.php/topic,13512.msg898839.html#msg898839)
Kamen Rider (http://www.shrinemaiden.org/forum/index.php/topic,13385.0.html)11(12)PescoAbandonedSemi anon: Players (http://www.shrinemaiden.org/forum/index.php/topic,13385.msg886784.html#msg886784)
Ten Desires (http://www.shrinemaiden.org/forum/index.php/topic,13234.0.html)14huhwhatScum winAnon game: Setup and players (http://www.shrinemaiden.org/forum/index.php/topic,13234.msg879243.html#msg879243)
Adorable Game of Mafia (http://www.shrinemaiden.org/forum/index.php/topic,13138.0.html)12EdibleTown winTown Rogue Cop: IHaveNoName, Town Tracker: Affinity, Innocent Child: Pesco, Town Voyeur: Omba; Scum team: BT (Godfather), PX, Serelapony (Roleclop)
Welcome to the (http://www.shrinemaiden.org/forum/index.php/topic,13051.0.html) NHK (http://www.shrinemaiden.org/forum/index.php/topic,13106.0.html)13AffinityTown winTown Cop: Bardiche, Town Doc: Shadoweh, Town BP: PX, Town Miller: Nekoneko Rex, One-Sided Lover: Edible, Dependent Townie: Huhwhat; Scum team: Dormio (Survivor Jailer), DrRawr (Hitman), Omba (Godfather)
Angel Beats (http://www.shrinemaiden.org/forum/index.php/topic,12964.0.html)13DormioScum winTown Cop: Lady Lambdadelta, Town Tracker: Kilgamayan, Town Doc: Omba; Scum team: Huhwhat (Godfather), Bardiche (JoAT); Self-resurrecting Serial Killer Lovers: Affinity, Conqueror
Popcorn Mafia (http://www.shrinemaiden.org/forum/index.php/topic,12897.0.html)10capthTown winScum team: Affinity, Conqueror, Dr Rawr
Best Idea Mafia (http://www.shrinemaiden.org/forum/index.php/topic,12789.0.html)7ConquerorScum winScum team: PX, Serelapony
Chelsea & the 7 Devils (http://www.shrinemaiden.org/forum/index.php/topic,12618.0.html)13KilgamayanTown winAnon game: Setup and players (http://www.shrinemaiden.org/forum/index.php/topic,12618.msg834543.html#msg834543)
So You Want (http://www.shrinemaiden.org/forum/index.php/topic,12366.0.html) to be the Townest (http://www.shrinemaiden.org/forum/index.php/topic,12533.0.html)15ShadowehScum winScum team: Chaore, IHaveNoName, Omba
Sword Girls (http://www.shrinemaiden.org/forum/index.php/topic,12276.0.html)13ConquerorTown winAnon game: Setup and players (http://www.shrinemaiden.org/forum/index.php/topic,12276.msg809046.html#msg809046)
Midnight Crew (http://www.shrinemaiden.org/forum/index.php/topic,12167.0.html)12HangedHouraiScum winDoc: Dormio, Bombproof: Actiondan, Unknown bomb: PX, Tracker: ShadyK, Neighbours: Shadoweh, ICE; Scum team: Affinity (Fakebomb), Huhwhat (Roleclop), Serelapony (Roleblocker)
IMP Mafia (http://www.shrinemaiden.org/forum/index.php/topic,11974.0.html)14ChaoreTown winScum team: Dormio, DrRawr, PX
Path of Radiance (http://www.shrinemaiden.org/forum/index.php/topic,11763.0.html)13SchezoTown winOne-shot BP: Bardiche, One-shot Vig: Shadoweh, Watcher: Conqueror, Doc: BT; Scum team: Affinity (Roleblocker), Pesco (One-shot Janitor), PX
Generic F11 (http://www.shrinemaiden.org/forum/index.php/topic,11367.0.html)9HuhwhatScum winDoc: Dormio; Scum team: ActionDan, Conq
Psycho Prohpecy (http://www.shrinemaiden.org/forum/index.php/topic,11122.0.html)14NeoSerelaponyTown winAnon game: Setup and players (http://www.shrinemaiden.org/forum/index.php/topic,11122.msg742924.html#msg742924)
Vanilla Mafia II (http://www.shrinemaiden.org/forum/index.php/topic,10962.0.html)13Kitten4uTown winScum team: Bardiche, PX
Magical Madness (http://www.shrinemaiden.org/forum/index.php/topic,10806.0.html)13PXTown winScum team: ActionDan, Dormio, Zakeri
Diablo (http://www.shrinemaiden.org/forum/index.php/topic,10667.0.html)14PescoScum winSemi anon: Setup and playerlist (http://www.quicktopic.com/46/H/H7t73KAXpf3Q)
Graveyard (http://www.shrinemaiden.org/forum/index.php/topic,10467.0.html)14huhwhatScum winAnon game: Setup and players (http://www.shrinemaiden.org/forum/index.php/topic,10467.msg703701.html#msg703701)
Cavalier of the Abyss (http://www.shrinemaiden.org/forum/index.php/topic,10183.0.html)13BardicheTown winAnon game: Setup and players (http://www.shrinemaiden.org/forum/index.php/topic,10183.msg683592.html#msg683592)
Night of the Vampire (http://www.shrinemaiden.org/forum/index.php/topic,9878.0.html)14AffinityHappily Ever AfterTown Commuter/Cop: LLD, Town Night Hunter: PX, Town Watcher: Kiro, Town Witch: Zakeri; Scum team: Chaore (JOAT), Conqueror (Janitor hitman), Schezo (Recruiter)
Jojo's Bizarre Mafia (http://www.shrinemaiden.org/forum/index.php/topic,9674.0.html)13UncertainKittenTown winScum team: Chaore, Edible, Schezo
Mafia History Mafia (http://www.shrinemaiden.org/forum/index.php/topic,9391.0.html)16KilgamayanScum winAnon game: Setup (http://www.shrinemaiden.org/forum/index.php/topic,9391.msg642219.html#msg642219) Playerlist (http://www.shrinemaiden.org/forum/index.php/topic,9391.msg642244.html#msg642244)
Balanced Game of Mafia (http://www.shrinemaiden.org/forum/index.php/topic,9126.0.html)12EdibleTown winDoc: Omba, Macho Cop: huhwhat; Scum team: Dormio, Sect, Shadoweh (Roleblocker)
Darker than Black (http://www.shrinemaiden.org/forum/index.php/topic,8870.0.html)14PescoScum winContractors: UncertainKitten, Zakeri, PX, Bardiche, Shadoweh, huhwhat, Serpentarius; SK: Dormio; Scum team: NeoSerelapony, Schezo, UncertainKitten
Zombie Apocalypse (http://www.shrinemaiden.org/forum/index.php/topic,8718.0.html)16SerpentariusScum and Zakeri winScum team: Bardiche, Hanged Hourai, Huh What, Schezo; 3rd party: Zakeri
Mafia Rule (http://www.shrinemaiden.org/forum/index.php/topic,8570.0.html)13huhwhatTown winScum team: Bardiche, Conqueror, Iced Fairy
GDC (http://www.shrinemaiden.org/forum/index.php/topic,8444.480.html)12ChaoreScum winJesus: huhwhat, Musicbox: Bardiche, Bipolarcop: HangedHourai, DA: Zakeri, NightVig: PX, Paladin: Revelske; Scum team: Kitten4u (Vote Thief), Schezo (Godfather)
Moriya Shrine II (http://www.shrinemaiden.org/forum/index.php/topic,8255.0.html)13ZakeriScum winUnmistakable identity: Bardiche, Vig: Serpentarius, Doc/Cut recruiter: Hanged Hourai; Anti-cult: reVelske; Scum team: Affinity (Maggie's Gun) DollS, Schezo
JK9 (http://www.shrinemaiden.org/forum/index.php/topic,7634.0.html)9PescoScum winJailer: Comedian Doll, Tracker: FFMaster; Scum team: Affinity, Roukan
Bard's Vanilla Mafia (http://www.shrinemaiden.org/forum/index.php/topic,7485.0.html)9BardicheScum winScum team: Roukanken, Zakeri
MotK Psycho Plot Mafia (http://www.shrinemaiden.org/forum/index.php/topic,7309.0.html)13NeoSerelaponyTown and Sana Spice winAnon game: Setup (http://www.shrinemaiden.org/forum/index.php/topic,7309.msg469301.html#msg469301) Playerlist (http://www.shrinemaiden.org/forum/index.php/topic,7309.msg469234.html#msg469234)
Werewolf (http://www.shrinemaiden.org/forum/index.php/topic,7063.0.html)13SakanaWolves winHealer: NeoSerelapony, Witch: UncertainKitten, Seer: Kilga, Hunter: Polaris, Amor: Prody, Old Man: Affinity; Wolves: Chaore (Wolf in sheep's clothing), Kefit (Alpha werewolf Shaman), Zakeri
Moriya Shrine Revolution (http://www.shrinemaiden.org/forum/index.php/topic,6785.0.html)15Suwako Moriya3rd Party winAnon game: Setup and Playerlist (http://www.shrinemaiden.org/forum/index.php/topic,6785.msg427062.html#msg427062)
SA Mafia (http://www.shrinemaiden.org/forum/index.php?topic=6533.0)12Kitten4uTown winAnon game: Setup and Playerlist (http://www.shrinemaiden.org/forum/index.php/topic,6533.msg383476.html#msg383476)
POS Mafia (http://www.shrinemaiden.org/forum/index.php?topic=6273.0)12PescoSK winTown bulletproof: Nietz, Town PGO: Sakana; Scum team: Alice (Roleclop), NeoSerelapony (GF); SK: Choja
Dwarf Fortress (http://www.shrinemaiden.org/forum/index.php?topic=5977.0)14SerpentariusTown winOne-Shot Doc:  Alice Margatroid, Soothsayer:  Baity, Beloved King:  Carthrat, Bodyguard:  Excal, Trapper:  Kilgamayan, Watcher: Sodium, One-Shot BP:  NeoSerelapony, One-Shot Dayvig:  Pesco; Scum Team: FAV (Roleclop), huh what (Hitman), Zakeri (Moodmaker)
MotK Mafiaoso Mafia (http://www.shrinemaiden.org/forum/index.php?topic=5787.0)13EdibleScum winTown limited vig: Alice, Vig enabler: Carthrat & Chaore, Tree-stump: Kilgamayan; Scum team: Furienify, Huhwhat (bulletproof), Kefit, Kitten4u (messenger)
Defend the Maiden - C9 (http://www.shrinemaiden.org/forum/index.php?topic=5682.0)7ZakeriScum winDoc: UncertainKitten; Scum team: Affinity, Pesco
Defend the Maiden - Assassin (http://www.shrinemaiden.org/forum/index.php?topic=5665.0)7ZakeriTown winKing: UncertainKitten; Assassin: Pesco
Suzumiya Haruhi No Yuutsu Mafia (http://www.shrinemaiden.org/forum/index.php?topic=5363.0)12UncertainKittenScum winScum team: Pesco, Roukanken, Sodium
Mai-Hime (http://www.shrinemaiden.org/forum/index.php?topic=5016.0)17CarthratScum winScum team: Tom, MissCiato, Kiro, Kitten4U, Alice Margatroid
RKS (http://www.shrinemaiden.org/forum/index.php?topic=4654.0)17KilgamayanScum winTown Cop: Jam; Mason: Kitten4U, Roukanken; Bulletproof: Serpentarius; Vig: Edible; Scum team: Chaore, Carthrat (Roleclop), Excal (Roleblocker), EvilTom (GF)
Numbers (http://www.shrinemaiden.org/forum/index.php?topic=3346.0)9KerigisScum winTown Cop: Affinity; Scum team: Nietz, Zakeri
Super Touhou RPG (http://www.shrinemaiden.org/forum/index.php?topic=3088.0)9AbandonedScum team: Edible, Zakeri
Invasion (http://www.shrinemaiden.org/forum/index.php?topic=2250.0)16EdibleScum winTown celebrity: Kiro, Town tracker: Nietz, Town Kevorkian doc: Pesco; Scum team: Serpentarius (OMGUS vig), UncertainKiten (voteblocker), Sodium, VgameT
Communication Breakdance (http://www.shrinemaiden.org/forum/index.php?topic=1918.0)13ZakeriTown winTown doc: Serpentarius; Town Delayed vig: Roukanken; Scum team: ExNa2o2(Janitor), Pesco, Zengar
Touhou Remix (http://www.shrinemaiden.org/forum/index.php?topic=1398.0)12UncertainKittenScum winScum team: Suwako Moriya, Affinity, ExNa2O2; SK: Serpentarius
Umineko Mafia (http://www.shrinemaiden.org/forum/index.php?topic=1128.0)11Alice MargatroidScum winTown Cop: Nuclear Fusion; Town Jailkeeper: Nietz; Scum team: Serpentarius (GF), Carthrat (Governer)
Crawl Mafia (http://www.shrinemaiden.org/forum/index.php?topic=590.0)9Pesco47Scum win1-shot bulletproof: Roukanken, Stuffman; Scum team: Edible, Kiro, Zakeri
Yume (http://www.shrinemaiden.org/forum/index.php?topic=480.0) Nikki (http://www.shrinemaiden.org/forum/index.php?topic=408.0)13NietzTown winTown Dreamscape changer: Kiro, Town Tracker: Affinity, Town Cop: Serpentarius; Scum team: Pesco47 (GF), Sodium Peroxide (Roleblocker), uμ (Roleclop); DaySK: Zakeri
Gensokyo Worker's Union (Part 2) (http://www.shrinemaiden.org/forum/index.php?topic=7.0)
Part 1 (http://129.97.134.72:8888/MoTKMafia/GWU/)
13KilgamayanScum winTown Bug Cop (Serpentarius); Town Kevorkian Doc (Sodium Peroxide); Town Scout (Roukanken); Scum team: Alice Margatroid (Roleblocker), Nietz, Pesco47 (Framer)
Masters, Servants and Paranoia16RamusTown winScum team: Carthrat, Nietz, Edible, Jan-san, Sodium Peroxide
Real Women of SCIENCE10Scum winTown Roleclop (Kanako Yasaka); Scum team: Nintendonut (dayvig), Xan
⑨ Squad Mafia13KerigisTown & Zakeri winTown doc (uμ); Town tracker (Pesco47); Town Masons (Roukanken & Sol); Conditional survivor/SK (Zakeri); Scum team: Nietz, UncertainKitten, Affinity (roleblocker)
Yuyuko's Kitchen9Pesco47Town & Nintendonut winConditional winner (Nintendonut); Scum team: uμ, UncertainKitten
Perfect Cherry Blosom9Alice MargatroidTown winTown JoAT (Kilgamayan); Scum team: Pesco47 (Hammerer), Zakeri
Shrine Festival (http://www.mediafire.com/download.php?gbsp0b30ycsjdbp)11KiroScum winTown cop (Affinity); Town watcher (Zakeri); Town vig (UncertainKitten); Scum team: Pesco47 (Roleclop), Roukanken (tracker), Nietz
Western Touhou Community (http://129.97.134.72:8888/MoTKMafia/WTC/)13KilgamayanTown winTown JoAT (Alice Margatroid); Town jailer (Ramus); Town Masons (SirAlex & Kerigis); Scum team: Roukanken, Kiro, Affinity (roleblocker)
MotK Mafia12Scum winScum team: Zakeri, Rhete, Kiro
Bamboo Forest (http://www.mediafire.com/?bsd2agbkf1yq52h)14ZakeriScum win3rd party SK (Roukanken); Town survivor (Carthrat); Scum team: UncertainKitten, Kilgamayan, Alice Margatroid
Touhou Justice Mafia12Pesco47Scum winScum team: Ramus, Rhete, Affinity
Scarlet Weather Mafia12RoukankenScum winTown schizo doc (uμ)3rd party Survivor (Zakeri); Scum usurper (Carthrat); Scum team: Kilgamayan, Ras255, Carthrat
PC-989Alice MargatroidScum winTown doc (Kiro); Scum team (Zakeri & Kilgamayan)
Moriya Shrine11ZakeriScum and Lovers winScum team: uμ, Pesco47, Kerigis; Lovers: Pesco47 & Roukanken; Town traitor (Carthrat)
Patchcon15RamusScum winScum team: Alice Margatroid, Roukanken, Rhete, Ras255
PoFV Mafia13KilgamayanScum winTown cop (Pesco47); Town doc (Kerigis); Town bomb (Thomas); Scum team: uμ (roleblocker), Alice Margatroid, Reinhart
Imperishable Night9Scum winTown cop (Zakeri); Town doc (Jan-san); Scum team: Pesco47 (roleblocker), Kerigis
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Conqueror on August 17, 2014, 05:38:21 AM
Confirming that mafia is way too hard.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: PX on August 17, 2014, 05:46:36 AM
Confirming that mafia is way too hard.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: ActionDan on August 17, 2014, 06:16:55 AM
Confirming serela still can't in properly
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on August 17, 2014, 06:35:58 AM
Copied from the previous thread.

Welcome to Touhou: Awareness of Color Mafia.

It was a day like any other day in Gensokyo. But one morning, when its residents woke up, they noticed one very unusal detail. All of them now see the world in black and white plus one color. Looks like that different color perception is random, but after some investigation into the matter, people started to notice a pattern. So some of the residents of Gensokyo organized a group of concerned people and and started their research. After some time they came to a conclusion, that it all leads to people who see red color. And they are most likely behind this incident. So you are going to find this group of people, probably beat them up in the process and hopefully everything will return to normal after that.


Rules.
00. I am the law and my word is final. Sky_Paladin is my co-mod and his word is also final.
01. Blue color text is reserved for the mod.
02. Everyone has the Basic Rights ability, i.e. the right to post in the thread and vote during the day phase. This ability is not listed in your role PM.
03. This is a Role Madness game i.e. each role has one or more abilities other than the Basic Rights.
04. The game is not bastard. All information in the role PM is true, there are no hidden modifiers. Cops, if any exist, are guaranteed to be sane. There are no random role effects in the game. There's no Captain Planet role or its analogues in the game.
05. LyLo will be announced.
06. Everyone is compulsive and can use only one night action during the night, unless specified otherwise.
07. Mafia must kill every night. One mafia player can use Faction Kill ability instead of one of their abilities. For balancing reasons Faction Kill ability type is set as (x).
08. You can't use (-) type ability on the same player twice in a row.
09. Day phases will last for 72 hours. Night phases will last for 24 hours. No extensions will be given.
10. Do not discuss the game outside of the game's thread, unless there's QT specifically made for that.
11. You can ask the mod any questions you may have via the PM. There's no guarantee that all questions will be answered.
12. Do not quote your role PM or any private discussions with the mod.
13. Do not edit your posts.
14. If you for any reasons will be absent from the game for lengthy periods of time, notify the mod in advance.
15. Lynch requires a simple majority (half the players number rounded down +1). If there's no majority by the end of the day phase, then no one will be lynched and the next night phase will begin.
16. You may No Lynch once. Second No Lynch will result in Game Over. And by that i mean everybody loses.
17. Votes must be formatted in this way. ##Vote Player. Same thing for unvotes.
18. Once the player gets majority of the votes, all further votes/unvotes are invalid.
19. Once you receive the message that you're dead, you can no longer post in the thread. There will be a special Graveyard QT provided, where you can talk to other dead players.
20. If you are lynched you can write one "bah" post during twilight i.e. between the hammer and the flip/next night phase announcement.
21. You can not talk during the night phase.
22. Violation of the rules gets you one way ticket to the Garden of the Sun for some special fun time with Yuuka and by that i mean a modkill.
23. If by some chance a player gets modkilled, day automatically ends without a role flip and the next night phase begins.
24. Play to your win condition.
25. Try to stay civil.
26. To sign up for the game, pick a number from 1 to 16. Each number corresponds to the specific role in the game.
27. And last, but not least. It's just a game. Have fun.

01. Chaore
02. Dr Rawr
03. BT
04. Moridin84
05. Zakeri
06. Massaca
07. Schezo
08. Raikaria
09. O4rfish
10. Just
11. Dorian
12. SB
13. Serela
14. Dormio
15. NekoNekoRex
16. ActionDan

Sample of a role PM.

00. Fujiwara no Mokou.
You are Fujiwara no Mokou. You don't care about the incident at all. The only thing or rather person you care about is Kaguya Houraisan. Or actually you only care about killing her. Again and again and again.
Alignment color - White.
Night abilities.
1. (I). Look for Kaguya. During the night phase you may look for Kaguya Houraisain. If this night action is successful you may target her during the next night phase with a night-kill action.
Passive Abilities.
1. (x) Fujiyama Volcano. After your inevitable resurrection you look at the charred remains before you. It was pure self defense, and they attacked you first anyway. If you're targeted by any (x) ability, you counter-attack with a kill action resulting in the death of your attacker. This ability ignores any bulletproof abilities the attacker may have, in addition the attacker can not be healed or protected and dies no matter what.
2. (+). Possessed by Phoenix. If you die during the night phase you're automatically resurrected at the end of the night phase.
3. (-). Circle of Revenge. As long as Kaguya remains in the game you will stop at nothing until she's removed from the game. If you're lynched or killed during the day phase, you return to the game at the start of the following night phase.
Win condition.
You win when you've successfully found and killed Kaguya 3 times. Kaguya and you leave the game after that.
If Kaguya is lynched and leaves the game you leave the game with her. This counts as a loss.


Quote
/in as #8
I'm starting college so I hope this isn't a bad idea
This slot is already taken by Raikaria. So, please, pick some other number.

Quote
Are you going to lower the amount of players if you can't get 16?
It was designed and balanced for 16 people. I can remove only one role without significantly altering the balance. And i'd prefer if we get 16 people. If we don't get 16 people, i guess, i can put it on hold, while keeping sign ups open.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Sky_Paladin on August 17, 2014, 06:59:43 AM
If we don't make 16 sign ups then I, as the co-mod, will /in all the untaken slots and play them all separately.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Schezo on August 17, 2014, 07:19:11 AM
Settle down there Serela
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Dorian White on August 17, 2014, 12:34:35 PM
I think that I'll regret this, especially when I look at the Sample role PM,  but /in anyway.
Give me the 11 for the divine cut.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Serela on August 17, 2014, 01:39:58 PM
oh did I

pick a number someone else already picked >.> <.<

I scrolled up and didn't see it ;_; But apparently I missed it somehow

/in as #13
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on August 17, 2014, 01:47:33 PM
especially when I look at the Sample role PM
It's just a sample and mainly exists to explain how things work. No role in the game is that OP.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: NekoNekoRex on August 17, 2014, 02:10:53 PM
Will there be a more vanilla-style sample role PM with the town wincon included? Usually that's a good idea to avoid flavor metagaming (albeit as a mod I would probably reprimand anyone attempting to do that)

Also unrelated but my FTL game setup is all written up. It's really wordy, but I expect it'll be entertaining flavor-wise when I can run it.
(Incidentally I had to ban flavor-claiming in my game due to lack of potential fakeclaim flavors that exist)
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on August 17, 2014, 02:17:20 PM
Will there be a more vanilla-style sample role PM with the town wincon included? Usually that's a good idea to avoid flavor metagaming (albeit as a mod I would probably reprimand anyone attempting to do that)
I was planning to do it in the actual game with Kaguya role PM.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: NekoNekoRex on August 17, 2014, 02:20:23 PM
Also how do you explain that Mokou sees in white in addition to monochrome?
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on August 17, 2014, 02:27:35 PM
She wears special glasses made from nonsensium.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Dr Rawr on August 17, 2014, 03:35:53 PM
#2 please dawg
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Raikaria on August 17, 2014, 03:43:31 PM
She wears special glasses made from nonsensium.

Why do you need special glasses to defy common sense? It's Gensokyo.

And clearly Mokou sees every color because white is an amalgamation.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on August 18, 2014, 09:17:53 AM
Hm... I probably will keep sign-ups open for 2-3 more days. If we don't have required number of players by then, i'll put this game on hold, i guess.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Dormio Ergo Sum on August 18, 2014, 11:21:37 AM
I can /in as #14 if absolutely necessary, but don't expect a high level of activity from me given I'm fairly busy for the next couple of weeks.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: WHMZakeri on August 18, 2014, 11:49:47 AM
umm, alright, geez umm, I guess five?
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: BT on August 18, 2014, 01:13:12 PM
I'm willing to bet plenty of people can play at this time of year. 6 5 isn't a lot if people get off their asses and play ball. /in as #3.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Serela on August 18, 2014, 01:28:22 PM
Well there's also the part of actually wanting to play!
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: BT on August 18, 2014, 01:40:15 PM
:colbert:

If someone's on the fence, though, they may as well. That's part of what I meant when I said "can".
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on August 18, 2014, 02:33:39 PM
5 slots left. Only the bestest best roles.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Bardiche on August 18, 2014, 04:57:42 PM
I'll only play if I can get a role with a post restriction that forces me to communicate using pictures.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: BT on August 18, 2014, 05:04:48 PM
You don't need a restriction to do that!
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on August 18, 2014, 07:09:11 PM
I'll only play if I can get a role with a post restriction that forces me to communicate using pictures.
Just do it. You do not need a post restriction to have fun.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Moridin on August 18, 2014, 07:28:34 PM
Sign me up

/in
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on August 18, 2014, 07:40:25 PM
Sign me up

/in
4, 6, 7, 10 or 12?
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: NekoNekoRex on August 18, 2014, 07:58:25 PM
Just do it. You do not need a post restriction to have fun.
Tell that to Pesco >_>
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Moridin on August 18, 2014, 08:15:34 PM
4, 6, 7, 10 or 12?
I am not a number, I am a free man

#4
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Dormio Ergo Sum on August 18, 2014, 08:15:53 PM
You guys play this game to have fun?
What is wrong with you people?
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: pokemon123 on August 18, 2014, 09:34:25 PM
I'll only play if I can get a role with a post restriction that forces me to communicate using pictures.

sure is fun, you get called obvtown without doing any effort.
also uh on topic i can't join because motivation


<Dormio> Fixed that tag for you.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Bardiche on August 18, 2014, 09:56:38 PM
I guess I'll /in then as #10, and I'll use only images to communicate until it bores me.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: ActionDan on August 18, 2014, 09:57:38 PM
I bet #10 #7 is picked last
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Schezo on August 18, 2014, 11:14:33 PM
/in 10
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: PX on August 18, 2014, 11:24:54 PM
/in 10

Hydra with bard? :V
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: O4rfish on August 19, 2014, 12:05:53 AM
I am not a number, I am a free man

#4

Dude, why not 6?
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Bardiche on August 19, 2014, 01:11:33 AM
Hydra with bard? :V

No thanks. Schezo'd best just pick another number.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Schezo on August 19, 2014, 01:13:28 AM
No way. We gotta share 10. Or 7 I guess
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: ActionDan on August 19, 2014, 05:41:21 AM
The tsundere is real
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Raikaria on August 19, 2014, 08:14:20 AM
2hu theme does things.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: WHMZakeri on August 19, 2014, 09:20:13 AM
Man it's almost like people who go to a touhou fansite really like touhou or something.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on August 19, 2014, 10:23:57 AM
Anyway, 2 slots left.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Bardiche on August 19, 2014, 11:06:19 AM
I don't even like Touhou, I'm just playing because if this game is gonna fail due to lack of players, it's not going to be because I refused to play.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Moridin on August 19, 2014, 11:16:22 AM
Dude, why not 6?
I have no idea what these numbers mean, I picked one at random.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: SB on August 19, 2014, 11:35:21 AM
This is probably a bad idea but I'll in as 12 and I may or may not put all my posts through Translation Party.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Dormio Ergo Sum on August 19, 2014, 11:53:47 AM
With the rate that the game is filling at, anyone want my #14 slot?
I'm totally serious when I say that I won't be able to make all that many posts and I figure it's better for the slot to go to somebody with more time.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Serela on August 19, 2014, 01:38:40 PM
As incredibly relieving as the game filling up that fast was (when it was still at 7 signups needed I figured it was doomed, but here we are at l-1!) it's still entirely possible it could take a week to get the last /in, so I wouldn't get your hopes up too much about someone taking your slot from you

You could probably be in permanent "looking for replacement if possible" state though, I suppose, so if anyone was able whilst the game was ongoing it could happen.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: BigBangMeteor on August 19, 2014, 04:11:14 PM
sure is fun, you get called obvtown without doing any effort.
also uh on topic i can't join because motivation


<Dormio> Fixed that tag for you.
http://youtu.be/qXJkge7JAGg?t=35s
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Bardiche on August 19, 2014, 04:59:48 PM
BBM go hammer signups.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: O4rfish on August 19, 2014, 05:51:28 PM
I have no idea what these numbers mean, I picked one at random.

You quoted the main character from The Prisoner, who is only known as Prisoner Number Six.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: pokemon123 on August 19, 2014, 09:56:52 PM
I think i'll get my motivation back when i'm 30
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Dormio Ergo Sum on August 19, 2014, 10:26:40 PM
Don't ruin my dreams, Selery.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Serela on August 19, 2014, 11:28:30 PM
Welp, work is scheduling me for twice as many hours as I usually get at the same time as me starting college, so... if it wasn't that I don't think signups would complete otherwise, I'd /out, but yeah, I'll stay in just I'll probably be dormio-tier

(oh god this week is gonna suck)
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Bardiche on August 19, 2014, 11:40:19 PM
I reread all of Cavalier of the Abyss. How can there be no new sign-up after 92 chapters of manhwa?
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Kilgamayan on August 19, 2014, 11:54:54 PM
Yeah, it's pretty deporeable that this game hasn't maxed out yet.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Bardiche on August 19, 2014, 11:58:29 PM
Yeah, it's pretty deporeable that this game hasn't maxed out yet.

I just can't stand it, it xix like everyone's ifriita playing!
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: ActionDan on August 20, 2014, 12:04:55 AM
If only shadoweh could just handle it
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: WHMZakeri on August 20, 2014, 01:24:15 AM
I really want this game to succeed, if only so I can put off having to write role PMs. and decide what roles I would add to my game.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Bardiche on August 20, 2014, 03:06:05 AM
I guess I'm still the only one who thinks writing up role PMs and figuring out the game I want to run beforehand is A Cool Thing To Do.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Chaore on August 20, 2014, 03:22:24 AM
I guess I'm still the only one who thinks writing up role PMs and figuring out the game I want to run beforehand is A Cool Thing To Do.

What kind of nerd PREPARES for their game?

Dormio.

That's what kind. Do you want to be Dormio, Bard?
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Dormio Ergo Sum on August 20, 2014, 03:53:09 AM
I guess I'm still the only one who thinks writing up role PMs and figuring out the game I want to run beforehand is A Cool Thing To Do.
It's okay Bard I usually have my setups ready a year in advance.
And the role PMs a few months in advance.
I mean I'm at the bottom of the list and Ys Mafia is basically good to go already.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Bardiche on August 20, 2014, 04:10:28 AM
What kind of nerd PREPARES for their game?

Dormio.

That's what kind. Do you want to be Dormio, Bard?

All the games I've run, I prepared the moment I signed up to host them. It's why my queued Mafia game is also complete and ready to go at a moment's notice.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Dormio Ergo Sum on August 20, 2014, 04:26:21 AM
I have a bunch of setups ready and I finalize one whenever my current game finishes.

Although I'm like super ADHD with them and make more/scrap existing setups on whims.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Moridin on August 20, 2014, 07:46:25 AM
You quoted the main character from The Prisoner, who is only known as Prisoner Number Six.
Oh yeah.

I didn't really think my reference that far.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on August 20, 2014, 12:34:50 PM
 /sigh
Never thought it would be this hard to get one more person to sign up...
I'll probably even accept DNA, if he will promise to follow rules 24 and 25.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Dormio Ergo Sum on August 20, 2014, 12:54:18 PM
I think that you would experience a net loss of players if you were to get DNA into your game with what happened last game.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Shadoweh on August 20, 2014, 01:01:59 PM
When I say I'm on vacation and can't play I don't mean I won't have time, I mean there's no net to play on <.<
I don't like mafia neough to post from Starbucks okay
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on August 20, 2014, 01:03:27 PM
Well, somebody else clearly needs to sign up then. For example BBM. Or pokemon. Or i dunno. Maybe even Kilgamayan. =)
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Massaca on August 20, 2014, 01:16:22 PM
:/

I think that I'll regret this [...] but /in anyway.
Actually I know I will but eh >.>
Unless someone else actually does want to *shrug*
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on August 20, 2014, 01:39:55 PM
Actually I know I will but eh >.>
I hope you won't.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Schezo on August 20, 2014, 01:41:00 PM
Sign up and we all won't bash the living fuck out of the new guys like every game ever I promise
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Serela on August 20, 2014, 01:42:33 PM
Sign up and we all won't bash the living fuck out of the new guys like every game ever I promise
Who was it who gave Shadoweh the post restriction from hell on her first game, again? (I'd look it up except I have to leave for work like, now)
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: BT on August 20, 2014, 02:11:05 PM
Sign up and we all won't bash the living fuck out of the new guys like every game ever I promise
Who, Massaca? I remember him. He was cool in that one game he played in.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on August 20, 2014, 02:20:20 PM
Okay. I'll probably start it, when i get home from work. Which will be in ~5 hours.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: ActionDan on August 20, 2014, 02:20:50 PM
It was conq with help from scummates.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: NekoNekoRex on August 20, 2014, 04:00:06 PM
I guess I'm still the only one who thinks writing up role PMs and figuring out the game I want to run beforehand is A Cool Thing To Do.
I just finished the OP and role PMs for my game a couple days ago. Shame it won't be run for another few months.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: WHMZakeri on August 20, 2014, 04:15:07 PM
I'll be V/LA until next sunday, but I promise to spend the time putting love and care into the setup balance of my game :V
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Conqueror on August 20, 2014, 05:35:29 PM
It was conq with help from scummates.
Bard and me. I blame Bard for the worst (and funnest to watch the results of) parts.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on August 22, 2014, 06:55:34 AM
:/
Actually I know I will but eh >.>
Unless someone else actually does want to *shrug*
i remember when px had your avatar and i was all "who's the character in px's avatar she's cute" and it turned out she was like 8 and i was like "god fucking damn it px"
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Massaca on August 22, 2014, 07:15:39 AM
XD
Well PX put her there so there's that. Best member though.
Oh and like 10 or 11 but yeah >_> *shrug*
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Vhaltz on August 22, 2014, 02:17:55 PM
I don't really want to be unpleasant or anything and I have zero information on what is or isn't in this game, but as a mod it's best to avoid posting in the game thread as much as possible to avoid giving players game-related information. As such publicly commenting on game content is ill-advised, if anything any game information from the mod should be achieved by asking them questions directly by PM and having them answered by PM as well, and even then there are questions that are best left unanswered to avoid any direct impact on the game.

Good rules to go by are to limit yourself to posting only votecounts, flips, role-related phase updates and maybe any changes in mod availability/deadline timers if those are necessary. Your aim should be to provide a good game experience while interfering as little as possible in the natural course the game would take if you were outright not there.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: O4rfish on August 22, 2014, 09:26:53 PM
I wonder if it's feasible to build a game where the best means of determining who is town or scum is flavorspec.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Dormio Ergo Sum on August 22, 2014, 09:29:39 PM
Conq attempts to figure out my setups based on the flavor all the time.
He gets close but fails every time.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Serela on August 22, 2014, 09:44:32 PM
I wonder if it's feasible to build a game where the best means of determining who is town or scum is flavorspec.
I think most people wouldn't -want- to play this game.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: NekoNekoRex on August 23, 2014, 04:58:35 AM
I wonder if it's feasible to build a game where the best means of determining who is town or scum is flavorspec.
My upcoming game would be able to figure out easily who the scum is on flavorclaims. In fact, I tell the town who to look for in the opening post.

Of course, that's why I also banned flavor clams in my game. That and the fact fakeclaims for flavor were impossible to come up with convincingly.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: SB on August 23, 2014, 07:29:44 PM
banning flavourclaims is dumb imo, if it's gamebreaking then you need to fix your setup.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: BT on August 23, 2014, 07:48:35 PM
Meh, it's not really important. If you don't want flavor to be a factor your game you could ban flavor talk or you could remove flavor altogether or you could do what SB said or other things and it'd be virtually the same.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Conqueror on August 23, 2014, 09:56:45 PM
Banning flavour talk works to an extent but people will find ways around it. It won't stop people from using it privately to break the setup anyway.

A better way is to make it so that flavour can't break the game by either being creative with fakeclaims or being unpredictable with your flavour-role associations.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Serela on August 24, 2014, 04:12:43 AM
Banning flavour talk works to an extent but people will find ways around it. It won't stop people from using it privately to break the setup anyway
Uh, what?

I don't really get why a decent person would do either of these things when the mod has explicitly banned them. Which private communication about the game is basically always banned. I mean, people do it with the dead or people outside of the game anyway on a decent basis, I imagine, but those aren't terribly bad as long as they aren't co-scumhunting or something, doing it with living players with the goal of cheesing the setup is huh?

Besides, if you ban flavor talk then there shouldn't be any "finding ways around it", because this isn't a court of law where you can just loophole. You'd just get yelled at by the mod regardless, and probably wouldn't try to do it in the first place because you -know- the mod would yell at you. When I banned flavorclaims in one of my games there wasn't any issue.

IMO flavorhunting is one of the lamest ways to help get reads and banning it is fab (since obv. if it isn't banned you're going to make use of all tools at your disposal) but I don't care enough to be bothered when people do it... as long as it's not to an extreme amount which most setups wouldn't be doable in. But yeah, when a mod decides to be creative with their rolepms, it tends to get kinda risky to fake the flavor.

Some setups get to a point where you just can't avoid the flavor being very hard to fake without gutting the flavor-fun aspect , and there's not really any issue with that; flavor is supposed to just be for fun, not for scumhunting. IMO, at least. It's in the same lines as giving sample rolepms so the first person to state the town wincon wording isn't cleared, which happens on a decent basis :V There's nothing wrong with a fancy-worded wincon, just like nothing is wrong with fancy flavor, but if you let it then players can try to use it as an unfun-type advantage.

bt's post is the concise way to explain it though `-`
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Sky_Paladin on August 24, 2014, 04:20:04 AM
Flavor talk is great for the game in some situations, e.g. if your game theme is Death Note :V
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on August 24, 2014, 04:55:41 AM
Also i am looking for a replacement for Massaca.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Conqueror on August 24, 2014, 07:12:24 AM
I don't really get why a decent person would do either of these things when the mod has explicitly banned them. Which private communication about the game is basically always banned.
*cough* Diablo mafia *cough*. Something like private communication out of game takes an explicit, proactive breaking of rules which is a bit different from what I'm trying to say here. :V And even after that I'm sure people break it fairly often, even if it's casually mentioning that mafia is taking up your free time or ranting to a friend about how stupid people in the game are.

Besides, if you ban flavor talk then there shouldn't be any "finding ways around it", because this isn't a court of law where you can just loophole. You'd just get yelled at by the mod regardless, and probably wouldn't try to do it in the first place because you -know- the mod would yell at you. When I banned flavorclaims in one of my games there wasn't any issue.

That's not what I mean. Let's say you're a townie that knows a bit about the flavour of the setup and also knows that flavour and roles are related in this setup. Even if discussing the flavour explicitly is banned or you're personally against flavourgaming, it's not hard to imagine privately letting some of your flavour knowledge influence which scumleads you pursue, even if subconsciously. Even if flavour claims are banned, people will drop hints accidentally, or use their own knowledge about the flavour to deduce by process of elimination. I would come up with examples but you probably have an idea of what I'm talking about.
I think a valid comparison would be using last active times or online status to try and figure out whether someone is trying to avoid the thread. If something is staring you in the face it's hard for people to ignore it; it'll influence them to some extent even if they despise gaming the setup in that way.

Basically what I'm saying is this. If you're clever enough as a mod to let roles and flavour match up in a way that flows well, you're clever enough to make it so the flavour can't be gamed.

Edit: A better example. Someone claimed their role in a way that you know their role pm can't be town because of the way the role pm is worded. Even if you hate using ~*role pm wording*~ to play the game, how many people are going to ignore caught scum in front of them? This kind of situation is avoided by mod communication/quoting bans and sample wincons, but if flavour is a big part of your setup, then there's a good chance info will leak through just normal game discussion.

Edit2: Another example would be banning player guesses in an anon game to preserve the spirit of the game. But people let their identities slip (and other people are just obvious), and if you figure out that the person pretending to be a newbie is actually an experienced player, then that's going to influence the way you view the game. (That said, it normally wouldn't influence much. I don't have anything against banning player guesses in anon games but my point is that people will still let private player guesses influence them in the same way flavour would influence a person in the original example).

Wow that post got bloated fast.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Schezo on August 24, 2014, 07:29:45 AM
goddam conq the mafia thread is the other one :V

no but that's pretty insightful and cool and makes a lot of sense.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Raikaria on August 24, 2014, 08:38:43 AM
*cough* Diablo mafia *cough*. Something like private communication out of game takes an explicit, proactive breaking of rules which is a bit different from what I'm trying to say here. :V And even after that I'm sure people break it fairly often, even if it's casually mentioning that mafia is taking up your free time or ranting to a friend about how stupid people in the game are.

*cough* Kamen Rider Mafia *cough*
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Conqueror on August 24, 2014, 09:26:10 AM
Whoops, that's what I meant. :V I always get those two games mixed up for some reason.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Serela on August 24, 2014, 12:40:13 PM
The part that confuses me immensely is the part where you heavily imply people are going to have an idea of other people's flavor :S You say "oh you know what I'm talking about" but I don't get how people would actually know as much about the other player's flavor as you're talking about. I guess I can kind of get why you think people would subconsciously drop flavor hints but if it was explicitly banned I think people wouldn't be in RolePlay Mode? (at least if this is a mafia with character names and those are banned- but people usually only roleplay shenanigan in anonymafia where obv. people already know the character)

I mean, you only know your -own- rolepm, and you can't game flavor off that alone. (And also, I already said people casually talk about mafia outside of mafia :V I just said I imagine they don't like, actually try to do it in a game-influencing manner)

Quote
If you're clever enough as a mod to let roles and flavour match up in a way that flows well, you're clever enough to make it so the flavour can't be gamed.
The reason I had to ban it in my game was less that the roles/flavour matched (ala the sample Mokou role pm from this mafia game) and more that several of the roles were too well flavored to just make up on the fly. (3/4th of the rolepms were flavor textwalls and x-tremely serelaey) The people who had to fakeclaim would have been like, fuck, time to get drunk and wait for inspiration, and while it might have been hilarious that's not the kind of game balance I wanted :V Especially with the townies who very possibly could be cleared by having too-convincing roleflavor (Half the roles were probably "I can't make this shit up" tier), which is same tier as the wincon thing >_>

Granted, the more common issue is "Does that power actually match up with the character they fakeclaimed?", but having to very carefully fakeclaim the FLAVOR rather than just worrying about the power is just annoying, the upside is mods usually seem to just outright help the scum with that (up to actually giving them fakeclaims at the start of the game or in rolepm, like Pesco did in Darker than Black, even if some of those fakeclaims were uhhh :V) It just gets worse though when you have to do things like claim names of your powers and etc. Basically the more heavily flavored the mod makes the game, the more likely it is to be abusable, especially when if it's not just based on a familiar series where you can pick a character whose powers are more appropriate for your intended fakeclaim.

this isn't usually a big issue because most games aren't too heavily flavored but when a mod decides to go heavy, yeah. I think in MotK people used to ask for very thorough flavorclaims as part of the standard (which was lame but understandable)
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Dormio Ergo Sum on August 24, 2014, 12:58:56 PM
My games are pretty flavour-heavy and people haven't been able to puzzle out roles/actions based on flavour. 8)
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Pesco on August 24, 2014, 01:09:32 PM
Learn to reread Serela. DtB had abilities that could be deduced from flavour because all power roles were simply called Contractor and the traditional power role names were actually the mundanes. Scum did not get fakeclaims since their composition was one known enemy, one neutral and one semi-main character. Hele was town and everyone else punished themselves for not believing I'd put a contract maker character in a game with contractors.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Serela on August 24, 2014, 01:13:25 PM
what I remembered one of the scum having some fakeclaim about eating hamburgers
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: NekoNekoRex on August 24, 2014, 02:10:58 PM
Banning flavour talk works to an extent but people will find ways around it. It won't stop people from using it privately to break the setup anyway.

A better way is to make it so that flavour can't break the game by either being creative with fakeclaims or being unpredictable with your flavour-role associations.
I don't see how it could be broken. I put lots of flavor into my role PMS, then included a tl;dr to summarize the role for use in claiming.
The setup itself is sound, as long as nobody reveals the flavor associated with their role.
Quote
Hello, welcome to the game , Blorbian Defense Ship
<Immense flavor paragraph describing your role name, you sided with The Rebels just because. Also you don't exist in FTL because I made this up>
Your abilities are:
<Shield Cannon Weapon>, some gun that doesn't exist in FTL
You have this big neato bubble cannon you can use to protect other ships, fire it with ##Shield: Person
You win if you destroy the Federation ships

tldr you're the Town Doctor
Essentially what my Role PMs look like. You could completely ignore reading the roles if you just scroll down to the bottom, and as long as you don't hint at or state any of the flavor stuff above the tl;dr, you're safe. It's also structured in a way that you can't really match roles to particular flavor, although this is due in part to the fact that most of the role options you can get are available on all ships I've put roles for (and even if you tried to do that I would immediately threaten or modkill you anyway)

If I removed the flavor now that would be an immense amount of work wasted.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Conqueror on August 25, 2014, 01:13:03 AM
The part that confuses me immensely is the part where you heavily imply people are going to have an idea of other people's flavor :S You say "oh you know what I'm talking about" but I don't get how people would actually know as much about the other player's flavor as you're talking about.
I think we're talking about different things here. I assume that you're talking about I Wanna Be the Sereliest, where the flavour was completely original and so impossible to guess for normal players. :V I meant more along the lines of flavour that is based on something that you could easily find information about on the internet.

Quote from: NNR
stuff
Flavour is part of the fun in mafia so removing it would be lame yeah. Banning flavour claims in your game would just make the game a normal mafia game with differently named roles, which is also fine I guess. The stuff I typed above made a lot more sense when I was writing it last night, but reading back I think I'm just used to reading games with people who either roleplay or character claim in the course of the game.

Edit: It's like playing a Touhou mafia game where no one can claim their character, even when put at L-1, in which case the flavour might as well be interchangeable with a normal setup unless there are interesting mod scenes (which mods are usually too lazy to do). I guess it feels personally weird to me, but I can see why you would have to do that for a game where the source material is harder to work with.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: NekoNekoRex on August 25, 2014, 06:07:55 AM
I think we're talking about different things here. I assume that you're talking about I Wanna Be the Sereliest, where the flavour was completely original and so impossible to guess for normal players. :V I meant more along the lines of flavour that is based on something that you could easily find information about on the internet.
Flavour is part of the fun in mafia so removing it would be lame yeah. Banning flavour claims in your game would just make the game a normal mafia game with differently named roles, which is also fine I guess. The stuff I typed above made a lot more sense when I was writing it last night, but reading back I think I'm just used to reading games with people who either roleplay or character claim in the course of the game.

Edit: It's like playing a Touhou mafia game where no one can claim their character, even when put at L-1, in which case the flavour might as well be interchangeable with a normal setup unless there are interesting mod scenes (which mods are usually too lazy to do). I guess it feels personally weird to me, but I can see why you would have to do that for a game where the source material is harder to work with.
I plan to do lot of mod scenes (the OP/Rules is completely flavored) and I'll allow people to act how they would for the Townie faction (The Town is a coalition of rebels out to crush the last of the Federation), but as far as flavor claims / flavor roleplay, I can't allow it. There's simply not enough material for three believable fakeclaims. I could manage one at most. Maybe a second one but the material I'm thinking of is difficult to believe to be town with flavor outed.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on August 26, 2014, 05:24:58 AM
Looking for a replacement for Chaore. And this one is kind of urgent.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on August 26, 2014, 08:58:26 AM
the best way to handle flavor spec / role spec problems is to build up a mod meta where people will expect to be punished for doing so and won't realize they can use it to solve the set-up until it's too late

E: which I guess means just be Pesco, but I would call for a D1 massclaim in a pesco game.
E2: although Pesco more has the opposite problem but that edit was about the qb thing.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: O4rfish on August 26, 2014, 10:58:52 AM
I thought the cutscenes for VA2 were well flavored, and I don't think anybody claimed their PM flavor. Maybe you could have everyone claim publicly one crewmember, as I'm assuming the PM flavors are entire ships?
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: NekoNekoRex on August 26, 2014, 07:33:46 PM
I thought the cutscenes for VA2 were well flavored, and I don't think anybody claimed their PM flavor. Maybe you could have everyone claim publicly one crewmember, as I'm assuming the PM flavors are entire ships?
PM flavors are entire ships, and the races that built said ships if applicable. Abilities are a weapon or augment that ship type is known for.

And yeah, I plan to do cut scenes and other nonsense for flavor like VA2. The flavor is very heavy, I even replace a lot of common Mafia terms with FTL-themed ones.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Polaris on August 27, 2014, 01:42:39 AM
I.... guess... I'll replace in... :ohdear:
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on August 30, 2014, 03:11:34 PM
Looking for a replacement for Dan.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: PX on August 30, 2014, 10:41:10 PM
/in as replacement mod
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Sky_Paladin on August 31, 2014, 01:30:53 AM
Hi guys, we still need a replacement for Dan.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Affinity on August 31, 2014, 10:37:14 PM
Hey again guys.  Yeah I can do as a replacement.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: PX on August 31, 2014, 11:34:56 PM
Sent
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: NekoNekoRex on September 01, 2014, 03:05:30 AM
I can't remember the last time Affinity existed. For some reason it feels like Serela and Affinity are the same person.

To be fair though i sort people mentally by the following list:

Serela:
Serela
Raikaria
Affinity

Not Serela
Bard
Dorian
Skypal
Conq
Polaris
Mitsuki
The other Mitsuki Mitsuki's Girlfriend Vhaltz
Shadoweh
BT
Dan
Other people I can't be bothered to list

im gay:
Prims

A Jerk:
PX
Schezo
Pesco
Edible

Dormio:
Dormio
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Pesco on September 01, 2014, 03:16:53 AM
Oh sweet I don't have Dormio in my tier of matchmaking. Hi5 Edibleh :D
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Dormio Ergo Sum on September 01, 2014, 03:49:06 AM
I see that NekoNekoRex has come to appreciate how great I am and realizes that no other being could possibly come close to reaching my level.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Affinity on September 01, 2014, 03:50:45 AM
I've always existed.  Your memory of me might not have, though.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Polaris on September 01, 2014, 04:09:13 AM
still better than Raikaria going "who's Polaris" when I was about to host my game B(
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Raikaria on September 01, 2014, 09:29:32 AM
I'd never played with you D:

Also yay I'm Serela. HI SERELA
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: O4rfish on September 01, 2014, 11:04:57 AM
Not Serela
O ther people I c a n't be bothe r ed to fish

yay I made the list
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Dorian White on September 01, 2014, 11:55:52 AM
Affinity = Serela
Dorian = Vetinari = Affinity (after discovering the Shift key)

How does that fit together?
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: CF7 on September 01, 2014, 03:53:38 PM
I am back. I hate the world a little bit more than before and i'll resume my duties as a mod as of... now.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Mitsuki on September 01, 2014, 09:33:55 PM
The other Mitsuki Mitsuki's Girlfriend Vhaltz

wow
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: NekoNekoRex on September 02, 2014, 12:26:00 AM
I forget names sometimes
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Dormio Ergo Sum on September 02, 2014, 12:42:47 AM
I remember all the names. But sometimes I forget the people.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: ActionDan on September 02, 2014, 03:47:32 PM
Retitled -

Touhou: Awareness of Balance Mafia
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: BT on September 02, 2014, 04:20:38 PM
Err, right, I've been practicing my Edible impression for a while now. Wish me luck.

*clears throat*

 :getdown:
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: SB on September 02, 2014, 04:28:00 PM
Retitled -

Touhou: Unawareness of Balance Mafia

Fixed.

Also, changing my name to Draft Mafia.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Raikaria on September 02, 2014, 04:33:04 PM
So it's Zakeri next right?

Also working on my setup now.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Affinity on September 02, 2014, 04:42:43 PM
Ah was thinking about it, but could I run the game after next (Zakeri's)?  If Rai is okay with it, at least.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: SB on September 02, 2014, 04:43:54 PM
Raikaria is half way down the queue lol.

You can run before mine, idk about PX though.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Affinity on September 02, 2014, 04:47:15 PM
Oh whoops. 
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Schezo on September 02, 2014, 04:56:09 PM
I'd like to run after affinity and if not, the game after. Though I'm changing the flavor to the Guided Fate Paradox
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Polaris on September 02, 2014, 05:07:23 PM
Put me in the queue for SIF mafia :V
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Raikaria on September 02, 2014, 06:02:09 PM
Surely if Affinity is going to queue jump he needs permission from everyone in the queue...

And at the rate we're going through games we might not take that long to get to me. And besides; I like sorting out my game in advance.

I did think I was sooner than that however.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: O4rfish on September 02, 2014, 06:05:02 PM
In the IRC I suggested that games no longer on hold get placed into, for example, the fifth slot down, but apparently nobody was around.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Raikaria on September 02, 2014, 06:05:38 PM
Oh yeah now I remember.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: BT on September 02, 2014, 06:14:47 PM
Ah was thinking about it, but could I run the game after next (Zakeri's)?  If Rai is okay with it, at least.
I'd like to run after affinity and if not, the game after. Though I'm changing the flavor to the Guided Fate Paradox
If no one objects, take it as a sign of acceptance.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Bardiche on September 02, 2014, 06:40:50 PM
I object, we have a queue for a reason.

Edit: Wait, re-entry is free to happen, right? No need to even discuss, people on hold etc.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Raikaria on September 02, 2014, 07:16:56 PM
I object, we have a queue for a reason.

Edit: Wait, re-entry is free to happen, right? No need to even discuss, people on hold etc.

Yeah I forgot Affinity postponed.
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: Conqueror on September 02, 2014, 09:13:01 PM
The issue of when on hold people could re-enter the queue never got resolved. Would probably depend most on the permission of the few people you decide to insert in front of then.
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: WHMZakeri on September 02, 2014, 09:41:47 PM
Welcome to Paradise.

Long ago, people lived in war, poverty, and destruction. They argued, day and night, because everyone was grumpy, and were jealous of everyone else because they had thought that they were the only ones who were unhappy. However, they had found out that this is not true. Several people began to research the cause of happiness, and found a different answer for every person they asked. There was only one thing in common they all shared: "Music." And so, going on what seemed like a whim, people around the world poured their hearts into music, in order to make people happy. And it worked: People had begun to see the brightness in life, the joy of sharing your life with others, and the realization that rivalries are only temporary. They also found that their focus improved. Everything in life had a rhythm, and by reading into the rhythm, everything was possible. We could communicate with aliens, we could speak to animals, golfing, fishing, eating, everything had a rhythm. And with that rhythm, every goal the people could ever hope to achieve became so much more closer than ever before. The people had made a heaven for themselves. A Rhythm heaven.

But there still existed greedy, selfish people. Of those kinds of people that exist, there are those in particular who seek power, and they have come to witness the greatest power of all. By controlling the rhythm, they can control the world around them, and so those that would attempt to control the flow of music came to a front, banding together, and scattering anyone who would attempt to set them to justice.

---
The setup is very flexible right now, so I will start out by asking for 12 players. This game will not be role heavy. There will be a lot of flavor, but it should be non-indicative enough that the Mafia team will not need fakeclaims.

1. Dorian
2. Affinity
3. Sky_Paladin
4. Huhwhat
5. Bardiche
6. Schezo
7. ActionDan
8. BT
9. Raikaria
10. Moridin84
11. Lexicat
12.
R1. Serela
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Pesco on September 02, 2014, 09:47:45 PM
I object, we have a queue for a reason.

Edit: Wait, re-entry is free to happen, right? No need to even discuss, people on hold etc.

I object to your objection. The queue is a mere courtesy.
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: Dorian White on September 02, 2014, 10:12:36 PM
That flavor makes me already jealous /in ~
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: Affinity on September 02, 2014, 10:28:09 PM
/in

thanks guys.
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Dormio Ergo Sum on September 02, 2014, 10:39:44 PM
I object to your objection. The queue is a mere courtesy.
I object to your objection to an objection. You don't have to put down the queue at every opportunity you get. :(
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Conqueror on September 02, 2014, 10:59:29 PM
P's master race. Take a hike J's.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Sky_Paladin on September 03, 2014, 12:02:28 AM
/in

I feel like I am getting too much sleep so let's fix that by signing up for a mafia game. 
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on September 03, 2014, 12:23:03 AM
/in
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Kilgamayan on September 03, 2014, 12:29:04 AM
> Rhythm Heaven Theme

Shit why couldn't this have started after Nan Desu Kan ;_;
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Bardiche on September 03, 2014, 12:35:07 AM
I think without role madness, it's impossible for me to have fun.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Schezo on September 03, 2014, 12:52:33 AM
O boi
/in
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: WHMZakeri on September 03, 2014, 01:20:11 AM
the roles are half written up as of this, and I'm going to sleep as an excuse to not write the rest until tomorrow.
Since I'm off vacation and it doesn't look like more are coming, I can have the game as soon as sign-ups are full.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: ActionDan on September 03, 2014, 01:53:32 AM
/in.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: BT on September 03, 2014, 04:38:27 AM
I had trouble finding my drive last game so I should be on hiatus for a while.

/in
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Raikaria on September 03, 2014, 06:29:32 AM
/in
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Moridin on September 03, 2014, 01:03:38 PM
/in

(Though if there's no more space or someone after me wants to join instead I don't mind)
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: WHMZakeri on September 03, 2014, 01:43:09 PM
Don't worry, There's room.
In fact, there's two more spaces left for the game. And It's always nice to have a list of replacements just in case
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Serela on September 03, 2014, 01:55:03 PM
/in as replacement because I kinda want to play, but at the same time, I've been -really- bad about getting my college work in on time

I've been getting it done but only like, within a couple hours of deadline each time >_> And this time I've let "here's two+ weeks of math homework" threaten to reach the same point so I proooooobably have to not let myself do anything remotely nice tomorrow until it's all finished. SO MUCH MATHS (http://www.exocomics.com/163)

Although if signups end up stalling out I guess I can just be your final /in, it's less that I don't have time and more that I just have procrastination issues.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Bardiche on September 03, 2014, 02:18:10 PM
Can I hydra with Serely-kins I like waffles during my Mafiers.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: WHMZakeri on September 03, 2014, 04:42:10 PM
No one is allowed to hydra in my games until somebody accepts my offer to hydra in somebody else's game.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Pesco on September 03, 2014, 05:50:39 PM
Bard has a Snowball Challenge to fulfill as hydra with Shadoweh.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: ActionDan on September 03, 2014, 07:04:36 PM
No one is allowed to hydra in my games until somebody accepts my offer to hydra in somebody else's game.

You can hydra in my game.  Which apparently never got put on the queue :/
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Dormio Ergo Sum on September 03, 2014, 07:18:55 PM
I must have missed it, could you link to where you made the post for me?

It's been found and added.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Bardiche on September 03, 2014, 09:09:20 PM
I wonder if I should make my Mafia game Free! themed.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: BT on September 03, 2014, 09:39:07 PM
When I say I'm on vacation and can't play I don't mean I won't have time, I mean there's no net to play on <.<
I don't like mafia neough to post from Starbucks okay
Did Shadoweh get lost in the Bermuda Triangle or something?
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Schezo on September 03, 2014, 10:59:55 PM
I wonder if I should make my Mafia game Free! themed.
If only there were enough characters
yes yes yes yes yes yes
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Kilgamayan on September 03, 2014, 11:10:15 PM
I wonder if I should make my Mafia game Free! themed.

pre-in i don't give a shit about how busy my schedule will be

FREEEEEEEEEEEEEEEEEEEE
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Dorian White on September 03, 2014, 11:21:07 PM
No one is allowed to hydra in my games until somebody accepts my offer to hydra in somebody else's game.
You can hydra in my game.  Which apparently never got put on the queue :/
See, you got the opportunity, if that game ever comes around, ?Grandmaster? is on hold since ages. ^^; And I accept your offer to do your dirty work (http://www.youtube.com/watch?v=o0-3zwPgsTI) play it with you.
Now make the Tsun- X Waffledere fanfic (http://danbooru.donmai.us/posts/1084828) QT happen.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Lexicat on September 03, 2014, 11:43:42 PM
If there's space in the current one assuming it hasn't started, I'd like to /in.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Dormio Ergo Sum on September 03, 2014, 11:46:05 PM
Woah. :o

Sup.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Serela on September 04, 2014, 12:02:20 AM
Is that Omba or is that LLD I really don't know :C
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Polaris on September 04, 2014, 12:02:48 AM
Put me in the queue for SIF mafia :V

Dormio you gotta add me to the queue B(

and also add my Survivor win to the mafia archives for the last game
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Dorian White on September 04, 2014, 12:17:59 AM
Is that Omba or is that LLD I really don't know :C
Omba is still Omba, so it's actual Lucy.^^
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Serela on September 04, 2014, 12:19:24 AM
I wonder if I'd still recognize the play as UK's after so long if LLD had secretly joined during an anonymous game.

Man, I view mafia entirely differently compared to back then @_@
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Bardiche on September 04, 2014, 12:23:32 AM
If only there were enough characters
yes yes yes yes yes yes

Rin-chan
Haru-chan
Nagisa-kun
Rei-chan
Mako-chan
Ai-chan
Momo-chan
Gou-kun
Sasabe-sensei
Sousuke-kun
Amakata-sensei

I dunno I think there's enough! EDIT: With weeks to go before my game, the Free! craze might have died down by then, but change my game to Free! -Mafia Relay- for now. I'll adjust my setup and flavour accordingly.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Serela on September 04, 2014, 12:26:51 AM
What is Free! ? Is it an anime?
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Polaris on September 04, 2014, 12:37:38 AM
you could also add seijuurou and gou's friend chigusa to make 13 :v
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Kilgamayan on September 04, 2014, 12:39:25 AM
What is Free! ? Is it an anime?

The most glorious harbinger of the ~DESTRUCTION OF ANIME~ ever.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Schezo on September 04, 2014, 01:05:50 AM
I still have the craze from last year so you're greenlighted.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: BT on September 04, 2014, 01:21:50 AM
The Free! craze. Yes, you're all pretty crazy. I wouldn't worry about it just going away in a few weeks.

Anyone hammer?
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on September 04, 2014, 01:24:45 AM
free seems inherently uninteresting to me because moeshit about guys is still moeshit
Title: Re: RPG Mafia Thread V (Current Game: Touhou: Awareness of Color Mafia)
Post by: Dormio Ergo Sum on September 04, 2014, 01:48:20 AM
Dormio you gotta add me to the queue B(

and also add my Survivor win to the mafia archives for the last game
This teaching thing is too hard.
I'll look at the survivor thing once I get home.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: O4rfish on September 04, 2014, 02:14:30 AM
So, you can have a game on hold AND a game in the queue?
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Serela on September 04, 2014, 02:49:23 AM
So, you can have a game on hold AND a game in the queue?
Logistically, no, I notice ActionDan is indeed on there twice which is probably an accident of some sort.
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: WHMZakeri on September 04, 2014, 04:15:30 AM
Welcome to Paradise.

Long ago, people lived in war, poverty, and destruction. They argued, day and night, because everyone was grumpy, and were jealous of everyone else because they had thought that they were the only ones who were unhappy. However, they had found out that this is not true. Several people began to research the cause of happiness, and found a different answer for every person they asked. There was only one thing in common they all shared: "Music." And so, going on what seemed like a whim, people around the world poured their hearts into music, in order to make people happy. And it worked: People had begun to see the brightness in life, the joy of sharing your life with others, and the realization that rivalries are only temporary. They also found that their focus improved. Everything in life had a rhythm, and by reading into the rhythm, everything was possible. We could communicate with aliens, we could speak to animals, golfing, fishing, eating, everything had a rhythm. And with that rhythm, every goal the people could ever hope to achieve became so much more closer than ever before. The people had made a heaven for themselves. A Rhythm heaven.

But there still existed greedy, selfish people. Of those kinds of people that exist, there are those in particular who seek power, and they have come to witness the greatest power of all. By controlling the rhythm, they can control the world around them, and so those that would attempt to control the flow of music came to a front, banding together, and scattering anyone who would attempt to set them to justice.

---
The setup is very flexible right now, so I will start out by asking for 12 players. This game will not be role heavy. There will be a lot of flavor, but it should be non-indicative enough that the Mafia team will not need fakeclaims.

1. Dorian
2. Affinity
3. Sky_Paladin
4. Huhwhat
5. Bardiche
6. Schezo
7. ActionDan
8. BT
9. Raikaria
10. Moridin84
11. Lexicat
12. CF7
R1. Serela

One more slot left before it's full. All that's left is flavor for roles, which I can write up quickly any time.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Bardiche on September 04, 2014, 06:27:30 AM
I have some basic changes planned that will make it more of a Free! themed game than just flavour, but I'll obviously need someone later on to check over the setup and ensure it's legit. No role madness. There will be vanillas, like Shadoweh.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: CF7 on September 04, 2014, 07:21:28 AM
Count me /in, i guess.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Shadoweh on September 04, 2014, 07:55:57 AM
Did Shadoweh get lost in the Bermuda Triangle or something?
I think I still have a hangover from the last night actually @_@ Nights. I learned that I love cinnamon and baileys!No wait, I already knew that. So... I learned nothing, yay!
There will be vanillas, like Shadoweh.
:<

Edit: Speaking of Bermuda Triangles, wtf is that last game and why would you host role madness without me you JERKS
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Raikaria on September 04, 2014, 09:53:47 AM
I was wondering where you were too Shadoweh.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: O4rfish on September 04, 2014, 09:55:25 AM
What if there was a game where several roles had public day abilities? Like Captain Planet but without the gotcha quoting.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Dorian White on September 04, 2014, 11:25:59 AM
You mean like the "true claims" in IMP?
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: O4rfish on September 04, 2014, 11:53:58 AM
I don't know what that is, but I'm inspired.

##Change my listing to Truth Or Dare Mafia
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: WHMZakeri on September 04, 2014, 03:45:31 PM
Sign ups are now full, I will have role PMs and the thread out before the end of the day, in that order.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: PX on September 04, 2014, 04:06:22 PM
What if there was a game where several roles had public day abilities? Like Captain Planet but without the gotcha quoting.

Blacker Than Dark Mafia
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Bardiche on September 04, 2014, 09:21:18 PM
:<

You know I love you in the same way that I love transatlantic relationships.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Raikaria on September 04, 2014, 09:53:45 PM
You know I love you in the same way that I love transatlantic relationships.

And how do you feel about those Bard? Because I dunno.

And 'The same as I feel about Shadoweh' is not an answer.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on September 05, 2014, 11:59:16 PM
Dormio why don't you just make the mafia archive a second post after the OP next time, that'd be a lot easier for everybody since we have to click this thread to find the archive anyway
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Polaris on September 06, 2014, 01:27:23 AM
I thought the only way to get to the archives was to use the locked "Mafia Archives" thread :ohdear:

there were times when it got pushed back to page 3 or something so I wish I knew I could use this thread before >_>
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Bardiche on September 06, 2014, 02:57:02 PM
And how do you feel about those Bard? Because I dunno.
Quote
'The same as I feel about Shadoweh'
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: O4rfish on September 07, 2014, 12:03:43 AM
I use MSG which takes several clicks to get there.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: CF7 on September 10, 2014, 10:34:48 AM
Sign me up as a "a sign from the above mafia"
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: BT on September 10, 2014, 03:16:37 PM
Hi, these are the next games in line:
Magical Mahjong Mafia: PX (Co:?)
Draft Mafia: Serious Bananas (Co:?)
Ace Attorney Mafia: BT (Co:?)

And these are on holds who want to join the line:
Tsukihime Mafia: Affinity (Co:?)
Guided Fate Paradox Mafia: Schezo (Co:?)

I can't host if it's in December or later. We can rearrange these 5 entries in a way that pleases everyone or we could inject Affinity & Schezo and leave it as it is and I might have to put my game on hold. I'd like to host my game but it's not a must. I also might change my theme but I have some time to think about that.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: pokemon123 on September 11, 2014, 04:12:39 AM
I demand that tsukhime mafia be the next game hosted
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Affinity on September 11, 2014, 05:29:16 AM
It may not be tsukhime after all :(

I'm fine with BT going first if others agree.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: BT on September 11, 2014, 07:37:01 AM
I don't have to go first and the setup isn't even done, but I think I'll manage anyway. Free time is something I have right now.

For whoever it may concern, I want to make it anonymous. If I'm going first Prims may want to hook me up with anon forum stuff.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: O4rfish on September 11, 2014, 08:27:37 AM
Is it one of those "anonymous" mafia where you're supposed to guess who is who, or where you're not supposed to?
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on September 11, 2014, 08:36:37 AM
make a mod account on the anon forum and PM me the aliases/avatars when you have a full playerlist and i'll make the accounts for you
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: BT on September 11, 2014, 08:54:03 AM
Is it one of those "anonymous" mafia where you're supposed to guess who is who, or where you're not supposed to?
You're not supposed to guess who is who because the point of anonymous games is to avoid using meta. If the aim of the game was "find out everyone's identities" it would be a different game, not Mafia.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on September 11, 2014, 10:52:16 AM
he means yes
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: SB on September 11, 2014, 11:24:58 AM
I'm ready to host whenever (my setup is done) but I don't mind when I go.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: BT on September 12, 2014, 09:49:16 AM
Yeah, no, I take it back, I prefer to wait a game before mine is ready. Affinity or whoever wanted to go can go first and I'll go after them.
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Affinity on September 12, 2014, 03:31:56 PM
Alright then.

I'll be running a game on Bakemonogatari instead so stay tuned.  >_>
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: SB on September 18, 2014, 08:53:48 PM
So uh, who is it next?
Title: Re: RPG Mafia Thread V (Current Game: Rhythm Heaven Mafia)
Post by: Serela on September 18, 2014, 09:14:48 PM
Affinity and then BT?
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: Affinity on September 18, 2014, 10:44:23 PM
Well, I'm kinda ready to run my game (the setup is ready).  Sadly, I lied, the game will be Night of the Vampire 2 after all.  As usual it'll feature N2 as the night of the full moon, where a town is traditionally converted into a vampire mafia goon. 

Thing is I might need a co-mod so would anyone be interested to sign up as one?  I'll open regular setups (15 players (?)) in a day or something. 
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: Bardiche on September 18, 2014, 10:55:00 PM
Free! Australia episode. These Japanese don't sound so bad speaking English, or are these Australian VAs? The lipsync is horrible.

That said, I'm still on board doing the Free! game and have flavour and such ready, to go at any time. It'll be special.

I can co-mod for you, Affinity.
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: Schezo on September 18, 2014, 10:57:42 PM
I can't play least I roll Remilia again but I can co mod for you if you'd like.
e: jk bard can do it I don't mind
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: Kiro on September 18, 2014, 10:58:25 PM
Night of the Vampire

Oh god, that's some PTSD right there. Can't believe that was years ago.

I hope this iteration of it will show a fun game for all. Good luck.
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: Polaris on September 18, 2014, 10:58:47 PM
They actually got native speakers for the English lines. You can see their names in the credits. :V

Is NotV2 gonna have Bakemonogatari flavor? since that would totally work.
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: PX on September 18, 2014, 11:08:18 PM
Archives got merged into the second post of the thread. Also, Affinity can run his game before me.
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: WHMZakeri on September 19, 2014, 02:53:31 AM
/pre-ins are like /ins, except I don't have to wait until tomorrow to do it.
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: CF7 on September 19, 2014, 09:18:42 AM
Well, i am not as busy as i was a week ago, so i'll probably in and will be able to play from start to finish. Probably.
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: Serela on September 19, 2014, 01:00:44 PM
/me glances at the unstarted mountain of collegework that needs to be finished within several days, which was assigned two weeks ago

...obligatory "I'll be a replacement when you inevitably need one" signup because I like playing mafia but probably shouldn't be
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: ActionDan on September 19, 2014, 05:55:28 PM
/in to play something
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: Affinity on September 20, 2014, 04:27:20 PM
Night of the Vampire 2

*insert back-story here*

Normal Rules:

0. Whatever the mod says is final. Rules are subject to change any time. Some details regarding the setup are hidden from players, making this kind of a bastard mod game.
1. Days are 48 hours long for the first two days, and 72 hours long for subsequent days. All nights are 24 hours long.
2. If no majority is reached by the end of the day, the player with the most votes is lynched. If there is a tie, the lynched person is picked randomly.
3. Town may vote to no lynch (e.g ##Vote: No Lynch) only once in the game.
4. Prods will be given if a vote has not been made in 24 hours (as a flexible measure of inactivity). Being prodded twice is grounds for modkill.
4a. If a townie gets modkilled, the day ends immediately. If scum gets modkilled, the day will continue.
5. Don't quote mod communications. Don't communicate with other people about the game except when you're allowed to do so.
6. No editing of posts.
7. No talk in the topic during twilight and night phases.
8. No bah! posts.
9. Flips, in general, will be given in full.

Special Rules:

1. N2 is the night of the full moon, when the Scarlets traditionally convert a human into a vampire Mafia Goon (no special abilities). This is the only conversion role in the game. Everyone will be notified in-topic as to whether it is successful.
2. During N2, due to the corrosive effect of the full moon, no humans are able to conduct any night actions or affect the game-state.
3. Scum have no NK on N1 and N2, in preperation for things to come. Afterwards, they must NK every night.
4. Mafia are allowed to communicate in a QT at any time during D1 and D2. On subsequent days, they may only communicate during the night.
5. Scum are guaranteed to have at least two vampires (Remillia and Flandre Scarlet)
6. Each member of the mafia may only use one action per night (this includes the NK).
7. Everyday there's an effective twilight phase, lasting between the hammer and the flip.
8. PM stuff to both me and Bard.
9. Have fun, and play for your win condition!

===

Co-mod: Just

Signups (10/15):

1. Zakeri
2. ActionDan
3. CF7
4. Sky_Paladin
5. Dormio
6. Dorian
7. Raikaria
8. SB
9. O4rfish
10. Mitsuki
11. Shadoweh
12. NNR
13. PX
14. Conqueror
15. BT

Replacements:

1. Serela
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: CF7 on September 20, 2014, 04:41:44 PM
 Oh, vee, oh, du k, Im drunk. /i,,n
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: Serela on September 20, 2014, 04:48:25 PM
Quote
4. Prods will be given if a vote has not been made in 24 hours
I'm assuming this means you just need to be voting someone and not that you need to ##unvote ##vote once every 24 hours?

Also, does the conversion count as N2's nk, or is there an nk AND a conversion on n2, presuming sufficient scum members are alive?
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: Affinity on September 20, 2014, 05:44:37 PM
Quote
I'm assuming this means you just need to be voting someone and not that you need to ##unvote ##vote once every 24 hours?

Yes.

Quote
Also, does the conversion count as N2's nk, or is there an nk AND a conversion on n2, presuming sufficient scum members are alive?

Oh whoops.  Yeah, there's no NK on night 2 as well, slipped my mind.
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: Sky_Paladin on September 20, 2014, 10:56:13 PM
/in, looking forward to my new life of posting less and being nightkilled more fingers crossed. 

Mafia less stressful if you die early imo :D
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: Dormio Ergo Sum on September 21, 2014, 12:03:03 AM
I should hopefully have enough time to be /in it to win it.
Title: Re: RPG Mafia Thread V (Current Game: Something)
Post by: CF7 on September 21, 2014, 03:45:14 PM
Oh, vee, oh, du k, Im drunk. /i,,n
I have no idea what i was trying to say here, aside from excitement to in...
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: WHMZakeri on September 21, 2014, 04:23:48 PM
okay wow, i feel dumb, i looked at this thread topic, saw "(Night [...] 2)" and panicked
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Serela on September 21, 2014, 04:24:25 PM
Yes Zak you missed the entirety of Day 1 AND Day 2, you should be ashamed.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Bardiche on September 21, 2014, 05:25:59 PM
Zakeri has been modkilled, Night has ended. It is now Day 3.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Dorian White on September 21, 2014, 07:22:19 PM
I'm quite tempted to join but I need to sort out some RL stuff before I can, which I'll do within the next few days, till then ?

*puts a towel on a free player slot*
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Raikaria on September 21, 2014, 07:35:42 PM
I was gonna take a 1 game break after the disaster that was my play last game but this is 15p so meh.

/in.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Mitsuki on September 21, 2014, 07:38:53 PM
Count me /in if Dorian ends up joining
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: O4rfish on September 21, 2014, 08:08:08 PM
Does the game take place in Gensokyo?
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Affinity on September 21, 2014, 08:48:18 PM
yes it does!  but alternate reality/timeline
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: O4rfish on September 21, 2014, 08:51:12 PM
I'll take the #9 slot.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Schezo on September 21, 2014, 09:25:44 PM
Quote
6. Towel
rekt

I'll play better than last game
/in
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Affinity on September 23, 2014, 03:54:51 AM
Hm alright, I'll be closing signups in a couple of days, so I can try adapting the setup then.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: NekoNekoRex on September 23, 2014, 11:33:46 AM
Give me a day or two and I'll see if I can play.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Dorian White on September 23, 2014, 11:44:04 PM
 * take my towel and turns it into an /in *
 There is still that chance that something unforeseen happens but I guess that's always the case.^^;
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Mitsuki on September 23, 2014, 11:48:28 PM
NOOOOOOOOOOOOO I DON'T WANT TO PLAY MAFIA IS EVIL DORIAN WHY

/in
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Shadoweh on September 24, 2014, 02:57:13 AM
Okay, I've had some days of therapy to take away the screaming that happened when NotV 2 appeared.
I'm ready to /in!
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: SB on September 24, 2014, 04:28:47 PM
/in
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: NekoNekoRex on September 24, 2014, 04:44:22 PM
Yeah, I guess I'll give it a shot, get lynched before D3, then get depressed again.

/in
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Schezo on September 24, 2014, 05:51:34 PM
Hmm I don't think I'll be able to play anymore
/out
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Affinity on September 25, 2014, 02:36:42 AM
Okay I'll be starting in 24 hours time so /in by then!
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: PX on September 25, 2014, 04:27:57 AM
Bad memories
/in
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: pokemon123 on September 25, 2014, 05:15:45 AM
huh it is amazing to see a game just have two signups left with less than 24 hours left! Will be intense to see if this fills up!(sorry can't join already in a game on another site+game being to large for me to handle and stuff like that.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: BT on September 25, 2014, 06:35:11 AM
Count this /in only if we reach 15. Otherwise enjoy your 13 player game.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Mitsuki on September 25, 2014, 07:32:17 AM
Junko you should be joining anyways
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Bardiche on September 25, 2014, 09:26:06 AM
If I promise to separate my co-mod knowledge from my game knowledge, can I /in?
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Affinity on September 25, 2014, 04:07:31 PM
Sure but only if there's less than 15 players >_>
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: WHMZakeri on September 25, 2014, 08:39:55 PM
Ha ha, precariously balanced dichotomy~
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Dormio Ergo Sum on September 25, 2014, 08:53:41 PM
+1 and BT makes 15.
Conqadour where are you?
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: BT on September 25, 2014, 09:00:52 PM
huhwhat/prims
bbm
vhaltz

kilga
edible

pesco
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Dormio Ergo Sum on September 25, 2014, 09:10:46 PM
Quote
[07:09:41] <~Benio_Dormekawa> [06:53:47] <~Benio_Dormekawa> Conq go hammer signups
[07:10:12] <Clonk> at 10-pm if no one else does
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Conqueror on September 25, 2014, 09:16:47 PM
Who's that, a new player?

please dont make me hammer, my schedule is full enough as is
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: ActionDan on September 25, 2014, 09:41:02 PM
what is your schedule?

(Armando asked)
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Conqueror on September 25, 2014, 09:47:26 PM
Oh hey. How's he doing?

Schedule is work during day, then at night I have a research paper to finish before January-ish. Which I should really get started on.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: ActionDan on September 25, 2014, 10:00:50 PM
he's doing well; he moved into the lower east side recently.  lots of bars and loud people down there.  Good luck with the paper.  they take a long long time :(
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: PX on September 26, 2014, 02:04:11 AM
It's 10 Conq. Where are you
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Conqueror on September 26, 2014, 02:27:29 AM
obligatory you people suck
obligatory /in
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Affinity on September 26, 2014, 02:54:08 AM
Okay yay guys (thanks Conq).  Please wait warmly while things are being set up.  >_>
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Dormio Ergo Sum on September 26, 2014, 02:57:50 AM
oh shit no I'm not ready for this fuck
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Dorian White on September 26, 2014, 02:09:02 PM
And I got a omen about it.
A weird dream where the game took place IRL and one player, it was a tall and broad-shouldered guy, got the idea that I recruited or neighbourized him, neither the guy nor the dream were really clear about that. It was especially odd, cause the dream game must have started at a inconvenient time for me since I never came around to check my role PM and I just woke up the moment I got the opportunity to do so.

I guess, that's what you get when you play Chains of Satinav till 3am just to finish it.^^;
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Shadoweh on September 26, 2014, 02:29:22 PM
I had this awful dream where the co-mod dayvigged me in the pregame.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: ActionDan on September 26, 2014, 03:15:27 PM
I had this awful dream where the co-mod dayvigged me in the pregame.

That wasn't a dream
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Dormio Ergo Sum on September 26, 2014, 03:44:07 PM
I had a nightmare where I was playing mafia.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: ActionDan on September 26, 2014, 04:04:06 PM
I had a nightmare where I was playing mafia.

That's actually your life
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Bardiche on September 26, 2014, 04:30:28 PM
I had this awful dream where the co-mod dayvigged me in the pregame.

I asked you to marry me and you rejected me, you don't get to dream about me any more!
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: WHMZakeri on September 26, 2014, 04:34:41 PM
I had a dream where the Deli section of a grocery store had a "Make your own Panini" Station, with Grill and Everything.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Schezo on September 26, 2014, 05:24:47 PM
That sounds super tasty I wish we had that
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: CF7 on September 26, 2014, 07:22:45 PM
Fucking spoiled people. I am hosting a game on my native forum. It's closer to vanilla mafia and not the madness shit i pulled in Awareness of Colour.
Mafia has an Ascetic goon, a Vengeful goon and a Roleblocker. And they complain that it's... not enough.
People asked for the shorter D1. I shortened it. They turbo-lynched cop and he couldn't even claim because of that. And now they say that i was the reason that they lynched cop.
And you know what's best? They complain that there's little to no info. After they lynched cop. Fuck yeah!
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: NekoNekoRex on September 26, 2014, 08:06:08 PM
>giving in to the players demands
>not letting them just hammer if they want a shorter day
>getting pushed when you're the mod

sounds like you've earned that.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on September 26, 2014, 08:08:58 PM
i didnt dream about mafia but had a dream where ruby spears mega man said "Man, there's nothing like bein' white!" in his ruby spears mega man voice and it was mildly disconcerting
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Serela on September 26, 2014, 08:50:07 PM
In my dream the entire mountain was on fire so I got to leave work early! by running away really fast

But I had to work my whole shift after I woke up. :C
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: ActionDan on September 26, 2014, 09:41:14 PM
I've killed many a man in my dreams.

Many.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: pokemon123 on September 26, 2014, 09:42:32 PM
I've dreamed about being modkilled for editing posts.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: CF7 on September 26, 2014, 09:46:52 PM
I used to die a lot in my dreams.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: BT on September 26, 2014, 10:03:54 PM
I had dreams lately but I can't remember them because I've been waking up in pain for the last few days. You know those pimple-ish bumps you might get in the inside of your mouth from lack of vitamins, I think it was? Pray it doesn't happen near your bottom lip, since your upper jaw really likes biting into that area and opening everything up and it hurts!

 :ohdear:
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: ActionDan on September 27, 2014, 01:08:55 AM
cold-sores.

They suck. I got one today.

It can be helpful to actually brush them with a toothbrush.  works like 50% of the time.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Bardiche on September 27, 2014, 02:17:15 AM
I usually tend to dream I'm god.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: NekoNekoRex on September 27, 2014, 02:48:39 AM
I dream about catgirls, naturally.

And also my extremely depressing real life
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Conqueror on September 27, 2014, 05:42:03 AM
I dream of electric sheep.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: PX on September 27, 2014, 06:35:28 AM
I dreamed that there was a mafia game. It seems I haven't woken up yet.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Mitsuki on September 27, 2014, 07:13:53 AM
I once dreamt that BBM and SB were 14-year-old blond shotas and they were in love with each other.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: SB on September 27, 2014, 07:33:27 AM
Your headcanons mean nothing to me.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Mitsuki on September 27, 2014, 09:39:21 AM
Your disagreement means nothing to me!
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Bardiche on September 27, 2014, 11:22:33 AM
I once dreamt that BBM and SB were 14-year-old blond shotas and they were in love with each other.

That's not just a dream, it's reality.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: CF7 on September 27, 2014, 02:10:09 PM
That's some horrible reality right there. Can i have another?
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Schezo on September 27, 2014, 07:06:39 PM
That's the best reality right there. Can i see more?
same
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: SB on September 27, 2014, 10:11:54 PM
I had a dream where Mitsuki was my scumbuddy and I dayvigged her.

wait that wasn't a dream
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Dormio Ergo Sum on September 27, 2014, 11:15:34 PM
The signups will close in a day he said.
The setup is ready he said.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Affinity on September 27, 2014, 11:57:51 PM
sorry I'm still dreaming of real life sigh.  hold on for awhile longer!
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Mitsuki on September 28, 2014, 07:49:24 AM
SB didn't know what to say to counter my awesome response, what a noob
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: SB on September 28, 2014, 02:08:50 PM
Mitsuki didn't have a counter to getting vigged in the face, what a chump
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Serela on September 28, 2014, 02:12:57 PM
I'm so glad no one has ever actually vigged me like they say they will ;_;

...wait, no one's said that in a long time :D Maybe I'm being better now.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Mitsuki on September 28, 2014, 02:47:31 PM
Enough fighting with SB, zzz. Where is my role PM?
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: CF7 on September 28, 2014, 06:34:00 PM
Where is my role PM?
I ate it. It was delicious.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Dormio Ergo Sum on September 28, 2014, 08:49:31 PM
I'm so glad no one has ever actually vigged me like they say they will ;_;
More like the people who say they will vig you don't get the vig to shoot you with. :derp:
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Bardiche on September 30, 2014, 12:09:33 AM
I never get to be a vig.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Serela on September 30, 2014, 07:08:24 AM
So as a statement about yes, I'm as Serelaey in real life as I am in mafia, the police think I'm mentally retarded after trying to interrogate me. :T (We had a break-in and got assaulted and whatever, I'm okay though! And my sister forgot where most of our money was so we're not even broke :D Although, uh... I'm still not sure why they were wielding a ballpoint pen.)

They asked me at least five times and started trying to ask different ways just to make sure. "Did you graduate from high school? ...and were you in special ed classes?" "...yes I did, and no, normal classes. :T" I know my way of explaining things is a -little- eccentric but I'm not THAT bad! :I
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Dormio Ergo Sum on September 30, 2014, 07:15:51 AM
It's okay Serela if it makes you feel better I think you're mentally retarded without having interrogated you.

Hope the break-in stuff gets resolved soon though, if it hasn't been already.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: WHMZakeri on September 30, 2014, 02:21:20 PM
I never get to be a vig.
I remember the game where I got two vigs, a Busdriver, and a doctor protection to use wherever I wanted.

I was a Vanilla townie.

Edit: I also hit two scum with both vigs, but the second one survived due to protection.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Bardiche on September 30, 2014, 04:11:52 PM
I know my way of explaining things is a -little- eccentric but I'm not THAT bad! :I

Police confirm: Serela is retarded.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Schezo on September 30, 2014, 11:12:13 PM
I keep thinking Dan is Schezo wtf.
cause we got cool Avis m8
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: WHMZakeri on October 01, 2014, 03:32:02 AM
Why is X even a character? You can't spell X in four pixels.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Suwako Moriya on October 01, 2014, 05:02:53 PM
Art-imitates-life proposal: All future games with cops have Serela return "Clueless" instead an alignment when investigated.

(Seriously though keep us posted on the break-in sitch, that sucks hardcore)
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Serela on October 01, 2014, 10:49:06 PM
Quote
All future games with cops have Serela return "Clueless" instead
I really don't pay much attention to a lot of things most people would, I realized, during that interrogation *coughs* Even in an analysis-heavy game like mafia the true extent of this personality trait really cannot be seen.

There probably won't be anything to be kept posted about, unfortunately, but if the police -do- catch anyone or something like that I'll be sure to mention it! They seemed more interested in arresting -us-, but. :T
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: ActionDan on October 01, 2014, 10:52:21 PM
I find most police to be both bigoted and stupid.

Thought I'd share
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Affinity on October 08, 2014, 05:10:37 AM
NNR has asked to replace out.  Calling for a replacement.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: NekoNekoRex on October 13, 2014, 07:55:44 AM
[REDACTED]

Unrelated but I think I am done with Mafia for good, or at least until I stop being depressed, because I haven't been able to play right for a long time and every game just goes the same for me.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Dormio Ergo Sum on October 13, 2014, 07:57:12 AM
[REDACTED]
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Conqueror on October 13, 2014, 08:04:02 PM
Talking about ongoing games while slot is still alive,  no less. :derp:

Above two posts should be scrubbed.
Title: Re: RPG Mafia Thread V (Current Game: Night of the Vampire 2)
Post by: Suwako Moriya on October 13, 2014, 09:13:11 PM
Done.

Also, unless someone objects (since I haven't played in a while), I'd like to finally jump back into the (bottom of the) mod queue. I haven't seen a quality Post Restriction Mafia game in a while, and I think I've had a few ideas good enough to run one.
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: Affinity on October 21, 2014, 01:47:31 AM
Hm, put me on the bottom of the mod queue as well for Professor Layton and the Azran Legacy Mafia. 
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: WHMZakeri on October 21, 2014, 03:55:49 AM
Slot me in after that for "Hyrule Historia" Mafia.

What no, I'm not a Zelda fanboy shut up.
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: BT on October 21, 2014, 04:59:44 AM
Mine. I'm gonna take a few days before I post everything if that's okay. Since it's anonymous, I'll have your /preins via PM. (+character from the AA universe)
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: PX on October 21, 2014, 06:34:26 AM
I'm down with BT hosting before me
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: BT on October 21, 2014, 02:38:32 PM
On an unrelated note, I ended up charting all the singup threads since the list here is missing some:

April 09 (https://www.shrinemaiden.org/forum/index.php/topic,92.0.html) - April 10 (https://www.shrinemaiden.org/forum/index.php/topic,5781.0.html) - April 11 (https://www.shrinemaiden.org/forum/index.php/topic,9206.0.html) - January 12 (https://www.shrinemaiden.org/forum/index.php/topic,11883.0.html) - August 12 (https://www.shrinemaiden.org/forum/index.php/topic,13140.0.html) - October 12 (https://www.shrinemaiden.org/forum/index.php/topic,13697.0.html) - May 13 (https://www.shrinemaiden.org/forum/index.php/topic,14776.0.html) - August 13 (https://www.shrinemaiden.org/forum/index.php/topic,15356.0.html) - February 14 (https://www.shrinemaiden.org/forum/index.php/topic,16351.0.html) - August 14 (https://www.shrinemaiden.org/forum/index.php/topic,14201.0.html)

Some weird voodoo shit is going on and this thread's post is from 2013.
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: PX on October 21, 2014, 05:16:41 PM
Oh, that's because I merged Dormio's Mafia Archives thread with this one. That thread was from 2013
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: Mitsuki on October 21, 2014, 07:35:36 PM
NotV2 thread is closed, let me post here instead:

reading graveyard QT

Dan: "Mitsuki being scum is a setup design flaw. :/"

thanks

Conqueror: "Cf7 can't be mafia because Mitsuki and BT are both lying about being able to keep the moonstone. I don't know for what purpose though. "

So that people wouldn't think too much about scum having the moonstone at the beginning of the game and giving it to who they were recruiting. Being able to keep the moonstone invalidates that reasoning.
Also I never claimed having the moonstone at the beginning of the game because it was a clear associative read between BT and me if one of us flipped.

Conqueror: "I'm more interested in Mitsuki claiming to have lost all motivation on this game. I don't think it's something town!her would say in that position and I wonder if anyone else will pick up on it."

I don't think I've ever lost motivation on a game before, so I don't know if that's a scumtell for me. Maybe it was because this was the fourth game in a row I rolled scum and I really wanted to roll town. (I was motivated at first though)
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: pokemon123 on October 21, 2014, 10:01:05 PM
hm the recruit system was interesting.
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: BT on October 22, 2014, 10:28:44 PM
Ace Attorney Mafia

(http://i1.kym-cdn.com/entries/icons/original/000/006/922/phoenix1.jpg)

THE STORY
The long and arduous journey of the jurists system implementation is drawing to a close; all that's left is for an committee of veterans to go over the final details and place the stamp of approval. Out of seemingly nowhere come accusations that the committee is a farce - no way is it comprised of experts we can count on! Before they knew it, the good-meaning men and women of the jury committee began to move to remove their own members in search of public approval. That said, there's a suspicion buzzing about that this grand disruption is an inside job - that without getting rid the right people, the turmoil will never end. And so began the in-fighting of the jury committee... but was this such a good idea?

...THE GAME, PLEASE
Alright, alright. This game isn't role madness and doesn't require knowledge of the theme - flavor will try to play around with references but nothing more. There is one unique mechanic - each player may object with their loudest ##OBJECTION once in the game, during the day, at least 24 hours before deadline. Provided you've done so while quoting another player's vote, that player will be forced to find another vote by the end of the day or the vote won't count. Oh, and it's not allowed in *YLO. Anyway, you should definitely add an audio recording in your own voice when you do it. I guess you don't have to. But it'll be really embarrassing. Please? Let's just say that it's mandatory.

There are 15 slots. Sign up by sending me a character from the Pheonix Wright, Apollo Justice or Investigations games. That means all of the Ace Attorney games, so go nuts. Here's the wiki. (http://aceattorney.wikia.com/wiki/Category:Characters) I can choose for you if you can't be bothered.

SIGNUPS
1. Apollo Justice
2. Trucy Wright
3. The Blue Badger
4. Wendy Oldbag
5. Sebastian Debeste
6. Dick Gumshoe
7. Cindy Stone
8. Damon Gant
9. Godot
10. Franziska von Karma
11. Maggey Byrde
12. Missile
13. Dzibilchaltunchunchucmil
14. Will Powers
15. Ron DeLite
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: Bardiche on October 22, 2014, 10:49:16 PM
Quote
Anyway, you should definitely add an audio recording in your own voice when you do it. I guess you don't have to. But it'll be really embarrassing. Please? Let's just say that it's mandatory.

How to anonymous
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: Conqueror on October 23, 2014, 06:15:52 AM
How to anonymous
(http://s19.postimg.org/68jz1opar/winston_payne.gif)
By impersonating others (http://vocaroo.com/i/s1M4HKZqEyWI)

posting my more normal voice so i wont be tempted to join the game; i just wanted to yell objection (http://vocaroo.com/i/s0bjrJxd1ntG)
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: ActionDan on October 23, 2014, 06:40:43 AM
oh my god that first one.
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: Sky_Paladin on October 23, 2014, 06:44:42 AM
I'm surprised this (http://objection.mrdictionary.net/go.php?n=7606950) hasn't been suggested yet. 
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: BT on October 23, 2014, 08:43:20 AM
Copying for convenience:

SIGNUPS
1. Apollo Justice
2. Trucy Wright
3. The Blue Badger
4. Wendy Oldbag
5. Sebastian Debeste
6. Dick Gumshoe
7. Cindy Stone
8. Damon Gant
9. Godot
10. Franziska von Karma
11. Maggey Byrde
12. Missile
13. Dzibilchaltunchunchucmil
14. Will Powers
15. Ron DeLite

I think 15 is possible but I'll shrink it if I have to. I mean, why wouldn't you want to play? Geez.
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: Shadoweh on October 23, 2014, 10:05:47 AM
I can't believe someone actually picked Apollo. Why would you want to be Apollo?
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: Schezo on October 23, 2014, 12:21:29 PM
People don't wanna play because anon offsite.
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: SB on October 23, 2014, 05:08:04 PM
I don't think I know any of those characters except for Dick Gumshoe :V
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: Dormio Ergo Sum on October 23, 2014, 08:56:00 PM
posting my more normal voice so i wont be tempted to join the game; i just wanted to yell objection (http://vocaroo.com/i/s0bjrJxd1ntG)
Scrub (http://vocaroo.com/i/s05oizWHgk26).
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: pokemon123 on October 23, 2014, 09:37:27 PM
you should play the aa games SB. I think you like danganronpa?

if so you should like these games.
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: SB on October 23, 2014, 10:59:21 PM
effort though
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: pokemon123 on October 23, 2014, 11:23:36 PM
but this effort is WORTH IT.
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: ActionDan on October 23, 2014, 11:28:03 PM
So in this series, all the judges cops attorneys detectives are simultaneously the victims murderers blackmailers and criminals.

Smh
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: Bardiche on October 23, 2014, 11:48:44 PM
I can't believe someone actually picked Apollo. Why would you want to be Apollo?

Yeah man, at least pick Phoenix. Man, you lack class so hard, you could be a Marxist utopia.

I kinda wanna play but I'm TOO BUSY STUDYING LAW
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 24, 2014, 07:19:38 AM
Conq has a nice voice nohomo.
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: ActionDan on October 24, 2014, 03:53:56 PM
OBJECTION! (http://vocaroo.com/i/s1k0OGQttCEj)
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: BT on October 24, 2014, 04:28:16 PM
No erotica

(Or ASMR)
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: Bardiche on October 24, 2014, 05:24:46 PM
No one knows how to yell objection, apparently.
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: BT on October 25, 2014, 09:47:39 PM
Update: I can easily get those last two slots filled in a week. If anyone has a problem with the game being delayed by that much, tell me and I'll start immediately (and if someone's willing to hammer signups, all the better).
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: BT on October 28, 2014, 01:09:21 AM
http://mafia.getonpictochat.com/index.php?topic=26.0

I'm sending aliases / passwords now. The Role PMs are in your inbox - I've already checked them because I'm a stickler. EDIT: All PMs sent!

I could also use a comod who can spam votecounts when I hit the snooze button. PM to apply. EDIT X2 COMBO: Position taken.
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: Serela on October 28, 2014, 11:56:03 PM
This isn't strictly on topic but how long has my name been Selery without me noticing someone changed it >:V
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: Dormio Ergo Sum on October 28, 2014, 11:58:29 PM
Far too long.
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: WHMZakeri on October 29, 2014, 12:12:19 AM
Serely, Serely,
It's big, It's Heavy, It's wood.
Serely, Serely,
It's better than bad, It's good!
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: ActionDan on October 29, 2014, 12:53:22 AM
^ Ren and stimpy was the shit.
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: Bardiche on October 29, 2014, 03:55:19 PM
Some people just make no effort to actually do AnonyMafia anonymously.
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: Raikaria on October 29, 2014, 10:02:45 PM
This isn't strictly on topic but how long has my name been Selery without me noticing someone changed it >:V

I didn't notice either.

I'm a little surprised it wasn't changed to Celery.
Title: Re: RPG Mafia Thread V (Current Game: Ace Attorney Mafia)
Post by: BT on November 19, 2014, 06:46:14 PM
Hi, Ace Attorney Mafia finished (http://mafia.getonpictochat.com/index.php?topic=32.0).
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: O4rfish on November 20, 2014, 12:09:39 AM
Quote
Basically, 11v4 is scum-sided by nature,
11v3v1 would still be scumsided though, right?
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: Serela on November 20, 2014, 12:25:28 AM
11v3v1 would still be scumsided though, right?
serial killers are just swingier, I'm not sure how to evaluate that
I think realistically the SK would need to kill the mafia itself if the town isn't doing a good enough job, they don't want a mafia-sided lylo occuring either

To put it one way, it's less town sided :V
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: BT on November 20, 2014, 12:37:21 AM
Meant 11v4 as opposed to, say, 12v3 or something.

Unrelated to this game, I keep forgetting to factor in Two Night Kills when I put SKs in setups.
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: Conqueror on November 20, 2014, 12:55:22 AM
It's not really 11/3/1 because there's still only 1 kill per night.

Edit: The SK can't kill the mafia because he only becomes SK when the mafia is dead.

Edit2: I wonder if he would have played differently if he knew he became SK. Also, what was the rationale on letting the mafia know the traitor would go SK?
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: BT on November 20, 2014, 01:07:55 AM
Yeah, like I said, SK talk was unrelated.

Rationale: More panic. I said I wanted the traitor shenanigans to be a hindrance, scare tactics help.
If the traitor knew they'd become SK, they might want to kill off their allies even though doing so doesn't actually help them or their allies. So I avoided it altogether by just having the main faction know.
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: Shadoweh on November 20, 2014, 04:08:39 AM
11v4 is naturally scum sided of course. I imagine the idea was to balance it with the assload of power town had, plus the scum being forced to give away PR's if they wanted to find the assload of power. (or shoot VT's for two nights in a row..) I thought it was pretty good at doing that, it wasn't a town blowout or a scum floorwipe.

Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: BigBangMeteor on November 20, 2014, 05:35:24 AM
I did know I'd become SK if my buddies died. It wasn't in my PM but you told me when I asked.
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: BT on November 20, 2014, 08:43:00 AM
Well yeah, "SK" in the sense that you get a kill eventually. But I didn't mention the wincon sense. I thought it'd make a difference.  :wat:
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: BigBangMeteor on November 20, 2014, 12:51:04 PM
I guess that's true but I was thinking of myself as an SK in that sense. Actually, because I thought that the mafia would still win with me I was more inclined to bus my teammates than I otherwise would have been?
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: Serela on November 20, 2014, 02:54:44 PM
What teammates

You mean missile?

Also I'm torn between "I'm still in college, if I join again I'll just be gone for entire days again sometimes" and "My college classes are almost over, and I'm not behind in them, so it'd probably be fine"
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: SB on November 20, 2014, 05:27:07 PM
can't outbus the Super Busser 8D

So it's PX up next, right? Probably won't play this time but I can help with votals/co-modding if needs be.
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: NekoNekoRex on November 20, 2014, 05:37:43 PM
I considered playing again but upon realizing PX was hosting I think I'll pass. I wouldn't be caught in another one of PX's hilariously broken setups even if my depression would end for it.
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: Bardiche on November 20, 2014, 06:33:41 PM
Using lurkstrategies is hard.
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: Dr Rawr on November 20, 2014, 07:05:24 PM
Using lurkstrategies is hard.
have you tried killing your own scum buddies?
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: SB on November 20, 2014, 08:39:55 PM
have you tried killing your own scum buddies?

idk about nightkilling them but dayvigging them worked for me
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: Dr Rawr on November 20, 2014, 08:43:42 PM
take the extra step :V
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on November 20, 2014, 10:35:29 PM
I considered playing again but upon realizing PX was hosting I think I'll pass. I wouldn't be caught in another one of PX's hilariously broken setups even if my depression would end for it.
just fuck already
god damn
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: Bardiche on November 20, 2014, 11:55:43 PM
Let me take this opportunity to post in the sign-ups thread about how I'm NOT going to sign up, just so I can make a jab at another forum user!
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: Sky_Paladin on November 21, 2014, 12:27:50 AM
I will be unavailable from December 15th because I am on a plane + drunk for about a month. 

So unless the game starts by Monday I will probably have to pass or replace out :/
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: Pesco on November 21, 2014, 04:09:56 AM
I will be unavailable from December 15th because I am on a plane + drunk for about a month. 

So unless the game starts by Monday I will probably have to pass out or replace :/

Fixed
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: PX on November 21, 2014, 04:14:43 AM
2 things
1) I want to run an anon game, and having two in a row probably isn't a good idea
2) Right now is probably a bad time, with holidays and finals, so I think it might be a good time for a holiday break

I'm up for it if SB or someone else wants to run their game first, but I'm gonna wait for mine
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: SB on November 21, 2014, 07:05:34 PM
I can put up signups tomorrow morning (or afternoon depending on when I wake up) if there are no objections? The signup post is pretty much the only thing I have left to write anyway, so it's not really an issue for me.
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: O4rfish on November 22, 2014, 02:26:59 AM
OBJE oh wait that was the last game.
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: SB on November 22, 2014, 03:42:59 PM
So yeah, opening signups for Draft Mafia now.

RULES:
0. As the host, I have the right to edit these rules at any time. If this happens, you will be informed.
1. The game is NOC, meaning you don't talk about the game outside of this game thread while it is ongoing.
2. If you're dead, don't talk to anyone who doesn't have access to the graveyard quicktopic. You can ask to be informed, but please don't spoil the rest of the graveyard.
3. Screenshotting and quoting any information given by the host outside of the thread well result in a modkill.
4. Editting posts is banned, although depending on the severity of the edit punishment may be more lax.
5. Should you be modkilled through any fault of your own, you automatically lose. Tactical modkills are even lamer and will be dealt with accordingly.
6. The game starts on Day 1.
7. Nights last for 24 hours, days last for 72 hours. You may not talk during the night phase.
8. If your action fails or is redirected, you will be informed as such.
9. A hammer is required to lynch. It takes over 50% of the total votes in order to hammer. Failure to achieve a lynch twice will result in universal loss.
10. *YLO will not be announced, as you should be able to figure it out for yourselves.
11. Play to win, but don't spoil the enjoyment of others.

SETUP INFO:
There are 10 townies and 3 mafia members. By default, everyone is a vanilla. Unless stated otherwise, the mafia members can perform the factional kill and use their roles in the same night.

Your role in this game is determined by the drafting process, and I'm stealing the explanation from the mafiascum wiki (http://wiki.mafiascum.net/index.php?title=Draft) because it can be kind of difficult to explain.

Quote from: Drafting
1. Each player sends in two numbers to the moderator, between 1 and 10 in the format (x,x).
2. Which ever player sends in the lowest unique first number (i.e. no other player sent in the same first number) gets the first pick.
3. Whoever picked the second-lowest unique number goes second, up until there are no more unique first numbers.
4. After there are no more unique first numbers, the next pick goes to the person with the lowest first number that matched only one other first number, but has a lower number than that other person. After he picks, that other person picks.
5. After the first tied pair picks, the second-lowest tied pair picks, and who picks first is based again on whoever has the lowest second number.
6. After all of the two-way ties are resolved, the three-way-ties are again resolved in a similar fashion, based again on who picked the lowest second number, then the second-lowest second number, etc.
7. If anyone picks *both* the same numbers as anyone else, they are bumped entirely to the end of the list.
If multiple pairs are bumped to the end of the list, the pair with the lower first numbers picked goes before the pair with the higher first numbers picked.
8. Of each pair bumped to the end of the list, they must each roll again separately and the draft operates recursively.

Send me the numbers after you sign up in thread so that setting up the game takes less time. You will learn your alignment as well as the drafting order (as it will be made public) after signups are filled and all alignments go out, and you well send in the role you want then. The mafia may converse pregame while making their choices.

The roles in this game are:

Quote from: Tracker
USER, you have selected the Tracker.

During the night, you may ##Track a player to learn who they visited, but not what they did.
Quote from: Roleclop
USER, you have selected the Roleclop.

During the night, you may ##Investigate a player to learn their role, but not their alignment.
Quote from: Doctor
USER, you have selected the Doctor.

During the night, you may ##Protect a player to prevent all attempts on their life that night. You may not self-target.

Quote from: Roleblocker
USER, you have selected the Roleblocker.

During the night, you may ##Roleblock a player to prevent them from carrying out any night actions that night.
Quote from: Hijacker
USER, you have selected the Hijacker.

During the night, you may ##Hijack a player to redirect any night actions they were performing to a new target of your choice. You may not redirect a player to themselves.
Quote from: Motivator
USER, you have selected the Motivator.

During the night, you may ##Motivate a player to allow them to take a second night action on the following night. You may not motivate the same player twice in a row.
Quote from: Neighbourizer
USER, you have selected the Neighbourizer.

During the night, you may ##Neighbourize a player to open a private quicktopic with them outside of the thread. All neighbours will be added to the same quicktopic, which will close when you die.
Quote from: Paranoid Gun Owner
USER, you have selected the Paranoid Gun Owner.

During the night, you may ##Arm yourself, and will make an attempt on any player who visits you that night. This ability will fail if you have multiple visitors. You may not use this action on consecutive nights, or whilst performing the factional kill.
Quote
USER, you have selected the Jack of all Trades.

During the night, you may ##Strongman Kill another player in place of your factional kill, ensuring that the target dies despite any attempts made to protect them or interfere with your action. Alternatively, you may ##Ninja Kill in place of your factional kill, allowing you to kill a player without being seen by any Trackers targetting you. You may only use these abilities once in the game.

The priority list is as follows (with the Strongman first):

-Strongman
-Roleblocker
-Hijacker
-Doctor
-Factional Kill
-Motivator
-Neighbourizer
-Roleclop
-Tracker
-Paranoid Gun Owner Kill

SIGNUPS:
1. Oarfish
2. ActionDan
3. Refa
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.

If anything is confusing, tell me so that I can make it clearer.
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when next signups are up)
Post by: O4rfish on November 22, 2014, 08:10:16 PM
Sounds interesting. I'm in.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Raikaria on November 22, 2014, 10:23:12 PM
Probobly out of this one, I want a mafia break and only played the last few games because they were 15p.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: ActionDan on November 23, 2014, 01:00:32 AM
/in
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Refa on November 23, 2014, 03:54:35 PM
/in
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Conqueror on November 25, 2014, 05:56:48 AM
Non-anonymafia is dead, rip mafia.

Guess it might be a good time to hold that break after all.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Affinity on November 25, 2014, 06:17:58 AM
Yeah sadly, with finals + vacation + holidays + homecoming, I'm a bit too busy to play mafia this year.  Would certainly join in this one 2015 though; it looks really interesting.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: SB on November 25, 2014, 11:21:18 AM
Yeah, that's probably fair.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Bardiche on November 30, 2014, 05:52:39 AM
I feel like my game should not be role madness for once; feels like when everyone has a role, it becomes too much of a role puzzle, so low-power-but-still-fun powers should be the objective, and then award the Shadoweh to whoever gets screwed out of having something fun to do. Anti-Lurker roles like Musical Chairs, where someone can ##StopTheMusic and whoever's last to post afterwards gets subjected to a penalty? I need to balance what I would want with what would be fun to have, clearly.

EDIT: I wonder if we should have some sort of game to play in the interim, like Stratego or Diplomacy or Guillotine.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: ActionDan on December 04, 2014, 04:46:41 PM
Diplomacy

Edit: Also I'm sorry but world trigger is trash
Edit to Edit: Parasyte is where it's at
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: NekoNekoRex on December 04, 2014, 05:52:50 PM
I'll /in for Diplomacy if Dorian is in it.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on December 07, 2014, 03:50:19 AM
bard joinmygame when i host it, it's a mountainous variant!

if I even host it lol
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Bardiche on December 07, 2014, 04:05:55 PM
Joining games sounds like a pain.

I've got my setup prepared and ready, but there's probably at least six months before I can run it. Mafia Host Queue is suffering. EDIT: We should have two queues, one for small and one for large games, so I can just make a small game and skip queue.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: SB on December 07, 2014, 06:41:39 PM
Aren't pretty much all of the games here small though?
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Raikaria on December 07, 2014, 08:19:57 PM
Finding out the amount of Overtime I have no choice about at work the next few weeks makes me glad I've not sighed up because I'd be /outing.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Dorian White on December 07, 2014, 08:30:17 PM
Well, I'm always /in for Diplomacy but I guess that it will fail caused by a lack of interest, just as the last time.^^;
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: SB on December 07, 2014, 09:20:53 PM
I don't really know what diplomacy is, but if you need me to fill a slot I could probably learn?
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Affinity on December 08, 2014, 01:00:11 AM
I'm good with diplomacy too
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Shadoweh on December 08, 2014, 10:49:10 AM
and then award the Shadoweh to whoever gets screwed out of having something fun to do.
Wait, what? There isn't a Vanilla Town filter or something is there? <_<
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: CF7 on December 08, 2014, 10:54:09 AM
I could sign up as well, but i still need to make statistics table of my games for past 2 years on my native mafia forum and as usual i don't really want to do it, plus deadline is like a week or so. =)
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Bardiche on December 08, 2014, 03:22:27 PM
It's cute everyone wants to play Diplomacy but does anyone want to mod it?
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Schezo on December 08, 2014, 04:39:48 PM
do 7 of you guys actually wanna play because I'll host vanilla again if you want?
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: ActionDan on December 08, 2014, 05:33:05 PM
Please do schezy
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Schezo on December 08, 2014, 08:16:30 PM
Ok I'll post signups later tonight. I'll think I'll randomize who gets what country once its full
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: ActionDan on December 21, 2014, 05:43:50 AM
I did a repeat game of the You Don't Know The Setup on Mafiascum's marathon game thread.

Town had a perfect game lynching a BP SK, with another dying N1 and the last lynched D2.  No town deaths.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on December 22, 2014, 03:47:01 AM
should do a repeat game of psycho plot next
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: ActionDan on December 22, 2014, 04:58:47 AM
That's with the mod slot right?

That'd be pretty amazing.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Serela on December 23, 2014, 12:25:48 AM
the game where it takes an entire hour to process night actions and it's a miracle if half the living players haven't been confirmed town or scum by d3

...I don't want to comment on the other aspects ;_; I-I didn't have any idea what I was doing! BUT WHEN IT COMES TO TRAIN WRECKS, IT SURE WAS SOMETHING
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: PX on December 23, 2014, 01:46:14 AM
Don't forget the scum team consisted of 2 new players and the only experienced one was third party
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Serela on December 23, 2014, 03:14:10 AM
As long as I'm allowed to forget that the only reason I didn't have to modkill myself is because I got lynched for inactivity

I was worse at handling these things back then >_>; Now when I'm overly nonexistent it's because I actually have real life obligations to attend to (I think I can join a game again whenever we start up tho')

Although, I still think that role would be kinda cool, if played by someone who actually, well, played.

I'm going to be saved from this conversation by being out of town for a week for holidays! And probably no internet.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on December 28, 2014, 01:14:50 AM
nobody even addressed you until you went out of your way to reply

C:
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Bardiche on December 28, 2014, 02:34:13 AM
Worming yourself into a conversation and then getting "saved" from the conversation.

#justserelathings
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Raikaria on December 29, 2014, 07:05:53 AM
On the topic of mafia signups...

/in

I'm free now :V
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Conqueror on December 29, 2014, 06:04:22 PM
For what game?
(We should have run an everybody is mafia mafia game)
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Dr Rawr on December 30, 2014, 08:41:09 AM
auto sign up anyone who has ever played mafia.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Sky_Paladin on December 30, 2014, 12:18:45 PM
I can play from January 6.  Sign me up but VLA until then. 
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: pokemon123 on December 30, 2014, 06:30:45 PM
actually you should totally just go permanent vla because you survive longer.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Conqueror on January 06, 2015, 07:44:06 AM
Hi everyone! I'm posting here because I have a very important question I'd like to ask you all. Which mafia role is the most antifun?
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Dormio Ergo Sum on January 06, 2015, 07:46:06 AM
That one role where you're forced to actually play mafia.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: SB on January 06, 2015, 08:52:07 AM
Survivor probably.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: pokemon123 on January 06, 2015, 09:22:55 AM
As a player probably something like random cop, As a spectator though I would find all anti-fun roles really fun to watch usually.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Schezo on January 06, 2015, 09:29:18 AM
paranoid gun owning vig
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: CF7 on January 06, 2015, 09:59:13 AM
Hi everyone! I'm posting here because I have a very important question I'd like to ask you all. Which mafia role is the most antifun?
I remember having a role, whose purpose was finding another role (that role was sort of a mafia godfather with some bonus stuff). I did that on N1. The catch? I was forbidden to tell the results in the thread, while other players could post their results.

Also there was a bomb giver in the game. It was said in the rules, that nothing can stop the bomb from killing the player. I got the bomb and happily tossed it at the guy i found. And you know what? I got roleblocked. But the bomb ignores blocks. But the GM said it was a "special" roleblock designed to block actions of the group of the roles i belonged to.
I was kind of not in the mood to play by the rules after that, dropped lots of not so subtle hints about the role of the other player, he was lynched and i was modkilled as a result.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: O4rfish on January 06, 2015, 11:34:08 AM
Do you mean for that player or for other people?

For the player, I would say anything that gives them expectations which are not met is antifun. The player doesn't get as mad about the role which backfires as they do about the role which does not perform as advertised.

For other people, maybe anything OP or anything designed to screw over a small amount of other people. I guess any role which makes the game not work as expected.

Yeah, having your expectations subverted can be fun but I think it's more likely to not be fun.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: NekoNekoRex on January 06, 2015, 01:02:18 PM
Supermiller. Miller that scans AND flips red but is town.

 Easily ruins games even if you out your own role, because Town is Dumb and will take your flip 100% as shown even if you die screaming you're a miller and they'll be happy to base their meta and setup spec and reads around the wrong flip.

Just go look at the game I was this role  (http://www.shrinemaiden.org/forum/index.php/topic,14060.0.html)and see how true this is.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Bardiche on January 06, 2015, 01:48:01 PM
Musicboxman.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Sky_Paladin on January 06, 2015, 02:30:09 PM
I hate any role with random elements.  I don't mind 'pick from a list of secret options' but anything where the GM actually has to roll a dice or flip a coin just irks me. 

I also hate the Baker role (Baker delivers bread, if the baker dies, players without bread starve and die). 

Lying role pm's are also kind of anti-fun, unless you signed up for that kind of thing. 
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Bardiche on January 06, 2015, 02:50:26 PM
I hate any role with random elements.  I don't mind 'pick from a list of secret options' but anything where the GM actually has to roll a dice or flip a coin just irks me. 

I actually think this nails pretty handily the worst roles to have in a game, although I'd include the "player has no control over what he's doing through ignorance" part. Taking control from a player's hands and subjecting it to the whims of the dice, or worse yet, the whims of ~MYSTERY~ (which is almost as bad, except now you can blame the player) is terrible.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Bardiche on January 13, 2015, 03:03:26 PM
We've been on Mafia break since November, are we done celebrating yet?
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Mitsuki on January 13, 2015, 08:36:05 PM
SB, are you going to open your signups again?
I might join a game next week if some signups are open but I really feel like playing a small setup and even SB's game seems to have too many players.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: SB on January 14, 2015, 07:37:33 AM
I can reopen signups after I get through mocks (so on Thursday).
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: SB on January 15, 2015, 09:09:14 PM
ATTEMPT 2

If you joined before and /in again, send me numbers again anyway even if you don't want to change them.

RULES:
0. As the host, I have the right to edit these rules at any time. If this happens, you will be informed.
1. The game is NOC, meaning you don't talk about the game outside of this game thread while it is ongoing.
2. If you're dead, don't talk to anyone who doesn't have access to the graveyard quicktopic. You can ask to be informed, but please don't spoil the rest of the graveyard.
3. Screenshotting and quoting any information given by the host outside of the thread well result in a modkill.
4. Editing posts is banned, although depending on the severity of the edit punishment may be more lax.
5. Should you be modkilled through any fault of your own, you automatically lose. Tactical modkills are even lamer and will be dealt with accordingly.
6. The game starts on Day 1.
7. Nights last for 24 hours, days last for 72 hours. You may not talk during the night phase.
8. If your action fails or is redirected, you will be informed as such.
9. A hammer is required to lynch. It takes over 50% of the total votes in order to hammer. Failure to achieve a lynch twice will result in universal loss.
10. *YLO will not be announced, as you should be able to figure it out for yourselves.
11. Play to win, but don't spoil the enjoyment of others.

SETUP INFO:
There are 7 townies and 2 mafia members. By default, everyone is a vanilla. Unless stated otherwise, the mafia members can perform the factional kill and use their roles in the same night.

Your role in this game is determined by the drafting process, and I'm stealing the explanation from the mafiascum wiki (http://wiki.mafiascum.net/index.php?title=Draft) because it can be kind of difficult to explain.

Quote from: Drafting
1. Each player sends in two numbers to the moderator, between 1 and 10 in the format (x,x).
2. Which ever player sends in the lowest unique first number (i.e. no other player sent in the same first number) gets the first pick.
3. Whoever picked the second-lowest unique number goes second, up until there are no more unique first numbers.
4. After there are no more unique first numbers, the next pick goes to the person with the lowest first number that matched only one other first number, but has a lower number than that other person. After he picks, that other person picks.
5. After the first tied pair picks, the second-lowest tied pair picks, and who picks first is based again on whoever has the lowest second number.
6. After all of the two-way ties are resolved, the three-way-ties are again resolved in a similar fashion, based again on who picked the lowest second number, then the second-lowest second number, etc.
7. If anyone picks *both* the same numbers as anyone else, they are bumped entirely to the end of the list.
If multiple pairs are bumped to the end of the list, the pair with the lower first numbers picked goes before the pair with the higher first numbers picked.
8. Of each pair bumped to the end of the list, they must each roll again separately and the draft operates recursively.

Send me the numbers after you sign up in thread so that setting up the game takes less time. You will learn your alignment as well as the drafting order (as it will be made public) after signups are filled and all alignments go out, and you well send in the role you want then. The mafia may converse pregame while making their choices.

The roles in this game are:

Quote from: Tracker
USER, you have selected the Tracker.

During the night, you may ##Track a player to learn who they visited, but not what they did.
Quote from: Roleclop
USER, you have selected the Roleclop.

During the night, you may ##Investigate a player to learn their role, but not their alignment.
Quote from: Doctor
USER, you have selected the Doctor.

During the night, you may ##Protect a player to prevent all attempts on their life that night. You may not self-target.

Quote from: Roleblocker
USER, you have selected the Roleblocker.

During the night, you may ##Roleblock a player to prevent them from carrying out any night actions that night.
Quote from: Neighbourizer
USER, you have selected the Neighbourizer.

During the night, you may ##Neighbourize a player to open a private quicktopic with them outside of the thread. All neighbours will be added to the same quicktopic, which will close when you die.
Quote
USER, you have selected the Jack of all Trades.

During the night, you may ##Strongman Kill another player in place of your factional kill, ensuring that the target dies despite any attempts made to protect them or interfere with your action. Alternatively, you may ##Ninja Kill in place of your factional kill, allowing you to kill a player without being seen by any Trackers targetting you. You may only use these abilities once in the game.

The priority list is as follows (with the Strongman first):

-Strongman
-Roleblocker
-Doctor
-Factional Kill
-Neighbourizer
-Roleclop
-Tracker

SIGNUPS:
1. Dormio
2. Dr Rawr
3. Sky Paladin
4. CF7
5. Raikaria
6. Zakeri
7. Mitsuki
8. Bard
9.

If anything is confusing, tell me so that I can make it clearer.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Dormio Ergo Sum on January 15, 2015, 09:12:12 PM
Quote
[08:11:26] <Benio_Dormekawa> @choose join the mafia game or this is a terrible idea
[08:11:28] <Keine-tan> Benio_Dormekawa: I choose...join the mafia game! ^_^V
This is a terrible idea.
/in
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Dr Rawr on January 16, 2015, 12:00:29 AM
/in for some fun
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Sky_Paladin on January 16, 2015, 12:22:45 AM
/in

Now to pick two random numbers o/
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: O4rfish on January 16, 2015, 02:41:31 AM
Sorry, my free time has somehow disappeared. I still like the concept.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: CF7 on January 16, 2015, 09:26:27 AM
Eh, why not.
/in
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Raikaria on January 16, 2015, 10:24:12 AM
/in
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: SB on January 16, 2015, 04:25:11 PM
Rawr, you need to send me numbers.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: pokemon123 on January 17, 2015, 04:31:38 AM
man for some reason I find it amazing just how quick the first few signups were.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: WHMZakeri on January 17, 2015, 04:27:27 PM
/Imperishable Night
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: SB on January 18, 2015, 09:54:02 AM
Not sure if Zak's post was an /in or not? But if it is he needs to send numbers too.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Mitsuki on January 18, 2015, 12:33:21 PM
/in

Yesterday I played irl mafia and we made a 6p setup with 2 anarchists that were aligned with each other, 1 one-shot BP townie and 3VTs. Probably the most swingy thing ever but god, that was really fun.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Bardiche on January 18, 2015, 10:23:48 PM
/in

Just randomise my numbers for me, idgaf

So Mafia, very game, wow
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: WHMZakeri on January 25, 2015, 03:16:06 AM
You say that but I'm having more fun now than I will after the game starts.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Mitsuki on January 25, 2015, 08:29:28 PM
SB, could you adapt your setup so that it may run with a lower amount of players? I know it's not nice to ask for this but at this rate the game will never start.
Anyways I understand it if you want to keep it like it is.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Bardiche on January 26, 2015, 12:31:43 AM
I'd rather not more games end up in queue, I already wail at the thought of some jerk cutting in front of me when I finally get to host FREE! MAFIA YES NOT HOMOEROTIC AT ALL
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Sky_Paladin on January 26, 2015, 08:41:07 AM
We could run a small game now.  Once people see activity in the thread, more players may appear for SB's game. 

I am near the front of the queue and would be happy to run with this amount of players.  I could give up my slot and run a game now. 
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Mitsuki on January 26, 2015, 10:51:13 AM
I don't think I'd join another setup, I want to play SB's game.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: SB on January 27, 2015, 12:14:51 AM
I can probably downsize it to 9p and cut a couple of roles out? Which would mean that there'd only need to be one more signup (and Rawr you still need to send me numbers).
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: CF7 on January 30, 2015, 08:11:24 PM
Mafia is dead. Tell your friends.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: BT on January 30, 2015, 10:02:54 PM
I can't play, man, I can't play the mafias. I totally feel like playing, I just don't have the time anymore.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: SB on January 30, 2015, 10:42:18 PM
rip BT

Dropped it to 7/2 and cut out 3 roles so I guess we only need one more?
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: ActionDan on January 30, 2015, 10:43:18 PM
If you ship a chocolate ice cream shake to my home address ill play
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: SB on January 31, 2015, 05:39:25 PM
(http://25.media.tumblr.com/tumblr_mcpik8XL7m1qh4p4io1_r1_500.png)

this is as close as you're going to get

joinmygame
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: ActionDan on January 31, 2015, 05:49:57 PM
Oh alright.  That was a good specimen.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: SB on January 31, 2015, 07:18:25 PM
Alright, I'll put the thread up in a few minutes.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: ActionDan on February 15, 2015, 02:54:53 PM
alright next
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: PX on February 15, 2015, 08:28:28 PM
Lol people want to play mafia?
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: Bardiche on February 15, 2015, 08:35:25 PM
I think we pretty much exhausted MOTK's will to play Mafia because everyone is terrible and all the games devolve in the same bullshit where people sign up despite not having an interest to play.

Better to put it down while it's still, y'know. I'll just hold my Free! Mafia game to my chest and cry myself to sleep with it.
Title: Re: RPG Mafia Thread V (Current Game: Draft Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on February 15, 2015, 10:18:22 PM
I'm willing to wait two months for my sign-ups to fill if PX isn't.
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: Conqueror on February 15, 2015, 11:01:14 PM
If regular signups don't fill we can perpetually hold 5p gimmick setups until interest picks up again.
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: Sky_Paladin on February 15, 2015, 11:27:01 PM
/in

As long as people are hosting games, I'll be here to play them.  Well unless I die or something.  Or I'm too poor and can't use Internet.  Or get a dayjob.  Or have kids.  Or have another surgery incident like in August. 

Yeah this post was better when it was just one word long. 
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: Mitsuki on February 15, 2015, 11:51:05 PM
when you have kids you should get them to play mafia
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: Bardiche on February 16, 2015, 01:33:01 AM
when you have kids you should get them to play mafia

This. Revitalise our Mafia community by teaching your kids how to Mafia. May I suggest giving them middle names like "Town", "Mafia", "Lurkscum" and "Fakeclaim"? It'll get them in the mood. Once they've mastered their ABC's, forget about mathematics. Teach them scum tells. Instead of history, educate them on meta.

Give rise to the glorious new generation of Mafia, while us old fogeys sit in the sidelines and reminisce about the good old days, when Mafia were Scum, Third-Parties won every game and Town was green-coloured Mafia.
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: O4rfish on February 16, 2015, 05:43:23 AM
This. Revitalise our Mafia community by teaching your kids how to Mafia. May I suggest giving them middle names like "Town", "Mafia", "Lurkscum" and "Fakeclaim"? It'll get them in the mood. Once they've mastered their ABC's, forget about mathematics. Teach them scum tells. Instead of history, educate them on meta.

Give rise to the glorious new generation of Mafia, while us old fogeys sit in the sidelines and reminisce about the good old days, when Mafia were Scum, Third-Parties won every game and Town was green-coloured Mafia.

This post deserves some sort of upvote or +1 or something.
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: Sky_Paladin on February 16, 2015, 09:29:47 AM
Hmm.  I have a class of twenty-ish Japanese school children (average age of 3 years old) that I could probably start with. 

But the best way to solve this 'problem' is for those people in the peanut gallery (so far that's Conqueror, Oarfish, PX, Prims) to actually sign up and play.  Right there would have been 13 players. 
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: SB on February 16, 2015, 09:32:16 AM
I'm sure their parents will love you for calling them all scum.
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: Sky_Paladin on February 16, 2015, 09:39:40 AM
They would be okay with scum. 

But it's Japan.  They'll all be Yakuza. 

I guess I better go buy twenty pairs of tiny kids sunglasses, and a whole bunch of shinai's. 
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: O4rfish on February 16, 2015, 09:43:50 AM
But the best way to solve this 'problem' is for those people in the peanut gallery (so far that's Conqueror, Oarfish, PX, Prims) to actually sign up and play.  Right there would have been 13 players.

This argument is just as true as it was when I used it.
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: ActionDan on February 17, 2015, 12:30:20 PM
http://forum.mafiascum.net/viewtopic.php?f=4&t=60764

Quickly.  Flood the rest of the spots
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: Sky_Paladin on February 17, 2015, 02:13:02 PM
On my way.
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: SB on February 17, 2015, 02:29:45 PM
what's a touhou
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: Sky_Paladin on February 17, 2015, 03:27:52 PM
That's great we maxed out signups already. 
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: Suwako Moriya on February 17, 2015, 06:00:57 PM
So am I blind or does MS not have a "Return to topics after posting by default" option in the User CP? Because turning that on would be super nice.
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: Bardiche on February 17, 2015, 06:20:04 PM
So am I blind or does MS not have a "Return to topics after posting by default" option in the User CP? Because turning that on would be super nice.

Profile -> Account Settings -> Hover over "Modify Profile" -> "Look and Layout" -> Check "Return to topics after posting by default"
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: Kilgamayan on February 17, 2015, 06:30:19 PM
Sorry, I meant MafiaScum rather than this forum.
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: ActionDan on February 17, 2015, 06:38:05 PM
Not that I know of.  You have to keep clicking the view submitted message button after submitting
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: Bardiche on February 18, 2015, 02:33:03 AM
I know there's a sign-up drought but are we also introducing a hosting drought? Is Mafia truly dead?
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: Conqueror on February 18, 2015, 06:39:46 AM
If px doesn't want to start signups Prims said he was willing to wait forever to fill them.
also I can already see this tuhu game becoming the next micro 31. I might considering replacing for the inevitable flaker.
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: PX on February 18, 2015, 07:21:03 AM
Go ahead
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: NekoNekoRex on February 18, 2015, 07:49:56 AM
My mafia setup is always ready if need be.

I'll /in for Prims's game too, I think I can try to handle a game of mafia again
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on February 18, 2015, 08:53:19 AM
I'll host if somebody who's almost certainly not going to play co-mods for me, since I've had a bad track record with motivation lately.

Set-up is 11:3 mountainous where the third mislynch has a vengeful shot.
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: PX on February 18, 2015, 11:18:54 AM
I'll co-mod
Title: Re: RPG Mafia Thread V (Current Game: ??? Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on February 18, 2015, 10:28:16 PM
"I'll co-mod" but still totally play in the off-site game. oh I see how it is  >:(

Nah but seriously, thanks.

Volcanic Mafia 2015
Rules:
- I'm the mod and my word is final. Don't do anything that you expect will annoy me, even if it's not in the rules. This includes looking for loopholes.
- No Outside Contact, keep the talking to the game thread unless your role allows otherwise.
- Don't directly intefere with the game if you're dead or not playing - if you're going to talk to other players or post in-thread I expect everything you say to have no game relevance whatsoever. Also, do not talk about the game to other players (dead or living) while deceased unless both of you have received a link to the graveyard quicktopic. The graveyard will contain a list of players who have access to it in the OP.
- Don't directly quote communications with the mod unless given permission. This includes your Role PM.
- Going 24 hours without a post nets you a prod. Going 48 hours without a post or receiving too many prods is likely to result in a modkill.
- Don't screenshot things.
- Don't edit your posts.
- Don't post after hammer.
- If you get yourself modkilled, you lose the game and your alignment may be subject to further punishment to circumvent any advantage your death could result in.
- Have good integrity. This includes not being a dick.
- Play to win.

Set-up Info:
- D1 start. 72 hour days, 24 hour nights. Night talk is off. Mafia have both day talk and night talk. Majority (half living players rounded down + 1) required to lynch.
- Town must lynch and scum must kill. Failing to reach majority or failing to send in a kill will result in a pseudo-random kill - pseudo-random because if necessary, I may rig it to harm the responsible faction. So don't rely on this as a gambit.
- This is a Mountainous (http://wiki.mafiascum.net/index.php?title=Mountainous) game (albeit with slightly modified mechanics and numbers), meaning all players are Vanilla.
- There are 11 town-aligned players and 3 mafia-aligned players.
- The third time a town-aligned player is lynched, the volcano Buddhas will be angered and unleash their fury on a player of the sacrificed townie's choice, ##Killing them. The game will enter a no-posting-allowed twilight phase while the lynched townie makes their choice. The lynched townie is only allowed to post their command.
- There are no bastard elements to this game. Everything stated about the set-up is totally honest (if it isn't you can ban me from hosting for being a jerk).

Sample Role PMs:
Quote
X, you are a Vanilla Townie. You have no abilities on than your word and your vote. You win the game when all mafia members have been eliminated.

Quote
X, you are a Mafia Goon. You have no abilities on than your word, your vote and one factional kill per night. You win the game when your faction controls a majority of the votes, and may coordinate with your scumbuddies (X and X) at any time in this quicktopic.

Sign-Ups:
1. NekoRex
2. Sky_Paladin
3. ActionDan
4. Zakeri
5. Mitsuki
6. Bardiche
7. Dormio Ergo Sum
8. Selery
9. O4rfish
10. SB
11. Elieson
12. Refa
13. DrRawr
14. BT
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Sky_Paladin on February 19, 2015, 12:57:48 AM
Ah yes, volcano gods.  You had me from "Fiery lava death". 

/in
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: ActionDan on February 19, 2015, 10:13:57 PM
/in

chirp chirp
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: WHMZakeri on February 22, 2015, 03:21:07 AM
I /lava you all.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Shadoweh on February 24, 2015, 07:24:29 PM
The Touhou game has finally entered the is made and in confirmations stage! I thought I would let you all know, especially Dormio. ('post once every four days' is in the rule set oh my god)
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Dormio Ergo Sum on February 24, 2015, 07:58:42 PM
I thought I would let you all know, especially Dormio.
I was the one that told you that the game started though.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: PX on February 25, 2015, 03:24:25 AM
I was the one that told you that the game started though.

I said it first in IRC :/
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Dormio Ergo Sum on February 25, 2015, 03:48:14 AM
Who even uses the IRC to talk about mafia anymore?
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: NekoNekoRex on March 09, 2015, 08:33:47 AM
ded thred
ded gaem
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Sky_Paladin on March 09, 2015, 09:54:22 AM
Hmm :/

Well if anybody is interested while this game spools, there's one starting over at Megatokyo.  It's based on the Illuminati or something, I don't really know. 

link (http://forums.megatokyo.com/index.php?showtopic=1738959&st=75&#entry5186504)

Disclaimer:  I'm not running it.  Signing up to the forum is a requirement to join.  Sign-ups are manually approved and the waiting time is a bit random. 
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on March 21, 2015, 10:46:01 PM
lol
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: ActionDan on March 22, 2015, 12:32:36 AM
And they say mafia is dead
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: SB on March 24, 2015, 06:43:03 PM
everybody loves mountainous
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: PX on March 24, 2015, 07:27:27 PM
Good job on the 3/3 for replacements SF people btw :V
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Mitsuki on March 27, 2015, 07:54:49 PM
/in
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on March 28, 2015, 12:37:30 AM
only 9 more

:)
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Mitsuki on March 28, 2015, 03:03:00 PM
"2030, Canada.

It is a normal Saturday morning. I'm having my breakfast with my husband, Vhaltz, and my two daughters, Noerin and Amiya. Everyone is smiling and laughing, just like always.
Suddenly, a message pops up on my Skype feed. A message from someone I hadn't heard of in years, reminding me of the errors of my past.


[6/02/2030 11:25:58 AM] 【Prims】: volcanic mafia has started"
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Bardiche on March 28, 2015, 10:43:55 PM
Shit's getting real.

Fine, I'll "play".
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Dormio Ergo Sum on March 28, 2015, 11:10:35 PM
/in
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on March 29, 2015, 10:41:29 AM
"love" you "too", "bard"
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Serela on March 29, 2015, 09:33:33 PM
/in

(it still feels like a bad idea but)
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: BT on March 30, 2015, 07:59:20 PM
I can actually feasibly /in if it starts in a few days and ends in a few weeks.

Take that in mind.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Dormio Ergo Sum on March 30, 2015, 08:20:59 PM
Only 5 more.
Shadoweh? Conq?
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Bardiche on March 30, 2015, 08:27:01 PM
/in

(it still feels like a bad idea but)

It's a bad idea, but we should just have fun I think.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: O4rfish on March 30, 2015, 09:33:34 PM
Let's see if my Perfect Town track record holds.
/in
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: SB on March 31, 2015, 10:01:11 AM
mountainous sux

/in anyway
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Elieson on March 31, 2015, 03:28:54 PM
I regret ever being born, but I'm compelled to punish myself by participating in another Volcanic mafia game

I blame Mitsuki for this
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: O4rfish on March 31, 2015, 03:49:45 PM
Noerin or Amiya?
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Kilgamayan on March 31, 2015, 04:03:13 PM
Kyrie Elieson
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Serela on March 31, 2015, 04:10:43 PM
Impressive. All of a sudden, we only have 2 /ins to go! Sudden burst of mafia... semi...willingness...?
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Elieson on March 31, 2015, 04:44:24 PM
If I had a nickel for every Kyrie Elieson I heard, I'd have 8!

Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Bardiche on March 31, 2015, 05:26:04 PM
I wasn't aware "gay" was a gender, I thought it was a sexual orientation.

Shows what I know!
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Elieson on March 31, 2015, 06:00:37 PM
Noerin or Amiya?

wats a that?
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: SB on March 31, 2015, 06:38:25 PM
It is a mystery.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: O4rfish on March 31, 2015, 06:49:35 PM
"2030, Canada. It is a normal Saturday morning. I'm having my breakfast with my husband, Vhaltz, and my two daughters, Noerin and Amiya.
I regret ever being born ...
I blame Mitsuki for this

Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Elieson on March 31, 2015, 07:06:41 PM


that makes entirely too much sense
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Mitsuki on March 31, 2015, 07:15:35 PM
my /in was more of a joke because I didn't want to play, but now that Elie's signed up I need to do some parental work here
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Elieson on March 31, 2015, 08:06:57 PM
As if you're the parent in our relationship

sheesh mitscum!
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Bardiche on March 31, 2015, 09:18:21 PM
I didn't want to play

Don't worry, none of us do. Prims just called in a tonne of favours owed. We're all dancing to his tunes out of a misguided sense of loyalty.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: BT on March 31, 2015, 09:45:40 PM
Says you, I may not have another chance to Mafia in the next four years.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on March 31, 2015, 10:18:18 PM
elie is actually so het he's been married to the opposite sex before, do not be fooled by this nefarious schemester
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Elieson on April 01, 2015, 02:12:45 AM
false

i'm not het because i've realized the error of my ways
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Dr Rawr on April 01, 2015, 03:32:02 AM
https://www.youtube.com/watch?v=9vkF-k56b2g
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: ActionDan on April 01, 2015, 03:36:32 AM
false

i'm not het because i've realized the error of my ways

I prayed away the Breeder in me
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Conqueror on April 01, 2015, 06:56:04 PM
Only 5 more.
Shadoweh? Conq?
I bet you thought this post was an in. Good thing it's April 1st.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: SB on April 01, 2015, 07:28:38 PM
I bet you thought this post was an in. Good thing it's April 1st.

Oh, I posted my in post a day early. Oops.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Dormio Ergo Sum on April 01, 2015, 08:26:57 PM
I bet you thought this post was an in. Good thing it's April 1st.
You actually posted this on April 2nd so...
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Conqueror on April 02, 2015, 04:18:30 AM
You actually posted this on April 2nd so...
Oh, I posted my in post a day early. Oops.
Not my fault you people live in the future instead of FREEDOM TIME
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Refa on April 03, 2015, 12:09:36 AM
/in...I think?  This is all SB's fault. :<
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: SB on April 03, 2015, 12:13:27 AM
I can confirm that I'm a terrible person.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Elieson on April 03, 2015, 02:01:57 AM
I can confirm that SB is a terrible person but his puppy is pretty cool
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: BT on April 03, 2015, 02:04:06 AM
Why couldn't you get some people to sign up for April Fools?
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: pokemon123 on April 03, 2015, 02:21:07 AM
amazing how quick a game can grow from dead to near full in just a week or so (sorry not joining, you guys have better people who deserve to play more anyway)
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: PX on April 03, 2015, 03:02:54 AM
amazing how quick a game can grow from dead to near full in just a week or so (sorry not joining, you guys have better people who deserve to play more anyway)

plz join, or else the game would never start
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: NekoNekoRex on April 03, 2015, 06:16:25 AM
At this rate I'd rather just host my extremely flavorcentric game so that we'll have some mafia to play. :V
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: SB on April 04, 2015, 09:25:58 AM
I had a dream where the game filled and I rolled scum.

I guess it was more like a nightmare?
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Dormio Ergo Sum on April 04, 2015, 10:26:57 AM
I had a nightmare where the game filled and I had to play mafia.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Refa on April 04, 2015, 12:01:04 PM
I don't dream about mafia like you nerds.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 04, 2015, 09:11:08 PM
somebody should hurry up and join so bt can actually play this
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Dr Rawr on April 05, 2015, 01:41:50 AM
/in for bt
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Shadoweh on April 06, 2015, 09:51:08 AM
I was going to /in but the forum shut down :<
Actually I wasn't but you can't prove that anymore!
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Bardiche on April 06, 2015, 04:32:07 PM
I was going to /in but the forum shut down :<
Actually I wasn't but you can't prove that anymore!

Queen of Lies
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Bardiche on April 17, 2015, 09:27:56 PM
PSA: Serela is a man. Shadoweh is a woman. Get your gender pronouns right.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Dormio Ergo Sum on April 17, 2015, 09:31:21 PM
Excuse me but I find that offensive as such terms reinforce the patriarchy. Please use Xy/Xym/Xyr from now on.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 17, 2015, 09:57:13 PM
I thought Serela was just Serela.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: NekoNekoRex on April 17, 2015, 10:45:09 PM
I use both sets of pronouns for Serela intentionally
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 18, 2015, 12:04:32 AM
what a nice young man she is
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Bardiche on April 18, 2015, 01:42:42 AM
Excuse me but I find that offensive as such terms reinforce the patriarchy. Please use Xy/Xym/Xyr from now on.

Get the fuck out of my patriarchy.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Conqueror on April 18, 2015, 05:27:01 AM
Please, everyone knows singular they is the only real pronoun you need.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Bardiche on April 18, 2015, 10:01:53 PM
Please, everyone knows singular they is the only real pronoun you need.

If you believe Tumblr, "xir" is the correct pronoun instead of "they".
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 19, 2015, 01:03:06 AM
not really unless you go out of your way to look for weird people.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: WHMZakeri on April 19, 2015, 01:33:47 AM
Could you please stop, this whole conversation is very triggering to Feyself.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Dormio Ergo Sum on April 19, 2015, 01:43:45 AM
OMG mentioning triggers is my trigger!
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Conqueror on April 19, 2015, 01:52:00 AM
If you believe Tumblr, "xir" is the correct pronoun instead of "they".
Kids these days don't know that the old words work just fine.
/me shakes cane furiously
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 19, 2015, 02:06:49 AM
let's be honest, singular they is the best pronoun because you can swap their and they're to make people mad
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Conqueror on April 19, 2015, 02:12:49 AM
I think your onto something
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: SB on April 19, 2015, 04:09:30 PM
i disagree with what you're saying
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Bardiche on April 20, 2015, 12:19:24 PM
let's be honest, singular they is the best pronoun because you can swap their and they're to make people mad

YES
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Elieson on April 20, 2015, 04:57:21 PM
I think your onto something

thank you for using your unironically
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: O4rfish on April 20, 2015, 05:16:49 PM
his unironically what?
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: NekoNekoRex on April 23, 2015, 02:46:05 AM
So is Sky gonna run his game next? I kinda want to run mine just since the mafia break was so massively long and I got excited again for it.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Sky_Paladin on April 23, 2015, 02:58:28 AM
I don't mind you jumping in front if you are Max Hype, otherwise I'm plenty happy to run my game. 
On a related note, I just started signups for a turbo-mafia game over on Megatokyo. (http://forums.megatokyo.com/index.php?showtopic=1739049)
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: NekoNekoRex on April 23, 2015, 04:00:55 AM
I am pretty hype for it. The setup is packed with delicious sweet flavor.

Oh oops I overlooked PX's game on the queue.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: NekoNekoRex on April 23, 2015, 04:39:52 AM
Does anyone actually care if my game is run? The setup was completed a long time ago, plus Cheez and DNA haven't posted since like August. I guess that leaves PX, Raikaria, and BBM if they're not ready or don't care if they wait?
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: DNAbc on April 23, 2015, 10:43:14 AM
Eh i actually am still posting on other boards and lurking on the maf thread, just that i decided to only seriously play mafia when i am on holidays (which are a rarity in hong kong) and not be stressed to breaking point, i dont mind waiting though, so you have my okay if you wanna jump the queue
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: SB on April 23, 2015, 08:16:36 PM
Stick me back on the queue for Misery Mafia (working title).
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: NekoNekoRex on April 26, 2015, 04:58:30 AM
Still wondering if I should post my game. I know for a fact PX hadn't started on his setup until the start of LYLO of Volcanic, so I doubt his game is even ready?

I'll wait a couple days and do it if nobody objects I guess.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Bardiche on April 26, 2015, 02:11:48 PM
Obviously, those who don't play Mafia shouldn't be hosting.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Vhaltz on April 26, 2015, 02:29:32 PM
Isn't NNR's game behind like a billion other games?

Which reminds me I should probably think of some small setup to host here again.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Vhaltz on April 26, 2015, 03:29:15 PM
Ok sign me up to host Mafia Sucks Mafia (10p)
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: pokemon123 on April 26, 2015, 06:19:31 PM
yeah props to elie and sky paladin. ATE always makes me think someone is town >_>
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Elieson on April 26, 2015, 06:22:22 PM
Thx m8

I guess I'll join the next game?
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: NekoNekoRex on April 26, 2015, 08:25:32 PM
Well if it's mine, then you can't, because you know the setup ^^;;

I could use a comod tho
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Elieson on April 27, 2015, 02:24:47 AM
Oh neko, you know how much i do enjoy modding
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: Refa on April 27, 2015, 03:02:26 AM
yeah props to elie and sky paladin. ATE always makes me think someone is town >_>

it's ok, my scumtell is me not getting scumread anyways (everytime i reread a town any game of mine i'm like WHY IS EVERYONE SO WRONG ABOUT ME ;_;)
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: NekoNekoRex on April 27, 2015, 05:09:06 AM
Oh neko, you know how much i do enjoy modding
Ha ha, do remind me exactly how much that is? I can't tell if that's sarcasm.
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: DNAbc on April 27, 2015, 04:13:51 PM
Eh i will just post my setup, gonna do a bit of formatting though, will be up soon
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: Serela on April 27, 2015, 04:33:52 PM
but

you aren't even next

that's PX and/or BBM ;_;

Did NNR/anyone else PM them to get their attention?
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: Bardiche on April 27, 2015, 04:50:22 PM
SNOOZE YOU LOSE.
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: DNAbc on April 27, 2015, 04:52:00 PM
Oh damn, thanks Serela, I was a complete derp and never checked the frontpage. I just saw my name being mentioned and was like, 'oh okay so now its my turn' and then now that i actually get some time and motivation to finish formatting i again got immaturely excited, sorry for the fuss everyone and thanks for reminding me before things get even messier.
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: Serela on April 27, 2015, 05:08:00 PM
I pm'd PX and I couldn't even find BBM in the userlist or any posts from him in this thread so idk? :S
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: Bardiche on April 27, 2015, 05:25:54 PM
I pm'd PX and I couldn't even find BBM in the userlist or any posts from him in this thread so idk? :S

Bro, do you even Search function? (https://www.shrinemaiden.org/forum/index.php?action=profile;u=19122)
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: Serela on April 27, 2015, 05:49:08 PM
I tried the search function several times but it hates me apparently? ;_;

He hasn't logged in in the last 2 months in any case so, welp
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: Bardiche on April 27, 2015, 05:51:25 PM
I tried the search function several times but it hates me apparently? ;_;

He hasn't logged in in the last 2 months in any case so, welp

You all call him BBM so it's hard to remember his username isn't actually BBM, but BigBangMeteor. You probably herped and searched for BBM.

That's the sort of thing Waffles would do. EDIT: Can always PM him, should deliver a notification to his e-mail box.
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: NekoNekoRex on April 27, 2015, 06:06:29 PM
I PMed him on SerenesForest since that's his main forum lol
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: Elieson on April 27, 2015, 06:09:47 PM
Ha ha, do remind me exactly how much that is? I can't tell if that's sarcasm.

Naw I mean it seriously. I'd rather host than play like 80% of the time :)
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: Serela on April 27, 2015, 07:00:35 PM
No, I searched for bigbangmeteor! ...maybe it's caps sensitive >_>;

oh oops I never actually sent the pm to px the tab is still open COUGH COUGH COUGH well there's your source of selery
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: PX on April 27, 2015, 07:01:45 PM
No, I searched for bigbangmeteor! ...maybe it's caps sensitive >_>;

oh oops I never actually sent the pm to px the tab is still open COUGH COUGH COUGH well there's your source of selery

Was gonna say You wot mate
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: NekoNekoRex on April 27, 2015, 07:09:55 PM
NekoRex,

BBM has replied to a personal conversation entitled "MotK Mafia Queue".

BBM said:
======================================================================
go for it
======================================================================
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: PX on April 27, 2015, 08:42:40 PM
Well DNA goes before NNR so it's up to him
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: Raikaria on April 27, 2015, 08:46:27 PM
I'm fine with NNR going before me, I'm too busy IRL right now.
Title: Re: RPG Mafia Thread V (Current Game: Volcanic Mafia)
Post by: NekoNekoRex on April 27, 2015, 08:50:41 PM
Eh i actually am still posting on other boards and lurking on the maf thread, just that i decided to only seriously play mafia when i am on holidays (which are a rarity in hong kong) and not be stressed to breaking point, i dont mind waiting though, so you have my okay if you wanna jump the queue
Well he already said he's fine with it, plus he was worried earlier about his formatting, so I guess that's all.
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: DNAbc on April 27, 2015, 11:36:06 PM
Go for it nnr
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: NekoNekoRex on April 28, 2015, 01:48:07 AM
The Faster Than Light engine, known as the FTL Engine, has brought about a new age of space-faring. Allowing us to not just explore the solar system with ease, but the entire galaxy. New and strange alien races have been discovered in the vast reaches of space, from the friendly Engi, to the vicious Mantis, but the Faster Than Light engine has allowed humans to colonize vast swaths of the Galaxy themselves, as the human spirit of exploration and adventure never ceases to drive them to new worlds.
From their colonization, the humans formed the Galactic Federation, made to bring peace to the turmoil of the galaxy, and unite the humans, as well as other races, within it.

However, that was long past. After a bloody and failed war with the Mantis, the Galactic Federation broke into strife, and from strife, came civil war. The Rebel Alliance grew from the strife, and tore the Galactic Federation to pieces. As of now, what's left of the Federation fleets have all but completely retreated to just one sector on the far edge of the galaxy, for their last stand against the overwhelming, seemingly infinite, and mighty Rebel Fleet.

The Federation is expected to lose.

Finally, all that you, the Rebels, have worked for, has finally come down to this one last battle. All you need to do is sweep through the galaxy with your Rebel Fleet, cleansing the galaxy of the last of the accursed Federation. Your victory is at hand, and the odds are overwhelmingly in your favor. Even with the Federation could somehow defeat your unending fleet of rebel ships, you still have the greatest trump card of all, the most powerful ship ever designed, the unstoppable Flagship of the Rebel Fleet. You cannot possibly think of a situation where the Rebel Flagship could lose. If somehow, by some minute chance it was destroyed, then maybe this war really is lost. But you can't imagine a reality where that is even remotely possible.

But perhaps...

THAT ship. That ACCURSED Federation ship that slipped from the Rebel's grasp. You don't know how it slipped into the heart of the Rebel Fleet, and especially how it got out. But it knows. It knows about the Rebel Flagship. It was supposed to be your ace trump, and now this one puny ship and the Federation's allies are going to run home and tell their command about all your most important secrets. You cannot allow that to happen.

The Federation has but a glimmer of hope left for it, and that glimmer is the outdated, discontinued Federation ship, The Kestrel, and its allies. The sole chance the Federation has to win this war, despite the inconceivable odds and minute forces. You are going to crush that hope, for good.

Victory for the Rebel Alliance is at hand, and there's only one ship versus the dominating might of the Rebel Fleet to clench it.

This is FTL: Faster Than Light: Advanced Mafia.
(http://i.imgur.com/Xwn8OXU.png)


RULES:
*I, Fleet Admiral Nekomimi, stand before you as the captain of the Rebel Flagship, the greatest ship built in the galaxy. It is through my direction that the Rebels advance through the galaxy, for better or worse. It is my responsibility to keep the advance orderly, and anyone who questions my orders will be accused of siding with the Federation and promptly eliminated. Do NOT make me join in this fight, or everyone involved will regret it.
*Orange is the color of the Rebel Flagship, and is only to be used for vital Flagship communication.
*All communication is strictly limited to Rebel Communication Frequencies, supplied only here among the ships present. I may issue private communication as needed, and the Federation is expected to have their own means of communication, outside my jurisdiction.
*Communication on the public frequency will cease when I order it, and is only allowed during the Combat Cycle of fights. Public Comms are to be shut off during any and all Scrapping Cycles.
*Communication is not to be garbled or retracted except through additional communication.
*Destroyed ships cannot communicate obviously, although sometimes the captains manage to get off some last words before the vacuum of space claims their voice. Anyone found somehow alive and communicating any further post-destruction is assumed to be part of some unknown Federation technology, and will be more thoroughly destroyed.
*Weapons volleys are to be announced in advance with the command ##Target: Playername, otherwise their weapons will be put on standby. This is a safety measure standard on all spacecraft. (##Vote will still work, but go with the flavor if you can)
*It is preferred that all ship captains update their status regularly, otherwise I might have to go search for them, personally, to make sure they are not Federation ships in retreat.
Relaying direct private communication with the Rebel Flagship is considered grave treason and will be dealt with swiftly by the full might of the Rebel Fleet.
*These rules of war are all considered important commands from I, Captain of the Rebel Flagship, and failures to comply will be dealt with accordingly. If my actions benefit your commrades, they too will be punished.

SETUP:
-12 player game
-Every ship has a special ability exclusive to that ship, in addition to an array of conventional weapons and shields.
-Ship abilities that are self-destructive, random, misleading, traitorous, hidden, or able to summon the power of all the elements are guaranteed not to have been engineered by any sane ship-designer.
-Combat Cycles are 72 hours, and involve communication and weapons being fired willy nilly. Scrapping Cycles last 24 Hours are more or less a ceasefire of conventional weapons and radio silence for the purposes of scrapping destroyed ships.
-Each new Combat Cycle begins in a new Sector, starting at Sector 1 {Civilian Sector}.
-During a Combat Cycle, most ships can't handle the combined fire of more then half the total present fleet, and will be destroyed, initiating a Scrapping Cycle.
--As the game wears on and more ships are destroyed, degradation of the armor of surviving ships (or increases of firepower in remaining ships) is inevitable, although the rate is expected to stay the same (more then half of the current fleet size to destroy)
-If the Rebel Fleet is facing a potential imminent loss, it will be announced by the Rebel Flagship that we have entered a SYMLO phase. Top Rebel scientists have studied 'SYMLO' and it's potential meanings, but it still remains an unsolved mystery.
-Yes, the Rebels are considered the dominant faction, and Federations allies the minority, I should be making this pretty obvious.
-When a ship is destroyed I shall report the ship name, special ability, and faction it belonged to as per private communications set up beforehand.
-The fleet may voluntarily decline from destroying any ships during the Scrapping Cycle once. After that the Rebel Flagship gets involved.
-Ships not perceived to be playing in the interests of their faction will be destroyed. There is no Draw in this war.
-Role flavor claiming and speculation is absolutely banned, on the basis that there are no flavor-fakeclaims (not enough content in the game for it) and it's inherently obvious who belongs in what faction with flavor outed (at least assuming you've played FTL). Flavor is for the purposes of flips and game flavor ONLY.
--Lack of flavor claims is made up for by a large amount of mod flavor, so don't worry too much.
--Role information without the flavor is provided in a tl;dr at the end of each role PM. If you want to claim your role, refer to this, and this only. Fakeclaims should not hint at any flavor either (ask me if you're not sure)
--Roleplaying in thread or adhering to the theme is highly encouraged, as long as it does not lead to a flavor claim. Anyone who toes the line too hard will be PMed with a warning. RPing with generic roles (common Rebel, generic sci-fi character) is less likely to get you warned.
-Using ship abilities as speculation to determine the layout of the Fleet is discouraged and unlikely to work.
-The Rebel Flagship may be communicated with privately or openly at any time, although I may decline to answer if the question is detrimental to Rebel strategy or is incredibly stupid.

a tl;dr version of the rules is available by request right here, (https://www.shrinemaiden.org/forum/index.php/topic,14201.msg1182718.html#msg1182718) although it's a standard role madness MotK mafia game with a flavor claim ban.

Signups: https://www.shrinemaiden.org/forum/index.php/topic,14201.msg1196353.html#msg1196353
Title: Re: RPG Mafia Thread V (Current Game: Somebody poke me when you sort things out)
Post by: Dormio Ergo Sum on April 28, 2015, 02:25:07 AM
You can't make me /in
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Serela on April 28, 2015, 03:14:20 AM
Eeee my flavor claim banning rules are being copied :D That's how you know it was a good idea

/in because I'm in the mafia mood again after the last game
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on April 28, 2015, 04:37:26 AM
it actually isn't but whatever. ask Serious Bananas the host of fayz mafia if you don't believe me.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: DNAbc on April 28, 2015, 04:59:16 AM
/in to learn how not to fakeclaim
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Sky_Paladin on April 28, 2015, 05:05:37 AM
Just blew up the Death Star in X-Wing Alliance, better sign up for this one. 
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: CF7 on April 28, 2015, 05:46:30 AM
It's quite amusing, that i am reading To the Stars at the moment. I want to /in, but i will be quite busy for the next couple days (and a week at most).
So, up to you.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: SB on April 28, 2015, 07:33:04 AM
it actually isn't but whatever. ask Serious Bananas the host of fayz mafia if you don't believe me.

ahhhhhhhhhhhhh
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Serela on April 28, 2015, 01:08:03 PM
How am I supposed to know if it's a game that wasn't here? D; ...assuming that's even the part you meant because vague

also man that's the only book series I've bothered to read since after I finished high school @.@
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: SB on April 28, 2015, 01:11:20 PM
basically it was

-prims accidentally turbos the doc d1 (thanks to a fake guilty, this phase lasted 9 HOURS)
-d2 was MODKILLS EVERYWHERE
-d3, a town bulletproof who earlier decided to CC another townie's role exactly instead of the scum who fakeclaimed bulletproof came clean about it, but got lynched because it was so fucking ridiculous. another townie was simultaneously dayvigged too so they lost.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Refa on April 28, 2015, 01:19:11 PM
/in to be anything but mafia.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Mitsuki on April 28, 2015, 01:28:10 PM
That game sounds even worse than Quickhammer Mafia

also hosted by SB
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Refa on April 28, 2015, 01:30:33 PM
The takeaway here is to never play games hosted by SB.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: SB on April 28, 2015, 01:32:44 PM
It's not my fault that everyone suddenly gets brain damage after receiving role pms from me.

Draft was probably the most sane game I've ever hosted.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on April 28, 2015, 01:35:20 PM
/in to ##VIG: O4rfish
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: O4rfish on April 28, 2015, 03:11:27 PM
Too bad I am banned from this game.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on April 28, 2015, 03:38:56 PM
Too bad I am banned from this game.
I said "half tempted". If I were ginna ban you it'd be in the op.
Though I hope you learned a thing or two last game.

It's quite amusing, that i am reading To the Stars at the moment. I want to /in, but i will be quite busy for the next couple days (and a week at most).
So, up to you.
Just /in whenever you're ready, then, I don't expect signups to fill up super fast.

The flavor ban is really, really easy to follow guys. Every Role PM has a flavorcentric part ("You are the Pirate Bomber, with bombs that disable other players for a night") and a barebones tldr ("You are a roleblocker") of the PM you can use for claims. The only thing you have to do is not mention the flavorcentric part of your PM in the thread.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Elieson on April 28, 2015, 07:14:36 PM
FAYZ can die and stay die

/me is here as host
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Refa on April 29, 2015, 07:09:07 PM
/out actually since I'll probably be too busy to play whenever the game starts (and by too busy, I mean too busy vacationing bwahahahaha).
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on May 01, 2015, 03:49:25 AM
I guess Bard gets to enjoy a promotion then
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Murrin on May 05, 2015, 06:43:10 AM
Hello!  I'd like to sign up for NekoNekoRex's game, unless this particular game would not be a good introductory game for someone who has never played mafia here before.  Sky Paladin invited some of us over here from Megatokyo Forums a while back, and I finally decided to check it out.  I've played 6 mafia games (all at MTF) and I think Sky Paladin can vouch for me.  Here are the links to a couple games I played (my username over there is Murren):

http://forums.megatokyo.com/index.php?showtopic=1739050
http://forums.megatokyo.com/index.php?showtopic=1738687

Most of the games I've played had a similar layout to this one.  I'm not 100% clear about the "flavor" part, but it looks like all I need to know about flavor for the purposes of this game is:
Quote from: NekoNekoRex
The flavor ban is really, really easy to follow guys. Every Role PM has a flavorcentric part ("You are the Pirate Bomber, with bombs that disable other players for a night") and a barebones tldr ("You are a roleblocker") of the PM you can use for claims. The only thing you have to do is not mention the flavorcentric part of your PM in the thread.

Everything looks pretty clear to me, but could I get a tl;dr of the rules just to be sure?
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Sky_Paladin on May 05, 2015, 05:58:58 PM
I can vouch that Murren is capable and dangerous. 
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on May 05, 2015, 10:06:00 PM
I can vouch that Murren is capable and dangerous.

Not sure if we should trust Sky Pal's judgement when it comes to Mafia.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Dormio Ergo Sum on May 05, 2015, 10:08:27 PM
What's the worst that could happen... Right?
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Dr Rawr on May 05, 2015, 10:11:36 PM
/in to get this game going
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: PX on May 05, 2015, 10:12:19 PM
What's the worst that could happen... Right?

The worst is that the game actually starts
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on May 05, 2015, 11:22:29 PM
Only 5 more! Joinmygamepls

as per request. tldr rules:

-Rules
-I am the mod and I try to keep the game fun, don't my life difficult (unless I forgot something glaringly obvious)
-Orange text is modspeak, so don't color your text orange
-Don't talk about the game outside the thread. 'Personal QTs'/'Game Notes' with otherwise mod-only access are an exception, and official game QTs (like the Scum QT)
-Don't post during a Night Phase (Scrapping Cycle)
-Don't edit or delete posts
-Don't post if you're dead, barring Bah! Posts (don't put game-relevant info in Bah! Posts)
-Votes must use ##Target: Playername or (less preferably) ##Vote: Playername to count.
-Post often and with content or I'll prod you with a warning.
-Don't quote/screenshot Mod PMs or Quicktopics. Grounds for instant modkill.
-Please follow the rules and keep the game fun for everyone (me included). If I have to modkill you and it benefits your faction, your faction will be punished as well.
-Modkills ruin games, please don't force me to do it.

Setup
-12p game
-Everyone is guaranteed a power role.
-The following roles/effects are guaranteed not to be in the setup: Suicidal, RNG-based, Alignment-changing, Hidden powers, Non-sane, and Captain Planet (ITP with a silly/easy wincon)
-Flavor: Day Phase is a Combat Cycle, Night Phase is a Scrapping Cycle, Day/Night numbers are 'Sectors', Town is 'Rebels', Scum is 'Federation'.
-It requires a >50% majority vote to lynch a player. No majority, no lynch.
-Town may only No-Lynch once. Failure to comply is automatic loss.
-A 'SYMLO' phase means the town may lose before the next day phase.
-Play to win. Playing contradictory to your role's Win Condition is grounds for a modkill.
-As stated before, outing your role's flavor is not allowed, other then using the provided flavor in the setup notes or public mod posts. You can RP something sci-fi or generic to the game's flavor (even if it matches your role, being allied with the Rebels), but I will warn you if you toe this line.
-Trying to 'guess the setup' or 'outsmart the mod' is unlikely to work. Includes using setup notes / specific wording in PMs to metagame. I may or may not have red herrings in the setup specifically made to punish this behavior.
-I may be PMed with questions at any time, although you are not guaranteed a helpful answer, especially if it's an attempt to metagame my setup or if it's nonsense.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 09, 2015, 12:46:05 AM
I can play if you don't mind me knowing the set-up and asking for massclaim D1.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Refa on May 10, 2015, 01:30:28 PM
^Rig this guy as mafia.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: WHMZakeri on May 13, 2015, 02:23:45 AM
went from not wanting to play to wanting to snipe the last spot in the game to just wanting to show off my new title and profile stuff.

/in
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 13, 2015, 03:07:16 AM
ulil is a goldmine, i'm torn between using koishi's ending or an edit of kokoro's ending for profile pixxx once the game's been out longer and they're not massive spoilers
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: WHMZakeri on May 13, 2015, 04:47:07 AM
I actually wanted to put "Magical Mafia Diviner" in somewhere without just resorting to using my Sig, but I ran out of space.
I'm also way too proud of my pun on Bhikkhuni.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: CF7 on May 13, 2015, 06:55:16 AM
/in
Because cake is delicious.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on May 13, 2015, 04:10:15 PM
Only 3 more then
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on May 19, 2015, 06:13:36 AM
Been a week, a little surprised signups are this slow?
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 20, 2015, 12:54:48 AM
put me on the queue for Some Outside Contact Game

you're welcome bbm
you're welcome vhaltzuki
you're welcome whoever wanted to play with paperblade again (anybody?)
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Mitsuki on May 20, 2015, 08:55:20 AM
At this rate it will never be hosted though.

Once finals end we should actually start skipping games that don't fill given a certain peroid of time (2 weeks?). Sorry because I know it's shitty to get a setup ready and see how it's not hosted, but the alternative is waiting for months for a game to fill, which results in 1. people who want to play not being able to do so 2. people losing interest over mafia, since it's not the same to play/follow games in a continous way than to only have the chance to do so once in a while. To further explain, if you have time to play mafia but you can't you'll eventually move on and spend that time doing something else. If we want to have an active playerbase the way we are going around games not filling is not going to help.

So yeah, we should stop prioritizing the host to prioritize not only the players, but the playerbase itself.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: DNAbc on May 20, 2015, 12:48:13 PM
I think lowering the upper ante of setups can also be a viable solution. We often have no problem filling up 9 or so slots within a week, so until we have reignited the interest in mafia I suppose we can make 9p setups a tenporary norm for now
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Serela on May 20, 2015, 02:20:42 PM
Mitsuki, I think the issue isn't people not wanting to play the specific setup that's being hosted so much as not having enough eager faces in the first place. Switching the game that's up to bat every two weeks just sounds needlessly complicated, and would still most likely result in no one getting enough signups. (Of course, there may very well be one or two people who would consider /in'ing more if it was a different setup, but that's a 'maybe' and the opposite can always hold true as well.)

DNA's suggestion of swapping to lower player requirement setups for awhile could work, though. There just isn't a whole lot of mafia hype right now to easily get 11+ players.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: SB on May 20, 2015, 05:01:58 PM
I have a ridiculous number of exams and don't have the motivation to play more than one game anyway right now.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: BT on May 20, 2015, 05:33:44 PM
Counterargument to the active playerbase thing: We've had an active playerbase, and it burned out anyway.

I still think it's best to book a game in advance, like, Mr. X hosts a game in month Y, and have the anticipation build up until then.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on May 20, 2015, 05:58:35 PM
I'll turn my Free! Mafia game into a 7p game instead then. RESERVE A SPOT NOW because we'll wait for weeks for someone to fill a spot otherwise lol lol lol
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Vhaltz on May 20, 2015, 07:10:03 PM
Eh, skipping games will mean that a lower playcount game eventually comes around though.

It just means that people are rewarded for hosting smaller games instead of doing the usual thing where small fillers get hosted and the queue doesn't progress. The bigger games will still be there at the top of the queue for whenever there's enough people to play them.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Mitsuki on May 20, 2015, 07:13:36 PM
You don't need to come up with a limitation for the number of players a setup can have if games are just skipped. Also if a host can manage to fill a large setup I don't see why they shouldn't be allowed to do so.

Also waiting for months for a game to fill is dumb and you know it
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on May 20, 2015, 08:37:13 PM
I'm actually serious about turning my game into 7p due to the dwindling player base. It also means I can be lazier about balance, since less roles interacting with each other.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Mitsuki on May 20, 2015, 08:52:01 PM
No idea on whether your game would be filled with your original number of players or not but adapting setups seems like a cool idea. And if a game doesn't fill in the given period of time the host could be given a couple of days (not more) to adapt the setup for the number of players that have signed up.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on May 20, 2015, 09:14:59 PM
How about you not complain and not tell me to adapt an already delicate (and time-intensive to make) setup if you're just gonna sideline and not join?

We could be playing Mafia RIGHT NOW if the people debating skipping or adapting my game signed up
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Mitsuki on May 20, 2015, 09:32:37 PM
Even if people aren't joining that doesn't mean we should just let the MotK mafia community stall.

Nobody said you had to adapt your setup but if you want it to actually run someday you should. It's your choice, though.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on May 20, 2015, 10:04:40 PM
Well I think it's a little insulting for people to moan about 'why is there no mafia' and 'why is this game not starting let's skip it' when they refuse to join my game for no stated reason.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 21, 2015, 01:20:29 AM
mafia is self-moderated at this point so people don't have to abide by the queue, really - people could just throw up sign-ups here and whoever fills their game first gets to host. like, if bard wants to host his 7p he can just do it. hell, we could do simultaneous games, not that that means it'd be a good idea

E: i feel 9p is probably a reasonable goal still, though, and more fun than 7p
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on May 21, 2015, 01:36:24 AM
There's such a thing as politeness, huh whatty.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: DNAbc on May 21, 2015, 02:02:29 AM
I dont think we arent 'moaning and complaining' out of disrespect NNR, if anything, its out of the respect for other mods that 'well if i am stressful/have no time/have 2 hrs internet a day i shouldnt join and ruin the experience for others.'

Id appreciate the effort to make the setup, but its also a huge commitment of time for players to play too.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Dormio Ergo Sum on May 21, 2015, 02:21:12 AM
I don't think that 13 players is unreasonable but the host really needs to put in some effort into attracting the players. Like nnr have you tried asking conqueror or Shadoweh or hw to join? Have you tried asking around like for example hw's sf friends and see if they want to join your game? You're not going to get anywhere if you just sit around twiddling your thumbs and wondering why your player list isn't filling up or if you just sit around arguing with people that don't want to join your game for whatever reason. Like go out there and look for other people that are interested.

Edit: I mean it's like you haven't even bothered to repost the player list on new pages. So like put some more effort into finding people that will play.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on May 21, 2015, 03:07:32 AM
There's such a thing as politeness, huh whatty.
well I mean the mod of the current game already jumped the queue :V

not saying you should queue jump abruptly, but i'm pretty sure it's fair for hosts to ask around like "hey can i start sign-ups too" and do that if people are totally ok with it
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on May 21, 2015, 08:41:35 AM
I did after asking everyone else in queue if it was okay, though. Most players didn't even have readied setups.

I don't think that 13 players is unreasonable but the host really needs to put in some effort into attracting the players. Like nnr have you tried asking conqueror or Shadoweh or hw to join? Have you tried asking around like for example hw's sf friends and see if they want to join your game? You're not going to get anywhere if you just sit around twiddling your thumbs and wondering why your player list isn't filling up or if you just sit around arguing with people that don't want to join your game for whatever reason. Like go out there and look for other people that are interested.

Edit: I mean it's like you haven't even bothered to repost the player list on new pages. So like put some more effort into finding people that will play.
yeah, I asked them on IRC, Shadoweh is in some mafiascum hell and conq, uh, apparently conq only /ins at the last signup.

I should go ask Refa again though since it's been two weeks
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Serela on May 21, 2015, 11:30:29 AM
I think it's really rude to act like a host can just get 12~13 players if they just try to. We don't have the signups BECAUSE those people -don't want to (or can't) play-. Most of the last several games had multiple people from elsewhere too padding the numbers iirc? (And not everyone actually knows many people from other places to ask)

Quote
Also if a host can manage to fill a large setup I don't see why they shouldn't be allowed to do so.
Like, really, it's easy to say this, but unless you're dragging 5 players in from somewhere other than MotK it's obviously not going to happen right now, and it's rude to keep saying "well someone OTHER than nnr could totally get that many signups instead  :3", esp. when it isn't a realistic statement. (Yes, made slightly ruder, but that's what's heavily implied whether intended or not, and it's necessary to get this point across)

But anyway, the bottom line here is, we clearly don't have enough people with the time/interest for mafia to realistically fill up more than 9p setups at the moment, so there's not much point in trying to host bigger games; it'll just stall in signups for months on end. Even the last game with several out-of-motk players took almost 2 months and there had been pressure at the end for someone to just sign up before people have to start dropping out. NNR should totally stay top of the queue for future signups assuming no complications (although tbh, the fact that he jumped queue is already a minor complication in terms of "um should he stay there after his game doesn't actually go next??" but unless any of the other hosts really care) but either a filler game or someone else's game should go first as 9p (or his gets adapted to it if he decides on that, whatever happens) in the interest of mafia actually happening; we'd most likely be able to play at least one game before these signups finished in any case.

edit:Unless something happens like refa saying yes, etc, and NNR is actually looking at being 1 player away soon. 3 signups away is highly liable of being forever, unfortunately
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Dormio Ergo Sum on May 21, 2015, 01:39:02 PM
What I'm saying is that it's never going to happen if you do nothing but wait for your game to fill up. Like what about asking Dan, PX, Dorian, O4rfish, Raikaria, whoever else?
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Serela on May 21, 2015, 02:23:03 PM
well he said he's asked people so I just kind of figured he'd already asked the obvious targets (although tbh when you get to really obvious targets it's people who most likely already know about the signups and just didn't really feel like it)
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Sky_Paladin on May 22, 2015, 01:01:58 AM
I think NNR could sell his game better by using some images/being more active in the thread but ultimately it's up to the player base if they want to support a game by signing up. 

In Megatokyo, we auto-sign up players who post in the sign-up thread, regardless of the content (including "I am not signing up" posts). 

This does have some drawbacks (we often have one or two players who completely afk out) but since we have players in this forum who completely afk out anyway perhaps it would work.  That said, I'll be away from the Internet from mid-July to September though on account of moving countries and having no house. 

We also usually don't have a fixed number of signups.  We say "OK x days until game starts" and everybody who has signed up is in the game.  This means setups are usually only semi-completed before the game day. 
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on May 22, 2015, 03:23:47 AM
I think NNR could sell his game better by using some images/being more active in the thread but ultimately it's up to the player base if they want to support a game by signing up. 

In Megatokyo, we auto-sign up players who post in the sign-up thread, regardless of the content (including "I am not signing up" posts). 

This does have some drawbacks (we often have one or two players who completely afk out) but since we have players in this forum who completely afk out anyway perhaps it would work.  That said, I'll be away from the Internet from mid-July to September though on account of moving countries and having no house. 

We also usually don't have a fixed number of signups.  We say "OK x days until game starts" and everybody who has signed up is in the game.  This means setups are usually only semi-completed before the game day. 
I mean, I thought the pretty massive flavor wall would be a nice draw, and I was pretty active up until the thread flat out died. I know I can't multipost in the mafia thread so it's not easy to be active if people stop posting.

As far as images, sure, those are easy to come by. I even have a fine collection of my own screenshots (http://steamcommunity.com/id/nyohoho/screenshots/?appid=212680), but they're mostly of me winning.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Refa on May 22, 2015, 08:42:00 AM
"I'll be gone from 6/13 until 6/20 for a vacation cruise, but if that's fine with you, then I don't see why not."

PS This is an /in(no scummerino amirite)
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Shadoweh on May 22, 2015, 11:04:30 AM
I joined the like, last two games when I shouldn't have you know <.< I think it showed that I was distracted!
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Dormio Ergo Sum on May 22, 2015, 12:39:08 PM
I think it just showed that you're a scrub.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on May 22, 2015, 01:38:25 PM
I think it just showed that you're a scrub.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Serela on May 22, 2015, 01:51:58 PM
Quote
This does have some drawbacks (we often have one or two players who completely afk out) but since we have players in this forum who completely afk out anyway perhaps it would work.
If we tried that here (which would be pretty bad since it isn't an already established thing; I mean if it's a known rule there then sure full speed ahead, but that's different) then we'd probably lose a third of the 'players' in a game. "Since we have people who already AFK out anyway" means the issue would be several times worse if anything even before accounting for the rule dissonance, and it'd pretty much collapse a game to have a third of the players... not actually playing, unless perhaps it miraculously kept the town/scum balance intact and they were all modkilled n1 or early d2.

Likewise, with the current mafia lull, "we'll start the game in x days" we could seriously end up with only 7 players :V That's where you have day 2 lylo, and outside of IRC mafia that's just not enough game to even be worth trying to play. It is interesting to hear about how they handle their signups there, but the bottom line is we're in a player drought at the moment so the situation has to be handled carefully in order for mafia to move on in an orderly and worthwhile manner. 9p setups for awhile is most likely the way to go as it's the minimum requirement for a good game (imo) and also the max number of players that can be expected in a small time frame, unless there's a surge in interest during the summer.


anyway that puts signups at L-2, which is somewhat more hopeful than -3! :3 (I'm not saying we should give up on this game getting to it's required player number so long as the signups don't stall for weeks again)
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on May 25, 2015, 11:01:59 PM
IN THE OFF-CHANCE THIS STARTS WITHIN TWO WEEKS, I've got to /out. I'll go back /in after two weeks. thx bby
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on May 26, 2015, 05:43:54 AM
well that'll put me back at L-3 since Refa will /out in 2 weeks anyway...

I think I'm ready to give up orz
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: DNAbc on May 26, 2015, 07:39:19 AM
Like, just downsize the setup to more realistic expectations?
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Mitsuki on May 26, 2015, 08:34:49 AM
If NNR confirms he doesn't want to resize his setup, someone with a smaller setup (~9p?) in the queue should step up and host.

If nobody has their setup ready, Vhaltz and I have a 7p setup ready and I have a 10p setup with PMs written and everything. I can't host because I'm really busy but I think Vhaltz would be cool with it.
I prefer if someone in the queue hosts, though.
Edit: Vhaltz has a completed setup in the queue and I think it was ~9p so nevermind.

Edit2: Put me in the queue since I have a couple of finished setups.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: SB on May 26, 2015, 09:05:07 AM
My setup is a 9p trainwreck so if people really want me to host I can do that?
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Mitsuki on May 27, 2015, 10:39:40 PM
Sure, go ahead!
I don't think anyone has any objections.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Vhaltz on May 27, 2015, 11:13:53 PM
I'd probably add number of players to the setups in the OP, after the name and who hosts them and stuff.

That way it'd be clear which setups are ready to host and how many players they need so that there doesn't need to be a back and forth of "well I could host I guess", and the next one in queue with an adequate size can get going.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Dormio Ergo Sum on May 27, 2015, 11:20:02 PM
The problem with that is that a bunch of people are undecided on the number of players that their game is going to have as well as people being prone to changing their setup over time.

I mean sure I can add that information but the hosts need to provide it first.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Vhaltz on May 27, 2015, 11:28:02 PM
Yeah I mean, people can just leave it blank if you still haven't finished the setup.

That way you'd also know which setups are unfinished and can be skipped in queue if need be without having to ask half a dozen of different people that might not even check in for a couple of days.

Mine is 10p
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Sky_Paladin on May 28, 2015, 12:56:34 AM
Mine is 'x'.  I ordinarily run 9-12 players on Megatokyo, so I'm experienced at small setups. 

I also ran a 44 player role madness setup once so I learned never to do that again. 
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: ActionDan on May 28, 2015, 02:50:42 AM
Luke wishes to convey that he remembers both vhaltz and mitsuki and says hi!
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: CF7 on May 28, 2015, 09:35:49 AM
Well, since we are on the topic of setups, mine is 12p originally. Can change it to 9p quite easily, but probably will have to rebalance (read make it more borked XD) it a bit. But it's still quite a ways off, anyway.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Mitsuki on May 28, 2015, 01:32:17 PM
Luke wishes to convey that he remembers both vhaltz and mitsuki and says hi!

Say hi to Luke for us!~ It feels like it was forever ago, but meeting you guys was super cool <3
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: SB on May 29, 2015, 09:52:58 PM
I meant to post this yesterday, but distractions are op or something?

RULES:
0. As the host, I have the right to edit these rules at any time. If this happens, you will be informed.
1. The game is NOC, meaning you don't talk about the game outside of this game thread while it is ongoing.
2. If you're dead, don't talk to anyone who doesn't have access to the graveyard quicktopic. You can ask to be informed, but please don't spoil the rest of the graveyard.
3. Screenshotting and quoting any information given by the host outside of the thread well result in a modkill.
4. Editing posts is banned, although depending on the severity of the edit punishment may be more lax.
5. Should you be modkilled through any fault of your own, you automatically lose. Tactical modkills are even lamer and will be dealt with accordingly.
6. The game starts on Day 1.
7. Nights last for 24 hours, days last for 72 hours. You may not talk during the night phase.
8. If your action fails or is redirected, you will be informed as such.
9. A hammer is required to lynch. It takes over 50% of the total votes in order to hammer. Failure to achieve a lynch twice will result in universal loss.
10. *YLO will be announced. Whether or not it is potential or not will not be announced.
11. When players die, their role name and alignment will be flipped, but their full role pm will not be.
12. Play to win, but don't spoil the enjoyment of others.

GAME SPECIFIC (READ THIS):

When you sign up in the game thread, send me a role pm with your choice of Investigative, Protective, Controlling or Miscellaneous. This will determine what kind of role you get during the game. Alignments are RNGed without choices taken into account first, so it is possible to end up with a town made up of five protectors or something like that, but generally more of the same choices being made will result in weaker roles overall, instead of town just being handed five doctors.

SIGNUPS:
1. Dormio
2. DNA
3. Serela
4. Murrin
5. CF7
6. Sky Paladin
7. Zakeri
8. Shadoweh
9.

If people are /really interested/ obviously I can up the playercount due to the nature of the game but I'd like to go for 9p minimum obviously.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Dormio Ergo Sum on May 29, 2015, 10:02:08 PM
/in
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: DNAbc on May 29, 2015, 11:41:30 PM
/in
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Serela on May 30, 2015, 12:18:18 AM
/in
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Murrin on May 30, 2015, 03:40:15 AM
/in

Ummm, also, I'm not allowed to send PMs yet because I only have one post I guess (two including this one). 
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: SB on May 30, 2015, 07:24:01 AM
Need a pm from DNA (and Murrin when he's able to send one).
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Murrin on May 30, 2015, 07:46:06 AM
Is there a minimum number of posts you are required to post before you can send a PM?  Is there any way to get admin permission to send PMs before reaching this number?
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: CF7 on May 30, 2015, 08:24:44 AM
The doctor is /in.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: DNAbc on May 30, 2015, 09:23:42 AM
Done and dusted! Thanks again for the heads up SB
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Kilgamayan on May 30, 2015, 01:26:47 PM
Is there a minimum number of posts you are required to post before you can send a PM?  Is there any way to get admin permission to send PMs before reaching this number?

You need at least 10 posts before you can send PMs. (You can receive them and respond to received PMs before that, though.)
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: SB on May 30, 2015, 04:39:16 PM
Hooray for cheating the system?
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Mitsuki on May 30, 2015, 09:20:11 PM
Remember to add me to the queue!
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Dormio Ergo Sum on June 05, 2015, 02:30:23 AM
RIP?
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Serela on June 05, 2015, 02:42:38 AM
If we downgrade any farther we'll hit irc mafia tier :V
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: DNAbc on June 05, 2015, 03:29:57 AM
Its on, seven player maf new meta.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Bardiche on June 05, 2015, 09:55:45 AM
Did not expect my /out would kill the game. However, I can now devote attention to Mafias again.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: SB on June 05, 2015, 03:21:34 PM
Exams are op.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Suwako Moriya on June 05, 2015, 04:48:22 PM
Just as a heads-up, New Hampshire law is requiring car devices be hands-free starting on July 1, which means I will never be able to play Mafia again at that point.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Sky_Paladin on June 07, 2015, 06:41:24 PM
So, uh. i signed up for SB's game but its still not happening?

I have a super bomberman setup for 5 - 12 players that is ready to go right now.  Thoughts?

Oh I somehow missed SB's exam comment. Very well, carry on. Good luck with 'em, SB!
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: DNAbc on June 08, 2015, 04:01:43 AM
Quick! Someone hammer setups so we can all instalynch dormio finally have some good ol' mafia fun!
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: WHMZakeri on June 08, 2015, 04:18:55 AM
Vote: Setups

... err I mean /in
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: SB on June 08, 2015, 08:03:36 AM
I can still host, but I actually need the players to do that :V

If Zak and Bard are in, I need choices from them.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Shadoweh on June 09, 2015, 11:18:30 AM
I ESCAPED FROM THE HELL GAME
IT ONLY TOOK 2 MONTHS
I am now free to /in and suck in regular mafiers!
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Edible on June 09, 2015, 12:24:04 PM
Just as a heads-up, New Hampshire law is requiring car devices be hands-free starting on July 1, which means I will never be able to play Mafia again at that point.

rofl god dammit
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Serela on June 09, 2015, 01:50:36 PM
! Signups actually got full (or well, full enough to start, since people can still /in before it's going)
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Failure McFailFace on June 09, 2015, 02:10:38 PM
I have no idea what this is

explain for the noob please
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: O4rfish on June 09, 2015, 03:45:27 PM
It's a turn-based RPG in which commie mutant traitors are rooted out by the inexorable process of justice.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: BT on June 09, 2015, 05:16:47 PM
I have no idea what this is

explain for the noob please
It's a turn-based RPG in which commie mutant traitors are rooted out by the inexorable process of justice.
Alternatively, you play as either town (uninformed majority, don't know who's who) or mafia (informed minority, know each other), and the game cycles between day and night where players vote to get someone lynched at day and the mafia kills someone at night, so town needs to lynch mafia at day before mafia kills enough townies to form a majority.

You need to accuse people of being mafia and argue with the rest so you can lynch them. Have a thick skin.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: SB on June 09, 2015, 08:49:44 PM
! Signups actually got full (or well, full enough to start, since people can still /in before it's going)

It's actually not, because I need a pm from Bard (if he's playing) for his pick.

Making the setup itself shouldn't take very long though considering I've been kind of working at it as people joined, so after I get another signup it's pretty much set.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Bardiche on June 09, 2015, 09:50:56 PM
I ESCAPED FROM THE HELL GAME
IT ONLY TOOK 2 MONTHS
I am now free to /in and suck in regular mafiers!

I didn't know I was /in, but I'll /in to Hydra with Shadoweh?
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Serela on June 09, 2015, 11:32:14 PM
oh, the second part of this post looked like an in, oops
Did not expect my /out would kill the game. However, I can now devote attention to Mafias again.


well L-1 isn't bad!
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on June 10, 2015, 01:02:59 AM
I'm just not very interested in mafia here atm but tell me if another Touhou CYOR pops up on MS over the summer cuz I'd like to try that again now that I have free time and ADHD meds.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: DNAbc on June 10, 2015, 02:47:38 AM
Remember to add me to the queue!

I thought this was an /in from mitsuki?
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Sky_Paladin on June 10, 2015, 10:18:10 AM
In six weeks I am moving back to Australia and may not have Internet access for some weeks after then. Therefore I will have to /out of there's no game start by the end of this week.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Serela on June 10, 2015, 12:16:22 PM
I thought this was an /in from mitsuki?
That's an /in for the hosting queue, not the game.

In six weeks I am moving back to Australia and may not have Internet access for some weeks after then. Therefore I will have to /out of there's no game start by the end of this week.
A 9p game couldn't possibly take more then 2 weeks barring multiple occurrences of no-lynch or no deaths at night, but I also imagine you may be pretty busy at the last couple weeks because moving continents
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Sky_Paladin on June 10, 2015, 02:48:56 PM
I'll be trying to fit my life from the last two and a half years inside a 1 metre by 1 metre box. 

That's fairly easy to do. 

However, I'm married, so I have to fit this plus my wife's three years previous life inside that same box.  Somehow I don't think all my Touhou figs are gonna make it. 
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: ActionDan on June 10, 2015, 05:36:26 PM
I ESCAPED FROM THE HELL GAME
IT ONLY TOOK 2 MONTHS
I am now free to /in and suck in regular mafiers!

/in? /in.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Mitsuki on June 10, 2015, 05:38:32 PM
Somehow I don't think all my Touhou figs are gonna make it.

Give them to me!
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Bardiche on June 10, 2015, 09:17:24 PM
I'll be trying to fit my life from the last two and a half years inside a 1 metre by 1 metre box. 

That's fairly easy to do. 

However, I'm married, so I have to fit this plus my wife's three years previous life inside that same box.  Somehow I don't think all my Touhou figs are gonna make it.

The solution is a divorce. "Don't make me pick between you and my Touhou figs, babe."
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: SB on June 10, 2015, 11:27:28 PM
/in? /in.

pm? pm.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: DNAbc on June 11, 2015, 04:48:52 AM
The solution is a divorce. "Don't make me pick between you and my Touhou figs, babe."

But why the 2d waifu over the 3d waifu?
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: O4rfish on June 11, 2015, 05:05:13 AM
Figurines are 3d tho
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: SB on June 11, 2015, 07:12:20 AM
Okay. Role pms will probably go out Saturday because I have exams tomorrow. If anyone desperately wants to join they can still send me a pm, but I doubt that'll happen.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: ActionDan on June 13, 2015, 01:33:13 PM
I'll be at a casino today but I'll be able to check in
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: SB on June 13, 2015, 01:33:43 PM
Okay, pms are going out now.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: CF7 on June 16, 2015, 08:10:25 PM
Fucking shit. I am a fucking cop. I got a guilty result on a player on N1. It's 14 people setup. There are 3 scum players. And 4 other townies return guilty result as well. What's the point of a cop in that setup? The cop in question has no other abilities.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: O4rfish on June 16, 2015, 10:54:21 PM
In this hypothetical scenario, you could trust an innocent result but not trust a guilty result. It does have some utility.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: DNAbc on June 17, 2015, 09:29:11 AM
remeber idolm@ster mafia?
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: SB on June 18, 2015, 05:13:31 PM
need a sub for Dan, pm me if you're willing

crossposting
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: SB on June 22, 2015, 10:07:17 PM
need another
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Bardiche on June 22, 2015, 10:32:34 PM
Could've sworn I sent a PM offering to sub as needed.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: ActionDan on June 26, 2015, 01:17:38 AM
http://forum.mafiascum.net/viewtopic.php?p=6985559#p6985559

Gonna leave this here.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Sky_Paladin on June 26, 2015, 02:12:09 AM
I'd love to, but with an intercontinental move in about four weeks, that kind of disruption makes playing a game impossible :C
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Raitaki on June 26, 2015, 04:03:12 AM
Eh. As far as I can tell NNR's been itching to host his mafia game, so I'll play that instead. Unless he's cool with delaying his until after that one, of course.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: ActionDan on June 26, 2015, 05:42:13 AM
it's on a different forum
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Murrin on June 26, 2015, 07:01:23 AM
Soo tempted to join Dan's game, but I'm still playing 2 mafia games simultaneously even after being subbed out of SB's game, so I might join if sign ups are still up after 1 or both of those games are over.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: PX on June 26, 2015, 07:18:24 AM
Oh man 2 week deadlines? That's 150% speed of a regular mafiascum game
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: ActionDan on July 01, 2015, 05:52:03 PM
O look. Replacement lylo
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Shadoweh on July 02, 2015, 01:00:38 AM
I still have nightmares about that game, Dan. :<
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Bardiche on July 02, 2015, 11:01:30 AM
I think Mafia on MOTK is full well dead, too many "players" like Dan sign up to games and then refuse to play.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Mitsuki on July 02, 2015, 10:24:12 PM
I don't think mafia is inevitably dead but I'm done putting effort into getting things running to be honest. If the couple of games I wanted to play get hosted I'll join, but it's ok if that never happens.

If someone is up to reading mafia games elsewhere and talking about them tell me. I like reading games and it'd be nice to have more people to talk with about them.
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Conqueror on July 02, 2015, 10:29:41 PM
Mafiascum has interesting games for reading if you can get over the length
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on July 02, 2015, 10:44:04 PM
I got Dormio to join my SF game and it went perfectly for him which is to say he got lynched Day 1 and doesn't have to play mafia anymore
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: Dormio Ergo Sum on July 02, 2015, 11:56:16 PM
Easiest mafia game of my life.
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: PX on July 03, 2015, 12:47:44 AM
I don't think mafia is inevitably dead but I'm done putting effort into getting things running to be honest. If the couple of games I wanted to play get hosted I'll join, but it's ok if that never happens.

If someone is up to reading mafia games elsewhere and talking about them tell me. I like reading games and it'd be nice to have more people to talk with about them.
#MotKTown on irc
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: NekoNekoRex on July 03, 2015, 08:24:02 AM
I could run my setup again but I'm still kinda miffed about people not signing up then complaining that there aren't enough signups.
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: Sky_Paladin on July 03, 2015, 10:09:40 AM
Just make it that people can't mod a game unless they've played 2/3 of the immediately preceding games to completion. Replacing in does count, replacing or being prodded out does not.
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: Bardiche on July 03, 2015, 10:42:08 AM
Was actually planning on something experimental with no prods, but rewards for players who play well. I.e.

Quote
Passive:
- You gain a stack of "On Fire!!" whenever someone votes your vote target within 3 posts after you post (your vote post included). You lose all stacks of "On Fire!!" when you unvote.

Active:
- During the day, you may post ##UNLEASH to unleash your true form! You need to have "On Fire!!" stacks equal to L-2 to activate this ability. You must select a target. That target is immediately removed from the game and their flip is revealed at the end of the current day.


Something like that. Everyone has a power, but the mechanic to unlock that power is related to playing well, getting people to sheep you, posting at a steady pace, not getting lynched, etcetera. Mechanic related to the person, so someone like Sky Paladin wouldn't get stacks for writing walls, but someone like Dan might.

Turning Mafia into a delightful game where everyone plays to their power role and in the process, ends up Playing Mafia Properly.
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: DNAbc on July 03, 2015, 12:44:35 PM
I actually am preparing something similar with my setup with reference to what happened this game. In reductive terms, the mechanic comes down to making everyone an Inventor, and therefore requires you to play good in order to receive items which you can use while having good reads to actually help town instead of scums.

Which would mean town is rewarded for good play but with a higher element of balance. I believe this could work better than plain role madness because not only good play is now a prerequisite to actually gain an edge, it also deters more egocentric playstyles and encourages players to actually cooperate so they can activiely manipulate the game to their advantage, which should too hopefully fix the apathy department and make everyone more civil, what do you guys think?
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: NekoNekoRex on July 03, 2015, 02:50:17 PM
I actually am preparing something similar with my setup with reference to what happened this game. In reductive terms, the mechanic comes down to making everyone an Inventor, and therefore requires you to play good in order to receive items which you can use while having good reads to actually help town instead of scums.

Which would mean town is rewarded for good play but with a higher element of balance. I believe this could work better than plain role madness because not only good play is now a prerequisite to actually gain an edge, it also deters more egocentric playstyles and encourages players to actually cooperate so they can activiely manipulate the game to their advantage, which should too hopefully fix the apathy department and make everyone more civil, what do you guys think?
Was actually planning on something experimental with no prods, but rewards for players who play well. I.e.


Something like that. Everyone has a power, but the mechanic to unlock that power is related to playing well, getting people to sheep you, posting at a steady pace, not getting lynched, etcetera. Mechanic related to the person, so someone like Sky Paladin wouldn't get stacks for writing walls, but someone like Dan might.

Turning Mafia into a delightful game where everyone plays to their power role and in the process, ends up Playing Mafia Properly.
While these sound like good ideas, I could argue that it sounds like it only favors one side for doing well against the other team, which only creates more swing in a game when town lynches a scum then gets an extra reward in the form of more power.
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: DNAbc on July 03, 2015, 03:43:15 PM
How about we test to find out? I don't mind offering myself to host a buffer game, and since the setup is not so heavily role-reliant it can work with a flexible playerbase ranging anywhere from 9-14 people.  I am also really curious too as to if having more cooperation elements could fix our town problem with the lack of communication.

My signups are actually refined and ready, thanks to the filler game, so if you are okay with that I can host it right away.

Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: Conqueror on July 03, 2015, 10:48:16 PM
What is "good play" though?

Not a big fan of qualitative mechanics in a game that isn't really supposed to have them, any more details?
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on July 03, 2015, 11:11:54 PM
if I sign up will I have to get a negative utility incentive to stop me from playing too well
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: Bardiche on July 04, 2015, 12:30:21 AM
What is "good play" though?

I'd probably aim them more at encouraging good behaviour. E.g. if someone is a notorious lurker, they can power their role by posting every x time. If someone tunnels a lot, they get points for building legitimate cases, resetting at day end, etcetera. Nothing too hard to achieve, but all things that particular player could be encouraged to do to create a healthier game environment.

I'd still rather run my Free! Mafia game, but I don't know if there's sufficient interest for a normal Mafia game. The interest on MOTK seems to have waned a lot, and those who do sign up don't appear entirely interested in playing. I don't think a "Mafia game that rewards good behaviour" is the answer.
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on July 04, 2015, 12:35:57 AM
Hate to be a total downer but I think it's OK to just give it a break for a while until there's another surge in interest. Forcing it only seems to lead to dead/inactive games, even in 9p.

Personally, I don't have much interest in playing here these days because all the fun people either quit or can be found on other sites - my interest in mafia is waning and I want free time for other parts of my life I'm more invested in now, so I just don't have the mentality of "who cares it's mafia time to fill up a playerslot" anymore.
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: Shadoweh on July 04, 2015, 01:06:32 AM
Quote
Passive:
- You gain a stack of "On Fire!!" whenever someone votes your vote target within 3 posts after you post (your vote post included). You lose all stacks of "On Fire!!" when you unvote.

Active:
- During the day, you may post ##UNLEASH to unleash your true form! You need to have "On Fire!!" stacks equal to L-2 to activate this ability. You must select a target. That target is immediately removed from the game and their flip is revealed at the end of the current day.
I feel like a bad person for pointing this out but, the best way to use this role is to claim it immediately and get people to vote right after you, then coast because you are a super cool dayvig. <.<
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on July 04, 2015, 01:07:54 AM
that could be handled with an "if you claim how your activation method works you become vanilla" clause
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: DNAbc on July 04, 2015, 02:27:23 AM
I am more worried as to what would happen if we don't keep games actively running though. We can't stop people from leaving, but I am of the belief that if there are interesting games happening, we can bring old players back or incite newer ones to join. Dunno if this kind of interest waning has happened before, but I have this impression that if we let an active thread die instead of trying to fix the problem, interest won't spike back up especially when the main problem here is 'players have other platforms to play'.

To be perfectly honest, I too am not too optimistic as to if positive incetivizing must fix all our problems, but while we certainly can all play somewhere else, this place holds a special place in my heart. This is where I started off from being a raging newb and even got my first probabtion from a goddamn game, and it just plain sucks if this has to end because of apathy
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: Conqueror on July 04, 2015, 06:00:27 AM
I am more worried as to what would happen if we don't keep games actively running though. We can't stop people from leaving, but I am of the belief that if there are interesting games happening, we can bring old players back or incite newer ones to join. Dunno if this kind of interest waning has happened before, but I have this impression that if we let an active thread die instead of trying to fix the problem, interest won't spike back up especially when the main problem here is 'players have other platforms to play'.
Yeah, you pretty much hit it on the head. It's a problem of a small playerbase that can't support running games consistently and that just leads to a negative feedback loop. You probably won't get many old players back, that's just how it works on every site including this one. The main problem is a lack of new blood, which is only exacerbated by a lack of mafia games meaning interested new players won't want to join mafia. Personally, I think the lack of new players is because
the Touhou fanbase is waning compared to other ways people can waste their time, which means fewer people on this forum and thus less new blood.
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on July 04, 2015, 06:08:57 AM
idk the touhou fanbase seems like it's booming, people just don't find their way here because internet forums in general are becoming a thing of the past
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: DNAbc on July 04, 2015, 08:17:15 AM
EDIT: Apparently I just cumped everything from the notepad and forgot formatting and describing the setup and everything, ew.

This is essentially what I had in mind, except obviously there will be more vanilla, or more vanilla with watered down abilities that require using Celery to activate, something like that.

Quote from: Sample Town PM
Hi, [playername], welcome to the Great Tricity Celery Hunt, you are a Town Rainbow Shaman (Cop), with a talent for spotting out otherwordly beings.

Abilities:
Alive (Passive)(Factional): You are allowed to speak and vote within the dedicated thread for the Hunt.

Give Celery (Active)(Factional): Activate during the night phase only if you hold more than one ?Celery? item(s). Target a player, and ##Give all Celery items you hold to the targeted player. Celery will be delivered at the start of the next day phase, and fails if you are killed.

Divination(Active): Activate during the night phase by targetting a player. ##Cop them to reveal visions telling of their alignment to you and only you. Results are classified to ?town? and ?not town?.

Unstable Blood (Passive): Your unique lineage response strongly to the presence of Celery. As such, consuming Celery items will cause you to turn albino, therefore appearing coloured white in all future mod posts.

You win when the sole survivors are all of your faction, have fun.
Quote from: Sample Celery
In addition to your aforementioned abilities. You happen to have in possession the ?One Third of an Ovepowered Celery?, which grants you the following abilities;

Bearer (Passive): If you die, this item is destroyed with you, leaving no trace of its existence.

Consume Celery (Active): Target one type of Celery in your possession and ##Consume it. This will remove all Celery items of the same type from your inventory, and you gain its effects for the next 1-3 phases, depending on the amount consumed. This action targets yourself and can only be performed either phase.

Pyrokinesis (SPECIAL): Manifests your rage at plebians into scorching flames that consume their being. As long as you hold this item, you can use the  ##Burn command to obliterate your target completely. Can be activated once during each day and night phase, and also usable along with other actives.
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: Sky_Paladin on July 04, 2015, 10:24:46 AM
I have been ruminating on an alternative to voting as a way of dealing with afk players.  It's a variation on musical chairs. 

In a Samurai themed game, I had ##serve tea instead of voting.  You could only serve tea once, and you couldn't serve tea to yourself, or to somebody who served you that day phase.  Mafia were only able to serve tea to a fellow scum buddy (in this game, mafia were the Ninja faction) once per day phase.  Once one player remained who hadn't been served tea, that player was the lynch for the day.  Players could also no vote for a phase with ##empty cup which was useful for town who wanted to force a quick end to the phase (guaranteeing that a certain player they thought was mafia would be in the night phase lynch pool) or for mafia to end the phase quickly. 

The most important rule was that once you had served tea, you couldn't do it again on that day phase (so you couldn't effectively change your vote), and illegal tea serving was simply ignored without specifying why it failed - relevant for the new roles in this game. 

What would happen is closer to phase end, there would be a deadlock of two or three players who couldn't serve tea without themselves dying.  The game would then go to night phase, where posting was prohibited except for a traditional vote.  However, only the players who had been served tea were eligible to vote, and they could only vote for players who hadn't received any tea. 

Players could not change their vote, and if they failed to vote by night end then the phase would start again, and the non-voters would be added to the viable lynch pool.  The player who ultimately won the vote through a hammer would be killed off as if they had been lynched in the preceding day phase, and couldn't submit night actions/have actions resolved against them. 

Other than that, there was no restrictions against tea drinkers targeting non tea drinkers etc. 

The mechanic was reasonably successful, however it was only tried once and it was a small game sample size (12 players) so I don't know how scalable it is.  However, the unusual mechanic meant for some very interesting roles that nobody had expected. 
Title: Re: RPG Mafia Thread V (Current Game: Filler)
Post by: ActionDan on July 04, 2015, 01:27:04 PM
I still have nightmares about that game, Dan. :<

Now with one extra VT and no roleblocker! ~courtesy of the normal review group
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: NekoNekoRex on July 04, 2015, 04:41:01 PM
Apparently my queue jump was permanent, so I suppose I'll try and dredge up interest in my Mafia game again. 12 honestly shouldn't be hard to fill compared to other traditionally sized games (13, 14)

Anyway, here's the rules and setup again (click on the image)
Let's get this game going! I promise the flavor and roles will be worth it.

(http://i.imgur.com/Xwn8OXU.png) (https://www.shrinemaiden.org/forum/index.php/topic,14201.msg1180878.html#msg1180878)


Mods:
-Admiral of the Fleet Nekomimi
-Admiral Elieson
Signups;
-DNA
-Zak
-Dormio
-Serela
-Raitaki
-Bardiche ft. Skypal
-Dorian
-Shalako
-Conq
-SB
-Murrin
-Shadoweh
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: DNAbc on July 04, 2015, 05:16:23 PM
/in
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: O4rfish on July 04, 2015, 05:48:39 PM
Did you miss the part where a 9-player game NL twice?
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: Sky_Paladin on July 04, 2015, 06:13:26 PM
An active and passionate mod can push a game through.  Believe. 

Sadly, I'm one week away from moving house to another continent and won't have reliable internet access for about a month, so I'll have to skip this game.  Which is a pity, because I think it looks very exciting, and I'm a fan of the FTL series.  Guess I'll have to settle for shooting Rebel scumbags in TIE Fighter instead. 
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: WHMZakeri on July 04, 2015, 06:40:01 PM
I've gotten more interested in showing my support for a game that is no fun and i hate playing.

/in
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: Bardiche on July 04, 2015, 06:43:47 PM
I've gotten more interested in showing my support for a game that is no fun and i hate playing.

/in

This.

Also requesting hydra with Sky Paladin, so he can be with us in spirit. I shall forthwith ignore all his ramblings, but I just want to offer him the possibility, mod-willing. (Also so he can ez replace me)
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: Dormio Ergo Sum on July 05, 2015, 12:46:53 AM
I'm going to w/in it this time.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Serela on July 05, 2015, 12:52:10 AM
/in
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: DNAbc on July 05, 2015, 12:57:16 AM
Come on, dorms, we all know you are gonna end up lynched or killed and never make it past D2
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Raitaki on July 05, 2015, 03:18:50 AM
/in
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Sky_Paladin on July 05, 2015, 03:40:36 AM
A Bard/Sky hydra? I don't think this forum can cope with that. But there's only one way to find out o/

If NNR is okay with it, I'm down for it.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on July 05, 2015, 05:46:50 AM
Sure, I don't have an outstanding issue with hydras, although I'm going to assume it'll just be Bard posting in the thread or something? Both hydra players posting can get a little confusing, and I know some people in the playerbase don't really like hydras.

Did you miss the part where a 9-player game NL twice?
Reminder that I'm not holding a ridiculous grudge just because you were weird in the last game I played with you. Joinmygame.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Murrin on July 05, 2015, 07:35:38 AM
Just a note that if I sign up for this game and if there is RVS, I will be participating in RVS.  So ignore that last game I said "I'm not much of an RVS guy." (Main reason: RVS basically revealed who the 2 scum players were Day 1 of Game 46 at MTF, as Sky pointed out to me last game.)

I'm probably going to sign up for this game.  I'm just still thinking about it (considering whether I want to play 2 mafia games at once, since I plan to stay active at MTF). 

Edit: thinking about it, 2 mafia games probably won't be a problem.  My AFK fail last game was a result of playing 3 mafia games simultaneously all during an exceptionally busy week. 

But I'm potentially going to be modding a game at MTF soon.  So I'll see what's happening there and then I'll get back to you.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on July 05, 2015, 01:20:02 PM
Sure, I don't have an outstanding issue with hydras, although I'm going to assume it'll just be Bard posting in the thread or something?

This. I'd very much like a subscription to Sky Paladin. Unless people object.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Shalako on July 07, 2015, 04:01:24 AM
/In
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: CF7 on July 07, 2015, 01:12:30 PM
I'll probably spend next few weeks by playing Neptunia 1 through 3, so i'll sit this one out.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on July 08, 2015, 12:45:00 AM
Internet is mostly down until thursday, but I'll try and see about bugging people on SF to join up, and trying to keep signups updated till then

Hopefully If I can see about getting murrin, shadoweh, conq, SB, maybe dan in this? Who else... Raikaria, Oarfish... uhhh... Refa....
I'll try and think about more people to bug tomorrow if I can get online
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: O4rfish on July 08, 2015, 02:27:04 AM
VA2 was sort of fun, and it's my favorite game to remember.  I know NNR can bring the flavor and modding effort.
I just don't think MotK has the Mandate of the Mafia Heavens anymore.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on July 08, 2015, 10:10:00 PM
What do you mean, Oarfish? There isn't a drive to play?

Will you join up if I get close to full signups?

Edit: Just sent out a PM to a bunch of people. I thought it'd make a good advertising post too.

------

Hey mates, my Mafia game is super awesome and in dire need of signups. Join up and prove there's still a demand for Mafia left on the forum, and that we can still get fun rolling in the RPG!

In FTL Mafia you can:
-Blow up starships!
-Loot them for their gold!
-Have a power role that's guaranteed to not be awful (like Super Miller)!
-Be confused by my enforced flavor terminology!
-Beat the Federation and doom the galaxy!
-View exciting FTL screenshots of blown-up starships!
-Force me to play more FTL in an effort to retrieve screenshots!
-Watch as I fail to spell the username 'Conqueror' 7 times in a row!

All this and more! Join FTL: Faster Then Light: Advanced Mafia, today!
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Dorian White on July 08, 2015, 11:10:43 PM
You know that ?fast? isn't actually my thing. Why isn't there a game named ?Slower Than Continental Drift?? ;_;
But I guess I'm /in anyway.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Shadoweh on July 10, 2015, 02:27:48 AM
-Watch as I fail to spell the username 'Conqueror' 7 times in a row!
You tricked me into thinking Conq already signed up. I will in if Conq ins just because I want to see this happen.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on July 10, 2015, 05:03:43 AM
That was for when I tried to send the PM in the first place
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: DNAbc on July 10, 2015, 09:55:45 AM
Also NNR, I happened to count the number of players and realized you put an extra empty playerslot in there, perhaps you should fix that?


btw, if you do manage to rope conqy and shadoweh that would make us having 9 perfectly capable, Actually PlayingTM players ready for some mafia action, as opposed to making us just sit for a month again to wait for those dreaded 3 slots to fill up one by one as some of us get busier and eventually quit.  You would also incentivize people to hammer your setups too! Just food for thought, although while it may not be the dream game you have in your mind, wouldn't it be great also if you can kick off the game right here right now and watch the world burn?




Also, the following is totally offtopic and nothing personal, but I am kiiiiinda worried if how mods can insist on hosting a game of a hard-to-fill size and thereby delaying the queue for a month will become a recurring pattern here. We saw that happen once and it not only completely butchered the interest in maf temporarily, but also resulted in a despairly embarassing low quality game due to player disinterest.  I think our old set of rules worked in the past due to just enough people playing, but I believe that given our current mafia metagame, we should make the reasonable call to limit the duration of signups to a week before mods should definitely consider downsizing their setup or temporarily delaying their game, while that limit does seem pretty short on paper, but let's also consider mods can definitely drum up interest preemptively and invite players inbetween games, or how most players (myself at least) will only have so long to be devoted to a game (that's never starting) before we lose interest or become busy and gotta out. If mods chose inaction between games and couldn't scramble for enough players only when other games ended, I believe its kind of the mod's problem and the playerbase shouldn't be punished for that.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on July 10, 2015, 02:24:43 PM
Well if murrin. Shadoweh, and conq join, I only need two more. Shadoweh is the only person to respond to my PM, though
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: SB on July 10, 2015, 06:54:58 PM
You tricked me into thinking Conq already signed up. I will in if Conq ins just because I want to see this happen.

same
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: PX on July 10, 2015, 06:57:07 PM
You do know that PMs autocomplete usernames when you partially type them out right? :V
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on July 10, 2015, 10:22:03 PM
Strangely didn't work for Conqureror. I can't imagine why.

PX joinmygame
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: Shalako on July 12, 2015, 06:48:10 AM
Signups;
-DNA
-Zak
-Dormio
-Serela
-Raitaki
-Bardiche ft. Skypal
-Dorian
-
-
-
-
-
/In
:ohdear:
Title: Re: RPG Mafia Thread V (Current Game: ???)
Post by: NekoNekoRex on July 12, 2015, 03:22:09 PM
:ohdear:
oops. I thought I did add you. Weird

Cool, if conq and mutrin /in we can start
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Conqueror on July 12, 2015, 04:19:27 PM
I am going to regret this and have a high chance of flaking but in the interest of trying to finally getting a game going sure why not let's try this
/in

Edit: reminder to myself to change my avatar, this one is so 2014
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Serela on July 12, 2015, 05:28:26 PM
So with Conq coming and SB/Shadoweh trailing behind, we should... actually have signups at L-1 and another person who's likely to join already lined up?! :O I never thought it'd actually happen. Hype!
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: DNAbc on July 12, 2015, 05:38:14 PM
me neither, this must be a miracle

#happening
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: BT on July 12, 2015, 05:40:31 PM
I considered being a twitterpost slot but I'm away from home next week. Can sub in as one starting from the 25th!
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: SB on July 12, 2015, 09:33:09 PM
fuck i didn't think he'd do it

/in
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Murrin on July 12, 2015, 09:48:51 PM
Alright I'll /in

Edit: Also I got a PM but I can't open my inbox on my phone for some reason and I can't get to a computer until tonight or tomorrow.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Dormio Ergo Sum on July 12, 2015, 09:54:43 PM
What a bunch of jerks, only filling up the game when I start work again.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on July 13, 2015, 02:44:42 AM
#justasplanned

I wont start until Shadoweh officially posts a /in, but ill be sure to be ready to go the moment she does.

ITS HAPPENING GET HYPE
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Shadoweh on July 13, 2015, 03:34:36 AM
oh noooooooooooooooo
well i did promise LET'S DO THIS THING LOOKING FORWARD TO FAILING TO KILL CONQUEROR 4 TIMES
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: DNAbc on July 13, 2015, 05:27:15 AM
turns out NNR sucks at keeping his word

wheres my not-scum role PM
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on July 13, 2015, 05:32:19 AM
I'm working on it, actually! Role PMs will be out as soon as I deal with a minor issue involving things related to sending out Role PMs.

Also I'm probably going to write a big fluff thing for the topic.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: ActionDan on July 14, 2015, 09:24:16 PM
/in to replace
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on July 14, 2015, 11:53:05 PM
damn u guys actually got a game going? good job
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: DNAbc on July 15, 2015, 02:57:56 AM
because hw, passive aggressive prompting tends to solve everything
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Kilgamayan on July 15, 2015, 04:15:22 AM
Edit: reminder to myself to change my avatar, this one is so 2014

(http://i62.tinypic.com/51f4ex.jpg)
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on July 20, 2015, 06:06:59 PM
I need another sub
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Patorikku on July 21, 2015, 04:33:44 AM
Reporting /in for captain duty, captain!

Wait, ADMIRAL, Admiral. :V
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: BT on July 23, 2015, 03:49:56 PM
In case it's still relevant, I can sub in starting now, not the 25th.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: DNAbc on July 26, 2015, 09:49:22 AM
Nnr pls
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: O4rfish on July 26, 2015, 12:33:55 PM
I just woke up from a nightmare where I finally rolled Scum just to be day1vigged. During the confirmation phase, before I could even post anything.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Serela on July 26, 2015, 12:43:17 PM
Don't feel too bad, I heard that actually happened once! :V (However, they didn't actually flip scum >.>)
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Sky_Paladin on July 26, 2015, 12:43:29 PM
I would so /in for that game.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: DNAbc on July 26, 2015, 01:06:37 PM
But hey, at least its just a dream(jinxed
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: ActionDan on July 26, 2015, 05:29:12 PM
Something something nnr
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on July 26, 2015, 07:56:31 PM
Too busy today, won't be able to update till tonight.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: O4rfish on July 27, 2015, 09:08:20 AM
What's the MotK-M consensus on encrypted posts?

The reason I ask is specifically for defusing Mexican standoffs.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Raitaki on July 27, 2015, 02:46:30 PM
I recall Edible or something saying in my first game that crumbs that conceal text or can't be solved without a translator are generally bad form. Encryption probably falls under that.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: DNAbc on July 27, 2015, 02:52:15 PM
I definitely remember that legendary conq game where qts are super encrypted and everyone was like ##I wish to die a painful radioactive death and dormio was Kingmaker and many jimmies were rustled.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Shadoweh on July 27, 2015, 05:10:49 PM
On Mofiascum the rule is that if you need a third-party program or something to decipher an encrypted post it's illegal.
If you post something like I care of party puppies even dogs sorta elderly really eventually listen ably (first letter message), it's allowed because any idiot can possibly see the message.

Defcon was beautiful. As far as that being encryption, it only worked as encryption because the scum were able to tell each other what the code was in their QT. Is it encryption if two neighbours say 'in thread if I say Monkey Serela, that means I copped Serela'? I'd say that's still legal.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: SB on July 27, 2015, 05:16:35 PM
Encryption is game-braking because you just have everyone encrypt their roleclaim into their first post and then scum has no room to fakeclaim anything.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on July 27, 2015, 11:00:44 PM
What's the MotK-M consensus on encrypted posts?

The reason I ask is specifically for defusing Mexican standoffs.

Could be fun, provided people can decrypt.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on July 27, 2015, 11:07:11 PM
Defcon will forever be my favorite trainwreck on MotK.

It was beautiful,
like a sparkling space rock
Flying into a sun
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: ActionDan on July 27, 2015, 11:53:36 PM
That game
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Shalako on July 28, 2015, 12:28:19 AM
Encryption is game-breaking
This is the viewpoint I've always had.
Messenger Items, Mason Chats etc with Encryption makes them exponentially more powerful. Flat out posting your role into the thread behind a Encryption because you "didn't copy/paste your role" is also a headache I've seen.
Plus it's no fun having people talk and other people can't understand them  in a game based around people talking to each other. :V

Plz link to Defcon
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Patorikku on July 28, 2015, 01:54:19 AM
I believe these (https://www.shrinemaiden.org/forum/index.php/topic,14453.0.html) two (https://www.shrinemaiden.org/forum/index.php/topic,14523.0.html) threads are the game in question? I'm gonna read them over later just to see what everyone's talking about on it. Sounds simultaneously hilarious and soul-breaking, and that's my kind of humour.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: DNAbc on July 28, 2015, 02:51:16 AM
Put me in queue for Waifu Wars Mafia: You Can (Not) Have Opinions
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: PX on July 28, 2015, 03:17:41 AM
Remember to make a new thread once this one reaches 1k posts. Not gonna lock it to allow for easy quoting unless people keep posting in it
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on July 28, 2015, 08:26:03 AM
I believe these (https://www.shrinemaiden.org/forum/index.php/topic,14453.0.html) two (https://www.shrinemaiden.org/forum/index.php/topic,14523.0.html) threads are the game in question? I'm gonna read them over later just to see what everyone's talking about on it. Sounds simultaneously hilarious and soul-breaking, and that's my kind of humour.
Tell me what you think, since I'm the de facto star of the game. Don't forget to read the scum quicktopic!
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on July 29, 2015, 08:31:06 PM
Didn't occur to me PX meant my game thread, not the General

I still need it unlocked so I can quote myself.

EDIT: Guess it'll have to wait another 8 hours since PX is only quick to respond when locking  ::)
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: DNAbc on July 30, 2015, 05:09:04 PM
Hey, just in case that was missed in thread, I will need a sub within the next two days. I do want to play for as long as possible though, but if that's being selfish and someone's willing to sub for me only under fairer terms, we can sort this out.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: BT on July 30, 2015, 07:08:54 PM
Hey, just in case that was missed in thread, I will need a sub within the next two days. I do want to play for as long as possible though, but if that's being selfish and someone's willing to sub for me only under fairer terms, we can sort this out.
Play for as long as you want and then I'll tag you out.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on July 30, 2015, 08:17:24 PM
Remember to make a new thread once this one reaches 1k posts. Not gonna lock it to allow for easy quoting unless people keep posting in it
Is there actually a reason for this besides (rather arbitrary) forum tradition? I thought motk would be running on better software by now.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on July 30, 2015, 09:37:56 PM
But muh 2k post threads. :(
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: DNAbc on July 31, 2015, 02:40:24 PM
Bt, please sub in. I am sorry for leaving this trainwreck.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: DNAbc on August 05, 2015, 12:39:37 PM
Pre /in for next game, whatever it is.


Putting this here too because loading new pages is very expensive, but the reason why I was having such a messy play lategame which resulted in much confusion is because I actually know FTL lore, because this person has a habit of reading wikia entries for games and stuff.

WhIch is why I believe putting in flavor is dandy and whatnot, but the strict ban on using flavor at all is perhaps just a bit of a hassle for players to follow, perhaps you can remove that problem entirely by modifying the setting such that it doesn't exactly follow the FTL storyline.

Moreover, it is especially a problem since I know the Kestrel is a human ship which can buy lots of general augments except the unique alien ones, which made Dorian and Conq the prime scum candidates for me, but with my OCDness I was basically forced also to justify not lynching Dan and serela because their plays were much less stellar than Conq and dorians. I also lost a bit of confidence in the flavorgaming since Dorian flipped town and I had to face some convoluted decision making with conflicted priorities, namely, whether to play to win or play for honor. Since from my perspective, there seems to be a clear lack of variety in flavor, and its very tempting to just follow my better judgement to townclear claims from obvious other not-Kestrel ships such as Serelas sincd Crystal Vengeance is probably the most infamously diffcult to unlock augment for the crystal, and the commuter is very telling of the upgraded stealth with an equally infamous long recharge time whIch would explain the one shot ness, and it puts players such as myself who are familiar with FTL in a very uncomfortable environment since I don't intend to flavorgame, but I can't exactly remove this knowledge, and it ended up hurting me since I was pretty much actively avoiding to flavorgame while rolegaming, and with how flavorful the fakeclaims are, I just skimmed over most of them unless they were brought up, and thusly didn't make the connection it is a low risk manuver for conq to crumb scum.

Besides, I just cant allow myself to push a case on conq, a player whom I honestly couldn't justify myself for play based reason since his play was so much more consistent and normally I wouldnt lynch him before other players just based on how other townies plays, that and Dorian flipped town against all my expectations, so I just never looked back at conq again. Yes, even though I did make quite a few posts highlighting how we should definitely suspect conq if he lives to lategame. And yes, if you did actually read my posts I also complained about the priorities of the mod and rulings concerning flavor inside the game thread, especially around the lategame.

I just find the tricky flavors and rulings made it uncomfortable to play, personally the mods temper is a rather minor annonyance to me only and is something I am used to even when playing to nnr, so theres that
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on August 05, 2015, 01:40:45 PM
Pre /in for next game, whatever it is.


Putting this here too because loading new pages is very expensive, but the reason why I was having such a messy play lategame which resulted in much confusion is because I actually know FTL lore, because this person has a habit of reading wikia entries for games and stuff.

WhIch is why I believe putting in flavor is dandy and whatnot, but the strict ban on using flavor at all is perhaps just a bit of a hassle for players to follow, perhaps you can remove that problem entirely by modifying the setting such that it doesn't exactly follow the FTL storyline.

Moreover, it is especially a problem since I know the Kestrel is a human ship which can buy lots of general augments except the unique alien ones, which made Dorian and Conq the prime scum candidates for me, but with my OCDness I was basically forced also to justify not lynching Dan and serela because their plays were much less stellar than Conq and dorians. I also lost a bit of confidence in the flavorgaming since Dorian flipped town and I had to face some convoluted decision making with conflicted priorities, namely, whether to play to win or play for honor. Since from my perspective, there seems to be a clear lack of variety in flavor, and its very tempting to just follow my better judgement to townclear claims from obvious other not-Kestrel ships such as Serelas sincd Crystal Vengeance is probably the most infamously diffcult to unlock augment for the crystal, and the commuter is very telling of the upgraded stealth with an equally infamous long recharge time whIch would explain the one shot ness, and it puts players such as myself who are familiar with FTL in a very uncomfortable environment since I don't intend to flavorgame, but I can't exactly remove this knowledge, and it ended up hurting me since I was pretty much actively avoiding to flavorgame while rolegaming, and with how flavorful the fakeclaims are, I just skimmed over most of them unless they were brought up, and thusly didn't make the connection it is a low risk manuver for conq to crumb scum.

Besides, I just cant allow myself to push a case on conq, a player whom I honestly couldn't justify myself for play based reason since his play was so much more consistent and normally I wouldnt lynch him before other players just based on how other townies plays, that and Dorian flipped town against all my expectations, so I just never looked back at conq again. Yes, even though I did make quite a few posts highlighting how we should definitely suspect conq if he lives to lategame. And yes, if you did actually read my posts I also complained about the priorities of the mod and rulings concerning flavor inside the game thread, especially around the lategame.

I just find the tricky flavors and rulings made it uncomfortable to play, personally the mods temper is a rather minor annonyance to me only and is something I am used to even when playing to nnr, so theres that
But since all the flavor was hidden, the best you could do is just guess at who had what ship. I banned flavor for exactly that reason, because you weren't supposed to be able to game the setup. Conq's 'cop' ability could have been anything. Slugs have clairvoyance for example. I put in a decent number of red herrings to justify it. too, like the fact Dorian was a Town JOAT when I have a meta of scum JOATs.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: ActionDan on August 05, 2015, 03:32:33 PM
Posts like that are why I'll never take DNA seriously
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on August 05, 2015, 09:58:47 PM
BARDICHE'S GUIDE TO SELF-HAMMERS
Self-hammers happen a frightening lot. I think it's therefore pertinent to have a solid guide to help people understand when to employ the interesting gameplay mechanic of self-hammer. Thankfully, the guide needn't even be long, as it's very understandable.

WHEN TO USE THE GLORIOUS SELF-HAMMER
WHEN NOT TO USE THE GLORIOUS SELF-HAMMER

ADVANTAGES OF GLORIOUS SELF-HAMMER
DISADVANTAGES OF GLORIOUS SELF-HAMMER



There you go! I hope this guide has elucidated the perfect timing for self-hammers so that in the future, you will be able to properly utilise this amazing mechanic.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Dormio Ergo Sum on August 05, 2015, 10:36:59 PM
You should note that that guide applies to when you're town.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Shadoweh on August 05, 2015, 10:50:59 PM
Putting this here too because loading new pages is very expensive, but the reason why I was having such a messy play lategame which resulted in much confusion is because I actually know FTL lore, because this person has a habit of reading wikia entries for games and stuff.

WhIch is why I believe putting in flavor is dandy and whatnot, but the strict ban on using flavor at all is perhaps just a bit of a hassle for players to follow, perhaps you can remove that problem entirely by modifying the setting such that it doesn't exactly follow the FTL storyline.
Uh, I was having serious problems with this as well because Shalako's fakeclaim didn't make sense with the flavor: I suspected the ability that had governed him was the Super Shields from the Zoltan ship, which made his inventor fakeclaim obvious to me, but felt like I couldn't explain myself.

Also I don't blame Dorian for self-hammering, that day was an exercise in futility for him and just undelaying the inevitable.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on August 05, 2015, 11:06:29 PM
Pre /in for next game, whatever it is.


Putting this here too because loading new pages is very expensive, but the reason why I was having such a messy play lategame which resulted in much confusion is because I actually know FTL lore, because this person has a habit of reading wikia entries for games and stuff.

WhIch is why I believe putting in flavor is dandy and whatnot, but the strict ban on using flavor at all is perhaps just a bit of a hassle for players to follow, perhaps you can remove that problem entirely by modifying the setting such that it doesn't exactly follow the FTL storyline.

Moreover, it is especially a problem since I know the Kestrel is a human ship which can buy lots of general augments except the unique alien ones, which made Dorian and Conq the prime scum candidates for me, but with my OCDness I was basically forced also to justify not lynching Dan and serela because their plays were much less stellar than Conq and dorians. I also lost a bit of confidence in the flavorgaming since Dorian flipped town and I had to face some convoluted decision making with conflicted priorities, namely, whether to play to win or play for honor. Since from my perspective, there seems to be a clear lack of variety in flavor, and its very tempting to just follow my better judgement to townclear claims from obvious other not-Kestrel ships such as Serelas sincd Crystal Vengeance is probably the most infamously diffcult to unlock augment for the crystal, and the commuter is very telling of the upgraded stealth with an equally infamous long recharge time whIch would explain the one shot ness, and it puts players such as myself who are familiar with FTL in a very uncomfortable environment since I don't intend to flavorgame, but I can't exactly remove this knowledge, and it ended up hurting me since I was pretty much actively avoiding to flavorgame while rolegaming, and with how flavorful the fakeclaims are, I just skimmed over most of them unless they were brought up, and thusly didn't make the connection it is a low risk manuver for conq to crumb scum.

Besides, I just cant allow myself to push a case on conq, a player whom I honestly couldn't justify myself for play based reason since his play was so much more consistent and normally I wouldnt lynch him before other players just based on how other townies plays, that and Dorian flipped town against all my expectations, so I just never looked back at conq again. Yes, even though I did make quite a few posts highlighting how we should definitely suspect conq if he lives to lategame. And yes, if you did actually read my posts I also complained about the priorities of the mod and rulings concerning flavor inside the game thread, especially around the lategame.

I just find the tricky flavors and rulings made it uncomfortable to play, personally the mods temper is a rather minor annonyance to me only and is something I am used to even when playing to nnr, so theres that
(http://i.imgur.com/MmYcZ7w.png)

no I think flavor bans are stupid too and a way of covering up bad game design but you shouldn't blame the mod for you failing to game the flavor which isn't even a good idea to do in the first place
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on August 05, 2015, 11:08:44 PM
You should note that that guide applies to when you're town.

Right, because scum self-hammers is w/e. Who even gives a shit about scum?
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on August 05, 2015, 11:16:56 PM
if you're town and want to self-hammer then I highly suggest the handy alternative of fakeclaiming hated and yelling at town because they just accidentally lynched you.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Dormio Ergo Sum on August 05, 2015, 11:35:27 PM
Re:Bard
Nah just saying that scum self hammers can happen to cut off discussion when you've been confirmed as scum or something. Not normally the best but somewhat viable in some cases unlike the town self hammer.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on August 06, 2015, 12:30:24 AM
Re:Bard
Nah just saying that scum self hammers can happen to cut off discussion when you've been confirmed as scum or something. Not normally the best but somewhat viable in some cases unlike the town self hammer.

Wasn't sarcasm on my side. Scum can go self-hammer all day long, idgaf, it's when Townies do it that they are Doing It Wrong.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Dormio Ergo Sum on August 06, 2015, 02:10:26 AM
Oh, lol, my bad then.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Conqueror on August 06, 2015, 02:34:11 AM
I don't exactly blame Dorian for self-hammering given the circumstances but it certainly wasn't optimal given people like Shadoweh had said they would have more time to post shortly. Also, imo CF7 should have self-hammered in Filler Mafia because 2 no lynches in a 9p game is JK9 2.0 and beyond awful, so taking one for the rest of the team so to speak might be better. That said I don't even remember if he got to L-1.


if you're town and want to self-hammer then I highly suggest the handy alternative of fakeclaiming hated and yelling at town because they just accidentally lynched you.
We should have hammered you on page 2, smh.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Shadoweh on August 06, 2015, 07:33:14 AM
Hey hey hey, let's not be crazy now.
I got to enjoy coming home from vacation!
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: ActionDan on August 06, 2015, 06:26:51 PM
/in next
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: PX on August 06, 2015, 07:26:15 PM
Getting kidnapped to Kanada for the next few days, so if the next person wants to throw it up then go ahead, I'll have a set up by 2 days after I get back
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Shalako on August 06, 2015, 10:12:29 PM
Uh, I was having serious problems with this as well because Shalako's fakeclaim didn't make sense with the flavor: I suspected the ability that had governed him was the Super Shields from the Zoltan ship, which made his inventor fakeclaim obvious to me, but felt like I couldn't explain myself.
Yea but that's more because I botched my claim then flavor reasons, I was supposed to claim Rebel Treestump and...I guess hope no one tried to lynch me again or vote me or make me vote I guess?

I was expecting to be counter claimed by a Joat Inventor but Dorian(or Sele?) who actually were didn't do that and no one ever talked about how the claimed Inventor didn't counter claim the Scum who claimed Inventor so it was all kinda pointless rofl.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Sky_Paladin on August 07, 2015, 12:46:10 AM
I currently have no house or job, and Internet only when I visit my parents or in laws, which is not conducive to modding a game. Therefore, I'm unable to start my game and somebody else can jump in (or we can wait for PX).
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on August 07, 2015, 09:25:59 AM
That's BBM, Cheez8 (who the fuck is Cheez8?), Raikaria or me, in that order.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Cheez8 on August 07, 2015, 06:43:33 PM
That would be me. I played here for a while a year or two ago but kind of vanished after a certain game of mafia on another site left an awful taste in my mouth.

I was actually looking to get back into things but I probably ought to actually do that before hosting (aside from which I can't find anything I wrote down about my setup anyway.)
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on August 07, 2015, 07:27:17 PM
If Raikaria declines to host, I'll post sign-ups for mine. It's 8p, guaranteed 6:2 Town:Scum setup. Eyeballing sign-ups low because I know deep down, everyone hates Mafia.

EDIT: In either case, I realise I'm really close to getting a turn at hosting. Will need someone to review setup. Is Free! themed, low-power roles but with some in-game events to spruce things up a little. Basically, you'll have to scumhunt without relying on role shenanigans, but I'll provide some stuff that'll (hopefully) make it so you don't need Day 1 RVS and can proceed from there.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: O4rfish on August 07, 2015, 10:36:20 PM
I'll review since I'm the person who complains about setups the most.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: NekoNekoRex on August 07, 2015, 10:51:38 PM
I'll review since I'm the person who complains about setups the most.
Wrongly, may I add.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: SB on August 07, 2015, 11:43:27 PM
[07/08/2015 12:56:16] SB: i assume you're still not hosting on motk
[00:41:13] BBM: no
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: PX on August 08, 2015, 02:05:58 AM
I'll review since I'm the person who complains about setups the most.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on August 08, 2015, 09:01:42 PM
PMed my setup to PX since I know him better than I do O4rfish.

Game features:
NOT A SINGLE ELEMENT OF BASTARDRY. That is to say, all roles are exactly what they say on the tin and include as much information about their use, resolution effects et all. Vanilla players exist, and no one has a role that must first be "enabled". That is to say, no one has to rely on someone using their role on them to be able to use their own role.

There are no docs, no cops, no role checkers, no reviviers, no tree stumps, no day vigilantes, no vigilantes, no gaolers, no roleblockers... You also don't need to post (no anti-lurk mechanics!), and town/scum may freely abstain from using their Lynch/NK.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Shalako on August 08, 2015, 09:23:19 PM
Is the Day on a Timer?
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on August 08, 2015, 09:34:42 PM
Is the Day on a Timer?

72 hour days, as per usual. The game's mechanics/roles may cause this number to be higher, but it will never be shorter. EDIT: The day may end prematurely but you won't get less than 72 hours per Day Phase. If it ends before that time, it's because of ~players~
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on August 08, 2015, 11:34:56 PM
Due to lack of Anyone Else Stepping Up, I'm jumping the queue.

Free! Mafia now taking sign-ups!
Free! Mafia is based around the anime "Free!", where four boys frequently strip down and play around in the water. Occasionally these boys achieve things like winning swimming competitions, but for the most part they just want to deepen their bonds and swim freely around the pool. Swimming is, to them, a way to escape the dolour of everyday life.

Free! Mafia relies on the anime for its theme, but knowledge of the anime is not required to "get" the setup. Roles and characters aren't linked, nor are characters and alignments or roles and alignments. I'll do my darndest to make the flavour seem like it was Written Just For You, though! Although I wrote the current roles for specific characters, I'll allow people to select their own character. Any Free! character may be picked, so long as they actively swim in the anime!

This setup has 6 Town players and 2 Scum players, and follows all conventional mechanics of the gameplay. In addition, there are these inviolable rules:

1. Toxicity is expressly forbidden. While toxicity is broad, it generally means any attitude or behaviour that is designed at negatively impacting another person's enjoyment of the game. If it violates the spirit of sportsmanship, it's likely a violation of the No Toxicity rule. You're allowed to lie, cheat and deceive your peers as much as you like, so long as you're not actively trying to keep them from enjoying the game. Violation of this rule results in immediate removal from the game, whereupon the Day will end if you were Scum (without a lynch), or continue with votes wiped if you're Town (and possible time extension in the case of Deadline Geebers). Moreover, you will be reported to forum administration for inappropriate behaviour.
2. Role PMs may never be publicised. Scum may freely share their role PM with each other without issue, but other players are expressly forbidden from quoting any or all part(s) of their role PM. Paraphrasing is permitted, just don't quote.
3. The dead can neither communicate nor rise. In my previous game, the dead were too strong. This game, I guarantee that any player eliminated through game mechanics will permanently and unequivocally be removed from the game. No roles function after dying, and no roles permit the dead to influence the game in any way, shape or form.
4. There is no compulsory element. Day Phases may end without lynch an infinite number of times. ##NoLynch is a valid option and will be passed if Hammered. Night Phases may end without Scum performing the Night Kill. There will be no indication if Scum declines the Night Kill.
5. All role information is given complete, meaning there are no hidden elements to anyone's role. Additionally, no roles have dependencies on other roles. There exist no roles that detect alignment or your role. Outside of Lynch and Night Kill, there exist no roles that can eliminate you from the game. There exist no roles that prevent your action from succeeding. Note: there may be roles that prevent you from using your ability in the first place. However, if you are stopped from activating your role, it will be announced publicly in the thread.
6. There are multiple power roles, but not everyone is guaranteed to have a power role. There is guaranteed to be vanillas in the game. It is guaranteed that at least two players will be vanilla. At most eight players will be vanilla.
7. There are six Town players and two Scum players. There exist no third parties. All Town players win by eliminating all Scum players, or forcing them to surrender. All Scum players win by eliminating all Town players, or nothing can prevent them from doing so, or forcing Town to surrender. There are no roles that are designed to cause a surrender. If a role unintentionally can be used to force a surrender, it will be modified to disallow such use.

The following rules may be ignored through role actions, game mechanics or other events. Unless otherwise noted, they still apply:

1. There is no talking during the Night, except in any mod-sanctioned QTs.
2. Each Day Phase lasts 72 hours, but they will end early if a hammer occurs or it is otherwise ended prematurely. If a Day Phase ends without a hammer, No Lynch will be defaulted. Each Night Phase lasts 24 hours, and there exist no mechanics to end it prematurely. There may be phases that are neither a Day nor a Night Phase.
3. Rules do not inhibit you from employing specific strategies, which is to mean that you do not need to meet any posting requirements. There are no requirements to post length, post content or post frequency. There is no consequence for refusing to post for an entire Day Phase or, in fact, the entire game.
4. It is expressly forbidden to quote private mod communications, though again you are allowed to paraphrase. There may be roles that expressly permit people to quote (parts of) the mod's private communication.
5. Each Day Phase has its own unique mechanic, which alters the way the game is played.

-----------

There's 8 player slots. Characters are on a First Come First Serve basis. Feel Free! to use the following website to determine characters you can pick: http://free-anime.wikia.com/wiki/Category:Characters

1. Kilga // Ran Tachibana
2. ActionDan* // Makoto Tachibana
3. Patorikku // Nagisa Hazuki
4. Raitaki // Aiichiro Nitori
5. DNA // Rei Ryugazaki
6. CF7 // Haruka Nanase
7. Serela // Momotarou Mikoshiba
8. Shalako // Gou

Spectating:
BT
Cheez8

At this time, hydras are not allowed. Also at this time, there are no considerations to increase the size of the game. There will not be any substitutions. Spectators may /in for spectating specifically, and they will receive a special QT (shared with dead players) where they can discuss the game, theorise and whatnot. Inviolable Rule #1 applies to the spectator QT, failure to comply will result in a report to forum administration for inappropriate behaviour.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Kilgamayan on August 08, 2015, 11:51:12 PM
LEEROOOOOOOOOOOOOOOOY JENKIIIIIIIIIIIIIIIIIIIIII /INS

I've not actually seen the show (yet), so I'll be Miho Amakata, I guess.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on August 08, 2015, 11:59:43 PM
That's one of the non-swimmers. I mean, flavour-wise everyone's in a swimming competition and it'd be a pain to rethink the flavour, so you'll have to pick someone else.

Top four from Iwatobi, all from Samezuka, and the first three from "others" are all safe picks.
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Kilgamayan on August 09, 2015, 12:02:00 AM
So, Ran Tachibana, then?
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Bardiche on August 09, 2015, 12:19:39 AM
Sure thing!
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: ActionDan on August 09, 2015, 12:29:19 AM
/in as makoto

Also this anime is gay-bait
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: Patorikku on August 09, 2015, 12:44:35 AM
Also this anime is gay-bait
Yes, but it's quality gay-bait.

/in as Nagisa
Title: Re: RPG Mafia Thread V (Current Game: FTL Mafia)
Post by: ActionDan on August 09, 2015, 12:48:14 AM
but not one of them is even gay! Bit of a let down. I guess I'll have to settle for the hottest one
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Shadoweh on August 09, 2015, 12:49:15 AM
Will you let me join even if I promise never to post in the game?
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Bardiche on August 09, 2015, 01:00:07 AM
The best gay-bait.

Please note that the setup is designed such that scum hunting is still a quality part of the game. If you just wanna see what kind of awesomely cool role you can get to play instead of Mafia, this is not the game for you. Roles complement play, not substitute it. (This is why cops don't exist in this game: they allow you to do nothing all game and still make a massive contribution)

Will you let me join even if I promise never to post in the game?

You must have a commitment to actually play. Although Extreme Lurking is a valid strategy I'm willing to let people employ, that's still something I can change if I feel like it might be too abusable. I'm pretty much expecting everyone to be wearing their Big Boy and Big Girl Pants, but if I get the impression diapers are being worn underneath... Well, I'll just remind you rule #3 of the second set isn't inviolable. I can change it. Maybe even a role can change it. (Addendum: There is guaranteed to be no role that can eliminate you outright for not posting, i.e. conditional dayvig that targets lurkers.)

(Addendum to addendum: I did heavily consider adding that role, but it violates an inviolable rule.)
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Raitaki on August 09, 2015, 01:30:49 AM
/in as whoever. Choose for me after everyone else picked or something.
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: ActionDan on August 09, 2015, 03:11:43 AM
oh anyone wanna replace in to persivul's slot?

http://forum.mafiascum.net/viewtopic.php?p=7128554#p7128554
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: DNAbc on August 09, 2015, 04:51:22 AM
Can I /in as Rei
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: ActionDan on August 09, 2015, 05:26:44 AM
sure send me a pm
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Kiro on August 09, 2015, 06:10:29 AM
Of course there's a swimming anime now...

If it were gay-bait, couldn't they have made it water polo? Kuroko no Basuke style. That'd be awesome.
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: CF7 on August 09, 2015, 09:27:20 AM
/in as Haruka.
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Serela on August 09, 2015, 11:56:40 AM
I-I've never heard of this show

/in as anyone :V
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: DNAbc on August 09, 2015, 11:57:43 AM
Was actually inning for bards game :v

I don't have enough IRL time for such long games, and my quality will take a dip if I multitask both
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Serela on August 09, 2015, 11:59:51 AM
oh actually the game filled up before I tried to /in! That's okay tho', I can be a backup for replacing purposes or whatever
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: BT on August 09, 2015, 12:14:24 PM
oh actually the game filled up before I tried to /in! That's okay tho', I can be a backup for replacing purposes or whatever
It didn't fill up I think, and this game has no replacements anyway.

Hmm, I'll be spectat/ing.
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Shalako on August 09, 2015, 02:08:25 PM
In
(http://24.media.tumblr.com/ae0040480293ddc8cf0cae3330413352/tumblr_mpqsbjsF851qdvab6o2_500.gif)
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Serela on August 09, 2015, 02:26:57 PM
It didn't fill up I think
You're right, my reading comprehension is bad the minute after I wake up z.z That'd be a full /in then. I also noticed the character list this time but anyone I'd superficially pick because they look neat is already taken, so I'll still go with "whoever Bard wants/rolls with rng"
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Bardiche on August 09, 2015, 03:02:14 PM
That should be all players. Can't edit cos phone pls give characters if you haven't or I'll randomise

still waiting on PX response to setup so it'll be a while before game start, but no later than tomoro night
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: PX on August 09, 2015, 04:33:46 PM
I'll respond when I get home tonight, reading big PMs on my phone with Canadian hotel Internet kind of sucks :V
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Cheez8 on August 09, 2015, 07:44:03 PM
/in as a spectator, please!
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Bardiche on August 09, 2015, 09:05:03 PM
Updated the list with completed sign-ups. Shalako, is your pick Gou? Kilga, I figured out a way to preserve the flavour with some small adjustments in case you want your first pick still instead of The Little Gril. :V
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Kilgamayan on August 09, 2015, 09:06:35 PM
Nah, Ran is fine. The important thing was to not have to pick a guy.
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Bardiche on August 09, 2015, 09:58:22 PM
Nah, Ran is fine. The important thing was to not have to pick a guy.

Misandry! :< But all right, just need a character from Selery or I'll have to randomise TWO people. (Waiting on Pee Exx anyway. Fairly convinced it's not broken though.)
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Serela on August 10, 2015, 12:40:15 AM
I can pick Momotarou I suppose o:
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Shalako on August 10, 2015, 01:47:01 AM
Updated the list with completed sign-ups. Shalako, is your pick Gou?
Please. Clearly the manager is a good girl not mafia.
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: DNAbc on August 10, 2015, 05:50:18 AM
[attach=1]
Free! MAF is funny because I have recently been to China, and while my friend got the only hardcover copy of Cage in Lunatic sthsthsthsth they have in the stores (with a disc included which we have no idea what it does), he bought me this to cure my saltiness since he's firm on not selling out even for double the price.

[attach=2]

there's also basically everything in this mag, and kumiko, and an ice bag, and bug people, its basically the best thing ever
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: PX on August 10, 2015, 07:17:57 AM
Game checks out, there should be no problems! Time to be Free!
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Bardiche on August 10, 2015, 03:43:40 PM
I'll send out lol PMs in like, a few hours. Gotta hit the showers, go on a family visit, write a best selling novel and throw out some trash. Please wait warmly.
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: CF7 on August 10, 2015, 04:57:49 PM
lol PMs
We are all doomed, aren't we?
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Bardiche on August 11, 2015, 12:00:35 AM
I prefer to say you're all attached to another object by an inclined plane, wrapped helically around an axis.

Being a master of proper timing, I forgot to recruit a co-moderator. :D Maybe I don't need one?! (I doubt it!)
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: PX on August 11, 2015, 12:48:53 AM
I prefer to say you're all attached to another object by an inclined plane, wrapped helically around an axis.

Being a master of proper timing, I forgot to recruit a co-moderator. :D Maybe I don't need one?! (I doubt it!)

Gimme :V
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Helepolis on August 11, 2015, 05:59:49 AM
Please watch warmly.
Fixed, you secondary  :]
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: O4rfish on August 21, 2015, 06:38:59 PM
The pronoun for Serela is Serela.
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: BT on August 21, 2015, 10:03:19 PM
The pronoun for Serela is Serela.
Actually it's :C
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Dorian White on August 24, 2015, 03:50:43 AM
So, whos game will be the next one?
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: DNAbc on August 24, 2015, 03:51:56 AM
Probably mine, if assuming PX and skypal are too busy, I can post signups after I get home.
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: PX on August 24, 2015, 07:08:13 AM
Waiting for reviewers for my set up
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: DNAbc on August 24, 2015, 01:35:03 PM
I can review since I don't have enough irl time to sign up lol
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: PX on August 24, 2015, 08:01:27 PM
Might as well start sign ups

Magical Mahjong Mafia
General rules apply
Guaranteed not a bastard game, may be elements considered bastard
Role Madness (Everybody has a role)
Certified Kitten4u balanced

Playerlist
1) Serela
2) Patorikku
3) Dorian
4) Sky Paladin
5) Cheez8
6) Zakeri
7) CF7
8) Polaris
9)
10)
11)
12)
(13?)
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Edible on August 24, 2015, 08:32:49 PM
Guaranteed not a bastard game
Role Madness (Everybody has a role)

One of these things is not like the other

One of these things just doesn't belong
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: PX on August 24, 2015, 08:37:52 PM
One of these things is not like the other

One of these things just doesn't belong

You sure you don't want to join? :V
Title: Re: RPG Mafia Thread V (Current Game: Free! Mafia)
Post by: Bardiche on August 24, 2015, 09:09:25 PM
One of these things is not like the other

One of these things just doesn't belong

Can be role madness without bastardry.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: WHMZakeri on August 24, 2015, 10:19:08 PM
Just because it's possible doesn't mean it's likely.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Serela on August 25, 2015, 12:03:22 AM
Hi /in :D
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Patorikku on August 25, 2015, 01:58:39 AM
/in

Rolespecs for all eternity.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on August 25, 2015, 02:32:52 AM
Was this the set-up I reviewed legitimately do not remember anymore

not playing either way just curious

E: oh I seem to have the mod QT but I don't remember anything? oh god where am I is mafia even real anymore
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: DNAbc on August 25, 2015, 02:54:10 AM
how do you even forget a mod qt that weeb
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: PX on August 25, 2015, 03:24:41 AM
how do you even forget a mod qt that weeb

Because you haven't seen my past ones
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Dorian White on August 25, 2015, 03:26:34 AM
...

E: oh I seem to have the mod QT but I don't remember anything? oh god where am I is mafia even real anymore
Was it ever real to begin with?

Anyway, /in because I'm crazy.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Kiro on August 25, 2015, 06:31:03 AM
There better be mahjong boards and tiles to peruse. And loud declarations of RON and TSUMO.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Dorian White on August 25, 2015, 09:00:40 AM
That's unlikely cause I use to play my hands closed, assuming that it's possible in a not riichi version.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Sky_Paladin on August 25, 2015, 09:21:14 AM
I am extremely busy and don't have time for this.
Vanilla town plox /in
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: NekoNekoRex on August 25, 2015, 09:48:25 AM
Quote
Guaranteed not a bastard game
May be elements considered bastard
Role Madness (Everybody has a role)
Something about this doesn't seem right....

Quote
THE iDOLM@STER MAFIA sign ups go:

At least one player will have an alternative win condition from the normal
Due to the nature of the above, the set up is unfortunately role madness (Don't worry, it won't be as bad as last time)
Some elements may be considered bastard by certain people, but the game is not a bastard game

Ah, I found the issue.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on August 25, 2015, 11:24:15 AM
I can guarantee this game isn't idolmaster 2 because I apparently reviewed it for PX at some point and if it was as bad as idolmaster I would've yelled at him enough to remember this.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Cheez8 on August 26, 2015, 08:37:56 PM
/in

What better way to shake off the rust than a game full of night action shenanigans?
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Kiro on August 27, 2015, 02:55:32 PM
I just woke up from a horrible dream where after Dormio flipped If you are recruited, Scum will have 3 players at the end of Night 1 in a 6:2 vanilla game where we lynched Scum D1, CF7 posts ##IWin in Day 2 and as I'm typing up a post, the mod Clownpiece goes and announces that CF7 Captain Planets out of the game, my intended Vote Target is revealed as the last Scum and everyone else is revealed as Town and we all are put into a blender and reassigned alignments and I wake up and check the forums and
OMG, IT REALLY DID HAPPEN!!!

...
...
whew, it was just a dream. I hate you all.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: WHMZakeri on August 27, 2015, 07:37:02 PM
I'm a kid again
I'm /in again.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Serela on August 27, 2015, 07:44:49 PM
CF7 posts ##IWin in Day 2 and as I'm typing up a post, the mod Clownpiece goes and announces that CF7 Captain Planets out of the game
You're Welcome

also yay Zak :D
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: CF7 on August 27, 2015, 08:16:56 PM
I'll /in just to Captain Planet on D3.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: DNAbc on August 28, 2015, 04:54:36 PM
So everyone still remember FTL mafia right

I bought the game after reading up the lore and listening to the soundtrack, and I just beat the flagship on a run, renewing my highest topping score, on the first run, with the crappy Man of War, and I somehow was lucky enough to ALSO UNLOCK THE CRYSTAL CRUISER, YES, IN A SINGLE RUN.

The run right after that was rather casual, I was already kind of dubious if I had enough of the equipment to take on the boss since my defense are really lacking and I don't even have a single engi as a crewmember for repairs, but I had two flaks, ion bomb and the pre-igniter as my lucky drop augment, so I figured I could at least give it a go since I was already so close and had the firepower. Besides, the nisos has the awesomebeam, and I ran into a teleporter in the last stand of all things, so as long as I can quickshot the boss, everything should be swell.

But then mind control happened to my trusty gold level engine operator because there were so few targets. I had perfect hull going in stage 3, now I keep getting rekted by the power surge without the dodge and I am not killing off the ship fast enough, I keep getting boarded, theres like 5 ppl on my ship, all hope is lost along with my manned bonus because people too busy dealing with boarders, I was busy micromanging and trying to vent ships, struggling until the end. Desperate, I wasn't even looking at the flagships hp.

Before I knew it, my hull has gone. The ship blew up, I was kind of relieved too. Its alright, I told myself, I unlocked the C type cruiser anyway, we can take this challenge another day. Then this happened.
[attach=1]
I mean like, sure, I can sitll go on and play, but with every secret unlocked and achieving the most badass possible win in under 63 hours, anything else seems more like a victory lap at this point.


(sorry for offtopic
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on August 28, 2015, 08:19:38 PM
Just want to mention I'm consciously avoiding /inning for the game, as I believe bastard elements to be cumbersome to deal with, and role madness an unsatisfying way to spice up the game.

Also I usually roll Scum with functional vanilla role and I'm seriously sick of that shit.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: DNAbc on August 29, 2015, 03:11:35 PM
Its just filling up a list people, how hard could that possibly be?

Get off yo procrastinating asses and lemme watch the salt flow again
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Dorian White on August 29, 2015, 03:48:37 PM
When you want to ensure that something gets done, then the easyest way is to do it yourself.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: DNAbc on August 29, 2015, 03:59:19 PM
you sure you want someone who knows the setup to join? [●□●]
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Polaris on August 31, 2015, 04:52:01 AM
Haven't played mafia in a while ;v

/in because only good things have happened when I played in a PX setup.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: PX on August 31, 2015, 06:15:27 AM
Haven't played mafia in a while ;v

/in because only good things have happened when I played in a PX setup.
GHOSTS AREN'T ALLOWED IN HERE
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: BT on September 04, 2015, 10:47:57 PM
@Raikaria, I found a thing.

https://www.youtube.com/watch?v=th-zyfvwDdI
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: WHMZakeri on September 05, 2015, 02:32:06 PM
not to imply that I'm worried about the game starting but I'm going to be gone until the 8th
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: DNAbc on September 05, 2015, 02:47:29 PM
HAhahahahahha


Hahahahhahahaha


people pls sign up already
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on September 05, 2015, 04:14:54 PM
Can I sign up if I don't play?
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: SB on September 06, 2015, 05:33:40 PM
Nobody /plays/ mafia anyway.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on September 07, 2015, 02:41:16 AM
How Can Mafia Be Real If Our Sign-ups Aren't Real
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: DNAbc on September 07, 2015, 02:47:34 AM
Now that's some Nietzsche tier bs
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: CF7 on September 08, 2015, 03:11:01 PM
Mafia is a lie and you all know that.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Sky_Paladin on September 11, 2015, 10:04:26 AM
I am hosting Bomberman mafia on Megatokyo, and invite players who are waiting for this game to start, to sign up over there as well. 

Linku (http://forums.megatokyo.com/index.php?act=ST&f=27&t=1739118) - requires registration to access the game forum. 

Please note if you sign up for my game and haven't signed up for the one we have here, I will be cross.  Otherwise, the more the merrier. 

I have a dream where one day, two communities that are struggling to get enough members to play a game, will actually join together so we have a 20+ strong player base in the same community.  Otherwise, I might as well just stay on mafiascum.  Make me proud <3
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: BT on September 11, 2015, 10:42:37 AM
I have a dream where one day, two communities that are struggling to get enough members to play a game, will actually join together so we have a 20+ strong player base in the same community.  Otherwise, I might as well just stay on mafiascum.  Make me proud <3
To be fair, people who actually want to play should give this idea a shot. At least as an experiment. Here's my support.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Patorikku on September 11, 2015, 04:46:20 PM
I'm actually going to have to drop /out of this game. College has started back up for me, and since it's last year and I'm in dire need of portfolio pieces, I'll need to keep my focus centered on that. Mafia's likely to split my focus too much.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Polaris on September 15, 2015, 03:06:34 AM
Will also have to drop out. Sorry guys!
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Serela on September 16, 2015, 01:19:07 AM
If the game doesn't start within a week I'll probably need to drop too since at the end of the month my situation will become highly unusual!
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: DNAbc on September 16, 2015, 01:40:48 AM
So here's a question for all, how do we eviscerate apathy from the game so that players will sign up?
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Sky_Paladin on September 16, 2015, 03:20:04 AM
I advocate turbo-mafia games.  Only YOU can STOP Forest Fires is a good example, or the original Werewolf mafia.  There's also non-elimination mafia (Avalon). 

I feel that the main responsibility of injecting HYPE in to a game falls to the moderator of the game.  PX, tell us more about your game and why people should be quitting their jobs/abandoning their partners/forgetting to pick up their kids from school in order to play it!
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: DNAbc on September 16, 2015, 03:24:46 AM
Divorce your waifu, commit to maifu


Edit: how about a motk version of normal/mini queue? Like, normal setups for 12+, mini setups have a playercount capped at 9, signups for both happen simultaneously and whichever fills up go first, how does that sound?
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on September 19, 2015, 03:14:12 PM
People told me my game would've been more balanced as a 9p. Heh.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Serela on September 19, 2015, 06:34:24 PM
Yeah, moving from 8p to 9p and getting that one townie gives an extra day before lylo hits, which takes things to a reasonable level. I'm not really sure how setups made for under 9 people work, apart from the ones that are intended to be jokes.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on September 20, 2015, 01:54:47 AM
I'm moreso joking about the difficulty the current game is having in even getting 9 players signed up. Polaris was #8, now they're down to 6 again.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Sky_Paladin on September 20, 2015, 02:52:39 AM
I'm currently running a game on Megatokyo.  If no game has started by the time that one wraps up, I'll ask PX if I can jump the queue and roll with one here (I am next in the queue).  I'm able to run with quite small game sizes. 

The most important thing to get players to sign up is for the games to actually be happening constantly.  Large breaks hurt the player base. 
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: NekoNekoRex on September 20, 2015, 04:01:01 AM
I still refuse to play in a game hosted by PX  :colbert:
I still have nightmares from Idolm@ster.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Sky_Paladin on October 07, 2015, 11:49:32 AM
The game I was hosting on Megatokyo just finished up, and I see there's no new game running here. 

I'm next in queue after PX and it appears his sign-up has stalled.  I'd like to go ahead and start sign-ups for my game. 

I expect some of my Megatokyo friends to come across, so to ease that transition, is it possible to run an anonymafia game on the anonymafia site.  Who can I contact about this?
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: NekoNekoRex on October 07, 2015, 01:14:24 PM
Prims, or Prims via proxy by me

By the latter I mean "I threw the link to the topic at his skype so he'll notice it"
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: GMOFucker: Makin' GMOs To Fuck 'Em on October 07, 2015, 09:00:41 PM
Yeah just take up sign-ups, tell me what to name the board and make an account on the anon forum so I can make you a mod of said board. You can make the anon accounts using a bunch of fake emails, it won't care
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Mitsuki on October 23, 2015, 07:51:07 AM
Recently there has been a decrease in activity in SF mafia, and since you guys haven't been able to host a game for months now, I thought about getting both communities together to play a game! I'm trying to host a 16p game in SF but I only have 9 signups right now. There's also a 10p OC game that needs 2 more people to join to get running, in case you're interested in playing OC. If some of you still want to play mafia, just know that we have these games up!
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: BT on October 23, 2015, 08:14:43 PM
https://www.shrinemaiden.org/forum/index.php/topic,18982.0.html
Since no one has time for mafia, you all should play my game instead, because it requires no time whatsoever. (And it's a week long.)(And it could liven up RPG again. God knows how many of you lurkers are around.)
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: CF7 on October 24, 2015, 03:06:25 PM
I don't think, i have the drive to play mafia anymore.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on October 28, 2015, 11:58:24 AM
Mafia is dead, long live Mafia.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: DNAbc on October 28, 2015, 01:42:07 PM
Why bother honing your linguistics when you can just mindlessly bitch over idols
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Shadoweh on October 28, 2015, 02:26:19 PM
Please no, no more idol plays, I don't want to lose in Survivor!

Quote from: Fakegod on MS
Hello, Shadoweh.
I am planning on running Touhou UPick 4 in near future, and I would like to invite you and your wonderful friends from last time we played.
I hope you and others can make it.
I think he misses the wonders of huh what and how his day 1 scum play before replacing out got his slot to Day 6
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: BT on October 28, 2015, 06:03:42 PM
I had this question bouncing in my head for a while: Would people join a game if it had MS-style long deadlines, and you only had to poke your head once every day or two? Basically a toned down game activity-wise. I'd consider playing something like that myself, so...
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on October 28, 2015, 08:55:06 PM
I'd play Mafia here, but SkyPal is a jerk and didn't let me sign up to his Anonymafia.

Which is so Anonymous I'm not even sure he's running it.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: NekoNekoRex on October 29, 2015, 05:26:56 AM
I had this question bouncing in my head for a while: Would people join a game if it had MS-style long deadlines, and you only had to poke your head once every day or two? Basically a toned down game activity-wise. I'd consider playing something like that myself, so...
I finally get a chance to post this image on Shrinemaiden:
(http://wiki.mafiascum.net/images/0/04/Scumhuntingtimegraph.PNG)

I might still be able to play Mafia, but I basically didn't want to sign up for A PX Game and I kinda forgot this existed when Sky's game got posted (I'm not real fond of his Mafia community tho) and Mitsuki's.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Sky_Paladin on October 29, 2015, 08:14:04 AM
Since starting full time work it seems I no longer have time to play or even run a mafia game. 

Therefore I must regretfully withdraw my game and wish best of luck to the next moderator who's available. 

I apologise for the delay.  I truly thought I could manage it; it seems three years of part time and casual work has spoiled me. 
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Serela on October 30, 2015, 12:07:35 AM
I'd play Mafia here, but SkyPal is a jerk and didn't let me sign up to his Anonymafia.

Which is so Anonymous I'm not even sure he's running it.
I know it's off now based on SkyP's recent post, but yeah were the signups ever actually open? XD I mean, there was never... really... a post about that... :S

also rip motk mafia
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Shadoweh on October 30, 2015, 05:53:03 AM
I had this question bouncing in my head for a while: Would people join a game if it had MS-style long deadlines, and you only had to poke your head once every day or two? Basically a toned down game activity-wise. I'd consider playing something like that myself, so...
Funny thing about this: MS is trialling a Blitz Queue, ie a queue where games have a max of like 5 days per game day. ie a Reasonable Queue.

Also Fakegod says anyone who wants to touhou upick can pre-in with him in the next week, so probably starting in a week then!
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: NekoNekoRex on November 01, 2015, 09:24:57 AM
Funny thing about this: MS is trialling a Blitz Queue, ie a queue where games have a max of like 5 days per game day. ie a Reasonable Queue.

Also Fakegod says anyone who wants to touhou upick can pre-in with him in the next week, so probably starting in a week then!
Is it one of those blitz games? I'd play it

EDIT: 9 days, eghhhhh... it's not TWOWEEKS but it's still retardedly long days. Whatever, I could use a Mafia game.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Dormio Ergo Sum on November 01, 2015, 09:27:00 AM
It's 9/2. Shadoweh, Sky Palladium, huh what, Kilga, and myself are in the game so far.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: DNAbc on November 01, 2015, 09:53:49 AM
I have a 9p Setup ready but that seems unlikely to fill given how most people still need to play that game on MS first
----------
WOOHOO EDITED BC I REMEMBERED TO
(or more like so I won't be called out on being lazy :v)

IDOL HELL MAFIA
______________________________
If you are into idols, you would know that being an idol pays like shit, you are also expected to keep an oath of celibacy, to vouch to never tarnish your image of a pure, innocent waifu such that fat otakus everywhere can wank off to lewd pictures of you on a dakimakura while feeling super clean and healthy. Kim Kardashian except. But anyway, you are actually in Japan now, and in fact, you are not JUST in Japan, you ARE one of the idols who has been thrown into this variety show that aims to promote cross franchise idols, and by promote we mean 'screw up the other faction's reputation so bad all the fat nerds will consider them unfappable and boycott their goods'. Less fortunately, because you never meet each other in real life because of said busy schedules, you need to actually figure out who to direct your efforts to shame. This may sound all gloomy and all. Yet indeed, the cruel world of IRL idolism is evil and unrelenting. Truly, idolism is war, idolism is pain, being idols are suffering, and you should definitely not be prepared to be thrusted into this cruel world of thievery, backstabbery, ornery and betrayal if you are not mentally prepared.

Though you should join anyway because its fun. Especially if you are new to this mafia stuff, its basically just you and your words, and how well you can manage to deceive others to believe you are on their side (if you are the informed minority with additional secret communication privileges) or figuring our who actually are the backstabbing scumbags (if you are the uninformed majority, who can only post in this thread)

LE RULES
1. 9 Player game

2. Standard mafia rules apply, that means no chatting on steam or stuff or secretly leaking everyone's alignment, this is also a vanilla game, which means no players will have special abilities unless specified in these rules.

3. Games are divided into two sections. Days are 'On Air', and Nights are 'Commercial Breaks'. The two factions, 'Uninformed majority/Town' and 'Informed minority/Scum' will be called 'IM@S' and 'INFERIOR IDOLS' respectively, 'IM@S' faction will get to vote and talk in thread and has 7 players, while 'INFERIOR IDOLS' faction is limited to 2 people who can do everything 'IM@S' does in addition to being able to talk in a secret chatroom during the duration of the game, not that inferior in terms of abilities, eh?

4. 'On Air' lasts for 72 real life hours, during which all players can discuss in the thread and use the command ##Vote: [Playername] to decide who they suspect to be of the opposite faction, and upon reaching a majority, the voted player will be eliminated from the game. Eliminated players cannot post and cannot vote anymore in the thread. There can only be one player eliminated each phase, and their alignment will be revealed. If there is the same number or less 'IM@S' players than the 'INFERIOR IDOLS' faction at the start of a new 'On Air' phase, 'INFERIOR IDOLS' win. If all 'INFERIOR IDOLS' are killed off, 'IM@S' wins.

5. 'Commercial Breaks' last for 24 hours, and are intended for letting players to chill a bit before the next voting phase, in this game, all players can discuss in the thread even during this phase. And the 'INFERIOR IDOLS' faction will also get some time to decide which player to secretly eliminate from the game in their secret chatroom. The evil scumbag faction can only kill off one person too during this phase though.

6. This is a mechanic unique to this game, upon the start of the 'Commercial Break' phase I will post the details for a Event which will change the gameplay of the next "On Air" phase provided it passes a majority vote. Events may actually change the requirement which players need to be eliminated, or may just be pure derp, this is left ambigious so players don't speculate, but don't worry, as this game is intended to also be newcomers friendly, Events are promised to be nothing outrageous. This also means D1 will be a guranteed normal day.
 
7.To join, just post so in the thread, you may also submit the name of an idol of whom you wish to be playing that in-game role, I will try to write up some fun flavor stuff upon eliminations or start of each phase to entertain players and your idol profile is who I will be basing that upon. Send me who you want to play as by PM or by posting in the thread if you are okay with other players knowing, do note that the mods knowledge of idols basically extends to everyone in IM@S, LoveLive, a few AKB48 girls, some western stuff like Florence and the Machine, Adele, etcetc and possibly some anime seiyuus. Anyway, I'd appreciate it if you can include at least one 'IM@S' idol as your main choice, and a 'backup' idol provided you do roll the Informed Minority and needs an extra role, or you will by default get worst girl Yazawa Nico, and if that's taken, second worst girl Dog Chan, or whom I still don't remember her name.

LE LIST OF PLAYERS
1.
2.
3.
4.
5.
6.
7.
8.
9.

Proofreading is for scrubs so I'm posting this now, will keep updated.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: NekoNekoRex on November 01, 2015, 10:29:13 AM
I was rereading MicroMadness 2 to bide once again on the twoweek funtimes. I'll always remeber the fun I had trolling dormio.

I still giggle when I come to the post where it dawns on me that was a game where the theme was clowns, like, it was such a random thought. Also everyone of Dormio's posts. And Om's.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on December 24, 2015, 08:21:42 PM
What better way to spend the time twixt Christmas and New Years deceiving people and hanging them for it?

Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on February 14, 2016, 12:58:21 PM
No seriously, let's lynch someone.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: DNAbc on February 14, 2016, 01:02:19 PM
>Vote Bardiche


EDIT: Main body updated.

Basically modding philosophy this game is intended to pressurize scum as a look at the win/lose history shows that scum tends to be winning more in MotK. So I want to kind of not only just make it a 7v2, but also implement this Event mechanic so that scum are forced to participate more and discuss and discourage the bad habit of scum who tends to lurk and leave too little information for players to parse. Also, because mafia has generally been getting alot of flak before this hiatus as a game that promotes negativity between players, I think my take on improving this aspect will be to have a Event that will not be simply random or predetermined, but chosen from a list based on player activity, current strategy adopted by scum/town or whether it goes against the concept of having fun, etcetc to improve players enjoyment, this also means players will need to have a certain degree of trust in the mod's ability to regulate a game and determine the gamestate, of course that also means which if you don't have trust in me welp w/e. But anyway, this is all somewhat experimental, and I promise nothing will be too swingy, now fire questions at me away!
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on April 01, 2016, 04:25:34 PM
Warning: this topic has not been posted in for at least 14 days.
Unless you're sure you want to reply, please consider starting a new topic.

I am a rebel.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on May 28, 2016, 07:22:01 PM
Post Restriction Mafia

Hi, let's play 5-man Mafia. 4 Townies, 1 Scum. That's two days of game time. We could mix that up by introducing a mechanic whereby Day 1 and Day 2 are spent voting on someone who cannot be NKed, but that depends on whether people'd want it; I'm fairly sure everyone prefers standard lynches.

Rule notes:

Days last 48 hours because there's only five players. We don't need that much time, yo.

Nights last 24 hours.

Breaking your post restriction will result in modkill. Post restrictions are guaranteed to be things that Should Not annoy you immensely and aren't hard to accomplish. I once read a game by Carthrat that had people use bullet point lists or slur their words or stuff, but I think we have to find a happy medium between playing with a post restriction and playing Mafia.

Editing posts is allowed. Retro-active votes will not be accounted for in mod votecounts.

No one can act at night, with the exception of Mafia for a kill.

Town must lynch every day. Scum must kill every night. This means the game will last 2 Days, for a maximum of 5 IRL days. If a lynch occurs before the deadline, extraneous hours can be called upon for a deadline extension. (Ending 15 minutes before deadline yields nothing, ending 15 hours before gives 15 bonus hours for an extension.)

All Townies will receive a post restriction that is not too hard to follow but will result in modkill if not followed.

Scum does not receive a post restriction and will have to fake one. You know this has your name written all over it, Dormio.

There are no roles involved in the game whatsoever.

Town must lynch and scum must kill.

Let's do it. Please confirm signup if you want to play.

Example post restriction guaranteed not to be in the game: (but representative of the type)

Quote
Every post must include one pun. Puns may be lame, but must be recognisable.


SIGN-UPS:
1. Dormio
2. DNAbc
3. Serela
4. Patorikku
5. OPEN
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: BT on May 28, 2016, 09:29:22 PM
My plate is full right now (sorry Bard ;__;) but this idea looks fun and people should sign up for it.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Dormio Ergo Sum on May 28, 2016, 10:18:09 PM
I'll play if there are 4 others. Send help.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on May 29, 2016, 09:23:48 PM
I'll play if there are 4 others. Send help.

THAT'S THE FIRST SIGN-UP.

I realise I never specified how long a Day phase takes so state your preferences and we'll go with the most common denominator.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: DNAbc on May 30, 2016, 03:10:13 AM
I can fake stupid, and i havent been touching motk for ages, count me #in!
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Serela on May 30, 2016, 10:54:58 AM
Huhwhat tried to get me to join a game but I kept forgetting to sign up so I haven't played mafia in ever WELP I GUESS I'M IN
(oh god this game is almost entirely the parts of the game that I'm ":C" in)
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on May 30, 2016, 02:21:57 PM
TWO MORE SLOTS OPEN PEOPLE
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: NekoNekoRex on May 31, 2016, 10:44:46 AM
i would make an impulse /in but I'm currently caught in like 4 different rp communities and two fanfictions atm and I probably won't have the attention span for it.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on May 31, 2016, 11:18:27 AM
i would make an impulse /in but I'm currently caught in like 4 different rp communities and two fanfictions atm and I probably won't have the attention span for it.

That's OK, I appreciate the interest. Surely we have two more people lurking somewhere.

Paging Shadoweh.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on June 01, 2016, 12:05:07 PM
It's the first of June, a perfect day to be signing up to Mafia games and drinking deep of the fountain of regret.

As an aside, I was considering permitting editing of posts, with a modding method to avoid "retro-active voting."
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Serela on June 01, 2016, 12:47:06 PM
the amount of suspicion granted to any posted with the big "edited" notifier would probably mostly make it not matter if it -was- allowed :V
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on June 01, 2016, 02:01:20 PM
Precisely my thinking, and it's a sort of morbid curiosity to see how people would handle the power to fix spelling mistakes.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Serela on June 01, 2016, 02:41:28 PM
Quote
morbid curiosity to see how people would handle the power to fix spelling mistakes.
this is a glorious quote
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on June 01, 2016, 03:04:47 PM
this is a glorious quote

You're a glorious quote. Find some people to sign up, 'kay? Poke Shadoweh for me. I have a list of nine post restrictions now that I can randomise.

Quote
Crank up the Japan. You must address every player with the -senpai honorific. Bonus points if you get them to notice you.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Patorikku on June 01, 2016, 05:25:06 PM
Hell, I've got some time. I'm /in.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on June 01, 2016, 08:38:48 PM
Awesome! That means we're L-1 for getting the game started, and for everyone to drink deep of the bosom of joy.

Updating my post with some rules notes as well as noting we have ONE SLOT REMAINING PEOPLE GO GET IT.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: PX on June 02, 2016, 01:01:52 AM
Dormio make a new thread once there's a +1
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Dormio Ergo Sum on June 02, 2016, 05:47:45 AM
Don't worry, I will whenever it happens.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on June 02, 2016, 09:30:37 AM
Dormio make a new thread once there's a +1

Considering how much trouble I have just getting 5 sign-ups, I'm fairly sure a new thread isn't necessary.
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Dormio Ergo Sum on June 02, 2016, 10:34:35 AM
Gotta be optimistic!
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: PX on June 03, 2016, 10:45:48 AM
Dormio make a new thread I'm the +1
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Bardiche on June 03, 2016, 11:40:54 AM
Dormio make a new thread I'm the +1

So that means you're playing?
Title: Re: RPG Mafia Thread V (Current Game: Magical Mahjong Mafia)
Post by: Dormio Ergo Sum on June 03, 2016, 11:58:50 AM
I've forgotten how to lock topics without posting in them.