Author Topic: Sakuya Quest 15 - A Z-Machine Adventure  (Read 229351 times)

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #30 on: May 17, 2018, 09:41:23 PM »
> Follow along behind her.

>You follow FLandre as she glides toward Patchouli. You can see her take a steadying breath, and say, "Patchou-"
>A shriek reverberates through the the room as Patchouli suddenly picks herself up off the floor in a manner that simply shouldn't be possible, were she flesh and blood! The sound pierces your ears, grating like nails on slate, the volume like nothing you could ever imagine patchouli being capable of!

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #31 on: May 17, 2018, 09:43:28 PM »
> Grit our teeth and cover our ears!
> Watch Patchouli's actions. The instant we see her raise a hand toward Flan or ourselves, step out of time.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #32 on: May 17, 2018, 10:13:38 PM »
> Grit our teeth and cover our ears!
> Watch Patchouli's actions. The instant we see her raise a hand toward Flan or ourselves, step out of time.

>Flandre is doing her best to endure, but you can't quite see her face.
>Patchouli draws her hands together and starts to thrust them forward; still shrieking. You step out of time. Having a moment to assess things, you see Patchouli's eyes are no longer glassy, her face is twisted, her mouth open impossibly wide. You see that Flandre is moving too, raising her hands. Is she trying to guard herself? You don't think so, but it's difficult to read what she is trying to do.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #33 on: May 17, 2018, 10:17:23 PM »
> Was Patchouli surrounded by a magic aura? If not, do the below:
> Move over to Patchouli and try closing her mouth completely.
> Regardless of the success of trying to close her mouth, try spinning her in place until she is facing (and pointing her hands in) the opposite direction.
> Then step back to where we were, cover our ears again, and step back into time.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #34 on: May 17, 2018, 10:47:40 PM »
> Was Patchouli surrounded by a magic aura? If not, do the below:
> Move over to Patchouli and try closing her mouth completely.
> Regardless of the success of trying to close her mouth, try spinning her in place until she is facing (and pointing her hands in) the opposite direction.
> Then step back to where we were, cover our ears again, and step back into time.

>It's hard to tell, there is certainly a lot of light bright light around her, now that you have a moment to process it all, but it is not everywhere.
>You gently force her mouth closed and turn her toward the opposite wall; thankfully she isn't terribly heavy, perhaps lighter than she ought to be. Heavy enough to be a challenge, but not exhaustingly so.
>You cover your ears, and time flows once again. The shrieking is muffled for a second, and there is a bright flash of nearly blinding light from Patchouli, and...it seems like nothing else, your eyes are certainly dazzled at the moment.
>"Patchouli, it's Flandre," Flan says with surprising calm during this.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #35 on: May 17, 2018, 10:57:49 PM »
> Mental check: are there any walls nearby we can hide behind?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #36 on: May 17, 2018, 11:11:14 PM »
> Mental check: are there any walls nearby we can hide behind?

>There is one currently behind you. There is another to the left, and one further to the right. But you haven't really had any time to check them.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #37 on: May 17, 2018, 11:16:27 PM »
> Scramble around and behind the one behind us, to put it between ourselves and Patchouli.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #38 on: May 18, 2018, 12:46:02 AM »
> Scramble around and behind the one behind us, to put it between ourselves and Patchouli.

>You do so, as Patchouli whirls around on Flandre, her head twisting around before her body follows.
>"You know who I am, Patch-patch," Flandre continues, speaking loudly to try and overcome Patchouli's shrieking. You do not see what follows as you duck around the wall.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #39 on: May 18, 2018, 12:53:52 AM »
> Step out of time and take a quick peek around the wall.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #40 on: May 18, 2018, 01:12:49 AM »
> Step out of time and take a quick peek around the wall.

>You step out of time and peek around.
>Patchouli is looking right at you. Or rather, she was looking where you disappeared around when you froze time.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #41 on: May 18, 2018, 01:14:09 AM »
> Can we peek around the other side of the wall? If so, do so.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #42 on: May 18, 2018, 01:55:11 AM »
> Can we peek around the other side of the wall? If so, do so.

>You find this wall joins with another wall. However, it seems to have been destroyed some yards away, past Patchouli's position.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #43 on: May 18, 2018, 01:57:16 AM »
> Is there a wall behind Patchouli from our current perspective?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #44 on: May 18, 2018, 01:59:42 AM »
> Is there a wall behind Patchouli from our current perspective?

>You think you recall seeing part of one.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #45 on: May 18, 2018, 02:01:44 AM »
> Peek again.
> If we see one and it is reasonably close, run over to and behind it.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #46 on: May 18, 2018, 02:03:22 AM »
> Peek again.
> If we see one and it is reasonably close, run over to and behind it.

>What is reasonably close?

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #47 on: May 18, 2018, 02:04:37 AM »
> Within three "seconds".
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #48 on: May 18, 2018, 02:16:44 AM »
> Within three "seconds".

>See there is a wall that is almost devastated behind her, really more of a pile of rubble that hasn't wholly collapsed yet. It may be on the outer edge of what you want.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #49 on: May 18, 2018, 02:17:42 AM »
> Get a couple of yards behind Patchouli herself, then.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #50 on: May 18, 2018, 03:52:01 AM »
> Get a couple of yards behind Patchouli herself, then.

>You do so easily.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #51 on: May 18, 2018, 10:34:02 AM »
> Return our visual focus to Patchouli, cover our ears, and step back into time.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #52 on: May 18, 2018, 05:16:41 PM »
> Return our visual focus to Patchouli, cover our ears, and step back into time.

>Time flows once again. Patchouli's shriek fills the air, and she thrusts her hands forward again. This time, the flash of visible magic is more than dazzling, it hurts. You do not see what happens so much as hear the wall that you were hiding behind collapse...while sizzling and popping?
>"Patch-patch, don't worry about that," Flandre says, "Look at me, alright?"
>_

Suwako Moriya

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  • Welcome to the human race!
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #53 on: May 18, 2018, 05:25:06 PM »
> Step out of time.
> Remove and stow the bracelet that's letting us see this magic, since it's doing more harm than good at present.
> Cover our ears again.
> Step back into time, keeping ourselves behind where Patchouli is looking. If she turns to look at Flan, float as necessary to stay behind her head (and a couple of yards away).
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #54 on: May 18, 2018, 06:34:17 PM »
> Step out of time.
> Remove and stow the bracelet that's letting us see this magic, since it's doing more harm than good at present.
> Cover our ears again.
> Step back into time, keeping ourselves behind where Patchouli is looking. If she turns to look at Flan, float as necessary to stay behind her head (and a couple of yards away).

>You step back out and remove the bracelet. Your eyes still hurt a bit, but your vision is clearing up. The wall that you were behind is now a pile of slag; horrible-smelling liquid is oozing out from under the smoking remains.
>You cover your ears again, and slightly readjust your position. 
>Time moves once again. "You can see Patch-patch," Flandre says. "You know who I am. Maybe I'm not dressed like you remember, but there's no mistaking it."
>Patchouli raises her arms again. Her shrieking has not ended, you suppose she doesn't honestly need to breath...

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #55 on: May 18, 2018, 06:49:24 PM »
> Is she raising her arms at Flan or at us?
> Does Flan seem to be making any effort to protect herself?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #56 on: May 18, 2018, 07:05:50 PM »
> Is she raising her arms at Flan or at us?
> Does Flan seem to be making any effort to protect herself?

>The former.
>She seems to be raising her hands as well. That may count?

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #57 on: May 18, 2018, 07:10:03 PM »
> ...Well, Flan's see what Patchouli can to do walls now, at least, and her efforts are never going to work if we keep interfering...
> ...Let this play out without further interference.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #58 on: May 18, 2018, 08:20:09 PM »
> ...Well, Flan's see what Patchouli can to do walls now, at least, and her efforts are never going to work if we keep interfering...
> ...Let this play out without further interference.

>Patchouli sends a wave of what looks like white flames at Flandre, making a loud sort of fwoosh noise that rivals her shrieking. The vampire does not move, and for a moment you regret your choice. But, the flames do not seem to touch her. Patchouli's shrieks grow even more shriller, and the pale fire keeps coming, but nothing seems to happen.
>"See, Patchouli, it's me," Flandre says calmly, though her voice is a bit more strained than before.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sakuya Quest 15 - A Z-Machine Adventure
« Reply #59 on: May 18, 2018, 08:30:58 PM »
> Adopt a worried expression while turning our visual focus to Flan, but say nothing.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.