I have taken the time to send everyone out a PM to all those that had expressed interest (and even to those that are concerned) because I wanted to get some feedback on things regarding the project so that we can figure out how to adjust things for this project. Because as I said, I'm want to correct any errors or misunderstandings that may occur as well as get an idea what everyone would have the time to do if they participate.
Anyways let me go on and try to explain some things based on some of the previous posts.
@Forbiddencube To answer your concerns I'll answer your questions in order.
1. The text is there to give the name and title of the character. But since it's a gift for ZUN, this is entirely optional. Since he knows his characters inside and out we don't really have to include this in the plans. It's just an idea I'm pitcing out and won't be a concern till near the very end of the project. If we all do decide to do text, then feel free to put it in.
2. You think so? I wasn't considering this idea till someone on IRC brought it up as a suggestion. And it seem like an interesting idea. Perhaps you can all give feedback on this?
3. This is going to be a printed so whatever you come up with has to be big enough to prevent pixelation to prevent quality loss.
4. As I said before, nothing is official, this is entirely an idea I'm presenting, I want the artists here to pitch in ideas for what would be the best suggestion action for this. And what should be considered for changing. And the mention you made about B&W Illustrations is one possible option as there are 82 characters in total. It will depend also on how much time you want to work on in it. And also additional feedback on this idea might be important for this as well.
@Syanas This is what I was hoping for when I presented my post back a while ago. Suggestions on how to find a better way to handle the project. Because I figured my ideas would not be sound and I was hoping to get some feedback on how this could be better approch. And yes Syanas, the way I presented the idea made it seem like I was forcing it, but rather I was presenting it as an idea on how to approach working on the scroll. And You Sayayan have given out some wonderful ideas that I will be looking over and will consider contacting you when I get the chance.
@HakureiSM In relations to both posts, you're correct about that I make things a bit complicated but as I said, these was meant to be a suggestion I probably should of said that I was looking for feedback on this since as you said. This is not "My Project" this is a project among the fellow artists and the only way we can it work is if we all put our heads together and talk about how this can be approached.
@Pwn'd Crow Thanks for your info now regarding your questions:
1. Depends, I'm willing to let someone back you up (if they want to) unless you know for sure you'll be able come back. I just ask that we can stay in touch to know what to do if for some reason you can't.
2. I only ask for the artist to get done what they can get done. If something comes up in thier life that'll get in thier way. Then, I pretty much they can consider the options similar to answer to question one.
Question3 and Question 4 can be answer with this illustration of Seiga I finished last month. (This will not be used for the Scroll project)
Image sample So basically to a degree I would like them to maintain thier canonical appearance, but everyone is free to add artistic liberties if they want to. (it shows in mine)
Transparent background is preffered, but a white space is fine too.
And this also brings up an interesting point. Characters will be the highest priority which is why I would prefer if people could focus on them first. Background are not a big concern till later and those along with everything else is open for discussion.
In regards to what N-Forza and Overcoat mentioned, I recall the size of ZUN's room (based on the video) and it's not very big. So I'm willing to discuss about how to approach the scroll size further with anyone if nessary as long as we can make everything work together.
And to Vennapo, Vylrine, Merp, and Pasu: I basically want to apologize for making the project sound intimidating and extremely demanding. That post was intended to be a suggestion and not something was insisted to be done. As mentioned before I'm looking for feedback and ideas to help make it better for you all.
If you feel you still wish to leave the project feel free to, as I understand. If you ever decide to want to come join back in, please let me know. I'm always welcome to having more helping hands.